@FranceNeedsMorePower @Stucifer @crockett36 Are we trying this with no bid then?
Myygames +20 Allies -VS- dawgoneit Axis oob L.L.
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Queensland to South Australia 1 artillery moved from New South Wales to Queensland 1 artillery moved from New South Wales to South Australia 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 bomber and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Queensland to South Australia 1 artillery moved from New South Wales to Queensland 1 artillery moved from New South Wales to South Australia 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 bomber and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French 1 fighter moved from Scotland to Archangel 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 81 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,00
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 8 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Norway to Finland 2 infantry moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Western Ukraine Combat - Germans Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 19 armour, 4 artilleries, 23 infantry and 15 mech_infantrys moved from Eastern Poland to Western Ukraine 1 bomber moved from Western Ukraine to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 4 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to France 5 fighters and 4 tactical_bombers moved from Gibraltar to France 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Germany 1 infantry moved from Baltic States to Novgorod Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Germans collect 50 PUs (1 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 0.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Archangel to Belarus 2 fighters moved from Russia to Belarus 1 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/1 hits, 1,33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Bryansk 2 fighters moved from Belarus to Bryansk 1 infantry moved from Archangel to Smolensk 2 armour moved from Smolensk to Bryansk 2 mech_infantrys moved from Smolensk to Bryansk 1 artillery moved from Russia to Smolensk 9 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Russia 2 aaGuns, 2 artilleries and 18 infantry moved from Buryatia to Amur 2 infantry moved from Volgograd to Tambov Place Units - Russians 9 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 0,00
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from Hainan to 44 Sea Zone 2 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from French 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 3 artilleries and 2 infantry moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Yunnan to 42 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 4 artilleries moved from 36 Sea Zone to Kwangsi 4 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 2 fighters and 1 tactical_bomber moved from Yunnan to Manchuria 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 2 infantry moved from Kiangsu to Kiangsi 1 battleship moved from 43 Sea Zone to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 36 Sea Zone 2 carriers moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 20 Sea Zone to Philippines 1 carrier and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Kwangsi Japanese attack with 7 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 7 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/1 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 44 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.50 UK_Pacific regular : -0.33
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@dawgoneit In sz42, does the sub fight or submerge?
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@dawgoneit said in Myygames +20 Allies -VS- dawgoneit Axis oob L.L.:
@dawgoneit In sz42, does the sub fight or submerge?
submerge the sub pls
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from Hainan to 44 Sea Zone 2 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from French 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 3 artilleries and 2 infantry moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Yunnan to 42 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 4 artilleries moved from 36 Sea Zone to Kwangsi 4 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 2 fighters and 1 tactical_bomber moved from Yunnan to Manchuria 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 2 infantry moved from Kiangsu to Kiangsi 1 battleship moved from 43 Sea Zone to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 36 Sea Zone 2 carriers moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 20 Sea Zone to Philippines 1 carrier and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Kwangsi Japanese attack with 7 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 7 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/1 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 44 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 42 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 3 carriers, 1 cruiser, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 0/1 hits, 0.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 8 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 8 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 2 bombers moved from 44 Sea Zone to Hainan 1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 4 fighters and 4 tactical_bombers moved from Kwangsi to Kiangsi Place Units - Japanese 2 destroyers and 2 submarines placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2 Japanese collect 53 PUs (4 lost to blockades); end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.33 ANZAC regular : -1.00 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 45 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Gibraltar 5 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 108 Sea Zone to 109 Sea Zone 2 fighters moved from 108 Sea Zone to 109 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 108 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Western Germany Americans attack with 1 bomber Germans defend with 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Germans roll AA dice in Western Germany : 1/1 hits, 0,17 expected hits 1 bomber owned by the Americans lost in Western Germany Germans win with 1 aaGun remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Gibraltar Americans attack with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/0 hits, 3,00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 109 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 45 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 121 Sea Zone to 106 Sea Zone 1 fighter moved from 109 Sea Zone to United Kingdom 1 fighter moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from 45 Sea Zone to 54 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 submarine and 2 transports placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 2 infantry placed in Central United States 1 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Japanese regular : 0,67 Italians regular : -0,67 Germans AA : 0,83 Germans regular : -0,17
