@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
wiz (X) vs Bretters (L+16) BM3 G1
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Jehol to 19 Sea Zone 1 artillery and 1 infantry moved from Jehol to 19 Sea Zone 2 battleships, 2 cruisers, 3 destroyers, 1 marine and 3 submarines moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 infantry moved from Manchuria to Korea 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Japan to Korea 2 infantry moved from Shantung to Kiangsu 1 infantry moved from Jehol to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Japan to 35 Sea Zone 1 armour moved from Hunan to Kiangsu 1 tactical_bomber moved from Hunan to Kiangsu 2 fighters and 2 tactical_bombers moved from Hunan to 35 Sea Zone 3 carriers moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to Philippines 4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Jehol to 19 Sea Zone 1 artillery and 1 infantry moved from Jehol to 19 Sea Zone 2 battleships, 2 cruisers, 3 destroyers, 1 marine and 3 submarines moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 infantry moved from Manchuria to Korea 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Japan to Korea 2 infantry moved from Shantung to Kiangsu 1 infantry moved from Jehol to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Japan to 35 Sea Zone 1 armour moved from Hunan to Kiangsu 1 tactical_bomber moved from Hunan to Kiangsu 2 fighters and 2 tactical_bombers moved from Hunan to 35 Sea Zone 3 carriers moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to Philippines 4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone Combat - Japanese Battle in Kiangsu Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Korea Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Korea, round 2 : 1/7 hits, 2.00 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 9 fighters, 4 submarines, 6 tactical_bombers and 2 transports Americans defend with 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 9 fighters, 6 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 9/24 hits, 12.83 expected hits Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 12/22 hits, 10.67 expected hits Units damaged: 2 battleships owned by the Japanese 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 4 carriers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 1 bomber, 2 cruisers, 4 destroyers, 9 fighters, 6 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 13/24 hits, 12.83 expected hits Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 8/19 hits, 9.67 expected hits 3 fighters owned by the Japanese, 3 cruisers owned by the Americans, 1 destroyer owned by the Americans, 3 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 5 carriers owned by the Americans, 2 submarines owned by the Japanese and 2 fighters owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 2 transports in 35 Sea Zone, round 4 : 9/18 hits, 10.33 expected hits Americans roll dice for 1 battleship, 4 fighters and 1 transport in 35 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 bomber owned by the Japanese, 4 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer, 4 fighters, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 95 Casualties for Japanese: 1 bomber, 4 carriers, 3 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 submarines, 3 tactical_bombers and 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 marine Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 marine in Philippines, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 marine in Philippines, round 3 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Philippines to 35 Sea Zone 2 carriers moved from 19 Sea Zone to 35 Sea Zone 4 tactical_bombers moved from 35 Sea Zone to Formosa 2 fighters moved from 35 Sea Zone to Formosa 1 tactical_bomber moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 aaGuns, 2 artilleries and 6 infantry moved from Hunan to Anhwe 1 infantry moved from Anhwe to Hunan Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Shantung 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6 Japanese collect 39 PUs; end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.00 Japanese regular : -3.83 Russians regular : 0.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Southeast Mexico to Central United States 1 infantry moved from Eastern United States to 101 Sea Zone 2 carriers, 3 destroyers, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Central America to 89 Sea Zone 1 armour moved from Central America to 89 Sea Zone 1 armour, 2 carriers, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 mech_infantry moved from Southeast Mexico to Central United States 1 mech_infantry moved from Southeast Mexico to Central United States 1 mech_infantry moved from Central America to Central United States 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 2 carriers, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports Germans defend with 1 transport 1 transport owned by the Germans lost in 91 Sea Zone Americans win with 2 carriers, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Gibraltar Americans attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 harbour Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Sumatra Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.33 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Southeast Mexico to Central United States 1 infantry moved from Eastern United States to 101 Sea Zone 2 carriers, 3 