Went Max D in z27
Scramble to z99?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 destroyer moved from 41 Sea Zone to 56 Sea Zone
1 fighter moved from Caroline Islands to Kwangtung
1 fighter moved from Caroline Islands to Queensland
1 fighter moved from Caroline Islands to Queensland
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from Tobruk to Alexandria
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Albania to Greece
1 infantry moved from Bulgaria to Greece
1 bomber moved from Western Germany to Greece
2 infantry moved from Evenkiyskiy to Timguska
1 fighter and 1 tactical_bomber moved from Kazakhstan to Timguska
4 infantry moved from Norway to Finland
1 bomber moved from Western Germany to Finland
7 infantry moved from Northern Italy to Southern France
3 infantry moved from Western Germany to Holland Belgium
3 infantry moved from France to Holland Belgium
5 infantry moved from France to Southern France
1 infantry moved from France to Southern France
8 infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from France to Southern France
1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 bomber and 1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Finland
1 fighter moved from Western Germany to Finland
1 bomber moved from Western Germany to Southern France
1 fighter moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
Combat - Germans
Battle in Greece
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Greece
Germans roll dice for 1 bomber and 1 infantry in Greece, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 armour in Greece, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Greece
1 bomber owned by the Germans retreated
Russians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Timguska
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Timguska, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Timguska
Germans win, taking Timguska from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 8 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 3 fighters, 8 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/12 hits, 3.50 expected hits
Americans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 fighters, 7 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/11 hits, 3.33 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Americans: 4 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 6 infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter and 6 infantry in Holland Belgium, round 2 : 1/8 hits, 2.17 expected hits
British roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Holland Belgium, round 3 : 0/6 hits, 1.83 expected hits
British roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Holland Belgium, round 4 : 2/6 hits, 1.83 expected hits
British roll dice for 1 armour in Holland Belgium, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Finland
Germans attack with 1 bomber, 2 fighters and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 4 infantry in Finland, round 2 : 4/7 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 1 bomber, 2 fighters, 14 infantry and 2 tactical_bombers
British defend with 1 artillery; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
Germans roll dice for 1 bomber, 2 fighters, 14 infantry and 2 tactical_bombers in Southern France, round 2 : 5/19 hits, 5.33 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Southern France, round 2 : 2/8 hits, 2.83 expected hits
2 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Americans lost in Southern France
Germans roll dice for 1 bomber, 2 fighters, 12 infantry and 2 tactical_bombers in Southern France, round 3 : 5/17 hits, 5.00 expected hits
Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the British and 1 mech_infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 2 fighters, 11 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 3 infantry
Casualties for Americans: 1 armour, 2 infantry and 4 mech_infantrys
Casualties for British: 1 artillery
Non Combat Move - Germans
1 bomber moved from Greece to Western Germany
2 mech_infantrys moved from France to Yugoslavia
1 mech_infantry moved from Ukraine to Romania
2 fighters moved from Finland to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 119 Sea Zone to 124 Sea Zone
1 bomber moved from Finland to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Southern France to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
6 mech_infantrys moved from France to Germany
1 fighter moved from Southern France to Yugoslavia
1 fighter moved from Southern France to Romania
2 tactical_bombers moved from Southern France to Western Germany
1 mech_infantry moved from Ukraine to Caucasus
5 armour moved from Rostov to Northwest Persia
4 mech_infantrys moved from Volgograd to Northwest Persia
4 mech_infantrys moved from Kazakhstan to Northwest Persia
2 fighters and 2 tactical_bombers moved from Kazakhstan to Northwest Persia
3 aaGuns, 5 artilleries and 2 infantry moved from Kazakhstan to Caucasus
3 infantry moved from Volgograd to Caucasus
2 fighters moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Timguska to Vologda
1 infantry and 1 mech_infantry moved from Archangel to Smolensk
2 armour and 3 mech_infantrys moved from Belarus to Smolensk
1 mech_infantry moved from Baltic States to Smolensk
3 mech_infantrys moved from Russia to Smolensk
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
1 infantry and 2 mech_infantrys placed in Volgograd
1 fighter and 5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,5,6,3
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Russians regular : 1.00
Germans regular : -4.67
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Combat Move - Russians
1 armour moved from Greece to Albania
Russians take Albania from Italians
1 armour moved from Albania to Greece
1 infantry moved from Novgorod to Archangel
Russians take Archangel from Germans
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Germans
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 battleships, 3 destroyers and 3 submarines moved from 35 Sea Zone to 56 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 marine moved from Philippines to 35 Sea Zone
4 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
4 artilleries, 2 cruisers, 4 infantry, 1 marine and 4 transports moved from 35 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Western Australia
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 56 Sea Zone
Japanese attack with 4 artilleries, 2 battleships, 2 cruisers, 3 destroyers, 4 infantry, 3 submarines, 1 tactical_bomber and 4 transports
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 3 submarines in 56 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 3 destroyers, 1 tactical_bomber and 4 transports in 56 Sea Zone, round 2 : 7/8 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 56 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 3 destroyers, 3 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Western Australia
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win, taking Western Australia from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
4 carriers moved from 35 Sea Zone to 56 Sea Zone
1 fighter moved from 44 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 56 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 infantry moved from Yenisey to Timguska
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 27 PUs; end with 27 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83
ANZAC regular : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 bombers, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 7 destroyers, 3 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
@wizmark do you want to suicide attack any of my 6 destroyers? you have all 6 available.
