@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Jason G vs Klaus Axis BM3
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 1 Infantry moved from Zhigansk to Okhotsk Russians take Okhotsk from Hisaichi 1 Infantry moved from Zhigansk to Kolyma 1 Infantry moved from Zhigansk to Kolyma 1 Artillery moved from Zhigansk to Kolyma 1 ArmoredCar moved from Olyokminsk to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 1 Artillery moved from N.Buryat Mongolia to Chita 2 Artillerys and 2 Infantrys moved from Zhigansk to Yakutsk 2 Fighters moved from N.Buryat Mongolia to 75 Sea Zone 1 ArmoredCar moved from Olyokminsk to Yakutsk 1 Artillery and 5 Infantrys moved from N.Buryat Mongolia to Yakutsk 1 Infantry moved from Khatanga to Zhigansk 1 Artillery moved from Khatanga to Zhigansk 1 Infantry moved from Khatanga to Olyokminsk 1 Artillery moved from Khatanga to Olyokminsk 1 Infantry moved from Sibirsky to Khatanga 1 Artillery moved from Sibirsky to Khatanga 1 Artillery and 3 Infantrys moved from Sibirsky to Evenkia 2 ArmoredCars moved from Tashkent to E.Iran 1 Artillery moved from Uzbekistan to E.Iran 1 Artillery and 3 Infantrys moved from W.Iran to E.Iran 1 Bomber moved from Rostov to E.Iran 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery moved from Georgia to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea 1 Infantry moved from Rostov to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Artillery moved from Rostov to Donetsk 1 Adv.Fighter moved from Rostov to Donetsk 1 Fighter moved from Rostov to Donetsk 1 Artillery moved from Oulu to Kotka 1 Infantry moved from Oulu to Kotka 1 Infantry moved from Oulu to Kotka 1 Infantry moved from Oulu to Kotka 8 Infantrys and 2 Tanks moved from Oulu to Vyborg 1 Infantry moved from N.Karelia to Oulu 1 Destroyer, 1 Submarine and 2 Transports moved from 12 Sea Zone to 6 Sea Zone 1 Artillery and 3 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 3 Infantrys moved from 6 Sea Zone to N.Karelia 1 Infantry moved from Rostov to Donetsk 2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Infantry moved from Moscow to Yaroslavl 1 Artillery moved from Moscow to Yaroslavl 4 Artillerys and 4 Infantrys moved from Moscow to Tula Purchase Units - Russians Russians buy 8 Artillerys, 1 Bomber, 1 Fighter, 24 Infantrys, 2 Mech.Rockets and 1 Mot.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in 75 Sea Zone Russians attack with 2 Fighters Yamamoto defend with 1 Transport Russians roll dice for 2 Fighters in 75 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 75 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Russians lost in 75 Sea Zone Russians roll dice for 1 Fighter in 75 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 75 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Russians and 1 Transport owned by the Yamamoto lost in 75 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is -10 Casualties for Russians: 2 Fighters Casualties for Yamamoto: 1 Transport Battle in Chita Russians attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Chita, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Chita, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Kotka Russians attack with 1 Artillery and 3 Infantrys Finns defend with 2 Infantrys Russians roll dice for 1 Artillery and 3 Infantrys in Kotka, round 2 : 1/4 hits, 1.00 expected hits Finns roll dice for 2 Infantrys in Kotka, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Kotka Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 3 : 0/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Kotka, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 4 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Kotka, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Kotka Russians win, taking Kotka from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Finns: 2 Infantrys Battle in Kolyma Russians attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Kolyma, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kolyma Russians win, taking Kolyma from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Crimea Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Crimea Russians win, taking Crimea from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Donetsk Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys Romanians defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 1/6 hits, 1.83 expected hits Romanians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Donetsk, round 3 : 3/6 hits, 1.83 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Infantry Battle in E.Iran Russians attack with 2 ArmoredCars, 2 Artillerys, 1 Bomber and 3 Infantrys Neutral defend with 1 Bunker and 3 Infantrys Russians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Bomber and 3 Infantrys in E.Iran, round 2 : 1/8 hits, 2.