@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
wiz (X) vs Bretters (L+16) BM3 G1
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 3 carriers moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Eastern United States to Central United States 1 battleship moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Americans undo move 2. 1 tactical_bomber placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Kansu Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 3 infantry moved from Shan State to Yunnan 1 fighter and 8 infantry moved from Burma to Yunnan 4 mech_infantrys moved from India to Yunnan 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to Malta 1 tactical_bomber moved from Gibraltar to Malta 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Trans-Jordan to Malta 1 tactical_bomber moved from Trans-Jordan to Malta 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 artillery and 4 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Tanganyika Territory Combat - British Battle in 94 Sea Zone British attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 94 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Yunnan British attack with 1 fighter, 11 infantry and 4 mech_infantrys Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry British roll dice for 1 fighter, 11 infantry and 4 mech_infantrys in Yunnan, round 2 : 3/16 hits, 3.00 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 3/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan British roll dice for 1 fighter, 8 infantry and 4 mech_infantrys in Yunnan, round 3 : 3/13 hits, 2.50 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry Non Combat Move - British 1 aaGun moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 1 aaGun moved from Burma to India 1 fighter moved from Yunnan to India 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 cruiser moved from 80 Sea Zone to 76 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to Tanganyika Territory 1 armour moved from Trans-Jordan to Persia British take Persia from Neutral_Allies 1 fighter moved from 94 Sea Zone to Malta 1 bomber moved from United Kingdom to Malta 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec Place Units - British 1 factory_minor placed in Iraq 1 armour and 1 mech_infantry placed in Union of South Africa 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2,1,3 British collect 28 PUs (3 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,1,5,1,5,4,1 UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 1 infantry, 1 mech_infantry and 1 tactical_bomberCombat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : 0.67 British regular : 0.50 -
TripleA Move Summary: Italians round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 armour; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 infantry moved from Algeria to Morocco Italians take Morocco from French 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 armour; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 infantry moved from Algeria to Morocco Italians take Morocco from French 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British Combat - Italians Non Combat Move - Italians 1 fighter moved from Libya to Southern Italy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Kenya to Italian Somaliland 1 infantry moved from British Somaliland to Italian Somaliland 1 aaGun moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria 1 armour moved from Southern France to Yugoslavia 2 artilleries and 1 infantry moved from Southern France to Northern Italy Place Units - Italians 2 armour placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 aaGun moved from 41 Sea Zone to Sumatra 1 fighter moved from Java to Yunnan 1 fighter moved from Queensland to Sumatra 1 fighter moved from Queensland to Sumatra Place Units - ANZAC 2 transports placed in 62 Sea Zone Turning on Edit Mode EDIT: Adding units owned by ANZAC to New South Wales: 2 artilleries and 2 infantry EDIT: Removing units owned by ANZAC from Queensland: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 aaGun moved from 41 Sea Zone to Sumatra 1 fighter moved from Java to Yunnan 1 fighter moved from Queensland to Sumatra 1 fighter moved from Queensland to Sumatra Place Units - ANZAC 2 transports placed in 62 Sea Zone Turning on Edit Mode EDIT: Adding units owned by ANZAC to New South Wales: 2 artilleries and 2 infantry EDIT: Removing units owned by ANZAC from Queensland: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry EDIT: Adding units owned by ANZAC to Egypt: 1 infantry EDIT: Changing ownership of Tobruk from Italians to ANZAC EDIT: Adding units owned by ANZAC to Tobruk: 1 infantry EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Neutral_Allies Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 5 infantry moved from Finland to Karelia 1 destroyer moved from 110 Sea Zone to 105 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 5 infantry moved from Finland to Karelia 1 destroyer moved from 110 Sea Zone to 105 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Germans Battle in Gibraltar Battle in 105 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking Gibraltar from British, taking 105 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 tactical_bomber moved from 105 Sea Zone to Western Germany 1 fighter moved from Algeria to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Algeria to Southern Italy 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 106 Sea Zone to 107 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 105 Sea Zone to 91 Sea Zone 3 aaGuns, 2 armour, 5 artilleries and 24 infantry moved from Romania to Bessarabia 1 armour moved from Northern Italy to Romania 1 armour moved from Poland to Bessarabia 2 mech_infantrys moved from Germany to Poland 2 armour moved from Yugoslavia to Bessarabia 8 mech_infantrys moved from Germany to Romania 1 armour moved from Yugoslavia to Poland 1 armour moved from Yugoslavia to Bessarabia 1 tactical_bomber moved from Southern