Scramble to SZ97?
wiz (X) vs Bretters (L+16) BM3 G1
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kweichow to Szechwan 2 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Anhwe to Jehol 3 infantry moved from Shantung to Jehol 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Jehol 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 2 battleships and 1 cruiser moved from 36 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Szechwan 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung 1 submarine moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Jehol 1 bomber moved from Hunan to Jehol 1 bomber moved from Hunan to Jehol 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung 2 fighters moved from Japan to 16 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to Jehol 1 fighter moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in Manchuria Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 1 cruiser in Manchuria, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Jehol Japanese attack with 1 artillery, 2 bombers, 1 fighter, 5 infantry, 1 marine and 2 tactical_bombers Russians defend with 1 aaGun and 4 infantry Russians roll AA dice in Jehol : 1/3 hits, 0.50 expected hits 1 bomber owned by the Japanese lost in Jehol Japanese roll dice for 2 battleships and 1 cruiser in Jehol, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 5 infantry, 1 marine and 2 tactical_bombers in Jehol, round 2 : 4/11 hits, 4.00 expected hits Chinese roll dice for 1 aaGun and 4 infantry in Jehol, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber and 3 infantry Casualties for Russians: 1 aaGun and 4 infantry Battle in 16 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Hunan to Kweichow 1 carrier and 2 transports moved from 36 Sea Zone to 19 Sea Zone 3 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 carrier and 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to Hunan 2 tactical_bombers moved from Kwangtung to Hunan 1 fighter moved from Kwangtung to Hunan 1 fighter moved from Kwangtung to 19 Sea Zone 1 bomber moved from Jehol to Japan 1 fighter and 2 tactical_bombers moved from Jehol to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone 1 fighter moved from 16 Sea Zone to 19 Sea Zone 2 fighters moved from 16 Sea Zone to Japan Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 submarine placed in 19 Sea Zone 2 infantry placed in Shantung 2 fighters, 2 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2 Japanese collect 43 PUs (6 lost to blockades); end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.33 Japanese regular : 1.50 UK_Pacific regular : -0.33 Russians AA : 0.50
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@bretters sorry…have been ill over the weekend but better now
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@wizmark all good dude
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 fighter moved from Wake Island to 35 Sea Zone 1 tactical_bomber moved from Wake Island to 35 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone Combat - Americans
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 fighter moved from Wake Island to 35 Sea Zone 1 tactical_bomber moved from Wake Island to 35 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@wizmark so its wanting to know about using kamikaze against my navy that i put attacking the phillipines… when i should have just waited to put my navy there in non-com move instead of combat… oops me - can we pretend i’m non-combat moving my navy in and you get no kamikaze?
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@bretters FYI SZ 35 is the phillipines SZ
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@bretters np it’s a common mistake, done it myself quite a few times. If you just reload your us save post it takes you back to cm so you can unclick your navy move and just send the TTS in 👍🏻
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@wizmark thanks, I’ll just continue the turn as is and select to use no Kamikaze
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 fighter moved from Wake Island to 35 Sea Zone 1 tactical_bomber moved from Wake Island to 35 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone Combat - Americans Battle in Java Battle in Borneo Battle in Philippines Non Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 armour moved from 54 Sea Zone to Queensland 1 bomber moved from Wake Island to Queensland Place Units - Americans 3 submarines placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.67
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - British 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from 92 Sea Zone to Gibraltar 2 artilleries, 2 infantry and 2 mech_infantrys moved from Libya to Tunisia 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 2 fighters and 2 tactical_bombers moved from Libya to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 battleship moved from 98 Sea Zone to 92 Sea Zone 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Kwangsi to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from French Indo China to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from India to Yunnan 1 armour moved from Burma to Yunnan 3 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - British 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from 92 Sea Zone to Gibraltar 2 artilleries, 2 infantry and 2 mech_infantrys moved from Libya to Tunisia 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 2 fighters and 2 tactical_bombers moved from Libya to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 battleship moved from 98 Sea Zone to 92 Sea Zone 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Kwangsi to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from French Indo China to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from India to Yunnan 1 armour moved from Burma to Yunnan 3 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung Combat - British
Combat Hit Differential Summary :
