@Ghostglider 1abf671a-a258-4495-bc39-bccc1e136261-image.png
OOL for 113?
@bretters said in L21 Game2 Bretters axis vs Sovietish allies +12 BM3:
well i should probably quit after losing Berlin twice… but the Japanese are waving hello to the Russians who seem to all be in the west… and i do own London. oh yea made another mistake placing my factory in manchuria - it should have been placed in Korea turn 1… dang it!
Tough to give up when you have London, somehow I did not make that much money taking Germany a second time, mostly just to prevent building units for a turn… We’ll see if Japan can cause havoc in the backside of Russia, hopefully I’ll be ready 🙃
Yea a capital can only be readied once per game …
Obviously still a very good move on your part though as I still lose my $
@sovietishcat
And yea the big test will be if Japan can get to Moscow and/or Volgograd
@bretters Japan has to take something otherwise supply line is gonna be thin! You can always buy a new IC in Korea… This time China won’t be able to take it!
@sovietishcat true
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 mech_infantry moved from Libya to Alexandria
1 mech_infantry moved from Northern Italy to Germany
1 armour moved from Northern Italy to Germany
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Germany
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Germany, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Germany, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Germany, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Germany
Italians roll dice for 1 armour in Germany, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Germany, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Germany, round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Germany, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Germany
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Italians attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 3 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Yugoslavia, round 4 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Yugoslavia to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 tactical_bomber placed in Southern Italy
1 artillery and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -4.67
Russians regular : 1.67
wow horrible combat…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 49 Sea Zone
1 marine moved from New South Wales to Queensland
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Yunnan to Shan State
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 armour and 1 mech_infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@bretters said in L21 Game2 Bretters axis vs Sovietish allies +12 BM3:
wow horrible combat…
@bretters I must agree…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Finland to 115 Sea Zone
1 tactical_bomber moved from Finland to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 armour and 1 mech_infantry moved from Slovakia Hungary to Bulgaria
Germans take Yugoslavia from Russians
1 infantry moved from Slovakia Hungary to Poland
Germans take Poland from Russians
1 infantry moved from Finland to Norway
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to Germany
Germans take Germany from Russians
1 infantry moved from Slovakia Hungary to Yugoslavia
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
4 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Slovakia Hungary to Germany
1 artillery moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from Eire to Scotland
Combat - Germans
@Sovietishcat do you want to scramble your russian 2 russian fighters to defend your sub/Destroyer against my destroyer, cruiser, ftr, tac, bomber?
@bretters No scramble!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Finland to 115 Sea Zone
1 tactical_bomber moved from Finland to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 armour and 1 mech_infantry moved from Slovakia Hungary to Bulgaria
Germans take Yugoslavia from Russians
1 infantry moved from Slovakia Hungary to Poland
Germans take Poland from Russians
1 infantry moved from Finland to Norway
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to Germany
Germans take Germany from Russians
1 infantry moved from Slovakia Hungary to Yugoslavia
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
4 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Slovakia Hungary to Germany
1 artillery moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from Eire to Scotland
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 destroyer and 1 submarine
Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Russians and 1 destroyer owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 1 destroyer and 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Bulgaria
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bulgaria
Germans win, taking Bulgaria from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Western Germany to Germany
1 bomber moved from 104 Sea Zone to Western Germany
1 fighter moved from 115 Sea Zone to Western Germany
1 bomber moved from 115 Sea Zone to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 transport moved from 113 Sea Zone to 112 Sea Zone
4 transports moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.33
Germans regular : -0.33
ugh… Germany is soo weak
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 6 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Yugoslavia
2 infantry moved from Eastern Poland to Poland
4 fighters moved from Romania to Bulgaria
2 fighters moved from Romania to Yugoslavia
2 fighters moved from Novgorod to Poland
4 armour, 3 artilleries, 1 bomber, 21 infantry and 4 mech_infantrys moved from Romania to Slovakia Hungary
1 bomber moved from Slovakia Hungary to Germany
Combat - Russians
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Germany causes 4 damage total.