Italy to Poland 1 fighter moved from Western Germany to Poland Place Units - Germans 1 submarine placed in 110 Sea Zone 1 infantry placed in France 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 0.50 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 5 artilleries and 12 infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 9 infantry moved from Russia to Bryansk 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 12 infantry moved from Belarus to Bryansk 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yenisey to Timguska Place Units - Russians 1 infantry placed in Ukraine 10 infantry placed in Russia 2 infantry placed in Novgorod Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone 1 infantry and 1 marine moved from 20 Sea Zone to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from 37 Sea Zone to Malaya 2 bombers moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 36 Sea Zone to 41 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone 1 infantry and 1 marine moved from 20 Sea Zone to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from 37 Sea Zone to Malaya 2 bombers moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 36 Sea Zone to 41 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese Battle in Java Battle in 43 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 43 Sea Zone Japanese win, taking Java from ANZAC with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Borneo Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Sumatra Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 aaGun, 2 fighters and 1 infantry ANZAC roll AA dice in Sumatra : 3/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Sumatra Japanese roll dice for 2 battleships and 1 cruiser in Sumatra, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/5 hits, 1.83 expected hits ANZAC roll dice for 1 aaGun, 2 fighters and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Sumatra Japanese roll dice for 2 artilleries and 1 tactical_bomber in Sumatra, round 3 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 2 fighters in Sumatra, round 3 : 2/2 hits, 1.33 expected hits 2 artilleries owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra 1 tactical_bomber owned by the Japanese retreated ANZAC win with 1 fighter remaining. Battle score for attacker is -27 Casualties for Japanese: 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Casualties for ANZAC: 1 aaGun, 1 fighter and 1 infantry Battle in Malaya Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 2 bombers moved from Malaya to Hunan 1 carrier and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 3 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Hunan 1 armour moved from Jehol to Hunan 4 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 fighter moved from Kwangtung to 20 Sea Zone 1 aaGun moved from Kwangsi to Hunan 1 fighter moved from Caroline Islands to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from Caroline Islands to Japan Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUsCombat Hit Differential Summary :
Japanese regular : -5.17 ANZAC AA : 2.50 ANZAC regular : 1.00 UK_Pacific regular : 0.00 British regular : 0.33 -
@bretters well i have never seen a round of combat like that in all my time playing!
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone 1 infantry and 1 marine moved from 20 Sea Zone to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from 37 Sea Zone to Malaya 2 bombers moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 36 Sea Zone to 41 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese Battle in Java Battle in 43 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 43 Sea Zone Japanese win, taking Java from ANZAC with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Borneo Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Sumatra Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 aaGun, 2 fighters and 1 infantry ANZAC roll AA dice in Sumatra : 3/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Sumatra Japanese roll dice for 2 battleships and 1 cruiser in Sumatra, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/5 hits, 1.83 expected hits ANZAC roll dice for 1 aaGun, 2 fighters and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Sumatra Japanese roll dice for 2 artilleries and 1 tactical_bomber in Sumatra, round 3 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 2 fighters in Sumatra, round 3 : 2/2 hits, 1.33 expected hits 2 artilleries owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra 1 tactical_bomber owned by the Japanese retreated ANZAC win with 1 fighter remaining. Battle score for attacker is -27 Casualties for Japanese: 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Casualties for ANZAC: 1 aaGun, 1 fighter and 1 infantry Battle in Malaya Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 2 bombers moved from Malaya to Hunan 1 carrier and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 3 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Hunan 1 armour moved from Jehol to Hunan 4 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 fighter moved from Kwangtung to 20 Sea Zone 1 aaGun moved from Kwangsi to Hunan 1 fighter moved from Caroline Islands to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from Caroline Islands to Japan Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsi: 2 infantry EDIT: Adding units owned by Japanese to Hunan: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -5.17 ANZAC AA : 2.50 ANZAC regular : 1.00 UK_Pacific regular : 0.00 British regular : 0.33 -
@wizmark sumatra went great! lol
