Got way lucky in 97. Always hate doing that battle, but always necessary.
Jason G vs Klaus Axis BM3
-
@Karl7 Kill! How dare you invade Mother Russia! We spit on your putrid offensive. Specifically, we spit Katuysha rockets all the way to Warsaw.
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Burma 5 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from Kwangsi to Burma 1 bomber moved from Kwangsi to Burma 1 tactical_bomber moved from Kweichow to Szechwan 1 tactical_bomber moved from Kweichow to Shensi Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 5 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 5 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Guam from Americans to Japanese EDIT: Turning off Edit Mode 3 armour moved from Kiangsu to Kweichow 1 armour moved from Yunnan to Shensi 2 tactical_bombers moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 1 fighter and 2 tactical_bombers moved from Szechwan to Kweichow 1 tactical_bomber moved from Shan State to French Indo China 2 infantry moved from Japan to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from Philippines to Japan 1 fighter moved from 16 Sea Zone to Japan 1 fighter moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 46 Sea Zone to 36 Sea Zone 1 artillery and 1 marine moved from New Guinea to 46 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 bombers moved from Burma to French Indo China 1 destroyer moved from 46 Sea Zone to 45 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.50 Japanese regular : 3.83 UK_Pacific regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 109 Sea Zone to United Kingdom 1 bomber and 1 fighter moved from Eastern United States to 109 Sea Zone 1 bomber moved from 109 Sea Zone to United Kingdom 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Belgian Congo to 70 Sea Zone 1 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 transport moved from 70 Sea Zone to 71 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in Philippines Battle in French Madagascar Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Philippines from Japanese, taking French Madagascar from Neutral_Axis with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 45 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Dutch New Guinea Americans roll dice for 1 armour in Dutch New Guinea, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 1 infantry placed in Eastern United States 1 infantry placed in Eastern United States 1 infantry placed in Western United States 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Americans undo move 4. 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6 Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to Burma 2 infantry moved from Iraq to Syria 1 bomber moved from Persia to Syria 1 armour and 2 infantry moved from Persia to Iraq 1 infantry moved from Trans-Jordan to Egypt British take Egypt from Italians 1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq Combat - British Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 1 bomber and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria British win, taking Syria from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 bomber moved from Syria to Iraq 3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq 1 fighter moved from Burma to India Place Units - British 1 artillery and 2 infantry placed in Persia 2 mech_infantrys placed in Union of South Africa 1 destroyer and 1 transport placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4 British collect 33 PUs (1 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -1.67 Neutral_Axis regular : 0.67 British regular : 1.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Eastern Poland to Russia 1 artillery and 1 infantry moved from Alexandria to Egypt 1 fighter moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in Egypt Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber moved from Russia to Eastern Poland 2 aaGuns, 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 armour, 1 artillery and 2 infantry moved from Malta to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Bulgaria to Greece 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 mech_infantry moved from Northern Italy to Romania 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to Alexandria 1 infantry moved from Tunisia to Algeria 1 transport moved from 92 Sea Zone to 97 Sea Zone Place Units - Italians 1 airfield placed in Gibraltar 1 fighter placed in Southern Italy 3 infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : -0.17 British regular : -0.33 Russians AA : -0.17 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Philippines Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -1.67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Novgorod Germans take Novgorod from Russians 1 artillery moved from Eastern Poland to Baltic States 2 artilleries moved from Eastern Poland to Western Ukraine 9 mech_infantrys moved from Western Germany to Poland 10 armour, 7 artilleries, 23 infantry and 4 mech_infantrys moved from Belarus to Smolensk 1 armour and 9 mech_infantrys moved from Eastern Poland to Smolensk 1 bomber moved from Germany to Bryansk 2 bombers moved from Western Germany to Bryansk 1 bomber moved from Western Germany to Bryansk 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine 1 bomber moved from Western Germany to Baltic States 1 bomber moved from Western Germany to 114 Sea Zone 1 submarine moved from 113 Sea Zone to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 bomber and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Bryansk Germans attack with 4 bombers and 2 infantry Russians defend with 3 infantry Germans roll dice for 4 bombers and 2 infantry in Bryansk, round 2 : 5/6 hits, 3.00 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery Casualties for Russians: 2 infantry Battle in Poland Germans attack with 9 mech_infantrys Russians defend with 1 armour Germans roll dice for 9 mech_infantrys in Poland, round 2 : 0/9 hits, 1.50 expected hits Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Poland Germans roll dice for 8 mech_infantrys in Poland, round 3 : 1/8 hits, 1.33 expected hits Russians roll dice for 1 armour in Poland, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 7 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 armour Battle in Baltic States Germans attack with 1 artillery and 1 bomber Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 11 armour, 7 artilleries, 23 infantry and 13 mech_infantrys Russians defend with 3 infantry Germans roll dice for 11 armour, 7 artilleries, 23 infantry and 13 mech_infantrys in Smolensk, round 2 : 16/54 hits, 15.00 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 11 armour, 7 artilleries, 23 infantry and 13 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 3 aaGuns moved from Belarus to Smolensk 4 bombers moved from Bryansk to Eastern Poland 1 bomber moved from Baltic States to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 bomber moved from 114 Sea Zone to Eastern Poland 3 tactical_bombers moved from Southern Italy to Eastern Poland 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from 97 Sea Zone to Northern Italy Place Units - Germans 9 infantry placed in Western Germany 1 fighter and 4 infantry placed in Germany Germans undo move 2. 1 fighter placed in Western Germany 5 infantry placed in Germany Germans undo move 1. 