aagamerz13 Axis -VS- dawgoneit +18 Allies


  • @aagamerz13 Cool! Want to do a few turns?


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 91 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Southern France
                Italians attack with 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Egypt
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Egypt
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 2 fighters
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Italians: 1 destroyer
                Casualties for French: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            2 fighters moved from 93 Sea Zone to Greater Southern Germany
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 armour moved from Albania to Romania
            1 armour moved from Northern Italy to Slovakia Hungary
            1 aaGun moved from Northern Italy to France
            1 aaGun moved from Northern Italy to Western Germany
            1 transport moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Italians regular : 1.17
    British regular : -1.00
    

    Savegame


  • @aagamerz13 yes lts run a few


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 fighter moved from Southern Italy to 96 Sea Zone
            4 infantry moved from Bulgaria to Greece
            2 bombers moved from Western Germany to Greece
            1 fighter and 1 tactical_bomber moved from Western Germany to Greece
            2 artilleries moved from Slovakia Hungary to Eastern Poland
            5 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            5 armour and 1 mech_infantry moved from France to Yugoslavia
            3 artilleries and 2 infantry moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Baltic States
            2 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Nenetsia
            1 artillery and 1 infantry moved from Poland to Baltic States
            2 artilleries moved from Poland to Eastern Poland
            5 infantry moved from Poland to Eastern Poland
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Nenetsia
            Battle in Greece
                Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 2 : 5/8 hits, 3.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Nenetsia from Russians, taking Greece from Neutral_Allies with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Yugoslavia
                Germans attack with 5 armour, 3 infantry and 1 mech_infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 5 armour, 3 infantry and 1 mech_infantry in Yugoslavia, round 2 : 4/9 hits, 3.17 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                2 infantry owned by the Germans, 5 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Slovakia Hungary
                Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Baltic States
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 4 artilleries and 10 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 artilleries and 10 infantry in Eastern Poland, round 2 : 6/14 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour moved from Slovakia Hungary to Eastern Poland
            3 aaGuns, 1 armour and 8 infantry moved from Poland to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            1 armour moved from Bulgaria to Eastern Poland
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 armour and 3 mech_infantrys moved from France to Greater Southern Germany
            2 bombers moved from Greece to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Greece to Romania
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 tactical_bomber moved from Baltic States to Slovakia Hungary
    
        Place Units - Germans
            6 armour and 1 mech_infantry placed in Germany
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Neutral_Allies regular : -1.00
    Russians regular : -0.67
    Germans regular : 6.17
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 fighter moved from Southern Italy to 96 Sea Zone
            4 infantry moved from Bulgaria to Greece
            2 bombers moved from Western Germany to Greece
            1 fighter and 1 tactical_bomber moved from Western Germany to Greece
            2 artilleries moved from Slovakia Hungary to Eastern Poland
            5 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            5 armour and 1 mech_infantry moved from France to Yugoslavia
            3 artilleries and 2 infantry moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Baltic States
            2 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Nenetsia
            1 artillery and 1 infantry moved from Poland to Baltic States
            2 artilleries moved from Poland to Eastern Poland
            5 infantry moved from Poland to Eastern Poland
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Nenetsia
            Battle in Greece
                Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 2 : 5/8 hits, 3.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Nenetsia from Russians, taking Greece from Neutral_Allies with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Yugoslavia
                Germans attack with 5 armour, 3 infantry and 1 mech_infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 5 armour, 3 infantry and 1 mech_infantry in Yugoslavia, round 2 : 4/9 hits, 3.17 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                2 infantry owned by the Germans, 5 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Slovakia Hungary
                Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Baltic States
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 4 artilleries and 10 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 artilleries and 10 infantry in Eastern Poland, round 2 : 6/14 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour moved from Slovakia Hungary to Eastern Poland
            3 aaGuns, 1 armour and 8 infantry moved from Poland to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            1 armour moved from Bulgaria to Eastern Poland
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 armour and 3 mech_infantrys moved from France to Greater Southern Germany
            2 bombers moved from Greece to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Greece to Romania
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 tactical_bomber moved from Baltic States to Slovakia Hungary
    
