I’m not sure why I didn’t take action to prevent that move, maybe I was worried about the attack.
Avner +12 Allies -VS- dawgoneit Axis P2V
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 1 fighter, 2 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 34 Sea Zone to 24 Sea Zone 1 submarine moved from 34 Sea Zone to 23 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 24 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry moved from Caroline Islands to 34 Sea Zone 1 mech_infantry moved from Caroline Islands to 34 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 fighter moved from 34 Sea Zone to Paulau 1 fighter moved from 34 Sea Zone to Paulau 1 fighter moved from 34 Sea Zone to Paulau 1 fighter moved from 34 Sea Zone to Paulau 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 3 marines, 1 mech_infantry and 2 transports moved from 34 Sea Zone to 35 Sea Zone 1 artillery, 2 infantry, 3 marines and 1 mech_infantry moved from 35 Sea Zone to Paulau 1 bomber moved from Gibraltar to France 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 5 damage total. Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in 24 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 24 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 24 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 battleship, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 battleship, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win, taking 23 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Americans attack with 1 artillery, 4 fighters, 2 infantry, 3 marines and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters, 2 infantry, 3 marines and 1 mech_infantry in Paulau, round 2 : 5/11 hits, 4,00 expected hits Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Americans win, taking Paulau from Japanese with 1 artillery, 4 fighters, 2 infantry, 3 marines and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 carriers and 6 destroyers moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 22 Sea Zone 1 fighter moved from 23 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 23 Sea Zone to 35 Sea Zone 1 fighter moved from 24 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 35 Sea Zone 1 infantry moved from Johnston Island to 31 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 1 submarine moved from 40 Sea Zone to 44 Sea Zone 1 mech_infantry moved from Alexandria to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 submarine moved from 100 Sea Zone to 99 Sea Zone 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 93 Sea Zone 1 infantry moved from Tunisia to Libya 1 infantry moved from Tunisia to Libya 2 artilleries and 2 infantry moved from Algeria to Morocco 1 bomber moved from France to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Eastern United States to Gibraltar 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 1 marine moved from Western United States to 11 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Paulau to 35 Sea Zone 1 fighter moved from Paulau to 35 Sea Zone 1 fighter moved from Paulau to 35 Sea Zone 1 fighter moved from Paulau to 35 Sea Zone Place Units - Americans 1 destroyer and 5 submarines placed in 11 Sea Zone 3 transports placed in 104 Sea Zone 3 artilleries and 2 infantry placed in Central United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -1,67 Germans AA : -0,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 1 fighter, 2 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 34 Sea Zone to 24 Sea Zone 1 submarine moved from 34 Sea Zone to 23 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 24 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry moved from Caroline Islands to 34 Sea Zone 1 mech_infantry moved from Caroline Islands to 34 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 fighter moved from 34 Sea Zone to Paulau 1 fighter moved from 34 Sea Zone to Paulau 1 fighter moved from 34 Sea Zone to Paulau 1 fighter moved from 34 Sea Zone to Paulau 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 3 marines, 1 mech_infantry and 2 transports moved from 34 Sea Zone to 35 Sea Zone 1 artillery, 2 infantry, 3 marines and 1 mech_infantry moved from 35 Sea Zone to Paulau 1 bomber moved from Gibraltar to France 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 5 damage total. Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in 24 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 24 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 24 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 battleship, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 battleship, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win, taking 23 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Americans attack with 1 artillery, 4 fighters, 2 infantry, 3 marines and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters, 2 infantry, 3 marines and 1 mech_infantry in Paulau, round 2 : 5/11 hits, 4,00 expected hits Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Americans win, taking Paulau from Japanese with 1 artillery, 4 fighters, 2 infantry, 3 marines and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 carriers and 6 destroyers moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 22 Sea Zone 1 fighter moved from 23 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 23 Sea Zone to 35 Sea Zone 1 fighter moved from 24 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 35 Sea Zone 1 infantry moved from Johnston Island to 31 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 1 submarine moved from 40 Sea Zone to 44 Sea Zone 1 mech_infantry moved from Alexandria to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 submarine moved from 100 Sea Zone to 99 Sea Zone 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 93 Sea Zone 1 infantry moved from Tunisia to Libya 1 infantry moved from Tunisia to Libya 2 artilleries and 2 infantry moved from Algeria to Morocco 1 bomber moved from