Battle in Yugoslavia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 2 fighters and 1 infantry in Poland, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bulgaria
Russians attack with 4 fighters and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 4 fighters and 3 infantry in Bulgaria, round 2 : 1/7 hits, 2,50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
Russians roll dice for 4 fighters and 2 infantry in Bulgaria, round 3 : 1/6 hits, 2,33 expected hits
Germans roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 4 armour, 3 artilleries, 21 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour, 3 artilleries, 21 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 : 11/32 hits, 7,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 4 armour, 3 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Germany to Romania
2 fighters moved from Yugoslavia to Romania
4 fighters moved from Bulgaria to Romania
4 aaGuns moved from Romania to Slovakia Hungary
2 fighters moved from Poland to Romania
3 mech_infantrys moved from Ukraine to Romania
1 fighter moved from Kazakhstan to Sikang
1 armour, 4 infantry and 1 mech_infantry moved from Kazakhstan to Volgograd
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Russia to Volgograd
Place Units - Russians
3 armour placed in Romania
5 artilleries and 5 infantry placed in Russia
3 infantry placed in Novgorod
1 artillery placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Russians collect 38 PUs (2 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans AA : -0,17
Germans regular : -0,67
Russians regular : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 6 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Yugoslavia
2 infantry moved from Eastern Poland to Poland
4 fighters moved from Romania to Bulgaria
2 fighters moved from Romania to Yugoslavia
2 fighters moved from Novgorod to Poland
4 armour, 3 artilleries, 1 bomber, 21 infantry and 4 mech_infantrys moved from Romania to Slovakia Hungary
1 bomber moved from Slovakia Hungary to Germany
Combat - Russians
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Germany causes 4 damage total.
Battle in Yugoslavia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 2 fighters and 1 infantry in Poland, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bulgaria
Russians attack with 4 fighters and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 4 fighters and 3 infantry in Bulgaria, round 2 : 1/7 hits, 2,50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
Russians roll dice for 4 fighters and 2 infantry in Bulgaria, round 3 : 1/6 hits, 2,33 expected hits
Germans roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 4 armour, 3 artilleries, 21 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour, 3 artilleries, 21 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 : 11/32 hits, 7,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 4 armour, 3 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Germany to Romania
2 fighters moved from Yugoslavia to Romania
4 fighters moved from Bulgaria to Romania
4 aaGuns moved from Romania to Slovakia Hungary
2 fighters moved from Poland to Romania
3 mech_infantrys moved from Ukraine to Romania
1 fighter moved from Kazakhstan to Sikang
1 armour, 4 infantry and 1 mech_infantry moved from Kazakhstan to Volgograd
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Russia to Volgograd
Place Units - Russians
3 armour placed in Romania
5 artilleries and 5 infantry placed in Russia
3 infantry placed in Novgorod
1 artillery placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Russians collect 38 PUs (2 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Northwest Persia: 1 artillery and 4 infantry
EDIT: Removing units owned by Russians from Persia: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans AA : -0,17
Germans regular : -0,67
Russians regular : -0,17
@bretters If it is not too late please use second file posted!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Novosibirsk to Kazakhstan
2 artilleries and 5 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 artillery and 3 infantry moved from Timguska to Novosibirsk
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 artillery moved from Evenkiyskiy to Urals
1 armour moved from Evenkiyskiy to Novosibirsk
2 fighters and 2 tactical_bombers moved from Tsinghai to Novosibirsk
1 armour and 2 mech_infantrys moved from Olgiy to Novosibirsk
1 infantry moved from Amur to Buyant-Uhaa
1 fighter moved from Korea to Buyant-Uhaa
1 tactical_bomber moved from Japan to Buyant-Uhaa
1 bomber moved from Japan to Novosibirsk
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 46 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 tactical_bomber moved from Philippines to Caroline Islands
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 bomber moved from Philippines to 41 Sea Zone
1 bomber moved from Philippines to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Korea to Amur
1 artillery moved from Korea to Amur
Combat - Japanese
Japanese creates battle in territory 55 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Buyant-Uhaa
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Buyant-Uhaa
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 4 artilleries, 8 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries, 8 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 4/16 hits, 4.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 4 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC submerged
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese winJapanese winJapanese win with 2 fighters remaining with 2 fighters remaining with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry, 6 submarines and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 bomber moved from 41 Sea Zone to Celebes
1 fighter moved from Buyant-Uhaa to Korea
1 tactical_bomber moved from Buyant-Uhaa to Amur
1 infantry moved from Amur to Korea
1 tactical_bomber moved from Caroline Islands to Japan
1 bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
4 infantry placed in Japan
3 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
Japanese collect 38 PUs (3 lost to blockades); end with 38 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.67
ANZAC regular : -0.17
UK_Pacific regular : 0.67
Russians regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in Southern France
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Southern France from Germans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 infantry, 6 submarines and 1 transport
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Combat Hit Differential Summary :
Americans regular : -0,67
Germans regular : -1,00