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians lost in E.Iran Russians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Bomber and 1 Infantry in E.Iran, round 3 : 1/6 hits, 2.33 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in E.Iran Russians roll dice for 2 ArmoredCars, 2 Artillerys and 1 Bomber in E.Iran, round 4 : 4/5 hits, 2.00 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 1/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral, 1 Artillery owned by the Russians and 2 Infantrys owned by the Neutral lost in E.Iran Russians loses 0 PUs for violating E.Irans neutrality. Russians win, taking E.Iran from Neutral with 2 ArmoredCars, 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 Artillery and 3 Infantrys Casualties for Neutral: 1 Bunker and 3 Infantrys Non Combat Move - Russians 1 Bomber moved from E.Iran to Erzurum 1 Fighter moved from Donetsk to Novgorod 1 Adv.Fighter moved from Donetsk to Rostov 1 Infantry moved from Leningrad to Novgorod 1 Infantry moved from Leningrad to Novgorod 1 Artillery moved from Leningrad to Vyborg 1 Fighter moved from Sverdlovsk to Olyokminsk 1 AAGun moved from N.Buryat Mongolia to Yakutsk 2 Mech.Rockets moved from Sverdlovsk to Khatanga 1 Tank moved from Sverdlovsk to Kuybyshev Place Units - Russians 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery and 4 Infantrys placed in Stalingrad 1 Artillery and 3 Infantrys placed in Leningrad 1 Artillery and 3 Infantrys placed in Arkhangelsk 2 Artillerys and 4 Infantrys placed in Sibirsky 3 Infantrys placed in W.Iran 2 Artillerys and 5 Infantrys placed in Moscow 2 Mech.Rockets and 1 Mot.Inf placed in Moscow 1 Bomber and 1 Fighter placed in Sverdlovsk Turn Complete - Russians Russians collect 107 PUs; end with 107 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.33 Romanians regular : 0.00 Finns regular : -0.33 Germans regular : -0.17 Russians regular : -1.00 Neutral regular : -0.17 Hisaichi regular : -0.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 3 Mot.Infs moved from Tripoli to Tobruk 3 ArmoredCars, 3 Artillerys and 1 Tank moved from Bulgaria to Greece 2 Infantrys moved from Campania to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 2 Infantrys moved from 51 Sea Zone to Rhodes Italians take Rhodes from British 1 Battleship moved from 46 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from Campania to 46 Sea Zone 1 Cruiser and 1 Infantry moved from 46 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Fighter moved from Rome to Tobruk 1 Adv.Fighter moved from 46 Sea Zone to Tobruk 1 Adv.Fighter moved from 46 Sea Zone to Mersa Matruh 1 Elite and 1 Infantry moved from Rome to 46 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Elite and 1 Infantry moved from 51 Sea Zone to Greece 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 2 Infantrys moved from 51 Sea Zone to Crete 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery moved from Sicily to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Greece 1 Artillery and 1 Infantry moved from Sicily to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Greece 1 Carrier and 1 Destroyer moved from 46 Sea Zone to 51 Sea Zone 1 Fighter moved from Rome to Tobruk 1 Tank moved from E.Morocco to Tangier Italians take Tangier from French 1 Tank moved from Tangier to W.Morocco 1 ArmoredCar, 3 Artillerys, 6 Infantrys and 3 Tanks moved from E.Morocco to W.Morocco 1 Submarine moved from 31 Sea Zone to 33 Sea Zone Purchase Units - Italians Italians buy 2 Elites, 3 HeavyTanks, 5 Infantrys, 1 JetFighter and 3 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Greece Italians attack with 3 ArmoredCars, 5 Artillerys, 1 Elite, 3 Infantrys and 1 Tank Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank Italians roll dice for 1 Battleship and 1 Cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Neutral lost in Greece Italians roll dice for 3 ArmoredCars, 5 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Greece, round 2 : 5/13 hits, 4.67 expected hits Neutral roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Greece, round 2 : 1/6 hits, 2.33 expected hits 1 Tank owned by the Neutral, 4 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Greece Italians roll dice for 3 ArmoredCars, 5 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Greece, round 3 : 8/12 hits, 4.33 expected hits Neutral roll dice for 1 Fighter in Greece, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Neutral lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Greece from Neutral with 3 ArmoredCars, 5 Artillerys, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 21 Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Casualties for Italians: 1 Infantry Battle in Tobruk Italians attack with 1 Adv.Fighter, 2 Fighters and 3 Mot.Infs British defend with 1 Infantry Italians roll dice for 1 Adv.Fighter, 2 Fighters and 3 Mot.Infs in Tobruk, round 2 : 0/6 hits, 1.67 expected hits British roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Adv.Fighter, 2 Fighters and 3 Mot.Infs in Tobruk, round 3 : 0/6 hits, 1.67 expected hits British roll dice for 1 Infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Adv.Fighter, 2 Fighters and 3 Mot.Infs in Tobruk, round 4 : 1/6 hits, 1.67 expected hits British roll dice for 1 Infantry in Tobruk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 Adv.Fighter, 2 Fighters and 3 Mot.Infs remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in W.Morocco Italians attack with 1 ArmoredCar, 3 Artillerys, 6 Infantrys and 4 Tanks French defend with 1 Infantry Italians roll dice for 1 ArmoredCar, 3 Artillerys, 6 Infantrys and 4 Tanks in W.Morocco, round 2 : 7/14 hits, 4.83 expected hits French roll dice for 1 Infantry in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in W.Morocco Italians win, taking W.Morocco from French with 1 ArmoredCar, 3 Artillerys, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in Mersa Matruh Italians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 1 Adv.Fighter moved from Mersa Matruh to 51 Sea Zone 1 Adv.Fighter