@wizmark this is the phillipines
@bretters use 4 kamis please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 bombers, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 7 destroyers, 3 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in 35 Sea Zone
Americans attack with 6 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 3 transports
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 6 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 2 : 4/10 hits, 4.17 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 6 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Philippines
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 airfield, 1 fighter and 1 harbour
Americans roll dice for 2 artilleries and 4 infantry in Philippines, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 fighter in Philippines, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Non Combat Move - Americans
1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 4 transports moved from 108 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
3 carriers moved from 101 Sea Zone to 108 Sea Zone
Place Units - Americans
5 bombers placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : -1.17
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries and 3 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
2 artilleries moved from Kiangsu to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Szechwan to Yunnan
3 artilleries and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 bombers, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 7 destroyers, 3 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in 35 Sea Zone
Americans attack with 6 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 3 transports
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 6 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 2 : 4/10 hits, 4.17 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 6 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Philippines
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 airfield, 1 fighter and 1 harbour
Americans roll dice for 2 artilleries and 4 infantry in Philippines, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 fighter in Philippines, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Non Combat Move - Americans
1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 4 transports moved from 108 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
3 carriers moved from 101 Sea Zone to 108 Sea Zone
Place Units - Americans
5 bombers placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries and 3 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
2 artilleries moved from Kiangsu to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Szechwan to Yunnan
3 artilleries and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 aaGun, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 108 Sea Zone
1 fighter moved from United Kingdom to 108 Sea Zone
1 tactical_bomber moved from United Kingdom to 108 Sea Zone
1 tactical_bomber moved from United Kingdom to 108 Sea Zone
1 fighter moved from Scotland to 108 Sea Zone
1 fighter moved from Scotland to 108 Sea Zone
1 battleship moved from 106 Sea Zone to 109 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Turkmenistan to Kazakhstan
1 fighter moved from Turkmenistan to Kazakhstan
1 tactical_bomber moved from Turkmenistan to Kazakhstan
1 fighter moved from Turkmenistan to Kazakhstan
1 fighter moved from Turkmenistan to Kazakhstan
1 fighter moved from Turkmenistan to Iraq
5 fighters and 2 tactical_bombers moved from Syria to Iraq
4 armour, 1 artillery, 8 infantry and 5 mech_infantrys moved from Turkmenistan to Eastern Persia
3 mech_infantrys moved from Anhwe to Manchuria
1 mech_infantry moved from Kwangtung to Anhwe
9 infantry moved from Shan State to Malaya
1 infantry moved from Siam to French Indo China
1 artillery and 4 infantry moved from Yunnan to Burma
1 fighter moved from Kwangtung to Malaya
Combat - British
Battle in Kazakhstan
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/5 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Kazakhstan to Iraq
1 aaGun moved from Turkmenistan to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
1 fighter moved from Iraq to Eastern Persia
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Shan State to Malaya
1 aaGun moved from Shan State to Malaya
Place Units - British
1 destroyer and 2 submarines placed in 109 Sea Zone
1 aaGun and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 infantry and 1 tactical_bomber placed in India
3 mech_infantrys placed in Kwangtung
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry and 1 tactical_bomber
Some Units in Kwangtung change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1.50
Italians regular : -0.33
Japanese regular : -1.17
Germans regular : -0.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Persia
Italians take Persia from British
1 armour moved from Persia to Northwest Persia
Combat - Italians
Non Combat Move - Italians
1 armour and 4 mech_infantrys moved from Western Germany to Poland
4 artilleries and 4 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,1,4
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Kwangtung to Philippines
1 fighter moved from Kwangtung to Philippines
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Queensland to Philippines
1 fighter moved from Turkmenistan to Iraq
1 infantry moved from Alexandria to Egypt
Combat - ANZAC
Battle in Guam
Non Combat Move - ANZAC
