@newenr85 @FranceNeedsMorePower
scrambling
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dawgoneit (allies) v entek axis TRS
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thanks for another game. Good Luck.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 7:53:05 PM
Savegame -
TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Yamamoto 1 Submarine moved from sz12 to sz25 1 Submarine moved from sz11 to sz25 1 Submarine moved from sz21 to sz25 2 Submarines moved from sz30 to sz25 1 Cruiser moved from sz11 to sz25 3 Submarines moved from sz20 to sz25 1 Carrier and 2 EarlyFighters moved from sz11 to sz25 1 Carrier and 2 EarlyFighters moved from sz20 to sz25 1 Submarine moved from sz17 to sz45 1 EarlyFighter moved from Marcus to sz45 1 Bomber moved from Tokyo to sz45 1 Submarine moved from sz76 to sz70 1 EarlyFighter moved from Iwo Jima to sz70 1 Bomber moved from Japan to sz70 2 EarlyFighters moved from sz78 to sz70 1 Submarine moved from sz78 to sz71 1 Destroyer moved from sz78 to sz71 1 Battleship moved from sz78 to sz71 1 Carrier moved from sz78 to sz71 1 Destroyer moved from sz74 to sz68 2 Submarines moved from sz67 to sz60 1 Infantry moved from Hainan to sz67 1 Infantry and 1 T.Boat moved from sz67 to sz68 1 Carrier moved from sz74 to sz68 2 EarlyFighters moved from sz74 to sz60 2 EarlyFighters moved from Tokyo to sz68 1 Infantry moved from sz68 to Spralty 1 EarlyFighter moved from Korea to sz68 1 Transport moved from sz74 to sz67 1 Infantry moved from Ototo Jima to sz78 1 Infantry and 1 T.Boat moved from sz78 to sz75 1 Infantry moved from sz75 to Manila 1 Infantry moved from Ani Jima to sz78 1 Infantry and 1 Transport moved from sz78 to sz75 1 Tank moved from Iwo Jima to sz75 1 Infantry and 1 Tank moved from sz75 to Manila 1 Infantry moved from Japan to sz78 1 Infantry and 1 Transport moved from sz78 to sz75 1 Tank moved from Iwo Jima to sz75 1 Infantry and 1 Tank moved from sz75 to Manila 1 Infantry moved from Japan to sz78 1 Infantry and 1 Transport moved from sz78 to sz75 1 Artillery moved from Iwo Jima to sz75 1 Artillery and 1 Infantry moved from sz75 to Manila 2 Artillerys moved from Japan to sz16 2 Artillerys and 3 Transports moved from sz16 to sz78 1 Artillery moved from Bonin to sz78 1 Infantry moved from Bonin to sz78 2 Infantrys moved from Japan to sz78 3 Artillerys, 3 Infantrys and 3 Transports moved from sz78 to sz75 3 Artillerys and 3 Infantrys moved from sz75 to Manila 1 Destroyer and 1 Submarine moved from sz16 to sz1 5 Infantrys moved from Hopeh to Shansi 1 Artillery and 1 Infantry moved from Hainan to sz67 1 Artillery and 1 Infantry moved from sz67 to Kwangtung 1 Artillery and 2 Infantrys moved from Kwangsi to Macau 1 Artillery, 1 Infantry and 1 Tank moved from Kwangsi to Kiangsi 4 Tanks moved from Hopeh to Kichedung 1 Tank moved from Korea to Hopeh 2 Artillerys and 4 Infantrys moved from Korea to Tientsin 1 Tank moved from Kochi to Nagasaki 1 Artillery moved from Naha to Nagasaki 2 Artillerys, 6 Infantrys and 2 Tanks moved from S.Japan to Nagasaki 1 Artillery, 6 Infantrys and 2 Tanks moved from Tokyo to S.Japan 2 Tanks moved from S.Japan to Nagasaki 4 Infantrys and 4 Tanks moved from Japan to S.Japan 4 Tanks moved from S.Japan to Nagasaki Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 2 B.Transports, 1 Factory and 1 Infantry; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz68 Yamamoto attack with 1 Carrier, 1 Destroyer, 3 EarlyFighters and 1 T.Boat British defend with 1 Submarine British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Carrier, 1 Destroyer, 3 EarlyFighters and 1 T.Boat in sz68, round 2 : 1/6 hits, 1.83 expected hits 1 Submarine owned by the British lost in sz68 Yamamoto win with 1 Carrier, 1 Destroyer, 3 EarlyFighters and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Battle in sz45 Yamamoto attack with 1 Bomber, 1 EarlyFighter and 1 Submarine Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz45, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 0/2 hits, 0.67 expected hits 1 Transport owned by the Americans lost in sz45 Yamamoto roll dice for 1 Submarine in sz45, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz45, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz45, round 3 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto lost in sz45 Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz45, round 4 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz45, round 4 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Yamamoto lost in sz45 Yamamoto roll dice for 1 Bomber in sz45, round 5 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz45, round 5 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz45 Yamamoto win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer and 1 Transport Casualties for Yamamoto: 1 EarlyFighter and 1 Submarine Battle in Spralty Battle in sz25 Yamamoto attack with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 8 Submarines Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 8 Submarines in sz25, round 2 : 0/8 hits, 2.67 expected hits Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 4/7 hits, 2.17 expected hits Units damaged: 3 Battleships owned by the Americans Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 4/7 hits, 4.00 expected hits 1 Destroyer owned by the Americans, 2 Submarines owned by the Yamamoto and 2 Carriers owned by the Yamamoto lost in sz25 Yamamoto roll dice for 6 Submarines in sz25, round 3 : 2/6 hits, 2.00 expected hits 1 Carrier owned by the Americans and 1 Cruiser owned by the Americans lost in sz25 Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 3/5 hits, 1.83 expected hits Americans roll dice for 3 Battleships and 1 Carrier in sz25, round 3 : 2/4 hits, 2.50 expected hits 1 Carrier owned by the Americans, 2 Battleships owned by the Americans and 2 EarlyFighters owned by the Yamamoto lost in sz25 Yamamoto roll dice for 6 Submarines in sz25, round 4 : 2/6 hits, 2.00 expected hits 1 Battleship owned by the Americans lost in sz25 Yamamoto win, taking Spralty from Americans with 1 Cruiser, 2 EarlyFighters and 6 Submarines remaining. Battle score for attacker is 50 Casualties for Yamamoto: 2 Carriers, 2 EarlyFighters and 2 Submarines Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Battle in Kichedung Yamamoto attack with 4 Tanks Chinese defend with 2 Infantrys Yamamoto roll dice for 4 Tanks in Kichedung, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Kichedung Yamamoto win, taking Kichedung from Chinese with 4 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Manila Yamamoto attack with 4 Artillerys, 