@simon33 Quite the dastardly plan from zee Germans
Avner +12 Allies -VS- dawgoneit Axis P2V
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 94 Sea Zone to 97 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Egypt to Anglo-Egyptian Sudan 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Northern Italy to Southern Italy Non Combat Move - Italians Place Units - Italians 2 armour and 1 fighter placed in Egypt 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 6,5 Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 55 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from 132 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 fighter moved from Queensland to Sumatra 1 fighter moved from Queensland to Sumatra 1 fighter moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 42 Sea Zone to 40 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 115 Sea Zone to 116 Sea Zone 1 destroyer moved from 115 Sea Zone to 118 Sea Zone 1 submarine moved from 115 Sea Zone to 118 Sea Zone 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 artillery and 6 infantry moved from Archangel to Vologda 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Northern Belarus to Novgorod 1 bomber moved from Eastern Poland to Novgorod 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Eastern Poland to 118 Sea Zone 1 bomber moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia Combat - Germans Battle in Vologda Germans attack with 1 artillery and 6 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 6 infantry in Vologda, round 2 : 2/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Battle in 118 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser and 1 submarine Battle in Bessarabia Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Novgorod Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 aaGuns, 5 armour and 3 mech_infantrys moved from Eastern Poland to Southern Belarus 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Eastern Poland 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Novgorod to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bessarabia to Southern Belarus Place Units - Germans 4 armour and 4 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser and 1 transport EDIT: Adding units owned by Germans to 116 Sea Zone: 1 battleship, 1 cruiser and 1 transport EDIT: Turning off Edit Mode 2 infantry placed in Germany 2 infantry placed in Western Germany 2 infantry placed in France Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : 1.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 6 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Non Combat Move - Russians 2 aaGuns and 15 infantry moved from Buryatia to Northern Manchuria 1 infantry moved from Yakut S.S.R. to Dzavhan 1 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 fighter moved from Russia to Ukraine 1 fighter moved from Kursk to Ukraine 1 tactical_bomber moved from Kursk to Ukraine 1 fighter moved from Kursk to Ukraine 1 armour moved from Kursk to Ukraine 1 infantry moved from Kursk to Ukraine 1 armour moved from Bryansk to Ukraine 1 armour moved from Bryansk to Ukraine 1 armour moved from Stalingrad to Ukraine 1 armour moved from Stalingrad to Ukraine 1 infantry moved from Gorky to Kirov 5 infantry moved from Russia to Bryansk 1 submarine moved from 84 Sea Zone to 89 Sea Zone 1 infantry moved from Sakha to Buryatia 1 infantry moved from Sakha to Buryatia Place Units - Russians 3 mech_infantrys placed in Ukraine 6 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Anhwe to Hopei 1 armour moved from Hopei to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Szechwan to Hunan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kwangsi to Kweichow 1 infantry moved from Kwangsi to Hunan 2 infantry moved from Jehol to Chahar 1 bomber moved from Kwangsi to 45 Sea Zone 1 bomber moved from Kwangsi to 132 Sea Zone 2 battleships, 4 carriers, 3 cruisers, 2 destroyers and 1 submarine moved from 21 Sea Zone to 37 Sea Zone 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 3 tactical_bombers moved from Jehol to 37 Sea Zone 5 fighters moved from Jehol to 37 Sea Zone 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Jehol to Shansi 1 fighter moved from Jehol to Chahar 1 tactical_bomber moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from Jehol to Chahar 1 artillery and 1 infantry moved from French Indo China to Kwangsi Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 132 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 132 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Kiangsi Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from 132 Sea Zone to Kwangsi 1 bomber moved from 45 Sea Zone to Kwangsi 2 artilleries moved from Jehol to 20 Sea Zone 6 infantry moved from Kyushu to 20 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 20 Sea Zone to 37 Sea Zone 2 artilleries and 6 infantry moved from 37 Sea Zone to Kwangsi 1 aaGun, 3 fighters, 14 infantry and 3 tactical_bombers moved from Jehol to Southern Manchuria 2 fighters and 2 tactical_bombers moved from Chahar to Southern Manchuria 1 mech_infantry moved from Kiangsu to Hunan 6 infantry moved from Japan to Kyushu Place Units - Japanese 1 armour, 1 artillery and 1 mech_infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 1.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 104 Sea Zone to 126 Sea Zone Americans take 109 Sea Zone from Germans 1 bomber moved from Gibraltar to 126 Sea Zone 1 bomber moved from Malta to Northern Italy 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Borneo 1 infantry moved from 44 Sea Zone to Borneo 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Marshall Islands 1 infantry moved from 33 Sea Zone to Marshall Islands 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands 1 fighter moved from 27 Sea Zone to Marshall Islands Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Battle in Borneo Battle in 126 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 126 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 126 Sea Zone Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Marshall Islands Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Marshall Islands, round 2 : 4/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Marshall Islands to 33 Sea Zone 1 fighter moved from Marshall Islands to 33 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 31 Sea Zone 1 artillery moved from 31 Sea Zone to Johnston Island 1 infantry moved from 31 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 43 Sea Zone to 40 Sea Zone 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 107 Sea Zone to 93 Sea Zone 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 submarine moved from 94 Sea Zone to 100 Sea Zone 1 armour moved from Tunisia to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Algeria to Tunisia 1 artillery moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from 126 Sea Zone to Scotland Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery placed in Central United States 1 infantry and 2 marines placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 2,67 Japanese regular : -0,33 Germans regular : 0,83 Italians AA : 0,83
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei 1 infantry moved from Tsinghai to Honan 1 artillery moved from Tsinghai to Honan 1 artillery and 11 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 7 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 8 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 8 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Szechwan Chinese attack with 1 artillery and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 11 infantry in Szechwan, round 2 : 1/12 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Honan 1 artillery owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -3,50 Japanese regular : -1,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 104 Sea Zone to 126 Sea Zone Americans take 109 Sea Zone from Germans 1 bomber moved from Gibraltar to 126 Sea Zone 1 bomber moved from Malta to Northern Italy 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Borneo 1 infantry moved from 44 Sea Zone to Borneo 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Marshall Islands 1 infantry moved from 33 Sea Zone to Marshall Islands 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands 1 fighter moved from 27 Sea Zone to Marshall Islands Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Battle in Borneo Battle in 126 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 126 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 126 Sea Zone Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Marshall Islands Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Marshall Islands, round 2 : 4/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Marshall Islands to 33 Sea Zone 1 fighter moved from Marshall Islands to 33 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 31 Sea Zone 1 artillery moved from 31 Sea Zone to Johnston Island 1 infantry moved from 31 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 43 Sea Zone to 40 Sea Zone 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 107 Sea Zone to 93 Sea Zone 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 submarine moved from 94 Sea Zone to 100 Sea Zone 1 armour moved from Tunisia to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Algeria to Tunisia 1 artillery moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from 126 Sea Zone to Scotland Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery placed in Central United States 1 infantry and 2 marines placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei 1 infantry moved from Tsinghai to Honan 1 artillery moved from Tsinghai to Honan 1 artillery and 11 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 7 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 8 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 8 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Szechwan Chinese attack with 1 artillery and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 11 infantry in Szechwan, round 2 : 1/12 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Honan 1 artillery owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 artillery moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 armour moved from Belgian Congo to Anglo-Egyptian Sudan 1 fighter moved from Rhodesia to Anglo-Egyptian Sudan 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 1 artillery moved from 74 Sea Zone to French Madagascar 1 artillery moved from Tobruk to Alexandria British take Alexandria from Italians 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 bomber moved from Eastern India to Shan