Good game.
Can start another in a week or two maybe.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Combat Move - Russians
5 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Kansu to Tsinghai
2 infantry moved from Suiyuyan to Kansu
4 infantry moved from Suiyuyan to Chahar
Combat - Russians
Battle in Hopei
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Hopei
Russians roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Hopei, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Hopei, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Hopei
Russians roll dice for 3 infantry in Hopei, round 6 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0.00
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Buyant-Uhaa to Chahar
2 infantry moved from Anhwe to Chahar
1 infantry moved from Olgiy to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Yunnan to India
3 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
3 infantry moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Anhwe to Chahar
1 fighter moved from Szechwan to Burma
1 tactical_bomber moved from Yunnan to Chahar
1 fighter and 3 tactical_bombers moved from Szechwan to Chahar
Combat - Japanese
Air Battle in India
Japanese attacks with 6 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in India rolls: 1 and causes: 1 damage to unit: harbour
Bombing raid in India causes 11 damage total. Damaged units is as follows: factory_major = 10, harbour = 1
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 1 fighter, 4 infantry and 4 tactical_bombers
Russians defend with 4 infantry
Japanese roll dice for 1 fighter, 4 infantry and 4 tactical_bombers in Chahar, round 2 : 4/9 hits, 3.33 expected hits
Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 4 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC submerged
Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.17 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 artilleries moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Hunan
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Chahar to Anhwe
1 fighter and 2 tactical_bombers moved from Chahar to Anhwe
2 bombers, 3 fighters and 1 tactical_bomber moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
4 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 46 Sea Zone to Paulau Island
1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to 36 Sea Zone
1 artillery moved from Siam to Shan State
1 fighter moved from 42 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 destroyers placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter and 2 infantry placed in Kiangsu
1 fighter placed in 6 Sea Zone
2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.00
UK_Pacific AA : -0.50
UK_Pacific regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 battleships, 6 carriers, 3 cruisers, 2 destroyers and 12 fighters moved from 54 Sea Zone to 37 Sea Zone
3 bombers moved from Queensland to India
2 fighters and 1 tactical_bomber moved from Queensland to Java
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 artillery moved from New Guinea to Dutch New Guinea
Combat - Americans
Battle in Malaya
Battle in Celebes
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Malaya from Japanese, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
2 fighters and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 battleships, 6 carriers, 3 cruisers, 2 destroyers and 12 fighters moved from 54 Sea Zone to 37 Sea Zone
3 bombers moved from Queensland to India
2 fighters and 1 tactical_bomber moved from Queensland to Java
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 artillery moved from New Guinea to Dutch New Guinea
Combat - Americans
Battle in Malaya
Battle in Celebes
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Malaya from Japanese, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
2 fighters and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 21 PUs;
British buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 10x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Northwest Persia
1 armour, 1 artillery and 1 infantry moved from Persia to Northwest Persia
2 armour moved from Iraq to Northwest Persia
3 artilleries and 2 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Egypt to Northwest Persia
1 armour and 1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from Northwest Persia to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from French Central Africa to French Equatorial Africa
1 armour and 1 infantry moved from French West Africa to French Central Africa
1 armour moved from French Central Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
8 artilleries, 1 bomber and 9 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 8 artilleries, 1 bomber and 9 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 8 artilleries, 1 bomber and 9 infantry in Burma, round 2 : 5/18 hits, 6.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 8 artilleries, 1 bomber and 8 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 bomber moved from Burma to India
2 infantry moved from 87 Sea Zone to French West Africa
Place Units - British
1 armour and 2 infantry placed in Iraq
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,1,3,6,6,3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 25 PUs (11 lost to blockades); end with 25 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 28 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : 1.33
British regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour, 1 fighter and 2 mech_infantrys moved from Samara to Tsinghai
1 bomber moved from Volgograd to Tsinghai
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Tsinghai
Italians attack with 2 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Chinese defend with 2 infantry; Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Tsinghai, round 2 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Italians and 2 infantry owned by the Chinese lost in Tsinghai
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Tsinghai, round 3 : 3/4 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Italians win, taking Tsinghai from Chinese with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Tsinghai to Volgograd
