Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
wiz (X) vs Bretters (L+16) BM3 G1
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 3 carriers, 1 cruiser and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from Central United States to 26 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States 1 armour placed in Central United States Turning on Edit Mode EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Removing units owned by Americans from Central United States: 1 fighter EDIT: Turning off Edit Mode Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 artillery and 2 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 artillery moved from 76 Sea Zone to Italian Somaliland 1 mech_infantry moved from Egypt to Tobruk 1 mech_infantry moved from Egypt to Tobruk 2 artilleries and 2 infantry moved from Alexandria to Tobruk 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Yunnan to Malaya 1 mech_infantry moved from Yunnan to Malaya 1 fighter moved from India to Malaya 1 tactical_bomber moved from India to Malaya 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from Yunnan to Siam UK_Pacific take Siam from Japanese 1 fighter moved from Malta to Tobruk 1 fighter moved from Malta to Tobruk 1 tactical_bomber moved from Malta to Tobruk 1 bomber moved from Malta to Egypt 1 fighter moved from Malta to Egypt 1 tactical_bomber moved from Malta to Egypt 1 infantry moved from Tanganyika Territory to Belgian Congo Combat - British Battle in Malaya British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 harbour and 2 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Malaya British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Italian Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland British roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Italian Somaliland, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Italian Somaliland, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Italian Somaliland Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Battle in Belgian Congo British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 artillery moved from Anglo Egyptian Sudan to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Persia to Northwest Persia 1 armour moved from Persia to West India 1 fighter moved from Malaya to Yunnan 1 tactical_bomber moved from Malaya to Yunnan Place Units - British 1 armour and 1 artillery placed in Egypt 2 fighters placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4 British collect 29 PUs (4 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,3,4,4 UK_Pacific collect 7 PUs (4 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -1.67 Japanese regular : -1.33 British regular : -2.50
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TripleA Move Summary: Italians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia 2 armour, 2 infantry and 1 mech_infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 1 fighter moved from Southern Italy to Greece
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia 2 armour, 2 infantry and 1 mech_infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 3 armour, 1 fighter, 2 infantry and 1 mech_infantry Neutral_Allies defend with 4 infantry Italians roll dice for 3 armour, 1 fighter, 2 infantry and 1 mech_infantry in Greece, round 2 : 1/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Greece, round 3 : 0/5 hits, 2.17 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Greece Italians roll dice for 3 armour and 1 fighter in Greece, round 4 : 3/4 hits, 2.00 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 3 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 2 infantry and 1 mech_infantry Casualties for Neutral_Allies: 4 infantry Battle in Ethiopia Italians attack with 1 artillery and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Ethiopia Italians win, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from Morocco to Algeria 1 fighter moved from Greece to Southern Italy 2 armour moved from Northern Italy to Romania 1 aaGun moved from Romania to Bessarabia Place Units - Italians 1 submarine and 1 transport placed in 93 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 Neutral_Allies regular : -0.33 British regular : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia 2 armour, 2 infantry and 1 mech_infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 3 armour, 1 fighter, 2 infantry and 1 mech_infantry Neutral_Allies defend with 4 infantry Italians roll dice for 3 armour, 1 fighter, 2 infantry and 1 mech_infantry in Greece, round 2 : 1/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Greece, round 3 : 0/5 hits, 2.17 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Greece Italians roll dice for 3 armour and 1 fighter in Greece, round 4 : 3/4 hits, 2.00 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 3 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 2 infantry and 1 mech_infantry Casualties for Neutral_Allies: 4 infantry Battle in Ethiopia Italians attack with 1 artillery and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Ethiopia Italians win, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from Morocco to Algeria 1 fighter moved from Greece to Southern Italy 2 armour moved from Northern Italy to Romania 1 aaGun moved from Romania to Bessarabia Place Units - Italians 1 submarine and 1 transport placed in 93 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Algeria: 1 infantry EDIT: Adding units owned by Italians to 91 Sea Zone: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.67 Neutral_Allies regular : -0.33 British regular : 0.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 41 Sea Zone to 74 Sea Zone 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians 1 fighter moved from Sumatra to Yunnan Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,4,3,3,5,3 ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland Non Combat Move - French 1 infantry moved from Northwest Persia to Persia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to West Indies 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour and 8 mech_infantrys moved from Romania to Ukraine 6 armour, 5 artilleries and 24 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 1 destroyer moved from 105 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 2 bombers moved from Southern Italy to 92 Sea Zone
