wiz (X) vs Bretters (L+16) BM3 G1


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            1 artillery moved from Hopei to Chahar
            1 fighter moved from Kweichow to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Battle in Chahar
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Chahar, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Chahar
                1 fighter owned by the Chinese retreated
                Japanese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Chahar to Anhwe
            2 artilleries and 1 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            2 artilleries and 2 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Anhwe
            1 artillery moved from Hunan to Anhwe
    
        Place Units - Chinese
            3 infantry placed in Szechwan
            1 artillery placed in Szechwan
            1 infantry placed in Szechwan
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 battleship, 2 destroyers, 6 infantry, 1 marine and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Southern France to Normandy Bordeaux
            1 artillery moved from Southern France to Normandy Bordeaux
            4 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
            1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
            1 bomber moved from India to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 46 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 46 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 4 fighters, 1 marine and 2 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 4 fighters, 1 marine and 2 tactical_bombers in Normandy Bordeaux, round 2 : 7/8 hits, 3.83 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Normandy Bordeaux
                Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Americans: 1 artillery and 1 marine
                Casualties for Germans: 2 infantry
            Battle in 22 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 22 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 2 submarines
                Germans defend with 1 destroyer and 2 submarines
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    2 submarines owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 104 Sea Zone
                Germans win with no units remaining. Battle score for attacker is -10
                Casualties for Americans: 1 destroyer, 1 fighter and 2 submarines
                Casualties for Germans: 1 destroyer and 2 submarines
            Battle in 34 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
            1 fighter moved from 93 Sea Zone to Gibraltar
            2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            3 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France
            1 carrier moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 destroyers moved from 30 Sea Zone to 33 Sea Zone
            1 bomber moved from 46 Sea Zone to Caroline Islands
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
            1 fighter moved from 23 Sea Zone to 33 Sea Zone
            1 fighter moved from 22 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Southern France
            3 artilleries and 3 infantry placed in Eastern United States
            1 battleship, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 destroyer and 2 submarines placed in 101 Sea Zone
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            1 artillery moved from Hopei to Chahar
            1 fighter moved from Kweichow to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Battle in Chahar
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Chahar, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Chahar
                1 fighter owned by the Chinese retreated
                Japanese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Chahar to Anhwe
            2 artilleries and 1 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            2 artilleries and 2 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Anhwe
            1 artillery moved from Hunan to Anhwe
    
        Place Units - Chinese
            3 infantry placed in Szechwan
            1 artillery placed in Szechwan
            1 infantry placed in Szechwan
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from United Kingdom to Northern Italy
            3 artilleries, 10 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers moved from Southern France to Northern Italy
            1 fighter moved from Egypt to 93 Sea Zone
            1 fighter moved from Gibraltar to Northern Italy
            1 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Northwest Persia
            4 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from Eastern Persia to Turkmenistan
            1 fighter moved from India to Szechwan
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            4 infantry moved from Burma to Shan State
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Iraq to Eastern Persia
    
        Combat - British
            Battle in Northern Italy
                British attack with 3 artilleries, 14 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                Italians defend with 1 aaGun, 1 factory_major and 10 infantry
                    Italians roll AA dice in Northern Italy : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the British lost in Northern Italy
                    British roll dice for 3 artilleries, 12 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Northern Italy, round 2 : 13/22 hits, 9.67 expected hits
                    Italians roll dice for 1 aaGun and 10 infantry in Northern Italy, round 2 : 5/10 hits, 3.33 expected hits
                    1 mech_infantry owned by the British, 1 aaGun owned by the Italians, 10 infantry owned by the Italians and 4 infantry owned by the British lost in Northern Italy
                British converts factory_major into different units
                British win, taking Northern Italy from Italians with 3 artilleries, 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for British: 2 fighters, 4 infantry and 1 mech_infantry
                Casualties for Italians: 1 aaGun and 10 infantry
            Battle in Northwest Persia
                British attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Northwest Persia, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Turkmenistan
                British attack with 4 armour, 1 artillery, 9 infantry and 4 mech_infantrys
                Germans defend with 1 infantry
                    British roll dice for 4 armour, 1 artillery, 9 infantry and 4 mech_infantrys in Turkmenistan, round 2 : 7/18 hits, 4.67 expected hits
                    Germans roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Turkmenistan
                British win, taking Turkmenistan from Germans with 4 armour, 1 artillery, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            12 fighters and 2 tactical_bombers moved from Northern Italy to Southern France
            3 transports moved from 93 Sea Zone to 92 Sea Zone
            1 armour moved from Morocco to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 mech_infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 artillery, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Southern France
            1 mech_infantry moved from 93 Sea Zone to Southern France
            1 armour moved from 93 Sea Zone to Southern France
            3 fighters moved from Northwest Persia to Iraq
            1 aaGun moved from Eastern Persia to Turkmenistan
            1 aaGun moved from Burma to Yunnan
            1 artillery and 4 infantry moved from Kwangsi to Hunan
            2 aaGuns and 9 infantry moved from India to Burma
    