moved from Tobruk to 51 Sea Zone 2 Fighters moved from Tobruk to El Agheila 1 Artillery and 4 Infantrys moved from Hun to Kufra 3 Mot.Infs moved from Tunis to El Agheila 1 AAGun moved from Brittany to Orleanais 1 ArmoredCar moved from Orleanais to Paris 1 Tank moved from Brittany to Paris 1 ArmoredCar moved from Picardy to Paris Place Units - Italians 3 Transports placed in 46 Sea Zone 3 HeavyTanks placed in Hun 2 Elites, 4 Infantrys and 1 JetFighter placed in Rome 1 Infantry placed in E.Morocco Turn Complete - Italians Italians collect 74 PUs; end with 74 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : 3.67 British regular : -1.33 Neutral regular : -1.83 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 2 Infantrys moved from Baffin to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Destroyer and 1 Transport moved from 19 Sea Zone to 16 Sea Zone 1 Infantry moved from French Sudan to Mauritania 1 Infantry moved from French Equatorial Africa to French Sudan Purchase Units - French French buy 1 Fighter, 3 Infantrys and 1 Tank; Remaining resources: 1 PUs; Non Combat Move - French Place Units - French 2 Infantrys placed in Syria 1 Fighter, 1 Infantry and 1 Tank placed in French Equatorial Africa Turn Complete - French French collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 109 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 67 Sea Zone 1 Infantry moved from Soembawa to 111 Sea Zone 1 Infantry and 1 T.Boat moved from 111 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Aroe Yamamoto take Aroe from Dutch 1 Battleship and 1 Carrier moved from 110 Sea Zone to 67 Sea Zone 2 Submarines moved from 110 Sea Zone to 67 Sea Zone 2 Fighters moved from 110 Sea Zone to 67 Sea Zone 1 Destroyer moved from 110 Sea Zone to 67 Sea Zone 1 Adv.Fighter and 2 Bombers moved from Davao to 67 Sea Zone 2 Fighters moved from Banjarmasin to 67 Sea Zone 1 Tank moved from Tokyo to 85 Sea Zone 1 Tank and 1 Transport moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 86 Sea Zone to 102 Sea Zone 1 Infantry and 1 Tank moved from 102 Sea Zone to Ponape 1 Artillery and 2 Infantrys moved from Truk to Woleai 2 Infantrys moved from Truk to Ponape 1 Infantry moved from Truk to Woleai 1 Infantry moved from Truk to Ponape 1 Destroyer moved from 102 Sea Zone to 88 Sea Zone 1 Fighter moved from 102 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Artillery and 1 Infantry moved from 112 Sea Zone to Timor 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Yamamoto take Flores from Dutch 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo 1 Tank moved from Malaya to 110 Sea Zone 1 Tank and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Tank moved from 107 Sea Zone to Celebes 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Tank moved from Malaya to 110 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Infantry and 1 Tank moved from 112 Sea Zone to Tanimbar 1 Tank moved from Malaya to 110 Sea Zone 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 B.Transport and 1 Tank moved from 110 Sea Zone to 112 Sea Zone 1 Artillery and 1 Tank moved from 112 Sea Zone to Timor 1 Artillery moved from Tokyo to 85 Sea Zone 1 Artillery and 1 Transport moved from 85 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes 1 Adv.Fighter moved from Koryakia to 102 Sea Zone 1 Destroyer moved from 102 Sea Zone to 109 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Destroyer, 1 Elite, 1 Fighter, 7 Infantrys, 1 S.Submarine, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 67 Sea Zone Yamamoto attack with 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer, 5 Fighters and 2 Submarines Anzac defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Submarine and 1 Transport Yamamoto roll dice for 2 Submarines in 67 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 5 Fighters in 67 Sea Zone, round 2 : 4/12 hits, 5.17 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers and 1 Transport in 67 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Transport owned by the Anzac, 1 Submarine owned by the Anzac, 3 Destroyers owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone Yamamoto roll dice for 2 Submarines in 67 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 Cruiser owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 4 Fighters in 67 Sea Zone, round 3 : 5/11 hits, 4.83 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Battleship in 67 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 Battleship owned by the Anzac, 1 Adv.Fighter owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone Yamamoto win with 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer, 3 Fighters and 2 Submarines remaining. Battle score for attacker is 77 Casualties for Yamamoto: 2 Fighters Casualties for Anzac: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Submarine and 1 Transport Battle in 109 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter Americans defend with 1 Transport Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 109 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 109 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in 88 Sea Zone Yamamoto attack with 1 Destroyer and 1 Fighter Americans defend with 1 Transport Yamamoto roll dice for 1 Destroyer and 1 Fighter in 88 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Transport in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 88 Sea Zone Yamamoto win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in Tanimbar Yamamoto attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Tanimbar, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Tanimbar Yamamoto roll dice for 1 Tank in Tanimbar, round 3 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Tanimbar Yamamoto win, taking Tanimbar from Dutch with 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Ponape Yamamoto attack with 4 Infantrys and 1 Tank Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 4 Infantrys and 1 Tank in Ponape, round 2 : 1/5 hits, 1.17 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ponape Yamamoto roll dice for 3 Infantrys and 1 Tank in Ponape, round 3 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 Artillery in Ponape, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Ponape Yamamoto win, taking Ponape from Americans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Battle in Jilolo Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Jilolo, round 3 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Celebes Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Celebes, round 2 : 3/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Timor Yamamoto attack with 2 Artillerys, 1 Infantry and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Timor, round 2 : 0/4 hits, 1.50 expected hits Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Timor, round 3 : 0/4 hits, 1.50 expected hits Dutch roll dice for 1 Infantry in Timor, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Timor Yamamoto roll dice for 2 Artillerys and 1 Tank in Timor, round 4 : 1/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Timor, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Timor Yamamoto win, taking Timor from Dutch with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Woleai Yamamoto attack with 1 Artillery and 3 Infantrys Americans defend with 2 Infantrys Yamamoto roll dice for 1 Artillery and 3 Infantrys in Woleai, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 2 Infantrys in Woleai, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Woleai Yamamoto roll dice for 1 Artillery and 2 Infantrys in Woleai, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 Infantrys in Woleai, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai Yamamoto roll dice for 1 Artillery and 1 Infantry in Woleai, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Woleai, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Woleai, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Woleai, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Woleai Yamamoto roll dice for 1 Artillery in Woleai, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Woleai, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Woleai, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Woleai, round 7 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Woleai, round 8 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Woleai, round 8 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Woleai, round 9 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Woleai, round 9 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Woleai Yamamoto win, taking Woleai from Americans with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 2 Infantrys Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from 109 Sea Zone to 102 Sea Zone 1 Carrier and 1 Destroyer moved from 85 Sea Zone to 102 Sea Zone 1 T.Boat moved from 86 Sea Zone to 102 Sea Zone 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Fighter moved from 88 Sea Zone to 102 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Tokyo to 102 Sea Zone 2 Bombers moved from 67 Sea Zone to Davao 2 Fighters moved from 67 Sea Zone to Soembawa 1 Adv.Fighter moved from 67 Sea Zone to Soembawa 3 Transports moved from 102 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Destroyer, 1 S.Submarine, 1 Submarine and 1 T.Boat placed in 85 Sea Zone 1 Elite and 3 Infantrys placed in Tokyo 2 Adv.Fighters and 2 Infantrys placed in Davao 1 Fighter and 2 Infantrys placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 81 PUs; end with 81 PUs 1 unit repaired.Combat Hit Differential Summary :
Yamamoto regular : -2.50 Americans regular : -0.67 Anzac regular : -2.17 Dutch regular : -0.67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Hisaichi 1 Infantry moved from Anhwei to Shanghai Chinese take Shanghai from Hisaichi 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Suiyuan to Chahar 1 Tank moved from Shansi to Hupeh 1 Infantry moved from Szechwan to Yunnan 1 Infantry moved from Szechwan to Hupeh 2 Infantrys moved from Szechwan to Hupeh 3 ArmoredCars and 3 Fighters moved from Shensi to Hupeh 1 Infantry moved from Hupeh to Hunan 1 Artillery moved from Anhwei to Hunan 1 Infantry moved from Hupeh to Hunan 1 Artillery and 3 Infantrys moved from Lanchow to Szechwan 1 Artillery and 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Ningsia 1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow 2 ArmoredCars moved from Hsining to Lanchow 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 2 Adv.Fighters moved from Urumqi to Suiyuan Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Fighters and 5 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 Artillery and 2 Infantrys placed in Hupeh 2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Hsining 2 Fighters placed in