France to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Eastern United States to Gibraltar 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 1 marine moved from Western United States to 11 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Paulau to 35 Sea Zone 1 fighter moved from Paulau to 35 Sea Zone 1 fighter moved from Paulau to 35 Sea Zone 1 fighter moved from Paulau to 35 Sea Zone Place Units - Americans 1 destroyer and 5 submarines placed in 11 Sea Zone 3 transports placed in 104 Sea Zone 3 artilleries and 2 infantry placed in Central United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Honan to Tsinghai 1 artillery and 1 infantry moved from Inner Mongolia to Tsinghai Place Units - Chinese 1 artillery and 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Eastern India to Kwangtung 1 artillery moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians Combat - British Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0,17 expected hits Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Kwangtung causes 6 damage total. Non Combat Move - British 1 bomber moved from Kwangtung to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Siam to Shan State 3 aaGuns, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 1 fighter moved from Eastern India to Yunnan 2 artilleries and 3 infantry moved from Eastern India to Burma 1 artillery and 2 infantry moved from Southern Persia to Northwest Persia 4 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 1 artillery moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 artillery moved from Rhodesia to Tanganyika Territory 1 armour moved from French Equatorial Africa to Egypt 2 fighters moved from Anglo-Egyptian Sudan to Southern Persia 1 fighter moved from Alexandria to Southern Persia 1 infantry moved from Nigeria to French Equatorial Africa 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 infantry moved from British Guiana to 90 Sea Zone 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 4 fighters moved from United Kingdom to Gibraltar Place Units - British 1 factory_minor placed in Iraq 1 fighter placed in Egypt 1 artillery and 2 infantry placed in Southern Persia British undo move 2. 2 armour and 1 mech_infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4 UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -1,67 Japanese AA : -0,17 Germans AA : -0,33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 artilleries placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,2,5,4,5,3 Italians collect 2 PUs (6 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 132 Sea Zone 1 fighter moved from Eastern India to 132 Sea Zone 1 fighter moved from Eastern India to 132 Sea Zone Combat - ANZAC Battle in 132 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 132 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 132 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 132 Sea Zone to Yunnan 1 fighter moved from 132 Sea Zone to Yunnan 1 fighter moved from Eastern India to Yunnan 1 infantry moved from New Guinea to 55 Sea Zone 1 artillery moved from New Guinea to 55 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Paulau 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from Queensland to Caroline Islands Place Units - ANZAC 2 submarines placed in 55 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Kirov Germans take Kirov from Russians 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 artillery and 3 infantry moved from Vologda to Nenetsia 2 infantry moved from Southern Belarus to Smolensk 3 fighters moved from Southern Belarus to Smolensk 2 bombers moved from Southern Belarus to Russia 4 tactical_bombers moved from Southern Belarus to Russia 2 fighters moved from Southern Belarus to Smolensk 2 mech_infantrys moved from Western Ukraine to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 armour moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 2 armour and 3 mech_infantrys moved from Eastern Poland to Southern Belarus 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Western Germany to Poland Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/4 hits, 0.67 expected hits 1 tactical_bomber killed by AA Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in Russia rolls: 4,3,3 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 17 damage total. Damaged units is as follows: factory_major = 11, airfield = 6 Battle in Smolensk Germans attack with 5 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 5 fighters and 2 infantry in Smolensk, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 armour, 2 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 6 infantry Germans roll dice for 3 armour, 2 infantry and 4 mech_infantrys in Ukraine, round 2 : 3/9 hits, 3.00 expected hits Russians roll dice for 6 infantry in Ukraine, round 2 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 3 armour and 4 mech_infantrys in Ukraine, round 3 : 3/7 hits, 2.67 expected hits Russians roll dice for 3 infantry in Ukraine, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for Russians: 6 infantry Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 5 fighters moved from Smolensk to Southern Belarus 2 bombers and 3 tactical_bombers moved from Russia to Southern Belarus 3 artilleries and 10 infantry moved from Normandy Bordeaux to France 2 infantry moved from Western Germany to France Place Units - Germans 5 armour and 4 mech_infantrys placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,4,4,4,3,3 Germans collect 55 PUs (4 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 1.50 Russians AA : 0.