State 1 fighter moved from Eastern India to Shan State 1 fighter moved from Eastern India to Yunnan 1 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis 1 infantry moved from Brazil to Suriname British take Suriname from Dutch 1 infantry moved from Brazil to 88 Sea Zone 1 armour moved from Brazil to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to French West Africa 1 armour moved from 89 Sea Zone to French West Africa 1 fighter moved from Gibraltar to French West Africa Combat - British Battle in French Madagascar Battle in Anglo-Egyptian Sudan British attack with 2 armour, 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan British win, taking French Madagascar from Neutral_Axis, taking Anglo-Egyptian Sudan from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in French West Africa British attack with 1 armour, 1 fighter and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in French West Africa, round 2 : 3/3 hits, 1,17 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Shan State British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Shan State to Eastern India 1 destroyer moved from 39 Sea Zone to 132 Sea Zone 1 infantry moved from Sumatra to 42 Sea Zone 1 artillery moved from Sumatra to 42 Sea Zone 1 infantry moved from Sumatra to 42 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 40 Sea Zone 1 artillery and 2 infantry moved from 40 Sea Zone to Eastern India 1 fighter moved from Shan State to Eastern India 3 infantry moved from Eastern India to Burma 2 armour and 1 artillery moved from Southern Persia to Iraq 1 infantry moved from Syria to Iraq 1 fighter moved from Anglo-Egyptian Sudan to Belgian Congo 1 artillery moved from Union of South Africa to Rhodesia 1 fighter moved from French West Africa to French Equatorial Africa 1 infantry moved from Brazil to British Guiana 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 113 Sea Zone to 94 Sea Zone 1 fighter moved from Yunnan to Eastern India Place Units - British 1 armour, 1 artillery and 1 mech_infantry placed in Southern Persia British undo move 1. 1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa 1 armour, 1 fighter and 1 mech_infantry placed in Southern Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 destroyer placed in 40 Sea Zone 1 marine placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,6,5,6,6,3,2,2,4,2,5,6,6,6,2,6,4,2,4,3,6,3,1,2 UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 marine Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -3,50 Americans regular : 2,67 Italians regular : 0,67 Japanese regular : -1,33 Germans regular : 0,83 Neutral_Axis regular : -0,33 British regular : 1,83 Italians AA : 0,83
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 fighter moved from Egypt to Iraq 1 armour moved from Trans-Jordan to Syria Italians take Syria from British 1 armour moved from Syria to Iraq 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq Combat - Italians Battle in Iraq Italians attack with 4 armour, 5 artilleries, 1 fighter, 3 infantry and 1 mech_infantry British defend with 3 armour, 4 artilleries, 7 infantry and 1 mech_infantry Italians roll dice for 4 armour, 5 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 7/14 hits, 5.50 expected hits British roll dice for 3 armour, 4 artilleries, 7 infantry and 1 mech_infantry in Iraq, round 2 : 8/15 hits, 5.67 expected hits 1 mech_infantry owned by the Italians, 4 artilleries owned by the Italians, 7 infantry owned by the British and 3 infantry owned by the Italians lost in Iraq Italians roll dice for 4 armour, 1 artillery and 1 fighter in Iraq, round 3 : 2/6 hits, 2.83 expected hits British roll dice for 3 armour, 4 artilleries and 1 mech_infantry in Iraq, round 3 : 3/8 hits, 3.33 expected hits 2 artilleries owned by the British, 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Iraq 1 fighter owned by the Italians retreated 2 armour owned by the Italians retreated to Trans-Jordan British win with 3 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -17 Casualties for Italians: 2 armour, 5 artilleries, 3 infantry and 1 mech_infantry Casualties for British: 2 artilleries and 7 infantry Non Combat Move - Italians 1 fighter moved from Iraq to Egypt 1 infantry moved from Egypt to Trans-Jordan Place Units - Italians 2 armour and 1 fighter placed in Egypt 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,5 Italians collect 12 PUs (2 lost to blockades); end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : 2.00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Eastern India to Iraq 1 fighter moved from Sumatra to Eastern India 1 fighter moved from Sumatra to Eastern India 1 fighter moved from Queensland to Sumatra 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 55 Sea Zone 1 artillery placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bessarabia to Eastern Poland 3 fighters and 2 tactical_bombers moved from Trans-Jordan to Romania 2 infantry moved from Bessarabia to Romania 1 infantry moved from Western Ukraine to Bessarabia 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Southern Belarus 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Novgorod to Smolensk 2 fighters and 2 tactical_bombers moved from Southern Belarus to Smolensk 2 bombers moved from Eastern Poland to Smolensk 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians Combat - Germans Battle in Smolensk Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 5/8 hits, 3.