@ArtofWar1947 Skipped scramble in 114.
wiz (X) vs Bretters (L+16) BM3 G1
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Albania to Greece 1 infantry moved from Bulgaria to Greece 1 bomber moved from Western Germany to Greece 2 infantry moved from Evenkiyskiy to Timguska 1 fighter and 1 tactical_bomber moved from Kazakhstan to Timguska 4 infantry moved from Norway to Finland 1 bomber moved from Western Germany to Finland 7 infantry moved from Northern Italy to Southern France 3 infantry moved from Western Germany to Holland Belgium 3 infantry moved from France to Holland Belgium 5 infantry moved from France to Southern France 1 infantry moved from France to Southern France 8 infantry moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from France to Southern France 1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 1 bomber and 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Finland 1 fighter moved from Western Germany to Finland 1 bomber moved from Western Germany to Southern France 1 fighter moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France Combat - Germans Battle in Greece Germans attack with 1 bomber and 2 infantry Russians defend with 1 armour Germans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Greece Germans roll dice for 1 bomber and 1 infantry in Greece, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Greece, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Greece 1 bomber owned by the Germans retreated Russians win with 1 armour remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Timguska Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Timguska, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Timguska Germans win, taking Timguska from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 3 fighters, 8 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 3 fighters, 8 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/12 hits, 3.50 expected hits Americans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 3 fighters, 7 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/11 hits, 3.33 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Americans: 4 infantry Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter and 6 infantry British defend with 1 armour and 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter and 6 infantry in Holland Belgium, round 2 : 1/8 hits, 2.17 expected hits British roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Holland Belgium, round 3 : 0/6 hits, 1.83 expected hits British roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Holland Belgium, round 4 : 2/6 hits, 1.83 expected hits British roll dice for 1 armour in Holland Belgium, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 3 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Finland Germans attack with 1 bomber, 2 fighters and 4 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 2 fighters and 4 infantry in Finland, round 2 : 4/7 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Southern France Germans attack with 1 bomber, 2 fighters, 14 infantry and 2 tactical_bombers British defend with 1 artillery; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys Germans roll dice for 1 bomber, 2 fighters, 14 infantry and 2 tactical_bombers in Southern France, round 2 : 5/19 hits, 5.33 expected hits Americans roll dice for 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Southern France, round 2 : 2/8 hits, 2.83 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Americans lost in Southern France Germans roll dice for 1 bomber, 2 fighters, 12 infantry and 2 tactical_bombers in Southern France, round 3 : 5/17 hits, 5.00 expected hits Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the British and 1 mech_infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber, 2 fighters, 11 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 3 infantry Casualties for Americans: 1 armour, 2 infantry and 4 mech_infantrys Casualties for British: 1 artillery Non Combat Move - Germans 1 bomber moved from Greece to Western Germany 2 mech_infantrys moved from France to Yugoslavia 1 mech_infantry moved from Ukraine to Romania 2 fighters moved from Finland to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 bomber moved from Finland to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from Southern France to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 6 mech_infantrys moved from France to Germany 1 fighter moved from Southern France to Yugoslavia 1 fighter moved from Southern France to Romania 2 tactical_bombers moved from Southern France to Western Germany 1 mech_infantry moved from Ukraine to Caucasus 5 armour moved from Rostov to Northwest Persia 4 mech_infantrys moved from Volgograd to Northwest Persia 4 mech_infantrys moved from Kazakhstan to Northwest Persia 2 fighters and 2 tactical_bombers moved from Kazakhstan to Northwest Persia 3 aaGuns, 5 artilleries and 2 infantry moved from Kazakhstan to Caucasus 3 infantry moved from Volgograd to Caucasus 2 fighters moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Timguska to Vologda 1 infantry and 1 mech_infantry moved from Archangel to Smolensk 2 armour and 3 mech_infantrys moved from Belarus to Smolensk 1 mech_infantry moved from Baltic States to Smolensk 3 mech_infantrys moved from Russia to Smolensk Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Ukraine 1 infantry and 2 mech_infantrys placed in Volgograd 1 fighter and 5 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 3 infantry EDIT: Adding units owned by Germans to Western Germany: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,5,6,3 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 Russians regular : 1.00 Germans regular : -4.67 British regular : 1.17
