Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
damn those dice…that S Persia battle was not a good way to start the come-back
@max334 said in 21L PTV max334 (X+14) vs simone33 (Allies):
damn those dice…that S Persia battle was not a good way to start the come-back
You mean from my point of view? Yeah, not great.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Romania to Greece
1 armour moved from Southern Caucasus to Northwest Persia
1 fighter moved from Gibraltar to Southern Italy
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,4,5
Italians collect 9 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Baluchistan to Western India
Non Combat Move - ANZAC
1 transport moved from 40 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Shan State to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
1 aaGun, 1 artillery, 2 fighters and 16 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 carrier, 2 destroyers, 8 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Algeria to Tunisia
Germans take Tunisia from Americans
1 infantry moved from Algeria to 94 Sea Zone
1 artillery moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Malta
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 marine moved from Morocco to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 battleship moved from 93 Sea Zone to 96 Sea Zone
1 carrier moved from 93 Sea Zone to 96 Sea Zone
Combat - Germans
Germans creates battle in territory 99 Sea Zone
Battle in 99 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 submarines
1 submarine owned by the Germans submerged
Battle in Malta
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield and 1 infantry; Americans defend with 1 fighter
British roll AA dice in Malta : 1/2 hits, 0.33 expected hits
1 tactical_bomber owned by the Germans lost in Malta
Germans roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Malta, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 2 : 2/2 hits, 1.00 expected hits
1 aaGun owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Malta
Germans roll dice for 1 fighter and 1 marine in Malta, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 fighter in Malta, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Malta
Germans winAmericans winAmericans win with 2 submarines remaining with 2 submarines remaining, taking Malta from British with 1 marine remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Germans
2 infantry moved from Norway to 115 Sea Zone
1 armour and 2 artilleries moved from Norway to 115 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
3 submarines moved from 93 Sea Zone to 94 Sea Zone
1 armour, 2 artilleries, 1 destroyer, 2 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
1 armour, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from France to Gibraltar
2 fighters moved from Western Germany to Gibraltar
1 bomber moved from France to United Kingdom
2 artilleries and 2 infantry moved from France to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
3 tactical_bombers moved from Western Germany to Gibraltar
1 bomber moved from Leningrad to United Kingdom
1 artillery and 2 infantry moved from Western Ukraine to Bessarabia
1 armour, 4 artilleries and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour and 1 mech_infantry moved from Southern Belarus to Eastern Poland
1 artillery and 2 infantry moved from Southern Belarus to Eastern Poland
2 armour and 2 mech_infantrys moved from Leningrad to Eastern Poland
1 infantry moved from Novgorod to Northern Belarus
1 aaGun, 3 artilleries and 7 infantry moved from Leningrad to Northern Belarus
7 infantry moved from Novgorod to Vologda
7 artilleries moved from Novgorod to Vologda
2 infantry moved from Novgorod to Vologda
1 artillery moved from Novgorod to Vologda
3 artilleries moved from Novgorod to Northern Belarus
1 aaGun moved from Novgorod to Vologda
4 artilleries moved from Norway to 116 Sea Zone
3 infantry moved from Western Germany to 116 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 116 Sea Zone to 113 Sea Zone
2 artilleries and 1 infantry moved from 113 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
3 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Southern Persia
1 artillery and 1 infantry moved from Southern Caucasus to Northwest Persia
1 armour moved from Norway to Vyborg
2 armour and 1 mech_infantry moved from Norway to Karelia
2 artilleries moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Bessarabia
Place Units - Germans
1 destroyer and 1 transport placed in 99 Sea Zone
1 infantry placed in Greece
1 carrier placed in 113 Sea Zone
2 transports placed in 95 Sea Zone
Germans undo move 2.