7 Infantrys and 2 Tanks Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 4 Artillerys, 7 Infantrys and 2 Tanks in Manila, round 2 : 5/13 hits, 4.17 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 1/5 hits, 2.00 expected hits 1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans, 1 Tank owned by the Americans and 1 EarlyFighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 4 Artillerys, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 19 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Battle in Macau Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Macau, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Macau, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Macau Yamamoto roll dice for 1 Artillery and 1 Infantry in Macau, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Macau, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Macau Yamamoto win, taking Macau from Chinese with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry and 1 Tank Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Kiangsi Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto lost in Kiangsi 1 Tank owned by the Yamamoto retreated to Kwangsi Chinese win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in sz60 Yamamoto attack with 2 EarlyFighters and 2 Submarines Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports Yamamoto roll dice for 2 Submarines in sz60, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Yamamoto lost in sz60 Yamamoto roll dice for 2 EarlyFighters in sz60, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 1/4 hits, 1.33 expected hits 1 Submarine owned by the Yamamoto lost in sz60 2 EarlyFighters owned by the Yamamoto retreated Dutch win with 2 Destroyers, 1 Submarine and 2 Transports remaining. Battle score for attacker is -12 Casualties for Yamamoto: 2 Submarines Battle in sz71 Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz71, round 2 : 2/3 hits, 1.17 expected hits 1 Submarine owned by the Americans lost in sz71 Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz70 Yamamoto attack with 1 Bomber, 3 EarlyFighters and 1 Submarine Americans defend with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber and 3 EarlyFighters in sz70, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 0/2 hits, 0.67 expected hits 1 Transport owned by the Americans lost in sz70 Yamamoto roll dice for 1 Submarine in sz70, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz70, round 3 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Yamamoto lost in sz70 Yamamoto roll dice for 1 Bomber and 3 EarlyFighters in sz70, round 3 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz70 Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 4 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in sz70, round 4 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz70 Yamamoto win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 Destroyer, 1 Submarine and 1 Transport Casualties for Yamamoto: 2 EarlyFighters and 1 Submarine Battle in Kwangtung Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kwangtung Yamamoto roll dice for 1 Artillery in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 2 EarlyFighters could not land in sz25 and were removed 1 Bomber moved from sz45 to Iwo Jima 1 Bomber moved from sz70 to Iwo Jima 1 EarlyFighter moved from sz70 to sz71 1 EarlyFighter moved from sz68 to sz71 2 EarlyFighters moved from sz60 to Phuket Place Units - Yamamoto 1 Factory placed in S.Japan 2 B.Transports placed in sz78 2 Artillerys and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Yamamoto regular : -7.67 Americans regular : -0.83 Dutch regular : 0.50 British regular : -0.17 -
@dawgoneit want to try a 1914 game?
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@dawgoneit Sure, I’m game. We haven’t played one of those in a while.
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Quyan to Gobi 1 Tank moved from Urumal to Gobi 1 EarlyFighter moved from Urumal to W.Mongolia 1 Infantry moved from Haixi to W.Mongolia 1 Tank moved from Urumal to W.Mongolia 1 EarlyFighter moved from Xining to Gobi 2 Infantrys moved from Chunking to Kwangsi Purchase Units - Chinese Chinese buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Mongolia Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in W.Mongolia, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in W.Mongolia Chinese roll dice for 1 EarlyFighter and 1 Tank in W.Mongolia, round 3 : 1/2 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in W.Mongolia, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Mongolia Chinese loses 0 PUs for violating W.Mongolias neutrality. Chinese win, taking W.Mongolia from Neutral with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Kwangsi Chinese attack with 2 Infantrys Yamamoto defend with 1 Tank Chinese roll dice for 2 Infantrys in Kwangsi, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 Infantrys in Kwangsi, round 3 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 Infantrys in Kwangsi, round 4 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Kwangsi, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 Infantrys in Kwangsi, round 5 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Kwangsi, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Kwangsi 1 Infantry owned by the Chinese retreated to Chunking Yamamoto win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Battle in Gobi Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in Gobi, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Gobi Chinese roll dice for 1 EarlyFighter and 1 Tank in Gobi, round 3 : 2/2 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in Gobi, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Gobi Chinese loses 0 PUs for violating Gobis neutrality. Chinese win, taking Gobi from Neutral with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Non Combat Move - Chinese 1 EarlyFighter moved from Gobi to Gansu 1 EarlyFighter moved from W.Mongolia to Tsingnan 1 Tank moved from Kiangsi to Sian 1 Infantry moved from Hanan to Sian 1 Infantry moved from W.Sian to Sian 1 Infantry moved from Hanan to Sian 1 Infantry moved from N.Chunking to Hanan 1 Infantry moved from N.Chunking to W.Sian 1 Tank moved from W.Chunking to W.Sian 1 Artillery, 3 Infantrys and 1 Tank moved from Szechwan to Sian 1 Infantry moved from Sikang to Szechwan 1 Infantry moved from Gansu to Szechwan 1 Tank moved from Tsingnan to Szechwan 1 Infantry moved from Tsingnan to Gansu 5 Infantrys moved from Xining to Tsingnan 2 Tanks moved from Xining to Gansu 2 Artillerys moved from Xining to Tsingnan 1 Infantry moved from Nancheng to Sikang 1 Infantry moved from Ming Jong to Tsingnan 1 Artillery moved from Urumal to Quyan 1 Infantry moved from Urumal to Quyan 1 Infantry moved from Yecheng to Quyan 1 Artillery moved from Cheng to Ming Jong 1 AAGun moved from Xining to Tsingnan 1 AAGun moved from Urumal to Quyan Place Units - Chinese 3 Infantrys placed in Xining Turn Complete - Chinese Chinese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.00 Chinese regular : -1.00 Neutral regular : 0.00 -
TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Hisaichi 1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60 2 Carriers moved from sz79 to sz68 4 EarlyFighters moved from sz79 to sz60 1 Bomber moved from Formosa to sz60 1 Transport moved from sz79 to sz74 3 Artillerys moved from Formosa to sz74 4 Infantrys moved from Formosa to sz74 1 Infantry moved from Seoul to sz79 1 Infantry and 1 Transport moved from sz79 to sz74 1 Tank moved from Formosa to sz74 1 Infantry moved from Seoul to sz79 1 Infantry and 1 Transport moved from sz79 to sz74 1 Tank moved from Formosa to sz74 2 Artillerys moved from Seoul to sz79 1 Tank moved from Seoul to sz79 3 Infantrys moved from Seoul to sz79 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz79 to sz67 2 Artillerys, 3 Infantrys and 1 Tank moved from sz67 to Hongkong 3 Infantrys and 1 Tank moved from Shantung to Nanking 4 Tanks moved from Fukien to Nanking 1 Tank moved from Fukien to Hongkong 2 Artillerys and 6 Infantrys moved from Fukien to Hankou 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz67 1 Artillery, 2 Infantrys and 1 Tank moved from sz67 to Frenchindochina 2 EarlyFighters moved from Formosa to Frenchindochina 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz74 to sz67 2 Artillerys, 3 Infantrys and 1 Tank moved from sz67 to N.French I. 1 Infantry and 1 T.Boat moved from sz74 to sz67 1 Infantry moved from sz67 to N.French I. 1 EarlyFighter moved from Fukien to Frenchindochina 3 Submarines moved from sz79 to sz68 2 Destroyers moved from sz79 to sz1 1 EarlyFighter moved from Seoul to Hainan 1 Bomber moved from Seoul to Frenchindochina 1 EarlyFighter moved from Peking to Hainan 1 Infantry moved from Seoul to Korea 2 Infantrys moved from E.Shansi to N.Shangsi 1 Artillery moved from E.Shansi to N.Shangsi 1 Infantry moved from Shansi to Shangsi 1 Infantry moved from E.Shansi to Shangsi 1 Artillery moved from Shansi to Shangsi 1 Tank moved from E.Shansi to Shansi 1 Tank moved from Peking to Shansi 2 Tanks moved from Tientsin to Shansi 4 Infantrys moved from Peking to E.Shansi 4 Infantrys moved from Tientsin to Hopeh 2 Tanks moved from Seoul to Tientsin Purchase Units - Hisaichi Hisaichi buy 1 B.Transport, 1 Factory, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Frenchindochina Hisaichi attack with 1 Artillery, 1 Bomber, 3 EarlyFighters, 2 Infantrys and 1 Tank Dutch defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Bomber, 3 EarlyFighters, 2 Infantrys and 1 Tank in Frenchindochina, round 2 : 5/8 hits, 3.00 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Dutch, 2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina Hisaichi win, taking Frenchindochina from Dutch with 1 Artillery, 1 Bomber, 3 EarlyFighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Artillery and 2 Infantrys Battle in Nanking Hisaichi attack with 3 Infantrys and 5 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys and 5 Tanks in Nanking, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 1 Infantry in Nanking, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Hankou Hisaichi attack with 2 Artillerys and 6 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hankou, round 2 : 2/8 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hankou Hisaichi win, taking Hankou from Chinese with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz60 Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 4 EarlyFighters and 1 Submarine Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz60, round 2 : 2/7 hits, 3.00 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi 2 Transports owned by the Dutch lost in sz60 Hisaichi roll dice for 1 Submarine in sz60, round 3 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz60, round 3 : 3/7 hits, 3.00 expected hits Dutch roll dice for 2 Destroyers in sz60, round 3 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Dutch, 2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz60 Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 28 Casualties for Dutch: 2 Destroyers, 1 Submarine and 2 Transports Casualties for Hisaichi: 1 Submarine Battle in Hongkong Hisaichi attack with 2 Artillerys, 3 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 2 : 1/7 hits, 2.50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Hongkong Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Hongkong, round 3 : 4/6 hits, 2.33 expected hits British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 3 : 1/3 hits, 1.17 expected hits 1 Bunker owned by the British, 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Hongkong Hisaichi win, taking Hongkong from British with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 2 Infantrys Casualties for British: 1 Bunker and 2 Infantrys Battle in N.French I. Hisaichi attack with 2 Artillerys, 4 Infantrys and 1 Tank Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in N.French I., round 2 : 0/7 hits, 2.17 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in N.French I., round 3 : 4/7 hits, 2.17 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 3 : 2/3 hits, 1.17 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch, 1 Tank owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in N.French I. Hisaichi win, taking N.French I. from Dutch with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Hisaichi: 2 Infantrys Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Hisaichi 3 EarlyFighters moved from Frenchindochina to Thailand 4 EarlyFighters moved from sz60 to sz68 1 Bomber moved from Frenchindochina to Phuket 1 Bomber moved from sz60 to Phuket Place Units - Hisaichi 1 Factory placed in Peking 1 B.Transport placed in sz79 6 Infantrys and 1 Tank placed in Seoul Turn Complete - Hisaichi Hisaichi collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 British regular : -0.33 Dutch regular : -1.00 Hisaichi regular : 0.00 -
@entek said in dawgoneit (allies) v entek axis TRS:
@dawgoneit Sure, I’m game. We haven’t played one of those in a while.
do you want me to start it?
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@dawgoneit Sure!
