Here is the game, Have Fun
wiz (X) vs Bretters (L+16) BM3 G1
-
@wizmark this is the phillipines
-
@bretters use 4 kamis please
-
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 5 bombers, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 7 destroyers, 3 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 35 Sea Zone 2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Battle in 35 Sea Zone Americans attack with 6 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 3 transports Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 6 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 2 : 4/10 hits, 4.17 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 6 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 91 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Philippines Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 airfield, 1 fighter and 1 harbour Americans roll dice for 2 artilleries and 4 infantry in Philippines, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 fighter in Philippines, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Non Combat Move - Americans 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 4 transports moved from 108 Sea Zone to 109 Sea Zone 4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 3 carriers moved from 101 Sea Zone to 108 Sea Zone Place Units - Americans 5 bombers placed in Eastern United States 2 destroyers and 1 submarine placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : -1.17 Germans regular : -0.17
-
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 3 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 2 artilleries moved from Kiangsu to Anhwe 1 artillery moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe 1 fighter moved from Szechwan to Yunnan 3 artilleries and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 5 bombers, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 7 destroyers, 3 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 35 Sea Zone 2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Battle in 35 Sea Zone Americans attack with 6 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 3 transports Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 6 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 2 : 4/10 hits, 4.17 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 6 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 91 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Philippines Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 airfield, 1 fighter and 1 harbour Americans roll dice for 2 artilleries and 4 infantry in Philippines, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 fighter in Philippines, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Non Combat Move - Americans 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 4 transports moved from 108 Sea Zone to 109 Sea Zone 4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 3 carriers moved from 101 Sea Zone to 108 Sea Zone Place Units - Americans 5 bombers placed in Eastern United States 2 destroyers and 1 submarine placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 3 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 2 artilleries moved from Kiangsu to Anhwe 1 artillery moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe 1 fighter moved from Szechwan to Yunnan 3 artilleries and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 aaGun, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 108 Sea Zone 1 fighter moved from United Kingdom to 108 Sea Zone 1 tactical_bomber moved from United Kingdom to 108 Sea Zone 1 tactical_bomber moved from United Kingdom to 108 Sea Zone 1 fighter moved from Scotland to 108 Sea Zone 1 fighter moved from Scotland to 108 Sea Zone 1 battleship moved from 106 Sea Zone to 109 Sea Zone 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Turkmenistan to Kazakhstan 1 fighter moved from Turkmenistan to Kazakhstan 1 tactical_bomber moved from Turkmenistan to Kazakhstan 1 fighter moved from Turkmenistan to Kazakhstan 1 fighter moved from Turkmenistan to Kazakhstan 1 fighter moved from Turkmenistan to Iraq 5 fighters and 2 tactical_bombers moved from Syria to Iraq 4 armour, 1 artillery, 8 infantry and 5 mech_infantrys moved from Turkmenistan to Eastern Persia 3 mech_infantrys moved from Anhwe to Manchuria 1 mech_infantry moved from Kwangtung to Anhwe 9 infantry moved from Shan State to Malaya 1 infantry moved from Siam to French Indo China 1 artillery and 4 infantry moved from Yunnan to Burma 1 fighter moved from Kwangtung to Malaya Combat - British Battle in Kazakhstan British attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/5 hits, 2.33 expected hits Italians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Kazakhstan to Iraq 1 aaGun moved from Turkmenistan to Eastern Persia 1 tactical_bomber moved from India to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 1 aaGun moved from Yunnan to Burma 1 aaGun moved from Shan State to Malaya 1 aaGun moved from Shan State to Malaya Place Units - British 1 destroyer and 2 submarines placed in 109 Sea Zone 1 aaGun and 2 infantry placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 infantry and 1 tactical_bomber placed in India 3 mech_infantrys placed in Kwangtung Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in India change ownership: 1 infantry and 1 tactical_bomber Some Units in Kwangtung change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1.50 Italians regular : -0.33 Japanese regular : -1.17 Germans regular : -0.17 British regular : 0.67