Place Units - ANZAC
2 infantry and 1 tactical_bomber placed in Queensland
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Turkmenistan to Eastern Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 factory_minor, 3 infantry, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from Russians
1 mech_infantry moved from Yugoslavia to Greece
1 mech_infantry moved from Romania to Greece
1 bomber moved from Western Germany to Greece
1 fighter moved from Yugoslavia to Greece
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
2 fighters and 2 tactical_bombers moved from Northwest Persia to Kazakhstan
2 armour, 1 infantry and 8 mech_infantrys moved from Smolensk to Belarus
1 tactical_bomber moved from Vologda to Belarus
3 mech_infantrys moved from Russia to Belarus
1 fighter moved from Vologda to Kazakhstan
2 fighters moved from Russia to Kazakhstan
1 bomber moved from Western Germany to Baltic States
2 bombers moved from Western Germany to Greece
Combat - Germans
Battle in Greece
Germans attack with 3 bombers, 1 fighter and 2 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 3 bombers, 1 fighter and 2 mech_infantrys in Greece, round 2 : 2/6 hits, 2.83 expected hits
Russians roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Greece
Germans win, taking Greece from Russians with 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Baltic States
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Baltic States, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 5/9 hits, 4.17 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 2 armour, 1 infantry, 11 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 infantry, 11 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 5/15 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 1 infantry, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Baltic States to Western Germany
4 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Belarus to Russia
3 bombers and 1 fighter moved from Greece to Southern Italy
1 fighter moved from Romania to Northwest Persia
5 fighters and 2 tactical_bombers moved from Kazakhstan to Northwest Persia
3 aaGuns, 5 artilleries, 4 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Ukraine to Belarus
2 mech_infantrys moved from Ukraine to Caucasus
1 submarine moved from 124 Sea Zone to 122 Sea Zone
3 infantry moved from Western Germany to Germany
11 infantry moved from Southern France to France
1 infantry moved from Holland Belgium to Western Germany
3 infantry moved from Normandy Bordeaux to France
3 infantry moved from France to Western Germany
Place Units - Germans
1 factory_minor placed in Yugoslavia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 destroyer and 1 submarine placed in 112 Sea Zone
3 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,2,1,5
Germans collect 64 PUs (4 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Archangel to Vologda
Russians take Vologda from Germans
3 artilleries and 10 infantry moved from Novgorod to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 3 artilleries and 10 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 10 infantry in Karelia, round 2 : 1/13 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 61 Sea Zone
2 fighters moved from 56 Sea Zone to 55 Sea Zone
2 fighters moved from 56 Sea Zone to 61 Sea Zone
2 tactical_bombers moved from 56 Sea Zone to 61 Sea Zone
2 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 61 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 61 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 17 Sea Zone
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 marine moved from Western Australia to 56 Sea Zone
4 artilleries, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 infantry, 1 marine and 4 transports moved from 56 Sea Zone to 58 Sea Zone
2 fighters and 2 tactical_bombers moved from 61 Sea Zone to 58 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 58 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 artillery and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 22 PUs; end with 22 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers, 4 fighters and 2 tactical_bombers moved from 108 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 submarines and 4 transports moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 tactical_bomber moved from Scotland to United Kingdom
1 tactical_bomber moved from Scotland to United Kingdom
5 bombers moved from Eastern United States to United Kingdom
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 destroyers and 2 submarines moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 6 destroyers, 3 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
4 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers, 4 fighters and 2 tactical_bombers moved from 108 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 submarines and 4 transports moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 tactical_bomber moved from Scotland to United Kingdom
1 tactical_bomber moved from Scotland to United Kingdom
5 bombers moved from Eastern United States to United Kingdom
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 destroyers and 2 submarines moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 6 destroyers, 3 fighters, 4 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
4 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@wizmark do you want to use your last 2 kamikaze against destroyers in Iwo Jima SZ?
@bretters no thanks!