@axis-dominion Now that’s an interesting opener!
no scrambles
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
Russians win with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Non Combat Move - Russians
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
5 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 fighter moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Belarus to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery and 6 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Rostov to Ukraine
1 aaGun moved from Bryansk to Ukraine
7 artilleries and 2 infantry moved from Russia to Bryansk
1 aaGun, 1 artillery and 13 infantry moved from Belarus to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
3 artilleries placed in Ukraine
4 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
Russians regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 42 Sea Zone
5 fighters and 4 tactical_bombers moved from Kwangsi to Burma
2 infantry moved from Siam to Shan State
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from Kwangsi to Malaya
1 fighter moved from Kiangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Yunnan
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking French Indo China from French, taking Philippines from Americans with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/7 hits, 2.83 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 2/6 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 1 bomber, 5 fighters and 5 tactical_bombers
British defend with 1 aaGun and 3 infantry
British roll AA dice in Burma : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 1 bomber, 4 fighters and 5 tactical_bombers in Burma, round 2 : 7/10 hits, 5.83 expected hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 fighters owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Burma
Japanese win with 1 bomber, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is -16
Casualties for Japanese: 3 fighters
Casualties for British: 1 aaGun and 3 infantry
1 tactical_bomber moved from Malaya to Siam
1 fighter moved from Malaya to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from Shan State to 38 Sea Zone
1 fighter moved from Burma to 38 Sea Zone
2 destroyers and 1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 bomber and 1 tactical_bomber moved from Shan State to Siam
1 bomber, 1 fighter and 5 tactical_bombers moved from Burma to Siam
2 fighters moved from Yunnan to Siam
4 infantry moved from Manchuria to Jehol
2 artilleries and 5 infantry moved from Anhwe to Hopei
1 artillery moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Japan
1 airfield placed in Siam
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.67
Japanese regular : 0.00
British AA : 0.50
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in Korea
Non Combat Move - Americans
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
2 cruisers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone
1 marine moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters and 2 tactical_bombers placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 3 fighters
EDIT: Adding units owned by Americans to Wake Island: 3 fighters
EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
EDIT: Adding units owned by Americans to Wake Island: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
8 infantry moved from Shensi to Kansu
1 fighter moved from Kweichow to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 81 Sea Zone to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
Combat - British
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 2/9 hits, 3.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 5/7 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 aaGun moved from Egypt to Trans-Jordan
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
2 aaGuns, 3 artilleries and 7 infantry moved from India to West India
2 fighters moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Persia
1 tactical_bomber moved from Iraq to Persia
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
Place Units - British
1 factory_minor placed in Persia
1 airfield placed in Gibraltar
1 transport placed in 71 Sea Zone
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 aaGun and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33
Italians regular : -0.67
Japanese regular : -1.33
Neutral_Axis regular : 0.00
British regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 unit repaired.
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Southern Italy to Egypt
1 armour, 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 0/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 3 : 2/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Egypt to Alexandria
1 armour moved from Greece to Romania
1 artillery moved from Greece to Bulgaria
1 aaGun moved from Southern France to Normandy Bordeaux
2 aaGuns moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
French regular : -1.00
Italians regular : -1.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 unit repaired.
