I suppose Germany could have taken Greece but it isn’t ideal.
L21 BM3 tanios (L+18) vs AetV (X) Game 2
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hunan to Kwangtung 1 armour moved from French Indo China to Kwangtung 2 bombers, 3 fighters and 4 tactical_bombers moved from French Indo China to Szechwan 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Kwangtung 1 infantry moved from Hunan to Yunnan Combat - Japanese Battle in Borneo Battle in Guam Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 armour and 1 fighter in Kwangtung, round 3 : 1/2 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 2 bombers, 4 fighters and 5 tactical_bombers Chinese defend with 7 infantry Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Szechwan, round 2 : 6/11 hits, 6,50 expected hits Chinese roll dice for 7 infantry in Szechwan, round 2 : 1/7 hits, 2,33 expected hits 1 tactical_bomber owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Szechwan, round 3 : 7/10 hits, 6,00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 tactical_bomber Casualties for Chinese: 7 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 4 fighters and 4 tactical_bombers moved from Szechwan to French Indo China 1 fighter moved from Kwangtung to Kwangsi 1 infantry moved from Shantung to Jehol 1 aaGun and 10 infantry moved from Manchuria to Korea 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 2 carriers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from Shantung to Anhwe 1 infantry moved from Hunan to Kweichow 2 artilleries and 2 infantry moved from Hunan to Kwangsi Place Units - Japanese 3 mech_infantrys placed in Shantung Japanese undo move 1. 2 armour and 1 mech_infantry placed in French Indo China 2 mech_infantrys placed in Shantung 1 destroyer placed in 19 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67 Americans regular : 0,33 Japanese regular : -0,67 UK_Pacific regular : 0,00 ANZAC regular : -0,33 British regular : -0,67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to Midway 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 armour, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 fighters moved from 102 Sea Zone to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 2 carriers, 1 cruiser and 1 destroyer moved from 102 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone Americans undo move 1. 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to Midway 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 armour, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 fighters moved from 102 Sea Zone to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 2 carriers, 1 cruiser and 1 destroyer moved from 102 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone Americans undo move 1. 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 2 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 battleship moved from 76 Sea Zone to 81 Sea Zone 3 infantry moved from Persia to Iraq 1 fighter moved from Eastern Persia to Iraq 1 fighter and 2 tactical_bombers moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British British creates battle in territory 106 Sea Zone Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 97 Sea Zone British attack with 1 bomber Germans defend with 1 submarine; Italians defend with 1 transport 1 submarine owned by the Germans submerged 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Yunnan British attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Iraq British attack with 2 fighters, 3 infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 2/7 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 3 : 0/6 hits, 2.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 4 : 3/6 hits, 2.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Trans-Jordan British attack with 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 1 armour, 1 artillery and 2 infantry EDIT: Cleaning up during movement phase 1 armour and 2 artilleries moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 98 Sea Zone to Egypt 2 fighters and 2 tactical_bombers moved from Iraq to Egypt 1 infantry moved from Burma to Shan State 3 aaGuns, 6 infantry and 1 mech_infantry moved from Burma to India 1 bomber moved from 97 Sea Zone to Malta 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from Gibraltar to Egypt 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 106 Sea Zone to 91 Sea Zone Place Units - British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Gibraltar: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode 1 airfield placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -1.33 Japanese regular : 1.33 Germans regular : -0.33 Neutral_Axis regular : 0.33 British regular : -2.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 aaGun, 1 armour and 1 infantry moved from Romania to Bessarabia 1 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Southern Italy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 infantry moved from Morocco to Algeria 2 artilleries moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Tobruk to Libya 1 fighter moved from Alexandria to Southern Italy 1 fighter moved from Alexandria to Southern Italy Place Units - Italians 1 armour, 1 infantry and 2 mech_infantrys placed in Northern Italy 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 destroyer and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 destroyer and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 76 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 114 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone 1 bomber moved from Southern Italy to Eastern Poland 1 bomber moved from Southern Italy to Vyborg 2 infantry moved from Finland to Vyborg 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 infantry moved from Baltic States to Belarus 1 bomber moved from Southern Italy to Belarus 1 armour and 1 mech_infantry moved from Germany to Eastern Poland Combat - Germans Battle in 114 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Vyborg, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Vyborg to Finland 2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 1 infantry moved from Finland to Karelia 1 artillery and 2 infantry moved from Poland to Eastern Poland 1 armour moved from Poland to Eastern Poland 8 armour and 8 mech_infantrys moved from Romania to Ukraine 3 aaGuns, 4 armour, 5 artilleries, 19 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Belarus to Bessarabia 1 bomber moved from Eastern Poland to Bessarabia 1 fighter moved from Alexandria to Bessarabia 2 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy 1 aaGun moved from Western Germany to Germany 1 aaGun moved from France to Western Germany 1 aaGun moved from Normandy Bordeaux to France 1 artillery and 3 infantry moved from Normandy Bordeaux to France 1 armour and 1 mech_infantry moved from Germany to Romania 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 1 infantry moved from Norway to Finland Place Units - Germans 2 artilleries placed in France 4 infantry placed in Western Germany Germans undo move 2. 1 armour, 2 infantry and 1 mech_infantry placed in Western Germany 1 armour, 2 infantry and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0,50 Germans regular : 1,17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Karelia 1 fighter moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Karelia 1 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans Combat - Russians Battle in Karelia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vyborg, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Vyborg, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vyborg 1 fighter owned by the Russians retreated Germans win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Russians 1 aaGun moved from Novgorod to Archangel 1 mech_infantry moved from Russia to Archangel 1 armour and 1 mech_infantry moved from Bryansk to Archangel 1 fighter moved from Karelia to Russia 1 fighter moved from Vyborg to Russia 1 tactical_bomber moved from Belarus to Russia 1 armour and 1 mech_infantry moved from Bryansk to Archangel 1 infantry moved from Bryansk to Belarus 1 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 3 aaGuns, 8 artilleries, 18 infantry and 7 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 mech_infantry moved from Russia to Smolensk Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Volgograd 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 2.67 Russians regular : -1.83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 armour moved from Kwangtung to Yunnan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 armour and 1 mech_infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from French Indo China to Siam 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 2 bombers moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 1 fighter moved from Kwangsi to 21 Sea Zone Combat - Japanese Battle in Celebes Battle in Malaya Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/6 hits, 2,50 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Siam Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Siam, round 2 : 2/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 21 Sea Zone to Caroline Islands 1 tactical_bomber moved from 21 Sea Zone to Caroline Islands 1 fighter moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Shan State to 44 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 bombers moved from Siam to French Indo China 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 44 Sea Zone 2 mech_infantrys moved from Shantung to Hunan Place Units - Japanese 2 armour and 1 infantry placed in Shantung 1 armour and 2 infantry placed in French Indo China 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 1,00 ANZAC regular : -0,67 UK_Pacific regular : 2,33
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber and 2 fighters moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany
Combat Hit Differential Summary :
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Fighter intercept over W Germany?