        Place Units - British
            1 artillery and 1 infantry placed in Iraq
            1 tactical_bomber placed in Iraq
            2 tactical_bombers placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
            British collect 38 PUs (2 lost to blockades); end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in Kwangtung
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in Kwangtung change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Americans regular : 3.33
    Italians regular : 1.67
    Japanese regular : 1.67
    Germans regular : 3.17
    British regular : 6.50
    Italians AA : 1.50
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Western Germany to Northern Italy
            1 artillery and 3 infantry moved from Southern Italy to Northern Italy
            3 fighters moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 armour, 1 artillery, 3 fighters and 3 infantry
                British defend with 3 artilleries and 1 factory_minor
                    Italians roll dice for 1 armour, 1 artillery, 3 fighters and 3 infantry in Northern Italy, round 2 : 3/8 hits, 3.00 expected hits
                    British roll dice for 3 artilleries in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits
                    3 artilleries owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 armour, 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 12
                Casualties for British: 3 artilleries
    
        Non Combat Move - Italians
            3 fighters moved from Northern Italy to Southern Italy
            3 armour moved from Sikang to Kazakhstan
            1 armour moved from Tsinghai to Kazakhstan
            1 armour moved from Kansu to Kazakhstan
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,4,6,4
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from India to Turkmenistan
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking Borneo from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry moved from Libya to Tobruk
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from India to Turkmenistan
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking Borneo from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry moved from Libya to Tobruk
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Scotland to United Kingdom
            1 infantry moved from Scotland to United Kingdom
            1 infantry moved from Eastern Persia to Turkmenistan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 14 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Norway to Finland
                  Germans take Finland from Russians
            1 infantry moved from Belarus to Novgorod
                  Germans take Novgorod from Russians
            1 infantry and 1 mech_infantry moved from Belarus to Archangel
            2 mech_infantrys moved from Belarus to Baltic States
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Russians
            2 fighters and 2 tactical_bombers moved from Belarus to Archangel
            2 mech_infantrys moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
            2 fighters moved from Norway to Baltic States
            1 fighter moved from Southern Italy to 93 Sea Zone
            5 fighters and 1 tactical_bomber moved from France to 93 Sea Zone
            4 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 93 Sea Zone
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 4 bombers, 7 fighters and 3 tactical_bombers
                British defend with 1 carrier, 1 destroyer, 1 fighter and 3 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 3 transports
                    Germans roll dice for 4 bombers, 7 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 8/14 hits, 8.17 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 6 transports in 93 Sea Zone, round 2 : 0/6 hits, 2.50 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the British and 1 carrier owned by the British lost in 93 Sea Zone
                    3 transports owned by the British and 3 transports owned by the Americans lost in 93 Sea Zone
                Germans win with 4 bombers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 112
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 3 transports
                Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 3 transports
            Battle in Archangel
                Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 2 fighters and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 mech_infantrys in Baltic States, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Evenkiyskiy from Russians to Germans
            EDIT: Turning off Edit Mode
            1 infantry moved from Yugoslavia to Albania
            4 bombers moved from 93 Sea Zone to Western Germany
            2 fighters moved from 93 Sea Zone to Western Germany
            5 fighters and 3 tactical_bombers moved from 93 Sea Zone to France
            11 infantry and 1 mech_infantry moved from Western Germany to France
            7 mech_infantrys moved from Yugoslavia to France
            7 infantry moved from Yugoslavia to Northern Italy
            2 fighters moved from Baltic States to Belarus
            3 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Timguska to Kazakhstan
            2 infantry moved from Urals to Evenkiyskiy
            3 mech_infantrys moved from Russia to Kazakhstan
            2 fighters and 2 tactical_bombers moved from Archangel to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
            1 mech_infantry moved from Bryansk to Volgograd
            5 armour moved from Belarus to Rostov
    
        Place Units - Germans
            1 fighter placed in Western Germany
            3 infantry placed in France
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Russia
            2 mech_infantrys placed in Ukraine
            2 infantry placed in Normandy Bordeaux
            6 infantry placed in Western Germany
            1 submarine placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,4,5,5
            Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.50
    Russians regular : 0.33
    Germans regular : 1.17
    British regular : 0.33
    

    Savegame


  • @wizmark wow… my med navy :( :( absolutely no hits on defense wow…

  • '20 '19

    @bretters yeah…that was harsh man…on average you would have done 3 hits, so it still would have been a big win for G but that was unfortunate…


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Russians
            1 infantry moved from Vyborg to Finland
            1 artillery moved from Vyborg to Finland
            3 artilleries and 13 infantry moved from Vyborg to Novgorod
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Germans
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 3 artilleries and 13 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 3 artilleries and 13 infantry in Novgorod, round 2 : 2/16 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -0.33
    

    Savegame


  • @wizmark will you do Japan very soon?

  • '20 '19

    @bretters sorry mate…got to go to work now so wont be able to look at it for 7/8 hours


  • @wizmark all good

  • '20 '19

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Jehol to Shantung
                  Japanese take Shantung from Chinese
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter moved from 21 Sea Zone to 43 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines and 4 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
            2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kiangsu
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 7 submarines and 6 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 7 submarines in 35 Sea Zone, round 2 : 6/7 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking Kiangsu from Chinese, taking 35 Sea Zone from ANZAC with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 7 submarines and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter moved from 43 Sea Zone to Philippines
            1 marine moved from Guam to 21 Sea Zone
            2 artilleries and 2 infantry moved from Guam to 21 Sea Zone
            2 artilleries, 2 infantry, 1 marine and 3 transports moved from 21 Sea Zone to 35 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines
            2 artilleries moved from Jehol to 19 Sea Zone
            2 infantry moved from Jehol to 19 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 artillery, 1 fighter and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
            Japanese collect 42 PUs; end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 3.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 carriers, 3 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Normandy Bordeaux
            1 tactical_bomber moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            1 tactical_bomber moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Gibraltar
            1 fighter moved from Southern France to Normandy Bordeaux
            1 carrier moved from 91 Sea Zone to 108 Sea Zone
            1 submarine moved from 101 Sea Zone to 108 Sea Zone
            1 submarine moved from 101 Sea Zone to 108 Sea Zone
            1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 carriers, 8 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 bomber moved from Caroline Islands to 19 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
                Americans attack with 3 fighters, 4 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/9 hits, 3.50 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Normandy Bordeaux to 108 Sea Zone
            1 fighter moved from Normandy Bordeaux to Scotland
            1 tactical_bomber moved from Normandy Bordeaux to Scotland
            1 tactical_bomber moved from Normandy Bordeaux to Scotland
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 108 Sea Zone
            2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 battleship and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 19 Sea Zone to Kwangtung
    
        Place Units - Americans
            3 carriers, 1 destroyer and 1 submarine placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
            Americans collect 59 PUs (2 lost to blockades); end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Germans regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 infantry moved from Anhwe to Hopei
            1 fighter moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Kiangsu
            1 artillery moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Shantung
            1 artillery moved from Anhwe to Shantung
            1 artillery moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Sikang
            Battle in Kiangsu
                Chinese attack with 2 artilleries and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kansu from Japanese, taking Tsinghai from Italians, taking Chahar from Japanese, taking Sikang from Italians, taking Kiangsu from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
    
        Place Units - Chinese
            3 artilleries and 2 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 carriers, 3 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Normandy Bordeaux
            1 tactical_bomber moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            1 tactical_bomber moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Gibraltar
            1 fighter moved from Southern France to Normandy Bordeaux
            1 carrier moved from 91 Sea Zone to 108 Sea Zone
            1 submarine moved from 101 Sea Zone to 108 Sea Zone
            1 submarine moved from 101 Sea Zone to 108 Sea Zone
            1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 carriers, 8 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 bomber moved from Caroline Islands to 19 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
                Americans attack with 3 fighters, 4 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/9 hits, 3.50 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Normandy Bordeaux to 108 Sea Zone
            1 fighter moved from Normandy Bordeaux to Scotland
            1 tactical_bomber moved from Normandy Bordeaux to Scotland
            1 tactical_bomber moved from Normandy Bordeaux to Scotland
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 108 Sea Zone
            2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 battleship and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 19 Sea Zone to Kwangtung
    
        Place Units - Americans
            3 carriers, 1 destroyer and 1 submarine placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
            Americans collect 59 PUs (2 lost to blockades); end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 infantry moved from Anhwe to Hopei
            1 fighter moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Kiangsu
            1 artillery moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Shantung
            1 artillery moved from Anhwe to Shantung
            1 artillery moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Sikang
            Battle in Kiangsu
                Chinese attack with 2 artilleries and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kansu from Japanese, taking Tsinghai from Italians, taking Chahar from Japanese, taking Sikang from Italians, taking Kiangsu from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
    
        Place Units - Chinese
            3 artilleries and 2 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 battleship, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Southern France to Holland Belgium
                  British take Holland Belgium from Germans
            1 fighter moved from Southern France to United Kingdom
            1 fighter moved from Southern France to United Kingdom
            1 fighter moved from Southern France to United Kingdom
            1 fighter moved from Southern France to Scotland
            1 fighter moved from Southern France to Scotland
            1 fighter moved from Southern France to United Kingdom
            1 fighter moved from Southern France to United Kingdom
            5 fighters and 2 tactical_bombers moved from Southern France to Syria
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Turkmenistan
            1 fighter moved from Szechwan to Turkmenistan
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            5 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            9 infantry moved from Burma to Shan State
            1 artillery and 4 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            3 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Northwest Persia to Turkmenistan
            1 aaGun moved from Burma to Shan State
            1 aaGun moved from Burma to Shan State
            1 aaGun moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
    