Place Units - Italians
1 submarine and 2 transports placed in 95 Sea Zone
1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Italians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 45 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
3 fighters moved from India to Northwest Persia
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 2 destroyers
ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 destroyers in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 20 Sea Zone
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 45 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
3 fighters moved from India to Northwest Persia
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 2 destroyers
ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 destroyers in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 20 Sea Zone
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Alexandria to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 2 submarines
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 2/2 hits, 0.33 expected hits
1 destroyer owned by the French and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarine
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 1.33
French regular : 0.33
Japanese regular : 0.33
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 armour and 2 bombers; Remaining resources: 1 PUs;
Combat Move - Germans
24 armour moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
6 armour, 2 bombers, 5 fighters and 5 tactical_bombers moved from Rostov to Northwest Persia
2 bombers moved from Western Germany to Northwest Persia
1 armour moved from Timguska to Novosibirsk
1 armour moved from Evenkiyskiy to Novosibirsk
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 10 damage total. Damaged units is as follows: factory_major = 6, airfield = 4
Battle in Novosibirsk
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 33 armour, 4 bombers, 5 fighters and 5 tactical_bombers
British defend with 7 armour, 4 artilleries, 10 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; French defend with 2 infantry; ANZAC defend with 3 fighters
Germans roll dice for 33 armour, 4 bombers, 5 fighters and 5 tactical_bombers in Northwest Persia, round 2 : 21/47 hits, 25.00 expected hits
British roll dice for 7 armour, 4 artilleries, 13 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 19/35 hits, 17.33 expected hits
2 mech_infantrys owned by the British, 19 armour owned by the Germans, 2 infantry owned by the French, 4 artilleries owned by the British, 6 infantry owned by the British and 7 armour owned by the British lost in Northwest Persia
Germans roll dice for 14 armour, 4 bombers, 5 fighters and 5 tactical_bombers in Northwest Persia, round 3 : 13/28 hits, 15.50 expected hits
British roll dice for 13 fighters and 1 tactical_bomber in Northwest Persia, round 3 : 10/14 hits, 9.17 expected hits
2 fighters owned by the ANZAC, 1 tactical_bomber owned by the British, 10 armour owned by the Germans and 10 fighters owned by the British lost in Northwest Persia
Germans roll dice for 4 armour, 4 bombers, 5 fighters and 5 tactical_bombers in Northwest Persia, round 4 : 10/18 hits, 10.50 expected hits
British roll dice for 1 fighter in Northwest Persia, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in Northwest Persia
Germans win, taking Northwest Persia from British with 4 armour, 4 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Germans: 29 armour
Casualties for British: 7 armour, 4 artilleries, 10 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for ANZAC: 3 fighters
Non Combat Move - Germans
4 bombers, 5 fighters and 5 tactical_bombers moved from Northwest Persia to Caucasus
3 aaGuns moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Caucasus
3 armour and 1 mech_infantry moved from Ukraine to Caucasus
3 armour moved from Russia to Rostov
3 armour moved from Bryansk to Caucasus
1 armour moved from Western Ukraine to Rostov
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Nenetsia to Vologda
1 fighter moved from Normandy Bordeaux to Southern Italy
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Russia
3 armour placed in Western Ukraine
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 67 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
British AA : -0.33
Russians regular : 0.67
Germans regular : -7.00
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Combat Move - Russians
3 infantry moved from Hopei to Kweichow
1 infantry moved from Kansu to Timguska
Russians take Timguska from Germans
2 infantry moved from Kansu to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Novosibirsk
1 infantry owned by the Russians retreated to Kansu
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Kweichow
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.50
Russians regular : 1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from Philippines to 37 Sea Zone
1 fighter moved from Paulau Island to 37 Sea Zone
5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 bombers, 4 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone
1 fighter moved from Kiangsu to 37 Sea Zone
1 fighter moved from 6 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 4 tactical_bombers moved from Anhwe to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 artilleries moved from Szechwan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 artilleries and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 3/5 hits, 1.50 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Borneo
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 2/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 5 carriers, 1 cruiser, 2 destroyers, 17 fighters and 7 tactical_bombers
Americans defend with 2 battleships, 6 carriers, 3 cruisers, 2 destroyers, 12 fighters and 1 transport; ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers, 5 carriers, 1 cruiser, 2 destroyers, 17 fighters and 7 tactical_bombers in 37 Sea Zone, round 2 : 16/29 hits, 15.67 expected hits
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 2.83
UK_Pacific regular : 0.67
@aagamerz13 ool for this navy fight?