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 30 PUs; Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Gorky 1 artillery moved from Russia to Gorky 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Bryansk to Smolensk 5 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in Gorky Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Gorky, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Gorky, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Gorky, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Gorky, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Gorky, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Gorky Russians roll dice for 1 artillery in Gorky, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Gorky, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Gorky, round 6 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Gorky, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Gorky Germans win with no units remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 5 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber Germans defend with 3 armour and 4 mech_infantrys Russians roll dice for 5 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 6/12 hits, 5,50 expected hits Germans roll dice for 3 armour and 4 mech_infantrys in Ukraine, round 2 : 4/7 hits, 3,33 expected hits 4 mech_infantrys owned by the Russians, 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Ukraine 2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated 5 armour owned by the Russians retreated to Kursk Germans win with 1 armour remaining. Battle score for attacker is 12 Casualties for Russians: 4 mech_infantrys Casualties for Germans: 2 armour and 4 mech_infantrys Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 2 artilleries and 4 infantry moved from Russia to Bryansk 2 aaGuns and 20 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 3 infantry placed in Stalingrad 7 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 1,00 Russians regular : -0,67
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 40 PUs; 6 SuicideAttackTokens; Japanese buy 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 8 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 2 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Chahar to Shansi 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Hunan 1 armour moved from Hopei to Hunan 2 artilleries moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Kwangtung to Hunan 1 armour and 2 mech_infantrys moved from Kiangsu to Hunan 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 20 Sea Zone to 18 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 2 battleships, 5 carriers, 3 cruisers and 1 submarine moved from 20 Sea Zone to 22 Sea Zone 4 transports moved from 20 Sea Zone to 6 Sea Zone 5 fighters and 5 tactical_bombers moved from Hunan to 22 Sea Zone 2 bombers moved from Kwangtung to 22 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@avner any scrambles?
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 40 PUs; 6 SuicideAttackTokens; Japanese buy 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 8 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 2 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Chahar to Shansi 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Hunan 1 armour moved from Hopei to Hunan 2 artilleries moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Kwangtung to Hunan 1 armour and 2 mech_infantrys moved from Kiangsu to Hunan 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 20 Sea Zone to 18 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 2 battleships, 5 carriers, 3 cruisers and 1 submarine moved from 20 Sea Zone to 22 Sea Zone 4 transports moved from 20 Sea Zone to 6 Sea Zone 5 fighters and 5 tactical_bombers moved from Hunan to 22 Sea Zone 2 bombers moved from Kwangtung to 22 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 battleships, 2 bombers, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone Japanese win with 2 battleships, 2 bombers, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from 22 Sea Zone to Kwangtung Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 destroyers and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1 Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 23 Sea Zone to 22 Sea Zone 1 submarine moved from 24 Sea Zone to 22 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 1 artillery moved from Paulau to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to Marianas 1 artillery moved from 23 Sea Zone to Marianas 1 carrier, 2 destroyers and 1 submarine moved from 55 Sea Zone to 22 Sea Zone 1 bomber moved from Gibraltar to Northern Italy 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone 2 artilleries and 2 infantry moved from 126 Sea Zone to Iceland 1 infantry moved from Paulau to 35 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 artillery moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Borneo 1 infantry moved from 44 Sea Zone to Borneo 1 submarine moved from 44 Sea Zone to 36 Sea Zone
Combat Hit Differential Summary :
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Kamikaze + OOL
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@avner 1 on each cruiser the rest on the destroyers
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 23 Sea Zone to 22 Sea Zone 1 submarine moved from 24 Sea Zone to 22 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 1 artillery moved from Paulau to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to Marianas 1 artillery moved from 23 Sea Zone to Marianas 1 carrier, 2 destroyers and 1 submarine moved from 55 Sea Zone to 22 Sea Zone 1 bomber moved from Gibraltar to Northern Italy 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone 2 artilleries and 2 infantry moved from 126 Sea Zone to Iceland 1 infantry moved from Paulau to 35 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 artillery moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Borneo 1 infantry moved from 44 Sea Zone to Borneo 1 submarine moved from 44 Sea Zone to 36 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Iceland Americans attack with 2 artilleries and 2 infantry Germans defend with 1 airfield and 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Iceland, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Iceland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Iceland