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Southern Italy to Egypt
1 armour, 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 0/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 3 : 2/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Egypt to Alexandria
1 armour moved from Greece to Romania
1 artillery moved from Greece to Bulgaria
1 aaGun moved from Southern France to Normandy Bordeaux
2 aaGuns moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -1.00
Italians regular : -1.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 78 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
2 bombers moved from Western Germany to United Kingdom
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
3 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy
1 infantry moved from Karelia to Novgorod
2 infantry moved from Vyborg to Novgorod
3 infantry moved from Finland to Karelia
2 artilleries and 6 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
6 artilleries and 2 infantry moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Belarus
2 aaGuns moved from Baltic States to Eastern Poland
2 artilleries moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
2 infantry moved from Baltic States to Novgorod
8 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Yugoslavia to Romania
9 infantry moved from Baltic States to Eastern Poland
Place Units - Germans
2 submarines placed in 112 Sea Zone
4 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 aaGuns and 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 aaGuns and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
British AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Archangel to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 artilleries and 3 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Ukraine to Russia
2 aaGuns, 4 artilleries and 8 infantry moved from Ukraine to Bryansk
1 aaGun and 5 infantry moved from Archangel to Smolensk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Amur to Korea
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from 92 Sea Zone to Trans-Jordan
Place Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 factory_minors, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Siam to Java
2 fighters moved from 37 Sea Zone to Java
2 bombers, 3 fighters and 3 tactical_bombers moved from Siam to India
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 artillery moved from Yunnan to Hunan
2 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Hunan
2 artilleries and 1 infantry moved from Hopei to Kweichow
1 fighter moved from 38 Sea Zone to India
1 fighter moved from 38 Sea Zone to Kwangsi
1 tactical_bomber moved from Siam to Hunan
1 tactical_bomber moved from Siam to Kweichow
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from Hopei to Kweichow
2 infantry moved from Hopei to Kweichow
1 tactical_bomber moved from Siam to Java
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Kwangtung
Battle in Celebes
Battle in 6 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific, taking Celebes from Dutch with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Guam
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun and 1 infantry
ANZAC roll AA dice in Java : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 3.00 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in India
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 aaGun and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in India, round 2 : 9/11 hits, 6.00 expected hits
UK_Pacific roll dice for 1 aaGun and 4 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in India
Japanese captures 16PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 4 infantry
Battle in Kweichow
Japanese attack with 3 artilleries, 4 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 4 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/8 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
2 destroyers moved from 38 Sea Zone to 42 Sea Zone
1 carrier and 1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Hunan to Anhwe
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from India to Yunnan
2 fighters and 2 tactical_bombers moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 bombers moved from India to Yunnan
2 infantry moved from Shan State to Burma
1 armour moved from French Indo China to Yunnan
1 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 artillery, 1 fighter and 2 infantry placed in Japan
1 factory_minor placed in Malaya
1 factory_minor placed in Shantung
Turn Complete - Japanese
Japanese collect 61 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 2.83
British AA : -0.50
ANZAC AA : -0.50
UK_Pacific regular : -0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 factory_minor and 5 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from 54 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Marianas
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Marianas from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 21 Sea Zone to 22 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Wake Island to Korea
1 infantry moved from Korea to Manchuria
3 fighters moved from Wake Island to Korea
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 marine moved from Brazil to 86 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
3 infantry moved from Brazil to British Guiana
1 fighter moved from 54 Sea Zone to 22 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Korea
1 destroyer placed in 101 Sea Zone
4 fighters placed in Western United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Persia to India
1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
2 cruisers moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from West India to India
1 tactical_bomber moved from Persia to Egypt
1 fighter moved from 80 Sea Zone to Egypt
Combat - British
Battle in 39 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in India
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in India, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in India, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in India, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/13 hits, 4.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 aaGun moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 tactical_bomber moved from India to West India
1 fighter moved from 39 Sea Zone to West India
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 carrier and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
3 destroyers moved from 92 Sea Zone to 98 Sea Zone
2 transports moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 carrier and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 battleship moved from 54 Sea Zone to 22 Sea Zone