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers, 2 fighters and 2 tactical_bombers moved from Smolensk to Southern Belarus 2 artilleries moved from France to Holland Belgium 5 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 5 infantry moved from France to Holland Belgium 2 infantry moved from Germany to 116 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany 2 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kirov to Gorky 1 artillery moved from Russia to Gorky 1 infantry moved from Russia to Yaroslavl 1 artillery moved from Russia to Yaroslavl 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 fighter moved from Ukraine to Smolensk 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine Combat - Russians Battle in Yaroslavl Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Yaroslavl, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yaroslavl Russians roll dice for 1 artillery in Yaroslavl, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Yaroslavl Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in Gorky Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Gorky, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Gorky, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Gorky, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 fighter moved from Bessarabia to Bryansk 1 fighter moved from Smolensk to Bryansk 5 armour and 3 mech_infantrys moved from Ukraine to Bryansk 3 artilleries and 1 infantry moved from Russia to Bryansk 2 aaGuns and 16 infantry moved from Northern Manchuria to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Dzavhan to Yakut S.S.R. 1 submarine moved from 89 Sea Zone to 94 Sea Zone Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Ukraine 1 infantry placed in Urals Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 2,00 Russians regular : -1,33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Manilla 1 fighter moved from 37 Sea Zone to Borneo 1 armour and 1 mech_infantry moved from Kwangtung to Yunnan 1 armour and 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 2 artilleries and 5 infantry moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to 132 Sea Zone 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from 37 Sea Zone to Borneo 1 infantry moved from Chahar to Inner Mongolia 5 fighters and 5 tactical_bombers moved from Southern Manchuria to Inner Mongolia 1 artillery moved from Kiangsi to Anhwe 1 artillery moved from Anhwe to Shansi 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Southern Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians Combat - Japanese Battle in 132 Sea Zone Japanese attack with 2 bombers and 1 destroyer British defend with 1 destroyer Japanese roll dice for 2 bombers and 1 destroyer in 132 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 132 Sea Zone Japanese win, taking 132 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Yunnan, round 2 : 4/12 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Manilla Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Inner Mongolia Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Inner Mongolia, round 2 : 4/12 hits, 6.17 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Borneo Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 2 battleships in Borneo, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 2.83 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 transports moved from 37 Sea Zone to 20 Sea Zone 4 infantry moved from Kyushu to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Southern Manchuria 1 aaGun and 12 infantry moved from Southern Manchuria to Buyant-Uhaa 5 fighters and 5 tactical_bombers moved from Inner Mongolia to Chahar 2 bombers moved from 132 Sea Zone to Hainan 3 fighters and 1 tactical_bomber moved from Borneo to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Manilla to 37 Sea Zone Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Kwangtung 1 factory_minor placed in Southern Manchuria 1 destroyer placed in 7 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.33 Japanese regular : 0.33 UK_Pacific regular : 0.33 British regular : -0.33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 cruiser, 3 destroyers, 2 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Scotland to Western Germany 1 infantry moved from Johnston Island to 31 Sea Zone 1 artillery moved from Johnston Island to 31 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 1 mech_infantry moved from Marshall Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands 1 marine moved from New Guinea to 55 Sea Zone 1 marine moved from New Guinea to 55 Sea Zone 1 marine moved from New Guinea to 55 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 34 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone 3 marines moved from 34 Sea Zone to Caroline Islands Combat - Americans Americans creates battle in territory 45 Sea Zone Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Battle in 97 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking 45 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry, 3 marines and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 marine Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 2 infantry, 3 marines and 1 mech_infantry in Caroline Islands, round 2 : 2/7 hits, 2,00 expected hits Japanese roll dice for 1 aaGun, 2 infantry and 1 marine in Caroline Islands, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry, 3 marines and 1 mech_infantry remaining. Battle score for attacker is 16 Casualties for Japanese: 1 aaGun, 2 infantry and 1 marine Non Combat Move - Americans 4 carriers, 3 destroyers, 5 fighters and 2 tactical_bombers moved from 55 Sea Zone to 34 Sea Zone 3 destroyers and 2 submarines moved from 31 Sea Zone to 34 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Hawaiian Islands to 34 Sea Zone 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Johnston Island 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 armour moved from Tobruk to Alexandria 1 mech_infantry moved from Tobruk to Alexandria 1 artillery moved from Tunisia to Libya 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 infantry moved from Algeria to Tunisia 2 artilleries and 2 infantry moved from Morocco to Algeria 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 carrier moved from 93 Sea Zone to 96 Sea Zone 1 bomber moved from Western Germany to United Kingdom Place Units - Americans 1 cruiser, 2 destroyers and 2 submarines placed in 11 Sea Zone 1 artillery and 2 infantry placed in Central United States 1 bomber and 1 tactical_bomber placed in Eastern United States 1 destroyer and 2 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -1,00 Italians regular : 0,67 Germans AA : -0,17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Honan 1 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 1 artillery moved from Tsinghai to Inner Mongolia 1 fighter moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Inner Mongolia, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Hopei 1 artillery and 11 infantry moved from Szechwan to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 cruiser, 3 destroyers, 2 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Scotland to Western Germany 1 infantry moved from Johnston Island to 31 Sea Zone 1 artillery moved from Johnston Island to 31 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 1 mech_infantry moved from Marshall Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands 1 marine moved from New Guinea to 55 Sea Zone 1 marine moved from New Guinea to 55 Sea Zone 1 marine moved from New Guinea to 55 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 34 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone 3 marines moved from 34 Sea Zone to Caroline Islands Combat - Americans Americans creates battle in territory 45 Sea Zone Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Battle in 97 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking 45 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry, 3 marines and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 marine Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 2 infantry, 3 marines and 1 mech_infantry in Caroline Islands, round 2 : 2/7 hits, 2,00 expected hits Japanese roll dice for 1 aaGun, 2 infantry and 1 marine in Caroline Islands, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry, 3 marines and 1 mech_infantry remaining. Battle score for attacker is 16 Casualties for Japanese: 1 aaGun, 2 infantry and 1 marine Non Combat Move - Americans 4 carriers, 3 destroyers, 5 fighters and 2 tactical_bombers moved from 55 Sea Zone to 34 Sea Zone 3 destroyers and 2 submarines moved from 31 Sea Zone to 34 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Hawaiian Islands to 34 Sea Zone 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Johnston Island 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 armour moved from Tobruk to Alexandria 1 mech_infantry moved from Tobruk to Alexandria 1 artillery moved from Tunisia to Libya 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 infantry moved from Algeria to Tunisia 2 artilleries and 2 infantry moved from Morocco to Algeria 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 carrier moved from 93 Sea Zone to 96 Sea Zone 1 bomber moved from Western Germany to United Kingdom Place Units - Americans 1 cruiser, 2 destroyers and 2 submarines placed in 11 Sea Zone 1 artillery and 2 infantry placed in Central United States 1 bomber and 1 tactical_bomber placed in Eastern United States 1 destroyer and 2 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Honan 1 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 1 artillery moved from Tsinghai to Inner Mongolia 1 fighter moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Inner Mongolia, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Hopei 1 artillery and 11 infantry moved from Szechwan to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Alexandria to Egypt 1 armour moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from French Equatorial Africa to Egypt 1 artillery moved from Kenya to Ethiopia British take Ethiopia from Italians 1 fighter moved from Belgian Congo to Egypt 1 artillery moved from French Madagascar to 74 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Trans-Jordan 2 armour, 2 artilleries and 1 mech_infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Southern Persia to Trans-Jordan 1 armour moved from Southern Persia to Trans-Jordan 1 fighter moved from Southern Persia to Egypt 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 15 infantry moved from Burma to