Urumqi Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 2 Infantrys moved from Ayan to N.Buryat Mongolia 2 Artillerys, 3 Infantrys and 6 Tanks moved from Ayan to Chita 2 Infantrys moved from Heilungchiang to Chita 1 Adv.Fighter and 1 Fighter moved from Heilungchiang to N.Buryat Mongolia 2 Infantrys moved from Peking to Chahar 1 Fighter moved from Peking to Chahar 1 Bomber moved from Hong Kong to Chahar 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from S.Thailand to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Lombok Hisaichi take Lombok from Dutch 1 Artillery moved from S.Thailand to N.Thailand 1 ArmoredCar moved from S.French Indochina to N.Thailand 1 Infantry moved from N.French Indochina to N.Thailand 1 Tank moved from S.French Indochina to N.Thailand 1 Infantry moved from N.French Indochina to N.Thailand 1 Infantry moved from N.French Indochina to Hunan 2 Infantrys moved from Kwangtung to Hunan 1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi 1 Fighter moved from S.French Indochina to Kwangsi 1 Fighter moved from Kwangtung to Hunan 1 Fighter moved from Changchun to Hunan 1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi 2 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery moved from Changchun to 84 Sea Zone 1 Tank moved from Changchun to 84 Sea Zone 1 Elite moved from Changchun to 84 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from 84 Sea Zone to Shanghai 1 ArmoredCar moved from Heilungchiang to Chita 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shanghai 1 Artillery moved from Peking to Shantung 1 Infantry moved from Liaoning to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Fighters, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 ArmoredCar, 2 Artillerys, 5 Infantrys and 6 Tanks Russians defend with 1 ArmoredCar, 1 Artillery and 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 5 Infantrys and 6 Tanks in Chita, round 2 : 6/14 hits, 5.17 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Chita, round 2 : 1/3 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 ArmoredCar owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 ArmoredCar, 2 Artillerys, 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Infantry Battle in N.Thailand Hisaichi attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank British defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in N.Thailand, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Hisaichi win, taking N.Thailand from British with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Hunan Hisaichi attack with 2 Fighters and 3 Infantrys Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 2 Fighters and 3 Infantrys in Hunan, round 2 : 3/5 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in Shanghai Hisaichi attack with 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank in Shanghai, round 2 : 3/7 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in N.Buryat Mongolia Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Chahar Hisaichi attack with 1 Bomber, 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Chahar, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Kwangsi Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from Kwangsi to Kwangtung 1 Fighter moved from Kwangtung to Hong Kong 1 Fighter moved from Hunan to Shantung 1 Fighter moved from Hunan to Kiangsi 1 Bomber and 1 Fighter moved from Chahar to Peking 1 Infantry moved from Liaoning to Peking 1 Tank moved from Changchun to Heilungchiang 1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Heilungchiang 1 Battleship, 1 Carrier and 1 Destroyer moved from 110 Sea Zone to 107 Sea Zone 1 Destroyer moved from 110 Sea Zone to 112 Sea Zone Place Units - Hisaichi 2 ArmoredCars placed in S.French Indochina 2 ArmoredCars and 4 Infantrys placed in Hong Kong 3 Infantrys placed in Peking 3 Infantrys placed in Heilungchiang 2 Fighters, 3 Infantrys and 2 Tanks placed in Changchun Hisaichi undo move 2. Hisaichi undo move 4. 2 ArmoredCars, 1 Fighter and 3 Infantrys placed in Hong Kong 1 Fighter, 4 Infantrys and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Russians regular : -0.17 British regular : -0.33 Hisaichi regular : 0.67 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Artillery and 4 Infantrys moved from Bihar to Assam 1 Artillery and 4 Infantrys moved from Delhi to Bihar 2 ArmoredCars moved from Hyderabad to Assam 1 ArmoredCar moved from Bombay to Hyderabad 1 Infantry moved from Madras to Hyderabad 1 Infantry moved from Madras to Hyderabad 1 Artillery moved from Madras to Hyderabad 1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone 1 Tank moved from Lower Egypt to 56 Sea Zone 1 Infantry moved from Lower Egypt to 56 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 56 Sea Zone to Crete 1 Fighter moved from New Valley to Crete 1 Fighter moved from New Valley to Crete 1 Fighter moved from French Equatorial Africa to Mersa Matruh 1 Artillery moved from New Valley to Mersa Matruh 2 Infantrys and 1 Tank moved from Lower Egypt to Mersa Matruh 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Netherlands British take Netherlands from Germans 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Brittany French take Brittany from Italians 2 Artillerys moved from Wales to 20 Sea Zone 4 Infantrys moved from Wales to 20 Sea Zone 1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Submarine moved from 21 Sea Zone to 20 Sea Zone 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys moved from 20 Sea Zone to Normandy 2 Infantrys and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Belgium 1 Fighter moved from Manchester to Belgium 1 Infantry moved from New Valley to Mersa Matruh 1 Infantry moved from Nigeria to French Sudan 1 ArmoredCar moved from Bombay to Hyderabad 6 Infantrys moved from Madras to Hyderabad 2 Artillerys and 4 Infantrys moved from Hyderabad to Bihar Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Carrier, 1 Fighter, 11 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - British Battle in Belgium British attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry British roll dice for 1 Fighter and 2 Infantrys in Belgium, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgium British roll dice for 1 Fighter and 1 Infantry in Belgium, round 3 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 1 Infantry in Belgium, round 4 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the British and 1 Infantry owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Infantry remaining. Battle score for attacker is -8 Casualties for British: 1 Fighter and 1 Infantry Casualties for Germans: 1 Infantry Battle in Normandy British attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys Germans defend with 2 Artillerys, 1 Factory and 2 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Normandy, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Germans lost in Normandy British roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys in Normandy, round 2 : 3/7 hits, 2.33 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Normandy, round 2 : 1/3 hits, 1.00 expected hits 2 Artillerys owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Normandy British win, taking Normandy from Germans with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 2 Artillerys and 2 Infantrys Casualties for British: 1 Infantry Battle in Mersa Matruh British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Italians defend with 1 Artillery and 2 Infantrys British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Mersa Matruh, round 2 : 3/6 hits, 1.83 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery and 2 Infantrys Battle in Crete British attack with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank Germans defend with 1 Infantry and 2 Tanks; Italians defend with 2 Infantrys British roll dice for 1 Battleship in Crete, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Crete British roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in Crete, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 Infantrys and 2 Tanks in Crete, round 2 : 2/4 hits, 1.67 expected hits 1 Infantry owned by the Germans, 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Crete British roll dice for 1 Artillery, 2 Fighters and 1 Tank in Crete, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 Tanks in Crete, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Germans lost in Crete British win, taking Crete from Germans with 1 Artillery, 2 Fighters and 1 Tank remaining. Battle score for attacker is 12 Casualties for Italians: 2 Infantrys Casualties for British: 2 Infantrys Casualties for Germans: 1 Infantry and 2 Tanks Non Combat Move - British 2 Fighters moved from Crete to 56 Sea Zone 1 Fighter moved from Mersa Matruh to Lower Egypt 1 Tank moved from French Equatorial Africa to New Valley 1 Artillery and 1 Infantry moved from French Equatorial Africa to French Sudan 1 Adv.Fighter and 1 Fighter moved from Normandy to 20 Sea Zone Place Units - British 1 Battleship, 1 Carrier and 1 Submarine placed in 56 Sea Zone 1 Adv.Fighter and 1 Fighter placed in 56 Sea Zone 1 Infantry placed in Cairo 1 Artillery and 4 Infantrys placed in Delhi 1 Artillery and 4 Infantrys placed in Madras 2 ArmoredCars placed in Bombay 1 Infantry placed in Manchester 1 Infantry placed in Wales Turn Complete - British British collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Germans regular : 0.33 British regular : 1.83 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Anzac Anzac buy 1 Adv.Fighter and 13 Infantrys; Remaining resources: 0 PUs; Place Units - Anzac 1 Adv.Fighter and 5 Infantrys placed in Canberra 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Dutch Dutch buy 1 Bunker and 3 Infantrys; Remaining resources: 4 PUs; Place Units - Dutch 1 Bunker placed in Merauke 3 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 7 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 1 Fighter and 2 Infantrys moved from Tampere to Oulu Purchase Units - Finns Finns buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Oulu Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 2 : 3/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu Finns win, taking Oulu from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Oulu to Tampere 2 Artillerys moved from Helsinki to Tampere Place Units - Finns 1 Elite and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Finns regular : 2.33 Russians regular : 0.67 -
TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 1 Artillery, 2 Elites and 1 Infantry moved from Odessa to Donetsk Purchase Units - Romanians Romanians buy 2 Elites and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 2 Elites and 1 Infantry Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 1 Artillery, 2 Elites and 1 Infantry in Donetsk, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery and 2 Elites in Donetsk, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 2 Elites remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Romanians 2 ArmoredCars and 1 Tank moved from Bucharest to Vinnytsia Place Units - Romanians 2 Elites and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians regular : 0.50 Russians regular : -0.33 -