-
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northwest Persia to Persia Italians take Persia from British 1 armour moved from Persia to Northwest Persia Combat - Italians Non Combat Move - Italians 1 armour and 4 mech_infantrys moved from Western Germany to Poland 4 artilleries and 4 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,1,4 Italians collect 10 PUs (4 lost to blockades); end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Kwangtung to Philippines 1 fighter moved from Kwangtung to Philippines 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from 21 Sea Zone to Guam 1 fighter moved from Queensland to Philippines 1 fighter moved from Turkmenistan to Iraq 1 infantry moved from Alexandria to Egypt Combat - ANZAC Battle in Guam Non Combat Move - ANZAC Place Units - ANZAC 2 infantry and 1 tactical_bomber placed in Queensland 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Turkmenistan to Eastern Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 factory_minor, 3 infantry, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Yugoslavia to Albania Italians take Albania from Russians 1 mech_infantry moved from Yugoslavia to Greece 1 mech_infantry moved from Romania to Greece 1 bomber moved from Western Germany to Greece 1 fighter moved from Yugoslavia to Greece 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 2 fighters and 2 tactical_bombers moved from Northwest Persia to Kazakhstan 2 armour, 1 infantry and 8 mech_infantrys moved from Smolensk to Belarus 1 tactical_bomber moved from Vologda to Belarus 3 mech_infantrys moved from Russia to Belarus 1 fighter moved from Vologda to Kazakhstan 2 fighters moved from Russia to Kazakhstan 1 bomber moved from Western Germany to Baltic States 2 bombers moved from Western Germany to Greece Combat - Germans Battle in Greece Germans attack with 3 bombers, 1 fighter and 2 mech_infantrys Russians defend with 1 armour Germans roll dice for 3 bombers, 1 fighter and 2 mech_infantrys in Greece, round 2 : 2/6 hits, 2.83 expected hits Russians roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Greece Germans win, taking Greece from Russians with 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Baltic States Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Baltic States, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Baltic States, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 5/9 hits, 4.17 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Belarus Germans attack with 2 armour, 1 infantry, 11 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 armour, 1 infantry, 11 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 5/15 hits, 3.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 1 infantry, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Baltic States to Western Germany 4 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Belarus to Russia 3 bombers and 1 fighter moved from Greece to Southern Italy 1 fighter moved from Romania to Northwest Persia 5 fighters and 2 tactical_bombers moved from Kazakhstan to Northwest Persia 3 aaGuns, 5 artilleries, 4 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Volgograd to Northwest Persia 1 mech_infantry moved from Ukraine to Belarus 2 mech_infantrys moved from Ukraine to Caucasus 1 submarine moved from 124 Sea Zone to 122 Sea Zone 3 infantry moved from Western Germany to Germany 11 infantry moved from Southern France to France 1 infantry moved from Holland Belgium to Western Germany 3 infantry moved from Normandy Bordeaux to France 3 infantry moved from France to Western Germany Place Units - Germans 1 factory_minor placed in Yugoslavia 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 1 destroyer and 1 submarine placed in 112 Sea Zone 3 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,2,1,5 Germans collect 64 PUs (4 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 1.33 British regular : -0.33
-
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Combat Move - Russians 1 infantry moved from Archangel to Vologda Russians take Vologda from Germans 3 artilleries and 10 infantry moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 3 artilleries and 10 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 10 infantry in Karelia, round 2 : 1/13 hits, 3.17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -2.17
-
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 56 Sea Zone to 55 Sea Zone 1 submarine moved from 56 Sea Zone to 61 Sea Zone 2 fighters moved from 56 Sea Zone to 55 Sea Zone 2 fighters moved from 56 Sea Zone to 61 Sea Zone 2 tactical_bombers moved from 56 Sea Zone to 61 Sea Zone 2 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 61 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 61 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 34 Sea Zone to 17 Sea Zone 1 submarine moved from 56 Sea Zone to 62 Sea Zone 1 marine moved from Western Australia to 56 Sea Zone 4 artilleries, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 infantry, 1 marine and 4 transports moved from 56 Sea Zone to 58 Sea Zone 2 fighters and 2 tactical_bombers moved from 61 Sea Zone to 58 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 58 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 artillery and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 22 PUs; end with 22 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 0.67
