L21 BM3 Surfer (X) vs Dawgoneit (L+30)

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    I forgot to do the desperation battle with the German SS in SZ106 vs DD 117
    Rolling for SS
    [dice 1d6]


  • 1d6: 5

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    DD defend
    [dice 1d6]


  • 1d6: 2

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    Oh well.

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 tactical_bomber and 8 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 bombers moved from Western Germany to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 mech_infantry moved from France to Southern France
                  Germans take Southern France from French
            1 mech_infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 artillery moved from France to Holland Belgium
            3 armour and 1 mech_infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 cruiser moved from 112 Sea Zone to 111 Sea Zone
            1 battleship moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in United Kingdom causes 12 damage total.  Damaged units is as follows: factory_major = 8, airfield = 4
            Battle in 96 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser and 1 transport
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                    1 transport owned by the British lost in 96 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for British: 1 cruiser and 1 transport
            Battle in Holland Belgium
                Germans attack with 3 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 3 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 7/7 hits, 3.33 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 3 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Scotland
                Germans attack with 2 infantry
                British defend with 1 aaGun, 1 airfield and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British lost in Scotland
                    Germans roll dice for 2 infantry in Scotland, round 3 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 4 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Scotland, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                    Germans roll dice for 1 infantry in Scotland, round 5 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Scotland, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 6 : 1/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Scotland, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for Germans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 carrier and 1 submarine moved from 112 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from United Kingdom to 111 Sea Zone
            1 fighter moved from United Kingdom to 111 Sea Zone
            7 infantry moved from Finland to Norway
            2 bombers moved from United Kingdom to Western Germany
            3 armour moved from France to Western Germany
            3 artilleries moved from Slovakia Hungary to Germany
            2 artilleries moved from Yugoslavia to Slovakia Hungary
            6 infantry moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Slovakia Hungary to Germany
            5 infantry moved from Bulgaria to Romania
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Western Germany
            1 armour moved from Yugoslavia to Slovakia Hungary
    
        Place Units - Germans
            8 transports placed in 113 Sea Zone
            1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    British AA : -0.50
    Germans regular : 3.00
    British regular : -1.17
    

    Savegame

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    I assumed that the French ftr would not scramble 1 vs 4. But if you want we can roll scramble rolls separately.

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    I feel like this is a trap. Everyone says Early Sea Lion is a long term failure. But so many units moved out, that I felt I had to take a shot.

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    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Non Combat Move - Russians
            2 aaGuns, 1 artillery, 2 fighters, 12 infantry and 1 tactical_bomber moved from Baltic States to Belarus
            3 artilleries and 6 infantry moved from Novgorod to Belarus
            2 aaGuns, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
            1 armour and 1 fighter moved from Russia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            1 infantry moved from Siberia to Soviet Far East
            2 aaGuns and 14 infantry moved from Buryatia to Yakut S.S.R.
            1 submarine moved from 127 Sea Zone to 111 Sea Zone
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Ukraine
            2 infantry and 1 mech_infantry placed in Novgorod
            1 fighter and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 2 infantry moved from Kiangsi to Kwangtung
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 fighter moved from Kwangsi to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 infantry moved from Siam to Shan State
            1 bomber moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 bomber moved from Kwangsi to Yunnan
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 2.50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 3 : 1/6 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/5 hits, 2.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 3 : 4/5 hits, 2.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 infantry moved from Anhwe to Hunan
            1 aaGun and 4 infantry moved from Jehol to Anhwe
            1 artillery and 1 infantry moved from Anhwe to Hunan
            2 infantry moved from Kiangsu to Anhwe
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from Kwangtung to 6 Sea Zone
            1 tactical_bomber moved from Kwangtung to 6 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 fighter moved from 37 Sea Zone to Kwangsi
            1 bomber moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 bomber and 1 tactical_bomber moved from Shan State to Kwangsi
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to Japan
            2 fighters and 1 tactical_bomber moved from Caroline Islands to Kwangsi
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -1.00
    Japanese regular : -3.33
    UK_Pacific regular : -0.33
    ANZAC regular : -0.33
    British regular : -0.33
    

    Savegame

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    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 fighters moved from Wake Island to Queensland
            2 fighters moved from 31 Sea Zone to Queensland
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to Queensland
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 carriers placed in 101 Sea Zone
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 12 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 12 infantry in Suiyuyan, round 2 : 3/13 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : -0.33
    

    Savegame

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    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 fighters moved from Wake Island to Queensland
            2 fighters moved from 31 Sea Zone to Queensland
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to Queensland
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 carriers placed in 101 Sea Zone
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Gibraltar: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 12 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 12 infantry in Suiyuyan, round 2 : 3/13 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_major; Remaining resources: 27 PUs; 
            British buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 1 mech_infantry moved from Tobruk to Egypt
            3 artilleries and 2 infantry moved from Tobruk to Alexandria
            1 fighter and 1 tactical_bomber moved from Malta to Egypt
            1 bomber moved from Malta to Eastern Persia
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Rhodesia to Belgian Congo
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 battleship moved from 79 Sea Zone to 76 Sea Zone
            1 destroyer moved from 117 Sea Zone to 101 Sea Zone
                  British take 106 Sea Zone from Germans
            1 fighter moved from Quebec to West Indies
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 infantry moved from India to Burma
    
        Place Units - British
            1 armour and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
            UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 2 artilleries and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : -0.67
    British regular : 0.00
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Greece to Romania
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 infantry moved from Kenya to Italian Somaliland
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 54 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 54 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from Gold Coast to French West Africa
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to Syria
            2 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
            1 cruiser and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit Let the onslaught begin. Sorry German troops. May you rest in peace. DA DA DAAAA

  • 2026 25 24 23 22 21 20

    Oops. I forgot the US had declared war. I assaulted the small fleet by Gibraltar. I only made the attack rolls 1 SS hit 1 BB hit, but I’m stopping this attack because I thought the US units were neutral. There will be no rolls on defense as I’m restarting the game.

  • 2026 25 24 23 22 21 20

    triplea_36520_3Ger.tsvg

    Hope this works. Game would not post.

  • 2026 25 24 23 22 21 20

    NCM edit to move SS to SZ125, and 1 inf to Romania.

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