@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Jason G vs Klaus Axis BM3
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TripleA Turn Summary: Thai round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - Thai 6 ArmoredCars, 3 Artillerys, 8 Infantrys and 8 Tanks moved from Hyderabad to Madras 2 ArmoredCars and 3 Tanks moved from Calcutta to Madras 1 Fighter moved from Assam to Madras Purchase Units - Thai Thai buy 2 ArmoredCars, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Madras Thai attack with 8 ArmoredCars, 3 Artillerys, 1 Fighter, 8 Infantrys and 11 Tanks British defend with 1 AAGun, 1 ArmoredCar, 1 Artillery, 1 Bunker, 1 Factory and 23 Infantrys British roll AA dice in Madras : 0/1 hits, 0.17 expected hits Thai roll dice for 8 ArmoredCars, 3 Artillerys, 1 Fighter, 8 Infantrys and 11 Tanks in Madras, round 2 : 11/31 hits, 11.33 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bunker and 23 Infantrys in Madras, round 2 : 9/26 hits, 8.67 expected hits 1 ArmoredCar owned by the British, 8 Infantrys owned by the Thai, 1 ArmoredCar owned by the Thai and 9 Infantrys owned by the British lost in Madras Thai roll dice for 7 ArmoredCars, 3 Artillerys, 1 Fighter and 11 Tanks in Madras, round 3 : 3/22 hits, 9.17 expected hits British roll dice for 1 Artillery, 1 Bunker and 14 Infantrys in Madras, round 3 : 5/16 hits, 5.50 expected hits 5 ArmoredCars owned by the Thai and 3 Infantrys owned by the British lost in Madras Thai roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter and 11 Tanks in Madras, round 4 : 8/17 hits, 7.50 expected hits British roll dice for 1 Artillery, 1 Bunker and 11 Infantrys in Madras, round 4 : 5/13 hits, 4.50 expected hits 2 ArmoredCars owned by the Thai, 8 Infantrys owned by the British and 3 Artillerys owned by the Thai lost in Madras Thai roll dice for 1 Fighter and 11 Tanks in Madras, round 5 : 5/12 hits, 5.83 expected hits British roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Madras, round 5 : 3/5 hits, 1.83 expected hits 1 Bunker owned by the British, 3 Tanks owned by the Thai, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Madras Thai win, taking Madras from British with 1 Fighter and 8 Tanks remaining. Battle score for attacker is -15 Casualties for Thai: 8 ArmoredCars, 3 Artillerys, 8 Infantrys and 3 Tanks Casualties for British: 1 ArmoredCar, 1 Artillery, 1 Bunker and 23 Infantrys Non Combat Move - Thai Turning on Edit Mode EDIT: Changing ownership of Mysore from British to Thai EDIT: Turning off Edit Mode 1 Infantry moved from Assam to Calcutta 1 Infantry moved from Assam to Calcutta 2 ArmoredCars moved from Burma to Calcutta 2 ArmoredCars moved from Bangkok to Burma 2 Tanks moved from S.French Indochina to Burma 1 Fighter moved from Madras to Calcutta Place Units - Thai 2 Infantrys placed in Assam 2 Tanks placed in S.French Indochina 2 ArmoredCars placed in Bangkok Turn Complete - Thai Thai collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
British AA : -0.17 Thai regular : -6.83 British regular : 1.50 -
TripleA Turn Summary: Thai round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - Thai 6 ArmoredCars, 3 Artillerys, 8 Infantrys and 8 Tanks moved from Hyderabad to Madras 2 ArmoredCars and 3 Tanks moved from Calcutta to Madras 1 Fighter moved from Assam to Madras Purchase Units - Thai Thai buy 2 ArmoredCars, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Madras Thai attack with 8 ArmoredCars, 3 Artillerys, 1 Fighter, 8 Infantrys and 11 Tanks British defend with 1 AAGun, 1 ArmoredCar, 1 Artillery, 1 Bunker, 1 Factory and 23 Infantrys British roll AA dice in Madras : 0/1 hits, 0.17 expected hits Thai roll dice for 8 ArmoredCars, 3 Artillerys, 1 Fighter, 8 Infantrys and 11 Tanks in Madras, round 2 : 11/31 hits, 11.33 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bunker and 23 Infantrys in Madras, round 2 : 9/26 hits, 8.67 expected hits 1 ArmoredCar owned by the British, 8 Infantrys owned by the Thai, 1 ArmoredCar owned by the Thai and 9 Infantrys owned by the British lost in