        Place Units - Germans
            6 armour and 1 mech_infantry placed in Germany
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Neutral_Allies regular : -1.00
    Russians regular : -0.67
    Germans regular : 6.17
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 fighter moved from Belarus to Baltic States
            1 submarine moved from 111 Sea Zone to 105 Sea Zone
            2 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 4 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Bessarabia
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
            1 infantry moved from Western Ukraine to Bessarabia
            1 artillery and 6 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Bryansk to Western Ukraine
            2 armour, 1 artillery and 2 mech_infantrys moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            6 infantry moved from Russia to Bryansk
            2 aaGuns, 1 artillery and 8 infantry moved from Belarus to Bryansk
            3 infantry moved from Novgorod to Belarus
            1 infantry moved from Smolensk to Vologda
            2 infantry moved from Novgorod to Archangel
            2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
            1 fighter moved from Baltic States to Bryansk
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 0.67
    

    Savegame


  • @aagamerz13 i was all done with my turn so i did the sub edit.


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 5 infantry and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 armour moved from Korea to Sakha
                  Japanese take Amur from Russians
                  Japanese take Sakha from Russians
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
    
        Combat - Japanese
            Battle in Siberia
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Jehol to Chahar
            3 infantry moved from Manchuria to Amur
            1 aaGun moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Korea to Amur
            2 infantry moved from Manchuria to Amur
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun and 1 artillery moved from 36 Sea Zone to Kwangsi
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 artilleries, 2 bombers, 8 fighters, 2 infantry and 6 tactical_bombers moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 artillery moved from Kiangsi to Kwangsi
            1 mech_infantry moved from Jehol to Manchuria
            1 infantry moved from Manchuria to Amur
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            2 transports placed in 6 Sea Zone
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 39 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 fighter placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            11 infantry moved from Szechwan to Shensi
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 fighter placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            11 infantry moved from Szechwan to Shensi
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from 81 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to 91 Sea Zone
            3 artilleries and 1 infantry moved from Tobruk to Libya
    