destroyers, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Central America to 89 Sea Zone 1 armour moved from Central America to 89 Sea Zone 1 armour, 2 carriers, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 mech_infantry moved from Southeast Mexico to Central United States 1 mech_infantry moved from Southeast Mexico to Central United States 1 mech_infantry moved from Central America to Central United States 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 2 carriers, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports Germans defend with 1 transport 1 transport owned by the Germans lost in 91 Sea Zone Americans win with 2 carriers, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Gibraltar Americans attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 harbour Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Sumatra Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 aaGun, 1 airfield, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to 92 Sea Zone 1 fighter moved from Libya to 92 Sea Zone 1 tactical_bomber moved from Libya to 92 Sea Zone 2 artilleries, 2 infantry and 2 mech_infantrys moved from Tunisia to Algeria British take Algeria from Italians 1 armour, 3 fighters and 3 infantry moved from Northwest Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from British Somaliland to Italian Somaliland British take Italian Somaliland from Italians 1 fighter moved from Libya to 92 Sea Zone 1 tactical_bomber moved from Libya to 92 Sea Zone 1 mech_infantry moved from Kwangtung to Kiangsu 1 mech_infantry moved from Kwangtung to Kiangsu 1 fighter moved from Yunnan to Kiangsu 1 tactical_bomber moved from Yunnan to Kiangsu 1 armour, 3 infantry and 5 mech_infantrys moved from Yunnan to Kweichow 1 infantry moved from Kwangsi to Kwangtung 3 infantry moved from India to Burma Combat - British Battle in 92 Sea Zone British attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers Germans defend with 4 submarines British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Germans roll dice for 4 submarines in 92 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits 4 submarines owned by the Germans lost in 92 Sea Zone British win with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 4 submarines Battle in Kiangsu British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour and 2 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 armour and 2 infantry in Kiangsu, round 2 : 3/3 hits, 1.17 expected hits 2 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British and 1 armour owned by the Japanese lost in Kiangsu British win with 1 fighter remaining. Battle score for attacker is -7 Casualties for British: 2 mech_infantrys and 1 tactical_bomber Casualties for Japanese: 1 armour and 2 infantry Battle in Kweichow British attack with 1 armour, 3 infantry and 5 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 3 infantry and 5 mech_infantrys in Kweichow, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 armour, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Kiangsu to Kiangsi 1 aaGun moved from Yunnan to Kweichow 1 bomber, 3 fighters and 2 tactical_bombers moved from 92 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 aaGun and 2 infantry placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Kwangtung 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in India change ownership: 4 mech_infantrys Some Units in Kwangtung change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : 0.83 Germans regular : -1.00 British regular : 1.50
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Rostov to Northwest Persia 2 fighters moved from Greece to Northwest Persia
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Rostov to Northwest Persia 2 fighters moved from Greece to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 armour and 2 fighters French defend with 1 infantry Italians roll dice for 2 armour and 2 fighters in Northwest Persia, round 2 : 1/4 hits, 2.00 expected hits French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northwest Persia Italians win, taking Northwest Persia from French with 2 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from Northwest Persia to Caucasus 1 fighter moved from Greece to Southern Italy 1 armour and 1 mech_infantry moved from Romania to Baltic States 1 aaGun moved from Ukraine to Bessarabia 3 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Southern France Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -1.00
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@wizmark ok, please there is no need to post the combat move summary unless I have a scramble opportunity in which I prefer you just tell me
The details of anyways -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 transport moved from 44 Sea Zone to 46 Sea Zone 1 cruiser moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Northern Territory to Queensland 1 artillery moved from Northern Territory to Queensland 1 transport moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kwangtung 1 infantry moved from Tunisia to Algeria Combat - ANZAC Battle in Guam Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 transport moved from 44 Sea Zone to 46 Sea Zone 1 cruiser moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Northern Territory to Queensland 1 artillery moved from Northern Territory to Queensland 1 transport moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kwangtung 1 infantry moved from Tunisia to Algeria Combat - ANZAC Battle in Guam Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 1 fighter, 12 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Novgorod to Archangel 1 infantry moved from Caucasus to Kazakhstan 3 infantry moved from Caucasus to Volgograd 2 mech_infantrys moved from Rostov to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Archangel 1 mech_infantry moved from Eastern Poland to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 1 bomber moved from Southern Italy to Kazakhstan 1 bomber moved from Southern Italy to Volgograd 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 mech_infantry moved from Eastern Poland to Smolensk 1 bomber moved from Southern Italy to Egypt Combat - Germans Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Tambov Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Archangel Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 1.83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Kazakhstan Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 infantry moved from Ukraine to Western Ukraine 5 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Caucasus to Rostov 3 aaGuns, 9 armour, 5 artilleries, 9 infantry and 13 mech_infantrys moved from Caucasus to Northwest Persia 1 armour and 7 mech_infantrys moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 bomber moved from Kazakhstan to Caucasus 1 bomber moved from Egypt to Northwest Persia 1 bomber moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Tambov to Caucasus 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Eastern Poland to Belarus Place Units - Germans 2 infantry and 1 mech_infantry placed in Novgorod 10 infantry placed in Germany 1 bomber and 1 fighter placed in Western Germany 1 destroyer placed in 110 Sea Zone 2 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : -0.67 Germans regular : 2.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tsinghai to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 tactical_bomber moved from Russia to Kazakhstan 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 fighter moved from Russia to Tambov 8 infantry moved from Russia to Samara 1 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Western Ukraine 1 armour moved from Bryansk to Western Ukraine 1 armour moved from Bryansk to Western Ukraine 7 artilleries and 32 infantry moved from Bryansk to Belarus Combat - Russians Battle in Tambov Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 mech_infantrys in Tambov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Western Ukraine Russians attack with 2 armour, 2 artilleries and 6 infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 2 artilleries and 6 infantry in Western Ukraine, round 2 : 1/10 hits, 3.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 3 artilleries and 4 infantry Germans defend with 2 mech_infantrys Russians roll dice for 3 artilleries and 4 infantry in Smolensk, round 2 : 4/7 hits, 2.17 expected hits Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Belarus Russians attack with 7 artilleries and 32 infantry Germans defend with 1 mech_infantry Russians roll dice for 7 artilleries and 32 infantry in Belarus, round 2 : 11/39 hits, 8.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 7 artilleries and 32 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Smolensk 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Kazakhstan to Russia 1 fighter moved from Kazakhstan to Russia 1 infantry moved from Kansu to Novosibirsk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 2.50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 3 infantry moved from Anhwe to Kiangsi 1 tactical_bomber moved from Shantung to Kiangsi 1 fighter moved from Formosa to Kiangsi 4 infantry moved from Korea to Amur 2 fighters moved from Japan to Amur 2 tactical_bombers moved from Japan to Amur 1 tactical_bomber moved from Formosa to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone Japanese take 17 Sea Zone from ANZAC Japanese take 22 Sea Zone from ANZAC 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 41 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 35 Sea Zone to 46 Sea Zone 2 battleships, 2 cruisers, 1 destroyer and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Siam 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 2 tactical_bombers moved from Formosa to Kiangsi Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Wake Island from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Soviet Far East Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 41 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 37 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 2 transports ANZAC defend with 1 cruiser and 1 submarine Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 1/5 hits, 2.67 expected hits ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 18 Casualties for ANZAC: 1 cruiser and 1 submarine Battle in Siam Battle in Malaya Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win, taking Siam from UK_Pacific, taking Malaya from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Amur Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers Russians defend with 1 aaGun and 3 infantry Russians roll AA dice in Amur : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Amur, round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 1 aaGun and 3 infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Kiangsi Japanese attack with 1 fighter, 3 infantry and 3 tactical_bombers British defend with 1 fighter; Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Kiangsi, round 2 : 4/7 hits, 2.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for British: 1 fighter Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 carriers and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone 1 fighter moved from 46 Sea Zone to Paulau Island 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Formosa to 37 Sea Zone 1 fighter moved from Formosa to Japan 1 fighter and 2 tactical_bombers moved from Amur to Korea 1 fighter and 3 tactical_bombers moved from Kiangsi to Anhwe 2 infantry moved from Shantung to Anhwe Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2 Japanese collect 38 PUs (2 lost to blockades); end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.33 ANZAC regular : 0.50 Russians regular : 0.00 Russians AA : -0.50
