OOB +35 Bolasgod vs Majikforce game 2

  • '22 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shensi to Sikang
            1 bomber and 2 tactical_bombers moved from Yunnan to Sikang
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Sikang
                Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers
                British defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Sikang, round 2 : 0/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Japanese lost in Sikang
                2 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese retreated
                Chinese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Kwangtung to Burma
            1 bomber moved from Sikang to Burma
            2 tactical_bombers moved from Sikang to Yunnan
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            2 armour and 1 mech_infantry moved from French Indo China to Burma
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Kwangtung to Kiangsi
            2 mech_infantrys moved from Malaya to Burma
            2 fighters moved from 35 Sea Zone to Burma
            4 artilleries, 4 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 battleship, 4 carriers and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 20 Sea Zone
            1 fighter moved from Japan to 20 Sea Zone
            1 bomber moved from Japan to Burma
            1 fighter moved from Japan to 20 Sea Zone
            1 fighter moved from Korea to 20 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to Korea
            1 aaGun moved from Yunnan to Burma
            1 infantry moved from Yunnan to Szechwan
            4 artilleries and 5 infantry moved from Yunnan to Burma
    
        Place Units - Japanese
            1 fighter and 1 tactical_bomber placed in Malaya
            1 destroyer placed in 37 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
            Japanese collect 60 PUs (3 lost to blockades); end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : -1.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from United Kingdom to 92 Sea Zone
            2 fighters moved from 109 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Caroline Islands to Philippines
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking 6 Sea Zone from Japanese, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 3 bombers and 2 fighters
                Italians defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                1 submarine owned by the Italians submerged
                    Americans roll dice for 3 bombers and 2 fighters in 92 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Italians regular : -0.33
    

    Savegame


  • @bolasgod OOL in SZ 92?

  • '22 '16

    @bolasgod 1 carrier hit, 1dd 2fighters


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from United Kingdom to 92 Sea Zone
            2 fighters moved from 109 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Caroline Islands to Philippines
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking 6 Sea Zone from Japanese, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 3 bombers and 2 fighters
                Italians defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                1 submarine owned by the Italians submerged
                    Americans roll dice for 3 bombers and 2 fighters in 92 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 92 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 2 bombers in 92 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    Italians roll dice for 1 carrier and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Italians lost in 92 Sea Zone
                    1 transport owned by the Italians lost in 92 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 19
                Casualties for Americans: 1 bomber and 2 fighters
                Casualties for Italians: 1 carrier, 1 destroyer, 2 fighters and 1 transport
            Battle in 35 Sea Zone
                Americans attack with 3 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 transport in 35 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Philippines, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 35 Sea Zone to Guam
            1 fighter moved from 35 Sea Zone to Guam
            1 fighter moved from 35 Sea Zone to Guam
            1 bomber moved from Philippines to Guam
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Wake Island to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Wake Island
            2 bombers moved from 92 Sea Zone to Libya
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour, 1 artillery, 2 fighters and 2 infantry placed in Eastern United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -0.67
    Italians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from United Kingdom to 92 Sea Zone
            2 fighters moved from 109 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Caroline Islands to Philippines
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking 6 Sea Zone from Japanese, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 3 bombers and 2 fighters
                Italians defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                1 submarine owned by the Italians submerged
                    Americans roll dice for 3 bombers and 2 fighters in 92 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 92 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 2 bombers in 92 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    Italians roll dice for 1 carrier and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Italians lost in 92 Sea Zone
                    1 transport owned by the Italians lost in 92 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 19
                Casualties for Americans: 1 bomber and 2 fighters
                Casualties for Italians: 1 carrier, 1 destroyer, 2 fighters and 1 transport
            Battle in 35 Sea Zone
                Americans attack with 3 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 transport in 35 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Philippines, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 35 Sea Zone to Guam
            1 fighter moved from 35 Sea Zone to Guam
            1 fighter moved from 35 Sea Zone to Guam
            1 bomber moved from Philippines to Guam
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Wake Island to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Wake Island
            2 bombers moved from 92 Sea Zone to Libya
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour, 1 artillery, 2 fighters and 2 infantry placed in Eastern United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour and 3 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 fighter moved from 109 Sea Zone to 92 Sea Zone
            1 fighter moved from 109 Sea Zone to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
            1 armour and 1 mech_infantry moved from Shensi to Szechwan
            1 armour moved from Novosibirsk to Suiyuyan
                  Chinese take Kansu from Japanese
                  Chinese take Suiyuyan from Japanese
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Szechwan
                British attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 artillery and 3 infantry moved from Volgograd to Samara
            1 armour and 1 mech_infantry moved from Caucasus to Samara
            1 armour moved from Novosibirsk to Suiyuyan
            1 mech_infantry moved from Novosibirsk to Suiyuyan
            1 infantry moved from Persia to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
            1 infantry moved from 39 Sea Zone to India
            1 infantry moved from Persia to Eastern Persia
            1 artillery moved from Iraq to Persia
            4 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 fighter moved from Egypt to Eastern Persia
            1 mech_infantry moved from Egypt to Iraq
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 carrier moved from 109 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from United Kingdom to Algeria
    
        Place Units - British
            1 armour and 2 fighters placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
            British collect 31 PUs (3 lost to blockades); end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 aaGun placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 aaGun
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -1.00
    Italians regular : 0.17
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from United Kingdom to 92 Sea Zone
            2 fighters moved from 109 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Caroline Islands to Philippines
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking 6 Sea Zone from Japanese, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 3 bombers and 2 fighters
                Italians defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                1 submarine owned by the Italians submerged
                    Americans roll dice for 3 bombers and 2 fighters in 92 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 92 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 2 bombers in 92 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    Italians roll dice for 1 carrier and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Italians lost in 92 Sea Zone
                    1 transport owned by the Italians lost in 92 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 19
                Casualties for Americans: 1 bomber and 2 fighters
                Casualties for Italians: 1 carrier, 1 destroyer, 2 fighters and 1 transport
            Battle in 35 Sea Zone
                Americans attack with 3 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 transport in 35 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Philippines, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 35 Sea Zone to Guam
            1 fighter moved from 35 Sea Zone to Guam
            1 fighter moved from 35 Sea Zone to Guam
            1 bomber moved from Philippines to Guam
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Wake Island to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Wake Island
            2 bombers moved from 92 Sea Zone to Libya
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour, 1 artillery, 2 fighters and 2 infantry placed in Eastern United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour and 3 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 fighter moved from 109 Sea Zone to 92 Sea Zone
            1 fighter moved from 109 Sea Zone to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
            1 armour and 1 mech_infantry moved from Shensi to Szechwan
            1 armour moved from Novosibirsk to Suiyuyan
                  Chinese take Kansu from Japanese
                  Chinese take Suiyuyan from Japanese
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Szechwan
                British attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 artillery and 3 infantry moved from Volgograd to Samara
            1 armour and 1 mech_infantry moved from Caucasus to Samara
            1 armour moved from Novosibirsk to Suiyuyan
            1 mech_infantry moved from Novosibirsk to Suiyuyan
            1 infantry moved from Persia to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
            1 infantry moved from 39 Sea Zone to India
            1 infantry moved from Persia to Eastern Persia
            1 artillery moved from Iraq to Persia
            4 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 fighter moved from Egypt to Eastern Persia
            1 mech_infantry moved from Egypt to Iraq
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 carrier moved from 109 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from United Kingdom to Algeria
    
        Place Units - British
            1 armour and 2 fighters placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
            British collect 31 PUs (3 lost to blockades); end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 aaGun placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 aaGun
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -1.00
    Italians regular : 0.17
    British regular : 0.00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Bessarabia to Rostov
            2 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Rostov
            1 bomber moved from Novgorod to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Rostov, round 2 : 3/6 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 artillery
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Southern Italy
            1 aaGun moved from Bessarabia to Ukraine
            1 armour, 3 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 artillery and 2 infantry moved from Southern France to France
            2 infantry moved from France to Western Germany
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
            3 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 45 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 34 Sea Zone to 36 Sea Zone
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 45 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 34 Sea Zone to 36 Sea Zone
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 45 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 34 Sea Zone to 36 Sea Zone
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Tunisia to Libya
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Bryansk to Tambov
            2 mech_infantrys moved from Bryansk to Volgograd
            2 mech_infantrys moved from Bryansk to Caucasus
            1 bomber moved from Bryansk to Caucasus
            1 bomber moved from Bryansk to Volgograd
            2 infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Tambov
            2 tactical_bombers moved from Novgorod to Archangel
            1 bomber moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Tambov, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 bombers and 2 mech_infantrys
                French defend with 1 infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Archangel
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 bomber and 2 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Bryansk
            2 tactical_bombers moved from Tambov to Bryansk
            2 bombers moved from Volgograd to Bryansk
            9 mech_infantrys moved from Eastern Poland to Bryansk
            2 infantry moved from Belarus to Bryansk
            2 tactical_bombers moved from Archangel to Bryansk
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Novgorod to Belarus
            3 infantry moved from Ukraine to Bryansk
            3 fighters moved from Western Germany to Southern Italy
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 fighters and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Tambov
            1 infantry moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Volgograd
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                1 fighter owned by the Russians retreated
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 aaGun and 6 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Vologda to Nenetsia
            1 aaGun and 6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Tambov
            1 infantry moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Volgograd
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                1 fighter owned by the Russians retreated
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 aaGun and 6 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Vologda to Nenetsia
            1 aaGun and 6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -1.50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 37 Sea Zone to 39 Sea Zone
            4 infantry moved from 39 Sea Zone to India
            4 artilleries moved from 39 Sea Zone to India
            2 armour, 4 artilleries, 2 bombers, 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Malaya to India
            1 armour, 1 mech_infantry and 2 tactical_bombers moved from Yunnan to India
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            5 fighters and 2 tactical_bombers moved from 20 Sea Zone to Guam
            1 fighter moved from Japan to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 39 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in India
                Japanese attack with 3 armour, 8 artilleries, 2 bombers, 3 fighters, 11 infantry, 4 mech_infantrys and 5 tactical_bombers
                British defend with 4 aaGuns, 4 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 1/10 hits, 1.67 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 3 armour, 8 artilleries, 2 bombers, 2 fighters, 11 infantry, 4 mech_infantrys and 5 tactical_bombers in India, round 2 : 13/35 hits, 13.67 expected hits
                    UK_Pacific roll dice for 4 aaGuns, 4 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber in India, round 2 : 8/28 hits, 10.17 expected hits
                    8 infantry owned by the Japanese, 4 aaGuns owned by the British and 9 infantry owned by the British lost in India
                    Japanese roll dice for 3 armour, 8 artilleries, 2 bombers, 2 fighters, 3 infantry, 4 mech_infantrys and 5 tactical_bombers in India, round 3 : 9/27 hits, 12.17 expected hits
                    UK_Pacific roll dice for 4 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber in India, round 3 : 7/19 hits, 7.17 expected hits
                    3 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 9 infantry owned by the British lost in India
                    Japanese roll dice for 3 armour, 8 artilleries, 2 bombers, 2 fighters and 5 tactical_bombers in India, round 4 : 12/20 hits, 9.83 expected hits
                    UK_Pacific roll dice for 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in India, round 4 : 7/10 hits, 4.17 expected hits
                    7 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 4 artilleries owned by the British, 3 infantry owned by the British and 2 fighters owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 3 armour, 1 artillery, 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 43
                Casualties for Japanese: 7 artilleries, 1 fighter, 11 infantry and 4 mech_infantrys
                Casualties for British: 4 aaGuns, 4 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber
            Battle in Guam
                Japanese attack with 5 fighters and 2 tactical_bombers
                Americans defend with 1 airfield, 1 bomber and 3 fighters
                    Japanese roll dice for 5 fighters and 2 tactical_bombers in Guam, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 bomber and 3 fighters in Guam, round 2 : 1/4 hits, 2.17 expected hits
                    1 fighter owned by the Japanese, 3 fighters owned by the Americans and 1 bomber owned by the Americans lost in Guam
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 bomber and 3 fighters
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 35 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 35 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 transport
    
        Non Combat Move - Japanese
            1 carrier moved from 20 Sea Zone to 35 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            4 fighters and 2 tactical_bombers moved from Guam to 20 Sea Zone
            2 fighters moved from Korea to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
            3 tactical_bombers moved from India to Yunnan
            2 bombers moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 aaGun moved from Burma to Yunnan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone
            1 transport placed in 37 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
            Japanese collect 52 PUs (8 lost to blockades); end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Japanese regular : -3.17
    British AA : -0.67
    UK_Pacific regular : 0.50
    British regular : -0.33
    

    Savegame

  • '22 '16

    @bolasgod I assumed no scramble from India since it was like 94% in sz 39 and it would of lessened your defense of India quite significantly. But if you want to we can re-roll.


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 destroyers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 artillery moved from 112 Sea Zone to Norway
            1 mech_infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from 112 Sea Zone to Denmark
            3 infantry moved from 112 Sea Zone to Norway
            1 armour moved from 112 Sea Zone to Norway
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from 33 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @majikforce thats fine, do you want to suicide attack in sz 35? I chose not to scramble for you in SZ 112, we can go back if you want to.

  • '22 '16

    @bolasgod said in OOB +35 Bolasgod vs Majikforce game 2:

    @majikforce thats fine, do you want to suicide attack in sz 35? I chose not to scramble for you in SZ 112, we can go back if you want to.

    No scramble and use two kami’s on the dd.

Suggested Topics

  • 12
  • 8
  • 64
  • 37
  • 31
  • 88
  • 113
  • 186
Axis & Allies Boardgaming Custom Painted Miniatures

179

Online

17.7k

Users

40.3k

Topics

1.7m

Posts