@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Samara to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
2 mech_infantrys moved from Caucasus to Turkmenistan
1 tactical_bomber moved from Volgograd to Turkmenistan
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Novgorod to Smolensk
1 bomber moved from Caucasus to Turkmenistan
3 fighters and 4 tactical_bombers moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Norway
2 infantry moved from Finland to Norway
2 bombers moved from Novgorod to Norway
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
1 bomber moved from Western Germany to Norway
3 fighters moved from Western Germany to Norway
Combat - Germans
Battle in Norway
Germans attack with 2 artilleries, 4 bombers, 3 fighters and 4 infantry
British defend with 1 aaGun, 3 fighters and 3 infantry; Americans defend with 1 armour, 1 artillery and 2 infantry
British roll AA dice in Norway : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 artilleries, 4 bombers, 3 fighters and 4 infantry in Norway, round 2 : 6/13 hits, 5.83 expected hits
Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 3 fighters and 5 infantry in Norway, round 2 : 5/10 hits, 4.50 expected hits
1 aaGun owned by the British, 1 artillery owned by the Germans, 4 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the British lost in Norway
Germans roll dice for 1 artillery, 4 bombers and 3 fighters in Norway, round 3 : 4/8 hits, 4.50 expected hits
Americans roll dice for 1 armour and 3 fighters in Norway, round 3 : 2/4 hits, 2.50 expected hits
2 fighters owned by the Germans, 1 armour owned by the Americans and 3 fighters owned by the British lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is 24
Casualties for Germans: 1 artillery, 2 fighters and 4 infantry
Casualties for British: 1 aaGun, 3 fighters and 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 3 fighters, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Smolensk, round 2 : 5/9 hits, 4.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Turkmenistan
Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 armour in Turkmenistan, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Turkmenistan to Volgograd
1 bomber moved from Volgograd to Bryansk
1 infantry moved from Tambov to Bryansk
3 armour moved from Ukraine to Bryansk
1 armour moved from Caucasus to Bryansk
4 armour moved from Volgograd to Bryansk
3 fighters and 4 tactical_bombers moved from Smolensk to Bryansk
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 artillery moved from Novgorod to Belarus
1 fighter moved from Norway to Western Germany
4 bombers moved from Norway to Western Germany
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
3 bombers and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 4 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
British AA : -0.50
Russians regular : 1.17
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 0.00
@majikforce I feel like this one is slipping away from me…
@bolasgod said in OOB +35 Bolasgod vs Majikforce game 2:
@majikforce I feel like this one is slipping away from me…
Yeah it is. You are doing well in the Pacific though. Keeping me on my toes there. But Russia will probably fall in two more turns.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry and 6 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
3 infantry moved from India to West India
1 bomber, 1 fighter and 1 tactical_bomber moved from India to West India
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kweichow to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kiangsu to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Manchuria to Korea
1 armour moved from Kweichow to Hopei
2 armour moved from Kiangsu to Hopei
3 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
2 mech_infantrys moved from French Indo China to Burma
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in West India
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in West India, round 2 : 5/6 hits, 2.33 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in West India, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in West India
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 3 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
5 fighters moved from 44 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from West India to India
Place Units - Japanese
3 submarines placed in 36 Sea Zone
3 submarines placed in 37 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in India
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 4.50
UK_Pacific regular : 2.00
ANZAC regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 battleships moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from Dutch New Guinea to 35 Sea Zone
8 fighters moved from 33 Sea Zone to 35 Sea Zone
4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
5 destroyers moved from 33 Sea Zone to 35 Sea Zone
2 cruisers moved from 33 Sea Zone to 35 Sea Zone
6 carriers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Combat Hit Differential Summary :
@majikforce Kamakazi orders? Since this battle is so big/important I propose we post back and forth with our casualty choices
@bolasgod said in OOB +35 Bolasgod vs Majikforce game 2:
@majikforce Kamakazi orders? Since this battle is so big/important I propose we post back and forth with our casualty choices
You sure you want to make this attack? Its like 22% success for you. It will get even worse if my kamis hit. Think it over bit. I am okay if you change the turn. If you are set on going forward then 2 kamis on each cruiser please.