Americans roll dice for 2 artilleries and 2 infantry in Iceland, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 36 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 7 fighters, 4 submarines, 3 tactical_bombers and 1 transport Japanese defend with 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers Americans roll dice for 4 submarines in 22 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 2 : 10/21 hits, 9,83 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers in 22 Sea Zone, round 2 : 11/21 hits, 9,83 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans 4 carriers owned by the Japanese and 4 carriers owned by the Americans lost in 22 Sea Zone Americans roll dice for 4 submarines in 22 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 3 : 7/21 hits, 9,83 expected hits Japanese roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers in 22 Sea Zone, round 3 : 10/17 hits, 9,17 expected hits 5 tactical_bombers owned by the Japanese, 4 submarines owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 22 Sea Zone Americans roll dice for 1 battleship, 2 cruisers, 4 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 4 : 10/17 hits, 8,50 expected hits Japanese roll dice for 2 battleships, 3 cruisers and 5 fighters in 22 Sea Zone, round 4 : 9/10 hits, 6,17 expected hits 5 fighters owned by the Japanese, 4 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans, 2 battleships owned by the Japanese, 2 fighters owned by the Americans and 3 cruisers owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 battleship, 2 cruisers, 5 fighters and 1 transport remaining. Battle score for attacker is 23 Casualties for Americans: 6 carriers, 8 destroyers, 2 fighters, 4 submarines and 3 tactical_bombers Casualties for Japanese: 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers Battle in Marianas Americans attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Marianas, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Marianas Americans win, taking Marianas from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters moved from 22 Sea Zone to Guam 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to New Guinea 1 destroyer and 5 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 bomber moved from Northern Italy to Malta 1 bomber moved from Western Germany to United Kingdom 1 submarine moved from 93 Sea Zone to 108 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter placed in 11 Sea Zone 1 bomber placed in Eastern United States 1 transport placed in 104 Sea Zone 2 artilleries and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -1,33 Japanese regular : 3,83 Germans AA : 0,67 Germans regular : -1,00 Italians AA : -0,17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 23 Sea Zone to 22 Sea Zone 1 submarine moved from 24 Sea Zone to 22 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 1 artillery moved from Paulau to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to Marianas 1 artillery moved from 23 Sea Zone to Marianas 1 carrier, 2 destroyers and 1 submarine moved from 55 Sea Zone to 22 Sea Zone 1 bomber moved from Gibraltar to Northern Italy 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone 2 artilleries and 2 infantry moved from 126 Sea Zone to Iceland 1 infantry moved from Paulau to 35 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 artillery moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Borneo 1 infantry moved from 44 Sea Zone to Borneo 1 submarine moved from 44 Sea Zone to 36 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Iceland Americans attack with 2 artilleries and 2 infantry Germans defend with 1 airfield and 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Iceland, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Iceland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Iceland Americans roll dice for 2 artilleries and 2 infantry in Iceland, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 36 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 7 fighters, 4 submarines, 3 tactical_bombers and 1 transport Japanese defend with 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers Americans roll dice for 4 submarines in 22 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 2 : 10/21 hits, 9,83 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers in 22 Sea Zone, round 2 : 11/21 hits, 9,83 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans 4 carriers owned by the Japanese and 4 carriers owned by the Americans lost in 22 Sea Zone Americans roll dice for 4 submarines in 22 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 3 : 7/21 hits, 9,83 expected hits Japanese roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers in 22 Sea Zone, round 3 : 10/17 hits, 9,17 expected hits 5 tactical_bombers owned by the Japanese, 4 submarines owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 22 Sea Zone Americans roll dice for 1 battleship, 2 cruisers, 4 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 4 : 10/17 hits, 8,50 expected hits Japanese roll dice for 2 battleships, 3 cruisers and 5 fighters in 22 Sea Zone, round 4 : 9/10 hits, 6,17 expected hits 5 fighters owned by the Japanese, 4 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans, 2 battleships owned by the Japanese, 2 fighters owned by the Americans and 3 cruisers owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 battleship, 2 cruisers, 5 fighters and 1 transport remaining. Battle score for attacker is 23 Casualties for Americans: 6 carriers, 8 destroyers, 2 fighters, 4 submarines and 3 tactical_bombers Casualties for Japanese: 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers Battle in Marianas Americans attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Marianas, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Marianas Americans win, taking Marianas from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters moved from 22 Sea Zone to Guam 