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Dutch 1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo 2 Infantrys moved from Borneo to W.Borneo 1 T.Boat moved from sz58 to sz70 1 Destroyer moved from sz81 to sz70 1 Transport moved from sz81 to sz59 1 Transport moved from sz57 to sz59 1 T.Boat moved from sz57 to sz59 1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S 1 Infantry moved from Lambok to Soem 1 Infantry moved from Java to Sumatra 1 EarlyFighter moved from Sarong to Davao 1 Artillery and 1 Infantry moved from Sarong to New Guinea Purchase Units - Dutch Dutch buy 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 3 Infantrys placed in S.Borneo Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Phuket to sz73 1 Infantry and 1 T.Boat moved from sz73 to sz68 1 Infantry moved from sz68 to Borneo Thai take Borneo from Dutch 1 Infantry moved from Phuket to sz73 1 Infantry and 1 Transport moved from sz73 to sz60 1 Infantry moved from sz60 to Java Thai take Java from Dutch 1 Destroyer moved from sz73 to sz60 1 Transport moved from sz73 to sz60 Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 2 Artillerys, 4 Infantrys and 1 Tank moved from Phuket to Thailand Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - British 1 Artillery and 1 Infantry moved from Ceylon to sz63 1 Artillery, 1 Infantry and 2 Transports moved from sz63 to sz65 1 Artillery moved from S.A to sz65 1 Infantry moved from Amdanam to sz65 1 Infantry moved from Bengal to sz64 1 Infantry moved from E.India to sz64 2 Infantrys, 1 Submarine and 2 T.Boats moved from sz64 to sz66 2 Artillerys, 2 Infantrys and 2 Transports moved from sz65 to sz66 2 Destroyers and 1 Submarine moved from sz63 to sz66 2 Artillerys moved from sz66 to Malaya 4 Infantrys moved from sz66 to Malaya 1 EarlyFighter moved from Calcutta to Malaya 1 EarlyFighter moved from Burma to Malaya 1 Infantry moved from W.India to Bikaner 1 Artillery and 1 Infantry moved from Bhopal to Bikaner 1 EarlyFighter moved from Dheli to Bikaner 1 Infantry moved from Burma to W.Chunking 1 Artillery, 1 Infantry and 1 Tank moved from Burma to Bengal 1 Infantry moved from Nepal to Bengal 1 Infantry moved from Nagpur to E.India 1 Artillery and 1 Infantry moved from C.India to E.India 1 Infantry moved from M.India to C.India 1 Tank moved from S.India to C.India 4 Infantrys moved from Calcutta to C.India 1 Artillery moved from Calcutta to C.India 1 Tank moved from Calcutta to E.India 2 Infantrys moved from India to C.India 1 EarlyFighter moved from Bhopa to Bengal 1 Artillery and 1 Infantry moved from Bhopa to Nepal 1 Tank moved from Dheli to Nepal 2 Infantrys moved from Dheli to Bhopa 1 Infantry and 1 Tank moved from N.B to Borneo 1 Artillery and 1 Infantry moved from W.Borneo to S.Borneo 2 Infantrys moved from Moresby to sz49 1 Artillery moved from E.G to sz49 1 Infantry moved from New Guinea to sz49 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz57 1 Artillery and 3 Infantrys moved from sz57 to Java 1 Infantry moved from N.G to E.G 1 Submarine moved from sz47 to sz70 1 Infantry moved from Vancouver to sz6 1 Infantry moved from British Columbia to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana 1 Infantry moved from Canada to N.Canada 1 Infantry moved from N.Canada to Anchorage Purchase Units - British British buy 2 Artillerys, 1 Carrier, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Combat - British Battle in Java British attack with 1 Artillery and 3 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 0/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Java British roll dice for 1 Artillery and 2 Infantrys in Java, round 3 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Java British win, taking Java from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Borneo British attack with 1 Infantry and 1 Tank Thai defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Borneo, round 2 : 2/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Borneo British win, taking Borneo from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Bikaner British attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Bikaner, round 2 : 2/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bikaner British loses 0 PUs for violating Bikaners neutrality. British win, taking Bikaner from Neutral with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from Bikaner to Bhopa Place Units - British 1 Carrier placed in sz63 2 Artillerys, 1 Infantry and 1 Marine placed in Calcutta Turn Complete - British British collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
Thai regular : 0.00 Neutral regular : -0.33 British regular : 1.33 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Anzac 1 Battleship, 1 Carrier, 1 EarlyFighter and 1 Transport moved from sz37 to sz50 1 EarlyFighter moved from Sydney to sz50 1 EarlyFighter moved from Melbourne to Derby 1 Artillery moved from Darwin to Derby 3 Infantrys moved from Darwin to Derby 1 Infantry moved from N.Australia to Derby 2 Infantrys moved from W.Australia to sz50 2 Infantrys moved from sz50 to Soem 1 Artillery and 1 Infantry moved from E.Australia to sz41 1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from sz41 to sz49 1 Artillery and 1 Infantry moved from sz49 to New Guinea 2 Infantrys moved from New Caledonia to sz38 2 Infantrys and 2 T.Boats moved from sz38 to sz41 2 Infantrys moved from sz41 to Townsville 2 Infantrys moved from Townsville to N.Australia 1 Tank moved from Australia to Derby 1 Infantry moved from Sydney to S.W.Australia 2 Tanks moved from Melbourne to W.Australia 1 Artillery moved from Melbourne to S.W.Australia 3 Infantrys moved from Melbourne to S.W.Australia 1 Artillery moved from Wellington to sz35 2 Infantrys moved from Wellington to sz35 1 Infantry moved from New Zealand to sz35 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37 1 Artillery and 3 Infantrys moved from sz37 to Sydney Purchase Units - Anzac Anzac buy 1 Destroyer; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 1 Destroyer moved from sz27 to sz25 1 EarlyFighter moved from Kauai to sz25 1 Destroyer and 1 Submarine moved from sz31 to sz25 1 EarlyFighter moved from Johnston to sz25 2 Submarines moved from sz40 to sz45 1 Submarine moved from sz13 to sz25 1 EarlyFighter moved from Midway to sz25 1 EarlyFighter moved from San Francisco to sz25 1 Bomber moved from Portland to sz25 1 Battleship moved from sz23 to sz25 1 Infantry moved from Punay to Mindor 1 Artillery and 1 Infantry moved from Mindanao to Davao 1 EarlyFighter moved from Davao to S.Borneo Purchase Units - Americans Americans buy 2 B.Transports and 1 Infantry; Remaining resources: 0 PUs; Combat - Americans Battle in sz25 Americans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 4 EarlyFighters and 2 Submarines Yamamoto defend with 1 Cruiser and 6 Submarines Americans roll dice for 2 Submarines in sz25, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 6 Submarines in sz25, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters in sz25, round 2 : 1/8 hits, 3.33 expected hits Yamamoto roll dice for 1 Cruiser in sz25, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Americans 1 Submarine owned by the Yamamoto lost in sz25 Americans roll dice for 2 Submarines in sz25, round 3 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 5 Submarines in sz25, round 3 : 0/5 hits, 0.83 expected hits 2 Submarines owned by the Yamamoto lost in sz25 Americans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters in sz25, round 3 : 6/8 hits, 3.33 expected hits Yamamoto roll dice for 1 Cruiser in sz25, round 3 : 0/1 hits, 0.50 expected hits 1 Cruiser owned by the Yamamoto and 3 Submarines owned by the Yamamoto lost in sz25 Americans win with 1 Battleship, 1 Bomber, 2 Destroyers, 4 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 46 Casualties for Yamamoto: 1 Cruiser and 6 Submarines Non Combat Move - Americans 1 Carrier moved from sz23 to sz25 1 Bomber moved from sz25 to Kauai 2 EarlyFighters moved from sz25 to Kauai 1 Transport moved from sz27 to sz25 2 Infantrys moved from Los Angeles to sz23 2 Infantrys and 1 Transport moved from sz23 to sz6 2 Infantrys moved from sz6 to N.Canada 1 Transport moved from sz5 to sz6 1 Infantry moved from Olympic Penn to sz6 1 Infantry moved from Seattle to sz6 2 Infantrys and 1 Transport moved from sz6 to sz5 2 Infantrys moved from sz5 to Alaska 1 Infantry moved from Anchorage to Alaska 1 Destroyer moved from sz5 to sz4 2 Infantrys moved from Seattle to British Columbia 2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada 1 Tank moved from High Desert to Seattle 1 Tank moved from Central Valley to Seattle 2 Infantrys moved from Central Valley to Portland 2 Infantrys moved from Nor Cal to Portland 2 Tanks moved from San Francisco to Portland 2 Artillerys moved from San Francisco to Nor Cal 3 Infantrys moved from San Francisco to Nor Cal 2 Infantrys moved from Weno to Lasap 1 Tank moved from Phonpei to Pula 1 Artillery moved from Pikelot to Pula 1 Artillery moved from Fais to Ifalk Place Units - Americans 2 B.Transports placed in sz23 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 95 PUs; end with 95 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.83 Americans regular : 1.00 -
TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 1 Artillery and 2 Infantrys moved from Hsingan to Jinan 1 Artillery and 2 Infantrys moved from Hsingan to Quingdao 1 Tank moved from Hsingan to Jinan 1 Tank moved from Hsingan to Quingdao 1 Infantry moved from Akina to sz15 1 Infantry and 1 Tank moved from Akina to sz15 1 Artillery moved from N.Japan to sz7 1 Infantry moved from N.Japan to sz7 2 Transports moved from sz1 to sz15 1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1 1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz1 1 Infantry and 1 T.Boat moved from sz15 to sz1 1 Artillery, 3 Infantrys and 1 Tank moved from sz1 to Amursk 1 Tank moved from Akina to sz15 1 Infantry moved from N.Japan to sz15 1 Artillery moved from N.Japan to sz15 1 Infantry moved from Akina to sz15 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz15 to sz1 1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Belogorsk 1 Artillery and 4 Infantrys moved from Manchuria to Vladivostok 1 Bomber moved from Akina to Amursk 1 EarlyFighter moved from Akina to Belogorsk Purchase Units - Masaharu Masaharu buy 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vladivostok Masaharu attack with 1 Artillery and 4 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery and 4 Infantrys in Vladivostok, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Masaharu win, taking Vladivostok from Russians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Belogorsk Masaharu attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Belogorsk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Jinan Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Jinan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Jinan Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Jinan, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Jinan, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Quingdao Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Quingdao, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 3 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Quingdao, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Masaharu: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Amursk Masaharu attack with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank Russians defend with 1 AAGun, 1 Bunker and 1 Factory Russians roll AA dice in Amursk : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank in Amursk, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 Bunker in Amursk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Masaharu 1 Bomber moved from Amursk to Manchuria 1 EarlyFighter moved from Belogorsk to Manchuria 3 Infantrys moved from Akina to N.Japan 1 Destroyer moved from sz1 to sz7 Place Units - Masaharu 1 Factory placed in Manchuria 1 Infantry and 1 Marine placed in Akina Turn Complete - Masaharu Masaharu collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Masaharu regular : 2.00 Russians regular : 1.50 Russians AA : -0.17 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Quingdao 2 Infantrys moved from Irkutsk to Quingdao 1 EarlyFighter moved from Kaask to Quingdao Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 EarlyFighter and 4 Infantrys Masaharu defend with 1 Artillery and 1 Tank Russians roll dice for 1 EarlyFighter and 4 Infantrys in Quingdao, round 2 : 1/5 hits, 1.00 expected hits Masaharu roll