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@wizmark does Italy want to scramble her 3 fighters to defend her transport in SZ 97? im attacking with 2 ftr, 2 tac, 1 bomber
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@bretters no scambles thanks
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 fighter moved from Wake Island to 35 Sea Zone 1 tactical_bomber moved from Wake Island to 35 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone Combat - Americans Battle in Java Battle in Borneo Battle in Philippines Non Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 armour moved from 54 Sea Zone to Queensland 1 bomber moved from Wake Island to Queensland Place Units - Americans 3 submarines placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 2 destroyers and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 8x factory_major; Remaining resources: 9 PUs; UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from 92 Sea Zone to Gibraltar 2 artilleries, 2 infantry and 2 mech_infantrys moved from Libya to Tunisia 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 2 fighters and 2 tactical_bombers moved from Libya to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 battleship moved from 98 Sea Zone to 92 Sea Zone 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Kwangsi to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from French Indo China to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from India to Yunnan 1 armour moved from Burma to Yunnan 3 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung Combat - British Battle in Gibraltar Battle in 125 Sea Zone British attack with 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 125 Sea Zone British roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking Gibraltar from Germans, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0 Casualties for British: 1 submarine Casualties for Germans: 1 submarine Battle in Kwangtung British attack with 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/11 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung British win, taking Kwangtung from Japanese with 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Battle in 97 Sea Zone British attack with 1 bomber, 2 fighters and 2 tactical_bombers Germans defend with 1 infantry; Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians submerged 1 transport owned by the Italians and 1 infantry owned by the Germans lost in 97 Sea Zone British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Italians: 1 transport Casualties for Germans: 1 infantry Battle in Tunisia British attack with 2 artilleries, 2 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from 97 Sea Zone to Libya 1 tactical_bomber moved from 97 Sea Zone to Libya 1 tactical_bomber moved from 97 Sea Zone to Libya 1 fighter moved from 97 Sea Zone to Libya 1 bomber moved from 97 Sea Zone to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Kwangsi to Kwangtung 1 aaGun moved from Kwangsi to Yunnan 1 aaGun moved from India to Burma 1 fighter moved from Kwangtung to Yunnan 1 tactical_bomber moved from Kwangtung to Yunnan Place Units - British 1 destroyer placed in 109 Sea Zone 1 destroyer placed in 98 Sea Zone 3 infantry placed in Iraq 1 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Italians regular : -0.33 Japanese regular : 2.00 Germans regular : 0.33 British regular : -1.33
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 3 fighters moved from Southern Italy to 98 Sea Zone
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 3 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 3 fighters and 1 submarine British defend with 1 destroyer; French defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 3 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits French roll dice for 2 destroyers in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the French, 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Casualties for French: 1 destroyer Non Combat Move - Italians 3 fighters moved from 98 Sea Zone to Greece 1 aaGun moved from Bessarabia to Ukraine 2 armour moved from Ukraine to Rostov 3 armour and 1 mech_infantry moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Northern Italy to Western Germany 2 artilleries, 2 infantry and 1 mech_infantry moved from Algeria to Morocco Place Units - Italians 1 submarine placed in 97 Sea Zone 3 infantry placed in Southern Italy 2 infantry placed in Southern France Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : 1.17
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 60 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory 1 destroyer moved from 33 Sea Zone to 16 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 17 Sea Zone from Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Libya to Tunisia 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in 16 Sea Zone ANZAC attack with 2 destroyers Japanese defend with 1 submarine ANZAC roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 destroyers in 16 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 destroyers in 16 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 destroyers in 16 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone ANZAC win with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 8 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 9 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 9 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -5.17
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Archangel 1 mech_infantry moved from Baltic States to Smolensk Germans take Smolensk from Russians 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 3 bombers moved from Western Germany to 92 Sea Zone 4 submarines moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 2 infantry moved from Rostov to Tambov 2 infantry moved from Rostov to Volgograd 2 fighters and 2 tactical_bombers moved from Ukraine to Volgograd 2 fighters and 2 tactical_bombers moved from Ukraine to Tambov 7 armour, 5 artilleries, 14 infantry and 8 mech_infantrys moved from Rostov to Caucasus 2 armour and 6 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians