@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
wiz (X) vs Bretters (L+16) BM3 G1
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 89 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 89 Sea Zone to 104 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 fighters and 2 infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from Caroline Islands to Wake Island 3 destroyers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Germans: 1 destroyer and 1 submarine Battle in Wake Island Americans attack with 1 bomber, 2 fighters and 2 infantry Japanese defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Wake Island, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Wake Island to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from West Indies to 89 Sea Zone 1 armour, 1 carrier and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 5 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 fighter moved from Wake Island to 31 Sea Zone 1 fighter moved from Wake Island to 31 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.67 Germans regular : 1.50
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kweichow 1 artillery and 3 infantry moved from Shensi to Kweichow 4 artilleries and 5 infantry moved from Yunnan to Kweichow Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -1.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 89 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 89 Sea Zone to 104 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 fighters and 2 infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from Caroline Islands to Wake Island 3 destroyers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Germans: 1 destroyer and 1 submarine Battle in Wake Island Americans attack with 1 bomber, 2 fighters and 2 infantry Japanese defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Wake Island, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Wake Island to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from West Indies to 89 Sea Zone 1 armour, 1 carrier and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 5 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 fighter moved from Wake Island to 31 Sea Zone 1 fighter moved from Wake Island to 31 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kweichow 1 artillery and 3 infantry moved from Shensi to Kweichow 4 artilleries and 5 infantry moved from Yunnan to Kweichow Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier and 3 transports; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 fighters moved from Union of South Africa to Egypt 2 armour, 3 fighters, 9 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 mech_infantry moved from Yunnan to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 mech_infantry moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to Siam UK_Pacific take Siam from Japanese 1 artillery and 7 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Yunnan to Burma Combat - British Battle in Kwangsi British attack with 1 artillery and 8 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 8 infantry in Kwangsi, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 2 armour, 3 fighters, 9 infantry and 4 mech_infantrys Germans defend with 1 factory_minor and 2 infantry British roll dice for 2 armour, 3 fighters, 9 infantry and 4 mech_infantrys in Iraq, round 2 : 4/18 hits, 4.67 expected hits Germans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 2 armour, 3 fighters, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 1 aaGun moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Gibraltar to 96 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Malta 1 fighter moved from Gibraltar to Malta 1 fighter moved from Shan State to India 1 fighter moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan Place Units - British 1 carrier and 1 transport placed in 98 Sea Zone 2 transports placed in 106 Sea Zone Turn Complete - British British collect 34 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in Kwangtung 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,3,4 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Units Change Ownership Some Units in India change ownership: 3 infantry Some Units in Kwangtung change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -1.00 Japanese regular : -2.67 Germans regular : 0.83 British regular : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour moved from Kazakhstan to Tambov 1 fighter moved from Volgograd to Tambov 2 armour moved from Kazakhstan to Caucasus 1 fighter moved from Southern Italy to Caucasus Combat - Italians Battle in Tambov Italians attack with 3 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 3 armour and 1 fighter in Tambov, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 2 armour and 1 fighter Russians defend with 1 artillery Italians roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 fighter moved from Caucasus to Volgograd 1 fighter moved from Tambov to Volgograd 1 aaGun moved from Romania to Yugoslavia 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from Western Germany to France Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : -0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 fighter moved from Kweichow to Kwangsi 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Queensland to Hawaiian Islands 1 infantry moved from Morocco to Algeria Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@wizmark damn I screwed up with Russia … think I wasn’t looking at the Italian can opener potential in Tambov… shakes head I was feeling pretty confident in this game too…
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 81 PUs; Germans buy 1 destroyer, 2 fighters, 5 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Persia to Eastern Persia Germans take Eastern Persia from British 9 armour and 9 mech_infantrys moved from Volgograd to Russia 3 bombers moved from Volgograd to Russia 2 mech_infantrys moved from Volgograd to Rostov 1 bomber moved from Western Germany to Rostov 4 mech_infantrys moved from Volgograd to Samara 2 fighters and 2 tactical_bombers moved from Kazakhstan to Samara 2 fighters and 2 tactical_bombers moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 2 infantry moved from Poland to Baltic States 1 fighter moved from Western Germany to Baltic States 2 infantry and 1 mech_infantry moved from Nenetsia to Urals Germans take Urals from Russians Combat - Germans Battle in Rostov Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 artillery Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Baltic States Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 3 fighters, 4 mech_infantrys and 3 tactical_bombers Russians defend with 8 infantry Germans roll dice for 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 3/10 hits, 4.17 expected hits Russians roll dice for 8 infantry in Samara, round 2 : 4/8 hits, 2.67 expected hits 3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Samara 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated Russians win with 5 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 4 mech_infantrys Casualties for Russians: 3 infantry Battle in Russia Germans attack with 9 armour, 3 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 9 armour, 3 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 9/27 hits, 11.50 expected hits Russians roll dice for 1 aaGun, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Russia, round 2 : 6/13 hits, 5.17 expected hits 8 infantry owned by the Russians, 1 aaGun owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 9 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 11/21 hits, 10.50 expected hits Russians roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 3 : 3/5 hits, 2.50 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans captures 34PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 9 armour, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 9 mech_infantrys Casualties for Russians: 1 aaGun, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Samara to Volgograd 3 bombers, 3 fighters and 3 tactical_bombers moved from Russia to Volgograd 1 bomber moved from Rostov to Volgograd 10 infantry moved from Germany to Poland 1 fighter moved from Baltic States to Poland 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from 110 Sea Zone to Southern Italy 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Poland to Romania 1 infantry moved from Poland to Slovakia Hungary 1 mech_infantry moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to Germany 3 aaGuns, 5 artilleries and 4 infantry moved from Persia to Eastern Persia 5 infantry moved from Karelia to Finland Place Units - Germans 1 destroyer, 1 fighter and 1 submarine placed in 110 Sea Zone 5 infantry and 5 mech_infantrys placed in Germany 1 fighter placed in Western Germany 3 mech_infantrys placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Germans collect 52 PUs (1 lost to blockades); end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs
Combat Hit Differential Summary :
Russians regular : 4.00 Germans regular : -3.00 Russians AA : -0.50
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@bretters well a set of extremely lucky dice for you has changed things again…-3 for me +4 for you is very hard on germany
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 81 PUs; Germans buy 1 destroyer, 2 fighters, 5 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Persia to Eastern Persia Germans take Eastern Persia from British 9 armour and 9 mech_infantrys moved from Volgograd to Russia 3 bombers moved from Volgograd to Russia 2 mech_infantrys moved from Volgograd to Rostov 1 bomber moved from Western Germany to Rostov 4 mech_infantrys moved from Volgograd to Samara 2 fighters and 2 tactical_bombers moved from Kazakhstan to Samara 2 fighters and 2 tactical_bombers moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 2 infantry moved from Poland to Baltic States 1 fighter moved from Western Germany to Baltic States 2 infantry and 1 mech_infantry moved from Nenetsia to Urals Germans take Urals from Russians Combat - Germans Battle in Rostov Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 artillery Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Baltic States Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 3 fighters, 4 mech_infantrys and 3 tactical_bombers Russians defend with 8 infantry Germans roll dice for 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 3/10 hits, 4.17 expected hits Russians roll dice for 8 infantry in Samara, round 2 : 4/8 hits, 2.67 expected hits 3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Samara 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated Russians win with 5 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 4 mech_infantrys Casualties for Russians: 3 infantry Battle in Russia Germans attack with 9 armour, 3 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 9 armour, 3 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 9/27 hits, 11.50 expected hits Russians roll dice for 1 aaGun, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Russia, round 2 : 6/13 hits, 5.17 expected hits 8 infantry owned by the Russians, 1 aaGun owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 9 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 11/21 hits, 10.50 expected hits Russians roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 3 : 3/5 hits, 2.50 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans captures 34PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 9 armour, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 9 mech_infantrys Casualties for Russians: 1 aaGun, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Samara to Volgograd 3 bombers, 3 fighters and 3 tactical_bombers moved from Russia to Volgograd 1 bomber moved from Rostov to Volgograd 10 infantry moved from Germany to Poland 1 fighter moved from Baltic States to Poland 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from 110 Sea Zone to Southern Italy 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Poland to Romania 1 infantry moved from Poland to Slovakia Hungary 1 mech_infantry moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to Germany 3 aaGuns, 5 artilleries and 4 infantry moved from Persia to Eastern Persia 5 infantry moved from Karelia to Finland Place Units - Germans 1 destroyer, 1 fighter and 1 submarine placed in 110 Sea Zone 5 infantry and 5 mech_infantrys placed in Germany 1 fighter placed in Western Germany 3 mech_infantrys placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Germans collect 52 PUs (1 lost to blockades); end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to Russia: 2 fighters and 2 tactical_bombers EDIT: Removing units owned by Germans from Russia: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to