        Combat - British
            Battle in Libya
                British attack with 3 artilleries and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 3 artilleries and 1 infantry in Libya, round 2 : 3/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Libya
                British win, taking Libya from Italians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 98 Sea Zone
                British attack with 3 fighters and 2 tactical_bombers
                Italians defend with 1 battleship, 2 cruisers and 1 transport
                    British roll dice for 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    2 cruisers owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 98 Sea Zone
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 31
                Casualties for British: 2 fighters
                Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
            Battle in 91 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Italians defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Egypt
                British attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                Italians defend with 1 artillery, 1 harbour and 1 infantry
                    British roll dice for 2 cruisers in Egypt, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Egypt, round 2 : 1/6 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Egypt
                    British roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Egypt, round 3 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
            1 fighter moved from India to 81 Sea Zone
            1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 bomber moved from 91 Sea Zone to United Kingdom
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 aaGun moved from Scotland to United Kingdom
            2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            1 armour and 2 fighters placed in Union of South Africa
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Italians regular : -1.17
    Japanese regular : 0.33
    British regular : 1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Romania to Belarus
            1 armour moved from Slovakia Hungary to Belarus
            2 fighters moved from Greater Southern Germany to Belarus
            1 bomber moved from Southern Italy to Belarus
            2 infantry moved from Albania to Yugoslavia
            1 armour moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in Yugoslavia
                Italians attack with 1 armour and 2 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win, taking Crete from Neutral_Allies, taking Yugoslavia from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 1 infantry
            Battle in Belarus
                Italians attack with 2 armour, 1 bomber and 2 fighters
                Russians defend with 3 infantry
                    Italians roll dice for 2 armour, 1 bomber and 2 fighters in Belarus, round 2 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 armour
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Kenya: 1 infantry
            EDIT: Adding units owned by Italians to Ethiopia: 1 infantry
            EDIT: Changing ownership of Ethiopia from British to Italians
            EDIT: Turning off Edit Mode
            2 fighters moved from Belarus to Eastern Poland
            1 bomber moved from Belarus to Slovakia Hungary
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 infantry moved from Southern France to Northern Italy
            2 artilleries moved from Southern France to Normandy Bordeaux
            1 aaGun moved from France to Normandy Bordeaux
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Neutral_Allies regular : 0.67
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            3 fighters moved from Queensland to Sumatra
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            3 fighters moved from Queensland to Sumatra
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            3 infantry moved from Algeria to Tunisia
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 3 fighters; Remaining resources: 7 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Nenetsia to Vologda
            2 infantry moved from Finland to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Archangel
            2 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 bomber moved from Slovakia Hungary to Vologda
            1 infantry moved from Eastern Poland to Baltic States
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Eastern Poland to Bessarabia
            1 destroyer moved from 112 Sea Zone to 105 Sea Zone
            1 bomber moved from Western Germany to 105 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 110 Sea Zone to 124 Sea Zone
            1 fighter moved from Southern Italy to Bessarabia
            1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
            1 bomber moved from Slovakia Hungary to Archangel
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Germany to Baltic States
            3 armour moved from Germany to Baltic States
            1 armour moved from Germany to Baltic States
            1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
            3 armour moved from Eastern Poland to Novgorod
            1 armour moved from Eastern Poland to Archangel
            1 armour moved from Eastern Poland to Novgorod
            1 infantry moved from Eastern Poland to Bessarabia
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 4 armour and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 4 armour and 3 infantry in Novgorod, round 2 : 0/7 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 4 armour and 1 infantry in Novgorod, round 3 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 4 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
            Battle in Bessarabia
                Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/6 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Bessarabia, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 5 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 5 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in 105 Sea Zone
                Germans attack with 1 bomber and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Archangel
                Germans attack with 1 armour, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 1 bomber and 2 infantry in Archangel, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 armour, 1 bomber and 2 infantry in Archangel, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 4 armour, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 4 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Slovakia Hungary to Belarus
            5 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
            1 armour and 3 mech_infantrys moved from Greater Southern Germany to Eastern Poland
            13 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Archangel to Belarus
            1 bomber moved from Vologda to Belarus
            2 armour moved from Germany to Eastern Poland
            2 infantry moved from Slovakia Hungary to Eastern Poland
            3 aaGuns moved from Eastern Poland to Belarus
            4 artilleries moved from Eastern Poland to Belarus
            1 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
            1 fighter moved from Bessarabia to Eastern Poland
            1 bomber moved from 105 Sea Zone to Western Germany
            2 infantry moved from Greece to Bulgaria
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            1 bomber and 3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -4.17
    Germans regular : -7.00
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Smolensk
            2 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with no units remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Smolensk to Russia
            2 fighters moved from Smolensk to Russia
            1 infantry moved from Russia to Samara
            3 aaGuns, 2 armour, 4 artilleries, 17 infantry and 2 mech_infantrys moved from Bryansk to Russia
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Russia
            2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Bryansk to Russia
            1 infantry moved from Ulaanbaatar to Buryatia
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            2 aaGuns and 17 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Dzavhan to Yenisey
            2 infantry moved from Olgiy to Timguska
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            2 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.67
    Russians regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 6 infantry and 2 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Shensi
            2 bombers, 8 fighters and 6 tactical_bombers moved from Yunnan to Shensi
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from Sakha to Buryatia
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 mech_infantry moved from Manchuria to Buryatia
            1 infantry moved from Amur to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            3 infantry moved from Amur to Buryatia
            1 infantry moved from Amur to Ulaanbaatar
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 armour, 4 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Buryatia, round 2 : 0/6 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                    Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Buryatia, round 3 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Buryatia, round 4 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 2 bombers, 8 fighters, 3 infantry and 6 tactical_bombers
                Chinese defend with 1 fighter and 13 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 3 infantry and 6 tactical_bombers in Shensi, round 2 : 9/20 hits, 10.33 expected hits
                    Chinese roll dice for 1 fighter and 13 infantry in Shensi, round 2 : 4/14 hits, 5.00 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 9 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 bombers, 8 fighters and 6 tactical_bombers in Shensi, round 3 : 10/16 hits, 9.33 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 2/5 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Shensi
                Japanese win with 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Casualties for Chinese: 1 fighter and 13 infantry
    
        Non Combat Move - Japanese
            2 bombers, 7 fighters and 5 tactical_bombers moved from Shensi to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Siberia to Amur
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsu to Kiangsi
            1 aaGun moved from Kwangsi to Yunnan
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 cruiser moved from 33 Sea Zone to 42 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 artilleries and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 44 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -1.67
    Russians regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour and 2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            2 carriers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Central United States to 26 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            Americans undo move 2.
            1 submarine placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Central United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2,6,2,2,3,3,5,5
            Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame

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