I don’t mind a bit if you don’t post the printed summary. I had a technical problem a few years ago so I gave up and just posted the save file.
Just posting the save file is just fine.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Morocco to Algeria
1 destroyer moved from 78 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.17
Territory Summary for ANZAC and French :
Malaya : 1 infantry
Queensland : 1 airfield, 3 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 1 artillery and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
45 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 2 submarines
Trans-Jordan : 3 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 2 infantry
80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 53
Russians : 36 / 39
Japanese : 52 / 63
Americans : 52 / 74
Chinese : 7 / 12
British : 31 / 41
UK_Pacific : 11 / 14
Italians : 14 / 15
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 fighter, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 bomber moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to 110 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
scramble 110?
full. RAF dies last
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 fighter, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 bomber moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to 110 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 1 fighter; French defend with 1 fighter
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 destroyer owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
British roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 110 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer and 1 fighter
Casualties for French: 1 fighter
Battle in Baltic States
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Western Germany to Yugoslavia
2 tactical_bombers moved from Southern Italy to Yugoslavia
1 aaGun moved from Poland to Baltic States
2 infantry moved from Romania to Bessarabia
4 armour and 9 mech_infantrys moved from Germany to Eastern Poland
6 artilleries moved from Poland to Eastern Poland
5 artilleries moved from Romania to Eastern Poland
1 aaGun moved from Romania to Bessarabia
1 infantry moved from Greece to 97 Sea Zone
3 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Baltic States to Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
3 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
4 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 aaGun and 11 infantry moved from Romania to Eastern Poland
1 infantry moved from Normandy Bordeaux to Southern France
3 artilleries moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 aaGun moved from Norway to Finland
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Place Units - Germans
1 airfield placed in Yugoslavia
1 fighter placed in Western Germany
4 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -2.17
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Karelia to Russia
7 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
4 aaGuns, 2 armour, 2 artilleries, 18 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Ukraine to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Place Units - Russians
1 infantry placed in Novgorod
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 1 harbour, 2 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 44 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
2 infantry moved from French Indo China to Shan State
1 armour and 1 infantry moved from 37 Sea Zone to Siam
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 2 : 5/8 hits, 3.33 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Battle in Siam
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 marine moved from Guam to 21 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
1 battleship and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 44 Sea Zone to French Indo China
1 bomber moved from 45 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangsi to Siam
1 marine moved from 36 Sea Zone to French Indo China
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from Hunan to Kwangsi
3 infantry moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 aaGun and 1 infantry moved from Anhwe to Hunan
2 infantry moved from Jehol to Anhwe
3 fighters moved from Japan to French Indo China
Place Units - Japanese
1 airfield, 1 harbour and 2 marines placed in French Indo China
1 transport placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.50
ANZAC regular : 0.17
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
8 infantry moved from Szechwan to Sikang
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Japanese regular : 0.33
Territory Summary for Chinese :
Yunnan : 2 infantry
Sikang : 1 fighter and 12 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 35 / 42
Japanese : 55 / 68
Americans : 57 / 82
Chinese : 5 / 8
British : 31 / 41
UK_Pacific : 6 / 14
Italians : 13 / 15
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from 91 Sea Zone to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Tunisia
Americans attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 2 artilleries, 3 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 4/7 hits, 2.67 expected hits
Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 2.00 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Tunisia, round 3 : 1/5 hits, 2.33 expected hits
Italians roll dice for 2 artilleries in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Tunisia, round 4 : 3/5 hits, 2.33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Americans: 2 infantry
Casualties for Italians: 2 artilleries, 3 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Java
Non Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Central United States
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 marine moved from Gibraltar to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 bomber moved from Tunisia to Gibraltar
1 fighter moved from Tunisia to Algeria
1 fighter moved from Tunisia to Algeria
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
1 fighter and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
8 infantry moved from Szechwan to Sikang
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 37 PUs;
British buy 2 destroyers, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 8/11 hits, 4.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from Shan State to India
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
Place Units - British
1 factory_minor placed in Persia
2 destroyers and 1 submarine placed in 98 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,2,4,6,5,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83
Americans regular : -0.67
Japanese regular : 0.33
Italians regular : -1.00
Neutral_Axis regular : 0.00
British regular : 3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern France to Gibraltar
1 fighter moved from Southern Italy to 94 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar causes 4 damage total.