Tambov: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 4.00 Germans regular : -3.00 Russians AA : -0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Combat Move - Russians 2 artilleries and 4 infantry moved from Vologda to Russia 5 infantry moved from Samara to Russia 1 armour moved from Ukraine to Russia 4 artilleries and 15 infantry moved from Eastern Poland to Romania 1 artillery moved from Ukraine to Rostov 9 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 armour, 1 artillery and 2 infantry moved from Bessarabia to Romania 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Kansu to Timguska 1 infantry moved from Timguska to Yenisey Combat - Russians Battle in Romania Russians attack with 1 armour, 5 artilleries and 17 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 5 artilleries and 17 infantry in Romania, round 2 : 4/23 hits, 5.83 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour, 5 artilleries and 17 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 artillery Germans defend with 1 mech_infantry Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery Battle in Russia Russians attack with 1 armour, 2 artilleries and 9 infantry Germans defend with 1 airfield, 9 armour and 1 factory_minor Russians roll dice for 1 armour, 2 artilleries and 9 infantry in Russia, round 2 : 2/12 hits, 3.00 expected hits Germans roll dice for 9 armour in Russia, round 2 : 7/9 hits, 4.50 expected hits 7 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Russia, round 3 : 0/5 hits, 1.83 expected hits Germans roll dice for 7 armour in Russia, round 3 : 3/7 hits, 3.50 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Vologda Germans win with 7 armour remaining. Battle score for attacker is -19 Casualties for Russians: 1 artillery and 9 infantry Casualties for Germans: 2 armour Non Combat Move - Russians 1 artillery and 5 infantry moved from Archangel to Novgorod 1 aaGun moved from Eastern Poland to Romania 1 aaGun moved from Eastern Poland to Romania Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : -5.33
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@wizmark look at my bad luck now…
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship and 1 cruiser moved from 42 Sea Zone to 44 Sea Zone Japanese take 44 Sea Zone from ANZAC 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Borneo to 43 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines Combat - Japanese Battle in Philippines Japanese attack with 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 3/8 hits, 3.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 carrier and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 carrier and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 2 aaGuns, 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers moved from Anhwe to Kiangsi 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Kiangsi 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Sakha to Amur 1 infantry moved from Siberia to Amur 1 fighter moved from 6 Sea Zone to Kiangsi 1 fighter and 2 tactical_bombers moved from Japan to Kiangsi 1 fighter moved from Hainan to Kiangsi Place Units - Japanese 2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -1.50
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@bretters wow! what a turn about!
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 6 destroyers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 91 Sea Zone to Southern France 1 fighter moved from 91 Sea Zone to Southern France 2 tactical_bombers moved from 91 Sea Zone to Southern France 1 marine moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 2 artilleries, 5 infantry and 1 marine moved from 93 Sea Zone to Southern France 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 1 armour, 2 artilleries, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers Italians defend with 1 factory_minor, 1 harbour and 8 infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers in Southern France, round 2 : 5/13 hits, 5.00 expected hits Italians roll dice for 8 infantry in Southern France, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Americans and 6 infantry owned by the Italians lost in Southern France Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Southern France, round 3 : 3/11 hits, 4.67 expected hits Italians roll dice for 2 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 4 infantry Casualties for Italians: 8 infantry Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Southern France to 93 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 carrier, 4 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 31 Sea Zone to 26 Sea Zone 2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Hawaiian Islands to Queensland 1 fighter moved from Caroline Islands to Queensland Place Units - Americans 3 transports placed in 101 Sea Zone 3 infantry placed in Central United States 2 destroyers and 2 submarines placed in 101 Sea Zone 4 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Italians regular : 0.67 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe 8 artilleries and 7 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Shensi 1 fighter moved from Kweichow to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 8 artilleries and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 artilleries and 8 infantry in Anhwe, round 2 : 4/16 hits, 5.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 3 infantry placed in Anhwe Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 1 fighter EDIT: Adding units owned by Chinese to Szechwan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 6 destroyers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 91 Sea Zone to Southern France 1 fighter moved from 91 Sea Zone to Southern France 2 tactical_bombers moved from 91 Sea Zone to Southern France 1 marine moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 2 artilleries, 5 infantry and 1 marine moved from 93 Sea Zone to Southern France 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 1 armour, 2 artilleries, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers Italians defend with 1 factory_minor, 1 harbour and 8 infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers in Southern France, round 2 : 5/13 hits, 5.00 expected hits Italians roll dice for 8 infantry in Southern France, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Americans and 6 infantry owned by the Italians lost in Southern France Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Southern France, round 3 : 3/11 hits, 4.67 expected hits Italians roll dice for 2 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 4 infantry Casualties for Italians: 8 infantry Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Southern France to 93 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 carrier, 4 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 31 Sea Zone to 26 Sea Zone 2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Hawaiian Islands to Queensland 1 fighter moved from Caroline Islands to Queensland Place Units - Americans 3 transports placed in 101 Sea Zone 3 infantry placed in Central United States 2 destroyers and 2 submarines placed in 101 Sea Zone 4 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe 8 artilleries and 7 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Shensi 1 fighter moved from Kweichow to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 8 artilleries and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 artilleries and 8 infantry in Anhwe, round 2 : 4/16 hits, 5.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 3 infantry placed in Anhwe Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 1 fighter EDIT: Adding units owned by Chinese to Szechwan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 2 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 98 Sea Zone to 93 Sea Zone 1 fighter moved from 98 Sea Zone to Southern France 1 fighter moved from 98 Sea Zone to Southern France 1 fighter moved from Malta to Southern France 1 tactical_bomber moved from Malta to Southern France 1 fighter moved from Egypt to 93 Sea Zone 1 fighter moved from Egypt to 93 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 fighters moved from Trans-Jordan to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 armour, 8 infantry and 4 mech_infantrys moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq 1 mech_infantry moved from Kweichow to Jehol Chinese take Jehol from Japanese 1 mech_infantry moved from Kweichow to Jehol 1 armour and 3 mech_infantrys moved from Kweichow to Shantung 1 fighter moved from India to Kwangtung 1 artillery and 8 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Siam to Malaya UK_Pacific take Malaya from Japanese 1 mech_infantry moved from Shan State to Malaya 1 mech_infantry moved from Shan State to Malaya 1 mech_infantry moved from Burma to Malaya 3 infantry moved from Burma to Yunnan 3 infantry moved from Kweichow to Yunnan 1 fighter moved from India to Kwangtung Combat - British British creates battle in territory 106 Sea Zone Battle in Persia British attack with 2 armour, 8 infantry and 4 mech_infantrys Germans defend with 1 infantry British roll dice for 2 armour, 8 infantry and 4 mech_infantrys in Persia, round 2 : 3/14 hits, 3.00 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia British win, taking Persia from Germans with 2 armour, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Northwest Persia British attack with 3 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Northwest Persia, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Shantung British attack with 1 armour and 3 mech_infantrys Japanese defend with 1 factory_minor and 1 infantry British roll dice for 1 armour and 3 mech_infantrys in Shantung, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung British win, taking Shantung from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - British 1 aaGun moved from Kweichow to Yunnan 1 aaGun, 1 artillery and 7 infantry moved from India to West India 1 fighter moved from Northwest Persia to Iraq 1 fighter moved from Northwest Persia to Iraq 1 fighter moved from Northwest Persia to Iraq 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone 1 destroyer moved from 98 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from 93 Sea Zone to Southern France 1 fighter moved from Gibraltar to Southern France 1 tactical_bomber moved from Gibraltar to Southern France 1 fighter moved from Gibraltar to Southern France 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Iraq to Persia Place Units - British 2 armour and 1 infantry placed in Iraq 3 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5 British collect 35 PUs (1 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4 UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from India: 1 mech_infantry EDIT: Removing units owned by British from India: 1 mech_infantry EDIT: Removing units owned by British from India: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by UK_Pacific to Kwangtung: 1 aaGun and 2 infantry EDIT: Removing units owned by UK_Pacific from Kwangtung: 1 aaGun and 2 infantry EDIT: Adding units owned by British to Kwangtung: 1 aaGun and 2 infantry EDIT: Adding units owned by British to India: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.83 Japanese regular : -1.00 Italians regular : 0.33 Germans regular : 0.33 British regular : -0.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Poland to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Poland 2 armour moved from Caucasus to Kazakhstan 1 armour moved from Tambov to Samara Italians take Samara from Russians 1 armour moved from Samara to Kazakhstan 2 armour moved from Tambov to Kazakhstan Combat - Italians Battle in Kazakhstan Italians attack with 5 armour Russians defend with 1 infantry Italians roll dice for 5 armour in Kazakhstan, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 5 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Yugoslavia to Northern Italy 1 mech_infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Poland to Western Germany 1 artillery and 1 infantry moved from France to Northern Italy 2 fighters moved from Volgograd to Slovakia Hungary Place Units - Italians 1 mech_infantry placed in Southern Italy 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Italians collect 12 PUs (4 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 Russians regular : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 43 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 55 Sea Zone to 62 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Algeria to Tunisia Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 20 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Poland to Bessarabia Germans take Bessarabia from Russians 1 