        Place Units - British
            1 battleship placed in 106 Sea Zone
            2 artilleries and 1 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
            British collect 37 PUs (2 lost to blockades); end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 tactical_bomber placed in India
            1 mech_infantry placed in Kwangtung
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 tactical_bomber
                Some Units in Kwangtung change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : 1.50
    Japanese regular : -0.33
    Germans regular : -0.33
    British regular : 0.17
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            5 armour moved from Kazakhstan to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 5 armour
                British defend with 1 artillery
                    Italians roll dice for 5 armour in Northwest Persia, round 2 : 4/5 hits, 2.50 expected hits
                    British roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 armour owned by the Italians lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 4 armour remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 armour moved from Northern Italy to Western Germany
            4 mech_infantrys moved from Southern Italy to Western Germany
            2 artilleries moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,4,6,6
            Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 44 Sea Zone to 56 Sea Zone
            1 destroyer moved from 41 Sea Zone to 56 Sea Zone
            1 fighter moved from Caroline Islands to Kwangtung
            1 fighter moved from Caroline Islands to Queensland
            1 fighter moved from Caroline Islands to Queensland
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 infantry moved from Tobruk to Alexandria
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 44 Sea Zone to 56 Sea Zone
            1 destroyer moved from 41 Sea Zone to 56 Sea Zone
            1 fighter moved from Caroline Islands to Kwangtung
            1 fighter moved from Caroline Islands to Queensland
            1 fighter moved from Caroline Islands to Queensland
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 infantry moved from Tobruk to Alexandria
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Albania to Greece
            1 infantry moved from Bulgaria to Greece
            1 bomber moved from Western Germany to Greece
            2 infantry moved from Evenkiyskiy to Timguska
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Timguska
            4 infantry moved from Norway to Finland
            1 bomber moved from Western Germany to Finland
            7 infantry moved from Northern Italy to Southern France
            3 infantry moved from Western Germany to Holland Belgium
            3 infantry moved from France to Holland Belgium
            5 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            8 infantry moved from France to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from France to Southern France
            1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            1 bomber and 1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Finland
            1 fighter moved from Western Germany to Finland
            1 bomber moved from Western Germany to Southern France
            1 fighter moved from France to Normandy Bordeaux
            1 infantry moved from France to Southern France
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 1 bomber and 1 infantry in Greece, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Greece, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Greece
                1 bomber owned by the Germans retreated
                Russians win with 1 armour remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Timguska
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Timguska, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Timguska
                Germans win, taking Timguska from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 fighters, 8 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 4 infantry
                    Germans roll dice for 3 fighters, 8 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/12 hits, 3.50 expected hits
                    Americans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 3 fighters, 7 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/11 hits, 3.33 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Americans: 4 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 fighter and 6 infantry
                British defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 1 bomber, 1 fighter and 6 infantry in Holland Belgium, round 2 : 1/8 hits, 2.17 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Holland Belgium, round 3 : 0/6 hits, 1.83 expected hits
                    British roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Holland Belgium, round 4 : 2/6 hits, 1.83 expected hits
                    British roll dice for 1 armour in Holland Belgium, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 3 infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Finland
                Germans attack with 1 bomber, 2 fighters and 4 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 4 infantry in Finland, round 2 : 4/7 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Southern France
                Germans attack with 1 bomber, 2 fighters, 14 infantry and 2 tactical_bombers
                British defend with 1 artillery; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
                    Germans roll dice for 1 bomber, 2 fighters, 14 infantry and 2 tactical_bombers in Southern France, round 2 : 5/19 hits, 5.33 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Southern France, round 2 : 2/8 hits, 2.83 expected hits
                    2 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Americans lost in Southern France
                    Germans roll dice for 1 bomber, 2 fighters, 12 infantry and 2 tactical_bombers in Southern France, round 3 : 5/17 hits, 5.00 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the British and 1 mech_infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 bomber, 2 fighters, 11 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Germans: 3 infantry
                Casualties for Americans: 1 armour, 2 infantry and 4 mech_infantrys
                Casualties for British: 1 artillery
    
        Non Combat Move - Germans
            1 bomber moved from Greece to Western Germany
            2 mech_infantrys moved from France to Yugoslavia
            1 mech_infantry moved from Ukraine to Romania
            2 fighters moved from Finland to 112 Sea Zone
            2 fighters moved from Normandy Bordeaux to 112 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 submarine moved from 119 Sea Zone to 124 Sea Zone
            1 bomber moved from Finland to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Southern France to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            6 mech_infantrys moved from France to Germany
            1 fighter moved from Southern France to Yugoslavia
            1 fighter moved from Southern France to Romania
            2 tactical_bombers moved from Southern France to Western Germany
            1 mech_infantry moved from Ukraine to Caucasus
            5 armour moved from Rostov to Northwest Persia
            4 mech_infantrys moved from Volgograd to Northwest Persia
            4 mech_infantrys moved from Kazakhstan to Northwest Persia
            2 fighters and 2 tactical_bombers moved from Kazakhstan to Northwest Persia
            3 aaGuns, 5 artilleries and 2 infantry moved from Kazakhstan to Caucasus
            3 infantry moved from Volgograd to Caucasus
            2 fighters moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Timguska to Vologda
            1 infantry and 1 mech_infantry moved from Archangel to Smolensk
            2 armour and 3 mech_infantrys moved from Belarus to Smolensk
            1 mech_infantry moved from Baltic States to Smolensk
            3 mech_infantrys moved from Russia to Smolensk
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Volgograd
            1 fighter and 5 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 3 infantry
            EDIT: Adding units owned by Germans to Western Germany: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,5,6,3
            Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.00
    Russians regular : 1.00
    Germans regular : -4.67
    British regular : 1.17
    

    Savegame

Suggested Topics

  • 2
  • 137
  • 29
  • 52
  • 231
  • 306
  • 104
  • 354
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.8k

Users

40.4k

Topics

1.8m

Posts