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@tanios No.
Thank you.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber and 2 fighters moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Morocco Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Morocco from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 armour, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Midway to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 bomber moved from Western Germany to United Kingdom 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom Place Units - Americans 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.33 Germans AA : -0.17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 armour, 2 artilleries and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Yunnan, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 3 : 1/3 hits, 1.17 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 5 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -1.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber and 2 fighters moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Morocco Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Morocco from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 armour, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Midway to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 bomber moved from Western Germany to United Kingdom 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom Place Units - Americans 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 armour, 2 artilleries and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Yunnan, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 3 : 1/3 hits, 1.17 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 5 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Iraq to Syria 1 artillery moved from Trans-Jordan to Syria 1 artillery and 1 infantry moved from Egypt to Alexandria 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Malta to Tobruk 2 tactical_bombers moved from Egypt to Tobruk 2 fighters moved from Egypt to Tobruk 1 artillery moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 mech_infantry moved from Egypt to Syria Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Tobruk British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Tobruk, round 2 : 5/7 hits, 3.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Alexandria British attack with 2 artilleries and 1 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 1 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 2 artilleries remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Syria British attack with 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Syria, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 mech_infantry moved from Trans-Jordan to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Trans-Jordan to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 2 fighters moved from Egypt to Gibraltar 1 bomber, 2 fighters and 2 tactical_bombers moved from Tobruk to Egypt 1 infantry moved from India to Burma 1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 battleship moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Union of South Africa 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.67 Italians regular : 2.33 Japanese regular : -1.67 Germans AA : -0.17 British regular : 1.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Holland Belgium 1 fighter moved from Southern Italy to 96 Sea Zone 1 armour moved from Romania to Baltic States 1 fighter moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Baltic States Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Italians attack with 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Baltic States Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Germany 1 aaGun, 2 armour and 1 infantry moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from Holland Belgium to Western Germany Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0,17 Russians regular : 0,67 British regular : 0,67
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 46 Sea Zone to Queensland Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 infantry and 1 mech_infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.17
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 46 Sea Zone to Queensland Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 infantry and 1 mech_infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 76 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 54 PUs; Germans buy 3 armour, 1 artillery, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 armour moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Novgorod Germans take Novgorod from Russians 13 armour and 9 mech_infantrys moved from Ukraine to Rostov 3 infantry moved from Ukraine to Rostov 3 artilleries moved from Ukraine to Rostov 2 artilleries moved from Ukraine to Rostov 1 bomber moved from Bessarabia to Western Ukraine 1 bomber moved from Bessarabia to Belarus 1 fighter moved from Bessarabia to Bryansk 1 fighter moved from Western Germany to Belarus 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 armour moved from Holland Belgium to Western Germany 2 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 tactical_bombers moved from Southern Italy to Rostov 1 cruiser and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 bomber moved from Finland to Belarus Combat - Germans Battle in 115 Sea Zone Germans attack with 1 cruiser, 2 destroyers and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 cruiser, 2 destroyers and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser, 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits, 2,67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 2 bombers, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Belarus, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 13 armour, 5 artilleries, 3 infantry, 9 mech_infantrys and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 13 armour, 5 artilleries, 3 infantry, 9 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 12/32 hits, 12,33 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 13 armour, 5 artilleries, 2 infantry, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 3 aaGuns moved from Ukraine to Rostov 2 tactical_bombers moved from Rostov to Ukraine 10 infantry moved from Ukraine to Rostov 2 infantry moved from Vyborg to Novgorod 2 infantry moved from Germany to 113 Sea Zone 1 aaGun moved from Germany to 113 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Finland to 115 Sea Zone 1 aaGun moved from 115 Sea Zone to Novgorod 3 infantry moved from 115 Sea Zone to Novgorod 1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 fighter moved from Belarus to Eastern Poland 2 bombers moved from Belarus to Ukraine 1 bomber moved from Western Ukraine to Ukraine 1 fighter moved from Bryansk to Ukraine 2 armour moved from Eastern Poland to Ukraine 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Romania 1 tactical_bomber moved from 115 Sea Zone to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 armour placed in Ukraine 2 infantry placed in Western Germany 2 infantry and 5 mech_infantrys placed in Germany 1 artillery placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0,50 Germans regular : 1,83 British regular : -0,33