Here is the game, Have Fun
wiz (X) vs Bretters (L+16) BM3 G1
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TripleA Move Summary: British round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Combat Move - British 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from Iraq to 99 Sea Zone 1 tactical_bomber moved from Iraq to 99 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Norway 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Eastern Persia to Persia 1 infantry moved from Eastern Persia to Persia 3 fighters and 1 tactical_bomber moved from India to Persia 1 tactical_bomber moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia 1 fighter moved from Iraq to Egypt 1 mech_infantry moved from Manchuria to Amur UK_Pacific take Amur from Japanese 1 mech_infantry moved from Anhwe to Manchuria 1 artillery and 12 infantry moved from India to West India 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry moved from Yunnan to India 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq
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@wizmark would you like to scramble your 2 German fighters to 112? im landing in Norway and i have 3 ftr, 1 DD, 1 BB in the SZ (with my 2 transports)
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 5 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 9 destroyers and 6 submarines moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from Sumatra to Yunnan 1 bomber moved from Kwangtung to Korea 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 bomber moved from Western United States to 63 Sea Zone 1 bomber moved from Western United States to Amur 1 bomber moved from Western United States to Amur 2 bombers moved from Western United States to Amur 1 bomber moved from Eastern United States to United Kingdom 1 tactical_bomber moved from Eastern United States to Gibraltar 1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 110 Sea Zone to 112 Sea Zone 5 bombers, 1 fighter and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in 5 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 8 destroyers, 2 fighters, 8 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 4/8 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 8 destroyers, 2 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 2 submarines Casualties for Japanese: 1 destroyer and 1 submarine Battle in Amur Americans attack with 4 bombers Japanese defend with 1 artillery Americans roll dice for 4 bombers in Amur, round 2 : 2/4 hits, 2.67 expected hits Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Amur Americans win with 4 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 63 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 63 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 63 Sea Zone Americans win, taking 63 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 112 Sea Zone Americans attack with 5 bombers, 1 carrier, 3 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers Germans defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 7 fighters and 6 submarines Americans roll dice for 3 submarines in 112 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 2 carriers owned by the Germans Americans roll dice for 5 bombers, 1 carrier, 3 destroyers, 5 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 7/15 hits, 8.17 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 6 submarines in 112 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 7 fighters in 112 Sea Zone, round 2 : 9/15 hits, 7.83 expected hits 3 submarines owned by the Americans, 6 submarines owned by the Germans, 3 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone Americans roll dice for 5 bombers, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 7/11 hits, 6.67 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 7 fighters in 112 Sea Zone, round 3 : 6/15 hits, 7.83 expected hits 4 destroyers owned by the Germans, 2 tactical_bombers owned by the Americans, 2 carriers owned by the Germans, 4 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone Americans roll dice for 5 bombers in 112 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits Germans roll dice for 1 battleship and 7 fighters in 112 Sea Zone, round 4 : 2/8 hits, 5.33 expected hits 1 battleship owned by the Germans, 2 fighters owned by the Germans and 2 bombers owned by the Americans lost in 112 Sea Zone Americans roll dice for 3 bombers in 112 Sea Zone, round 5 : 3/3 hits, 2.00 expected hits Germans roll dice for 5 fighters in 112 Sea Zone, round 5 : 2/5 hits, 3.33 expected hits 3 fighters owned by the Germans and 2 bombers owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 bomber in 112 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 fighters in 112 Sea Zone, round 6 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Americans lost in 112 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is -8 Casualties for Americans: 5 bombers, 1 carrier, 3 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 5 fighters and 6 submarines Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - Americans 1 bomber moved from 63 Sea Zone to New Zealand 4 bombers moved from Amur to Korea 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 carrier moved from 17 Sea Zone to 6 Sea Zone 1 carrier moved from 17 Sea Zone to 6 Sea Zone 1 marine moved from Iwo Jima to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 artilleries, 1 battleship, 4 infantry, 1 marine and 3 transports moved from 17 Sea Zone to 6 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from 6 Sea Zone to Korea Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 3 transports placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 artillery and 3 infantry placed in Manchuria 1 artillery and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 2 aaGuns, 2 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from Iraq to 99 Sea Zone 1 tactical_bomber moved from Iraq to 99 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Norway 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Eastern Persia to Persia 1 infantry moved from Eastern Persia to Persia 3 fighters and 1 tactical_bomber moved from India to