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to New Guinea 1 destroyer and 5 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 bomber moved from Northern Italy to Malta 1 bomber moved from Western Germany to United Kingdom 1 submarine moved from 93 Sea Zone to 108 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter placed in 11 Sea Zone 1 bomber placed in Eastern United States 1 transport placed in 104 Sea Zone 2 artilleries and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi Combat - Chinese Chinese creates battle in territory Kiangsi Non Combat Move - Chinese 2 artilleries and 6 infantry moved from Tsinghai to Eastern Sinkiang Place Units - Chinese 4 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangtung 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - British Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Kwangtung causes 0 damage total. Battle in Kweichow British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters and 2 infantry in Kwangsi, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns, 1 artillery and 5 infantry moved from Yunnan to French Indo China 1 infantry moved from Shan State to French Indo China 2 artilleries and 3 infantry moved from Burma to Shan State 2 artilleries and 3 infantry moved from Eastern India to Burma 1 fighter moved from Kweichow to French Indo China 1 tactical_bomber moved from Kweichow to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Southern Persia to Northwest Persia 1 artillery, 2 fighters and 2 infantry moved from Southern Persia to Northwest Persia 2 armour and 2 artilleries moved from Iraq to Northwest Persia 4 armour and 2 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 artillery moved from Italian Somaliland to Ethiopia 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 artillery moved from Tanganyika Territory to 74 Sea Zone 1 artillery and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to Iraq 1 destroyer moved from 94 Sea Zone to 93 Sea Zone Place Units - British 1 carrier and 1 transport placed in 109 Sea Zone 3 artilleries placed in Iraq 1 armour placed in Egypt 3 infantry placed in Southern Persia Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 armour, 3 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in Eastern India change ownership: 1 armour, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -1,33 Japanese regular : 2,83 Japanese AA : 0,83 Germans AA : 0,67 Germans regular : -1,00 British regular : -0,17 Italians AA : -0,17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy 1 armour moved from Northern Italy to Southern Italy 2 artilleries moved from Northern Italy to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,3,2,4,5,2 Italians collect 1 PU (7 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 35 Sea Zone to 6 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 infantry moved from Paulau to 35 Sea Zone 1 artillery moved from Paulau to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Davao 1 fighter moved from 35 Sea Zone to Davao 1 fighter moved from 35 Sea Zone to Davao Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 1 submarine Japanese defend with 4 transports 4 transports owned by the Japanese lost in 6 Sea Zone ANZAC win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 24 Casualties for Japanese: 4 transports Battle in Davao ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Davao, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Davao, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Davao ANZAC win, taking Davao from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from Davao to 22 Sea Zone 1 fighter moved from Davao to 22 Sea Zone 2 submarines moved from 55 Sea Zone to 22 Sea Zone 1 fighter moved from Queensland to Guam 1 fighter moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 fighter moved from Caroline Islands to Guam 1 fighter moved from Caroline Islands to Guam Place Units - ANZAC 1 carrier and 1 submarine placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Combat - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 56 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 60 PUs; Germans buy 5 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 armour and 5 mech_infantrys moved from Eastern Poland to Southern Belarus 2 armour moved from Poland to Eastern Poland 5 armour and 4 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Non Combat Move - Germans Place Units - Germans 5 infantry placed in Western Germany 5 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,2,6,6,6,6 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,2 Germans collect 52 PUs (6 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 20 infantry moved from Buryatia to Northern Manchuria 1 infantry moved from Russia to Gorky Russians take Gorky from Germans 1 infantry moved from Russia to Yaroslavl Russians take Yaroslavl from Germans Combat - Russians Battle in Northern Manchuria Russians attack with 20 infantry Japanese defend with 4 infantry Russians roll dice for 20 infantry in Northern Manchuria, round 2 : 2/20 hits, 3,33 expected hits Japanese roll dice for 4 infantry in Northern Manchuria, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria Russians roll dice for 19 infantry in Northern Manchuria, round 3 : 2/19 hits, 3,17 expected hits Japanese roll dice for 2 infantry in Northern Manchuria, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Japanese: 4 infantry Non Combat Move - Russians 1 aaGun moved from Buryatia to Northern Manchuria 1 aaGun moved from Buryatia to Northern Manchuria 5 infantry moved from Russia to Bryansk 1 artillery moved from Smolensk to Bryansk 5 armour moved from Kursk to Bryansk 1 infantry moved from Bryansk to Kursk 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Tambov 1 infantry moved from Stalingrad to Tambov Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 artillery placed in Stalingrad Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : 1,00 Russians regular : -2,50