Madras Thai roll dice for 7 ArmoredCars, 3 Artillerys, 1 Fighter and 11 Tanks in Madras, round 3 : 3/22 hits, 9.17 expected hits British roll dice for 1 Artillery, 1 Bunker and 14 Infantrys in Madras, round 3 : 5/16 hits, 5.50 expected hits 5 ArmoredCars owned by the Thai and 3 Infantrys owned by the British lost in Madras Thai roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter and 11 Tanks in Madras, round 4 : 8/17 hits, 7.50 expected hits British roll dice for 1 Artillery, 1 Bunker and 11 Infantrys in Madras, round 4 : 5/13 hits, 4.50 expected hits 2 ArmoredCars owned by the Thai, 8 Infantrys owned by the British and 3 Artillerys owned by the Thai lost in Madras Thai roll dice for 1 Fighter and 11 Tanks in Madras, round 5 : 5/12 hits, 5.83 expected hits British roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Madras, round 5 : 3/5 hits, 1.83 expected hits 1 Bunker owned by the British, 3 Tanks owned by the Thai, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Madras Thai win, taking Madras from British with 1 Fighter and 8 Tanks remaining. Battle score for attacker is -15 Casualties for Thai: 8 ArmoredCars, 3 Artillerys, 8 Infantrys and 3 Tanks Casualties for British: 1 ArmoredCar, 1 Artillery, 1 Bunker and 23 Infantrys Non Combat Move - Thai Turning on Edit Mode EDIT: Changing ownership of Mysore from British to Thai EDIT: Turning off Edit Mode 1 Infantry moved from Assam to Calcutta 1 Infantry moved from Assam to Calcutta 2 ArmoredCars moved from Burma to Calcutta 2 ArmoredCars moved from Bangkok to Burma 2 Tanks moved from S.French Indochina to Burma 1 Fighter moved from Madras to Calcutta Place Units - Thai 2 Infantrys placed in Assam 2 Tanks placed in S.French Indochina 2 ArmoredCars placed in Bangkok Turn Complete - Thai Thai collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
British AA : -0.17 Thai regular : -6.83 British regular : 1.50 -
TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - Americans 1 Infantry moved from Izmir to 55 Sea Zone 1 Cruiser and 1 Infantry moved from 55 Sea Zone to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Campania Americans take Campania from Italians 1 Mech.Inf moved from Izmir to 55 Sea Zone 1 Infantry moved from Izmir to 55 Sea Zone 2 B.Transports, 1 Battleship, 2 Carriers, 3 Destroyers, 2 Fighters, 1 Infantry, 2 L.Fighters and 1 Mech.Inf moved from 55 Sea Zone to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Sicily 1 Mech.Inf moved from 48 Sea Zone to Sicily 1 Artillery moved from Catalonia to Languedoc French take Languedoc from Germans 6 Infantrys moved from Catalonia to Languedoc 1 Marine moved from Catalonia to Languedoc 1 ArmoredCar, 2 Artillerys, 2 Infantrys and 1 Mech.Inf moved from Aquitaine to Languedoc 1 ArmoredCar and 1 Tank moved from Navarre to Languedoc 1 Artillery and 5 Infantrys moved from Navarre to Aquitaine 2 ArmoredCars and 1 Tank moved from Madrid to Catalonia 1 Artillery, 5 Infantrys and 1 Marine moved from Valencia to Catalonia 1 Artillery and 1 Infantry moved from Andalusia to La Mancha 2 Artillerys and 3 Infantrys moved from La Mancha to Catalonia 1 Artillery and 1 Infantry moved from Madrid to La Mancha 1 B.Transport, 1 Destroyer and 2 Transports moved from 41 Sea Zone to 31 Sea Zone 2 Infantrys and 1 Mech.Inf moved from Rio de Oro to 31 Sea Zone 3 Infantrys and 1 Marine moved from Mauritania to 31 Sea Zone 1 B.Transport, 1 Destroyer, 5 Infantrys, 1 Marine, 1 Mech.Inf and 2 Transports moved from 31 Sea Zone to 41 Sea Zone 5 Infantrys, 1 Marine and 1 Mech.Inf moved from 41 Sea Zone to Valencia 2 Transports moved from 36 Sea Zone to 35 Sea Zone 1 Infantry and 1 Marine moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 3 Infantrys, 1 Marine and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 3 Infantrys and 1 Marine moved from 36 Sea Zone to Mauritania 1 ArmoredCar moved from Argentina to Bahia 2 Infantrys moved from Iceland to 10 Sea Zone 2 Infantrys and 1 Transport moved from 10 Sea Zone to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Normandy 1 B.Transport moved from 20 Sea Zone to 18 Sea Zone 1 Marine moved from Dublin to 18 Sea Zone 2 Infantrys moved from Dublin to 18 Sea Zone 1 B.Transport, 2 Infantrys and 1 Marine moved from 18 Sea Zone to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Normandy 1 Marine moved from 20 Sea Zone to Normandy 1 Transport moved from 20 Sea Zone to 10 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Munster to 20 Sea Zone 4 Infantrys moved from Wake to 95 Sea Zone 1 B.Transport and 3 Infantrys moved from 95 Sea Zone to 101 Sea Zone 1 Infantry moved from 95 Sea Zone to Minamitori 3 Infantrys moved from 101 Sea Zone to Saipan 4 Fighters moved from 95 Sea Zone to Saipan 3 Adv.Fighters moved from 95 Sea Zone to Saipan 1 B.Carrier, 2 Destroyers and 2 L.Fighters moved from 88 Sea Zone to 95 Sea Zone 1 L.Fighter moved from 95 Sea Zone to Saipan 1 L.Fighter moved from 95 Sea Zone to Saipan 1 S.Bomber moved from Wake to Saipan 4 L.Fighters moved from 95 Sea Zone to Minamitori 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake 2 L.Fighters moved from San Francisco to 95 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 4 Artillerys, 1 Battleship, 2 Cruisers, 3 Destroyers, 1 Factory, 16 Infantrys, 1 Marine, 2 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Minamitori Americans attack with 1 Infantry and 4 L.Fighters Yamamoto defend with 1 Infantry Americans roll dice for 3 Battleships and 1 Cruiser in Minamitori, round 2 : 4/4 hits, 2.50 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Infantry and 4 L.Fighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Saipan Americans attack with 3 Adv.Fighters, 4 Fighters, 3 Infantrys, 2 L.Fighters and 1 S.Bomber Hisaichi defend with 1 Infantry; Yamamoto defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 1 Fighter and 1 L.Fighter Yamamoto roll AA dice in Saipan : 1/10 hits, 1.67 expected hits 1 Fighter owned by the Americans lost in Saipan Americans roll dice for 3 Adv.Fighters, 3 Fighters, 3 Infantrys, 2 L.Fighters and 1 S.Bomber in Saipan, round 2 : 4/12 hits, 5.00 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Bunker, 1 Fighter, 1 Infantry and 1 L.Fighter in Saipan, round 2 : 2/5 hits, 2.67 expected hits 2 Infantrys owned by the Americans, 1 Bunker owned by the Yamamoto, 1 Infantry owned by the Hisaichi and 1 Fighter owned by the Yamamoto lost in Saipan Americans roll dice for 3 Adv.Fighters, 3 Fighters, 1 Infantry, 2 L.Fighters and 1 S.Bomber in Saipan, round 3 : 1/10 hits, 4.67 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 L.Fighter in Saipan, round 3 : 0/2 hits, 1.33 expected hits 1 Adv.Fighter owned by the Yamamoto lost in Saipan Americans roll dice for 3 Adv.Fighters, 3 Fighters, 1 Infantry, 2 L.Fighters and 1 S.Bomber in Saipan, round 4 : 5/10 hits, 4.67 expected hits Yamamoto roll dice for 1 L.Fighter in Saipan, round 4 : 1/1 hits, 0.67 expected hits 1 Fighter owned by the Americans and 1 L.Fighter owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 3 Adv.Fighters, 2 Fighters, 1 Infantry, 2 L.Fighters and 1 S.Bomber remaining. Battle score for attacker is 18 Casualties for Americans: 2 Fighters and 2 Infantrys Casualties for Hisaichi: 1 Infantry Casualties for Yamamoto: 1 Adv.Fighter, 1 Bunker, 1 Fighter and 1 L.Fighter Non Combat Move - Americans 1 S.Bomber moved from Saipan to Wake 3 Adv.Fighters, 2 Fighters and 2 L.Fighters moved from Saipan to 95 Sea Zone 4 L.Fighters moved from Minamitori to 95 Sea Zone Place Units - Americans 1 Factory placed in Izmir 2 Infantrys placed in Crete 1 Cruiser placed in 48 Sea Zone 2 Infantrys placed in Sardinia 1 Cruiser placed in 35 Sea Zone 1 Infantry and 1 Marine placed in Bahia 1 Infantry placed in Salvador 2 Infantrys placed in Dublin 1 Artillery and 1 Infantry placed in Munster 1 Battleship placed in 10 Sea Zone 1 Infantry placed in Iceland 1 Artillery and 1 Infantry placed in Navarre 1 Artillery and 1 Infantry placed in Catalonia 1 Transport placed in 95 Sea Zone 1 Infantry placed in Wake 2 ArmoredCars, 2 Infantrys and 1 Mech.Inf placed in Madrid 1 Artillery, 1 Infantry and 1 Mech.Inf placed in Rio de Oro 3 Destroyers placed in 91 Sea Zone Americans undo move 17. 1 Infantry and 1 Mech.Inf placed in Andalusia Americans undo move 17. 1 Destroyer placed in 31 Sea Zone 2 Destroyers placed in 91 Sea Zone 1 Artillery placed in Pearl Harbor Americans undo move 20. Americans undo move 8. 1 Artillery and 1 Infantry placed in Dublin 1 Infantry placed in Pearl Harbor Turn Complete - Americans Americans collect 157 PUs; end with 157 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.67 Americans regular : -2.83 Yamamoto AA : -0.67 -
TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Germans 1 Tank moved from Yaroslavl to Kuybyshev Germans take Kuybyshev from Russians 1 Elite and 1 Infantry moved from S.Karelia to Vologda 1 ArmoredCar and 1 Tank moved from Yaroslavl to Kirov 1 Infantry moved from S.Karelia to Arkhangelsk Germans take Arkhangelsk from Russians 2 Infantrys moved from Kursk to Rostov 1 ArmoredCar moved from Kiev to Rostov 3 Tanks moved from Kiev to Rostov 1 Mech.Inf moved from Kursk to Rostov 1 ArmoredCar moved from Vinnytsia to Crimea Germans take Crimea from Russians 1 ArmoredCar moved from Vinnytsia to Rostov 1 Adv.Fighter moved from Kursk to Rostov 1 Adv.Fighter and 1 Fighter moved from S.Karelia to Vologda 1 ArmoredCar and 1 Tank moved from Yaroslavl to Kirov 3 HeavyTanks moved from Moscow to Kuybyshev 1 ArmoredCar moved from Yaroslavl to Penza 3 Tanks moved from Moscow to Penza 1 ArmoredCar and 3 Tanks moved from Yaroslavl to Kuybyshev 2 HeavyTanks and 8 Tanks moved from Moscow to Kuybyshev 2 Artillerys moved from S.Karelia to Vologda 2 Infantrys moved from S.Karelia to Vologda 4 Tanks moved from Yaroslavl to Kuybyshev 2 Infantrys moved from Kursk to Rostov 2 Infantrys moved from Yaroslavl to Tula 1 Tank moved from S.Karelia to Tula 2 Infantrys moved from Upper Norrland to Nordland 1 Bomber moved from Leningrad to Nordland 1 Infantry moved from Middle Norrland to Oslo Germans take Oslo from Russians 2 Infantrys moved from Vinnytsia to Donetsk 1 Bomber moved from Leningrad to Netherlands 2 Infantrys moved from Hamburg to Netherlands 2 Infantrys moved from Rhine to Belgium 2 Infantrys moved from Lorraine to Picardy 1 Infantry moved from Rhine to Belgium 1 Stuka moved from Rhine to Belgium 1 Stuka moved from Hamburg to Netherlands 1 Destroyer moved from 23 Sea Zone to 22 Sea Zone 1 Fighter moved from Hamburg to 22 Sea Zone 1 Adv.Fighter moved from Hamburg to 22 Sea Zone 2 Infantrys moved from Paris to Orleanais 1 Artillery moved from Paris to Picardy 2 Stukas moved from Provence to Orleanais 4 Stukas moved from Provence to Picardy 1 Adv.Fighter moved from Hamburg to Belgium 1 Stuka moved from Netherlands to Belgium 1 Infantry moved from Middle Norrland to Nordland Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 3 Bunkers, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 HeavyTank, 16 Infantrys, 1 JetFighter, 6 Mech.Infs, 2 Mot.Infs, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 1 Artillery, 2 Infantrys and 4 Stukas British defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 2 Infantrys and 4 Stukas in Picardy, round 2 : 4/7 hits, 3.00 expected hits French roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Picardy Germans win, taking Picardy from French with 1 Artillery, 2 Infantrys and 4 Stukas remaining. Battle score for attacker is 8 Casualties for British: 1 Artillery and 2 Infantrys Battle in Tula Germans attack with 2 Infantrys and 1 Tank Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Tank in Tula, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Tula Germans win, taking Tula from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 1 Bomber and 2 Infantrys British defend with 1 Infantry Germans roll dice for 1 Bomber and 2 Infantrys in Netherlands, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Belgium Germans attack with 1 Adv.Fighter, 3 Infantrys and 2 Stukas British defend with 2 Infantrys Germans roll dice for 1 Adv.Fighter, 3 Infantrys and 2 Stukas in Belgium, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Belgium Germans win, taking Belgium from British with 1 Adv.Fighter, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for British: 2 Infantrys Battle in Nordland Germans attack with 1 Bomber and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Bomber and 3 Infantrys in Nordland, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Nordland Germans win, taking Nordland from Russians with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 22 Sea Zone Germans attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter British defend with 1 Destroyer Germans roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 22 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits British roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 22 Sea Zone Germans win with 1 Adv.Fighter, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Penza Germans attack with 1 ArmoredCar and 3 Tanks Russians defend with 1 Bunker Germans roll dice for 1 ArmoredCar and 3 Tanks in Penza, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 Bunker in Penza, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Penza Germans win, taking Penza from Russians with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Kirov Germans attack with 2 ArmoredCars and 2 Tanks Russians defend with 1 Infantry Germans roll dice for 2 ArmoredCars and 2 Tanks in Kirov, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Kirov, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Kirov Germans win, taking Kirov from Russians with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Infantry Battle in Rostov Germans attack with 1 Adv.Fighter, 2 ArmoredCars, 4 Infantrys, 1 Mech.Inf and 3 Tanks Russians defend with 1 Artillery and 5 Infantrys Germans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 4 Infantrys, 1 Mech.Inf and 3 Tanks in Rostov, round 2 : 4/11 hits, 3.83 expected hits Russians roll dice for 1 Artillery and 5 Infantrys in Rostov, round 2 : 2/6 hits, 2.00 expected hits 4 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Rostov Germans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 3 Tanks in Rostov, round 3 : 1/9 hits, 3.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Rostov Germans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 3 Tanks in Rostov, round 4 : 2/9 hits, 3.50 expected hits Russians roll dice for 1 Artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 Adv.Fighter, 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Artillery and 5 Infantrys Battle in Orleanais Germans attack with 2 Infantrys and 2 Stukas British defend with 1 Artillery Germans roll dice for 2 Infantrys and 2 Stukas in Orleanais, round 2 : 2/4 hits, 1.67 expected hits French roll dice for 1 Artillery in Orleanais, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Orleanais Germans win, taking Orleanais from French with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for British: 1 Artillery Battle in Vologda Germans attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys in Vologda, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 Infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Infantry moved from Smolensk to Yaroslavl 3 Infantrys moved from Yaroslavl to Moscow 2 ArmoredCars and 2 Tanks moved from Leningrad to Vologda 1 Adv.Fighter and 1 Fighter moved from Vologda to Leningrad 1 AAGun moved from Kursk to Rostov 1 Adv.Fighter moved from Rostov to Kiev 1 Adv.Fighter moved from Kiev to Brest 5 Infantrys moved from Berlin to Saxony 3 Infantrys moved from Bavaria to Lorraine 1 Artillery moved from Rhine to Lorraine 2 Stukas moved from Orleanais to Lorraine 4 Stukas moved from Picardy to Lorraine 4 Stukas moved from Lorraine to Rhine 2 Stukas moved from Belgium to Rhine 1 Adv.Fighter moved from Belgium to Paris 1 Bomber moved from Netherlands to Hamburg 1 AAGun moved from Burgundy to Lorraine 1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to 23 Sea Zone 1 Infantry moved from Provence to Burgundy 1 Bomber moved from Nordland to Hamburg Place Units - Germans 1 Artillery, 1 Bunker, 5 Infantrys and 2 Mot.Infs placed in Paris 1 Artillery, 1 Bunker and 3 Infantrys placed in Provence 2 Adv.Fighters, 1 Bunker, 3 Infantrys and 1 JetFighter placed in Hamburg 4 Infantrys placed in Rhine 1 HeavyTank and 2 Tanks placed in Bavaria 6 Mech.Infs placed in Moscow Germans undo move 5. 