@simon33 Scramble?
aagamerz13 Axis -VS- dawgoneit +18 Allies
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 45 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 carrier and 2 fighters moved from 49 Sea Zone to 54 Sea Zone 2 battleships, 5 carriers, 3 cruisers, 2 destroyers and 8 fighters moved from 55 Sea Zone to 54 Sea Zone 2 bombers moved from Queensland to 56 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to 54 Sea Zone Combat - Americans Battle in 56 Sea Zone Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 battleship Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits Japanese roll dice for 1 battleship in 56 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 56 Sea Zone Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for Japanese: 1 battleship Battle in New Guinea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 54 Sea Zone Americans attack with 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 2 destroyers and 13 fighters Japanese defend with 1 battleship Americans roll dice for 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 2 destroyers and 13 fighters in 54 Sea Zone, round 2 : 9/21 hits, 10.67 expected hits Japanese roll dice for 1 battleship in 54 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans 1 battleship owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 2 destroyers and 13 fighters remaining. Battle score for attacker is 20 Casualties for Japanese: 1 battleship Non Combat Move - Americans 1 bomber moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 2 bombers moved from 56 Sea Zone to Queensland 3 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 artillery and 1 bomber placed in Western United States 2 destroyers and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Tsinghai to Sikang Combat - Chinese Chinese creates battle in territory Szechwan Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 2 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters and 3 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2.83 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 25 PUs; British buy 1 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 1 transport; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Northwest Persia to Caucasus 1 bomber moved from Iraq to Caucasus 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma Combat - British Battle in Java Battle in Caucasus British attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Java from Japanese, taking Caucasus from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Burma British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone 2 fighters moved from India to Northwest Persia 1 bomber moved from Caucasus to Northwest Persia 2 fighters moved from Caucasus to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 armour moved from Iraq to Northwest Persia 2 fighters moved from Egypt to Northwest Persia 2 armour, 3 artilleries and 2 infantry moved from Egypt to Trans-Jordan 2 armour moved from Trans-Jordan to Iraq 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour moved from Belgian Congo to Egypt 3 fighters moved from Union of South Africa to Egypt 1 destroyer moved from 87 Sea Zone to 91 Sea Zone 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 artillery and 2 infantry moved from French West Africa to French Central Africa Place Units - British 1 armour, 1 artillery and 1 infantry placed in Persia 1 factory_minor placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,6,3,3,2 British collect 30 PUs (8 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -2.17 Italians regular : 0.67 Japanese regular : -0.83 British regular : 0.33
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@dawgoneit Germany doing well, but Japan is bottled up. We’ll see how it goes.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Samara to Timguska 1 bomber moved from Russia to Timguska 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to Iraq Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Timguska Italians attack with 1 armour and 1 bomber Russians defend with 2 infantry Italians roll dice for 1 armour and 1 bomber in Timguska, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 2 infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Timguska Italians roll dice for 1 bomber in Timguska, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Timguska, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Timguska Russians win with no units remaining. Battle score for attacker is -12 Casualties for Italians: 1 armour and 1 bomber Casualties for Russians: 2 infantry Non Combat Move - Italians 2 armour, 1 fighter and 2 mech_infantrys moved from Rostov to Samara 1 bomber moved from Iraq to Volgograd 2 infantry moved from Southern France to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 submarine placed in 95 Sea Zone 1 fighter placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British AA : -0.17 Russians regular : 1.00
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 45 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from Northwest Persia to India Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 45 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from Northwest Persia to India Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 3 infantry moved from Tobruk to Alexandria 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 39 Sea Zone to 76 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour, 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 3 PUs; Combat Move - Germans 1 armour moved from Vologda to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 armour moved from Vologda to Timguska Germans take Timguska from Russians 1 bomber moved from Rostov to Persia 11 armour moved from Volgograd to Caucasus 5 armour moved from Tambov to Caucasus 2 armour moved from Novosibirsk to Caucasus 3 armour moved from Bryansk to Caucasus 3 armour moved from Ukraine to Caucasus 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Finland to United Kingdom 2 bombers moved from Norway to United Kingdom 1 bomber moved from Western Germany to 91 Sea Zone 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone Combat - Germans Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 2/4 hits, 0.67 expected hits 2 bombers killed by AA Bombing raid in United Kingdom rolls: 8,6 and causes: 14 damage to unit: factory_major Bombing raid in United Kingdom causes 14 damage total. Battle in 91 Sea Zone Germans attack with 1 bomber and 1 destroyer British defend with 1 destroyer Germans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for British: 1 destroyer Battle in Caucasus Germans attack with 24 armour British defend with 1 infantry Germans roll dice for 24 armour in Caucasus, round 2 : 12/24 hits, 12.00 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 24 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Rostov to Caucasus 1 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Romania to Ukraine 3 armour moved from Russia to Rostov 3 armour moved from Western Ukraine to Rostov 3 armour moved from Novgorod to Bryansk 1 bomber moved from Persia to Rostov 2 bombers moved from United Kingdom to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from 91 Sea Zone to Normandy Bordeaux 1 cruiser moved from 104 Sea Zone to 110 Sea Zone 2 infantry moved from Nenetsia to 127 Sea Zone 2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Russia 1 armour placed in Western Ukraine 1 destroyer and 1 submarine placed in 112 Sea Zone 1 bomber placed in Normandy Bordeaux Turn Complete - Germans Germans collect 67 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
British AA : 1.17 Germans regular : 0.00 British regular : 0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Combat Move - Russians 5 infantry moved from Shensi to Hopei 1 infantry moved from Kansu to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Kansu to Tsinghai 2 infantry moved from Suiyuyan to Kansu 4 infantry moved from Suiyuyan to Chahar Combat - Russians Battle in Hopei Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Hopei Russians roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Hopei, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Hopei, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Hopei Russians roll dice for 3 infantry in Hopei, round 6 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Chahar Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0.00 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Buyant-Uhaa to Chahar 2 infantry moved from Anhwe to Chahar 1 infantry moved from Olgiy to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from Yunnan to India 3 fighters moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 3 infantry moved from Yunnan to Burma 1 artillery moved from Shan State to Burma 1 tactical_bomber moved from Yunnan to Burma 1 infantry moved from Anhwe to Chahar 1 fighter moved from Szechwan to Burma 1 tactical_bomber moved from Yunnan to Chahar 1 fighter and 3 tactical_bombers moved from Szechwan to Chahar Combat - Japanese Air Battle in India Japanese attacks with 6 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major Bombing raid in India rolls: 1 and causes: 1 damage to unit: harbour Bombing raid in India causes 11 damage total. Damaged units is as follows: factory_major = 10, harbour = 1 Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Chahar Japanese attack with 1 fighter, 4 infantry and 4 tactical_bombers Russians defend with 4 infantry Japanese roll dice for 1 fighter, 4 infantry and 4 tactical_bombers in Chahar, round 2 : 4/9 hits, 3.33 expected hits Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Russians: 4 infantry Battle in 42 Sea Zone Japanese attack with 1 fighter British defend with 1 transport; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Burma Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.17 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Cleaning up after air battles Non Combat Move - Japanese 2 artilleries moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kiangsi to Hunan 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 2 tactical_bombers moved from Chahar to Anhwe 1 fighter and 2 tactical_bombers moved from Chahar to Anhwe 2 bombers, 3 fighters and 1 tactical_bomber moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 4 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 46 Sea Zone to Paulau Island 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to 36 Sea Zone 1 artillery moved from Siam to Shan State 1 fighter moved from 42 Sea Zone to 36 Sea Zone Place Units - Japanese 2 destroyers placed in 20 Sea Zone 1 infantry placed in Kwangtung 1 carrier and 1 destroyer placed in 6 Sea Zone 1 fighter and 2 infantry placed in Kiangsu 1 fighter placed in 6 Sea Zone 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 62 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.00 UK_Pacific AA : -0.50 UK_Pacific regular : 0.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 units repaired. 