dice for 1 Artillery and 1 Tank in Quingdao, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter and 2 Infantrys in Quingdao, round 3 : 1/3 hits, 0.67 expected hits Masaharu roll dice for 1 Tank in Quingdao, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 Infantrys Casualties for Masaharu: 1 Artillery and 1 Tank Non Combat Move - Russians 1 EarlyFighter moved from Quingdao to Ulaan Ude 3 Infantrys moved from Tulun to Ulaan Ude 1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 1 Infantry moved from Bratsk to Tulun 2 Artillerys moved from Kaask to Tulun 2 Tanks moved from Kaask to Ulaan Ude 1 Infantry moved from Jinquan to Kyzal 1 AAGun moved from Kaask to Tulun 4 Infantrys moved from Kaask to Tulun 1 Infantry moved from Kyzyl to Kaask 1 Infantry moved from Krasnoyarsk to Kaask 1 Artillery moved from Achinsk to Kyzyl 1 AAGun, 1 Infantry and 1 Tank moved from Achinsk to Kyzyl 1 Tank moved from Kyzyl to Kaask 1 Tank moved from Abakan to Kaask 1 Infantry moved from Maltan to Haixi Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Masaharu regular : 1.67 Russians regular : 0.33 -
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 2 EarlyFighters moved from sz68 to sz66 2 EarlyFighters moved from sz71 to sz66 2 EarlyFighters moved from Phuket to sz66 2 Bombers moved from Iwo Jima to sz66 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from sz71 to sz70 1 T.Boat moved from sz75 to sz74 4 Artillerys, 6 Infantrys and 2 Tanks moved from Manila to sz75 4 Artillerys, 6 Infantrys, 2 Tanks and 6 Transports moved from sz75 to sz70 4 Artillerys, 6 Infantrys and 2 Tanks moved from sz70 to Davao 1 Infantry moved from Spralty to sz68 1 Infantry moved from sz68 to N.B Yamamoto take N.B from British 1 Artillery and 1 Infantry moved from Hainan to sz67 1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz73 1 Artillery and 1 Infantry moved from sz73 to Phuket 1 Destroyer moved from sz68 to sz70 1 Carrier moved from sz68 to sz60 2 Artillerys moved from Tokyo to sz78 1 Infantry moved from Tokyo to sz78 2 Artillerys, 2 B.Transports and 1 Infantry moved from sz78 to sz75 4 Infantrys moved from Iwo Jima to sz75 2 Artillerys, 2 B.Transports and 5 Infantrys moved from sz75 to sz74 1 Infantry moved from S.Japan to sz74 2 Artillerys and 6 Infantrys moved from sz74 to Shantung 1 Artillery moved from Kwangtung to Kiangsi 1 Artillery moved from Macau to Kiangsi 1 Tank moved from Hopeh to Nanking 1 Tank moved from Kichedung to Nanking 3 Tanks moved from Kichedung to Shansi 2 Artillerys and 4 Infantrys moved from Tientsin to Hopeh 1 Artillery and 9 Infantrys moved from S.Japan to Nagasaki Purchase Units - Yamamoto Yamamoto buy 4 B.Transports, 1 Destroyer, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kiangsi Yamamoto attack with 2 Artillerys Chinese defend with 1 Infantry Yamamoto roll dice for 2 Artillerys in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz70 Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Submarine and 6 Transports British defend with 1 Submarine; Dutch defend with 1 Destroyer and 1 T.Boat Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 6 Transports in sz70, round 2 : 2/4 hits, 1.50 expected hits Dutch roll dice for 1 Destroyer and 1 T.Boat in sz70, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Submarine owned by the British and 1 T.Boat owned by the Dutch lost in sz70 Yamamoto roll dice for 1 Submarine in sz70, round 3 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer in sz70, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Dutch lost in sz70 Yamamoto win with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Submarine and 6 Transports remaining. Battle score for attacker is 19 Casualties for British: 1 Submarine Casualties for Dutch: 1 Destroyer and 1 T.Boat Battle in Davao Yamamoto attack with 4 Artillerys, 6 Infantrys and 2 Tanks Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks; Dutch defend with 1 EarlyFighter Yamamoto roll dice for 4 Artillerys, 6 Infantrys and 2 Tanks in Davao, round 2 : 3/12 hits, 4.00 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Davao, round 2 : 1/6 hits, 2.50 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Davao Yamamoto roll dice for 4 Artillerys, 5 Infantrys and 2 Tanks in Davao, round 3 : 5/11 hits, 3.83 expected hits Americans roll dice for 1 EarlyFighter and 2 Tanks in Davao, round 3 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Yamamoto, 2 Tanks owned by the Americans and 1 EarlyFighter owned by the Dutch lost in Davao Yamamoto win, taking Davao from Americans with 4 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 20 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks Casualties for Dutch: 1 EarlyFighter Battle in sz66 Yamamoto attack with 2 Bombers and 6 EarlyFighters British defend with 2 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports Yamamoto roll dice for 2 Bombers and 6 EarlyFighters in sz66, round 2 : 3/8 hits, 3.33 expected hits British roll dice for 2 Destroyers, 2 T.Boats and 2 Transports in sz66, round 2 : 2/6 hits, 1.67 expected hits 1 Transport owned by the British, 2 T.Boats owned by the British and 2 EarlyFighters owned by the Yamamoto lost in sz66 Yamamoto roll dice for 2 Bombers and 4 EarlyFighters in sz66, round 3 : 4/6 hits, 2.67 expected hits British roll dice for 2 Destroyers and 1 Transport in sz66, round 3 : 1/3 hits, 1.17 expected hits 2 Submarines owned by the British, 1 Transport owned by the British, 1 Destroyer owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz66 Yamamoto roll dice for 2 Bombers and 3 EarlyFighters in sz66, round 4 : 2/5 hits, 2.33 expected hits British roll dice for 1 Destroyer in sz66, round 4 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the British lost in sz66 Yamamoto win with 2 Bombers and 3 EarlyFighters remaining. Battle score for attacker is 26 Casualties for Yamamoto: 3 EarlyFighters Casualties for British: 2 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports Non Combat Move - Yamamoto 2 EarlyFighters moved from sz66 to sz60 1 EarlyFighter moved from sz66 to Thailand 2 Bombers moved from sz66 to Thailand Place Units - Yamamoto 1 Destroyer placed in sz78 4 B.Transports placed in sz74 2 Infantrys and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : 2.00 Americans regular : -1.00 British regular : -0.33 Dutch regular : -0.33 -