1 HeavyTank, 1 Infantry and 1 Tank placed in Bavaria 2 ArmoredCars and 1 Tank placed in Berlin 1 Carrier, 1 Destroyer and 1 T.Boat placed in 23 Sea Zone 1 Cruiser and 1 Submarine placed in 24 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Lapland: 1 Infantry EDIT: Adding units owned by Germans to Upper Norrland: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 152 PUs; end with 152 PUsCombat Hit Differential Summary :
French regular : -0.33 Russians regular : -0.83 Germans regular : -2.17 British regular : -0.33 -
TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Russians 1 Infantry moved from Saratov to Astrakhan 1 Infantry moved from Ufa to Chimkent 1 Infantry moved from Sverdlovsk to Ufa 1 Infantry moved from Khatanga to Zhigansk Russians take Zhigansk from Hisaichi 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Infantry moved from Khobdo to Irkutsk 1 Fighter moved from Yeniseysk to Irkutsk 1 ArmoredCar moved from Yeniseysk to Komi 12 Artillerys and 14 Infantrys moved from Yeniseysk to Surgut 1 Infantry moved from Khatanga to Sibirsky 1 Infantry moved from Khatanga to Sibirsky 1 Infantry moved from Krasnoyarsk to Novosibirsk 1 Artillery moved from Krasnoyarsk to Novosibirsk Purchase Units - Russians Russians buy 3 Bunkers and 21 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Irkutsk, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Irkutsk, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk Russians win, taking Irkutsk from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Irkutsk to Novosibirsk 1 AAGun moved from Yeniseysk to Surgut 1 AAGun moved from Georgia to Erzurum 1 AAGun moved from Stalingrad to Saratov Place Units - Russians 1 Bunker and 5 Infantrys placed in Sverdlovsk 1 Bunker and 6 Infantrys placed in Sibirsky 1 Bunker and 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 2 Infantrys placed in Tashkent Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Hisaichi regular : 0.33 -
TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Italians 1 Infantry moved from Lower Egypt to Nubia 1 Infantry moved from Lower Egypt to Mersa Matruh 1 Adv.Fighter moved from Lower Egypt to Nubia 1 Fighter moved from Lower Egypt to Mersa Matruh 1 Bomber moved from Cairo to Campania 2 Infantrys moved from Rome to Campania 1 Fighter moved from Lower Egypt to Nubia 1 Fighter moved from Lower Egypt to Mersa Matruh 1 JetFighter moved from Cairo to Palestine 1 Artillery and 2 Infantrys moved from Lower Egypt to Palestine 1 Adv.Fighter moved from Cairo to Palestine 1 Adv.Fighter moved from Cairo to Palestine 1 Adv.Fighter moved from Rome to Campania Purchase Units - Italians Italians buy 1 Bunker, 13 Infantrys, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Nubia Italians attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Nubia, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Nubia, round 3 : 3/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Nubia Italians win, taking Nubia from British with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Campania Italians attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys Americans defend with 1 Infantry Italians roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Campania, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Campania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Campania Italians win, taking Campania from Americans with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Mersa Matruh Italians attack with 2 Fighters and 1 Infantry British defend with 1 Mech.Inf Italians roll dice for 2 Fighters and 1 Infantry in Mersa Matruh, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Mech.Inf