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 2 battleships, 6 carriers, 3 cruisers, 2 destroyers and 12 fighters moved from 54 Sea Zone to 37 Sea Zone 3 bombers moved from Queensland to India 2 fighters and 1 tactical_bomber moved from Queensland to Java 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 artillery moved from New Guinea to Dutch New Guinea Combat - Americans Battle in Malaya Battle in Celebes Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Malaya from Japanese, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone 2 fighters and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 1.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 units repaired. 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 2 battleships, 6 carriers, 3 cruisers, 2 destroyers and 12 fighters moved from 54 Sea Zone to 37 Sea Zone 3 bombers moved from Queensland to India 2 fighters and 1 tactical_bomber moved from Queensland to Java 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 artillery moved from New Guinea to Dutch New Guinea Combat - Americans Battle in Malaya Battle in Celebes Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Malaya from Japanese, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone 2 fighters and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 21 PUs; British buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 10x factory_major; Remaining resources: 4 PUs; UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Northwest Persia 1 armour, 1 artillery and 1 infantry moved from Persia to Northwest Persia 2 armour moved from Iraq to Northwest Persia 3 artilleries and 2 infantry moved from Trans-Jordan to Iraq 3 fighters moved from Egypt to Northwest Persia 1 armour and 1 artillery moved from Egypt to Trans-Jordan 1 bomber moved from Northwest Persia to India 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 2 infantry moved from French Central Africa to French Equatorial Africa 1 armour and 1 infantry moved from French West Africa to French Central Africa 1 armour moved from French Central Africa to French Equatorial Africa 1 transport moved from 87 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 8 artilleries, 1 bomber and 9 infantry moved from India to Burma Combat - British Battle in Burma British attack with 8 artilleries, 1 bomber and 9 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 8 artilleries, 1 bomber and 9 infantry in Burma, round 2 : 5/18 hits, 6.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 8 artilleries, 1 bomber and 8 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 bomber moved from Burma to India 2 infantry moved from 87 Sea Zone to French West Africa Place Units - British 1 armour and 2 infantry placed in Iraq 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,1,3,6,6,3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3 British collect 25 PUs (11 lost to blockades); end with 25 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 28 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 1.33 British regular : -1.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 2 armour, 1 fighter and 2 mech_infantrys moved from Samara to Tsinghai 1 bomber moved from Volgograd to Tsinghai 1 submarine moved from 95 Sea Zone to 98 Sea Zone Combat - Italians Battle in Tsinghai Italians attack with 2 armour, 1 bomber, 1 fighter and 2 mech_infantrys Chinese defend with 2 infantry; Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Tsinghai, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Italians and 2 infantry owned by the Chinese lost in Tsinghai Italians roll dice for 2 armour, 1 bomber and 1 fighter in Tsinghai, round 3 : 3/4 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsinghai Italians win, taking Tsinghai from Chinese with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 2 mech_infantrys Casualties for Chinese: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Tsinghai to Volgograd Place Units - Italians 1 submarine and 2 transports placed in 95 Sea Zone 1 infantry placed in Southern France Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Italians regular : 0.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 submarines moved from 45 Sea Zone to 20 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from New South Wales to Queensland 3 fighters moved from India to Northwest Persia Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 2 submarines Japanese defend with 2 destroyers ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 20 Sea Zone ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -4 Casualties for ANZAC: 2 submarines Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 submarines moved from 45 Sea Zone to 20 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from New South Wales to Queensland 3 fighters moved from India to Northwest Persia Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 2 submarines Japanese defend with 2 destroyers ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 20 Sea Zone ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -4 Casualties for ANZAC: 2 submarines Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia 3 infantry moved from Alexandria to Egypt 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 destroyer Italians defend with 2 submarines French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 2/2 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is -2 Casualties for French: 1 destroyer Casualties for Italians: 1 submarine Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 1.33 French regular : 0.33 Japanese regular : 0.33 ANZAC regular : -0.67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 12 armour and 2 bombers; Remaining resources: 1 PUs; Combat Move - Germans 24 armour moved from Caucasus to Northwest Persia 3 armour moved from Volgograd to Northwest Persia 6 armour, 2 bombers, 5 fighters and 5 tactical_bombers moved from Rostov to Northwest Persia 2 bombers moved from Western Germany to Northwest Persia 1 armour moved from Timguska to Novosibirsk 1 armour moved from Evenkiyskiy to Novosibirsk 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 submarine moved from 112 Sea Zone to 109 Sea Zone Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in United Kingdom causes 10 damage total. Damaged units is as follows: factory_major = 6, airfield = 4 Battle in Novosibirsk Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 33 armour, 4 bombers, 5 fighters and 5 tactical_bombers British defend with 7 armour, 4 artilleries, 10 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; French defend with 2 infantry; ANZAC defend with 3 fighters Germans roll dice for 33 armour, 4 bombers, 5 fighters and 5 tactical_bombers in Northwest Persia, round 2 : 21/47 hits, 25.00 expected hits British roll dice for 7 armour, 4 artilleries, 13 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 19/35 hits, 17.33 expected hits 2 mech_infantrys owned by the British, 19 armour owned by the Germans, 2 infantry owned by the French, 4 artilleries owned by the British, 6 infantry owned by the British and 7 armour owned by the British lost in Northwest Persia Germans roll dice for 14 armour, 4 bombers, 5 fighters and 5 tactical_bombers in Northwest Persia, round 3 : 13/28 hits, 15.50 expected hits British roll dice for 13 fighters and 1 tactical_bomber in Northwest Persia, round 3 : 10/14 hits, 9.17 expected hits 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the British, 10 armour owned by the Germans and 10 fighters owned by the British lost in Northwest Persia Germans roll dice for 4 armour, 4 bombers, 5 fighters and 5 tactical_bombers in Northwest Persia, round 4 : 10/18 hits, 10.50 expected hits British roll dice for 1 fighter in Northwest Persia, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from British with 4 armour, 4 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 29 armour Casualties for British: 7 armour, 4 artilleries, 10 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for French: 2 infantry Casualties for ANZAC: 3 fighters Non Combat Move - Germans 4 bombers, 5 fighters and 5 tactical_bombers moved from Northwest Persia to Caucasus 3 aaGuns moved from Caucasus to Northwest Persia 1 infantry moved from Volgograd to Caucasus 3 armour and 1 mech_infantry moved from Ukraine to Caucasus 3 armour moved from Russia to Rostov 3 armour moved from Bryansk to Caucasus 1 armour moved from Western Ukraine to Rostov 2 bombers moved from United Kingdom to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 infantry moved from Nenetsia to Vologda 1 fighter moved from Normandy Bordeaux to Southern Italy Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Russia 3 armour placed in Western Ukraine 2 bombers placed in Western Germany Turn Complete - Germans Germans collect 67 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
British AA : -0.33 Russians regular : 0.67 Germans regular : -7.00 British regular : 1.83
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Combat Move - Russians 3 infantry moved from Hopei to Kweichow 1 infantry moved from Kansu to Timguska Russians take Timguska from Germans 2 infantry moved from Kansu to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 2 infantry Germans defend with 1 armour Russians roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 infantry owned by the Russians retreated to Kansu Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Kweichow Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Russians win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.50 Russians regular : 1.17
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Philippines to 37 Sea Zone 1 fighter moved from Paulau Island to 37 Sea Zone 5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 bombers, 4 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone 1 fighter moved from Kiangsu to 37 Sea Zone 1 fighter moved from 6 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 3 carriers moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 4 tactical_bombers moved from Anhwe to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 artilleries moved from Szechwan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from 43 Sea Zone to Borneo Combat - Japanese Battle in Kweichow Japanese attack with 2 artilleries and 3 infantry Russians defend with 3 infantry Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 3/5 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Borneo Japanese attack with 1 artillery and 3 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 2/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in 37 Sea Zone Japanese attack with 2 bombers, 5 carriers, 1 cruiser, 2 destroyers, 17 fighters and 7 tactical_bombers Americans defend with 2 battleships, 6 carriers, 3 cruisers, 2 destroyers, 12 fighters and 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 2 bombers, 5 carriers, 1 cruiser, 2 destroyers, 17 fighters and 7 tactical_bombers in 37 Sea Zone, round 2 : 16/29 hits, 15.67 expected hits
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 2.83 UK_Pacific regular : 0.67
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@aagamerz13 ool for this navy fight?