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Combat Move - Russians 1 armour moved from Greece to Albania Russians take Albania from Italians 1 armour moved from Albania to Greece 1 infantry moved from Novgorod to Archangel Russians take Archangel from Germans 1 infantry moved from Novgorod to Belarus Russians take Belarus from Germans 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 2 battleships, 3 destroyers and 3 submarines moved from 35 Sea Zone to 56 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 marine moved from Philippines to 35 Sea Zone 4 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 4 artilleries, 2 cruisers, 4 infantry, 1 marine and 4 transports moved from 35 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Western Australia Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 56 Sea Zone Japanese attack with 4 artilleries, 2 battleships, 2 cruisers, 3 destroyers, 4 infantry, 3 submarines, 1 tactical_bomber and 4 transports ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 3 submarines in 56 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 3 destroyers, 1 tactical_bomber and 4 transports in 56 Sea Zone, round 2 : 7/8 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 56 Sea Zone Japanese win with 2 battleships, 2 cruisers, 3 destroyers, 3 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 submarine Battle in Western Australia Battle in 45 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win, taking Western Australia from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 4 carriers moved from 35 Sea Zone to 56 Sea Zone 1 fighter moved from 44 Sea Zone to 56 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 56 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Philippines to Japan 1 infantry moved from Yenisey to Timguska Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 2 artilleries placed in Japan Turn Complete - Japanese Japanese collect 27 PUs; end with 27 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83 ANZAC regular : -0.17
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 5 bombers, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 7 destroyers, 3 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 35 Sea Zone 2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
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@wizmark do you want to suicide attack any of my 6 destroyers? you have all 6 available.
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@wizmark this is the phillipines
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@bretters use 4 kamis please
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 5 bombers, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 7 destroyers, 3 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 35 Sea Zone 2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Battle in 35 Sea Zone Americans attack with 6 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 3 transports Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 6 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 2 : 4/10 hits, 4.17 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 6 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 91 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Philippines Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 airfield, 1 fighter and 1 harbour Americans roll dice for 2 artilleries and 4 infantry in Philippines, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 fighter in Philippines, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Non Combat Move - Americans 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 4 transports moved from 108 Sea Zone to 109 Sea Zone 4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 3 carriers moved from 101 Sea Zone to 108 Sea Zone Place Units - Americans 5 bombers placed in Eastern United States 2 destroyers and 1 submarine placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : -1.17 Germans regular : -0.17
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 3 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 2 artilleries moved from Kiangsu to Anhwe 1 artillery moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe 1 fighter moved from Szechwan to Yunnan 3 artilleries and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 5 bombers, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 7 destroyers, 3 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 35 Sea Zone 2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Battle in 35 Sea Zone Americans attack with 6 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 3 transports Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 6 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 2 : 4/10 hits, 4.17 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 6 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 91 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Philippines Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 airfield, 1 fighter and 1 harbour Americans roll dice for 2 artilleries and 4 infantry in Philippines, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 fighter in Philippines, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Non Combat Move - Americans 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 4 transports moved from 108 Sea Zone to 109 Sea Zone 