in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh 2 Fighters owned by the Italians retreated British win with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Italians: 1 Infantry Battle in Palestine Italians attack with 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 JetFighter British defend with 1 Artillery and 3 Infantrys Italians roll dice for 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 JetFighter in Palestine, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 Artillery and 3 Infantrys in Palestine, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Palestine Italians roll dice for 2 Adv.Fighters, 1 Artillery and 1 JetFighter in Palestine, round 3 : 3/4 hits, 2.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Palestine, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the British, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Palestine Italians win with 2 Adv.Fighters and 1 JetFighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 Artillery and 2 Infantrys Casualties for British: 1 Artillery and 3 Infantrys Non Combat Move - Italians 1 Adv.Fighter and 1 Fighter moved from Nubia to Lower Egypt 7 Infantrys moved from Cairo to Lower Egypt 2 Fighters moved from Mersa Matruh to Lower Egypt 2 Adv.Fighters and 1 JetFighter moved from Palestine to Cairo 6 Infantrys and 3 Tanks moved from Burgundy to Paris 2 Artillerys moved from Lombardy to Provence 3 Infantrys moved from Lombardy to Provence 1 Adv.Fighter moved from Campania to Lombardy 1 Bomber moved from Campania to Rome Place Units - Italians 1 Bunker and 5 Infantrys placed in Lombardy 6 Infantrys placed in Cairo 1 T.Boat placed in 46 Sea Zone 2 Infantrys and 3 Tanks placed in Rome Turning on Edit Mode EDIT: Removing units owned by Italians from Lombardy: 6 Infantrys EDIT: Adding units owned by Italians to Provence: 6 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Lombardy: 1 Adv.Fighter EDIT: Adding units owned by Italians to Provence: 1 Adv.Fighter EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.17 British regular : 1.00 -
TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - French 3 ArmoredCars and 6 Mech.Infs moved from El Agheila to New Valley 3 ArmoredCars and 1 Tank moved from Hun to New Valley 1 Artillery and 1 Infantry moved from Hun to Kufra 2 Artillerys and 2 Infantrys moved from El Agheila to Kufra 1 Infantry moved from Tripoli to El Agheila 2 Infantrys moved from Tunis to N.Tunisia 1 Artillery and 1 Infantry moved from E.Morocco to 41 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 41 Sea Zone to 43 Sea Zone 1 Transport moved from 43 Sea Zone to 41 Sea Zone 1 Artillery and 1 Infantry moved from 43 Sea Zone to Languedoc 1 Artillery and 2 Infantrys moved from Normandy to Orleanais 2 Infantrys and 1 Tank moved from French Equatorial Africa to Darfur 1 Tank moved from Darfur to New Valley Purchase Units - French French buy 4 ArmoredCars, 2 Artillerys, 2 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in Orleanais French attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Orleanais French win, taking Orleanais from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - French Place Units - French 2 ArmoredCars and 1 Tank placed in French Equatorial Africa 2 ArmoredCars placed in Hun 1 Artillery and 2 Infantrys placed in Normandy 1 Artillery placed in E.Morocco 1 Mech.Inf placed in Hun 1 Mech.Inf placed in Tunis Turn Complete - French French collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
French regular : 0.17 Germans regular : -0.33 -