Persia 1 tactical_bomber moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia 1 fighter moved from Iraq to Egypt 1 mech_infantry moved from Manchuria to Amur UK_Pacific take Amur from Japanese 1 mech_infantry moved from Anhwe to Manchuria 1 artillery and 12 infantry moved from India to West India 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry moved from Yunnan to India 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in 99 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Battle in Norway British attack with 2 fighters, 4 infantry and 2 tactical_bombers Germans defend with 2 infantry British roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Norway, round 2 : 3/8 hits, 3.00 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Persia British attack with 3 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Persia, round 2 : 5/8 hits, 3.83 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters and 3 tactical_bombers moved from Persia to Iraq 1 aaGun moved from India to West India 1 aaGun moved from India to West India 1 fighter moved from 99 Sea Zone to Iraq 1 tactical_bomber moved from 99 Sea Zone to Iraq 1 infantry moved from Yunnan to Burma 1 fighter moved from 112 Sea Zone to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 2 fighters and 2 tactical_bombers moved from Norway to 110 Sea Zone Place Units - British 1 aaGun and 2 infantry placed in Egypt 1 aaGun and 2 infantry placed in Union of South Africa 1 artillery and 1 tactical_bomber placed in Iraq 1 artillery placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,6 British collect 35 PUs (2 lost to blockades); end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 mech_infantry and 2 tactical_bombers placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 25 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs Some Units in India change ownership: 1 mech_infantry and 2 tactical_bombers
Combat Hit Differential Summary :
Americans regular : 0.83 Italians regular : 0.67 Japanese regular : 1.00 Germans regular : -6.67 British regular : 2.00
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@oops im sorry, i continued assuming no scramble. i meant to continue, but then not post yet until i received your response.
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@bretters thats fineā¦i wouldnt have scrambled. Am i good to play italy with the board as is?
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@wizmark of course
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 4 infantry moved from Southern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour and 2 mech_infantrys moved from Belarus to Vyborg Combat - Italians Battle in Trans-Jordan Battle in Vyborg Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 artillery Italians roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Vyborg Italians win, taking Trans-Jordan from British, taking Vyborg from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery Non Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 mech_infantry moved from Western Germany to Denmark Place Units - Italians 2 transports placed in 97 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.67
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Malaya to 54 Sea Zone 1 fighter moved from Malaya to 54 Sea Zone 1 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese 1 infantry moved from South Australia to Western Australia 1 infantry moved from New South Wales to South Australia 1 submarine moved from 17 Sea Zone to 6 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 17 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5 ANZAC collect 15 PUs (3 lost to blockades); end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Malaya to 54 Sea Zone 1 fighter moved from Malaya to 54 Sea Zone 1 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese 1 infantry moved from South Australia to Western Australia 1 infantry moved from New South Wales to South Australia 1 submarine moved from 17 Sea Zone to 6 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 17 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5 ANZAC collect 15 PUs (3 lost to blockades); end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 fighter moved from Gibraltar to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 fighter Italians defend with 1 submarine and 2 transports 1 submarine owned by the Italians submerged 2 transports owned by the Italians lost in 98 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Non Combat Move - French 1 fighter moved from 98 Sea Zone to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 destroyers, 1 fighter, 2 infantry, 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry and 1 mech_infantry moved from Novgorod to Karelia 1 bomber moved from Western Germany to Karelia 2 armour and 13 mech_infantrys moved from Novgorod to Finland 2 bombers moved from Western Germany to Finland 3 tactical_bombers moved from Southern Italy to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 2 infantry moved from Northwest Persia to Persia 6 fighters and 3 tactical_bombers moved from Northwest Persia to Persia 1 bomber moved from Western Germany to 112 Sea Zone Combat - Germans Battle in Karelia Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Germans attack with 6 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Germans roll dice for 6 fighters, 2 infantry and 3 tactical_bombers in Persia, round 2 : 5/11 hits, 5.33 expected hits British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Finland Germans attack with 2 armour, 2 bombers and 13 mech_infantrys Russians defend with 2 artilleries and 8 infantry Germans roll dice for 2 armour, 2 bombers and 13 mech_infantrys in Finland, round 2 : 6/17 hits, 4.50 expected hits Russians roll dice for 2 artilleries and 8 infantry in Finland, round 2 : 5/10 hits, 3.33 expected hits 6 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Finland Germans roll dice for 2 armour, 2 bombers and 8 mech_infantrys in Finland, round 3 : 4/12 hits, 3.