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 45 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Gibraltar 5 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 108 Sea Zone to 109 Sea Zone 2 fighters moved from 108 Sea Zone to 109 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 108 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Western Germany Americans attack with 1 bomber Germans defend with 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Germans roll AA dice in Western Germany : 1/1 hits, 0,17 expected hits 1 bomber owned by the Americans lost in Western Germany Germans win with 1 aaGun remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Gibraltar Americans attack with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/0 hits, 3,00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 109 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 45 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 121 Sea Zone to 106 Sea Zone 1 fighter moved from 109 Sea Zone to United Kingdom 1 fighter moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from 45 Sea Zone to 54 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 submarine and 2 transports placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 2 infantry placed in Central United States 1 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 10 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 10 infantry; Remaining resources: 10 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 2 fighters moved from Burma to Shan State 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from Malta to 98 Sea Zone Combat - British Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/1 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/1 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 98 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Iraq to Caucasus 2 mech_infantrys moved from Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 artillery moved from Iraq to Northwest Persia 1 artillery moved from Alexandria to Egypt 1 fighter moved from 98 Sea Zone to Syria 1 tactical_bomber moved from 98 Sea Zone to Syria 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Shan State to India 1 fighter moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 3 aaGuns, 3 artilleries, 22 infantry and 2 mech_infantrys moved from Burma to India 1 armour, 2 fighters and 5 mech_infantrys moved from Volgograd to Bryansk 1 fighter moved from Archangel to Bryansk 2 fighters moved from Archangel to Russia 1 bomber moved from Malta to Russia 1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 fighter moved from Persia to Russia Place Units - British 1 infantry and 2 mech_infantrys placed in Persia 1 fighter and 2 infantry placed in Union of South Africa British undo move 2. 2 infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 10 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 20 PUs Some Units in India change ownership: 10 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : 0,83 Japanese regular : 1,00 Italians regular : -1,00 Germans AA : 0,83 Germans regular : -0,17 British regular : 0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 45 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Gibraltar 5 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 108 Sea Zone to 109 Sea Zone 2 fighters moved from 108 Sea Zone to 109 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 108 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Western Germany Americans attack with 1 bomber Germans defend with 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Germans roll AA dice in Western Germany : 1/1 hits, 0,17 expected hits 1 bomber owned by the Americans lost in Western Germany Germans win with 1 aaGun remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Gibraltar Americans attack with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/0 hits, 3,00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 109 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 45 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 121 Sea Zone to 106 Sea Zone 1 fighter moved from 109 Sea Zone to United Kingdom 1 fighter moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from 45 Sea Zone to 54 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 submarine and 2 transports placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 2 infantry placed in Central United States 1 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 10 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 10 infantry; Remaining resources: 10 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 2 fighters moved from Burma to Shan State 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from Malta to 98 Sea Zone Combat - British Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/1 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/1 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 98 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Iraq to Caucasus 2 mech_infantrys moved from Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 artillery moved from Iraq to Northwest Persia 1 artillery moved from Alexandria to Egypt 1 fighter moved from 98 Sea Zone to Syria 1 tactical_bomber moved from 98 Sea Zone to Syria 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Shan State to India 1 fighter moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 3 aaGuns, 3 artilleries, 22 infantry and 2 mech_infantrys moved from Burma to India 1 armour, 2 fighters and 5 mech_infantrys moved from Volgograd to Bryansk 1 fighter moved from Archangel to Bryansk 2 fighters moved from Archangel to Russia 1 bomber moved from Malta to Russia 1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 fighter moved from Persia to Russia Place Units - British 1 infantry and 2 mech_infantrys placed in Persia 1 fighter and 2 infantry placed in Union of South Africa British undo move 2. 2 infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 10 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 20 PUs Some Units in India change ownership: 10 infantry Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Adding units owned by British to Syria: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : 0,83 Japanese regular : 1,00 Italians regular : -1,00 Germans AA : 0,83 Germans regular : -0,17 British regular : 0,33
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I did an NC edit in the last safe, INF to Syria. Thanks
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer and 5 submarines moved from 97 Sea Zone to 95 Sea Zone 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 destroyer moved from 95 Sea Zone to 98 Sea Zone Combat - Italians Battle in Ukraine Italians attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 aaGuns and 2 infantry moved from Bessarabia to Western Ukraine 1 artillery and 2 infantry moved from Bulgaria to Romania Place Units - Italians 1 destroyer and 3 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from Burma to Shensi 1 infantry moved from Burma to India 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 34 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 3 infantry moved from South Australia to Queensland 1 artillery moved from South Australia to Queensland 1 infantry moved from New South Wales to Queensland 1 bomber moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French 1 fighter moved from Archangel to Russia 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 79 Sea Zone to 77 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery and 3 infantry moved from Novgorod to Belarus 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Belarus Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Eastern Poland to Western Germany 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 4 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine 1 aaGun moved from Germany to Western Germany 1 aaGun, 2 artilleries, 5 fighters, 5 infantry and 4 tactical_bombers moved from France to Western Germany Place Units - Germans 1 fighter placed in Western Germany Germans undo move 1. 5 armour and 5 mech_infantrys placed in Western Germany 1 fighter placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Germans collect 49 PUs (1 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 fighter moved from Bryansk to Archangel 1 infantry moved from Smolensk to Archangel 3 infantry moved from Bryansk to Belarus 2 artilleries moved from Bryansk to Ukraine 6 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/1 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/1 hits, 1,50 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 2 artilleries and 6 infantry Italians defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 2 artilleries and 6 infantry in Ukraine, round 2 : 2/0 hits, 2,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine 5 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk Italians win with 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Russians 1 artillery moved from Smolensk to Vologda 3 infantry moved from Smolensk to Vologda 1 infantry moved from Russia to Vologda 9 artilleries and 1 infantry moved from Russia to Bryansk 1 fighter moved from Archangel to Bryansk 1 fighter moved from Belarus to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 2 infantry moved from Tambov to Bryansk 2 armour moved from Bryansk to Russia 2 mech_infantrys moved from Bryansk to Russia Place Units - Russians 1 fighter, 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 Germans regular : 0,67 Russians regular : 0,17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Suiyuyan to Chahar 1 mech_infantry moved from Kwangtung to French Indo China 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 carrier, 1 cruiser and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 2 bombers moved from Hainan to Shan State 1 infantry moved from French Indo China to Shan State 2 transports moved from 42 Sea Zone to 36 Sea Zone 3 transports moved from 36 Sea Zone to 6 Sea Zone 2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 4 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 6 artilleries and 5 infantry moved from Kwangsi to Yunnan 2 infantry moved from Kiangsi to Kwangsi 1 mech_infantry moved from Kiangsu to Chahar 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from Kiangsi to Manchuria 1 fighter moved from Philippines to 37 Sea Zone Combat - Japanese Battle in Malaya Battle in Shan State Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 1/1 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 6 artilleries and 5 infantry British defend with 1 infantry Japanese roll dice for 6 artilleries and 5 infantry in Yunnan, round 2 : 3/1 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Shan State to Kwangtung Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 factory_minor placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.17 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 3 artilleries moved from 33 Sea Zone to Caroline Islands 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 3 artilleries and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/1 hits, 1,67 expected hits Americans roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 2/0 hits, 2,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Western United States to Central United States 1 aaGun, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from United Kingdom to 92 Sea Zone Place Units - Americans 2 bombers and 1 fighter placed in Western United States 1 fighter placed in Eastern United States 2 destroyers and 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,00 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 3 artilleries moved from 33 Sea Zone to Caroline Islands 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 3 artilleries and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/1 hits, 1,67 expected hits Americans roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 2/0 hits, 2,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Western United States to Central United States 1 aaGun, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from United Kingdom to 92 Sea Zone Place Units - Americans 2 bombers and 1 fighter placed in Western United States 1 fighter placed in Eastern United States 2 destroyers and 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Morocco to Tunisia British take Algeria from Italians British take Tunisia from Italians 1 fighter moved from Syria to Ukraine 1 tactical_bomber moved from Syria to Ukraine 1 mech_infantry moved from Caucasus to Ukraine 1 armour, 3 fighters and 5 mech_infantrys moved from Bryansk to Eastern Poland 1 bomber and 3 fighters moved from Russia to Eastern Poland Combat - British Battle in Ukraine British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 factory_minor British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/1 hits, 1,33 expected hits Italians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Ukraine British win, taking Ukraine from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Eastern Poland British attack with 1 armour, 1 bomber, 6 fighters and 5 mech_infantrys Germans defend with 5 armour and 5 mech_infantrys British roll dice for 1 armour, 1 bomber, 6 fighters and 5 mech_infantrys in Eastern Poland, round 2 : 5/0 hits, 5,00 expected hits Germans roll dice for 5 armour and 5 mech_infantrys in Eastern Poland, round 2 : 4/1 hits, 4,17 expected hits 4 mech_infantrys owned by the British and 5 mech_infantrys owned by the Germans lost in Eastern Poland British roll dice for 1 armour, 1 bomber, 6 fighters and 1 mech_infantry in Eastern Poland, round 3 : 5/1 hits, 4,33 expected hits Germans roll dice for 5 armour in Eastern Poland, round 3 : 3/1 hits, 2,50 expected hits 1 mech_infantry owned by the British, 5 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Eastern Poland British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 14 Casualties for British: 1 armour, 1 fighter and 5 mech_infantrys Casualties for Germans: 5 armour and 5 mech_infantrys Non Combat Move - British 1 bomber moved from Eastern Poland to Russia 5 fighters moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Caucasus to Bryansk 1 infantry moved from Caucasus to Volgograd 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 artillery moved from Northwest Persia to Caucasus 3 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Persia to Caucasus 1 infantry moved from Syria to Iraq 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from United Kingdom to Gibraltar Place Units - British 1 fighter and 2 infantry placed in Union of South Africa 3 mech_infantrys placed in Persia 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6 British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 4 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 4 infantry and 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from India: 1 mech_infantry EDIT: Adding units owned by British to India: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,00 Italians regular : -0,33 Japanese regular : 0,00 Germans regular : 0,33 British regular : 1,33
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I edited an india build, thanks