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to West Indies 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour and 8 mech_infantrys moved from Romania to Ukraine 6 armour, 5 artilleries and 24 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 1 destroyer moved from 105 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 2 bombers moved from Southern Italy to 92 Sea Zone Combat - Germans Battle in West Indies Battle in Ukraine Germans attack with 7 armour, 5 artilleries, 24 infantry and 8 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 7 armour, 5 artilleries, 24 infantry and 8 mech_infantrys in Ukraine, round 2 : 11/44 hits, 11.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking West Indies from Americans, taking Ukraine from Russians with 7 armour, 5 artilleries, 23 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 92 Sea Zone Germans attack with 2 bombers, 1 destroyer and 2 fighters British defend with 1 destroyer Germans roll dice for 2 bombers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 92 Sea Zone Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for British: 1 destroyer Battle in Baltic States Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 89 Sea Zone 2 fighters moved from 92 Sea Zone to 89 Sea Zone 2 bombers moved from 92 Sea Zone to Western Germany 1 submarine moved from 107 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 101 Sea Zone 2 fighters and 2 tactical_bombers moved from Baltic States to Eastern Poland 3 fighters and 3 tactical_bombers moved from Southern Italy to Eastern Poland 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Poland to Eastern Poland 3 aaGuns moved from Bessarabia to Ukraine 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from France to Western Germany 1 infantry moved from Vyborg to Finland 6 infantry moved from Karelia to Finland Place Units - Germans 1 submarine placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.33 British regular : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 aaGun, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Amur to Korea Russians take Korea from Japanese 6 infantry moved from Amur to Manchuria 6 infantry moved from Timguska to Kansu 1 infantry moved from Bryansk to Rostov 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States Combat - Russians Battle in Belarus Russians attack with 2 artilleries and 3 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/7 hits, 2.67 expected hits Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Western Ukraine Russians attack with 1 fighter and 4 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Manchuria Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Manchuria, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 5 infantry in Manchuria, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Amur to Korea 1 aaGun moved from Amur to Manchuria 2 aaGuns, 4 armour, 5 artilleries, 27 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 1 infantry moved from Bryansk to Russia Place Units - Russians 1 aaGun and 9 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,5,2,1,1 Russians collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 Germans regular : 0.67 Russians regular : 1.83
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 bombers moved from Hunan to India 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 2 fighters and 2 tactical_bombers moved from Hunan to Shensi
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 bombers moved from Hunan to India 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 2 fighters and 2 tactical_bombers moved from Hunan to Shensi Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in 46 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Guam Battle in Celebes Battle in French Indo China Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 3/8 hits, 3.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Sumatra from ANZAC, taking Guam from Americans, taking Celebes from Dutch, taking French Indo China from French, taking Philippines from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Shensi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Shensi to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 4 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Hunan 2 bombers moved from India to Hunan 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Hunan 2 battleships, 1 carrier, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from Shantung to Anhwe Place Units - Japanese 1 factory_minor placed in Kwangtung 3 infantry placed in Shantung 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 tactical_bomber EDIT: Adding units owned by Japanese to Hunan: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.33 Japanese regular : -1.00 UK_Pacific AA : -0.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 bombers moved from Hunan to India 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 2 fighters and 2 tactical_bombers moved from Hunan to Shensi Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in 46 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Guam Battle in Celebes Battle in French Indo China Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 3/8 hits, 3.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Sumatra from ANZAC, taking Guam from Americans, taking Celebes from Dutch, taking French Indo China from French, taking Philippines from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Shensi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Shensi to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 4 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Hunan 2 bombers moved from India to Hunan 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Hunan 2 battleships, 1 carrier, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from Shantung to Anhwe Place Units - Japanese 1 factory_minor placed in Kwangtung 3 infantry placed in Shantung 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 tactical_bomber EDIT: Adding units owned by Japanese to Hunan: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.33 Japanese regular : -1.00 UK_Pacific AA : -0.33
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@bretters sorry about all the edits…japan is in a tricky place!