Yunnan 1 bomber moved from Eastern India to Yunnan 1 fighter moved from Eastern India to Yunnan 1 fighter moved from Eastern India to Yunnan 1 fighter moved from 40 Sea Zone to Yunnan 1 tactical_bomber moved from 40 Sea Zone to Yunnan 1 armour moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 infantry moved from French West Africa to Nigeria British take Nigeria from Italians Combat - British Battle in Trans-Jordan British attack with 4 armour, 2 artilleries and 2 mech_infantrys Italians defend with 2 armour and 1 infantry British roll dice for 4 armour, 2 artilleries and 2 mech_infantrys in Trans-Jordan, round 2 : 4/8 hits, 3,33 expected hits Italians roll dice for 2 armour and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,33 expected hits 1 infantry owned by the Italians and 2 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 4 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Italians: 2 armour and 1 infantry Battle in Egypt British attack with 2 armour, 2 artilleries, 3 fighters and 1 infantry Italians defend with 2 armour, 1 factory_minor, 2 fighters and 1 harbour British roll dice for 2 armour, 2 artilleries, 3 fighters and 1 infantry in Egypt, round 2 : 4/8 hits, 3,50 expected hits Italians roll dice for 2 armour and 2 fighters in Egypt, round 2 : 3/4 hits, 2,33 expected hits 2 fighters owned by the Italians, 2 artilleries owned by the British, 1 infantry owned by the British and 2 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 2 armour and 3 fighters remaining. Battle score for attacker is 21 Casualties for British: 2 artilleries and 1 infantry Casualties for Italians: 2 armour and 2 fighters Battle in Yunnan British attack with 1 bomber, 3 fighters, 15 infantry and 1 tactical_bomber Japanese defend with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys British roll dice for 1 bomber, 3 fighters, 15 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/20 hits, 5,17 expected hits Japanese roll dice for 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Yunnan, round 2 : 4/12 hits, 4,67 expected hits 4 infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan British roll dice for 1 bomber, 3 fighters, 11 infantry and 1 tactical_bomber in Yunnan, round 3 : 7/16 hits, 4,50 expected hits Japanese roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Yunnan, round 3 : 5/8 hits, 3,33 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the British lost in Yunnan British roll dice for 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/11 hits, 3,67 expected hits Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for British: 9 infantry Casualties for Japanese: 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys Non Combat Move - British 1 infantry moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Yunnan to Eastern India 1 fighter moved from Yunnan to Eastern India 1 fighter moved from Yunnan to Burma 1 bomber moved from Yunnan to Eastern India 1 fighter moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Egypt to Alexandria 1 artillery moved from Rhodesia to Belgian Congo 1 artillery moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 transport moved from 89 Sea Zone to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco Place Units - British 1 artillery and 2 infantry placed in Southern Persia 3 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,6,6,4,4,5,2,2,6,6,2,3,3,1,4,6,5,2,4,6,5,1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1 UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 0,67 Japanese regular : -0,83 Italians regular : 0,00 Germans AA : -0,17 British regular : 0,83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Iraq to Eastern India 1 fighter moved from Sumatra to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from Queensland to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea Place Units - ANZAC 1 carrier and 1 submarine placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Combat - French Non Combat Move - French 1 fighter moved from Gibraltar to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Romania to Bessarabia 1 fighter and 1 tactical_bomber moved from Romania to Bessarabia 2 mech_infantrys moved from Eastern Poland to Western Ukraine 4 armour and 2 mech_infantrys moved from Eastern Poland to Southern Belarus 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Romania to Bessarabia 1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Bessarabia to Southern Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Southern Belarus 1 infantry moved from France to Western Germany 2 artilleries and 5 infantry moved from Holland Belgium to Normandy Bordeaux Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany 2 armour placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 1.50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Yaroslavl 3 fighters and 1 tactical_bomber moved from Bryansk to Yaroslavl Combat - Russians Battle in Yaroslavl Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Yaroslavl to Bryansk 1 artillery moved from Smolensk to Bryansk 9 infantry moved from Russia to Bryansk 1 infantry moved from Urals to Komi 1 artillery moved from Gorky to Russia 1 submarine moved from 94 Sea Zone to 99 Sea Zone 2 aaGuns and 19 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 artilleries and 7 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,33