@aagamerz13 max D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from Philippines to 37 Sea Zone
1 fighter moved from Paulau Island to 37 Sea Zone
5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 bombers, 4 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone
1 fighter moved from Kiangsu to 37 Sea Zone
1 fighter moved from 6 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 4 tactical_bombers moved from Anhwe to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 artilleries moved from Szechwan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 artilleries and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 3/5 hits, 1.50 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Borneo
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 2/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 5 carriers, 1 cruiser, 2 destroyers, 17 fighters and 7 tactical_bombers
Americans defend with 2 battleships, 6 carriers, 3 cruisers, 2 destroyers, 12 fighters and 1 transport; ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers, 5 carriers, 1 cruiser, 2 destroyers, 17 fighters and 7 tactical_bombers in 37 Sea Zone, round 2 : 16/29 hits, 15.67 expected hits
Units damaged: 1 carrier owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 battleships, 6 carriers, 3 cruisers, 2 destroyers, 12 fighters and 1 transport in 37 Sea Zone, round 2 : 13/25 hits, 13.50 expected hits
3 fighters owned by the Japanese, 2 destroyers owned by the Americans, 5 carriers owned by the Japanese, 5 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 2 bombers, 1 cruiser, 2 destroyers, 14 fighters and 7 tactical_bombers in 37 Sea Zone, round 3 : 16/26 hits, 14.17 expected hits
Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 12 fighters and 1 transport in 37 Sea Zone, round 3 : 15/18 hits, 11.17 expected hits
4 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese, 3 cruisers owned by the Americans, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans, 12 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 bombers, 6 fighters and 3 tactical_bombers in 37 Sea Zone, round 4 : 4/11 hits, 6.33 expected hits
Americans roll dice for 2 battleships and 1 transport in 37 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese, 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 37 Sea Zone
Japanese win with 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Japanese: 5 carriers, 1 cruiser, 2 destroyers, 11 fighters and 5 tactical_bombers
Casualties for ANZAC: 1 submarine
Casualties for Americans: 2 battleships, 6 carriers, 3 cruisers, 2 destroyers, 12 fighters and 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 fighters and 2 tactical_bombers could not land in 37 Sea Zone and were removed
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 transports moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to 20 Sea Zone
2 bombers moved from 37 Sea Zone to Kwangtung
1 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Yunnan to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Siam: 5 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
1 fighter and 1 mech_infantry placed in Kwangtung
1 fighter placed in 20 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 19 Sea Zone
1 fighter placed in Kiangsu
1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 2.83
Japanese regular : 2.33
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Java to Sumatra
1 transport moved from 43 Sea Zone to 55 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 fighter moved from Java to 43 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Queensland to Shan State
3 bombers moved from India to Shan State
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Philippines
Battle in Shan State
Americans attack with 1 artillery, 4 bombers and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Shan State, round 2 : 3/6 hits, 3.33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Americans win, taking Philippines from Japanese, taking Shan State from Japanese with 1 artillery and 4 bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Sumatra
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
4 bombers moved from Shan State to India
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 43 Sea Zone to Java
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Tsinghai
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Italians defend with 2 armour
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 2 armour in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0.33 expected hits
Italians roll dice for 2 armour in Tsinghai, round 3 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Chinese and 1 armour owned by the Italians lost in Tsinghai
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Italians: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Sikang
Chinese undo move 1.
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Java to Sumatra
1 transport moved from 43 Sea Zone to 55 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 fighter moved from Java to 43 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Queensland to Shan State
3 bombers moved from India to Shan State
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Philippines
Battle in Shan State
Americans attack with 1 artillery, 4 bombers and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Shan State, round 2 : 3/6 hits, 3.33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Americans win, taking Philippines from Japanese, taking Shan State from Japanese with 1 artillery and 4 bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Sumatra
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
4 bombers moved from Shan State to India
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 43 Sea Zone to Java
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Tsinghai
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Italians defend with 2 armour
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 2 armour in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0.33 expected hits
Italians roll dice for 2 armour in Tsinghai, round 3 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Chinese and 1 armour owned by the Italians lost in Tsinghai
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Italians: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Sikang
Chinese undo move 1.
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 17 PUs;
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Persia to Northwest Persia
1 armour, 3 artilleries and 4 infantry moved from Iraq to Northwest Persia
8 artilleries and 6 infantry moved from Burma to India
1 bomber moved from India to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from India to West India
Combat - British
Battle in Northwest Persia
British attack with 1 armour, 3 artilleries, 1 bomber and 7 infantry
Germans defend with 3 aaGuns and 4 armour
Germans roll AA dice in Northwest Persia : 0/1 hits, 0.17 expected hits
British roll dice for 1 armour, 3 artilleries, 1 bomber and 7 infantry in Northwest Persia, round 2 : 3/12 hits, 3.83 expected hits
Germans roll dice for 3 aaGuns and 4 armour in Northwest Persia, round 2 : 1/4 hits, 2.00 expected hits
3 aaGuns owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British roll dice for 1 armour, 3 artilleries, 1 bomber and 6 infantry in Northwest Persia, round 3 : 5/11 hits, 3.67 expected hits
Germans roll dice for 4 armour in Northwest Persia, round 3 : 4/4 hits, 2.00 expected hits
4 armour owned by the Germans and 4 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 24
Casualties for British: 5 infantry
Casualties for Germans: 3 aaGuns and 4 armour
Non Combat Move - British
1 bomber moved from Northwest Persia to Persia
1 bomber moved from Persia to Iraq
2 aaGuns moved from India to West India
1 aaGun moved from India to West India
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French Equatorial Africa
Place Units - British
1 armour, 1 fighter and 1 infantry placed in Persia
3 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,6,6,5,6,4,3,1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 25 PUs (11 lost to blockades); end with 25 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 28 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.83
Italians regular : 1.00
Japanese regular : 1.00
Germans AA : -0.17
Germans regular : 1.00
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Tsinghai to Timguska
1 fighter moved from Volgograd to Timguska
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Volgograd to Iraq
Combat - Italians
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Morocco
Battle in Timguska
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Timguska, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Italians win, taking Morocco from French, taking Timguska from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Timguska to Novosibirsk
1 bomber moved from Iraq to Volgograd
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British AA : -0.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 artillery moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 artillery moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
3 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : 0.33