Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Sumatra
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Sumatra
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Zealand: 2 fighters
EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
edit again, forgott the 2 anzac fighters… sorry for that
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 destroyer and 1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
@dawgoneit any scrambles in sz109 or sz110?
@dawgoneit said in Myygames +20 Allies -VS- dawgoneit Axis oob L.L.:
@dawgoneit any scrambles in sz109 or sz110?
no scrambling in 110 or 109
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 destroyer and 1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 3 bombers
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
1 destroyer owned by the French, 1 cruiser owned by the French and 1 bomber owned by the Germans lost in 91 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 bomber
Casualties for French: 1 cruiser and 1 destroyer
Battle in 109 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 4/1 hits, 3.83 expected hits
British roll dice for 1 battleship and 1 cruiser in 109 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 destroyer
Casualties for British: 1 battleship and 1 cruiser
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
6 armour and 3 mech_infantrys moved from France to Germany
1 artillery and 2 infantry moved from Normandy Bordeaux to France
3 aaGuns moved from Holland Belgium to Western Germany
1 infantry moved from Denmark to Western Germany
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Germany to Poland
3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
3 armour moved from Romania to Slovakia Hungary
2 bombers moved from 91 Sea Zone to Southern France
Place Units - Germans
7 armour and 3 mech_infantrys placed in Germany
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : 0.17
Germans regular : 1.33
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 tactical_bomber moved from Novgorod to Russia
1 aaGun, 1 artillery, 1 fighter and 11 infantry moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Belarus
5 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
2 infantry placed in Ukraine
Russians undo move 1.
1 infantry placed in Ukraine
8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
3 artilleries and 6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kiangsi to Yunnan
1 infantry moved from Kiangsi to Hunan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 3/1 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Manchuria to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 aaGun and 7 infantry moved from Manchuria to Korea
Place Units - Japanese
1 harbour placed in Hainan
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 aaGun moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Western United States
1 bomber moved from Western United States to Eastern United States
1 armour moved from Western United States to Central United States
1 aaGun moved from Central United States to Western United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Western United States to Central United States
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 2.
1 carrier placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Central United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 aaGun moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Western United States
1 bomber moved from Western United States to Eastern United States
1 armour moved from Western United States to Central United States
1 aaGun moved from Central United States to Western United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Western United States to Central United States
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 2.
1 carrier placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Central United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 10 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 2/1 hits, 2,17 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 3/1 hits, 2,50 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/1 hits, 1,67 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/1 hits, 1,83 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/1 hits, 1,33 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 1,50 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 5 : 2/1 hits, 1,17 expected hits
1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 6 : 0/1 hits, 0,83 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 7 : 0/1 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Yunnan, round 7 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 8 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Yunnan, round 8 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 9 infantry
Casualties for Japanese: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Non Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Quebec to 110 Sea Zone
4 fighters moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from Malta to Alexandria
2 fighters moved from Malta to Alexandria
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Egypt to Alexandria
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
Combat - British
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 4/1 hits, 3,83 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/1 hits, 2,17 expected hits
1 mech_infantry owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
2 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 armour owned by the British retreated to Egypt
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry and 1 mech_infantry
Battle in 110 Sea Zone
British attack with 1 bomber and 4 fighters
Germans defend with 1 battleship and 1 cruiser
British roll dice for 1 bomber and 4 fighters in 110 Sea Zone, round 2 : 2/1 hits, 2,67 expected hits
Germans roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
1 battleship owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 22
Casualties for British: 1 fighter
Casualties for Germans: 1 battleship and 1 cruiser
Battle in Anglo Egyptian Sudan
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from Alexandria to Egypt
2 fighters moved from Alexandria to Egypt
1 bomber moved from 110 Sea Zone to United Kingdom
3 fighters moved from 110 Sea Zone to Scotland
1 mech_infantry moved from Eire to United Kingdom
1 battleship moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Shan State to Burma
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
Place Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 25 PUs (4 lost to blockades); end with 25 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1,83
Italians regular : -0,50
Japanese regular : 0,17
Germans regular : -0,17
British regular : 0,00
@dawgoneit I have taken a MI in Alexandria as casualty. If you want to to take another unit you must edit accordingly
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
3 fighters moved from Southern Italy to Greece
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour moved from Greece to Romania
1 artillery and 1 infantry moved from Greece to Bulgaria
2 aaGuns moved from Yugoslavia to Romania
1 aaGun and 5 infantry moved from Northern Italy to Yugoslavia
1 armour, 1 artillery and 1 infantry moved from Southern France to Northern Italy
1 armour moved from Northern Italy to Yugoslavia
1 armour and 1 artillery moved from Alexandria to Tobruk
1 armour moved from Tobruk to Libya
1 artillery and 2 infantry moved from Kenya to Italian Somaliland
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
3 infantry moved from Queensland to South Australia
1 fighter moved from New South Wales to Queensland
1 fighter moved from Sumatra to India
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 infantry and 1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
3 infantry moved from Queensland to South Australia
1 fighter moved from New South Wales to Queensland
1 fighter moved from Sumatra to India
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 infantry and 1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Holland Belgium to Southern Italy
2 bombers moved from Southern France to United Kingdom
2 fighters moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
3 tactical_bombers moved from Holland Belgium to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
@myygames Intercept in U.K.?
@dawgoneit said in Myygames +20 Allies -VS- dawgoneit Axis oob L.L.:
@myygames Intercept in U.K.?
No intercept
@myygames is that your complete combat move?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Holland Belgium to Southern Italy
2 bombers moved from Southern France to United Kingdom
2 fighters moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
3 tactical_bombers moved from Holland Belgium to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 0.50 expected hits
1 tactical_bomber killed by AA
British roll AA dice in United Kingdom : 0/1 hits, 0.33 expected hits
British roll AA dice in United Kingdom : 0/1 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3,4 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom causes 23 damage total. Damaged units is as follows: factory_major = 11, airfield = 6, harbour = 6
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
3 aaGuns moved from Western Germany to Holland Belgium
2 fighters and 4 tactical_bombers moved from United Kingdom to Holland Belgium
13 armour and 6 mech_infantrys moved from Germany to Slovakia Hungary
4 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
British AA : -0.17