mech_infantry moved from Rostov to Ukraine Germans take Ukraine from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 armour moved from Russia to Western Ukraine Germans take Bryansk from Russians Germans take Western Ukraine from Russians 1 mech_infantry moved from Urals to Archangel Germans take Archangel from Russians 1 infantry moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Urals to Vologda 1 mech_infantry moved from Volgograd to Vologda 1 armour moved from Russia to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 5 armour moved from Russia to Vologda 2 mech_infantrys moved from Volgograd to Northwest Persia 1 infantry moved from Eastern Persia to Turkmenistan Germans take Turkmenistan from Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 fighter and 1 tactical_bomber moved from Tambov to Vologda 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 destroyer and 2 submarines moved from 110 Sea Zone to 104 Sea Zone 2 fighters moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 1 bomber moved from Volgograd to Vologda Combat - Germans Battle in Northwest Persia Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 4/6 hits, 2.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer, 3 fighters and 2 submarines Americans defend with 1 destroyer and 2 submarines Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer and 2 submarines Battle in Vologda Germans attack with 5 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour and 1 artillery Germans roll dice for 5 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 5/10 hits, 4.67 expected hits Russians roll dice for 1 armour and 1 artillery in Vologda, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 5 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 artillery Non Combat Move - Germans 1 fighter moved from 104 Sea Zone to France 2 fighters moved from 104 Sea Zone to 110 Sea Zone 3 aaGuns moved from Western Germany to France 5 mech_infantrys moved from Germany to France 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 infantry moved from Slovakia Hungary to Yugoslavia 7 infantry moved from Germany to Slovakia Hungary 1 fighter and 15 infantry moved from Poland to Slovakia Hungary 3 bombers moved from Volgograd to Western Germany 2 fighters and 2 tactical_bombers moved from Volgograd to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Tambov to Slovakia Hungary 2 fighters and 2 tactical_bombers moved from Northwest Persia to Volgograd 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 bomber moved from Vologda to Slovakia Hungary 5 infantry moved from Finland to Norway 3 aaGuns, 5 artilleries and 3 infantry moved from Eastern Persia to Turkmenistan Place Units - Germans 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 2 fighters placed in Western Germany 8 infantry placed in Western Germany 6 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Germans collect 56 PUs (1 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -0.83 Germans regular : 3.17 British regular : -0.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 20 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Poland to Bessarabia Germans take Bessarabia from Russians 1 mech_infantry moved from Rostov to Ukraine Germans take Ukraine from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 armour moved from Russia to Western Ukraine Germans take Bryansk from Russians Germans take Western Ukraine from Russians 1 mech_infantry moved from Urals to Archangel Germans take Archangel from Russians 1 infantry moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Urals to Vologda 1 mech_infantry moved from Volgograd to Vologda 1 armour moved from Russia to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 5 armour moved from Russia to Vologda 2 mech_infantrys moved from Volgograd to Northwest Persia 1 infantry moved from Eastern Persia to Turkmenistan Germans take Turkmenistan from Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 fighter and 1 tactical_bomber moved from Tambov to Vologda 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 destroyer and 2 submarines moved from 110 Sea Zone to 104 Sea Zone 2 fighters moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 1 bomber moved from Volgograd to Vologda Combat - Germans Battle in Northwest Persia Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 4/6 hits, 2.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer, 3 fighters and 2 submarines Americans defend with 1 destroyer and 2 submarines Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer and 2 submarines Battle in Vologda Germans attack with 5 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour and 1 artillery Germans roll dice for 5 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 5/10 hits, 4.67 expected hits Russians roll dice for 1 armour and 1 artillery in Vologda, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 5 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 artillery Non Combat Move - Germans 1 fighter moved from 104 Sea Zone to France 2 fighters moved from 104 Sea Zone to 110 Sea Zone 3 aaGuns moved from Western Germany to France 5 mech_infantrys moved from Germany to France 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 infantry moved from Slovakia Hungary to Yugoslavia 7 infantry moved from Germany to Slovakia Hungary 1 fighter and 15 infantry moved from Poland to Slovakia Hungary 3 bombers moved from Volgograd to Western Germany 2 fighters and 2 tactical_bombers moved from Volgograd to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Tambov to Slovakia Hungary 2 fighters and 2 tactical_bombers moved from Northwest Persia to Volgograd 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 bomber moved from Vologda to Slovakia Hungary 5 infantry moved from Finland to Norway 3 aaGuns, 5 artilleries and 3 infantry moved from Eastern Persia to Turkmenistan Place Units - Germans 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 2 fighters placed in Western Germany 8 infantry placed in Western Germany 6 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Germans collect 56 PUs (1 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 105 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 110 Sea Zone: 3 submarines EDIT: Adding units owned by Germans to 109 Sea Zone: 3 submarines EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -0.83 Germans regular : 3.17 British regular : -0.33