-
TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 6 bombers and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 4 fighters and 2 tactical_bombers moved from 108 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 4 transports moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 5 bombers moved from Eastern United States to United Kingdom 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 3 destroyers and 2 submarines moved from 26 Sea Zone to 17 Sea Zone 2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 6 destroyers, 3 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 17 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 4 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
-
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 6 bombers and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 4 fighters and 2 tactical_bombers moved from 108 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 4 transports moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 5 bombers moved from Eastern United States to United Kingdom 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 3 destroyers and 2 submarines moved from 26 Sea Zone to 17 Sea Zone 2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 6 destroyers, 3 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 17 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 4 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Combat - Americans
Combat Hit Differential Summary :
-
@wizmark do you want to use your last 2 kamikaze against destroyers in Iwo Jima SZ?
-
@bretters no thanks!
-
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 6 bombers and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 4 fighters and 2 tactical_bombers moved from 108 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 4 transports moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 5 bombers moved from Eastern United States to United Kingdom 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 3 destroyers and 2 submarines moved from 26 Sea Zone to 17 Sea Zone 2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 6 destroyers, 3 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 17 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 4 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 9 destroyers, 3 fighters, 7 submarines, 1 tactical_bomber and 3 transports Japanese defend with 1 submarine Americans roll dice for 7 submarines in 17 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits 1 submarine owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 9 destroyers, 3 fighters, 7 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iwo Jima Non Combat Move - Americans 1 battleship and 1 marine moved from 26 Sea Zone to 17 Sea Zone 1 marine moved from 17 Sea Zone to Iwo Jima 1 carrier moved from 35 Sea Zone to 17 Sea Zone 1 carrier moved from 35 Sea Zone to 17 Sea Zone Place Units - Americans 1 bomber and 1 tactical_bomber placed in Eastern United States 5 bombers placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.17
-
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 6 infantry moved from Yunnan to Burma 2 artilleries and 5 infantry moved from Szechwan to Yunnan Place Units - Chinese 2 artilleries and 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 6 bombers and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 4 fighters and 2 tactical_bombers moved from 108 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 4 transports moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 5 bombers moved from Eastern United States to United Kingdom 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 3 destroyers and 2 submarines moved from 26 Sea Zone to 17 Sea Zone 2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 6 destroyers, 3 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 17 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 4 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 9 destroyers, 3 fighters, 7 submarines, 1 tactical_bomber and 3 transports Japanese defend with 1 submarine Americans roll dice for 7 submarines in 17 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits 1 submarine owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 9 destroyers, 3 fighters, 7 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iwo Jima Non Combat Move - Americans 1 battleship and 1 marine moved from 26 Sea Zone to 17 Sea Zone 1 marine moved from 17 Sea Zone to Iwo Jima 1 carrier moved from 35 Sea Zone to 17 Sea Zone 1 carrier moved from 35 Sea Zone to 17 Sea Zone Place Units - Americans 1 bomber and 1 tactical_bomber placed in Eastern United States 5 bombers placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 6 infantry moved from Yunnan to Burma 2 artilleries and 5 infantry moved from Szechwan to Yunnan Place Units - Chinese 2 artilleries and 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 4 artilleries, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Manchuria to Amur UK_Pacific take Amur from Japanese 1 mech_infantry moved from Manchuria to Korea UK_Pacific take Korea from Japanese 1 mech_infantry moved from Manchuria to Amur 1 mech_infantry moved from Anhwe to Manchuria 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery and 4 infantry moved from Burma to India 1 fighter moved from Malaya to India 3 mech_infantrys moved from Egypt to Iraq 1 battleship, 1 destroyer and 2 submarines moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from Eastern Persia to India 1 fighter moved from Iraq to India 4 armour and 4 mech_infantrys moved from Eastern Persia to Iraq British take Persia from Italians 1 tactical_bomber moved from Eastern Persia to Iraq Combat - British Non Combat Move - British 1 aaGun moved from Burma to India 1 mech_infantry moved from Eastern Persia to Iraq 2 aaGuns and 3 infantry moved from Scotland to United Kingdom Place Units - British 2 transports placed in 110 Sea Zone 2 artilleries and 1 infantry placed in Iraq 2 artilleries and 1 infantry placed in Union of South Africa 2 mech_infantrys placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 aaGun and 7 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,2,5,4,3,1,3,4,2,2,6,6,4,5,3,1 UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Some Units in India change ownership: 1 aaGun and 7 infantry
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.17
-
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Italians Italians buy 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northwest Persia to Persia Italians take Persia from British 1 armour moved from Persia to Northwest Persia 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 3 fighters moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 3 fighters moved from 99 Sea Zone to Southern Italy 1 artillery moved from Western Germany to Northern Italy 4 infantry moved from Western Germany to Denmark 1 armour and 2 mech_infantrys moved from Poland to Belarus 2 mech_infantrys moved from Poland to Western Germany Place Units - Italians 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : 0.17
-
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 35 Sea Zone to 17 Sea Zone 1 submarine moved from 35 Sea Zone to 17 Sea Zone 1 fighter moved from Philippines to Malaya 1 fighter moved from Philippines to Malaya 1 fighter moved from Philippines to Queensland 1 infantry moved from Queensland to South Australia 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,4 ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Eastern Persia to Persia French take Persia from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Northwest Persia to Persia 2 fighters and 2 tactical_bombers moved from Northwest Persia to Persia 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod Germans take Novgorod from Russians 2 mech_infantrys moved from Belarus to Vologda 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 4 fighters moved from Northwest Persia to Persia Combat - Germans Battle in Persia Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers French defend with 1 infantry Germans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Persia, round 2 : 4/10 hits, 4.67 expected hits French roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Persia Germans win, taking Persia from French with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Vologda Germans attack with 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Vologda, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Vologda to Northwest Persia 6 fighters and 2 tactical_bombers moved from Persia to Northwest Persia 2 mech_infantrys moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 2 infantry moved from Kazakhstan to Caucasus 3 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Timguska to Novosibirsk 1 armour, 1 infantry and 10 mech_infantrys moved from Belarus to Novgorod 2 mech_infantrys moved from Baltic States to Novgorod 2 infantry moved from Finland to Norway 2 mech_infantrys moved from Eastern Poland to Novgorod 2 mech_infantrys moved from Eastern Poland to Ukraine 4 infantry moved from Western Germany to Denmark 2 infantry moved from Normandy Bordeaux to France 1 mech_infantry moved from Greece to Romania 1 mech_infantry moved from Albania to Romania 1 fighter moved from Southern Italy to 97 Sea Zone 3 bombers moved from Southern Italy to Western Germany 3 tactical_bombers moved from Western Germany to Southern Italy 3 infantry moved from Western Germany to Germany 4 infantry moved from France to Western Germany 1 submarine moved from 111 Sea Zone to 112 Sea Zone 1 submarine moved from 122 Sea Zone to 106 Sea Zone 3 aaGuns moved from France to Western Germany 3 mech_infantrys moved from Germany to Western Germany 2 infantry moved from Western Germany to Germany Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 1 carrier and 1 destroyer placed in 97 Sea Zone 1 fighter placed in 97 Sea Zone 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Germans collect 70 PUs (2 lost to blockades); end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
French regular : 0.67 Russians regular : 0.00 Germans regular : -1.83