Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
11 infantry moved from Szechwan to Shensi
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 fighter placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
11 infantry moved from Szechwan to Shensi
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 armour and 1 mech_infantry moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
3 artilleries and 1 infantry moved from Tobruk to Libya
Combat - British
Battle in Libya
British attack with 3 artilleries and 1 infantry
Italians defend with 1 infantry
British roll dice for 3 artilleries and 1 infantry in Libya, round 2 : 3/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
British attack with 3 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers and 1 transport
British roll dice for 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 cruisers owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for British: 2 fighters
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Battle in 91 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Egypt
British attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 2 cruisers in Egypt, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Egypt, round 2 : 1/6 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Egypt
British roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Egypt, round 3 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from India to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
Place Units - British
1 armour and 2 fighters placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Italians regular : -1.17
Japanese regular : 0.33
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Romania to Belarus
1 armour moved from Slovakia Hungary to Belarus
2 fighters moved from Greater Southern Germany to Belarus
1 bomber moved from Southern Italy to Belarus
2 infantry moved from Albania to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Yugoslavia
Italians attack with 1 armour and 2 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Crete from Neutral_Allies, taking Yugoslavia from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 1 infantry
Battle in Belarus
Italians attack with 2 armour, 1 bomber and 2 fighters
Russians defend with 3 infantry
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Belarus, round 2 : 3/5 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 3 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Kenya: 1 infantry
EDIT: Adding units owned by Italians to Ethiopia: 1 infantry
EDIT: Changing ownership of Ethiopia from British to Italians
EDIT: Turning off Edit Mode
2 fighters moved from Belarus to Eastern Poland
1 bomber moved from Belarus to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Neutral_Allies regular : 0.67
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
3 fighters moved from Queensland to Sumatra
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
3 fighters moved from Queensland to Sumatra
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to Egypt
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 3 fighters; Remaining resources: 7 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Nenetsia to Vologda
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Slovakia Hungary to Vologda
1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 fighter moved from Southern Italy to Bessarabia
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
1 bomber moved from Slovakia Hungary to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Germany to Baltic States
3 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
3 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in Novgorod
Germans attack with 4 armour and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 4 armour and 3 infantry in Novgorod, round 2 : 0/7 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 4 armour and 1 infantry in Novgorod, round 3 : 3/5 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/6 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/6 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Bessarabia, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 0/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 5 : 3/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 5 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 105 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 1 bomber and 2 infantry in Archangel, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 armour, 1 bomber and 2 infantry in Archangel, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 4 armour, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Belarus
5 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
1 armour and 3 mech_infantrys moved from Greater Southern Germany to Eastern Poland
13 infantry moved from Eastern Poland to Belarus
1 bomber moved from Archangel to Belarus
1 bomber moved from Vologda to Belarus
2 armour moved from Germany to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
3 aaGuns moved from Eastern Poland to Belarus
4 artilleries moved from Eastern Poland to Belarus
1 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
1 fighter moved from Bessarabia to Eastern Poland
1 bomber moved from 105 Sea Zone to Western Germany
2 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
Place Units - Germans
1 bomber and 3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : -4.17
Germans regular : -7.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery in Vologda, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with no units remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Smolensk to Russia
1 infantry moved from Russia to Samara
3 aaGuns, 2 armour, 4 artilleries, 17 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Russia
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 aaGuns and 17 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
2 infantry moved from Olgiy to Timguska
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 1.67
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 6 infantry and 2 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
2 bombers, 8 fighters and 6 tactical_bombers moved from Yunnan to Shensi
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Sakha to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Manchuria to Buryatia
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 artillery moved from Yunnan to Kweichow
3 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Ulaanbaatar
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Buryatia, round 2 : 0/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Buryatia, round 3 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Buryatia, round 4 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 8 fighters, 3 infantry and 6 tactical_bombers
Chinese defend with 1 fighter and 13 infantry
Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 3 infantry and 6 tactical_bombers in Shensi, round 2 : 9/20 hits, 10.33 expected hits
Chinese roll dice for 1 fighter and 13 infantry in Shensi, round 2 : 4/14 hits, 5.00 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 9 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 bombers, 8 fighters and 6 tactical_bombers in Shensi, round 3 : 10/16 hits, 9.33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 2/5 hits, 2.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Shensi
Japanese win with 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 13 infantry
Non Combat Move - Japanese
2 bombers, 7 fighters and 5 tactical_bombers moved from Shensi to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Kwangsi to Yunnan
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 transports placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 44 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.67
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour and 2 artilleries moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Central United States to 26 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Americans undo move 2.