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@aagamerz13 max D
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Philippines to 37 Sea Zone 1 fighter moved from Paulau Island to 37 Sea Zone 5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 bombers, 4 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone 1 fighter moved from Kiangsu to 37 Sea Zone 1 fighter moved from 6 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 3 carriers moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 4 tactical_bombers moved from Anhwe to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 artilleries moved from Szechwan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from 43 Sea Zone to Borneo Combat - Japanese Battle in Kweichow Japanese attack with 2 artilleries and 3 infantry Russians defend with 3 infantry Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 3/5 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Borneo Japanese attack with 1 artillery and 3 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 2/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in 37 Sea Zone Japanese attack with 2 bombers, 5 carriers, 1 cruiser, 2 destroyers, 17 fighters and 7 tactical_bombers Americans defend with 2 battleships, 6 carriers, 3 cruisers, 2 destroyers, 12 fighters and 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 2 bombers, 5 carriers, 1 cruiser, 2 destroyers, 17 fighters and 7 tactical_bombers in 37 Sea Zone, round 2 : 16/29 hits, 15.67 expected hits Units damaged: 1 carrier owned by the Americans and 2 battleships owned by the Americans Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 battleships, 6 carriers, 3 cruisers, 2 destroyers, 12 fighters and 1 transport in 37 Sea Zone, round 2 : 13/25 hits, 13.50 expected hits 3 fighters owned by the Japanese, 2 destroyers owned by the Americans, 5 carriers owned by the Japanese, 5 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 2 bombers, 1 cruiser, 2 destroyers, 14 fighters and 7 tactical_bombers in 37 Sea Zone, round 3 : 16/26 hits, 14.17 expected hits Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 12 fighters and 1 transport in 37 Sea Zone, round 3 : 15/18 hits, 11.17 expected hits 4 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese, 3 cruisers owned by the Americans, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans, 12 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 37 Sea Zone Japanese roll dice for 2 bombers, 6 fighters and 3 tactical_bombers in 37 Sea Zone, round 4 : 4/11 hits, 6.33 expected hits Americans roll dice for 2 battleships and 1 transport in 37 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 37 Sea Zone Japanese win with 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 48 Casualties for Japanese: 5 carriers, 1 cruiser, 2 destroyers, 11 fighters and 5 tactical_bombers Casualties for ANZAC: 1 submarine Casualties for Americans: 2 battleships, 6 carriers, 3 cruisers, 2 destroyers, 12 fighters and 1 transport Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 5 fighters and 2 tactical_bombers could not land in 37 Sea Zone and were removed 1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 3 transports moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 37 Sea Zone to 20 Sea Zone 2 bombers moved from 37 Sea Zone to Kwangtung 1 infantry moved from Kwangtung to Kwangsi 1 aaGun moved from Yunnan to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Siam: 5 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode 1 fighter and 1 mech_infantry placed in Kwangtung 1 fighter placed in 20 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 19 Sea Zone 1 fighter placed in Kiangsu 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 2.83 Japanese regular : 2.33 UK_Pacific regular : 0.67