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 2 EarlyFighters moved from sz68 to sz66 2 EarlyFighters moved from sz71 to sz66 2 EarlyFighters moved from Phuket to sz66 2 Bombers moved from Iwo Jima to sz66 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from sz71 to sz70 1 T.Boat moved from sz75 to sz74 4 Artillerys, 6 Infantrys and 2 Tanks moved from Manila to sz75 4 Artillerys, 6 Infantrys, 2 Tanks and 6 Transports moved from sz75 to sz70 4 Artillerys, 6 Infantrys and 2 Tanks moved from sz70 to Davao 1 Infantry moved from Spralty to sz68 1 Infantry moved from sz68 to N.B Yamamoto take N.B from British 1 Artillery and 1 Infantry moved from Hainan to sz67 1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz73 1 Artillery and 1 Infantry moved from sz73 to Phuket 1 Destroyer moved from sz68 to sz70 1 Carrier moved from sz68 to sz60 2 Artillerys moved from Tokyo to sz78 1 Infantry moved from Tokyo to sz78 2 Artillerys, 2 B.Transports and 1 Infantry moved from sz78 to sz75 4 Infantrys moved from Iwo Jima to sz75 2 Artillerys, 2 B.Transports and 5 Infantrys moved from sz75 to sz74 1 Infantry moved from S.Japan to sz74 2 Artillerys and 6 Infantrys moved from sz74 to Shantung 1 Artillery moved from Kwangtung to Kiangsi 1 Artillery moved from Macau to Kiangsi 1 Tank moved from Hopeh to Nanking 1 Tank moved from Kichedung to Nanking 3 Tanks moved from Kichedung to Shansi 2 Artillerys and 4 Infantrys moved from Tientsin to Hopeh 1 Artillery and 9 Infantrys moved from S.Japan to Nagasaki Purchase Units - Yamamoto Yamamoto buy 4 B.Transports, 1 Destroyer, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kiangsi Yamamoto attack with 2 Artillerys Chinese defend with 1 Infantry Yamamoto roll dice for 2 Artillerys in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz70 Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Submarine and 6 Transports British defend with 1 Submarine; Dutch defend with 1 Destroyer and 1 T.Boat Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 6 Transports in sz70, round 2 : 2/4 hits, 1.50 expected hits Dutch roll dice for 1 Destroyer and 1 T.Boat in sz70, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Submarine owned by the British and 1 T.Boat owned by the Dutch lost in sz70 Yamamoto roll dice for 1 Submarine in sz70, round 3 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer in sz70, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Dutch lost in sz70 Yamamoto win with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Submarine and 6 Transports remaining. Battle score for attacker is 19 Casualties for British: 1 Submarine Casualties for Dutch: 1 Destroyer and 1 T.Boat Battle in Davao Yamamoto attack with 4 Artillerys, 6 Infantrys and 2 Tanks Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks; Dutch defend with 1 EarlyFighter Yamamoto roll dice for 4 Artillerys, 6 Infantrys and 2 Tanks in Davao, round 2 : 3/12 hits, 4.00 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Davao, round 2 : 1/6 hits, 2.50 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Davao Yamamoto roll dice for 4 Artillerys, 5 Infantrys and 2 Tanks in Davao, round 3 : 5/11 hits, 3.83 expected hits Americans roll dice for 1 EarlyFighter and 2 Tanks in Davao, round 3 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Yamamoto, 2 Tanks owned by the Americans and 1 EarlyFighter owned by the Dutch lost in Davao Yamamoto win, taking Davao from Americans with 4 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 20 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks Casualties for Dutch: 1 EarlyFighter Battle in sz66 Yamamoto attack with 2 Bombers and 6 EarlyFighters British defend with 2 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports Yamamoto roll dice for 2 Bombers and 6 EarlyFighters in sz66, round 2 : 3/8 hits, 3.33 expected hits British roll dice for 2 Destroyers, 2 T.Boats and 2 Transports in sz66, round 2 : 2/6 hits, 1.67 expected hits 1 Transport owned by the British, 2 T.Boats owned by the British and 2 EarlyFighters owned by the Yamamoto lost in sz66 Yamamoto roll dice for 2 Bombers and 4 EarlyFighters in sz66, round 3 : 4/6 hits, 2.67 expected hits British roll dice for 2 Destroyers and 1 Transport in sz66, round 3 : 1/3 hits, 1.17 expected hits 2 Submarines owned by the British, 1 Transport owned by the British, 1 Destroyer owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz66 Yamamoto roll dice for 2 Bombers and 3 EarlyFighters in sz66, round 4 : 2/5 hits, 2.33 expected hits British roll dice for 1 Destroyer in sz66, round 4 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the British lost in sz66 Yamamoto win with 2 Bombers and 3 EarlyFighters remaining. Battle score for attacker is 26 Casualties for Yamamoto: 3 EarlyFighters Casualties for British: 2 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports Non Combat Move - Yamamoto 2 EarlyFighters moved from sz66 to sz60 1 EarlyFighter moved from sz66 to Thailand 2 Bombers moved from sz66 to Thailand Place Units - Yamamoto 1 Destroyer placed in sz78 4 B.Transports placed in sz74 2 Infantrys and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 53 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from sz60: 2 EarlyFighters EDIT: Adding units owned by Yamamoto to Thailand: 2 EarlyFighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : 2.00 Americans regular : -1.00 British regular : -0.33 Dutch regular : -0.33 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Gansu to N.Shangsi 1 EarlyFighter moved from Gansu to N.Shangsi 2 Infantrys and 1 Tank moved from Szechwan to Shangsi 1 EarlyFighter moved from Tsingnan to Shangsi 1 Infantry and 1 Tank moved from W.Sian to Sian Purchase Units - Chinese Chinese buy 1 Elite, 4 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in N.Shangsi Chinese attack with 1 EarlyFighter and 1 Infantry Hisaichi defend with 1 Artillery Chinese roll dice for 1 EarlyFighter and 1 Infantry in N.Shangsi, round 2 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Shangsi Chinese attack with 1 EarlyFighter, 2 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 1 Tank in Shangsi, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 3/3 hits, 1.00 expected hits 1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shangsi 1 EarlyFighter owned by the Chinese retreated Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 2 Infantrys and 1 Tank Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 EarlyFighter moved from N.Shangsi to Sian 1 EarlyFighter moved from Shangsi to Sian 2 Tanks moved from Gansu to Sian 1 Infantry moved from Sikang to Szechwan 1 AAGun, 2 Artillerys and 6 Infantrys moved from Tsingnan to Gansu 1 Tank moved from Gobi to Gansu 1 Tank moved from W.Mongolia to Tsingnan 1 Artillery and 2 Infantrys moved from Quyan to Gobi 1 AAGun moved from Quyan to Ming Jong 3 Infantrys moved from Xining to Tsingnan 1 Artillery moved from Ming Jong to Tsingnan Place Units - Chinese 1 Elite, 4 Infantrys and 1 Mech.Inf placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Hisaichi regular : 1.67 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 unit repaired. 