1 submarine placed in 10 Sea Zone
1 bomber and 1 fighter placed in Central United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2,6,2,2,3,3,5,5
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Ethiopia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Persia to Iraq
1 battleship moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to Tobruk
3 artilleries and 1 infantry moved from Libya to Tobruk
Combat - British
Combat Hit Differential Summary :
@dawgoneit Any Kami’s in sz20?
@dawgoneit no kamis. ill save 'em
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour and 2 artilleries moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Central United States to 26 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Americans undo move 2.
1 submarine placed in 10 Sea Zone
1 bomber and 1 fighter placed in Central United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2,6,2,2,3,3,5,5
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Ethiopia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Persia to Iraq
1 battleship moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to Tobruk
3 artilleries and 1 infantry moved from Libya to Tobruk
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 20 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
British win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Ethiopia
British attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
British roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Iraq, round 2 : 1/9 hits, 2.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Iraq, round 3 : 2/9 hits, 2.50 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter moved from 99 Sea Zone to Egypt
1 tactical_bomber moved from Ethiopia to Egypt
1 destroyer moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Ethiopia to Eastern Persia
1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 79 Sea Zone
2 fighters moved from Union of South Africa to 79 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Eastern Persia
1 bomber moved from United Kingdom to Tobruk
Place Units - British
1 factory_minor placed in Persia
2 armour and 1 fighter placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Italians regular : -0.33
Neutral_Axis regular : -1.67
British regular : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Bryansk
2 fighters moved from Eastern Poland to Bryansk
1 bomber moved from Slovakia Hungary to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 bomber and 2 fighters
Russians defend with 3 infantry
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Bryansk, round 2 : 1/4 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Bryansk
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Bryansk, round 3 : 2/3 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 fighter owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -11
Casualties for Italians: 2 fighters
Casualties for Russians: 3 infantry
Non Combat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Belarus
1 armour moved from Yugoslavia to Bessarabia
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Bryansk to Bulgaria
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Southern France
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
3 fighters moved from Sumatra to India
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 armour moved from New South Wales to Queensland
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,3,3,3,1,2,1,2,5,6,1
ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
3 fighters moved from Sumatra to India
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 armour moved from New South Wales to Queensland
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,3,3,3,1,2,1,2,5,6,1
ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@aagamerz13 2 Fighters lost for Italians wow.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Belarus to Russia
2 bombers moved from Western Germany to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Eastern Poland to Russia
2 infantry moved from Archangel to Smolensk
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Bessarabia to Ukraine
2 armour moved from Belarus to Ukraine
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
3 fighters moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Ukraine
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/4 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7,4,5 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Ukraine
Germans attack with 2 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 3 fighters, 2 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 3 fighters and 1 mech_infantry in Western Ukraine, round 3 : 3/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 bombers and 2 fighters moved from Russia to Bryansk
1 fighter and 2 tactical_bombers moved from Smolensk to Bryansk
3 fighters moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
3 aaGuns, 4 armour, 4 artilleries and 13 infantry moved from Belarus to Bryansk
1 armour moved from Archangel to Bryansk
4 armour moved from Novgorod to Bryansk
4 armour and 1 mech_infantry moved from Baltic States to Bryansk
3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Baltic States to Belarus
1 infantry moved from Urals to Vologda
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 destroyer moved from 105 Sea Zone to 112 Sea Zone
2 infantry moved from Finland to Norway
1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 1.00
Russians AA : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Russia to Samara
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Samara
2 aaGuns and 17 infantry moved from Yenisey to Timguska
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :