edited two planes from russia to volgograd. please use second post
dawgoneit (allies) v entek axis TRS
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Chinese 2 EarlyFighters, 3 Infantrys and 1 Tank moved from Szechwan to Sian 2 Mech.Infs moved from Tsingnan to Sian 1 Elite and 5 Infantrys moved from Gansu to Shangsi Purchase Units - Chinese Chinese buy 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Sian Chinese attack with 2 EarlyFighters, 3 Infantrys, 2 Mech.Infs and 1 Tank Hisaichi defend with 2 Infantrys; Yamamoto defend with 4 Infantrys and 1 Tank Chinese roll dice for 2 EarlyFighters, 3 Infantrys, 2 Mech.Infs and 1 Tank in Sian, round 2 : 4/8 hits, 2.67 expected hits Hisaichi roll dice for 6 Infantrys and 1 Tank in Sian, round 2 : 2/7 hits, 2.50 expected hits 2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Sian Chinese roll dice for 2 EarlyFighters, 1 Infantry, 2 Mech.Infs and 1 Tank in Sian, round 3 : 3/6 hits, 2.17 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Sian, round 3 : 2/3 hits, 1.17 expected hits 1 Mech.Inf owned by the Chinese, 2 Infantrys owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Sian Chinese win, taking Sian from Hisaichi with 2 EarlyFighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 3 Infantrys and 1 Mech.Inf Casualties for Hisaichi: 2 Infantrys Casualties for Yamamoto: 4 Infantrys and 1 Tank Battle in Shangsi Chinese attack with 1 Elite and 5 Infantrys Hisaichi defend with 1 Infantry, 1 Tank and 1 Tankette Chinese roll dice for 1 Elite and 5 Infantrys in Shangsi, round 2 : 2/6 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Shangsi, round 2 : 0/3 hits, 1.00 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Shangsi Chinese roll dice for 1 Elite and 5 Infantrys in Shangsi, round 3 : 2/6 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Shangsi, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 Elite and 5 Infantrys remaining. Battle score for attacker is 11 Casualties for Hisaichi: 1 Infantry, 1 Tank and 1 Tankette Non Combat Move - Chinese 1 Infantry moved from Tsingnan to Gansu 1 Infantry moved from Tsingnan to Sikang 5 Infantrys moved from Tsingnan to Gansu 2 EarlyFighters moved from Sian to Gansu 1 AAGun moved from Szechwan to Gansu 6 Infantrys moved from Xining to Tsingnan 2 Infantrys moved from Gobi to Tsingnan 2 Infantrys moved from Quyan to Gobi 2 Mech.Infs moved from Urumal to Tsingnan 2 Infantrys moved from Urumal to Quyan Place Units - Chinese 6 Infantrys placed in Xining 3 Infantrys and 1 Mech.Inf placed in Urumal Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Chinese regular : 3.50 Hisaichi regular : -1.17 -
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Hisaichi 4 Infantrys moved from E.Shansi to Shangsi 5 Tankettes moved from Kwangsi to Sian 1 Tankette moved from W.Sian to Szechwan Hisaichi take Szechwan from Chinese 1 Tankette moved from Szechwan to Sikang 1 Tankette moved from Chunking to Burma Hisaichi take Burma from British 1 Tankette moved from Kwangsi to N.Chunking 1 Tankette moved from Kwangsi to Chunking 1 EarlyFighter moved from Iwo Jima to sz18 1 Fighter moved from Iwo Jima to sz18 2 Bombers moved from Iwo Jima to Phuket 1 Elite, 5 Infantrys, 1 Marine and 2 Tanks moved from Malaya to Thailand 1 Artillery and 1 Infantry moved from S.Borneo to sz60 1 Artillery and 1 Infantry moved from sz60 to Java 1 Artillery and 1 Infantry moved from S.Borneo to sz60 1 Infantry moved from N.S to Sumatra 1 Artillery and 1 Infantry moved from sz60 to Sumatra 6 Tankettes moved from Hongkong to Kwangsi 2 Infantrys, 1 Tank and 3 Tankettes moved from N.Shangsi to Shangsi 2 Tankettes moved from Peking to Shangsi 1 Tank moved from Peking to Shangsi 3 Infantrys moved from Hopeh to E.Shansi 2 Infantrys moved from Tientsin to Peking 4 Infantrys moved from Seoul to sz79 1 B.Transport, 1 Destroyer and 4 Infantrys moved from sz79 to sz1 4 Infantrys moved from sz1 to Yakutsk 5 Infantrys moved from Jinan to Ulaan Ude 4 Infantrys moved from Manchuria to Hsingan 4 Infantrys moved from Korea to Tientsin 2 Infantrys moved from Seoul to Korea 1 Tank moved from Seoul to Tientsin Purchase Units - Hisaichi Hisaichi buy 2 Destroyers, 1 Elite, 10 Infantrys and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sikang Hisaichi attack with 1 Tankette Chinese defend with 1 Infantry Hisaichi roll dice for 1 Tankette in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Sikang Chinese win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Tankette Battle in Shangsi Hisaichi attack with 6 Infantrys, 2 Tanks and 5 Tankettes Chinese defend with 1 Elite and 5 Infantrys Hisaichi roll dice for 6 Infantrys, 2 Tanks and 5 Tankettes in Shangsi, round 2 : 3/13 hits, 3.67 expected hits Chinese roll dice for 1 Elite and 5 Infantrys in Shangsi, round 2 : 5/6 hits, 2.00 expected hits 5 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shangsi Hisaichi roll dice for 1 Infantry, 2 Tanks and 5 Tankettes in Shangsi, round 3 : 3/8 hits, 2.83 expected hits Chinese roll dice for 1 Elite and 2 Infantrys in Shangsi, round 3 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Chinese and 2 Infantrys owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Infantry, 2 Tanks and 5 Tankettes remaining. Battle score for attacker is 4 Casualties for Hisaichi: 5 Infantrys Casualties for Chinese: 1 Elite and 5 Infantrys Battle in Sumatra Hisaichi attack with 1 Artillery and 2 Infantrys Anzac defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Sumatra, round 2 : 1/3 hits, 0.83 expected hits Anzac roll dice for 1 Infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Sumatra Hisaichi win, taking Sumatra from Anzac with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Sian Hisaichi attack with 5 Tankettes Chinese defend with 1 Mech.Inf and 1 Tank Hisaichi roll dice for 5 Tankettes in Sian, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 Mech.Inf and 1 Tank in Sian, round 2 : 1/2 hits, 0.83 expected hits 1 Mech.Inf owned by the Chinese and 1 Tankette owned by the Hisaichi lost in Sian Hisaichi roll dice for 4 Tankettes in Sian, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Sian, round 3 : 1/1 hits, 0.50 expected hits 1 Tankette owned by the Hisaichi lost in Sian Hisaichi roll dice for 3 Tankettes in Sian, round 4 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Sian, round 4 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 3 Tankettes in Sian, round 5 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Sian, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 3 Tankettes remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Tankettes Casualties for Chinese: 1 Mech.Inf and 1 Tank Battle in Java Hisaichi attack with 1 Artillery and 1 Infantry Anzac defend with 1 Marine Hisaichi roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Marine in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Java Hisaichi roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 Marine in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Java Anzac win with no units remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Anzac: 1 Marine Non Combat Move - Hisaichi Place Units - Hisaichi 1 Destroyer placed in sz60 1 Destroyer placed in sz79 3 Tankettes placed in Peking 1 Infantry and 5 Tankettes placed in Hongkong 7 Infantrys placed in Seoul 1 Elite and 2 Infantrys placed in S.Borneo Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : 2.00 Anzac regular : 2.00 Hisaichi regular : -3.00 -
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Thai 1 Elite moved from Celebs to sz59 1 Elite moved from sz59 to Bali Thai take Bali from Dutch 1 Transport moved from sz59 to sz60 1 Infantry moved from Malaya to sz60 1 Infantry moved from sz60 to Java Thai take Java from Anzac 1 Elite and 3 Infantrys moved from Phuket to Malaya 2 Infantrys moved from Phuket to Thailand Purchase Units - Thai Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 2 Artillerys and 4 Infantrys placed in Phuket Turn Complete - Thai Thai collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - British 2 Infantrys moved from Moresby to sz49 1 Destroyer, 2 Infantrys and 1 Transport moved from sz49 to sz50 2 Infantrys moved from sz50 to Soem British take Soem from Yamamoto 4 Transports moved from sz64 to sz63 4 Artillerys moved from Calcutta to sz63 4 Infantrys moved from Calcutta to sz63 4 Artillerys, 4 Infantrys and 4 Transports moved from sz63 to sz61 4 Artillerys and 4 Infantrys moved from sz61 to N.S 2 EarlyFighters moved from sz64 to N.S 1 Infantry and 1 Tankette moved from W.Chunking to N.Chunking 1 Infantry and 1 Tankette moved from W.Chunking to Chunking 1 Infantry moved from W.Chunking to Burma 1 Tankette moved from Bengal to Burma Purchase Units - British British buy 4 Artillerys, 1 Bunker, 1 Destroyer, 5 Infantrys, 1 Mech.Inf, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in N.S British attack with 4 Artillerys, 2 EarlyFighters and 4 Infantrys Hisaichi defend with 2 Artillerys, 4 Infantrys, 2 Marines and 1 Mech.Inf British roll dice for 4 Artillerys, 2 EarlyFighters and 4 Infantrys in N.S, round 2 : 3/10 hits, 3.33 expected hits Hisaichi roll dice for 2 Artillerys, 4 Infantrys, 2 Marines and 1 Mech.Inf in N.S, round 2 : 1/9 hits, 3.00 expected hits 1 Infantry owned by the British and 3 Infantrys owned by the Hisaichi lost in N.S British roll dice for 4 Artillerys, 2 EarlyFighters and 3 Infantrys in N.S, round 3 : 2/9 hits, 3.00 expected hits Hisaichi roll dice for 2 Artillerys, 1 Infantry, 2 Marines and 1 Mech.Inf in N.S, round 3 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the British, 1 Infantry owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in N.S British roll dice for 4 Artillerys, 2 EarlyFighters and 2 Infantrys in N.S, round 4 : 4/8 hits, 2.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Marine and 1 Mech.Inf in N.S, round 4 : 1/4 hits, 1.33 expected hits 1 Mech.Inf owned by the Hisaichi, 1 Infantry owned by the British, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in N.S British win, taking N.S from Hisaichi with 4 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 21 Casualties for British: 3 Infantrys Casualties for Hisaichi: 2 Artillerys, 4 Infantrys, 2 Marines and 1 Mech.Inf Battle in Chunking British attack with 1 Infantry and 1 Tankette Hisaichi defend with 1 Tankette British roll dice for 1 Infantry and 1 Tankette in Chunking, round 2 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Tankette in Chunking, round 2 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in Chunking British win, taking Chunking from Hisaichi with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Tankette Battle in Burma British attack with 1 Infantry and 1 Tankette Hisaichi defend with 1 Tankette British roll dice for 1 Infantry and 1 Tankette in Burma, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Tankette in Burma, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Infantry and 1 Tankette in Burma, round 3 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Tankette in Burma, round 3 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in Burma British win, taking Burma from Hisaichi with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Tankette Battle in N.Chunking British attack with 1 Infantry and 1 Tankette Hisaichi defend with 1 Tankette British roll dice for 1 Infantry and 1 Tankette in N.Chunking, round 2 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Tankette in N.Chunking, round 2 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in N.Chunking British win, taking N.Chunking from Yamamoto with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Tankette Non Combat Move - British 2 Tankettes moved from Nepal to Bengal 2 Infantrys moved from W.Chunking to Bengal 2 Tankettes moved from Dheli to Nepal 1 Mech.Inf moved from Dheli to Bengal 1 Carrier and 6 Destroyers moved from sz64 to sz61 2 EarlyFighters moved from N.S to sz61 Place Units - British 1 Destroyer placed in sz49 4 Artillerys and 4 Infantrys placed in Calcutta 1 Bunker and 2 Tanks placed in Bengal 1 Mech.Inf and 2 Tankettes placed in Dheli 1 Infantry placed in Moresby Turn Complete - British British collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.17 British regular : 1.00 Hisaichi regular : -3.83 -
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Anzac 1 Artillery moved from Derby to sz50 1 Artillery moved from W.Australia to sz50 2 Infantrys moved from Derby to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz56 1 Artillery and 1 Infantry moved from sz56 to Sumatra 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz56 1 Artillery and 1 Infantry moved from sz56 to Java 1 Destroyer moved from sz50 to sz59 2 EarlyFighters moved from sz50 to sz59 2 Transports moved from sz56 to sz50 1 Artillery moved from W.Australia to sz50 1 Elite moved from W.Australia to sz50 1 Marine moved from W.Australia to sz50 1 Artillery, 1 Elite and 1 Marine moved from sz50 to Soem 1 Artillery moved from Darwin to Derby 1 Marine moved from Darwin to Derby 1 Elite moved from Darwin to Derby 2 Infantrys moved from S.W.Australia to W.Australia 1 Infantry moved from Melbourne to S.W.Australia Purchase Units - Anzac Anzac buy 4 Artillerys, 1 EarlyFighter, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery and 1 Infantry Thai defend with 1 Infantry Anzac roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Java Anzac roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Java Anzac win, taking Java from Thai with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Infantry Battle in Sumatra Anzac attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Sumatra Anzac roll dice for 1 Artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Sumatra, round 3 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Sumatra Hisaichi win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in sz59 Anzac attack with 1 Destroyer and 2 EarlyFighters Thai defend with 1 Destroyer and 1 T.Boat Anzac roll dice for 1 Destroyer and 2 EarlyFighters in sz59, round 2 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Destroyer and 1 T.Boat in sz59, round 2 : 1/2 hits, 0.67 expected hits 1 EarlyFighter owned by the Anzac lost in sz59 Anzac roll dice for 1 Destroyer and 1 EarlyFighter in sz59, round 3 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Destroyer and 1 T.Boat in sz59, round 3 : 1/2 hits, 0.67 expected hits 1 EarlyFighter owned by the Anzac and 1 T.Boat owned by the Thai lost in sz59 Anzac roll dice for 1 Destroyer in sz59, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer in sz59, round 4 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Anzac lost in sz59 Thai win with 1 Destroyer remaining. Battle score for attacker is -19 Casualties for Anzac: 1 Destroyer and 2 EarlyFighters Casualties for Thai: 1 T.Boat Non Combat Move - Anzac Place Units - Anzac 1 EarlyFighter and 1 Transport placed in sz50 1 Artillery placed in W.Australia 3 Artillerys placed in Darwin 1 Infantry placed in Melbourne Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Anzac regular : -1.00 Thai regular : 1.50 Hisaichi regular : 1.67 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Americans 1 L.Fighter moved from Palana to sz1 1 Bomber moved from Palana to sz1 7 Infantrys and 1 Marine moved from Palana to Magadan 1 Marine moved from Alaska to sz4 7 Elites moved from Alaska to sz4 7 Elites and 1 Marine moved from sz4 to Palana 2 B.Transports moved from sz5 to sz6 2 Infantrys and 2 Tankettes moved from Alaska to sz5 2 Infantrys, 2 Tankettes and 2 Transports moved from sz5 to sz4 2 Infantrys and 2 Tankettes moved from sz4 to Palana 8 Marines moved from Seattle to sz6 2 B.Transports and 8 Marines moved from sz6 to sz5 8 Marines moved from sz5 to Alaska 1 Infantry moved from Seattle to British Columbia 1 Tank moved from Portland to British Columbia 2 B.Transports moved from sz14 to sz23 4 Infantrys and 4 Marines moved from San Francisco to sz23 2 B.Transports, 4 Infantrys and 4 Marines moved from sz23 to sz14 4 Infantrys and 4 Marines moved from sz14 to Seattle 3 Destroyers and 1 Submarine moved from sz25 to sz20 2 Destroyers moved from sz20 to sz19 Purchase Units - Americans Americans buy 1 B29, 6 Destroyers, 8 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - Americans Battle in sz1 Americans attack with 1 Bomber and 1 L.Fighter Hisaichi defend with 1 B.Transport and 1 Destroyer; Masaharu defend with 1 T.Boat and 4 Transports; Yamamoto defend with 1 B.Transport Americans roll dice for 1 Bomber and 1 L.Fighter in sz1, round 2 : 2/2 hits, 1.17 expected hits Masaharu roll dice for 2 B.Transports, 1 Destroyer, 1 T.Boat and 4 Transports in sz1, round 2 : 1/8 hits, 1.67 expected hits 1 L.Fighter owned by the Americans, 1 T.Boat owned by the Masaharu and 1 Transport owned by the Masaharu lost in sz1 1 Bomber owned by the Americans retreated Masaharu win with 2 B.Transports, 1 Destroyer and 3 Transports remaining. Battle score for attacker is -1 Casualties for Americans: 1 L.Fighter Casualties for Masaharu: 1 T.Boat and 1 Transport Non Combat Move - Americans 1 Bomber moved from sz1 to Alaska Place Units - Americans 1 Destroyer placed in sz19 2 Destroyers placed in sz4 2 Destroyers placed in sz25 1 Destroyer placed in sz25 1 B29 placed in Pearl Harbor 8 Infantrys placed in San Francisco 2 Tankettes placed in Anchorage Turn Complete - Americans Americans collect 89 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Masaharu regular : -0.67 -
TripleA Turn Summary: Masaharu round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Masaharu 1 Elite and 6 Infantrys moved from Quingdao to Ulaan Ude 6 Infantrys and 1 Marine moved from Belogorsk to Quingdao 3 Infantrys moved from Amursk to Belogorsk 4 Infantrys moved from Manchuria to Belogorsk 3 Transports moved from sz1 to sz15 6 Infantrys moved from Akina to sz15 6 Infantrys and 3 Transports moved from sz15 to sz1 6 Infantrys moved from sz1 to Yakutsk 2 Infantrys moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 14 Infantrys and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Masaharu Place Units - Masaharu 3 Infantrys placed in Amursk 4 Infantrys placed in Manchuria 7 Infantrys and 1 Marine placed in Akina Turn Complete - Masaharu Masaharu collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Russians 1 Infantry moved from Bratsk to Ustkut 3 EarlyFighters moved from Tulun to Ustkut Purchase Units - Russians Russians buy 8 Infantrys, 1 Marine and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in Ustkut Russians attack with 3 EarlyFighters and 1 Infantry Yamamoto defend with 1 Infantry Russians roll dice for 3 EarlyFighters and 1 Infantry in Ustkut, round 2 : 0/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Ustkut, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 EarlyFighters and 1 Infantry in Ustkut, round 3 : 1/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Ustkut, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Ustkut Russians win, taking Ustkut from Yamamoto with 3 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Russians 3 EarlyFighters moved from Ustkut to Tulun 1 Elite and 8 Infantrys moved from Kaask to Tulun 4 Infantrys moved from Kyzyl to Kaask 4 Infantrys moved from Achinsk to Kyzyl Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 3 Infantrys and 1 Mech.Inf placed in Achinsk Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Russians regular : -1.33 -
TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Research Technology - Yamamoto Combat Move - Yamamoto 3 Artillerys, 15 Infantrys, 1 Marine and 3 Tanks moved from Thailand to sz73 1 Artillery, 1 B.Transport, 1 Infantry and 1 Marine moved from sz73 to sz60 1 Artillery, 1 Infantry and 1 Marine moved from sz60 to Java 2 Artillerys, 6 B.Transports, 1 Battleship, 14 Infantrys and 3 Tanks moved from sz73 to sz60 2 Artillerys, 14 Infantrys and 3 Tanks moved from sz60 to N.S 5 Infantrys and 1 Marine moved from Malaya to Thailand 1 Destroyer moved from sz78 to sz79 4 Destroyers moved from sz78 to sz18 4 Infantrys moved from Hopeh to E.Shansi 5 Infantrys moved from S.Japan to sz74 5 Infantrys moved from sz74 to Hopeh 1 B.Transport moved from sz1 to sz15 4 Infantrys moved from Japan to sz15 1 B.Transport and 4 Infantrys moved from sz15 to sz1 4 Infantrys moved from sz1 to Yakutsk Purchase Units - Yamamoto Yamamoto buy 3 Destroyers, 1 Elite, 16 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.S Yamamoto attack with 2 Artillerys, 14 Infantrys and 3 Tanks British defend with 4 Artillerys and 1 Infantry Yamamoto roll dice for 2 Artillerys, 14 Infantrys and 3 Tanks in N.S, round 2 : 4/19 hits, 4.83 expected hits British roll dice for 4 Artillerys and 1 Infantry in N.S, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto, 3 Artillerys owned by the British and 1 Infantry owned by the British lost in N.S Yamamoto roll dice for 2 Artillerys, 13 Infantrys and 3 Tanks in N.S, round 3 : 4/18 hits, 4.67 expected hits British roll dice for 1 Artillery in N.S, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in N.S Yamamoto win, taking N.S from British with 2 Artillerys, 13 Infantrys and 3 Tanks remaining. Battle score for attacker is 16 Casualties for Yamamoto: 1 Infantry Casualties for British: 4 Artillerys and 1 Infantry Battle in Java Yamamoto attack with 1 Artillery, 1 Infantry and 1 Marine Anzac defend with 1 Artillery Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Java Yamamoto win, taking Java from Anzac with 1 Artillery, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery Non Combat Move - Yamamoto Place Units - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Yamamoto from sz18: 1 Destroyer EDIT: Adding units owned by Yamamoto to sz17: 1 Destroyer EDIT: Turning off Edit Mode 4 Infantrys placed in Japan 1 Elite and 5 Infantrys placed in Malaya 3 Destroyers placed in sz78 1 Transport placed in sz70 3 Infantrys placed in Davao Yamamoto undo move 2. Yamamoto undo move 4. 1 Elite and 2 Infantrys placed in Davao 6 Infantrys placed in Malaya 4 Infantrys placed in S.Japan Turn Complete - Yamamoto Yamamoto collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.17 Anzac regular : -0.33 British regular : -1.00 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Chinese 1 Infantry moved from Sikang to W.Sian Chinese take W.Sian from Hisaichi 1 Infantry moved from Gansu to Shangsi 1 Infantry moved from Gansu to Szechwan Chinese take Szechwan from Hisaichi 2 Mech.Infs moved from Tsingnan to Shangsi 2 EarlyFighters and 4 Infantrys moved from Gansu to Shangsi Purchase Units - Chinese Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shangsi Chinese attack with 2 EarlyFighters, 5 Infantrys and 2 Mech.Infs Hisaichi defend with 1 Infantry, 2 Tanks and 5 Tankettes Chinese roll dice for 2 EarlyFighters, 5 Infantrys and 2 Mech.Infs in Shangsi, round 2 : 5/9 hits, 2.50 expected hits Hisaichi roll dice for 1 Infantry, 2 Tanks and 5 Tankettes in Shangsi, round 2 : 2/8 hits, 2.17 expected hits 5 Tankettes owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shangsi Chinese roll dice for 2 EarlyFighters, 3 Infantrys and 2 Mech.Infs in Shangsi, round 3 : 2/7 hits, 2.17 expected hits Hisaichi roll dice for 1 Infantry and 2 Tanks in Shangsi, round 3 : 1/3 hits, 1.33 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Chinese roll dice for 2 EarlyFighters, 2 Infantrys and 2 Mech.Infs in Shangsi, round 4 : 2/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Tank in Shangsi, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 2 EarlyFighters, 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 24 Casualties for Chinese: 4 Infantrys Casualties for Hisaichi: 1 Infantry, 2 Tanks and 5 Tankettes Non Combat Move - Chinese 2 EarlyFighters moved from Shangsi to Gansu 8 Infantrys moved from Tsingnan to Gansu 2 Infantrys moved from Gobi to Tsingnan 6 Infantrys moved from Xining to Tsingnan 2 Infantrys moved from Quyan to Gobi 1 Mech.Inf moved from Urumal to Tsingnan 3 Infantrys moved from Urumal to Quyan Place Units - Chinese 1 Elite and 5 Infantrys placed in Xining 2 Infantrys and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Chinese regular : 2.33 Hisaichi regular : 0.00 -
TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Hisaichi 3 Infantrys moved from E.Shansi to Shangsi 3 Tankettes moved from Peking to Shangsi 1 B.Transport moved from sz1 to sz79 1 Destroyer moved from sz79 to sz1 4 Infantrys moved from Seoul to Manchuria 4 Infantrys moved from Hsingan to Quingdao 2 Tankettes moved from Sian to Szechwan 1 Tankette moved from Sian to W.Sian 1 Tankette moved from Kwangsi to W.Sian 3 Tankettes moved from Kwangsi to N.Chunking 1 Tankette moved from Kwangsi to N.Chunking 1 Elite, 2 Infantrys and 1 Marine moved from Thailand to Burma 1 Tankette moved from N.French I. to Chunking 2 Tankettes moved from Kwangsi to Chunking 1 Bomber moved from Iwo Jima to Manila 1 Bomber moved from Phuket to Manila 1 Bomber moved from Phuket to Manila 1 Tankette moved from Kwangsi to Chunking 1 Infantry moved from Thailand to Burma 1 Infantry moved from Thailand to Burma 1 B.Transport moved from sz60 to sz73 2 Tanks moved from Thailand to sz73 1 Infantry moved from Thailand to sz73 1 B.Transport, 1 Infantry and 2 Tanks moved from sz73 to sz68 1 Infantry and 2 Tanks moved from sz68 to Manila 1 Artillery moved from Sumatra to sz60 1 Elite moved from S.Borneo to sz60 1 Infantry moved from S.Borneo to sz60 1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from sz60 to sz68 1 Artillery, 1 Elite and 1 Infantry moved from sz68 to Manila 1 Infantry moved from S.Borneo to sz60 1 Infantry and 1 Transport moved from sz60 to sz68 1 Infantry moved from Korea to sz74 1 Infantry moved from sz74 to Manila 1 Infantry and 1 Transport moved from sz68 to sz74 1 Infantry moved from Korea to sz74 2 Infantrys moved from sz74 to Manila 1 Infantry moved from Hongkong to Macau 5 Tankettes moved from Hongkong to Kiangsi Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Bomber, 1 Elite, 7 Infantrys, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.Chunking Hisaichi attack with 4 Tankettes British defend with 1 Infantry and 1 Tankette Hisaichi roll dice for 4 Tankettes in N.Chunking, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry and 1 Tankette in N.Chunking, round 2 : 1/2 hits, 0.50 expected hits 1 Tankette owned by the Hisaichi, 1 Tankette owned by the British and 1 Infantry owned by the British lost in N.Chunking Hisaichi win, taking N.Chunking from Chinese with 3 Tankettes remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Tankette Casualties for British: 1 Infantry and 1 Tankette Battle in W.Sian Hisaichi attack with 2 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 2 Tankettes in W.Sian, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Sian Hisaichi win, taking W.Sian from Chinese with 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shangsi Hisaichi attack with 3 Infantrys and 3 Tankettes Chinese defend with 1 Infantry and 2 Mech.Infs Hisaichi roll dice for 3 Infantrys and 3 Tankettes in Shangsi, round 2 : 1/6 hits, 1.50 expected hits Chinese roll dice for 1 Infantry and 2 Mech.Infs in Shangsi, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Shangsi Hisaichi roll dice for 3 Infantrys and 3 Tankettes in Shangsi, round 3 : 2/6 hits, 1.50 expected hits Chinese roll dice for 2 Mech.Infs in Shangsi, round 3 : 0/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 3 Infantrys and 3 Tankettes remaining. Battle score for attacker is 12 Casualties for Chinese: 1 Infantry and 2 Mech.Infs Battle in Manila Hisaichi attack with 1 Artillery, 3 Bombers, 1 Elite, 5 Infantrys and 2 Tanks Americans defend with 1 Artillery, 2 Bunkers and 2 Infantrys Hisaichi roll dice for 1 Artillery, 3 Bombers, 1 Elite, 5 Infantrys and 2 Tanks in Manila, round 2 : 6/12 hits, 4.83 expected hits Units damaged: 1 Bunker owned by the Americans Americans roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Manila, round 2 : 1/5 hits, 2.00 expected hits 1 Bunker owned by the Americans, 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans and 1 Infantry owned by the Hisaichi lost in Manila Hisaichi roll dice for 1 Artillery, 3 Bombers, 1 Elite, 4 Infantrys and 2 Tanks in Manila, round 3 : 5/11 hits, 4.67 expected hits Americans roll dice for 1 Bunker in Manila, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Americans