Bad luck with the Germans !
just post once per turn
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Thai
5 Infantrys moved from Phuket to Thailand
4 Infantrys moved from Malaya to Thailand
1 Artillery and 1 Elite moved from Lambok to sz59
1 Artillery and 1 Elite moved from sz59 to Celebs
1 Transport moved from sz59 to sz60
1 EarlyFighter moved from N.S to Malaya
1 Infantry moved from N.S to sz60
1 Infantry moved from sz60 to Malaya
Purchase Units - Thai
Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Celebs
Thai attack with 1 Artillery and 1 Elite
Dutch defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Elite in Celebs, round 2 : 1/2 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Celebs, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch and 1 Artillery owned by the Thai lost in Celebs
Thai win, taking Celebs from Dutch with 1 Elite remaining. Battle score for attacker is -2
Casualties for Thai: 1 Artillery
Casualties for Dutch: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
1 Elite and 5 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : 0.00
Dutch regular : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - British
2 Artillerys and 2 Infantrys moved from Calcutta to sz63
2 Artillerys, 2 Destroyers, 2 Infantrys and 2 Transports moved from sz63 to sz64
2 Transports moved from sz64 to sz63
2 Artillerys and 2 Infantrys moved from C.India to sz63
2 Artillerys, 2 Infantrys and 2 Transports moved from sz63 to sz64
4 Artillerys, 2 EarlyFighters and 4 Infantrys moved from sz64 to Thailand
3 Artillerys, 1 Marine, 2 Mech.Infs and 4 Tanks moved from Burma to Thailand
6 Infantrys moved from Bengal to W.Chunking
2 Tankettes moved from Nepal to W.Chunking
Purchase Units - British
British buy 4 Artillerys, 1 Destroyer, 4 Infantrys, 1 Mech.Inf, 4 Tankettes and 1 Transport; Remaining resources: 1 PUs;
Combat - British
Battle in W.Chunking
British attack with 6 Infantrys and 2 Tankettes
Hisaichi defend with 1 Infantry
British roll dice for 6 Infantrys and 2 Tankettes in W.Chunking, round 2 : 2/8 hits, 1.67 expected hits
Yamamoto roll dice for 1 Infantry in W.Chunking, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in W.Chunking
British win, taking W.Chunking from Yamamoto with 5 Infantrys and 2 Tankettes remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Thailand
British attack with 7 Artillerys, 2 EarlyFighters, 4 Infantrys, 1 Marine, 2 Mech.Infs and 4 Tanks
Thai defend with 11 Infantrys
British roll dice for 7 Artillerys, 2 EarlyFighters, 4 Infantrys, 1 Marine, 2 Mech.Infs and 4 Tanks in Thailand, round 2 : 5/20 hits, 7.50 expected hits
Thai roll dice for 11 Infantrys in Thailand, round 2 : 2/11 hits, 3.67 expected hits
5 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Thailand
British roll dice for 7 Artillerys, 2 EarlyFighters, 2 Infantrys, 1 Marine, 2 Mech.Infs and 4 Tanks in Thailand, round 3 : 9/18 hits, 6.83 expected hits
Thai roll dice for 6 Infantrys in Thailand, round 3 : 1/6 hits, 2.00 expected hits
6 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Thailand
British win, taking Thailand from Thai with 7 Artillerys, 2 EarlyFighters, 1 Infantry, 1 Marine, 2 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 16
Casualties for British: 3 Infantrys
Casualties for Thai: 11 Infantrys
Non Combat Move - British
2 EarlyFighters moved from Thailand to sz64
1 Tank moved from Nepal to Bengal
1 Artillery and 1 Infantry moved from Nepal to Bengal
2 Tankettes moved from Dheli to Nepal
1 Mech.Inf moved from Dheli to Bengal
Place Units - British
2 Tankettes placed in Bengal
1 Mech.Inf and 2 Tankettes placed in Dheli
4 Artillerys and 4 Infantrys placed in Calcutta
1 Destroyer and 1 Transport placed in sz49
Turn Complete - British
British collect 59 PUs; end with 60 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Thai regular : -2.67
British regular : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Anzac
1 Infantry moved from Derby to sz50
1 Infantry and 1 Transport moved from sz50 to sz57
1 Infantry and 1 Transport moved from sz57 to sz56
1 Infantry moved from sz56 to Sumatra
Anzac take Sumatra from Yamamoto
1 Marine moved from W.Australia to sz50
1 Marine and 1 Transport moved from sz50 to sz56
1 Marine moved from sz56 to Java
Anzac take Java from Yamamoto
1 Artillery and 2 Infantrys moved from Darwin to Derby
2 Infantrys moved from Melbourne to S.W.Australia
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Infantry and 2 Marines; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
1 Destroyer placed in sz50
1 Artillery and 1 Marine placed in W.Australia
1 Artillery, 1 Elite and 1 Marine placed in Darwin
1 Infantry placed in Melbourne
Turn Complete - Anzac
Anzac collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Americans
1 Bomber moved from Manila to sz7
1 L.Fighter moved from sz20 to sz7
2 Destroyers moved from sz4 to sz7
4 Artillerys, 8 Elites, 12 Infantrys and 2 Tanks moved from Magadan to Yakutsk
1 B.Carrier, 2 B.Transports, 1 Battleship, 3 Destroyers and 2 EarlyFighters moved from sz20 to sz19
2 Destroyers moved from sz25 to sz20
Purchase Units - Americans
Americans buy 1 Bunker, 5 Destroyers, 1 Fighter, 4 Infantrys, 4 Marines, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz7
Americans attack with 1 Bomber, 2 Destroyers and 1 L.Fighter
Hisaichi defend with 1 Destroyer
Americans roll dice for 1 Bomber, 2 Destroyers and 1 L.Fighter in sz7, round 2 : 2/4 hits, 1.83 expected hits
Hisaichi roll dice for 1 Destroyer in sz7, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Hisaichi lost in sz7
Americans win with 1 Bomber, 2 Destroyers and 1 L.Fighter remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Battle in Yakutsk
Americans attack with 4 Artillerys, 8 Elites, 12 Infantrys and 2 Tanks
Hisaichi defend with 8 Infantrys; Masaharu defend with 14 Infantrys; Yamamoto defend with 12 Infantrys
Americans roll dice for 4 Artillerys, 8 Elites, 12 Infantrys and 2 Tanks in Yakutsk, round 2 : 10/26 hits, 9.00 expected hits
Masaharu roll dice for 34 Infantrys in Yakutsk, round 2 : 12/34 hits, 11.33 expected hits
6 Infantrys owned by the Masaharu, 4 Infantrys owned by the Yamamoto and 12 Infantrys owned by the Americans lost in Yakutsk
Americans roll dice for 4 Artillerys, 8 Elites and 2 Tanks in Yakutsk, round 3 : 5/14 hits, 7.00 expected hits
Masaharu roll dice for 24 Infantrys in Yakutsk, round 3 : 12/24 hits, 8.00 expected hits
4 Infantrys owned by the Yamamoto, 8 Elites owned by the Americans, 4 Artillerys owned by the Americans and 1 Infantry owned by the Hisaichi lost in Yakutsk
2 Tanks owned by the Americans retreated to Magadan
Masaharu win with 19 Infantrys remaining. Battle score for attacker is -42
Casualties for Americans: 4 Artillerys, 8 Elites and 12 Infantrys
Casualties for Masaharu: 6 Infantrys
Casualties for Yamamoto: 8 Infantrys
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Americans
8 Infantrys moved from Palana to Magadan
2 B.Transports moved from sz4 to sz5
7 Infantrys and 1 Marine moved from N.Canada to sz5
2 B.Transports, 7 Infantrys and 1 Marine moved from sz5 to sz4
7 Infantrys and 1 Marine moved from sz4 to Palana
7 Elites and 1 Marine moved from Seattle to sz6
2 B.Transports, 7 Elites and 1 Marine moved from sz6 to sz5
7 Elites and 1 Marine moved from sz5 to Alaska
3 Infantrys and 2 Tankettes moved from Anchorage to Alaska
1 Infantry moved from Portland to Seattle
1 Tank moved from San Francisco to Portland
2 B.Transports moved from sz14 to sz23
8 Marines moved from San Francisco to sz23
2 B.Transports and 8 Marines moved from sz23 to sz14
8 Marines moved from sz14 to Seattle
1 Bomber moved from sz7 to Palana
1 L.Fighter moved from sz7 to Palana
Place Units - Americans
2 Destroyers placed in sz4
1 Bunker placed in Manila
1 Fighter placed in sz19
2 Transports placed in sz5
2 Destroyers placed in sz25
1 Destroyer and 1 Submarine placed in sz25
4 Infantrys and 4 Marines placed in San Francisco
Turn Complete - Americans
Americans collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Masaharu regular : 4.67
Hisaichi regular : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Masaharu
7 Artillerys, 2 Elites, 25 Infantrys, 1 Marine and 5 Tanks moved from Quingdao to Ulaan Ude
1 Bomber moved from Belogorsk to sz7
1 EarlyFighter moved from Akina to sz7
Purchase Units - Masaharu
Masaharu buy 15 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Ulaan Ude
Masaharu attack with 7 Artillerys, 2 Elites, 25 Infantrys, 1 Marine and 5 Tanks
Russians defend with 2 Bunkers
Masaharu roll dice for 7 Artillerys, 2 Elites, 25 Infantrys, 1 Marine and 5 Tanks in Ulaan Ude, round 2 : 13/40 hits, 11.50 expected hits
Russians roll dice for 2 Bunkers in Ulaan Ude, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Masaharu and 2 Bunkers owned by the Russians lost in Ulaan Ude
Masaharu win, taking Ulaan Ude from Russians with 7 Artillerys, 2 Elites, 24 Infantrys, 1 Marine and 5 Tanks remaining. Battle score for attacker is 10
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 2 Bunkers
Battle in sz7
Masaharu attack with 1 Bomber and 1 EarlyFighter
Americans defend with 2 Destroyers
Masaharu roll dice for 1 Bomber and 1 EarlyFighter in sz7, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 2 Destroyers in sz7, round 2 : 2/2 hits, 1.00 expected hits
2 Destroyers owned by the Americans, 1 EarlyFighter owned by the Masaharu and 1 Bomber owned by the Masaharu lost in sz7
Americans win with no units remaining. Battle score for attacker is -6
Casualties for Masaharu: 1 Bomber and 1 EarlyFighter
Casualties for Americans: 2 Destroyers
Non Combat Move - Masaharu
4 Transports moved from sz1 to sz15
8 Infantrys moved from Akina to sz15
8 Infantrys and 4 Transports moved from sz15 to sz1
1 Marine moved from N.Japan to sz1
1 Elite and 6 Infantrys moved from Belogorsk to Quingdao
2 Infantrys and 1 Marine moved from Amursk to Belogorsk
4 Infantrys moved from Manchuria to Belogorsk
8 Infantrys and 1 Marine moved from sz1 to Yakutsk
Place Units - Masaharu
3 Infantrys placed in Amursk
4 Infantrys placed in Manchuria
8 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Masaharu regular : 2.50
Russians regular : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Russians
4 Artillerys, 3 EarlyFighters, 22 Infantrys, 2 Marines, 5 Mech.Infs and 4 Tanks moved from Tulun to Ulaan Ude
Purchase Units - Russians
Russians buy 1 Bunker, 1 Elite and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ulaan Ude
Russians attack with 4 Artillerys, 3 EarlyFighters, 22 Infantrys, 2 Marines, 5 Mech.Infs and 4 Tanks
Masaharu defend with 7 Artillerys, 2 Elites, 24 Infantrys, 1 Marine and 5 Tanks
Russians roll dice for 4 Artillerys, 3 EarlyFighters, 22 Infantrys, 2 Marines, 5 Mech.Infs and 4 Tanks in Ulaan Ude, round 2 : 8/40 hits, 11.83 expected hits
Masaharu roll dice for 7 Artillerys, 2 Elites, 24 Infantrys, 1 Marine and 5 Tanks in Ulaan Ude, round 2 : 18/39 hits, 13.83 expected hits
18 Infantrys owned by the Russians and 8 Infantrys owned by the Masaharu lost in Ulaan Ude
3 EarlyFighters owned by the Russians retreated
4 Infantrys owned by the Russians, 4 Artillerys owned by the Russians, 5 Mech.Infs owned by the Russians, 2 Marines owned by the Russians and 4 Tanks owned by the Russians retreated to Tulun
Masaharu win with 7 Artillerys, 2 Elites, 16 Infantrys, 1 Marine and 5 Tanks remaining. Battle score for attacker is -20
Casualties for Russians: 18 Infantrys
Casualties for Masaharu: 8 Infantrys
Non Combat Move - Russians
3 EarlyFighters moved from Ulaan Ude to Tulun
1 Infantry moved from Kaask to Kyzal
1 Infantry moved from Kaask to Bratsk
4 Infantrys moved from Kaask to Tulun
3 Infantrys moved from Kyzyl to Kaask
4 Infantrys moved from Achinsk to Kyzyl
Place Units - Russians
1 Bunker placed in Tulun
1 Elite and 5 Infantrys placed in Kaask
4 Infantrys placed in Achinsk
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Masaharu regular : 4.17
Russians regular : -3.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Destroyer moved from sz78 to sz18
5 Destroyers moved from sz70 to sz18
2 Destroyers moved from sz78 to sz18
1 Carrier moved from sz70 to sz18
1 Tank moved from S to sz70
1 Marine moved from Davao to sz70
1 Infantry moved from Samar to sz70
2 Infantrys moved from S to sz70
1 Infantry moved from Punay to sz70
1 Infantry moved from Mindanao to sz70
3 Infantrys moved from Davao to sz70
1 B.Transport moved from sz1 to sz15
4 Infantrys moved from Japan to sz15
1 B.Transport and 4 Infantrys moved from sz15 to sz1
4 Infantrys moved from sz1 to Yakutsk
1 Infantry moved from Ustkut to Ulaan Ude
3 Artillerys, 3 Infantrys and 2 Tanks moved from Soem to sz59
3 Artillerys, 3 B.Transports, 3 Infantrys and 2 Tanks moved from sz59 to sz73
1 Infantry moved from Punay to sz70
4 Infantrys moved from Punay to sz70
4 B.Transports, 13 Infantrys, 1 Marine and 1 Tank moved from sz70 to sz73
3 Artillerys, 16 Infantrys, 1 Marine and 3 Tanks moved from sz73 to Thailand
12 Infantrys moved from Malaya to Thailand
1 B.Transport moved from sz60 to sz74
1 Battleship moved from sz60 to sz73
1 Marine moved from E.Shansi to N.Shangsi
2 Infantrys moved from Shangsi to Sian
4 Infantrys moved from S.Japan to sz74
4 Infantrys moved from sz74 to Hopeh
4 Infantrys moved from Tokyo to S.Japan
Purchase Units - Yamamoto
Yamamoto buy 5 Destroyers, 14 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Thailand
Yamamoto attack with 3 Artillerys, 28 Infantrys, 1 Marine and 3 Tanks
British defend with 7 Artillerys, 1 Infantry, 1 Marine, 2 Mech.Infs and 4 Tanks
Yamamoto roll dice for 1 Battleship in Thailand, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 3 Artillerys, 28 Infantrys, 1 Marine and 3 Tanks in Thailand, round 2 : 3/35 hits, 8.00 expected hits
British roll dice for 7 Artillerys, 1 Infantry, 1 Marine, 2 Mech.Infs and 4 Tanks in Thailand, round 2 : 7/15 hits, 5.67 expected hits
7 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British, 1 Infantry owned by the British and 1 Marine owned by the British lost in Thailand
Yamamoto roll dice for 3 Artillerys, 21 Infantrys, 1 Marine and 3 Tanks in Thailand, round 3 : 6/28 hits, 6.83 expected hits
British roll dice for 5 Artillerys, 2 Mech.Infs and 4 Tanks in Thailand, round 3 : 3/11 hits, 4.33 expected hits
3 Infantrys owned by the Yamamoto, 5 Artillerys owned by the British and 1 Mech.Inf owned by the British lost in Thailand
Yamamoto roll dice for 3 Artillerys, 18 Infantrys, 1 Marine and 3 Tanks in Thailand, round 4 : 8/25 hits, 6.33 expected hits
British roll dice for 1 Mech.Inf and 4 Tanks in Thailand, round 4 : 3/5 hits, 2.33 expected hits
4 Tanks owned by the British, 3 Infantrys owned by the Yamamoto and 1 Mech.Inf owned by the British lost in Thailand
Yamamoto win, taking Thailand from British with 3 Artillerys, 15 Infantrys, 1 Marine and 3 Tanks remaining. Battle score for attacker is 37
Casualties for Yamamoto: 13 Infantrys
Casualties for British: 7 Artillerys, 1 Infantry, 1 Marine, 2 Mech.Infs and 4 Tanks
Non Combat Move - Yamamoto
Place Units - Yamamoto
5 Destroyers placed in sz78
4 Infantrys placed in Davao
Yamamoto undo move 2.
4 Infantrys placed in Davao
5 Infantrys and 1 Marine placed in Malaya
4 Infantrys placed in S.Japan
Yamamoto undo move 4.
4 Infantrys placed in Japan
1 Infantry placed in S.Japan
Turn Complete - Yamamoto
Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.83
British regular : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Chinese
2 EarlyFighters, 3 Infantrys and 1 Tank moved from Szechwan to Sian
2 Mech.Infs moved from Tsingnan to Sian
1 Elite and 5 Infantrys moved from Gansu to Shangsi
Purchase Units - Chinese
Chinese buy 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Sian
Chinese attack with 2 EarlyFighters, 3 Infantrys, 2 Mech.Infs and 1 Tank
Hisaichi defend with 2 Infantrys; Yamamoto defend with 4 Infantrys and 1 Tank
Chinese roll dice for 2 EarlyFighters, 3 Infantrys, 2 Mech.Infs and 1 Tank in Sian, round 2 : 4/8 hits, 2.67 expected hits
Hisaichi roll dice for 6 Infantrys and 1 Tank in Sian, round 2 : 2/7 hits, 2.50 expected hits
2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Sian
Chinese roll dice for 2 EarlyFighters, 1 Infantry, 2 Mech.Infs and 1 Tank in Sian, round 3 : 3/6 hits, 2.17 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Sian, round 3 : 2/3 hits, 1.17 expected hits
1 Mech.Inf owned by the Chinese, 2 Infantrys owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Sian
Chinese win, taking Sian from Hisaichi with 2 EarlyFighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 3 Infantrys and 1 Mech.Inf
Casualties for Hisaichi: 2 Infantrys
Casualties for Yamamoto: 4 Infantrys and 1 Tank
Battle in Shangsi
Chinese attack with 1 Elite and 5 Infantrys
Hisaichi defend with 1 Infantry, 1 Tank and 1 Tankette
Chinese roll dice for 1 Elite and 5 Infantrys in Shangsi, round 2 : 2/6 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Shangsi, round 2 : 0/3 hits, 1.00 expected hits
1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Shangsi
Chinese roll dice for 1 Elite and 5 Infantrys in Shangsi, round 3 : 2/6 hits, 1.33 expected hits
Hisaichi roll dice for 1 Tank in Shangsi, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 Elite and 5 Infantrys remaining. Battle score for attacker is 11
Casualties for Hisaichi: 1 Infantry, 1 Tank and 1 Tankette
Non Combat Move - Chinese
1 Infantry moved from Tsingnan to Gansu
1 Infantry moved from Tsingnan to Sikang
5 Infantrys moved from Tsingnan to Gansu
2 EarlyFighters moved from Sian to Gansu
1 AAGun moved from Szechwan to Gansu
6 Infantrys moved from Xining to Tsingnan
2 Infantrys moved from Gobi to Tsingnan
2 Infantrys moved from Quyan to Gobi
2 Mech.Infs moved from Urumal to Tsingnan
2 Infantrys moved from Urumal to Quyan
Place Units - Chinese
6 Infantrys placed in Xining
3 Infantrys and 1 Mech.Inf placed in Urumal
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : 3.50
Hisaichi regular : -1.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Hisaichi
4 Infantrys moved from E.Shansi to Shangsi
5 Tankettes moved from Kwangsi to Sian
1 Tankette moved from W.Sian to Szechwan
Hisaichi take Szechwan from Chinese
1 Tankette moved from Szechwan to Sikang
1 Tankette moved from Chunking to Burma
Hisaichi take Burma from British
1 Tankette moved from Kwangsi to N.Chunking
1 Tankette moved from Kwangsi to Chunking
1 EarlyFighter moved from Iwo Jima to sz18
1 Fighter moved from Iwo Jima to sz18
2 Bombers moved from Iwo Jima to Phuket
1 Elite, 5 Infantrys, 1 Marine and 2 Tanks moved from Malaya to Thailand
1 Artillery and 1 Infantry moved from S.Borneo to sz60
1 Artillery and 1 Infantry moved from sz60 to Java
1 Artillery and 1 Infantry moved from S.Borneo to sz60
1 Infantry moved from N.S to Sumatra
1 Artillery and 1 Infantry moved from sz60 to Sumatra
6 Tankettes moved from Hongkong to Kwangsi
2 Infantrys, 1 Tank and 3 Tankettes moved from N.Shangsi to Shangsi
2 Tankettes moved from Peking to Shangsi
1 Tank moved from Peking to Shangsi
3 Infantrys moved from Hopeh to E.Shansi
2 Infantrys moved from Tientsin to Peking
4 Infantrys moved from Seoul to sz79
1 B.Transport, 1 Destroyer and 4 Infantrys moved from sz79 to sz1
4 Infantrys moved from sz1 to Yakutsk
5 Infantrys moved from Jinan to Ulaan Ude
4 Infantrys moved from Manchuria to Hsingan
4 Infantrys moved from Korea to Tientsin
2 Infantrys moved from Seoul to Korea
1 Tank moved from Seoul to Tientsin
Purchase Units - Hisaichi
Hisaichi buy 2 Destroyers, 1 Elite, 10 Infantrys and 8 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Sikang
Hisaichi attack with 1 Tankette
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Tankette in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tankette in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi lost in Sikang
Chinese win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Tankette
Battle in Shangsi
Hisaichi attack with 6 Infantrys, 2 Tanks and 5 Tankettes
Chinese defend with 1 Elite and 5 Infantrys
Hisaichi roll dice for 6 Infantrys, 2 Tanks and 5 Tankettes in Shangsi, round 2 : 3/13 hits, 3.67 expected hits
Chinese roll dice for 1 Elite and 5 Infantrys in Shangsi, round 2 : 5/6 hits, 2.00 expected hits
5 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shangsi
Hisaichi roll dice for 1 Infantry, 2 Tanks and 5 Tankettes in Shangsi, round 3 : 3/8 hits, 2.83 expected hits
Chinese roll dice for 1 Elite and 2 Infantrys in Shangsi, round 3 : 0/3 hits, 1.00 expected hits
1 Elite owned by the Chinese and 2 Infantrys owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Infantry, 2 Tanks and 5 Tankettes remaining. Battle score for attacker is 4
Casualties for Hisaichi: 5 Infantrys
Casualties for Chinese: 1 Elite and 5 Infantrys
Battle in Sumatra
Hisaichi attack with 1 Artillery and 2 Infantrys
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Sumatra, round 2 : 1/3 hits, 0.83 expected hits
Anzac roll dice for 1 Infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Sumatra
Hisaichi win, taking Sumatra from Anzac with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 1 Infantry
Battle in Sian
Hisaichi attack with 5 Tankettes
Chinese defend with 1 Mech.Inf and 1 Tank
Hisaichi roll dice for 5 Tankettes in Sian, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 Mech.Inf and 1 Tank in Sian, round 2 : 1/2 hits, 0.83 expected hits
1 Mech.Inf owned by the Chinese and 1 Tankette owned by the Hisaichi lost in Sian
Hisaichi roll dice for 4 Tankettes in Sian, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 Tank in Sian, round 3 : 1/1 hits, 0.50 expected hits
1 Tankette owned by the Hisaichi lost in Sian
Hisaichi roll dice for 3 Tankettes in Sian, round 4 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Sian, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 3 Tankettes in Sian, round 5 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Sian, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 3 Tankettes remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Tankettes
Casualties for Chinese: 1 Mech.Inf and 1 Tank
Battle in Java
Hisaichi attack with 1 Artillery and 1 Infantry
Anzac defend with 1 Marine
Hisaichi roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Marine in Java, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Java
Hisaichi roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 1 Marine in Java, round 3 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Java
Anzac win with no units remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Anzac: 1 Marine
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Destroyer placed in sz60
1 Destroyer placed in sz79
3 Tankettes placed in Peking
1 Infantry and 5 Tankettes placed in Hongkong
7 Infantrys placed in Seoul
1 Elite and 2 Infantrys placed in S.Borneo
Turn Complete - Hisaichi
Hisaichi collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Anzac regular : 2.00
Hisaichi regular : -3.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Thai
1 Elite moved from Celebs to sz59
1 Elite moved from sz59 to Bali
Thai take Bali from Dutch
1 Transport moved from sz59 to sz60
1 Infantry moved from Malaya to sz60
1 Infantry moved from sz60 to Java
Thai take Java from Anzac
1 Elite and 3 Infantrys moved from Phuket to Malaya
2 Infantrys moved from Phuket to Thailand
Purchase Units - Thai
Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
2 Artillerys and 4 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - British
2 Infantrys moved from Moresby to sz49
1 Destroyer, 2 Infantrys and 1 Transport moved from sz49 to sz50
2 Infantrys moved from sz50 to Soem
British take Soem from Yamamoto
4 Transports moved from sz64 to sz63
4 Artillerys moved from Calcutta to sz63
4 Infantrys moved from Calcutta to sz63
4 Artillerys, 4 Infantrys and 4 Transports moved from sz63 to sz61
4 Artillerys and 4 Infantrys moved from sz61 to N.S
2 EarlyFighters moved from sz64 to N.S
1 Infantry and 1 Tankette moved from W.Chunking to N.Chunking
1 Infantry and 1 Tankette moved from W.Chunking to Chunking
1 Infantry moved from W.Chunking to Burma
1 Tankette moved from Bengal to Burma
Purchase Units - British
British buy 4 Artillerys, 1 Bunker, 1 Destroyer, 5 Infantrys, 1 Mech.Inf, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;
Combat - British
Battle in N.S
British attack with 4 Artillerys, 2 EarlyFighters and 4 Infantrys
Hisaichi defend with 2 Artillerys, 4 Infantrys, 2 Marines and 1 Mech.Inf
British roll dice for 4 Artillerys, 2 EarlyFighters and 4 Infantrys in N.S, round 2 : 3/10 hits, 3.33 expected hits
Hisaichi roll dice for 2 Artillerys, 4 Infantrys, 2 Marines and 1 Mech.Inf in N.S, round 2 : 1/9 hits, 3.00 expected hits
1 Infantry owned by the British and 3 Infantrys owned by the Hisaichi lost in N.S
British roll dice for 4 Artillerys, 2 EarlyFighters and 3 Infantrys in N.S, round 3 : 2/9 hits, 3.00 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Infantry, 2 Marines and 1 Mech.Inf in N.S, round 3 : 1/6 hits, 2.00 expected hits
1 Infantry owned by the British, 1 Infantry owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in N.S
British roll dice for 4 Artillerys, 2 EarlyFighters and 2 Infantrys in N.S, round 4 : 4/8 hits, 2.67 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Marine and 1 Mech.Inf in N.S, round 4 : 1/4 hits, 1.33 expected hits
1 Mech.Inf owned by the Hisaichi, 1 Infantry owned by the British, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in N.S
British win, taking N.S from Hisaichi with 4 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 21
Casualties for British: 3 Infantrys
Casualties for Hisaichi: 2 Artillerys, 4 Infantrys, 2 Marines and 1 Mech.Inf
Battle in Chunking
British attack with 1 Infantry and 1 Tankette
Hisaichi defend with 1 Tankette
British roll dice for 1 Infantry and 1 Tankette in Chunking, round 2 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tankette in Chunking, round 2 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the Hisaichi lost in Chunking
British win, taking Chunking from Hisaichi with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Tankette
Battle in Burma
British attack with 1 Infantry and 1 Tankette
Hisaichi defend with 1 Tankette
British roll dice for 1 Infantry and 1 Tankette in Burma, round 2 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tankette in Burma, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Infantry and 1 Tankette in Burma, round 3 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tankette in Burma, round 3 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Tankette
Battle in N.Chunking
British attack with 1 Infantry and 1 Tankette
Hisaichi defend with 1 Tankette
British roll dice for 1 Infantry and 1 Tankette in N.Chunking, round 2 : 1/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Tankette in N.Chunking, round 2 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the Hisaichi lost in N.Chunking
British win, taking N.Chunking from Yamamoto with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Tankette
Non Combat Move - British
2 Tankettes moved from Nepal to Bengal
2 Infantrys moved from W.Chunking to Bengal
2 Tankettes moved from Dheli to Nepal
1 Mech.Inf moved from Dheli to Bengal
1 Carrier and 6 Destroyers moved from sz64 to sz61
2 EarlyFighters moved from N.S to sz61
Place Units - British
1 Destroyer placed in sz49
4 Artillerys and 4 Infantrys placed in Calcutta
1 Bunker and 2 Tanks placed in Bengal
1 Mech.Inf and 2 Tankettes placed in Dheli
1 Infantry placed in Moresby
Turn Complete - British
British collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
British regular : 1.00
Hisaichi regular : -3.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Anzac
1 Artillery moved from Derby to sz50
1 Artillery moved from W.Australia to sz50
2 Infantrys moved from Derby to sz50
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz56
1 Artillery and 1 Infantry moved from sz56 to Sumatra
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz56
1 Artillery and 1 Infantry moved from sz56 to Java
1 Destroyer moved from sz50 to sz59
2 EarlyFighters moved from sz50 to sz59
2 Transports moved from sz56 to sz50
1 Artillery moved from W.Australia to sz50
1 Elite moved from W.Australia to sz50
1 Marine moved from W.Australia to sz50
1 Artillery, 1 Elite and 1 Marine moved from sz50 to Soem
1 Artillery moved from Darwin to Derby
1 Marine moved from Darwin to Derby
1 Elite moved from Darwin to Derby
2 Infantrys moved from S.W.Australia to W.Australia
1 Infantry moved from Melbourne to S.W.Australia
Purchase Units - Anzac
Anzac buy 4 Artillerys, 1 EarlyFighter, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery and 1 Infantry
Thai defend with 1 Infantry
Anzac roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Java
Anzac roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Java
Anzac win, taking Java from Thai with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Sumatra
Anzac attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Artillery and 1 Infantry
Anzac roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Sumatra
Anzac roll dice for 1 Artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Sumatra, round 3 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Sumatra
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Anzac: 1 Artillery and 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in sz59
Anzac attack with 1 Destroyer and 2 EarlyFighters
Thai defend with 1 Destroyer and 1 T.Boat
Anzac roll dice for 1 Destroyer and 2 EarlyFighters in sz59, round 2 : 0/3 hits, 1.00 expected hits
Thai roll dice for 1 Destroyer and 1 T.Boat in sz59, round 2 : 1/2 hits, 0.67 expected hits
1 EarlyFighter owned by the Anzac lost in sz59
Anzac roll dice for 1 Destroyer and 1 EarlyFighter in sz59, round 3 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Destroyer and 1 T.Boat in sz59, round 3 : 1/2 hits, 0.67 expected hits
1 EarlyFighter owned by the Anzac and 1 T.Boat owned by the Thai lost in sz59
Anzac roll dice for 1 Destroyer in sz59, round 4 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer in sz59, round 4 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Anzac lost in sz59
Thai win with 1 Destroyer remaining. Battle score for attacker is -19
Casualties for Anzac: 1 Destroyer and 2 EarlyFighters
Casualties for Thai: 1 T.Boat
Non Combat Move - Anzac
Place Units - Anzac
1 EarlyFighter and 1 Transport placed in sz50
1 Artillery placed in W.Australia
3 Artillerys placed in Darwin
1 Infantry placed in Melbourne
Turn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Anzac regular : -1.00
Thai regular : 1.50
Hisaichi regular : 1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Americans
1 L.Fighter moved from Palana to sz1
1 Bomber moved from Palana to sz1
7 Infantrys and 1 Marine moved from Palana to Magadan
1 Marine moved from Alaska to sz4
7 Elites moved from Alaska to sz4
7 Elites and 1 Marine moved from sz4 to Palana
2 B.Transports moved from sz5 to sz6
2 Infantrys and 2 Tankettes moved from Alaska to sz5
2 Infantrys, 2 Tankettes and 2 Transports moved from sz5 to sz4
2 Infantrys and 2 Tankettes moved from sz4 to Palana
8 Marines moved from Seattle to sz6
2 B.Transports and 8 Marines moved from sz6 to sz5
8 Marines moved from sz5 to Alaska
1 Infantry moved from Seattle to British Columbia
1 Tank moved from Portland to British Columbia
2 B.Transports moved from sz14 to sz23
4 Infantrys and 4 Marines moved from San Francisco to sz23
2 B.Transports, 4 Infantrys and 4 Marines moved from sz23 to sz14
4 Infantrys and 4 Marines moved from sz14 to Seattle
3 Destroyers and 1 Submarine moved from sz25 to sz20
2 Destroyers moved from sz20 to sz19
Purchase Units - Americans
Americans buy 1 B29, 6 Destroyers, 8 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz1
Americans attack with 1 Bomber and 1 L.Fighter
Hisaichi defend with 1 B.Transport and 1 Destroyer; Masaharu defend with 1 T.Boat and 4 Transports; Yamamoto defend with 1 B.Transport
Americans roll dice for 1 Bomber and 1 L.Fighter in sz1, round 2 : 2/2 hits, 1.17 expected hits
Masaharu roll dice for 2 B.Transports, 1 Destroyer, 1 T.Boat and 4 Transports in sz1, round 2 : 1/8 hits, 1.67 expected hits
1 L.Fighter owned by the Americans, 1 T.Boat owned by the Masaharu and 1 Transport owned by the Masaharu lost in sz1
1 Bomber owned by the Americans retreated
Masaharu win with 2 B.Transports, 1 Destroyer and 3 Transports remaining. Battle score for attacker is -1
Casualties for Americans: 1 L.Fighter
Casualties for Masaharu: 1 T.Boat and 1 Transport
Non Combat Move - Americans
1 Bomber moved from sz1 to Alaska
Place Units - Americans
1 Destroyer placed in sz19
2 Destroyers placed in sz4
2 Destroyers placed in sz25
1 Destroyer placed in sz25
1 B29 placed in Pearl Harbor
8 Infantrys placed in San Francisco
2 Tankettes placed in Anchorage
Turn Complete - Americans
Americans collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Masaharu regular : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Masaharu
1 Elite and 6 Infantrys moved from Quingdao to Ulaan Ude
6 Infantrys and 1 Marine moved from Belogorsk to Quingdao
3 Infantrys moved from Amursk to Belogorsk
4 Infantrys moved from Manchuria to Belogorsk
3 Transports moved from sz1 to sz15
6 Infantrys moved from Akina to sz15
6 Infantrys and 3 Transports moved from sz15 to sz1
6 Infantrys moved from sz1 to Yakutsk
2 Infantrys moved from Akina to N.Japan
Purchase Units - Masaharu
Masaharu buy 14 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Non Combat Move - Masaharu
Place Units - Masaharu
3 Infantrys placed in Amursk
4 Infantrys placed in Manchuria
7 Infantrys and 1 Marine placed in Akina
Turn Complete - Masaharu
Masaharu collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Russians
1 Infantry moved from Bratsk to Ustkut
3 EarlyFighters moved from Tulun to Ustkut
Purchase Units - Russians
Russians buy 8 Infantrys, 1 Marine and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ustkut
Russians attack with 3 EarlyFighters and 1 Infantry
Yamamoto defend with 1 Infantry
Russians roll dice for 3 EarlyFighters and 1 Infantry in Ustkut, round 2 : 0/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Ustkut, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 EarlyFighters and 1 Infantry in Ustkut, round 3 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Ustkut, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Ustkut
Russians win, taking Ustkut from Yamamoto with 3 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Russians
3 EarlyFighters moved from Ustkut to Tulun
1 Elite and 8 Infantrys moved from Kaask to Tulun
4 Infantrys moved from Kyzyl to Kaask
4 Infantrys moved from Achinsk to Kyzyl
Place Units - Russians
5 Infantrys and 1 Marine placed in Kaask
3 Infantrys and 1 Mech.Inf placed in Achinsk
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Russians regular : -1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Research Technology - Yamamoto
Combat Move - Yamamoto
3 Artillerys, 15 Infantrys, 1 Marine and 3 Tanks moved from Thailand to sz73
1 Artillery, 1 B.Transport, 1 Infantry and 1 Marine moved from sz73 to sz60
1 Artillery, 1 Infantry and 1 Marine moved from sz60 to Java
2 Artillerys, 6 B.Transports, 1 Battleship, 14 Infantrys and 3 Tanks moved from sz73 to sz60
2 Artillerys, 14 Infantrys and 3 Tanks moved from sz60 to N.S
5 Infantrys and 1 Marine moved from Malaya to Thailand
1 Destroyer moved from sz78 to sz79
4 Destroyers moved from sz78 to sz18
4 Infantrys moved from Hopeh to E.Shansi
5 Infantrys moved from S.Japan to sz74
5 Infantrys moved from sz74 to Hopeh
1 B.Transport moved from sz1 to sz15
4 Infantrys moved from Japan to sz15
1 B.Transport and 4 Infantrys moved from sz15 to sz1
4 Infantrys moved from sz1 to Yakutsk
Purchase Units - Yamamoto
Yamamoto buy 3 Destroyers, 1 Elite, 16 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in N.S
Yamamoto attack with 2 Artillerys, 14 Infantrys and 3 Tanks
British defend with 4 Artillerys and 1 Infantry
Yamamoto roll dice for 2 Artillerys, 14 Infantrys and 3 Tanks in N.S, round 2 : 4/19 hits, 4.83 expected hits
British roll dice for 4 Artillerys and 1 Infantry in N.S, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto, 3 Artillerys owned by the British and 1 Infantry owned by the British lost in N.S
Yamamoto roll dice for 2 Artillerys, 13 Infantrys and 3 Tanks in N.S, round 3 : 4/18 hits, 4.67 expected hits
British roll dice for 1 Artillery in N.S, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in N.S
Yamamoto win, taking N.S from British with 2 Artillerys, 13 Infantrys and 3 Tanks remaining. Battle score for attacker is 16
Casualties for Yamamoto: 1 Infantry
Casualties for British: 4 Artillerys and 1 Infantry
Battle in Java
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Marine
Anzac defend with 1 Artillery
Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
Anzac roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac lost in Java
Yamamoto win, taking Java from Anzac with 1 Artillery, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Artillery
Non Combat Move - Yamamoto
Place Units - Yamamoto
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from sz18: 1 Destroyer
EDIT: Adding units owned by Yamamoto to sz17: 1 Destroyer
EDIT: Turning off Edit Mode
4 Infantrys placed in Japan
1 Elite and 5 Infantrys placed in Malaya
3 Destroyers placed in sz78
1 Transport placed in sz70
3 Infantrys placed in Davao
Yamamoto undo move 2.
Yamamoto undo move 4.
1 Elite and 2 Infantrys placed in Davao
6 Infantrys placed in Malaya
4 Infantrys placed in S.Japan
Turn Complete - Yamamoto
Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.17
Anzac regular : -0.33
British regular : -1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Chinese
1 Infantry moved from Sikang to W.Sian
Chinese take W.Sian from Hisaichi
1 Infantry moved from Gansu to Shangsi
1 Infantry moved from Gansu to Szechwan
Chinese take Szechwan from Hisaichi
2 Mech.Infs moved from Tsingnan to Shangsi
2 EarlyFighters and 4 Infantrys moved from Gansu to Shangsi
Purchase Units - Chinese
Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shangsi
Chinese attack with 2 EarlyFighters, 5 Infantrys and 2 Mech.Infs
Hisaichi defend with 1 Infantry, 2 Tanks and 5 Tankettes
Chinese roll dice for 2 EarlyFighters, 5 Infantrys and 2 Mech.Infs in Shangsi, round 2 : 5/9 hits, 2.50 expected hits
Hisaichi roll dice for 1 Infantry, 2 Tanks and 5 Tankettes in Shangsi, round 2 : 2/8 hits, 2.17 expected hits
5 Tankettes owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shangsi
Chinese roll dice for 2 EarlyFighters, 3 Infantrys and 2 Mech.Infs in Shangsi, round 3 : 2/7 hits, 2.17 expected hits
Hisaichi roll dice for 1 Infantry and 2 Tanks in Shangsi, round 3 : 1/3 hits, 1.33 expected hits
1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Chinese roll dice for 2 EarlyFighters, 2 Infantrys and 2 Mech.Infs in Shangsi, round 4 : 2/6 hits, 2.00 expected hits
Hisaichi roll dice for 1 Tank in Shangsi, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 2 EarlyFighters, 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 24
Casualties for Chinese: 4 Infantrys
Casualties for Hisaichi: 1 Infantry, 2 Tanks and 5 Tankettes
Non Combat Move - Chinese
2 EarlyFighters moved from Shangsi to Gansu
8 Infantrys moved from Tsingnan to Gansu
2 Infantrys moved from Gobi to Tsingnan
6 Infantrys moved from Xining to Tsingnan
2 Infantrys moved from Quyan to Gobi
1 Mech.Inf moved from Urumal to Tsingnan
3 Infantrys moved from Urumal to Quyan
Place Units - Chinese
1 Elite and 5 Infantrys placed in Xining
2 Infantrys and 2 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Hisaichi regular : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Hisaichi
3 Infantrys moved from E.Shansi to Shangsi
3 Tankettes moved from Peking to Shangsi
1 B.Transport moved from sz1 to sz79
1 Destroyer moved from sz79 to sz1
4 Infantrys moved from Seoul to Manchuria
4 Infantrys moved from Hsingan to Quingdao
2 Tankettes moved from Sian to Szechwan
1 Tankette moved from Sian to W.Sian
1 Tankette moved from Kwangsi to W.Sian
3 Tankettes moved from Kwangsi to N.Chunking
1 Tankette moved from Kwangsi to N.Chunking
1 Elite, 2 Infantrys and 1 Marine moved from Thailand to Burma
1 Tankette moved from N.French I. to Chunking
2 Tankettes moved from Kwangsi to Chunking
1 Bomber moved from Iwo Jima to Manila
1 Bomber moved from Phuket to Manila
1 Bomber moved from Phuket to Manila
1 Tankette moved from Kwangsi to Chunking
1 Infantry moved from Thailand to Burma
1 Infantry moved from Thailand to Burma
1 B.Transport moved from sz60 to sz73
2 Tanks moved from Thailand to sz73
1 Infantry moved from Thailand to sz73
1 B.Transport, 1 Infantry and 2 Tanks moved from sz73 to sz68
1 Infantry and 2 Tanks moved from sz68 to Manila
1 Artillery moved from Sumatra to sz60
1 Elite moved from S.Borneo to sz60
1 Infantry moved from S.Borneo to sz60
1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from sz60 to sz68
1 Artillery, 1 Elite and 1 Infantry moved from sz68 to Manila
1 Infantry moved from S.Borneo to sz60
1 Infantry and 1 Transport moved from sz60 to sz68
1 Infantry moved from Korea to sz74
1 Infantry moved from sz74 to Manila
1 Infantry and 1 Transport moved from sz68 to sz74
1 Infantry moved from Korea to sz74
2 Infantrys moved from sz74 to Manila
1 Infantry moved from Hongkong to Macau
5 Tankettes moved from Hongkong to Kiangsi
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Bomber, 1 Elite, 7 Infantrys, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.Chunking
Hisaichi attack with 4 Tankettes
British defend with 1 Infantry and 1 Tankette
Hisaichi roll dice for 4 Tankettes in N.Chunking, round 2 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry and 1 Tankette in N.Chunking, round 2 : 1/2 hits, 0.50 expected hits
1 Tankette owned by the Hisaichi, 1 Tankette owned by the British and 1 Infantry owned by the British lost in N.Chunking
Hisaichi win, taking N.Chunking from Chinese with 3 Tankettes remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Tankette
Casualties for British: 1 Infantry and 1 Tankette
Battle in W.Sian
Hisaichi attack with 2 Tankettes
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Tankettes in W.Sian, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in W.Sian
Hisaichi win, taking W.Sian from Chinese with 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shangsi
Hisaichi attack with 3 Infantrys and 3 Tankettes
Chinese defend with 1 Infantry and 2 Mech.Infs
Hisaichi roll dice for 3 Infantrys and 3 Tankettes in Shangsi, round 2 : 1/6 hits, 1.50 expected hits
Chinese roll dice for 1 Infantry and 2 Mech.Infs in Shangsi, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Chinese lost in Shangsi
Hisaichi roll dice for 3 Infantrys and 3 Tankettes in Shangsi, round 3 : 2/6 hits, 1.50 expected hits
Chinese roll dice for 2 Mech.Infs in Shangsi, round 3 : 0/2 hits, 0.67 expected hits
2 Mech.Infs owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 3 Infantrys and 3 Tankettes remaining. Battle score for attacker is 12
Casualties for Chinese: 1 Infantry and 2 Mech.Infs
Battle in Manila
Hisaichi attack with 1 Artillery, 3 Bombers, 1 Elite, 5 Infantrys and 2 Tanks
Americans defend with 1 Artillery, 2 Bunkers and 2 Infantrys
Hisaichi roll dice for 1 Artillery, 3 Bombers, 1 Elite, 5 Infantrys and 2 Tanks in Manila, round 2 : 6/12 hits, 4.83 expected hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Manila, round 2 : 1/5 hits, 2.00 expected hits
1 Bunker owned by the Americans, 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans and 1 Infantry owned by the Hisaichi lost in Manila
Hisaichi roll dice for 1 Artillery, 3 Bombers, 1 Elite, 4 Infantrys and 2 Tanks in Manila, round 3 : 5/11 hits, 4.67 expected hits
Americans roll dice for 1 Bunker in Manila, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Americans and 1 Infantry owned by the Hisaichi lost in Manila
Hisaichi win, taking Manila from Americans with 1 Artillery, 3 Bombers, 1 Elite, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 16
Casualties for Hisaichi: 2 Infantrys
Casualties for Americans: 1 Artillery, 2 Bunkers and 2 Infantrys
Battle in Burma
Hisaichi attack with 1 Elite, 4 Infantrys and 1 Marine
British defend with 1 Infantry and 1 Tankette
Hisaichi roll dice for 1 Elite, 4 Infantrys and 1 Marine in Burma, round 2 : 2/6 hits, 1.50 expected hits
British roll dice for 1 Infantry and 1 Tankette in Burma, round 2 : 1/2 hits, 0.50 expected hits
1 Tankette owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
Hisaichi win, taking Burma from British with 1 Elite, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Infantry and 1 Tankette
Battle in Chunking
Hisaichi attack with 4 Tankettes
British defend with 1 Infantry and 1 Tankette
Hisaichi roll dice for 4 Tankettes in Chunking, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry and 1 Tankette in Chunking, round 2 : 0/2 hits, 0.50 expected hits
1 Tankette owned by the British lost in Chunking
Hisaichi roll dice for 4 Tankettes in Chunking, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Chunking, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 4 Tankettes in Chunking, round 4 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Chunking, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Chunking
Hisaichi win, taking Chunking from Chinese with 4 Tankettes remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry and 1 Tankette
Battle in Szechwan
Hisaichi attack with 2 Tankettes
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Tankettes in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
2 Infantrys moved from Peking to E.Shansi
1 Tank moved from Tientsin to E.Shansi
4 Infantrys moved from Tientsin to Hopeh
3 Infantrys moved from Seoul to Korea
3 Bombers moved from Manila to Phuket
Place Units - Hisaichi
1 Artillery, 1 Bomber, 1 Elite and 1 Infantry placed in S.Borneo
6 Tankettes placed in Hongkong
1 Tank and 2 Tankettes placed in Peking
1 Artillery and 6 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -3.00
Americans regular : -0.50
British regular : 0.50
Hisaichi regular : 4.33