1 infantry placed in Germany 1 infantry placed in Germany 7 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Gibraltar: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Removing units owned by Germans from Germany: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : -0.83 Germans regular : 0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 51 PUs; Russians buy 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Finland to Norway 1 infantry moved from Karelia to Novgorod 1 artillery moved from Karelia to Novgorod 1 infantry moved from Archangel to Belarus Russians take Belarus from Germans 1 infantry moved from Karelia to Novgorod 1 artillery moved from Karelia to Novgorod 1 infantry moved from Archangel to Vologda 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Rostov to Bryansk 1 fighter moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans Combat - Russians Battle in Novgorod Russians attack with 2 artilleries and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Norway Russians attack with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry Germans defend with 1 aaGun, 1 artillery and 7 infantry Russians roll dice for 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry in Norway, round 2 : 4/12 hits, 3.33 expected hits Germans roll dice for 1 aaGun, 1 artillery and 7 infantry in Norway, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Norway Russians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Norway, round 3 : 3/8 hits, 2.67 expected hits Germans roll dice for 1 artillery and 4 infantry in Norway, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Norway Russians roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Norway, round 4 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Norway, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Russians: 6 infantry Casualties for Germans: 1 aaGun, 1 artillery and 7 infantry Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 1 infantry moved from Karelia to Finland 1 artillery moved from Karelia to Finland 1 aaGun moved from Karelia to Finland 1 aaGun and 14 infantry moved from Novosibirsk to Samara 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Bryansk to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 mech_infantrys moved from Volgograd to Russia 1 artillery moved from Rostov to Ukraine 4 artilleries moved from Rostov to Tambov 1 artillery moved from Rostov to Volgograd Place Units - Russians 3 mech_infantrys placed in Volgograd 3 artilleries and 7 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans regular : 2.00 Russians regular : 2.83 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour moved from Shensi to Tsinghai 1 mech_infantry moved from Kweichow to Tsinghai 2 armour moved from Kweichow to Kansu 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Shensi 1 artillery moved from Yunnan to Szechwan 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Hunan to Yunnan 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai 1 fighter and 1 tactical_bomber moved from Kweichow to Burma 1 tactical_bomber moved from Kweichow to Kansu 1 tactical_bomber moved from Kweichow to Burma 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from French Indo China to Philippines Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 cruiser and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kansu Japanese attack with 2 armour, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Philippines Japanese attack with 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 fighter Japanese roll dice for 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/9 hits, 3.50 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese roll dice for 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Philippines, round 3 : 5/9 hits, 3.50 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Battle in Tsinghai Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Burma Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 2 fighters owned by the Japanese retreated Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan 2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Burma to Malaya 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow 1 tactical_bomber moved from Kansu to Kweichow 2 bombers moved from Philippines to French Indo China Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 3 armour placed in Malaya 3 armour placed in French Indo China 3 mech_infantrys placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.17 Japanese regular : -0.33 UK_Pacific regular : 0.33 ANZAC regular : -0.33 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Germans 1 Submarine moved from 3 Sea Zone to 10 Sea Zone 1 Submarine moved from 4 Sea Zone to 10 Sea Zone 1 Submarine moved from 16 Sea Zone to 10 Sea Zone 1 Submarine moved from 15 Sea Zone to 8 Sea Zone 1 Submarine moved from 29 Sea Zone to 8 Sea Zone 1 Submarine moved from 28 Sea Zone to 13 Sea Zone 1 Submarine moved from 27 Sea Zone to 13 Sea Zone 1 Submarine moved from 36 Sea Zone to 34 Sea Zone 1 Submarine moved from 37 Sea Zone to 34 Sea Zone 1 Submarine moved from 42 Sea Zone to 31 Sea Zone 2 Tanks moved from El Agheila to S.Tunisia 2 Tanks moved from Lombardy to 44 Sea Zone 2 Infantrys moved from Lombardy to 44 Sea Zone 1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 45 Sea Zone 2 Infantrys and 2 Tanks moved from 45 Sea Zone to N.Tunisia 6 Infantrys and 2 Tanks moved from Bavaria to Lorraine 1 Artillery moved from Rhine to Lorraine 4 Infantrys moved from Rhine to Belgium 1 Artillery moved from Rhine to Belgium 1 Tank moved from Rhine to Belgium 2 Infantrys moved from Rhine to Lorraine 1 Tank moved from Austria to Lorraine 2 Tanks moved from Bohemia to Lorraine 1 Tank moved from Brandenburg to Lorraine 2 Tanks moved from Saxony to Lorraine 1 Tank moved from Hamburg to Belgium 1 Tank moved from Hamburg to Lorraine 2 Artillerys and 4 Infantrys moved from Austria to Hungary 1 Infantry moved from Bohemia to Hungary 1 Artillery and 5 Infantrys moved from Bohemia to Krakow 1 Fighter moved from Bohemia to Hungary 1 Tank moved from East Prussia to Danzig 1 Artillery moved from Silesia to Danzig 1 Artillery moved from Silesia to Krakow 1 Infantry moved from Silesia to Krakow 1 Infantry moved from Silesia to Danzig 4 Infantrys moved from Hamburg to Denmark 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery and 1 Infantry moved from 23 Sea Zone to Oslo 1 Artillery moved from Hamburg to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from 23 Sea Zone to Oslo 1 Infantry moved from Silesia to Danzig 1 Artillery and 1 Infantry moved from Pomerania to Danzig 1 Infantry moved from Pomerania to Danzig 1 Infantry moved from Pomerania to Danzig 1 T.Boat moved from 22 Sea Zone to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Oslo 1 Battleship and 1 Submarine moved from 23 Sea Zone to 24 Sea Zone 1 Destroyer moved from 23 Sea Zone to 24 Sea Zone 1 Destroyer moved from 22 Sea Zone to 24 Sea Zone 1 Fighter moved from Hamburg to Denmark 1 Fighter moved from Hamburg to Denmark 1 Bomber moved from Berlin to 24 Sea Zone 1 Stuka moved from Berlin to Lorraine 1 Stuka moved from Berlin to Belgium Purchase Units - Germans Germans buy 4 ArmoredCars and 5 Tanks; Remaining resources: 1 PUs; Combat - Germans Battle in Oslo Germans attack with 2 Artillerys and 3 Infantrys Neutral defend with 1 Infantry Germans roll dice for 2 Artillerys and 3 Infantrys in Oslo, round 2 : 1/5 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Oslo Germans loses 0 PUs for violating Oslos neutrality. Germans win, taking Oslo from Neutral with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Hungary Germans attack with 2 Artillerys, 1 Fighter and 5 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 1 Fighter and 5 Infantrys in Hungary, round 2 : 2/8 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Hungary Germans roll dice for 2 Artillerys, 1 Fighter and 5 Infantrys in Hungary, round 3 : 2/8 hits, 2.17 expected hits Neutral roll dice for 1 Artillery in Hungary, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Hungary Germans loses 0 PUs for violating Hungarys neutrality. Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in 31 Sea Zone Germans attack with 1 Submarine British defend with 1 Cruiser Germans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Cruiser in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone British win with 1 Cruiser remaining. Battle score for attacker is -7 Casualties for Germans: 1 Submarine Battle in Danzig Germans attack with 2 Artillerys, 5 Infantrys and 1 Tank Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank Germans roll dice for 2 Artillerys, 5 Infantrys and 1 Tank in Danzig, round 2 : 0/8 hits, 2.33 expected hits Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Germans lost in Danzig Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Danzig, round 3 : 2/7 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 3 : 3/4 hits, 1.67 expected hits 3 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Danzig Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Danzig, round 4 : 2/4 hits, 1.50 expected hits Neutral roll dice for 1 Bunker, 1 Infantry and 1 Tank in Danzig, round 4 : 0/3 hits, 1.33 expected hits 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Danzig Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Danzig, round 5 : 2/4 hits, 1.50 expected hits Neutral roll dice for 1 Bunker in Danzig, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Danzig Germans loses 0 PUs for violating Danzigs neutrality. Germans win, taking Danzig from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Germans: 4 Infantrys Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank Battle in Belgium Germans attack with 1 Artillery, 4 Infantrys, 1 Stuka and 2 Tanks Neutral defend with 3 Infantrys Germans roll dice for 1 Artillery, 4 Infantrys, 1 Stuka and 2 Tanks in Belgium, round 2 : 3/8 hits, 2.83 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 Artillery, 4 Infantrys, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in 24 Sea Zone Germans attack with 1 Battleship, 1 Bomber, 2 Destroyers and 1 Submarine Russians defend with 1 Destroyer, 2 Submarines and 1 Transport Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Battleship, 1 Bomber and 2 Destroyers in 24 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Germans 1 Transport owned by the Russians lost in 24 Sea Zone Germans roll dice for 1 Submarine in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 2 Submarines in 24 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Battleship, 1 Bomber and 2 Destroyers in 24 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 2 Submarines owned by the Russians and 1 Destroyer owned by the Russians lost in 24 Sea Zone Germans win with 1 Battleship, 1 Bomber, 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 28 Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport Battle in Krakow Germans attack with 2 Artillerys and 6 Infantrys Neutral defend with 2 Infantrys and 1 Tank Germans roll dice for 2 Artillerys and 6 Infantrys in Krakow, round 2 : 2/8 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Neutral lost in Krakow Germans roll dice for 2 Artillerys and 6 Infantrys in Krakow, round 3 : 2/8 hits, 2.00 expected hits Neutral roll dice for 1 Tank in Krakow, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Krakow Germans loses 0 PUs for violating Krakows neutrality. Germans win, taking Krakow from Neutral with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 9 Casualties for Neutral: 2 Infantrys and 1 Tank Battle in Denmark Germans attack with 2 Fighters and 4 Infantrys Neutral defend with 3 Infantrys Germans roll dice for 2 Fighters and 4 Infantrys in Denmark, round 2 : 1/6 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark Germans roll dice for 2 Fighters and 3 Infantrys in Denmark, round 3 : 0/5 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Denmark, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 Fighters and 3 Infantrys in Denmark, round 4 : 1/5 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Denmark, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Denmark Germans roll dice for 2 Fighters and 3 Infantrys in Denmark, round 5 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Denmark, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Fighters and 3 Infantrys in Denmark, round 6 : 2/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Denmark, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Denmark Germans loses 0 PUs for violating Denmarks neutrality. Germans win, taking Denmark from Neutral with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Lorraine Germans attack with 1 Artillery, 8 Infantrys, 1 Stuka and 9 Tanks French defend with 3 Bunkers, 3 Infantrys and 1 Tank Germans roll dice for 1 Artillery, 8 Infantrys, 1 Stuka and 9 Tanks in Lorraine, round 2 : 4/19 hits, 7.00 expected hits Units damaged: 3 Bunkers owned by the French French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 4/7 hits, 3.00 expected hits 4 Infantrys owned by the Germans and 1 Infantry owned by the French lost in Lorraine Germans roll dice for 1 Artillery, 4 Infantrys, 1 Stuka and 9 Tanks in Lorraine, round 3 : 5/15 hits, 6.33 expected hits French roll dice for 3 Bunkers, 2 Infantrys and 1 Tank in Lorraine, round 3 : 3/6 hits, 2.67 expected hits 2 Bunkers owned by the French, 1 Tank owned by the French, 3 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Lorraine Germans roll dice for 1 Artillery, 1 Infantry, 1 Stuka and 9 Tanks in Lorraine, round 4 : 7/12 hits, 5.67 expected hits French roll dice for 1 Bunker in Lorraine, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Lorraine Germans win, taking Lorraine from French with 1 Artillery, 1 Stuka and 9 Tanks remaining. Battle score for attacker is 13 Casualties for Germans: 8 Infantrys Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank Battle in 13 Sea Zone Germans attack with 2 Submarines Americans defend with 1 Destroyer and 1 Transport Germans roll dice for 2 Submarines in 13 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Americans lost in 13 Sea Zone Germans roll dice for 2 Submarines in 13 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 13 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 13 Sea Zone Germans roll dice for 1 Submarine in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 13 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 13 Sea Zone Americans win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for Americans: 1 Transport Casualties for Germans: 2 Submarines Battle in 8 Sea Zone Germans attack with 2 Submarines British defend with 1 Destroyer and 1 Transport Germans roll dice for 2 Submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits Germans roll dice for 2 Submarines in 8 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 Transport owned by the British lost in 8 Sea Zone Germans roll dice for 2 Submarines in 8 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Submarines in 8 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Submarines in 8 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 8 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Submarines in 8 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 8 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone Germans roll dice for 1 Submarine in 8 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 8 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 8 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 8 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone British win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for British: 1 Transport Casualties for Germans: 2 Submarines Battle in 10 Sea Zone Germans attack with 3 Submarines British defend with 1 Battleship, 1 Destroyer and 1 Transport Germans roll dice for 3 Submarines in 10 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 10 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 Submarine owned by the Germans and 1 Transport owned by the British lost in 10 Sea Zone Germans roll dice for 2 Submarines in 10 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Battleship and 1 Destroyer in 10 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 2 Submarines in 10 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Battleship and 1 Destroyer in 10 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Germans roll dice for 2 Submarines in 10 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits British roll dice for 1 Battleship and 1 Destroyer in 10 Sea Zone, round 5 : 0/2 hits, 1.00 expected hits 1 Battleship owned by the British and 1 Destroyer owned by the British lost in 10 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 27 Casualties for Germans: 1 Submarine Casualties for British: 1 Battleship, 1 Destroyer and 1 Transport Battle in S.Tunisia Germans attack with 2 Tanks French defend with 1 Infantry Germans roll dice for 2 Tanks in S.Tunisia, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Tunisia Germans win, taking S.Tunisia from French with 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in 34 Sea Zone Germans attack with 2 Submarines French defend with 1 Transport Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Transport owned by the French lost in 34 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 6 Casualties for French: 1 Transport Battle in N.Tunisia Germans attack with 2 Infantrys and 2 Tanks French defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Tanks in N.Tunisia, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Tunisia Germans win, taking N.Tunisia from French with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Germans 1 Stuka moved from Lorraine to Rhine 1 Stuka moved from Belgium to Rhine 1 Tank moved from Berlin to Rhine 2 Infantrys moved from Saxony to Hamburg 2 Fighters moved from Denmark to Hamburg 2 Tanks moved from Pomerania to Rhine 1 Fighter moved from Hungary to Bavaria 6 Infantrys moved from Brandenburg to Silesia 2 Tanks moved from Silesia to Bavaria 2 Artillerys moved from Berlin to Saxony 4 Infantrys moved from Berlin to Saxony 1 Bomber moved from 24 Sea Zone to Hamburg Place Units - Germans 3 Tanks placed in Bavaria 2 ArmoredCars and 2 Tanks placed in Rhine 2 ArmoredCars placed in Hamburg Turn Complete - Germans Germans collect 71 PUs; end with 72 PUs 1 unit repaired.Combat Hit Differential Summary :
Americans regular : 0.83 French regular : 1.17 Russians regular : -1.17 Germans regular : -11.50 British regular : -3.67 Neutral regular : -7.50 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Russians 2 Infantrys and 1 Tank moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from S.Karelia to 6 Sea Zone 3 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland 1 Infantry moved from Murmansk to Lapland 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from Latvia to East Prussia 1 Artillery and 1 Infantry moved from Lithuania to East Prussia 1 Tank moved from Leningrad to East Prussia 1 Infantry moved from Estonia to Latvia 1 Infantry moved from Estonia to Leningrad 1 Infantry moved from Minsk to Lithuania 1 Infantry moved from Novgorod to Leningrad 1 Infantry moved from Smolensk to Minsk 1 Infantry moved from Vinnytsia to E.Romania 1 Infantry moved from Odessa to E.Romania 1 Artillery and 1 Infantry moved from Crimea to 54 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania 1 Infantry moved from Donetsk to Odessa 1 Infantry moved from Kiev to Vinnytsia 1 Infantry moved from Kursk to Kiev 1 Artillery and 1 Infantry moved from Kursk to Donetsk 1 Tank moved from Rostov to Donetsk 3 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Saratov to Rostov 1 Tank moved from Georgia to Donetsk 1 Infantry moved from Georgia to Rostov 1 Tank moved from Penza to Donetsk 1 Infantry moved from Tula to Kursk 1 Artillery, 2 Infantrys and 2 Tanks moved from Moscow to Yaroslavl 1 Infantry and 2 Tanks moved from Yaroslavl to Kursk 1 Infantry moved from Vologda to S.Karelia 1 Infantry moved from Gorky to Yaroslavl 1 Infantry moved from Kirov to Arkhangelsk 1 Infantry moved from Komi to Arkhangelsk 1 Infantry moved from Perm to Kirov 1 Artillery moved from Kuybyshev to Penza 1 Infantry moved from Astrakhan to Azerbaijan 1 Artillery moved from Uzbekistan to 126 Sea Zone 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan 1 Infantry moved from Tashkent to Chimkent 1 Artillery moved from Alma Ata to Semipalatinsk 1 Artillery and 1 Infantry moved from Novosibirsk to Semipalatinsk 1 Tank moved from Karaganda to Semipalatinsk 1 Infantry moved from Ufa to Karaganda 1 Infantry moved from Koryakia to Kamchatka 1 Infantry moved from S.Buryat Mongolia to Chita 1 Artillery moved from N.Buryat Mongolia to Chita 1 Tank moved from Irkutsk to Chita 1 Infantry moved from Yakutsk to Ayan 1 Infantry moved from Okhotsk to Ayan 1 Infantry moved from Kolyma to Okhotsk 1 Infantry moved from Zhigansk to Yakutsk 1 Artillery moved from Bulun to Zhigansk 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Khatanga to Olyokminsk 1 Infantry moved from Bratsk to Olyokminsk 1 Infantry moved from Evenkia to Olyokminsk 1 Fighter moved from Sibirsky to N.Buryat Mongolia 1 Tank moved from Sibirsky to Olyokminsk 1 Infantry moved from Sibirsky to Khatanga 1 Infantry moved from Yeniseysk to Khatanga 1 Infantry moved from Salekhard to Khatanga 1 Infantry moved from Surgut to Yeniseysk 1 Tank moved from Sverdlovsk to Krasnoyarsk 1 Infantry moved from Sverdlovsk to Novosibirsk 1 Fighter moved from Sverdlovsk to N.Buryat Mongolia 1 Bomber moved from Sverdlovsk to Vyborg 1 Fighter moved from Leningrad to Oulu 1 Infantry moved from N.Karelia to Oulu Purchase Units - Russians Russians buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Azerbaijan Russians attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Azerbaijan, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azerbaijan Russians loses 0 PUs for violating Azerbaijans neutrality. Russians win, taking Azerbaijan from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in E.Romania Russians attack with 1 Artillery and 3 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 Artillery and 3 Infantrys in E.Romania, round 2 : 0/4 hits, 1.00 expected hits Romanians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in E.Romania, round 3 : 1/4 hits, 1.00 expected hits Romanians roll dice for 1 Infantry in E.Romania, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in E.Romania Russians win, taking E.Romania from Romanians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in East Prussia Russians attack with 1 Artillery, 2 Infantrys and 1 Tank Germans defend with 2 Infantrys Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in East Prussia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 Infantrys in East Prussia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in East Prussia Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in East Prussia, round 3 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in East Prussia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in East Prussia Russians win, taking East Prussia from Germans with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Vyborg Russians attack with 1 Bomber and 3 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Bomber and 3 Infantrys in Vyborg, round 2 : 2/4 hits, 1.17 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Oulu Russians attack with 1 Fighter and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 1 Infantry in Oulu, round 2 : 0/2 hits, 0.50 expected hits Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 1 Infantry in Oulu, round 3 : 0/2 hits, 0.50 expected hits Finns roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Oulu 1 Fighter owned by the Russians retreated Finns win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Lapland Russians attack with 4 Infantrys and 1 Tank Finns defend with 1 Artillery and 1 Infantry Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 2 : 1/5 hits, 1.17 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Lapland Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 3 : 2/5 hits, 1.17 expected hits Finns roll dice for 1 Artillery in Lapland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Finns: 1 Artillery and 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Oulu to Leningrad 1 Bomber moved from Vyborg to Leningrad 1 AAGun moved from Sibirsky to Khatanga 1 AAGun moved from Sverdlovsk to Perm 1 AAGun moved from Moscow to Tula 1 AAGun moved from Arkhangelsk to S.Karelia Place Units - Russians 4 Infantrys placed in Leningrad 2 Infantrys placed in Georgia Turn Complete - Russians Russians collect 119 PUs; end with 119 PUsCombat Hit Differential Summary :
Finns regular : 0.00 Romanians regular : -0.67 Germans regular : -1.00 Russians regular : 1.00 Neutral regular : -0.33 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Italians 2 Infantrys moved from Italian East Africa to Kordofan 1 Fighter moved from Italian East Africa to Kordofan 1 Artillery, 2 Infantrys and 1 Tank moved from Italian East Africa to Equatoria 1 Destroyer moved from 49 Sea Zone to 47 Sea Zone 1 Tank moved from Tripoli to Tunis 1 Submarine moved from 46 Sea Zone to 47 Sea Zone 1 Destroyer moved from 46 Sea Zone to 47 Sea Zone 1 Artillery and 1 Infantry moved from Campania to 49 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 48 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 47 Sea Zone 1 Artillery and 1 Infantry moved from 47 Sea Zone to Tunis 1 Infantry and 1 Tank moved from Rome to 46 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Infantry and 1 Tank moved from 47 Sea Zone to Tunis 1 Infantry and 1 Tank moved from Rome to 46 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Infantry and 1 Tank moved from 47 Sea Zone to Tunis 1 Battleship moved from 46 Sea Zone to 47 Sea Zone 2 Artillerys and 2 Infantrys moved from Lombardy to Provence 2 Tanks moved from Venetia to Provence 2 Infantrys moved from Venetia to Croatia 1 Artillery and 1 Infantry moved from Tuscany to 50 Sea Zone 1 Artillery and 1 Infantry moved from 50 Sea Zone to Croatia 1 Transport moved from 50 Sea Zone to 49 Sea Zone 1 Destroyer moved from 50 Sea Zone to 49 Sea Zone 1 Artillery and 1 Infantry moved from Campania to 49 Sea Zone 1 Artillery and 1 Infantry moved from 49 Sea Zone to Serbia 1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia 1 Fighter moved from Rome to Croatia 1 Fighter moved from Lombardy to Provence 1 Fighter moved from Rome to Tunis 1 Fighter moved from Lombardy to 47 Sea Zone 2 Infantrys moved from Kufra to Darfur 1 Tank moved from Tobruk to Darfur 1 Submarine moved from 62 Sea Zone to 40 Sea Zone Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in 47 Sea Zone Italians attack with 1 Battleship, 2 Destroyers, 1 Fighter, 1 Submarine and 3 Transports French defend with 1 Cruiser and 1 Transport Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 2 Destroyers, 1 Fighter and 3 Transports in 47 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 Transport owned by the French and 1 Cruiser owned by the French lost in 47 Sea Zone Italians win with 1 Battleship, 2 Destroyers, 1 Fighter, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18 Casualties for French: 1 Cruiser and 1 Transport Battle in Tunis Italians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys French roll AA dice in Tunis : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Italians lost in Tunis Italians roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Tunis, round 2 : 3/7 hits, 2.50 expected hits French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 2/4 hits, 1.50 expected hits 1 Artillery owned by the French, 2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Tunis Italians roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Tunis, round 3 : 2/5 hits, 2.17 expected hits French roll dice for 1 Fighter in Tunis, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the French lost in Tunis Italians win, taking Tunis from French with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Italians: 1 Fighter and 2 Infantrys Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys Battle in Kordofan Italians attack with 1 Fighter and 2 Infantrys British defend with 1 Tank Italians roll dice for 1 Fighter and 2 Infantrys in Kordofan, round 2 : 1/3 hits, 0.67 expected hits British roll dice for 1 Tank in Kordofan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kordofan Italians win, taking Kordofan from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for British: 1 Tank Battle in Provence Italians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank French roll AA dice in Provence : 0/1 hits, 0.17 expected hits Italians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Provence, round 2 : 1/7 hits, 2.67 expected hits French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Provence Italians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks in Provence, round 3 : 3/6 hits, 2.33 expected hits French roll dice for 2 Infantrys and 1 Tank in Provence, round 3 : 0/3 hits, 1.17 expected hits 1 Tank owned by the French and 2 Infantrys owned by the French lost in Provence Italians win, taking Provence from French with 2 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Italians: 1 Infantry Casualties for French: 3 Infantrys and 1 Tank Battle in Equatoria Italians attack with 1 Artillery, 2 Infantrys and 1 Tank British defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Equatoria, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Equatoria Italians win, taking Equatoria from British with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Darfur Italians attack with 2 Infantrys and 1 Tank British defend with 1 Infantry Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Serbia Italians attack with 2 Artillerys, 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Italians roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Serbia, round 2 : 1/5 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral and 2 Infantrys owned by the Italians lost in Serbia Italians roll dice for 2 Artillerys and 1 Tank in Serbia, round 3 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia Italians loses 0 PUs for violating Serbias neutrality. Italians win, taking Serbia from Neutral with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Croatia Italians attack with 1 Artillery, 1 Fighter and 3 Infantrys Neutral defend with 3 Infantrys Italians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Croatia, round 2 : 3/5 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Croatia, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral lost in Croatia Italians loses 0 PUs for violating Croatias neutrality. Italians win, taking Croatia from Neutral with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Non Combat Move - Italians 1 Fighter moved from 47 Sea Zone to S.Tunisia 2 Infantrys moved from Tripoli to S.Tunisia 1 Fighter moved from Croatia to Rome 1 Artillery and 2 Infantrys moved from Tobruk to Kufra 1 Infantry moved from Hun to Kufra 1 Infantry moved from Ghadames to Hun 1 Fighter moved from Kordofan to Kufra 1 Fighter moved from Provence to Rome Place Units - Italians 2 ArmoredCars placed in Lombardy 2 Fighters and 6 Infantrys placed in Rome Turn Complete - Italians Italians collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
French regular : -2.33 Italians regular : 1.17 Neutral regular : -0.67 British regular : -0.17 French AA : 0.67 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - French French loses 0 PUs for violating Greenlands neutrality. 1 Infantry moved from French Guiana to Amazon 1 Artillery moved from Churchill to 1 Sea Zone 1 Infantry moved from Churchill to 1 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland French take Greenland from Neutral 1 Infantry moved from Keewatin to Baffin 1 Infantry moved from Churchill to Keewatin 1 Infantry moved from N.French Indochina to N.Thailand 1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand Purchase Units - French French buy 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in N.Thailand French attack with 1 Artillery and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 3 : 0/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 4 : 2/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in N.Thailand French win, taking N.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 1 Infantry Battle in Amazon French attack with 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Amazon, round 3 : 1/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon French loses 0 PUs for violating Amazons neutrality. French win, taking Amazon from Neutral with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Tangier to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 1 Submarine moved from 55 Sea Zone to 48 Sea Zone 1 Infantry moved from Burgundy to Paris 1 Infantry moved from Normandy to Paris 1 Infantry moved from Normandy to Paris 1 Infantry moved from Orleanais to Paris 1 Infantry moved from Languedoc to Orleanais 1 Infantry moved from Aquitaine to Languedoc 1 Infantry moved from Brittany to Orleanais Place Units - French 4 Infantrys placed in E.Morocco 1 Infantry placed in Syria Turn Complete - French French collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
French regular : 0.17 Thai regular : -2.00 Neutral regular : -0.67 -
The French won a mighty victory in what will forever after be known as Guyane du Sud.
-
TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Yamamoto 1 Submarine moved from 78 Sea Zone to 91 Sea Zone 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 4 Fighters moved from 88 Sea Zone to 91 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 87 Sea Zone 1 Infantry moved from 87 Sea Zone to Wake 1 Artillery moved from 87 Sea Zone to Wake 1 Fighter moved from Rongelap to Wake 1 Fighter moved from Minamitori to Wake 1 Tank moved from Tokyo to 85 Sea Zone 1 Tank moved from Hokkaido to 85 Sea Zone 1 Artillery moved from Hokkaido to 85 Sea Zone 1 Infantry moved from Hokkaido to 85 Sea Zone 2 Infantrys moved from Tohoku to 85 Sea Zone 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 107 Sea Zone 1 Artillery, 3 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 1 Battleship moved from 85 Sea Zone to 107 Sea Zone 1 Carrier moved from 85 Sea Zone to 107 Sea Zone 2 Fighters moved from 85 Sea Zone to Davao 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 1 Tank moved from Kwangsi to N.French Indochina Yamamoto take N.French Indochina from French 1 Tank moved from N.French Indochina to S.French Indochina Yamamoto take S.French Indochina from French 2 Artillerys and 2 Infantrys moved from Hainan to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Manila 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from Kwangsi to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Manila 1 Bomber moved from Tokyo to Manila 1 Destroyer moved from 92 Sea Zone to 106 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Factory, 1 Submarine and 3 Transports; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 107 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 3 Transports Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in 107 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in 107 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is 21 Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Casualties for Yamamoto: 1 Submarine Battle in 91 Sea Zone Yamamoto attack with 1 Bomber, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits Units damaged: 3 Battleships owned by the Americans Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits 1 Destroyer owned by the Americans and 4 Submarines owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Cruiser owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 3 : 0/5 hits, 2.00 expected hits Americans roll dice for 3 Battleships in 91 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits 1 Submarine owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 1 Bomber and 2 Fighters in 91 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits Americans roll dice for 3 Battleships in 91 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits 1 Battleship owned by the Americans and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 1 Bomber in 91 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 Battleships in 91 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 Battleship owned by the Americans and 1 Bomber owned by the Yamamoto lost in 91 Sea Zone Americans win with 1 Battleship remaining. Battle score for attacker is -21 Casualties for Yamamoto: 1 Bomber, 4 Fighters and 5 Submarines Casualties for Americans: 2 Battleships, 1 Cruiser and 1 Destroyer Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Davao Yamamoto attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank Americans roll AA dice in Davao : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Davao, round 2 : 2/8 hits, 2.67 expected hits Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Davao Yamamoto roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks in Davao, round 3 : 1/7 hits, 2.50 expected hits Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Davao Yamamoto roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks in Davao, round 4 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 Fighter in Davao, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 13 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank Battle in Manila Yamamoto attack with 2 Artillerys, 1 Bomber and 3 Infantrys Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys Yamamoto roll dice for 2 Artillerys, 1 Bomber and 3 Infantrys in Manila, round 2 : 1/6 hits, 2.17 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Manila, round 3 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 3 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Manila, round 4 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 4 : 1/2 hits, 0.83 expected hits 1 Fighter owned by the Americans, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 10 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys Battle in Wake Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Artillery in Wake, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in 106 Sea Zone Yamamoto attack with 1 Destroyer and 1 T.Boat British defend with 1 Submarine British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the British and 1 T.Boat owned by the Yamamoto lost in 106 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 T.Boat Casualties for British: 1 Submarine Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Changing ownership of Woleai from Americans to Yamamoto EDIT: Turning off Edit Mode 1 Infantry moved from Jaluit to Kwajalein 1 Artillery and 1 Infantry moved from Ulithi to Woleai 1 Infantry moved from Yap to Ulithi 1 Destroyer moved from 103 Sea Zone to 102 Sea Zone 1 Battleship, 2 Carriers and 1 Destroyer moved from 88 Sea Zone to 102 Sea Zone 2 Fighters moved from Wake to 102 Sea Zone 1 Tank moved from Kyushu to Chubu 1 Infantry moved from Kyushu to Chubu 1 Infantry moved from Shikoku to Kyushu 1 Tank moved from Shikoku to Chubu 2 Fighters moved from Davao to 107 Sea Zone 1 Bomber moved from Manila to Hainan Place Units - Yamamoto 1 Factory placed in Kyushu 1 Submarine and 3 Transports placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUs 2 units repaired.Combat Hit Differential Summary :
Chinese regular : 0.33 Yamamoto regular : -2.17 Americans regular : -0.67 Americans AA : -0.33 British regular : 0.67 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Tank moved from C.Sinkiang to Gobi Altai 1 Tank moved from Hsining to Gobi Altai 1 Fighter moved from Hsining to Gobi Altai 1 Tank moved from Yunnan to Kwangsi French take N.French Indochina from Yamamoto 1 Artillery and 1 Infantry moved from Hunan to Kwangsi 1 Infantry moved from Kwangtung to Kwangsi 1 Infantry moved from Kweichow to Hunan 1 Tank moved from Shanghai to Hupeh 1 Infantry moved from Yunnan to N.French Indochina 1 Infantry moved from Anhwei to Hupeh 1 Infantry moved from Shansi to Hupeh 1 Infantry moved from Suiyuan to Shansi 1 Tank moved from Suiyuan to Hupeh 1 Infantry moved from Ningsia to Suiyuan 1 Tank moved from Szechwan to Hupeh 1 Artillery moved from Shensi to Hupeh 1 Infantry moved from Lanchow to Shensi 1 Infantry moved from Lanchow to Shensi 1 Tank moved from Ningsia to Hupeh 1 Infantry moved from E.Qinghai to Ningsia 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Kwangsi Chinese attack with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry and 1 Tank Battle in Gobi Altai Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 1/5 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai Chinese roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Gobi Altai, round 3 : 1/4 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Chinese: 2 Infantrys Casualties for Neutral: 2 Infantrys Non Combat Move - Chinese 1 Fighter moved from Gobi Altai to Shensi 1 AAGun moved from Hsining to E.Qinghai 1 AAGun moved from Urumqi to E.Sinkiang Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.17 Chinese regular : -0.50 Neutral regular : 1.00 -
TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi 1 Bomber moved from Changchun to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone 1 Submarine moved from 92 Sea Zone to 110 Sea Zone 2 Tanks moved from Formosa to 92 Sea Zone 2 Infantrys moved from Formosa to 92 Sea Zone 2 Infantrys and 2 Tanks moved from 92 Sea Zone to Kwangsi 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong 1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi 1 Artillery and 1 Infantry moved from 92 Sea Zone to Hong Kong 2 Fighters moved from 84 Sea Zone to Kwangsi 1 Infantry moved from 92 Sea Zone to Kwangtung Hisaichi take Kwangtung from Chinese 2 Infantrys and 1 Tank moved from Kirin to Vladivostok 1 Tank moved from Changchun to Khabarovsk 1 Artillery moved from Kirin to Khabarovsk 1 Fighter moved from Changchun to Vladivostok 1 Infantry moved from Heilungchiang to Khabarovsk 1 Infantry moved from Heilungchiang to Khabarovsk 1 Infantry and 1 Tank moved from Heilungchiang to Chita 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 3 Tanks moved from Liaoning to Chita 1 Artillery and 2 Infantrys moved from Shantung to Shanghai 1 Infantry moved from Shantung to Anhwei 1 Fighter moved from Peking to Anhwei 1 Battleship moved from 84 Sea Zone to 92 Sea Zone 2 Tanks moved from Shantung to Shanghai 1 Infantry moved from Shantung to Anhwei Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 4 Infantrys and 4 Tanks Russians defend with 1 Artillery, 1 Bunker, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 4 Infantrys and 4 Tanks in Chita, round 2 : 3/9 hits, 3.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Artillery, 1 Bunker, 1 Infantry and 1 Tank in Chita, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Chita, round 3 : 2/8 hits, 3.00 expected hits Russians roll dice for 1 Bunker and 1 Tank in Chita, round 3 : 1/2 hits, 1.00 expected hits 1 Bunker owned by the Russians, 1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 13 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Artillery, 1 Bunker, 1 Infantry and 1 Tank Battle in Hong Kong Hisaichi attack with 3 Artillerys, 4 Infantrys and 1 Tank British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Hong Kong Hisaichi roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Hong Kong, round 2 : 0/8 hits, 2.67 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Hisaichi lost in Hong Kong Hisaichi roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Hong Kong, round 3 : 1/7 hits, 2.50 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 3 : 0/4 hits, 1.50 expected hits 1 Infantry owned by the British lost in Hong Kong Hisaichi roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Hong Kong, round 4 : 4/7 hits, 2.50 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 4 : 2/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong Hisaichi win, taking Hong Kong from British with 3 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9 Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Hisaichi: 3 Infantrys Battle in Shanghai Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Shanghai, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Khabarovsk Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khabarovsk, round 3 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer and 2 Submarines Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch lost in 110 Sea Zone Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 7 Casualties for Hisaichi: 2 Submarines Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in Vladivostok Hisaichi attack with 