1 destroyer placed in 99 Sea Zone
1 artillery placed in Southern France
3 infantry placed in Southern Persia
1 bomber placed in Western Germany
1 bomber placed in France
3 infantry placed in Leningrad
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,5,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3,1,5,4,3,2
Germans collect 66 PUs (6 lost to blockades); end with 66 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
British AA : 0.67
Germans regular : -0.50
British regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Northern Caucasus to Southern Caucasus
1 fighter, 1 infantry and 1 tactical_bomber moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Caucasus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Southern Caucasus, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Caucasus
Russians win, taking Southern Caucasus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
5 artilleries moved from Russia to Smolensk
1 infantry moved from Yaroslavl to Smolensk
19 infantry moved from Russia to Smolensk
19 infantry moved from Gorky to Russia
1 infantry moved from Tula to Russia
1 infantry moved from Yenisey to Timguska
6 artilleries and 16 infantry moved from Northern Caucasus to Rostov
3 artilleries moved from Bryansk to Kursk
15 infantry moved from Bryansk to Smolensk
Place Units - Russians
3 infantry placed in Urals
4 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Johnston Island to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 1 Sea Zone
1 marine moved from 1 Sea Zone to Alaska
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia
1 carrier moved from 7 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 1 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from 66 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 66 Sea Zone to 28 Sea Zone
1 submarine moved from 27 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 65 Sea Zone
1 carrier moved from 35 Sea Zone to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 65 Sea Zone
1 submarine moved from 35 Sea Zone to 65 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
2 artilleries and 1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in Alaska
Battle in British Columbia
Battle in French Indo China
Battle in Malaya
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
5 armour moved from Soviet Far East to Amur
3 artilleries moved from Soviet Far East to Siberia
1 aaGun moved from Amur to Buryatia
1 artillery, 2 infantry and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 37 Sea Zone
1 bomber moved from Japan to Yakut S.S.R.
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
what do you think?
Oh dear, looks like I forgot about this game. Will try to look at it tonight if I’m not too tired. Need to go to work now.
TripleA Move Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 4 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 104 Sea Zone to 93 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 104 Sea Zone to British Columbia
1 fighter and 1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Yukon Territory to British Columbia
1 destroyer and 1 fighter moved from 104 Sea Zone to 109 Sea Zone
2 carriers, 2 cruisers and 3 fighters moved from 40 Sea Zone to 132 Sea Zone
TripleA Move Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 4 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 104 Sea Zone to 93 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 104 Sea Zone to British Columbia
1 fighter and 1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Yukon Territory to British Columbia
1 destroyer and 1 fighter moved from 104 Sea Zone to 109 Sea Zone
2 carriers, 2 cruisers and 3 fighters moved from 40 Sea Zone to 132 Sea Zone
1 carrier and 2 fighters moved from 40 Sea Zone to 132 Sea Zone
Scrambles SZ132, SZ93 and British Columbia?
Scramble three fighters to 93, scramble ftr to British Columbia, Don’t scramble to 132
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 4 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 104 Sea Zone to 93 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 104 Sea Zone to British Columbia
1 fighter and 1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Yukon Territory to British Columbia
1 destroyer and 1 fighter moved from 104 Sea Zone to 109 Sea Zone
2 carriers, 2 cruisers and 3 fighters moved from 40 Sea Zone to 132 Sea Zone
1 carrier and 2 fighters moved from 40 Sea Zone to 132 Sea Zone
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Germans scrambles 2 units out of Southern Italy to defend against the attack in 99 Sea Zone
Germans scrambles 3 units out of Gibraltar to defend against the attack in 93 Sea Zone
Japanese scrambles 1 units out of 1 Sea Zone to defend against the attack in British Columbia
Battle in British Columbia
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 1 fighter and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in British Columbia, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in British Columbia, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
Americans roll dice for 2 fighters and 1 mech_infantry in British Columbia, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 fighter in British Columbia, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Americans lost in British Columbia
2 fighters owned by the Americans retreated
Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 99 Sea Zone
Americans attack with 2 submarines
Germans defend with 2 destroyers, 1 submarine and 1 transport; Italians defend with 2 fighters
Germans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 destroyers, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
2 submarines owned by the Americans lost in 99 Sea Zone
Germans win with 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 93 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer, 3 fighters and 3 transports
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Combat Hit Differential Summary :
Americans regular : -3.83
Japanese regular : -0.33
Germans regular : 0.83
Lose the DD in SZ93?
@simon33 last pls
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 4 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 104 Sea Zone to 93 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 104 Sea Zone to British Columbia
1 fighter and 1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Yukon Territory to British Columbia
1 destroyer and 1 fighter moved from 104 Sea Zone to 109 Sea Zone
2 carriers, 2 cruisers and 3 fighters moved from 40 Sea Zone to 132 Sea Zone
1 carrier and 2 fighters moved from 40 Sea Zone to 132 Sea Zone
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Germans scrambles 2 units out of Southern Italy to defend against the attack in 99 Sea Zone
Germans scrambles 3 units out of Gibraltar to defend against the attack in 93 Sea Zone
Japanese scrambles 1 units out of 1 Sea Zone to defend against the attack in British Columbia
Battle in British Columbia
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 1 fighter and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in British Columbia, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in British Columbia, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
Americans roll dice for 2 fighters and 1 mech_infantry in British Columbia, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 fighter in British Columbia, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Americans lost in British Columbia
2 fighters owned by the Americans retreated
Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 99 Sea Zone
Americans attack with 2 submarines
Germans defend with 2 destroyers, 1 submarine and 1 transport; Italians defend with 2 fighters
Germans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 destroyers, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
2 submarines owned by the Americans lost in 99 Sea Zone
Germans win with 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 93 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer, 3 fighters and 3 transports
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Germans roll dice for 1 destroyer, 3 fighters and 3 transports in 93 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
1 submarine owned by the Americans and 1 fighter owned by the Germans lost in 93 Sea Zone
Americans roll dice for 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
Germans roll dice for 1 destroyer, 2 fighters and 3 transports in 93 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
1 destroyer owned by the Germans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 93 Sea Zone
3 transports owned by the Germans lost in 93 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Americans: 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Germans: 1 destroyer, 3 fighters and 3 transports
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 132 Sea Zone
Americans attack with 3 carriers, 2 cruisers and 5 fighters
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 3 carriers, 2 cruisers and 5 fighters in 132 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 132 Sea Zone
Americans win, taking 132 Sea Zone from Neutral with 3 carriers, 2 cruisers and 5 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Moving scrambled unit from British Columbia to 1 Sea Zone
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 artillery moved from Eastern United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Central America
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from British Columbia to 91 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from British Columbia to Western United States
1 carrier moved from 104 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Eastern India to Baluchistan
1 tactical_bomber moved from 40 Sea Zone to Baluchistan
1 fighter moved from 132 Sea Zone to Shan State
1 submarine moved from 82 Sea Zone to 40 Sea Zone
Place Units - Americans
1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 armour, 1 fighter, 2 infantry and 2 tactical_bombers placed in Western United States
2 infantry placed in Eastern United States
Americans undo move 3.
Americans undo move 3.
1 armour and 1 infantry placed in Eastern United States
1 fighter, 3 infantry and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
10 infantry placed in Kiangsi
Chinese undo move 1.
10 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 32 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Southern Persia
2 fighters moved from 82 Sea Zone to Southern Persia
1 transport moved from 40 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Burma to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 132 Sea Zone
1 battleship and 1 cruiser moved from 40 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
1 fighter moved from Eastern India to Malaya
2 artilleries, 1 fighter and 2 infantry moved from Iraq to Southern Persia
Combat - British
Battle in Malaya
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Southern Persia
British attack with 5 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 8 armour, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
British roll dice for 5 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Persia, round 2 : 8/17 hits, 6.67 expected hits
Germans roll dice for 8 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Persia, round 2 : 9/15 hits, 7.00 expected hits
4 infantry owned by the Germans, 3 armour owned by the Germans, 1 mech_infantry owned by the Germans, 4 artilleries owned by the British and 5 infantry owned by the British lost in Southern Persia
British roll dice for 1 artillery, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Persia, round 3 : 5/8 hits, 3.83 expected hits
Germans roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Southern Persia, round 3 : 3/7 hits, 3.67 expected hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 5 armour owned by the Germans and 1 artillery owned by the British lost in Southern Persia
British roll dice for 5 fighters in Southern Persia, round 4 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Southern Persia, round 4 : 2/2 hits, 1.17 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Southern Persia
British win with 3 fighters remaining. Battle score for attacker is 15
Casualties for British: 5 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Germans: 8 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Southern Persia to Eastern India
1 fighter moved from Southern Persia to 82 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 40 Sea Zone to 132 Sea Zone
1 fighter moved from Malaya to 132 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
8 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Anglo-Egyptian Sudan to Egypt
EDIT: 1 armour and 1 infantry moved from Eastern United States to Central United States
Place Units - UK_Pacific
2 artilleries, 1 fighter and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in Eastern India change ownership: 2 artilleries, 1 fighter and 2 infantry
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : -0.33
Germans regular : 1.83
British regular : 3.83
Bringing to the top.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
1 destroyer moved from 97 Sea Zone to 100 Sea Zone
Italians take 100 Sea Zone from Americans
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 armour moved from Northwest Persia to Southern Persia
1 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to Southern Persia
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
Place Units - Italians
1 transport placed in 97 Sea Zone
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
1 fighter moved from Eastern India to Southern Persia
Combat - ANZAC
Battle in Southern Persia
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor; Italians defend with 1 armour and 1 fighter
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Persia, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 fighter in Southern Persia, round 2 : 2/2 hits, 1.17 expected hits
1 fighter owned by the ANZAC, 1 infantry owned by the ANZAC, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Southern Persia
ANZAC win, taking Southern Persia from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Italians: 1 armour and 1 fighter
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Western India to Baluchistan
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : 0.83
Germans regular : 0.83