a few edits there. if you can use latest. thanks
L21 Ghostglider (axis) vs dawgoneit (allied +0) - PTV
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no scramble, thanks
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 marine moved from Hawaiian Islands to 27 Sea Zone 2 fighters moved from Hawaiian Islands to 11 Sea Zone 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 marine moved from 11 Sea Zone to Western United States 1 bomber moved from Central United States to Western United States 1 fighter moved from Eastern United States to Western United States 1 fighter moved from Davao to Wake Island 1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 fighter placed in 11 Sea Zone 1 infantry and 1 tactical_bomber placed in Central United States 1 submarine placed in 104 Sea Zone Americans undo move 1. Americans undo move 2. 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 3 infantry moved from Kansu to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 2 infantry moved from Hopei to Tsinghai 2 infantry moved from Szechwan to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 114 Sea Zone to 107 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 99 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 1 fighter moved from United Kingdom to 99 Sea Zone 1 bomber moved from United Kingdom to 99 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone 1 bomber moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 cruiser moved from 40 Sea Zone to 78 Sea Zone Combat - British Battle in Ethiopia British attack with 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Ethiopia British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 3 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in 98 Sea Zone British attack with 1 bomber and 1 cruiser Italians defend with 1 destroyer and 1 transport British roll dice for 1 bomber and 1 cruiser in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 cruiser in 98 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in 99 Sea Zone British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 carrier, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for British: 1 cruiser and 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 fighter moved from 99 Sea Zone to Malta 1 tactical_bomber moved from 99 Sea Zone to Malta 1 bomber moved from 98 Sea Zone to Malta 1 armour moved from Alexandria to Egypt 1 destroyer moved from 73 Sea Zone to 78 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 battleship moved from 132 Sea Zone to 40 Sea Zone 2 infantry moved from Burma to Shan State 2 infantry moved from Eastern India to Burma 1 infantry moved from Western India to Baluchistan 1 fighter moved from Burma to Eastern India 1 fighter moved from Scotland to United Kingdom 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 90 Sea Zone 1 armour and 1 infantry moved from 90 Sea Zone to Suriname British take Suriname from Dutch 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 6 infantry placed in United Kingdom 1 fighter placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : -3.17 Italians regular : -1.17 Japanese regular : 0.33 British regular : 0.17 -
TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Northern Italy to 98 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar Combat - ItaliansCombat Hit Differential Summary :
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Scramble?
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@ghostglider max
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Northern Italy to 98 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar Combat - Italians British scrambles 1 units out of 99 Sea Zone to defend against the attack in 98 Sea Zone British scrambles 2 units out of Malta to defend against the attack in 98 Sea Zone Battle in Gibraltar Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Gibraltar from British, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 98 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 cruiser, 2 fighters and 1 tactical_bomber Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 98 Sea Zone Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 5/5 hits, 2.33 expected hits British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 98 Sea Zone Italians win with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 31 Casualties for British: 1 cruiser, 2 fighters and 1 tactical_bomber Casualties for Italians: 1 fighter Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Southern Italy 1 bomber moved from 98 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Romania 1 armour moved from Albania to Romania 2 infantry moved from Albania to Yugoslavia 1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 transport placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3 Italians collect 8 PUs (2 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Italians regular : 4.50 British regular : -1.17 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch Turn Complete - ANZAC ANZAC collect 13 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch Turn Complete - ANZAC ANZAC collect 13 PUs; end with 23 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 78 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 carrier, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 bomber moved from Western Germany to 90 Sea Zone 1 bomber moved from Western Germany to 107 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 107 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Western Germany to 107 Sea Zone 1 fighter and 3 tactical_bombers moved from Western Germany to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece Combat - GermansCombat Hit Differential Summary :
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scramble?
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scramble to Greece or fight in z99?
scramble to z113? -
@ghostglider scramble to greece
max scramble to sz113 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 carrier, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 bomber moved from Western Germany to 90 Sea Zone 1 bomber moved from Western Germany to 107 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 107 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Western Germany to 107 Sea Zone 1 fighter and 3 tactical_bombers moved from Western Germany to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece Combat - Germans Neutral_Allies scrambles 1 units out of 99 Sea Zone to defend against the attack in Greece British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in 90 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 90 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 99 Sea Zone Germans attack with 2 fighters and 3 tactical_bombers British defend with 1 carrier Germans roll dice for 2 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits British roll dice for 1 carrier in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 99 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 carrier Battle in Greece Germans attack with 3 armour and 5 infantry British defend with 1 fighter; Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 3/8 hits, 2.33 expected hits Neutral_Allies roll dice for 1 fighter and 4 infantry in Greece, round 2 : 2/5 hits, 2.00 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 0/6 hits, 2.00 expected hits Neutral_Allies roll dice for 1 fighter and 1 infantry in Greece, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 2 infantry in Greece, round 4 : 3/5 hits, 1.83 expected hits Neutral_Allies roll dice for 1 fighter and 1 infantry in Greece, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Neutral_Allies, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 4 infantry Casualties for British: 1 fighter Battle in 107 Sea Zone Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber British defend with 1 battleship Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 battleship in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 battleship owned by the British lost in 107 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 fighter Casualties for British: 1 battleship Battle in 113 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer and 2 fighters; French defend with 1 fighter Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits British roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 fighter owned by the British lost in 113 Sea Zone Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits British roll dice for 2 fighters in 113 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 113 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20 Casualties for Germans: 1 destroyer and 1 tactical_bomber Casualties for British: 1 destroyer and 2 fighters Casualties for French: 1 fighter Non Combat Move - Germans 3 submarines moved from 115 Sea Zone to 112 Sea Zone 2 infantry moved from Norway to 115 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 1 fighter moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from 107 Sea Zone to Gibraltar 1 bomber moved from 107 Sea Zone to Gibraltar 1 bomber moved from 90 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to Gibraltar 1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 6 armour and 5 mech_infantrys moved from France to Germany 3 infantry moved from Slovakia Hungary to Poland 1 aaGun moved from Germany to Poland 2 aaGuns moved from Slovakia Hungary to Romania 1 aaGun moved from Western Germany to Germany 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 infantry moved from Yugoslavia to Northern Italy 2 artilleries and 6 infantry moved from Yugoslavia to Romania 3 artilleries and 12 infantry moved from Slovakia Hungary to Romania 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Alexandria 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 113 Sea Zone 2 infantry placed in Western Germany 4 artilleries and 6 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Neutral_Allies regular : 0.00 Germans regular : -0.17 British regular : 0.50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Baltic States to Northern Belarus 6 infantry moved from Leningrad to Vyborg 1 armour and 1 mech_infantry moved from Northern Belarus to Vyborg 1 infantry moved from Southern Belarus to Eastern Poland 1 infantry moved from Western Ukraine to Bessarabia 1 artillery and 7 infantry moved from Western Ukraine to Ukraine 1 artillery and 1 infantry moved from Bryansk to Southern Belarus 1 infantry moved from Sakha to Buryatia 2 infantry moved from Sakha to Siberia 2 infantry moved from Archangel to Karelia Combat - Russians Non Combat Move - Russians 2 infantry moved from Southern Caucasus to Northern Caucasus 1 fighter moved from Bryansk to Northern Belarus 2 aaGuns moved from Bryansk to Southern Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 artillery and 2 infantry moved from Urals to Samara Place Units - Russians 3 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 9 infantry placed in Russia Russians undo move 3. 3 infantry placed in Siberia 6 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Kweichow to Szechwan 2 fighters and 2 tactical_bombers moved from Jehol to Szechwan 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 armour and 3 infantry moved from Kwangsi to 37 Sea Zone 1 armour, 3 infantry and 2 transports moved from 37 Sea Zone to 132 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 2 carriers, 2 cruisers and 1 destroyer moved from 34 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from Marshall Islands to 55 Sea Zone 1 armour and 3 infantry moved from 132 Sea Zone to Malaya 2 bombers moved from Kwangsi to Malaya 1 fighter moved from 37 Sea Zone to Malaya 1 infantry moved from Siam to Shan State 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Manilla 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 battleship and 1 cruiser moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Kwangsi to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese Battle in Guam Battle in 55 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 cruiser and 1 destroyer Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser and 2 destroyers in 55 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win, taking Guam from Americans, taking 55 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser and 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in Malaya Japanese attack with 1 armour, 2 bombers, 1 fighter and 3 infantry British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 3 infantry in Malaya, round 2 : 1/7 hits, 2.50 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in Malaya, round 3 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese roll dice for 1 armour, 2 bombers and 1 fighter in Malaya, round 4 : 3/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Battle in Solomon Islands Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Solomon Islands from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -17 Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for British: 2 infantry Battle in Davao Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Davao, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Manilla Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Szechwan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 4 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 fighter moved from Malaya to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 3 destroyers and 1 submarine moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from 132 Sea Zone to Siam 1 fighter moved from Borneo to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan 2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan 2 bombers moved from Malaya to Yunnan 1 artillery and 3 infantry moved from Jehol to Shansi 2 artilleries and 2 infantry moved from Anhwe to Honan 1 mech_infantry moved from Shansi to Honan 1 aaGun and 5 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Korea to Southern Manchuria 1 submarine moved from 37 Sea Zone to 132 Sea Zone Place Units - Japanese 1 armour, 1 artillery and 5 infantry placed in Japan 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 2.00 Japanese regular : -4.33 UK_Pacific regular : 1.33 -
I rolled z55 assuming your would not scramble. If you prefer to scramble let me know and I will reroll the battle.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone 1 battleship moved from 11 Sea Zone to 27 Sea Zone 2 carriers moved from 11 Sea Zone to 27 Sea Zone 2 cruisers and 2 marines moved from 11 Sea Zone to 27 Sea Zone 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Central United States to Suriname 1 bomber and 2 fighters moved from Western United States to Suriname 1 fighter moved from Wake Island to Hawaiian Islands Non Combat Move - Americans 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 3 destroyers and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Chinese creates battle in territory Kweichow Chinese creates battle in territory Chahar Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 2 bombers, 4 fighters and 4 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Yunnan, round 2 : 7/10 hits, 5.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Anhwe from Japanese, taking Kweichow from Japanese, taking Chahar from Japanese with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter and 14 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 2.00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone 1 battleship moved from 11 Sea Zone to 27 Sea Zone 2 carriers moved from 11 Sea Zone to 27 Sea Zone 2 cruisers and 2 marines moved from 11 Sea Zone to 27 Sea Zone 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Central United States to Suriname 1 bomber and 2 fighters moved from Western United States to Suriname 1 fighter moved from Wake Island to Hawaiian Islands Non Combat Move - Americans 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 3 destroyers and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Chinese creates battle in territory Kweichow Chinese creates battle in territory Chahar Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 2 bombers, 4 fighters and 4 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Yunnan, round 2 : 7/10 hits, 5.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Anhwe from Japanese, taking Kweichow from Japanese, taking Chahar from Japanese with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter and 14 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from Ethiopia to 78 Sea Zone 2 infantry moved from Ethiopia to 78 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 78 Sea Zone to 100 Sea Zone 2 artilleries and 2 infantry moved from 100 Sea Zone to Alexandria 1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria 1 bomber moved from Malta to Alexandria 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya 1 fighter moved from Union of South Africa to Kenya 2 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 transport moved from 109 Sea Zone to 104 Sea Zone 1 infantry moved from Burma to Eastern India 1 battleship moved from 40 Sea Zone to 78 Sea Zone 1 destroyer moved from 40 Sea Zone to 78 Sea Zone Combat - British Battle in Kenya British attack with 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kenya, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kenya, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 1 armour, 3 artilleries, 1 bomber and 3 infantry Germans defend with 1 fighter; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 3 artilleries, 1 bomber and 3 infantry in Alexandria, round 2 : 4/8 hits, 3.00 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/7 hits, 3.00 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries and 1 bomber in Alexandria, round 3 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 armour and 1 fighter in Alexandria, round 3 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Germans, 1 artillery owned by the British and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 17 Casualties for British: 2 artilleries and 3 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Casualties for Germans: 1 fighter Non Combat Move - British 1 bomber moved from Alexandria to Anglo-Egyptian Sudan 1 fighter moved from Kenya to Anglo-Egyptian Sudan 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies Place Units - British 3 fighters placed in Union of South Africa 1 destroyer placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,3,4,3,6,3 British collect 23 PUs (8 lost to blockades); end with 23 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,2,5,4,1,5,2,5,4 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Italians regular : -0.17 Japanese regular : 2.00 British regular : 0.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer and 1 submarine moved from 98 Sea Zone to 100 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 100 Sea Zone 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Yugoslavia to 99 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Malta Combat - Italians Battle in 100 Sea Zone Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine British defend with 1 cruiser, 1 destroyer and 2 transports Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 cruiser, 1 destroyer and 2 transports in 100 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 100 Sea Zone 2 transports owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 25 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser, 1 destroyer and 2 transports Battle in Malta Italians attack with 1 artillery and 3 infantry British defend with 1 aaGun, 1 airfield and 1 infantry Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta Italians win, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 artillery moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 infantry moved from Libya to Tobruk 1 fighter moved from 100 Sea Zone to Greece 1 bomber moved from 100 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 aaGun moved from Yugoslavia to Romania 2 infantry moved from Yugoslavia to Albania 2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 99 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.83





