ich nehme die FlugzeugtrƤger vom Feld
wiz (X) vs Bretters (L+16) BM3 G1
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 4 infantry moved from Southern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour and 2 mech_infantrys moved from Belarus to Vyborg Combat - Italians Battle in Trans-Jordan Battle in Vyborg Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 artillery Italians roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Vyborg Italians win, taking Trans-Jordan from British, taking Vyborg from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery Non Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 mech_infantry moved from Western Germany to Denmark Place Units - Italians 2 transports placed in 97 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.67
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Malaya to 54 Sea Zone 1 fighter moved from Malaya to 54 Sea Zone 1 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese 1 infantry moved from South Australia to Western Australia 1 infantry moved from New South Wales to South Australia 1 submarine moved from 17 Sea Zone to 6 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 17 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5 ANZAC collect 15 PUs (3 lost to blockades); end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Malaya to 54 Sea Zone 1 fighter moved from Malaya to 54 Sea Zone 1 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese 1 infantry moved from South Australia to Western Australia 1 infantry moved from New South Wales to South Australia 1 submarine moved from 17 Sea Zone to 6 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 17 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5 ANZAC collect 15 PUs (3 lost to blockades); end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 fighter moved from Gibraltar to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 fighter Italians defend with 1 submarine and 2 transports 1 submarine owned by the Italians submerged 2 transports owned by the Italians lost in 98 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Non Combat Move - French 1 fighter moved from 98 Sea Zone to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 destroyers, 1 fighter, 2 infantry, 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry and 1 mech_infantry moved from Novgorod to Karelia 1 bomber moved from Western Germany to Karelia 2 armour and 13 mech_infantrys moved from Novgorod to Finland 2 bombers moved from Western Germany to Finland 3 tactical_bombers moved from Southern Italy to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 2 infantry moved from Northwest Persia to Persia 6 fighters and 3 tactical_bombers moved from Northwest Persia to Persia 1 bomber moved from Western Germany to 112 Sea Zone Combat - Germans Battle in Karelia Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Germans attack with 6 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Germans roll dice for 6 fighters, 2 infantry and 3 tactical_bombers in Persia, round 2 : 5/11 hits, 5.33 expected hits British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Finland Germans attack with 2 armour, 2 bombers and 13 mech_infantrys Russians defend with 2 artilleries and 8 infantry Germans roll dice for 2 armour, 2 bombers and 13 mech_infantrys in Finland, round 2 : 6/17 hits, 4.50 expected hits Russians roll dice for 2 artilleries and 8 infantry in Finland, round 2 : 5/10 hits, 3.33 expected hits 6 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Finland Germans roll dice for 2 armour, 2 bombers and 8 mech_infantrys in Finland, round 3 : 4/12 hits, 3.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Finland, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 armour, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 7 mech_infantrys Casualties for Russians: 2 artilleries and 8 infantry Battle in 112 Sea Zone Germans attack with 1 bomber, 2 fighters and 3 tactical_bombers British defend with 1 battleship, 1 destroyer and 2 transports Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits British roll dice for 1 battleship, 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 112 Sea Zone 2 transports owned by the British lost in 112 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 battleship, 1 destroyer and 2 transports Non Combat Move - Germans 1 bomber, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Denmark 4 infantry moved from France to Western Germany 3 infantry moved from Western Germany to Denmark 2 bombers moved from Finland to Western Germany 1 bomber moved from Karelia to Novgorod 6 fighters and 3 tactical_bombers moved from Persia to Northwest Persia 2 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia 6 mech_infantrys moved from Volgograd to Northwest Persia 5 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Novosibirsk to Kazakhstan 1 mech_infantry moved from Vologda to Kazakhstan 2 mech_infantrys moved from Romania to Ukraine 2 infantry moved from France to Northern Italy Place Units - Germans 2 destroyers and 1 transport placed in 97 Sea Zone 1 destroyer and 1 submarine placed in 112 Sea Zone 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 2 artilleries and 1 fighter placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Germans collect 68 PUs (2 lost to blockades); end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 1.00 British regular : 0.33
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 3 artilleries moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 3 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 marine moved from French Madagascar to 72 Sea Zone 4 artilleries, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 infantry, 1 marine, 4 tactical_bombers and 4 transports moved from 72 Sea Zone to 81 Sea Zone 4 artilleries, 4 fighters, 4 infantry, 1 marine and 4 tactical_bombers moved from 81 Sea Zone to Egypt Combat - Japanese Battle in French Indo China Battle in Egypt Japanese attack with 4 artilleries, 4 fighters, 4 infantry, 1 marine and 4 tactical_bombers British defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry; French defend with 1 fighter; ANZAC defend with 1 infantry British roll AA dice in Egypt : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in Egypt Japanese roll dice for 2 battleships and 2 cruisers in Egypt, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 4 artilleries, 4 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Egypt, round 2 : 7/16 hits, 7.00 expected hits British roll dice for 1 aaGun, 2 fighters and 3 infantry in Egypt, round 2 : 2/5 hits, 2.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the British, 1 fighter owned by the French, 2 infantry owned by the British and 1 fighter owned by the British lost in Egypt Japanese win, taking French Indo China from UK_Pacific, taking Egypt from British with 3 artilleries, 4 fighters, 3 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 fighter and 2 infantry Casualties for French: 1 fighter Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 4 fighters and 3 tactical_bombers moved from Egypt to 81 Sea Zone 1 fighter moved from 35 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from Sakha to Japan 1 infantry moved from Yenisey to Yakut S.S.R. 1 submarine moved from 42 Sea Zone to 39 Sea Zone 3 carriers and 2 destroyers moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 2 artilleries and 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,6,4,6,2,4,2,2,3,5,5,3,1,6,5,6,1,2,4,2,3,2,4,3,2,2,1,6,6,5 Japanese collect 17 PUs (8 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 British AA : 0.50 British regular : -0.33
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@bretters took the J turn as the 2 russian ships left would make no difference.
I have all 8 Euro VCs needed, and you cant retake any of them this turn from what i can see.
I have a 100% defence in tokyo as well so I think that is game?
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@wizmark yea I was gonna tell you to skip Russiaās turn but then I saw you already did Iapan haha. Damn⦠yea I should have paid more attention to the victory cities⦠obviously I could have sent a lot of British units to protect Egypt ⦠but you are right I canāt take Tokyo or any of the cities back at the moment so I guess you win. Nice move with Italy to block my fast movers from recapturing Egypt.
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@wizmark this makes me really sad as I felt I was doing pretty well especially despite losing Russia. The allies still had more money than the axis. Been pushing Japan hard too.
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@bretters Yes I was happy to see you were defending iraq instead of retreating to egyptā¦would have made it much trickier.
It was a bit of rules victoryā¦obviously the japanese would never send the fleet to take egypt for germany, but you had such a great pacific strategy that I had no choice!
well played and GG
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@wizmark yea I really wanted to get the numbers to push you back into Russia with the British in Iraq/the Middle East. You saw my last purchase for India included more Tac bombers to go with my fighters in Iraqā¦
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@bretters yeahā¦you were doing really wellā¦a couple of tweaks to your game and you would have won⦠taking the russian army too far away from moscow made your life trickyā¦but you were really unlucky with battle to retake moscow
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@wizmark well after you took Moscow ANd my attack failed to recapture it I felt like the Russian army remnants would never retake Moscow and were best served holding Novgorod and disrupting you there and in Scandinavia.
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@wizmark which I did for a good number of turns as you had focused your troops elsewhere .