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 mech_infantry moved from Central United States to Central America 1 mech_infantry moved from Central United States to Central America 1 mech_infantry moved from Western United States to Southeast Mexico 1 mech_infantry moved from Eastern United States to Southeast Mexico 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 fighter, 4 infantry and 3 transports moved from 54 Sea Zone to 49 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 fighter, 4 infantry and 3 transports moved from 49 Sea Zone to 33 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 tactical_bomber moved from Hawaiian Islands to Wake Island 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from 55 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 16 Sea Zone to Wake Island 1 armour moved from Central United States to Central America 1 infantry moved from Central United States to Southeast Mexico Place Units - Americans 2 carriers, 3 destroyers and 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,6,2,6,4,5,4 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,2 Americans collect 45 PUs (4 lost to blockades); end with 45 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 55 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : -1.00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 mech_infantry moved from Central United States to Central America 1 mech_infantry moved from Central United States to Central America 1 mech_infantry moved from Western United States to Southeast Mexico 1 mech_infantry moved from Eastern United States to Southeast Mexico 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 fighter, 4 infantry and 3 transports moved from 54 Sea Zone to 49 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 fighter, 4 infantry and 3 transports moved from 49 Sea Zone to 33 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 tactical_bomber moved from Hawaiian Islands to Wake Island 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from 55 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 16 Sea Zone to Wake Island 1 armour moved from Central United States to Central America 1 infantry moved from Central United States to Southeast Mexico Place Units - Americans 2 carriers, 3 destroyers and 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,6,2,6,4,5,4 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,2 Americans collect 45 PUs (4 lost to blockades); end with 45 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 55 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Kenya to Ethiopia 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Tobruk to Libya 1 mech_infantry moved from Belgian Congo to Ethiopia 1 armour moved from Belgian Congo to Ethiopia 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Egypt to Iraq 1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Malaya to French Indo China 1 mech_infantry moved from Malaya to French Indo China 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 mech_infantry moved from India to Shan State 1 armour moved from West India to Burma 1 mech_infantry moved from India to Shan State 1 mech_infantry moved from India to Shan State 1 fighter moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China Combat - British Battle in French Indo China British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Ethiopia British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 tactical_bomber moved from Egypt to Libya 1 fighter moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Northwest Persia 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 1 mech_infantry moved from Siam to Kwangsi 2 aaGuns, 8 infantry and 1 mech_infantry moved from Yunnan to Kwangsi Place Units - British 1 fighter and 1 infantry placed in Iraq 1 destroyer and 2 submarines placed in 109 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,2,1,6,3 British collect 25 PUs (8 lost to blockades); end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 infantry EDIT: Adding units owned by British to Persia: 1 infantry EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to Northwest Persia: 1 fighter EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,6,4,6,5,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,1 UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -2.17 Italians regular : -0.33 Japanese regular : 1.00 British regular : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour moved from Romania to Ukraine 3 armour moved from Greece to Romania 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from 89 Sea Zone to West Indies 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from Tunisia to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 artillery moved from Northern Italy to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 fighters placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 transport moved from 74 Sea Zone to 60 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 infantry moved from Persia to Northwest Persia 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 3 submarines moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 103 Sea Zone 4 mech_infantrys moved from Eastern Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 4 mech_infantrys moved from Germany to Baltic States 2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus 2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States 2 bombers moved from Western Germany to Baltic States 7 armour, 5 artilleries, 19 infantry and 8 mech_infantrys moved from Ukraine to Rostov
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 3 submarines moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 103 Sea Zone 4 mech_infantrys moved from Eastern Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 4 mech_infantrys moved from Germany to Baltic States 2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus 2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States 2 bombers moved from Western Germany to Baltic States 7 armour, 5 artilleries, 19 infantry and 8 mech_infantrys moved from Ukraine to Rostov Combat - Germans Battle in Western Ukraine Germans attack with 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 4 infantry Germans roll dice for 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 3/9 hits, 3.17 expected hits Russians roll dice for 4 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 3 : 3/8 hits, 3.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Battle in Rostov Germans attack with 7 armour, 5 artilleries, 19 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 5 artilleries, 19 infantry and 8 mech_infantrys in Rostov, round 2 : 11/39 hits, 10.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 7 armour, 5 artilleries, 18 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber Russians defend with 2 artilleries and 2 infantry Germans roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 4/8 hits, 3.17 expected hits Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 2 artilleries and 2 infantry Battle in Belarus Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers Russians defend with 2 artilleries and 2 infantry Germans roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 5/8 hits, 3.00 expected hits Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 artilleries and 2 infantry Non Combat Move - Germans 7 infantry moved from Finland to Karelia 2 bombers, 1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany 2 fighters and 2 tactical_bombers moved from Belarus to Ukraine 2 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine 1 infantry moved from West Indies to 89 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 3 aaGuns moved from Ukraine to Rostov 2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 bomber placed in Western Germany 3 mech_infantrys placed in Ukraine 4 mech_infantrys placed in Germany 1 submarine placed in 113 Sea Zone 3 infantry placed in France Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 2.33 Germans regular : 3.17
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@wizmark im gonna edit my anzac fighters … i meant to move them from Yunnan to kwangsi but forgot. hope you don’t mind.