2 Infantrys moved from E.Shansi to N.Shangsi 1 Artillery moved from Shangsi to N.Shangsi 2 Infantrys moved from Hopeh to Shansi 1 Infantry moved from Hopeh to Shansi 1 Infantry moved from Hopeh to E.Shansi 1 Tank moved from Tientsin to E.Shansi 1 Tank moved from Tientsin to Shansi 4 Infantrys moved from Seoul to sz79 1 B.Transport and 4 Infantrys moved from sz79 to sz1 4 Infantrys moved from sz1 to Belogorsk 1 Infantry moved from Korea to Tientsin 2 Infantrys moved from Seoul to Korea 1 Tank moved from Seoul to Tientsin 2 Artillerys, 1 Infantry and 2 Tanks moved from Hongkong to sz67 2 Artillerys, 2 Infantrys and 1 Tank moved from N.French I. to sz67 1 Artillery and 1 Infantry moved from Frenchindochina to sz67 5 Artillerys, 4 Infantrys, 3 Tanks and 8 Transports moved from sz67 to sz60 3 EarlyFighters moved from Thailand to sz63 4 EarlyFighters moved from sz68 to S.Borneo 5 Artillerys, 4 Infantrys and 3 Tanks moved from sz60 to S.Borneo 2 Bombers moved from Phuket to S.Borneo 1 Tank moved from Frenchindochina to Burma 2 EarlyFighters moved from Hainan to Burma 3 Submarines moved from sz68 to sz59 1 Destroyer moved from sz60 to sz59 1 T.Boat moved from sz67 to sz74 2 Infantrys moved from Hankou to Hanan 1 Artillery moved from Hankou to Hanan Purchase Units - Hisaichi Hisaichi buy 1 B.Transport, 13 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Borneo Hisaichi attack with 5 Artillerys, 2 Bombers, 4 EarlyFighters, 4 Infantrys and 3 Tanks British defend with 1 Artillery and 1 Infantry; Americans defend with 1 EarlyFighter; Dutch defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 5 Infantrys and 1 Tank Dutch roll AA dice in S.Borneo : 1/6 hits, 1.00 expected hits 1 EarlyFighter owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 5 Artillerys, 2 Bombers, 3 EarlyFighters, 4 Infantrys and 3 Tanks in S.Borneo, round 2 : 7/17 hits, 6.83 expected hits Dutch roll dice for 3 Artillerys, 2 EarlyFighters, 6 Infantrys and 1 Tank in S.Borneo, round 2 : 4/12 hits, 4.50 expected hits 2 Artillerys owned by the Dutch, 1 Infantry owned by the British, 5 Infantrys owned by the Dutch and 4 Infantrys owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 5 Artillerys, 2 Bombers, 3 EarlyFighters and 3 Tanks in S.Borneo, round 3 : 4/13 hits, 5.50 expected hits Dutch roll dice for 1 Artillery, 2 EarlyFighters and 1 Tank in S.Borneo, round 3 : 4/4 hits, 1.83 expected hits 1 Artillery owned by the British, 1 EarlyFighter owned by the Dutch, 1 Tank owned by the Dutch, 1 EarlyFighter owned by the Americans and 4 Artillerys owned by the Hisaichi lost in S.Borneo Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 1 Artillery, 2 Bombers, 3 EarlyFighters and 3 Tanks remaining. Battle score for attacker is 13 Casualties for Hisaichi: 4 Artillerys, 1 EarlyFighter and 4 Infantrys Casualties for British: 1 Artillery and 1 Infantry Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank Casualties for Americans: 1 EarlyFighter Battle in sz59 Hisaichi attack with 1 Destroyer and 3 Submarines Dutch defend with 1 T.Boat and 2 Transports Hisaichi roll dice for 3 Submarines in sz59, round 2 : 2/3 hits, 1.00 expected hits 1 Transport owned by the Dutch and 1 T.Boat owned by the Dutch lost in sz59 Hisaichi roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in sz59, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 3 Submarines in sz59, round 3 : 1/3 hits, 1.00 expected hits 1 Transport owned by the Dutch lost in sz59 Hisaichi win with 1 Destroyer and 3 Submarines remaining. Battle score for attacker is 17 Casualties for Dutch: 1 T.Boat and 2 Transports Battle in N.Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Hisaichi roll dice for 1 Artillery in N.Shangsi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 6 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in N.Shangsi Chinese win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Battle in Burma Hisaichi attack with 2 EarlyFighters and 1 Tank British defend with 1 Infantry Hisaichi roll dice for 2 EarlyFighters and 1 Tank in Burma, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma Hisaichi win, taking Burma from British with 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Hanan Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hanan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz63 Hisaichi attack with 3 EarlyFighters British defend with 1 Carrier Hisaichi roll dice for 3 EarlyFighters in sz63, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Carrier in sz63, round 2 : 1/1 hits, 0.50 expected hits 1 Carrier owned by the British and 1 EarlyFighter owned by the Hisaichi lost in sz63 Hisaichi win with 2 EarlyFighters remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 EarlyFighter Casualties for British: 1 Carrier Non Combat Move - Hisaichi 2 EarlyFighters moved from sz63 to Thailand 2 EarlyFighters moved from Burma to Thailand 2 Carriers moved from sz68 to sz60 3 EarlyFighters moved from S.Borneo to sz60 2 Bombers moved from S.Borneo to Phuket 1 Artillery and 4 Infantrys moved from Hankou to Nanking 1 Tank moved from Shansi to E.Shansi Place Units - Hisaichi 1 B.Transport placed in sz79 7 Infantrys placed in Seoul 1 Tank and 2 Tankettes placed in Peking 6 Infantrys placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 51 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Dutch AA : 0.00 British regular : 0.17 Dutch regular : 1.50 Hisaichi regular : -0.33