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Elite moved from Java to 110 Sea Zone 1 Elite and 1 Transport moved from 110 Sea Zone to 61 Sea Zone 1 Elite moved from 61 Sea Zone to Burma 2 Infantrys moved from S.Thailand to Burma 1 Fighter moved from Sumatra to Burma 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 67 Sea Zone Purchase Units - Thai Thai buy 4 ArmoredCars; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Elite, 1 Fighter and 2 Infantrys British defend with 2 Infantrys Thai roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Burma, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 2 Infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Burma Thai roll dice for 1 Elite, 1 Fighter and 1 Infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 2 Infantrys in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Burma 1 Fighter owned by the Thai retreated Thai roll dice for 1 Elite in Burma, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Burma, round 4 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Thai lost in Burma British win with 2 Infantrys remaining. Battle score for attacker is -7 Casualties for Thai: 1 Elite and 2 Infantrys Non Combat Move - Thai 1 Fighter moved from Burma to N.Thailand 3 Infantrys moved from S.Thailand to N.Thailand 1 Infantry moved from S.Thailand to N.Thailand 2 Infantrys moved from S.Thailand to N.Thailand 2 Tanks moved from Bangkok to N.Thailand Place Units - Thai 4 ArmoredCars placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Thai regular : -2.17 British regular : 1.00 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 2 Fighters moved from 32 Sea Zone to 33 Sea Zone 1 Artillery moved from Argentina to 39 Sea Zone 1 Infantry moved from Argentina to 39 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 39 Sea Zone to 36 Sea Zone 1 Artillery and 1 Infantry moved from 36 Sea Zone to Gold Coast 1 Infantry moved from Salvador to 35 Sea Zone 1 Tank moved from Salvador to 35 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Infantry and 1 Tank moved from 36 Sea Zone to Gold Coast 2 Bombers moved from Mauritania to Gold Coast 2 Artillerys and 1 Infantry moved from Rio de Oro to Mauritania 1 Tank moved from Salvador to 35 Sea Zone 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Tank moved from 36 Sea Zone to Mauritania 1 Infantry and 1 Marine moved from Cuba to 26 Sea Zone 1 Infantry and 1 Marine moved from 26 Sea Zone to Jamaica 1 Destroyer moved from 26 Sea Zone to 32 Sea Zone 1 Destroyer moved from 26 Sea Zone to 32 Sea Zone 1 Fighter moved from 13 Sea Zone to 32 Sea Zone 1 Adv.Fighter moved from 13 Sea Zone to 32 Sea Zone 1 Adv.Fighter, 1 Carrier, 2 Destroyers and 1 Fighter moved from 32 Sea Zone to 33 Sea Zone 1 Destroyer moved from 32 Sea Zone to 36 Sea Zone 3 Infantrys and 1 Marine moved from Greenland to 8 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 8 Sea Zone to 4 Sea Zone 3 Infantrys and 1 Marine moved from 4 Sea Zone to Iceland 1 Carrier moved from 13 Sea Zone to 8 Sea Zone 1 Infantry moved from N.Chile to Bolivia 2 ArmoredCars moved from Santiago to Bolivia 1 Tank moved from Salvador to Rio De Janeiro 1 Infantry moved from Argentina to Bolivia 1 Tank moved from Argentina to Bolivia 1 Infantry and 2 Tanks moved from Argentina to Rio De Janeiro 1 Infantry moved from Santiago to N.Chile 1 Infantry moved from Johnston to 97 Sea Zone 1 Cruiser and 1 Infantry moved from 97 Sea Zone to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Eniwetok Americans take Eniwetok from Yamamoto 2 Infantrys and 1 Marine moved from Johnston to 97 Sea Zone 1 Submarine moved from 97 Sea Zone to 109 Sea Zone 1 Fighter moved from 97 Sea Zone to 109 Sea Zone 1 Fighter moved from 97 Sea Zone to 109 Sea Zone 1 Adv.Fighter moved from 97 Sea Zone to 109 Sea Zone 1 Fighter moved from Midway to 88 Sea Zone 1 Submarine moved from 97 Sea Zone to 88 Sea Zone 1 Fighter moved from 97 Sea Zone to 88 Sea Zone 1 Fighter moved from 97 Sea Zone to 88 Sea Zone 2 Battleships, 4 Carriers, 1 Cruiser, 5 Destroyers, 2 Infantrys, 1 Marine, 1 Submarine and 1 Transport moved from 97 Sea Zone to 103 Sea Zone 2 Infantrys and 1 Marine moved from 103 Sea Zone to Rongelap 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 2 Infantrys and 1 Transport moved from 91 Sea Zone to 104 Sea Zone 2 Infantrys moved from 104 Sea Zone to Jaluit 1 Bomber moved from Midway to Woleai 2 Infantrys moved from Queensland to 120 Sea Zone 2 Infantrys and 1 Transport moved from 120 Sea Zone to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to Woleai 3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 91 Sea Zone 1 B.Transport moved from 91 Sea Zone to 83 Sea Zone 3 Infantrys and 1 Marine moved from 91 Sea Zone to Johnston Purchase Units - Americans Americans buy 2 ArmoredCars, 2 Destroyers, 1 Factory, 6 Infantrys, 2 L.Fighters, 1 Marine, 1 S.Bomber, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 33 Sea Zone Americans attack with 1 Adv.Fighter, 1 Carrier, 2 Destroyers and 3 Fighters Italians defend with 1 Submarine Italians roll dice for 1 Submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter, 1 Carrier, 2 Destroyers and 3 Fighters in 33 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Italians lost in 33 Sea Zone Americans win with 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 Destroyer Casualties for Italians: 1 Submarine Battle in 88 Sea Zone Americans attack with 3 Fighters and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 88 Sea Zone Americans win with 3 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 109 Sea Zone Americans attack with 1 Adv.Fighter, 2 Fighters, 1 Submarine and 1 Transport Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter, 2 Fighters and 1 Transport in 109 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 109 Sea Zone Americans win with 1 Adv.Fighter, 2 Fighters, 1 Submarine and 1 Transport remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Gold Coast Americans attack with 1 Artillery, 2 Bombers, 2 Infantrys and 1 Tank Italians defend with 2 Infantrys and 1 Tank Americans roll dice for 1 Artillery, 2 Bombers, 2 Infantrys and 1 Tank in Gold Coast, round 2 : 1/6 hits, 2.67 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Gold Coast, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Gold Coast Americans roll dice for 1 Artillery, 2 Bombers, 1 Infantry and 1 Tank in Gold Coast, round 3 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 Infantry and 1 Tank in Gold Coast, round 3 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Italians, 1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Gold Coast Americans win, taking Gold Coast from Italians with 1 Artillery, 2 Bombers and 1 Tank remaining. Battle score for attacker is 5 Casualties for Americans: 2 Infantrys Casualties for Italians: 2 Infantrys and 1 Tank Battle in Rongelap Americans attack with 2 Infantrys and 1 Marine Yamamoto defend with 1 Infantry Americans roll dice for 2 Battleships and 2 Cruisers in Rongelap, round 2 : 3/4 hits, 2.33 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap Americans win, taking Rongelap from Yamamoto with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Jamaica Americans attack with 1 Infantry and 1 Marine Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Marine in Jamaica, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Jamaica Americans loses 0 PUs for violating Jamaicas neutrality. Americans win, taking Jamaica from Neutral with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Bolivia Americans attack with 2 ArmoredCars, 2 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in Bolivia, round 2 : 2/5 hits, 1.50 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Bolivia Americans roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Bolivia, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bolivia Americans loses 0 PUs for violating Bolivias neutrality. Americans win, taking Bolivia from Neutral with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys Battle in Rio De Janeiro Americans attack with 1 Infantry and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Infantry and 3 Tanks in Rio De Janeiro, round 2 : 2/4 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio De Janeiro 3 Tanks owned by the Americans retreated to Bahia Neutral win with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Woleai Americans attack with 1 Bomber and 2 Infantrys Yamamoto defend with 1 Artillery Americans roll dice for 1 Bomber and 2 Infantrys in Woleai, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Woleai, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Woleai Americans win, taking Woleai from Yamamoto with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Iceland Americans attack with 3 Infantrys and 1 Marine Neutral defend with 1 Infantry Americans roll dice for 3 Infantrys and 1 Marine in Iceland, round 2 : 3/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Iceland Americans loses 0 PUs for violating Icelands neutrality. Americans win, taking Iceland from Neutral with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Fighter moved from 33 Sea Zone to Mauritania 1 Fighter moved from 33 Sea Zone to Mauritania 1 Bomber moved from Gold Coast to Mauritania 1 Bomber moved from Gold Coast to Mauritania 1 Bomber moved from Woleai to Bougainville 1 Adv.Fighter and 2 Fighters moved from 109 Sea Zone to 103 Sea Zone 3 Fighters moved from 88 Sea Zone to 103 Sea Zone Place Units - Americans 1 Factory placed in Rio de Oro 1 Transport placed in 35 Sea Zone 2 Infantrys placed in Salvador 1 Infantry placed in Bahia 1 Destroyer placed in 26 Sea Zone 1 Destroyer and 2 Submarines placed in 91 Sea Zone 3 Infantrys and 1 Marine placed in San Francisco 2 ArmoredCars placed in Santiago 2 L.Fighters and 1 S.Bomber placed in Washington Turn Complete - Americans Americans collect 121 PUs; end with 121 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.33 Americans regular : 1.83 Italians regular : 0.67 Neutral regular : 1.00 -
:dice 1@2:
-
@karl7
German subs vs US dd and 3 trnGerman subs
:dice 4d6:USA defense:
Trn: :dice 3d6:
dd: :dice 1d6:
-
@karl7 said in Jason G vs Klaus Axis BM3:
German subs vs US dd and 3 trn
German subs
:dice 4d6:
USA defense:
Trn: :dice 3d6:
dd: :dice 1d6:German subs vs US dd and 3 trn
German subs
[dice 4d6]USA defense:
Trn: [dice 3d6]
dd: [dice 1d6]
-
4d6: 5, 3, 2, 5
3d6: 3, 4, 2
1d6: 2 -
-
3d6: 5, 3, 5
2d6: 6, 2
1d6: 5 -
ok not hits.
r3
Germany
[dice 3d6]
US
trns [dice 2d6]dd [dice 1d6]