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 4 destroyers, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 fighter moved from 10 Sea Zone to 31 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to West Indies 1 armour moved from 89 Sea Zone to West Indies 1 fighter moved from 91 Sea Zone to West Indies 1 tactical_bomber moved from 91 Sea Zone to West Indies 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 carrier moved from 91 Sea Zone to 89 Sea Zone Combat - Americans Battle in Celebes Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in West Indies Americans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in West Indies, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in West Indies, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in West Indies Americans win, taking West Indies from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from West Indies to 89 Sea Zone 1 tactical_bomber moved from West Indies to 89 Sea Zone 1 fighter moved from 31 Sea Zone to 26 Sea Zone 1 bomber moved from Queensland to Caroline Islands 1 fighter moved from Queensland to Caroline Islands Place Units - Americans 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 1 marine placed in Central United States 3 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hunan to Yunnan 1 fighter moved from Shensi to Kweichow Place Units - Chinese 1 artillery placed in Yunnan 1 artillery and 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 4 destroyers, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 fighter moved from 10 Sea Zone to 31 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to West Indies 1 armour moved from 89 Sea Zone to West Indies 1 fighter moved from 91 Sea Zone to West Indies 1 tactical_bomber moved from 91 Sea Zone to West Indies 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 carrier moved from 91 Sea Zone to 89 Sea Zone Combat - Americans Battle in Celebes Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in West Indies Americans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in West Indies, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in West Indies, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in West Indies Americans win, taking West Indies from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from West Indies to 89 Sea Zone 1 tactical_bomber moved from West Indies to 89 Sea Zone 1 fighter moved from 31 Sea Zone to 26 Sea Zone 1 bomber moved from Queensland to Caroline Islands 1 fighter moved from Queensland to Caroline Islands Place Units - Americans 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 1 marine placed in Central United States 3 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hunan to Yunnan 1 fighter moved from Shensi to Kweichow Place Units - Chinese 1 artillery placed in Yunnan 1 artillery and 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 37 PUs; British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries, 2 infantry and 2 mech_infantrys moved from Algeria to Morocco 1 fighter moved from Gibraltar to Morocco 1 fighter moved from Gibraltar to Morocco 1 fighter moved from Gibraltar to Morocco 1 fighter moved from Gibraltar to Morocco 1 tactical_bomber moved from Gibraltar to Morocco 1 tactical_bomber moved from Gibraltar to Morocco 1 infantry moved from Iraq to Persia 1 fighter moved from Iraq to Persia 3 mech_infantrys moved from Egypt to Trans-Jordan 1 bomber moved from Gibraltar to Northern Italy 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone 1 fighter moved from Iraq to Persia 1 infantry moved from Iraq to Persia 2 armour, 7 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 1 infantry moved from Italian Somaliland to Ethiopia 1 fighter moved from Scotland to Gibraltar 1 fighter moved from United Kingdom to Gibraltar Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Battle in 98 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Persia British attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Morocco British attack with 2 artilleries, 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers Italians defend with 2 artilleries, 2 infantry and 1 mech_infantry British roll dice for 2 artilleries, 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Morocco, round 2 : 6/12 hits, 5.00 expected hits Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco British win, taking Morocco from Italians with 2 artilleries, 4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 1 infantry Casualties for Italians: 2 artilleries, 2 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from Morocco to Gibraltar 1 fighter moved from Morocco to Gibraltar 1 fighter moved from Morocco to Gibraltar 1 tactical_bomber moved from Morocco to Gibraltar 1 fighter moved from Morocco to Gibraltar 1 tactical_bomber moved from Morocco to Gibraltar 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 aaGun moved from Iraq to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 aaGun and 3 infantry moved from Burma to India 4 mech_infantrys moved from India to Yunnan 1 fighter moved from Persia to India Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Egypt 2 fighters placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,6,6,4,5,3,5,6,2,1,6,4 UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 artillery, 1 fighter and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.33 Italians regular : -0.83 Japanese regular : -0.33 Germans regular : 0.00 British regular : 3.33 Italians AA : 0.83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Northwest Persia to Kazakhstan 1 fighter moved from Caucasus to Kazakhstan 3 armour and 1 mech_infantry moved from Caucasus to Kazakhstan Combat - Italians Battle in Kazakhstan Italians attack with 5 armour, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 5 armour, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 3/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 5 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Kazakhstan to Volgograd 1 fighter moved from Caucasus to Southern Italy 1 artillery and 3 infantry moved from Southern Italy to Northern Italy 1 armour and 1 mech_infantry moved from Baltic States to Poland 1 aaGun moved from Bessarabia to Romania Place Units - Italians 1 mech_infantry placed in Northern Italy 2 infantry placed in Southern France 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 Italians collect 14 PUs; end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : 0.67
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 45 Sea Zone to 36 Sea Zone 1 infantry moved from Algeria to Morocco Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 45 Sea Zone to 36 Sea Zone 1 infantry moved from Algeria to Morocco Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from Scotland to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 13 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov 2 infantry moved from Volgograd to Rostov 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 7 mech_infantrys moved from Caucasus to Samara 2 fighters and 2 tactical_bombers moved from Novgorod to Samara 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Novgorod to Nenetsia 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 2 infantry moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 1 fighter moved from Southern Italy to Rostov 5 artilleries and 7 infantry moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Samara 2 bombers moved from Caucasus to Samara 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 bomber and 1 fighter moved from Western Germany to 104 Sea Zone 2 fighters moved from 110 Sea Zone to 104 Sea Zone Combat - Germans Battle in Persia Germans attack with 5 artilleries and 7 infantry British defend with 2 infantry Germans roll dice for 5 artilleries and 7 infantry in Persia, round 2 : 3/12 hits, 3.67 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 5 artilleries and 7 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor; ANZAC defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Iraq Germans win, taking Iraq from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Samara Germans attack with 1 armour, 3 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers Russians defend with 8 infantry Germans roll dice for 1 armour, 3 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 4/15 hits, 6.00 expected hits Russians roll dice for 8 infantry in Samara, round 2 : 1/8 hits, 2.67 expected hits 4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans roll dice for 1 armour, 3 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Samara, round 3 : 5/14 hits, 5.83 expected hits Russians roll dice for 4 infantry in Samara, round 3 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 armour, 3 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 8 infantry Battle in 104 Sea Zone Germans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine Americans defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 104 Sea Zone Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 destroyer and 3 fighters in 104 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Germans 1 fighter moved from 104 Sea Zone to Western Germany 1 bomber moved from 104 Sea Zone to Western Germany 2 fighters moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 2 fighters and 1 tactical_bomber moved from Rostov to Volgograd 9 armour and 13 mech_infantrys moved from Northwest Persia to Volgograd 3 aaGuns moved from Northwest Persia to Persia 1 fighter and 1 tactical_bomber moved from Iraq to Volgograd 3 bombers moved from Samara to Volgograd 1 mech_infantry moved from Eastern Poland to Bessarabia 2 mech_infantrys moved from Eastern Poland to Poland 10 infantry moved from Germany to Poland 2 fighters and 2 tactical_bombers moved from Samara to Kazakhstan 2 infantry moved from Novgorod to Karelia 3 infantry moved from Finland to Karelia Place Units - Germans 10 infantry placed in Germany 3 infantry placed in France 1 destroyer placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone 2 mech_infantrys and 1 tactical_bomber placed in Volgograd 1 fighter and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Russians regular : 0.00 Germans regular : -7.17 British regular : -1.00