Place Units - British
1 airfield placed in Trans-Jordan
3 infantry placed in Persia
1 destroyer and 1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : -0.67
Japanese regular : 0.00
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 bomber moved from Tobruk to Southern Italy
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Bulgaria to Romania
1 armour moved from Romania to Belarus
1 armour moved from Normandy Bordeaux to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
5 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 cruiser moved from 54 Sea Zone to 22 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 11 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Belarus to Smolensk
4 mech_infantrys moved from Eastern Poland to Smolensk
3 armour moved from Baltic States to Smolensk
1 armour moved from Eastern Poland to Smolensk
2 bombers moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 3 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Western Ukraine, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 4 armour, 2 infantry and 4 mech_infantrys
Russians defend with 1 aaGun and 5 infantry
Germans roll dice for 4 armour, 2 infantry and 4 mech_infantrys in Smolensk, round 2 : 3/10 hits, 3.00 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Smolensk, round 2 : 2/5 hits, 1.67 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
4 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Belarus
Russians win with 1 aaGun and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
3 bombers moved from Western Ukraine to Eastern Poland
2 infantry moved from Romania to Bessarabia
18 infantry moved from Eastern Poland to Belarus
8 artilleries moved from Eastern Poland to Belarus
7 mech_infantrys moved from Eastern Poland to Belarus
5 armour moved from Eastern Poland to Belarus
4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Poland to Belarus
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to France
4 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 artillery moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
3 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
Place Units - Germans
3 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 47 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 11 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Belarus to Smolensk
4 mech_infantrys moved from Eastern Poland to Smolensk
3 armour moved from Baltic States to Smolensk
1 armour moved from Eastern Poland to Smolensk
2 bombers moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 3 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Western Ukraine, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 4 armour, 2 infantry and 4 mech_infantrys
Russians defend with 1 aaGun and 5 infantry
Germans roll dice for 4 armour, 2 infantry and 4 mech_infantrys in Smolensk, round 2 : 3/10 hits, 3.00 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Smolensk, round 2 : 2/5 hits, 1.67 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
4 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Belarus
Russians win with 1 aaGun and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
3 bombers moved from Western Ukraine to Eastern Poland
2 infantry moved from Romania to Bessarabia
18 infantry moved from Eastern Poland to Belarus
8 artilleries moved from Eastern Poland to Belarus
7 mech_infantrys moved from Eastern Poland to Belarus
5 armour moved from Eastern Poland to Belarus
4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Poland to Belarus
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to France
4 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 artillery moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
3 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
Place Units - Germans
3 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 47 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 4 infantry
EDIT: Adding units owned by Germans to Belarus: 4 infantry
EDIT: Removing units owned by Germans from Belarus: 4 mech_infantrys
EDIT: Adding units owned by Germans to Archangel: 4 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.50
3 hits in Smolensk. I removed 3 INF.
If you want to kill 2 INF and 1 AA, please go ahead and adjust during Russia’s turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from 98 Sea Zone to Ukraine
1 fighter moved from Trans-Jordan to Ukraine
1 fighter moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
8 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Volgograd to Tambov
6 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
8 infantry moved from Korea to Manchuria
Place Units - Russians
2 artilleries, 2 fighters and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Burma to India
2 bombers moved from Yunnan to India
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 2 bombers and 2 infantry
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 bombers and 2 infantry in India, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 bombers moved from India to Anhwe
1 fighter and 3 tactical_bombers moved from Anhwe to Shantung
2 infantry moved from Jehol to Shantung
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
3 artilleries moved from Kweichow to Anhwe
1 artillery moved from Hunan to Kweichow
1 artillery moved from Kwangsi to Yunnan
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Anhwe
2 fighters moved from Yunnan to Anhwe
1 fighter moved from Anhwe to Shantung
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Anhwe to Shantung
1 tactical_bomber moved from Yunnan to Shantung
1 fighter moved from Yunnan to Shantung
1 fighter and 1 tactical_bomber moved from Shensi to Hunan
1 infantry moved from Jehol to Shantung
1 aaGun moved from Anhwe to Shantung
1 fighter moved from Japan to Philippines
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 battleships, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 infantry placed in Shantung
1 infantry and 2 mech_infantrys placed in Malaya
4 fighters and 2 tactical_bombers placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,2,4,3,3,5,3,3,3
Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 3.17
UK_Pacific regular : -0.33
ANZAC regular : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
2 carriers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 bomber moved from Korea to Japan
3 fighters moved from Korea to Japan
2 fighters moved from 6 Sea Zone to Japan
2 fighters moved from 22 Sea Zone to Japan
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 22 Sea Zone from Japanese
5 fighters moved from Western United States to 6 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@ghostglider scramble or intercept ?