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 3 carriers, 1 cruiser and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from Central United States to 26 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States 1 armour placed in Central United States Turning on Edit Mode EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Removing units owned by Americans from Central United States: 1 fighter EDIT: Turning off Edit Mode Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 3 carriers, 1 cruiser and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from Central United States to 26 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States 1 armour placed in Central United States Turning on Edit Mode EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Removing units owned by Americans from Central United States: 1 fighter EDIT: Turning off Edit Mode Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 artillery and 2 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 artillery moved from 76 Sea Zone to Italian Somaliland 1 mech_infantry moved from Egypt to Tobruk 1 mech_infantry moved from Egypt to Tobruk 2 artilleries and 2 infantry moved from Alexandria to Tobruk 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Yunnan to Malaya 1 mech_infantry moved from Yunnan to Malaya 1 fighter moved from India to Malaya 1 tactical_bomber moved from India to Malaya 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from Yunnan to Siam UK_Pacific take Siam from Japanese 1 fighter moved from Malta to Tobruk 1 fighter moved from Malta to Tobruk 1 tactical_bomber moved from Malta to Tobruk 1 bomber moved from Malta to Egypt 1 fighter moved from Malta to Egypt 1 tactical_bomber moved from Malta to Egypt 1 infantry moved from Tanganyika Territory to Belgian Congo Combat - British Battle in Malaya British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 harbour and 2 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Malaya British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Italian Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland British roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Italian Somaliland, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Italian Somaliland, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Italian Somaliland Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Battle in Belgian Congo British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 artillery moved from Anglo Egyptian Sudan to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Persia to Northwest Persia 1 armour moved from Persia to West India 1 fighter moved from Malaya to Yunnan 1 tactical_bomber moved from Malaya to Yunnan Place Units - British 1 armour and 1 artillery placed in Egypt 2 fighters placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4 British collect 29 PUs (4 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,3,4,4 UK_Pacific collect 7 PUs (4 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry and 3 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -1.67 Japanese regular : -1.33 British regular : -2.50 -
TripleA Move Summary: Italians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia 2 armour, 2 infantry and 1 mech_infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 1 fighter moved from Southern Italy to Greece -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia 2 armour, 2 infantry and 1 mech_infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 3 armour, 1 fighter, 2 infantry and 1 mech_infantry Neutral_Allies defend with 4 infantry Italians roll dice for 3 armour, 1 fighter, 2 infantry and 1 mech_infantry in Greece, round 2 : 1/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Greece, round 3 : 0/5 hits, 2.17 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Greece Italians roll dice for 3 armour and 1 fighter in Greece, round 4 : 3/4 hits, 2.00 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 3 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 2 infantry and 1 mech_infantry Casualties for Neutral_Allies: 4 infantry Battle in Ethiopia Italians attack with 1 artillery and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Ethiopia Italians win, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from Morocco to Algeria 1 fighter moved from Greece to Southern Italy 2 armour moved from Northern Italy to Romania 1 aaGun moved from Romania to Bessarabia Place Units - Italians 1 submarine and 1 transport placed in 93 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : -1.67 Neutral_Allies regular : -0.33 British regular : 0.00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia 2 armour, 2 infantry and 1 mech_infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 3 armour, 1 fighter, 2 infantry and 1 mech_infantry Neutral_Allies defend with 4 infantry Italians roll dice for 3 armour, 1 fighter, 2 infantry and 1 mech_infantry in Greece, round 2 : 1/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Greece, round 3 : 0/5 hits, 2.17 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Greece Italians roll dice for 3 armour and 1 fighter in Greece, round 4 : 3/4 hits, 2.00 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 3 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 2 infantry and 1 mech_infantry Casualties for Neutral_Allies: 4 infantry Battle in Ethiopia Italians attack with 1 artillery and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Ethiopia Italians win, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from Morocco to Algeria 1 fighter moved from Greece to Southern Italy 2 armour moved from Northern Italy to Romania 1 aaGun moved from Romania to Bessarabia Place Units - Italians 1 submarine and 1 transport placed in 93 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Algeria: 1 infantry EDIT: Adding units owned by Italians to 91 Sea Zone: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -1.67 Neutral_Allies regular : -0.33 British regular : 0.00 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 41 Sea Zone to 74 Sea Zone 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians 1 fighter moved from Sumatra to Yunnan Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,4,3,3,5,3 ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland Non Combat Move - French 1 infantry moved from Northwest Persia to Persia Turn Complete - FrenchCombat Hit Differential Summary :