4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 3 carriers moved from 101 Sea Zone to 108 Sea Zone Place Units - Americans 5 bombers placed in Eastern United States 2 destroyers and 1 submarine placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 3 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 2 artilleries moved from Kiangsu to Anhwe 1 artillery moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe 1 fighter moved from Szechwan to Yunnan 3 artilleries and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 aaGun, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 108 Sea Zone 1 fighter moved from United Kingdom to 108 Sea Zone 1 tactical_bomber moved from United Kingdom to 108 Sea Zone 1 tactical_bomber moved from United Kingdom to 108 Sea Zone 1 fighter moved from Scotland to 108 Sea Zone 1 fighter moved from Scotland to 108 Sea Zone 1 battleship moved from 106 Sea Zone to 109 Sea Zone 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Turkmenistan to Kazakhstan 1 fighter moved from Turkmenistan to Kazakhstan 1 tactical_bomber moved from Turkmenistan to Kazakhstan 1 fighter moved from Turkmenistan to Kazakhstan 1 fighter moved from Turkmenistan to Kazakhstan 1 fighter moved from Turkmenistan to Iraq 5 fighters and 2 tactical_bombers moved from Syria to Iraq 4 armour, 1 artillery, 8 infantry and 5 mech_infantrys moved from Turkmenistan to Eastern Persia 3 mech_infantrys moved from Anhwe to Manchuria 1 mech_infantry moved from Kwangtung to Anhwe 9 infantry moved from Shan State to Malaya 1 infantry moved from Siam to French Indo China 1 artillery and 4 infantry moved from Yunnan to Burma 1 fighter moved from Kwangtung to Malaya Combat - British Battle in Kazakhstan British attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/5 hits, 2.33 expected hits Italians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Kazakhstan to Iraq 1 aaGun moved from Turkmenistan to Eastern Persia 1 tactical_bomber moved from India to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 1 aaGun moved from Yunnan to Burma 1 aaGun moved from Shan State to Malaya 1 aaGun moved from Shan State to Malaya Place Units - British 1 destroyer and 2 submarines placed in 109 Sea Zone 1 aaGun and 2 infantry placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 infantry and 1 tactical_bomber placed in India 3 mech_infantrys placed in Kwangtung Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in India change ownership: 1 infantry and 1 tactical_bomber Some Units in Kwangtung change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1.50 Italians regular : -0.33 Japanese regular : -1.17 Germans regular : -0.17 British regular : 0.67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northwest Persia to Persia Italians take Persia from British 1 armour moved from Persia to Northwest Persia Combat - Italians Non Combat Move - Italians 1 armour and 4 mech_infantrys moved from Western Germany to Poland 4 artilleries and 4 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,1,4 Italians collect 10 PUs (4 lost to blockades); end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Kwangtung to Philippines 1 fighter moved from Kwangtung to Philippines 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from 21 Sea Zone to Guam 1 fighter moved from Queensland to Philippines 1 fighter moved from Turkmenistan to Iraq 1 infantry moved from Alexandria to Egypt Combat - ANZAC Battle in Guam Non Combat Move - ANZAC Place Units - ANZAC 2 infantry and 1 tactical_bomber placed in Queensland 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Turkmenistan to Eastern Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 factory_minor, 3 infantry, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Yugoslavia to Albania Italians take Albania from Russians 1 mech_infantry moved from Yugoslavia to Greece 1 mech_infantry moved from Romania to Greece 1 bomber moved from Western Germany to Greece 1 fighter moved from Yugoslavia to Greece 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 2 fighters and 2 tactical_bombers moved from Northwest Persia to Kazakhstan 2 armour, 1 infantry and 8 mech_infantrys moved from Smolensk to Belarus 1 tactical_bomber moved from Vologda to Belarus 3 mech_infantrys moved from Russia to Belarus 1 fighter moved from Vologda to Kazakhstan 2 fighters moved from Russia to Kazakhstan 1 bomber moved from Western Germany to Baltic States 2 bombers moved from Western Germany to Greece Combat - Germans Battle in Greece Germans attack with 3 bombers, 1 fighter and 2 mech_infantrys Russians defend with 1 armour Germans roll dice for 3 bombers, 1 fighter and 2 mech_infantrys in Greece, round 2 : 2/6 hits, 2.83 expected hits Russians roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Greece Germans win, taking Greece from Russians with 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Baltic States Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Baltic States, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Baltic States, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 5/9 hits, 4.17 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Belarus Germans attack with 2 armour, 1 infantry, 11 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 armour, 1 infantry, 11 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 5/15 hits, 3.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 1 infantry, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Baltic States to Western Germany 4 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Belarus to Russia 3 bombers and 1 fighter moved from Greece to Southern Italy 1 fighter moved from Romania to Northwest Persia 5 fighters and 2 tactical_bombers moved from Kazakhstan to Northwest Persia 3 aaGuns, 5 artilleries, 4 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Volgograd to Northwest Persia 1 mech_infantry moved from Ukraine to Belarus 2 mech_infantrys moved from Ukraine to Caucasus 1 submarine moved from 124 Sea Zone to 122 Sea Zone 3 infantry moved from Western Germany to Germany 11 infantry moved from Southern France to France 1 infantry moved from Holland Belgium to Western Germany 3 infantry moved from Normandy Bordeaux to France 3 infantry moved from France to Western Germany Place Units - Germans 1 factory_minor placed in Yugoslavia 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 1 destroyer and 1 submarine placed in 112 Sea Zone 3 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,2,1,5 Germans collect 64 PUs (4 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 1.33 British regular : -0.33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Combat Move - Russians 1 infantry moved from Archangel to Vologda Russians take Vologda from Germans 3 artilleries and 10 infantry moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 3 artilleries and 10 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 10 infantry in Karelia, round 2 : 1/13 hits, 3.17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -2.17
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 56 Sea Zone to 55 Sea Zone 1 submarine moved from 56 Sea Zone to 61 Sea Zone 2 fighters moved from 56 Sea Zone to 55 Sea Zone 2 fighters moved from 56 Sea Zone to 61 Sea Zone 2 tactical_bombers moved from 56 Sea Zone to 61 Sea Zone 2 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 61 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 61 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 34 Sea Zone to 17 Sea Zone 1 submarine moved from 56 Sea Zone to 62 Sea Zone 1 marine moved from Western Australia to 56 Sea Zone 4 artilleries, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 infantry, 1 marine and 4 transports moved from 56 Sea Zone to 58 Sea Zone 2 fighters and 2 tactical_bombers moved from 61 Sea Zone to 58 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 58 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 artillery and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 22 PUs; end with 22 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 0.67
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TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 6 bombers and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 4 fighters and 2 tactical_bombers moved from 108 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 4 transports moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 5 bombers moved from Eastern United States to United Kingdom 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 3 destroyers and 2 submarines moved from 26 Sea Zone to 17 Sea Zone 2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 6 destroyers, 3 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 17 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 4 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 6 bombers and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 4 fighters and 2 tactical_bombers moved from 108 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 4 transports moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 5 bombers moved from Eastern United States to United Kingdom 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 3 destroyers and 2 submarines moved from 26 Sea Zone to 17 Sea Zone 2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 6 destroyers, 3 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 17 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 4 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@wizmark do you want to use your last 2 kamikaze against destroyers in Iwo Jima SZ?
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@bretters no thanks!
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 6 bombers and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 4 fighters and 2 tactical_bombers moved from 108 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 4 transports moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 5 bombers moved from Eastern United States to United Kingdom 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 3 destroyers and 2 submarines moved from 26 Sea Zone to 17 Sea Zone 2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 6 destroyers, 3 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 17 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 4 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 9 destroyers, 3 fighters, 7 submarines, 1 tactical_bomber and 3 transports Japanese defend with 1 submarine Americans roll dice for 7 submarines in 17 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits 1 submarine owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 9 destroyers, 3 fighters, 7 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iwo Jima Non Combat Move - Americans 1 battleship and 1 marine moved from 26 Sea Zone to 17 Sea Zone 1 marine moved from 17 Sea Zone to Iwo Jima 1 carrier moved from 35 Sea Zone to 17 Sea Zone 1 carrier moved from 35 Sea Zone to 17 Sea Zone Place Units - Americans 1 bomber and 1 tactical_bomber placed in Eastern United States 5 bombers placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.17