Battle in Crete
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 bomber moved from Gibraltar to Southern France
1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Yugoslavia to Southern France
1 armour moved from Yugoslavia to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
British AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from South Australia to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
39 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 2 submarines
62 Sea Zone : 1 destroyer and 1 transport
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 2 infantry
Iraq : 3 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 35 / 42
Japanese : 54 / 68
Americans : 57 / 82
Chinese : 5 / 8
British : 33 / 42
UK_Pacific : 7 / 9
Italians : 13 / 14
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Ukraine
1 infantry moved from 99 Sea Zone to Cyprus
1 tactical_bomber moved from Germany to Belarus
2 infantry moved from Baltic States to Belarus
2 infantry moved from Vyborg to Novgorod
5 infantry moved from Finland to Karelia
3 mech_infantrys moved from Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
6 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Belarus
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Cyprus
Battle in Novgorod
Germans attack with 1 armour, 2 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Novgorod, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Cyprus from British, taking Novgorod from Russians with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Karelia, round 2 : 0/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 4 infantry in Karelia, round 3 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 8 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 8 artilleries and 8 infantry in Western Ukraine, round 2 : 5/16 hits, 5.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Western Germany to Southern Italy
3 armour moved from Romania to Western Ukraine
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
5 infantry moved from Bessarabia to Western Ukraine
1 aaGun, 6 armour, 3 artilleries, 3 infantry and 12 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber moved from Belarus to Germany
4 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 aaGun moved from Finland to Karelia
Place Units - Germans
1 factory_minor placed in Yugoslavia
1 armour and 3 mech_infantrys placed in Germany
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.67
hold on, edit coming
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Ukraine
1 infantry moved from 99 Sea Zone to Cyprus
1 tactical_bomber moved from Germany to Belarus
2 infantry moved from Baltic States to Belarus
2 infantry moved from Vyborg to Novgorod
5 infantry moved from Finland to Karelia
3 mech_infantrys moved from Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
6 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Belarus
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Cyprus
Battle in Novgorod
Germans attack with 1 armour, 2 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Novgorod, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Cyprus from British, taking Novgorod from Russians with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Karelia, round 2 : 0/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 4 infantry in Karelia, round 3 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 8 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 8 artilleries and 8 infantry in Western Ukraine, round 2 : 5/16 hits, 5.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Western Germany to Southern Italy
3 armour moved from Romania to Western Ukraine
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
5 infantry moved from Bessarabia to Western Ukraine
1 aaGun, 6 armour, 3 artilleries, 3 infantry and 12 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber moved from Belarus to Germany
4 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 aaGun moved from Finland to Karelia
Place Units - Germans
1 factory_minor placed in Yugoslavia
1 armour and 3 mech_infantrys placed in Germany
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 tactical_bombers
EDIT: Adding units owned by Germans to Yugoslavia: 2 tactical_bombers
EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 fighters, 10 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
6 infantry moved from Timguska to Novosibirsk
12 infantry moved from Yenisey to Timguska
1 aaGun moved from Yenisey to Timguska
1 aaGun moved from Yenisey to Timguska
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Russians undo move 1.
2 artilleries, 1 fighter and 7 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from French Indo China to 39 Sea Zone
1 bomber moved from French Indo China to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Java
2 marines moved from French Indo China to 36 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 artilleries and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour, 1 infantry and 1 mech_infantry moved from Siam to Shan State
1 artillery moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 5/8 hits, 3.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/9 hits, 4.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 cruiser moved from 38 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from 39 Sea Zone to French Indo China
3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to French Indo China
1 artillery moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry and 1 marine placed in French Indo China
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
French regular : -0.33
Japanese regular : -1.33
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Shensi
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
8 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : 0.33
Territory Summary for Chinese :
Shensi : 2 infantry
Kansu : 1 infantry
Tsinghai : 1 fighter and 9 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 52 / 62
Russians : 27 / 34
Japanese : 60 / 69
Americans : 54 / 79
Chinese : 4 / 6
British : 33 / 42
UK_Pacific : 6 / 9
Italians : 12 / 14
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 mech_infantry moved from Morocco to Tunisia
Combat - Americans
Non Combat Move - Americans
2 fighters moved from Algeria to Egypt
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Gibraltar to Egypt
Place Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Shensi
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
8 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 38 PUs;
British buy 1 destroyer, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Egypt to Cyprus
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter and 1 transport
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Cyprus
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Cyprus
British roll dice for 1 artillery and 1 bomber in Cyprus, round 3 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Cyprus
British win, taking Cyprus from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Cyprus to Egypt
1 fighter moved from 99 Sea Zone to Bryansk
1 infantry moved from Northwest Persia to Caucasus
3 aaGuns, 3 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber moved from India to West India
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 cruiser, 4 destroyers and 2 submarines moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
1 infantry placed in Egypt
1 destroyer and 1 submarine placed in 81 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern Persia: 1 armour
EDIT: Adding units owned by British to Persia: 2 artilleries and 3 infantry
EDIT: Removing units owned by British from Iraq: 1 armour, 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 2 infantry
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : 0.33
Germans regular : 0.33
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
54 Sea Zone : 2 destroyers, 2 submarines and 1 transport
62 Sea Zone : 1 destroyer
Egypt : 1 infantry
United Kingdom : 2 infantry
Libya : 2 infantry
Northwest Persia : 3 infantry
Production/PUs Summary :
Germans : 52 / 62
Russians : 27 / 34
Japanese : 60 / 69
Americans : 54 / 79
Chinese : 4 / 6
British : 33 / 36
UK_Pacific : 6 / 8
Italians : 12 / 13
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0