@majikforce This is the only way I can win this match IMO…
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 battleships moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from Dutch New Guinea to 35 Sea Zone
8 fighters moved from 33 Sea Zone to 35 Sea Zone
4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
5 destroyers moved from 33 Sea Zone to 35 Sea Zone
2 cruisers moved from 33 Sea Zone to 35 Sea Zone
6 carriers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Battle in 35 Sea Zone
Americans attack with 2 battleships, 2 bombers, 6 carriers, 1 cruiser, 7 destroyers, 8 fighters, 4 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 10 fighters, 4 infantry, 6 tactical_bombers and 2 transports
Americans roll dice for 2 battleships, 2 bombers, 6 carriers, 1 cruiser, 7 destroyers, 8 fighters, 4 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 13/24 hits, 12.17 expected hits
Combat Hit Differential Summary :
Americans regular : 0.83
@bolasgod Go ahead an select your casualties
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 battleships moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from Dutch New Guinea to 35 Sea Zone
8 fighters moved from 33 Sea Zone to 35 Sea Zone
4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
5 destroyers moved from 33 Sea Zone to 35 Sea Zone
2 cruisers moved from 33 Sea Zone to 35 Sea Zone
6 carriers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Battle in 35 Sea Zone
Americans attack with 2 battleships, 2 bombers, 6 carriers, 1 cruiser, 7 destroyers, 8 fighters, 4 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 10 fighters, 4 infantry, 6 tactical_bombers and 2 transports
Americans roll dice for 2 battleships, 2 bombers, 6 carriers, 1 cruiser, 7 destroyers, 8 fighters, 4 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 13/24 hits, 12.17 expected hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 10 fighters, 6 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 12/29 hits, 14.83 expected hits
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -2.83
@bolasgod its a good start for you.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 battleships moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from Dutch New Guinea to 35 Sea Zone
8 fighters moved from 33 Sea Zone to 35 Sea Zone
4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
5 destroyers moved from 33 Sea Zone to 35 Sea Zone
2 cruisers moved from 33 Sea Zone to 35 Sea Zone
6 carriers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Battle in 35 Sea Zone
Americans attack with 2 battleships, 2 bombers, 6 carriers, 1 cruiser, 7 destroyers, 8 fighters, 4 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 10 fighters, 4 infantry, 6 tactical_bombers and 2 transports
Americans roll dice for 2 battleships, 2 bombers, 6 carriers, 1 cruiser, 7 destroyers, 8 fighters, 4 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 13/24 hits, 12.17 expected hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 10 fighters, 6 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 12/29 hits, 14.83 expected hits
Units damaged: 4 carriers owned by the Americans and 2 battleships owned by the Americans
2 destroyers owned by the Americans, 3 carriers owned by the Japanese and 2 carriers owned by the Americans lost in 35 Sea Zone
Americans roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters, 4 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 10/22 hits, 11.50 expected hits
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -2.83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 battleships moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from Dutch New Guinea to 35 Sea Zone
8 fighters moved from 33 Sea Zone to 35 Sea Zone
4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
5 destroyers moved from 33 Sea Zone to 35 Sea Zone
2 cruisers moved from 33 Sea Zone to 35 Sea Zone
6 carriers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Battle in 35 Sea Zone
Americans attack with 2 battleships, 2 bombers, 6 carriers, 1 cruiser, 7 destroyers, 8 fighters, 4 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 10 fighters, 4 infantry, 6 tactical_bombers and 2 transports
Americans roll dice for 2 battleships, 2 bombers, 6 carriers, 1 cruiser, 7 destroyers, 8 fighters, 4 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 13/24 hits, 12.17 expected hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 10 fighters, 6 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 12/29 hits, 14.83 expected hits
Units damaged: 4 carriers owned by the Americans and 2 battleships owned by the Americans
2 destroyers owned by the Americans, 3 carriers owned by the Japanese and 2 carriers owned by the Americans lost in 35 Sea Zone
Americans roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters, 4 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 10/22 hits, 11.50 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 10 fighters, 6 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 14/26 hits, 13.83 expected hits
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -2.67
@majikforce I keep getting an error and TripleA crashes when I try to retreat… I’ll take my 14 hits and then retreat to SZ 34 w/ 2 tipped Battleships and loaded transport. The planes can land in Guam. I am unable to do this though… Any suggestions?