and 1 Infantry owned by the Hisaichi lost in Manila Hisaichi win, taking Manila from Americans with 1 Artillery, 3 Bombers, 1 Elite, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 16 Casualties for Hisaichi: 2 Infantrys Casualties for Americans: 1 Artillery, 2 Bunkers and 2 Infantrys Battle in Burma Hisaichi attack with 1 Elite, 4 Infantrys and 1 Marine British defend with 1 Infantry and 1 Tankette Hisaichi roll dice for 1 Elite, 4 Infantrys and 1 Marine in Burma, round 2 : 2/6 hits, 1.50 expected hits British roll dice for 1 Infantry and 1 Tankette in Burma, round 2 : 1/2 hits, 0.50 expected hits 1 Tankette owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma Hisaichi win, taking Burma from British with 1 Elite, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Infantry and 1 Tankette Battle in Chunking Hisaichi attack with 4 Tankettes British defend with 1 Infantry and 1 Tankette Hisaichi roll dice for 4 Tankettes in Chunking, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry and 1 Tankette in Chunking, round 2 : 0/2 hits, 0.50 expected hits 1 Tankette owned by the British lost in Chunking Hisaichi roll dice for 4 Tankettes in Chunking, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Chunking, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 4 Tankettes in Chunking, round 4 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Chunking, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Chunking Hisaichi win, taking Chunking from Chinese with 4 Tankettes remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry and 1 Tankette Battle in Szechwan Hisaichi attack with 2 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 2 Tankettes in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Infantrys moved from Peking to E.Shansi 1 Tank moved from Tientsin to E.Shansi 4 Infantrys moved from Tientsin to Hopeh 3 Infantrys moved from Seoul to Korea 3 Bombers moved from Manila to Phuket Place Units - Hisaichi 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry placed in S.Borneo 6 Tankettes placed in Hongkong 1 Tank and 2 Tankettes placed in Peking 1 Artillery and 6 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : -3.00 Americans regular : -0.50 British regular : 0.50 Hisaichi regular : 4.33 -
@entek dutch
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@dawgoneit I’m not sure.
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Non Combat Move - Dutch 1 Artillery and 1 Infantry moved from New Guinea to Sarong Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Thai 1 Elite and 3 Infantrys moved from Malaya to sz60 1 Elite, 3 Infantrys and 2 Transports moved from sz60 to sz59 1 EarlyFighter moved from Malaya to Soem 1 Elite and 3 Infantrys moved from sz59 to Soem 2 Infantrys moved from Phuket to Thailand 2 Artillerys and 2 Infantrys moved from Phuket to Malaya Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Soem Thai attack with 1 EarlyFighter, 1 Elite and 3 Infantrys British defend with 2 Infantrys; Anzac defend with 1 Artillery, 1 Elite and 1 Marine Thai roll dice for 1 EarlyFighter, 1 Elite and 3 Infantrys in Soem, round 2 : 3/5 hits, 1.33 expected hits British roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Marine in Soem, round 2 : 3/5 hits, 1.67 expected hits 3 Infantrys owned by the Thai, 2 Infantrys owned by the British and 1 Marine owned by the Anzac lost in Soem Thai roll dice for 1 EarlyFighter and 1 Elite in Soem, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 1 Artillery and 1 Elite in Soem, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Soem Thai win, taking Soem from British with 1 EarlyFighter and 1 Elite remaining. Battle score for attacker is 9 Casualties for Thai: 3 Infantrys Casualties for Anzac: 1 Artillery, 1 Elite and 1 Marine Casualties for British: 2 Infantrys Non Combat Move - Thai 1 EarlyFighter moved from Soem to Lambok 1 Elite moved from Bali to Lambok Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Thai regular : 2.83 British regular : 0.67 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - British 4 Transports moved from sz61 to sz63 4 Artillerys moved from Calcutta to sz63 4 Infantrys moved from Calcutta to sz63 4 Artillerys, 4 Infantrys and 4 Transports moved from sz63 to sz64 4 Artillerys and 4 Infantrys moved from sz64 to Thailand 2 EarlyFighters moved from sz61 to Thailand 1 Artillery, 2 Infantrys, 2 Mech.Infs, 3 Tanks and 3 Tankettes moved from Bengal to Burma 2 Tankettes moved from Nepal to Burma 1 Transport moved from sz50 to sz49 2 Infantrys moved from Moresby to sz49 2 Infantrys and 1 Transport moved from sz49 to sz50 2 Infantrys moved from sz50 to Soem Purchase Units - British British buy 4 Artillerys, 4 Elites, 3 Infantrys, 1 Mech.Inf, 1 Tank, 2 Tankettes and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 1 Artillery, 2 Infantrys, 2 Mech.Infs, 3 Tanks and 5 Tankettes Hisaichi defend with 1 Elite, 3 Infantrys and 1 Marine British roll dice for 1 Artillery, 2 Infantrys, 2 Mech.Infs, 3 Tanks and 5 Tankettes in Burma, round 2 : 7/13 hits, 4.83 expected hits Hisaichi roll dice for 1 Elite, 3 Infantrys and 1 Marine in Burma, round 2 : 2/5 hits, 1.67 expected hits 1 Elite owned by the Hisaichi, 2 Infantrys owned by the British, 3 Infantrys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Burma British win, taking Burma from Hisaichi with 1 Artillery, 2 Mech.Infs, 3 Tanks and 5 Tankettes remaining. Battle score for attacker is 9 Casualties for British: 2 Infantrys Casualties for Hisaichi: 1 Elite, 3 Infantrys and 1 Marine Battle in Thailand British attack with 4 Artillerys, 2 EarlyFighters and 4 Infantrys Yamamoto defend with 5 Infantrys and 1 Marine; Thai defend with 4 Infantrys British roll dice for 4 Artillerys, 2 EarlyFighters and 4 Infantrys in Thailand, round 2 : 4/10 hits, 3.33 expected hits Thai roll dice for 9 Infantrys and 1 Marine in Thailand, round 2 : 3/10 hits, 3.33 expected hits 2 Infantrys owned by the Thai, 2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the British lost in Thailand British roll dice for 4 Artillerys, 2 EarlyFighters and 1 Infantry in Thailand, round 3 : 1/7 hits, 2.33 expected hits Thai roll dice for 5 Infantrys and 1 Marine in Thailand, round 3 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Thailand British roll dice for 4 Artillerys and 2 EarlyFighters in Thailand, round 4 : 3/6 hits, 2.00 expected hits Thai roll dice for 4 Infantrys and 1 Marine in Thailand, round 4 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Thai, 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the British lost in Thailand British roll dice for 3 Artillerys and 2 EarlyFighters in Thailand, round 5 : 1/5 hits, 1.67 expected hits Thai roll dice for 1 Infantry and 1 Marine in Thailand, round 5 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Thailand British roll dice for 3 Artillerys and 2 EarlyFighters in Thailand, round 6 : 1/5 hits, 1.67 expected hits Thai roll dice for 1 Marine in Thailand, round 6 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto and 1 Artillery owned by the British lost in Thailand British win, taking Thailand from Thai with 2 Artillerys and 2 EarlyFighters remaining. Battle score for attacker is 5 Casualties for British: 2 Artillerys and 4 Infantrys Casualties for Thai: 4 Infantrys Casualties for Yamamoto: 5 Infantrys and 1 Marine Battle in Soem British attack with 2 Infantrys Thai defend with 1 Elite British roll dice for 2 Infantrys in Soem, round 2 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Elite in Soem, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Soem British roll dice for 1 Infantry in Soem, round 3 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Elite in Soem, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Soem, round 4 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Elite in Soem, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Soem, round 5 : 1/1 hits, 0.17 expected hits Thai roll dice for 1 Elite in Soem, round 5 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Thai lost in Soem British win, taking Soem from Thai with 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Thai: 1 Elite Non Combat Move - British 1 Tankette moved from Dheli to Nepal 1 Tankette moved from Dheli to Nepal 1 Mech.Inf moved from Dheli to Bengal 1 Infantry moved from Bengal to W.Chunking 2 EarlyFighters moved from Thailand to sz64 1 Destroyer moved from sz61 to sz57 1 Carrier and 5 Destroyers moved from sz61 to sz64 Place Units - British 2 Elites placed in Bengal 4 Artillerys, 1 Elite and 3 Infantrys placed in Calcutta 1 Mech.Inf and 2 Tankettes placed in Dheli 1 Elite and 1 Tank placed in Moresby 1 Transport placed in sz49 Turn Complete - British British collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Thai regular : -2.33 British regular : 1.33 Hisaichi regular : 0.33 -
TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Anzac 1 Artillery moved from Derby to sz50 1 Artillery moved from W.Australia to sz50 2 Infantrys moved from W.Australia to sz50 1 Marine moved from Derby to sz50 1 Elite moved from Derby to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Infantry moved from sz57 to Java 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Infantry moved from sz57 to Lambok 1 Elite, 1 Marine and 1 Transport moved from sz50 to sz57 1 Elite and 1 Marine moved from sz57 to Java 2 Transports moved from sz56 to sz50 1 EarlyFighter moved from sz50 to sz70 1 Infantry moved from S.W.Australia to W.Australia 3 Artillerys moved from Darwin to Derby 1 Infantry moved from Melbourne to S.W.Australia Purchase Units - Anzac Anzac buy 2 EarlyFighters, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Marine Yamamoto defend with 1 Artillery, 1 Infantry and 1 Marine Anzac roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Marine in Java, round 2 : 2/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Marine in Java, round 2 : 0/3 hits, 1.00 expected hits 1 Marine owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java Anzac roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Marine in Java, round 3 : 1/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Marine Casualties for Anzac: 1 Infantry Battle in sz70 Anzac attack with 1 EarlyFighter Yamamoto defend with 1 Transport Anzac roll dice for 1 EarlyFighter in sz70, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in sz70, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in sz70 Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in Lambok Anzac attack with 1 Artillery and 1 Infantry Thai defend with 1 EarlyFighter and 1 Elite Anzac roll dice for 1 Artillery and 1 Infantry in Lambok, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 EarlyFighter and 1 Elite in Lambok, round 2 : 0/2 hits, 0.83 expected hits Anzac roll dice for 1 Artillery and 1 Infantry in Lambok, round 3 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 EarlyFighter and 1 Elite in Lambok, round 3 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in Lambok Thai win with 1 EarlyFighter and 1 Elite remaining. Battle score for attacker is -6 Casualties for Anzac: 1 Artillery and 1 Infantry Non Combat Move - Anzac 1 EarlyFighter moved from sz70 to sz50 Place Units - Anzac 1 EarlyFighter and 1 Transport placed in sz50 1 Infantry placed in W.Australia 1 EarlyFighter and 2 Infantrys placed in Darwin Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.50 Anzac regular : -0.67 Thai regular : 0.