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Finland, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 armour, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 7 mech_infantrys Casualties for Russians: 2 artilleries and 8 infantry Battle in 112 Sea Zone Germans attack with 1 bomber, 2 fighters and 3 tactical_bombers British defend with 1 battleship, 1 destroyer and 2 transports Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits British roll dice for 1 battleship, 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 112 Sea Zone 2 transports owned by the British lost in 112 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 battleship, 1 destroyer and 2 transports Non Combat Move - Germans 1 bomber, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Denmark 4 infantry moved from France to Western Germany 3 infantry moved from Western Germany to Denmark 2 bombers moved from Finland to Western Germany 1 bomber moved from Karelia to Novgorod 6 fighters and 3 tactical_bombers moved from Persia to Northwest Persia 2 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia 6 mech_infantrys moved from Volgograd to Northwest Persia 5 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Novosibirsk to Kazakhstan 1 mech_infantry moved from Vologda to Kazakhstan 2 mech_infantrys moved from Romania to Ukraine 2 infantry moved from France to Northern Italy Place Units - Germans 2 destroyers and 1 transport placed in 97 Sea Zone 1 destroyer and 1 submarine placed in 112 Sea Zone 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 2 artilleries and 1 fighter placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Germans collect 68 PUs (2 lost to blockades); end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 1.00 British regular : 0.33
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 3 artilleries moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 3 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 marine moved from French Madagascar to 72 Sea Zone 4 artilleries, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 infantry, 1 marine, 4 tactical_bombers and 4 transports moved from 72 Sea Zone to 81 Sea Zone 4 artilleries, 4 fighters, 4 infantry, 1 marine and 4 tactical_bombers moved from 81 Sea Zone to Egypt Combat - Japanese Battle in French Indo China Battle in Egypt Japanese attack with 4 artilleries, 4 fighters, 4 infantry, 1 marine and 4 tactical_bombers British defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry; French defend with 1 fighter; ANZAC defend with 1 infantry British roll AA dice in Egypt : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in Egypt Japanese roll dice for 2 battleships and 2 cruisers in Egypt, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 4 artilleries, 4 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Egypt, round 2 : 7/16 hits, 7.00 expected hits British roll dice for 1 aaGun, 2 fighters and 3 infantry in Egypt, round 2 : 2/5 hits, 2.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the British, 1 fighter owned by the French, 2 infantry owned by the British and 1 fighter owned by the British lost in Egypt Japanese win, taking French Indo China from UK_Pacific, taking Egypt from British with 3 artilleries, 4 fighters, 3 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 fighter and 2 infantry Casualties for French: 1 fighter Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 4 fighters and 3 tactical_bombers moved from Egypt to 81 Sea Zone 1 fighter moved from 35 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from Sakha to Japan 1 infantry moved from Yenisey to Yakut S.S.R. 1 submarine moved from 42 Sea Zone to 39 Sea Zone 3 carriers and 2 destroyers moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 2 artilleries and 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,6,4,6,2,4,2,2,3,5,5,3,1,6,5,6,1,2,4,2,3,2,4,3,2,2,1,6,6,5 Japanese collect 17 PUs (8 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 British AA : 0.50 British regular : -0.33
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@bretters took the J turn as the 2 russian ships left would make no difference.
I have all 8 Euro VCs needed, and you cant retake any of them this turn from what i can see.
I have a 100% defence in tokyo as well so I think that is game?
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@wizmark yea I was gonna tell you to skip Russiaās turn but then I saw you already did Iapan haha. Damn⦠yea I should have paid more attention to the victory cities⦠obviously I could have sent a lot of British units to protect Egypt ⦠but you are right I canāt take Tokyo or any of the cities back at the moment so I guess you win. Nice move with Italy to block my fast movers from recapturing Egypt.
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@wizmark this makes me really sad as I felt I was doing pretty well especially despite losing Russia. The allies still had more money than the axis. Been pushing Japan hard too.
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@bretters Yes I was happy to see you were defending iraq instead of retreating to egyptā¦would have made it much trickier.
It was a bit of rules victoryā¦obviously the japanese would never send the fleet to take egypt for germany, but you had such a great pacific strategy that I had no choice!
well played and GG
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@wizmark yea I really wanted to get the numbers to push you back into Russia with the British in Iraq/the Middle East. You saw my last purchase for India included more Tac bombers to go with my fighters in Iraqā¦
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@bretters yeahā¦you were doing really wellā¦a couple of tweaks to your game and you would have won⦠taking the russian army too far away from moscow made your life trickyā¦but you were really unlucky with battle to retake moscow
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@wizmark well after you took Moscow ANd my attack failed to recapture it I felt like the Russian army remnants would never retake Moscow and were best served holding Novgorod and disrupting you there and in Scandinavia.
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@wizmark which I did for a good number of turns as you had focused your troops elsewhere .