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Vladivostok Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Vladivostok, round 3 : 1/3 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Vladivostok, round 4 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Kwangsi Hisaichi attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks Chinese defend with 1 Artillery, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Kwangsi, round 2 : 5/8 hits, 2.67 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits 1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank Battle in Anhwei Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 3 : 2/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 92 Sea Zone 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 92 Sea Zone 3 Infantrys moved from Liaoning to Heilungchiang 2 Infantrys moved from Korea to Liaoning 1 Infantry moved from Peking to Shantung 1 Artillery and 2 Tanks moved from Peking to Shantung 1 Fighter moved from Anhwei to Shantung 2 Fighters moved from Kwangsi to 92 Sea Zone 1 Infantry moved from Peking to Shantung 1 Fighter moved from Vladivostok to Shantung 1 Bomber moved from 110 Sea Zone to Manila Place Units - Hisaichi 1 Factory placed in Shantung 2 ArmoredCars and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Russians regular : -1.17 Dutch regular : 0.17 British regular : -1.17 Hisaichi regular : -1.33 -
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Submarine moved from 67 Sea Zone to 110 Sea Zone 1 Destroyer moved from 111 Sea Zone to 106 Sea Zone 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Artillery and 1 Infantry moved from Hollandia to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Ulithi 1 Infantry and 1 Tank moved from Merauke to West Papua 1 Destroyer moved from 108 Sea Zone to 93 Sea Zone 1 Fighter moved from Banjarmasin to 106 Sea Zone 1 Artillery moved from Java to Lombok 1 Infantry moved from Soembawa to Lombok 1 Infantry and 1 Tank moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in 110 Sea Zone Dutch attack with 1 Submarine Hisaichi defend with 1 Destroyer Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 110 Sea Zone Dutch win with 1 Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in 106 Sea Zone Dutch attack with 1 Destroyer and 1 Fighter Yamamoto defend with 1 Destroyer Dutch roll dice for 1 Destroyer and 1 Fighter in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 106 Sea Zone Dutch roll dice for 1 Fighter in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Dutch and 1 Destroyer owned by the Yamamoto lost in 106 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is -8 Casualties for Dutch: 1 Destroyer and 1 Fighter Casualties for Yamamoto: 1 Destroyer Battle in Ulithi Dutch attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Dutch roll dice for 1 Artillery and 1 Infantry in Ulithi, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Ulithi Dutch roll dice for 1 Artillery in Ulithi, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery in Ulithi, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery in Ulithi, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 5 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery in Ulithi, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 6 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery in Ulithi, round 7 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 7 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Yamamoto lost in Ulithi Yamamoto win with no units remaining. Battle score for attacker is -4 Casualties for Dutch: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.33 Dutch regular : -0.67 Hisaichi regular : -0.33 -
TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians Purchase Units - Finns Finns buy 2 Elites; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns 1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone 3 Infantrys and 1 Tank moved from Helsinki to Tampere 1 Infantry moved from Kotka to Tampere 1 Fighter moved from Helsinki to Tampere Place Units - Finns 2 Elites placed in Helsinki Turn Complete - Finns Finns collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 3 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 3/8 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in E.Romania, round 2 : 4/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians and 4 Infantrys owned by the Romanians lost in E.Romania Romanians roll dice for 2 Artillerys, 1 Fighter and 1 Tank in E.Romania, round 3 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 2 Artillerys, 1 Fighter and 1 Tank in E.Romania, round 4 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery in E.Romania, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Romanians: 4 Infantrys Casualties for Russians: 1 Artillery and 3 Infantrys Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Romanians regular : -1.50 Russians regular : 2.00 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 Tank moved from Bangkok to Malaya 1 Infantry moved from Bangkok to Malaya 1 Artillery moved from Bangkok to Malaya 1 Fighter moved from Bangkok to Malaya 1 Destroyer, 1 Submarine and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 2 Artillerys and 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 111 Sea Zone 2 Artillerys and 2 Infantrys moved from 111 Sea Zone to East And South Borneo Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 110 Sea Zone Thai attack with 1 Destroyer, 1 Submarine and 1 T.Boat Dutch defend with 1 Submarine Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch lost in 110 Sea Zone 1 T.Boat owned by the Thai lost in 110 Sea Zone Thai win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 1 Casualties for Dutch: 1 Submarine Casualties for Thai: 1 T.Boat Battle in East And South Borneo Thai attack with 2 Artillerys and 2 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 2 Artillerys and 2 Infantrys in East And South Borneo, round 2 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in East And South Borneo Thai win, taking East And South Borneo from Dutch with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in Malaya Thai attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank British defend with 1 AAGun, 1 Bunker and 1 Infantry British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Malaya, round 2 : 1/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 1 Infantry in Malaya, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Thai lost in Malaya Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in Malaya, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 Bunker and 1 Infantry in Malaya, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Malaya Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in Malaya, round 4 : 0/3 hits, 1.17 expected hits British roll dice for 1 Bunker in Malaya, round 4 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in Malaya, round 5 : 1/3 hits, 1.17 expected hits British roll dice for 1 Bunker in Malaya, round 5 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the British and 1 Artillery owned by the Thai lost in Malaya Thai win, taking Malaya from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Artillery and 1 Infantry Casualties for British: 1 Bunker and 1 Infantry Non Combat Move - Thai 1 Fighter moved from Malaya to Bangkok Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
British AA : -0.17 Thai regular : -0.67 British regular : -0.67 Dutch regular : 0.00