@bolasgod I will ask in the forum.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 battleships moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from Dutch New Guinea to 35 Sea Zone
8 fighters moved from 33 Sea Zone to 35 Sea Zone
4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
5 destroyers moved from 33 Sea Zone to 35 Sea Zone
2 cruisers moved from 33 Sea Zone to 35 Sea Zone
6 carriers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Battle in 35 Sea Zone
Americans attack with 2 battleships, 2 bombers, 6 carriers, 1 cruiser, 7 destroyers, 8 fighters, 4 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 10 fighters, 4 infantry, 6 tactical_bombers and 2 transports
Americans roll dice for 2 battleships, 2 bombers, 6 carriers, 1 cruiser, 7 destroyers, 8 fighters, 4 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 13/24 hits, 12.17 expected hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 10 fighters, 6 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 12/29 hits, 14.83 expected hits
Units damaged: 4 carriers owned by the Americans and 2 battleships owned by the Americans
2 destroyers owned by the Americans, 3 carriers owned by the Japanese and 2 carriers owned by the Americans lost in 35 Sea Zone
Americans roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters, 4 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 10/22 hits, 11.50 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 10 fighters, 6 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 14/26 hits, 13.83 expected hits
3 tactical_bombers owned by the Japanese, 1 cruiser owned by the Americans, 5 destroyers owned by the Americans, 5 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 4 carriers owned by the Americans and 4 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 2 battleships, 2 bombers, 4 fighters, 4 tactical_bombers and 1 transport in 35 Sea Zone, round 4 : 8/12 hits, 7.33 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 10 fighters, 3 tactical_bombers and 2 transports in 35 Sea Zone, round 4 : 13/16 hits, 10.00 expected hits
3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 4 tactical_bombers owned by the Americans, 4 fighters owned by the Americans, 1 transport owned by the Americans, 2 bombers owned by the Americans, 1 cruiser owned by the Japanese and 2 battleships owned by the Americans lost in 35 Sea Zone
1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Philippines
Japanese win with 2 battleships, 6 fighters and 2 transports remaining. Battle score for attacker is -97
Casualties for Americans: 2 battleships, 2 bombers, 6 carriers, 1 cruiser, 7 destroyers, 8 fighters, 4 tactical_bombers and 1 transport
Casualties for Japanese: 8 carriers, 1 cruiser, 2 destroyers, 4 fighters and 6 tactical_bombers
6 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 21 Sea Zone: 2 battleships, 1 infantry, 1 mech_infantry and 1 transport
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Adding units owned by Americans to Guam: 2 bombers, 4 fighters and 4 tactical_bombers
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to Philippines: 4 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 21 Sea Zone: 2 battleships, 1 infantry, 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to 45 Sea Zone: 2 battleships, 1 infantry, 1 mech_infantry and 1 transport
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1, battleship = 1
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 0.33
@bolasgod Okay what a weird error. I finished the battle so it wouldn’t crash and then edited back both of our units that were left. Your ships can also park in sz34 if you want. Planes can land in Guam or Dutch New guinea. Bombers have 3 moves and 4 moves left. So edit them where you would like. Finish the rest of your NCM and we should be good to go.