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Americans 3 Destroyers and 1 Submarine moved from sz20 to sz18 1 Tank moved from Wake to sz19 2 Artillerys moved from Wake to sz19 3 Infantrys moved from Wake to sz19 2 Artillerys, 1 B.Carrier, 2 B.Transports, 1 Battleship, 6 Destroyers, 2 EarlyFighters, 1 Fighter, 3 Infantrys and 1 Tank moved from sz19 to sz18 2 Artillerys, 3 Infantrys and 1 Tank moved from sz18 to Marcus 1 B29 moved from Pearl Harbor to sz1 1 Bomber moved from Alaska to sz1 7 Elites, 2 Infantrys, 1 Marine and 2 Tankettes moved from Palana to Magadan Purchase Units - Americans Americans buy 1 B29, 5 Destroyers, 1 Elite, 3 Infantrys, 4 Marines and 1 S.Sub; Remaining resources: 0 PUs; Combat - Americans Battle in sz18 Americans attack with 1 B.Carrier, 2 B.Transports, 1 Battleship, 9 Destroyers, 2 EarlyFighters, 1 Fighter and 1 Submarine Hisaichi defend with 1 EarlyFighter and 1 Fighter; Yamamoto defend with 1 Carrier and 11 Destroyers Americans roll dice for 1 Submarine in sz18, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 B.Carrier, 2 B.Transports, 1 Battleship, 9 Destroyers, 2 EarlyFighters and 1 Fighter in sz18, round 2 : 4/14 hits, 5.00 expected hits Yamamoto roll dice for 1 Carrier, 11 Destroyers, 1 EarlyFighter and 1 Fighter in sz18, round 2 : 6/14 hits, 7.17 expected hits Units damaged: 1 Battleship owned by the Americans 2 Destroyers owned by the Americans, 1 Submarine owned by the Americans, 1 B.Carrier owned by the Americans, 1 EarlyFighter owned by the Hisaichi and 3 Destroyers owned by the Yamamoto lost in sz18 Americans roll dice for 2 B.Transports, 1 Battleship, 7 Destroyers, 2 EarlyFighters and 1 Fighter in sz18, round 3 : 5/11 hits, 4.17 expected hits Yamamoto roll dice for 1 Carrier, 8 Destroyers and 1 Fighter in sz18, round 3 : 7/10 hits, 5.17 expected hits 5 Destroyers owned by the Americans, 5 Destroyers owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz18 Americans roll dice for 2 B.Transports, 1 Battleship, 2 Destroyers and 1 Fighter in sz18, round 4 : 3/4 hits, 1.83 expected hits Yamamoto roll dice for 1 Carrier, 3 Destroyers and 1 Fighter in sz18, round 4 : 2/5 hits, 2.67 expected hits 2 Destroyers owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz18 Americans roll dice for 2 B.Transports, 1 Battleship and 1 Fighter in sz18, round 5 : 2/2 hits, 1.17 expected hits Yamamoto roll dice for 1 Carrier and 1 Fighter in sz18, round 5 : 1/2 hits, 1.17 expected hits 1 B.Transport owned by the Americans, 1 Fighter owned by the Hisaichi and 1 Carrier owned by the Yamamoto lost in sz18 2 Infantrys owned by the Americans and 1 Artillery owned by the Americans lost in Marcus Americans win with 1 B.Transport, 1 Battleship and 1 Fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 B.Carrier, 1 B.Transport, 9 Destroyers, 2 EarlyFighters and 1 Submarine Casualties for Hisaichi: 1 EarlyFighter and 1 Fighter Casualties for Yamamoto: 1 Carrier and 11 Destroyers Battle in Marcus Americans attack with 1 Artillery, 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Marcus, round 2 : 2/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Marcus, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Marcus Americans win, taking Marcus from Yamamoto with 1 Artillery and 1 Tank remaining. Battle score for attacker is -3 Casualties for Americans: 1 Artillery and 3 Infantrys Casualties for Yamamoto: 1 Infantry and 1 Tank Battle in sz1 Americans attack with 1 B29 and 1 Bomber Hisaichi defend with 2 Destroyers; Masaharu defend with 3 Transports; Yamamoto defend with 1 B.Transport Americans roll dice for 1 B29 and 1 Bomber in sz1, round 2 : 2/2 hits, 1.50 expected hits Masaharu roll dice for 1 B.Transport, 2 Destroyers and 3 Transports in sz1, round 2 : 0/6 hits, 1.67 expected hits 2 Transports owned by the Masaharu lost in sz1 Americans roll dice for 1 B29 and 1 Bomber in sz1, round 3 : 1/2 hits, 1.50 expected hits Masaharu roll dice for 1 B.Transport, 2 Destroyers and 1 Transport in sz1, round 3 : 3/4 hits, 1.33 expected hits 1 Bomber owned by the Americans, 1 B29 owned by the Americans and 1 Transport owned by the Masaharu lost in sz1 Masaharu win with 1 B.Transport and 2 Destroyers remaining. Battle score for attacker is -14 Casualties for Masaharu: 3 Transports Casualties for Americans: 1 B29 and 1 Bomber Non Combat Move - Americans 8 Marines moved from Alaska to sz4 2 Transports moved from sz4 to sz5 2 B.Transports moved from sz5 to sz6 2 Tankettes moved from Anchorage to sz5 1 Infantry moved from Alaska to sz5 1 Infantry, 2 Tankettes and 2 Transports moved from sz5 to sz4 1 Infantry, 8 Marines and 2 Tankettes moved from sz4 to Palana 1 Tank moved from British Columbia to Anchorage 1 Infantry moved from British Columbia to N.Canada 4 Infantrys and 4 Marines moved from Seattle to sz6 2 B.Transports, 4 Infantrys and 4 Marines moved from sz6 to sz5 4 Infantrys and 4 Marines moved from sz5 to Alaska 2 B.Transports moved from sz14 to sz23 8 Infantrys moved from San Francisco to sz23 2 B.Transports and 8 Infantrys moved from sz23 to sz14 8 Infantrys moved from sz14 to Seattle 3 Destroyers moved from sz25 to sz20 1 Fighter moved from sz18 to Wake Place Units - Americans 1 S.Sub placed in sz19 2 Destroyers placed in sz25 1 Destroyer placed in sz25 1 B29 placed in Pearl Harbor 2 Destroyers placed in sz4 1 Elite, 3 Infantrys and 4 Marines placed in San Francisco Turn Complete - Americans Americans collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.00 Americans regular : 2.33 Masaharu regular : 0.00