TripleA Turn Summary: Yamamoto round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Yamamoto 1 B.Transport moved from 86 Sea Zone to 85 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 B.Transport and 3 Infantrys moved from 85 Sea Zone to 86 Sea Zone 3 Infantrys moved from 86 Sea Zone to Saipan 1 B.Transport moved from 86 Sea Zone to 85 Sea Zone 3 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport and 3 Infantrys moved from 85 Sea Zone to 86 Sea Zone 3 Infantrys moved from 86 Sea Zone to Minamitori 1 Adv.Fighter, 2 Fighters and 1 L.Fighter moved from 86 Sea Zone to 101 Sea Zone 1 L.Fighter moved from 86 Sea Zone to 88 Sea Zone 1 Fighter moved from 86 Sea Zone to 88 Sea Zone 1 Fighter moved from 86 Sea Zone to 88 Sea Zone 3 Adv.Fighters and 3 Fighters moved from 86 Sea Zone to Minamitori 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 101 Sea Zone 1 Fighter moved from 86 Sea Zone to 88 Sea Zone 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Infantry moved from Hyderabad to Rajputana 2 Adv.Fighters and 2 Fighters moved from Hyderabad to Rajputana 3 Infantrys moved from Malaya to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Sumatra 1 Infantry moved from 110 Sea Zone to Sumatra 2 Infantrys moved from 110 Sea Zone to Java 1 Fighter moved from Malaya to Sumatra 2 Adv.Fighters and 1 Fighter moved from 65 Sea Zone to Java 2 Fighters moved from 65 Sea Zone to Sumatra 1 Fighter moved from 65 Sea Zone to Java 4 Infantrys moved from Davao to Mindanao Purchase Units - Yamamoto Yamamoto buy 5 Destroyers, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Saipan Yamamoto attack with 3 Infantrys Americans defend with 1 AAGun, 1 Factory and 1 Infantry Yamamoto roll dice for 1 Battleship and 1 Cruiser in Saipan, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Americans lost in Saipan Yamamoto win, taking Saipan from Americans with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Java Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys Anzac defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Java, round 2 : 3/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java Yamamoto win, taking Java from Dutch with 2 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Artillery and 1 Infantry Battle in 101 Sea Zone Yamamoto attack with 2 Adv.Fighters, 3 Fighters and 1 L.Fighter Americans defend with 1 B.Transport Yamamoto roll dice for 2 Adv.Fighters, 3 Fighters and 1 L.Fighter in 101 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 B.Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans lost in 101 Sea Zone Yamamoto win with 2 Adv.Fighters, 3 Fighters and 1 L.Fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 B.Transport Battle in Rajputana Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 1 Infantry in Rajputana, round 2 : 4/5 hits, 1.83 expected hits British roll dice for 1 Infantry in Rajputana, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Rajputana Yamamoto win, taking Rajputana from British with 2 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Sumatra Yamamoto attack with 3 Fighters and 2 Infantrys Anzac defend with 1 Artillery Yamamoto roll dice for 3 Fighters and 2 Infantrys in Sumatra, round 2 : 1/5 hits, 1.33 expected hits Dutch roll dice for 1 Artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery Battle in Minamitori Yamamoto attack with 3 Adv.Fighters, 3 Fighters and 3 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 3 Adv.Fighters, 3 Fighters and 3 Infantrys in Minamitori, round 2 : 3/9 hits, 3.00 expected hits Americans roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Minamitori Yamamoto win, taking Minamitori from Americans with 3 Adv.Fighters, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in 88 Sea Zone Yamamoto attack with 3 Fighters and 1 L.Fighter Americans defend with 1 Transport Yamamoto roll dice for 3 Fighters and 1 L.Fighter in 88 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 Transport in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 88 Sea Zone Yamamoto win with 3 Fighters and 1 L.Fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Changing ownership of Ponape from Americans to Yamamoto EDIT: Turning off Edit Mode 3 Fighters and 1 L.Fighter moved from 88 Sea Zone to 86 Sea Zone 3 Adv.Fighters and 3 Fighters moved from Minamitori to 86 Sea Zone 2 Adv.Fighters, 3 Fighters and 1 L.Fighter moved from 101 Sea Zone to 86 Sea Zone 2 Infantrys moved from Yap to Ulithi 1 Elite moved from Ulithi to Woleai 2 Adv.Fighters moved from Java to 65 Sea Zone 2 Fighters moved from Java to 65 Sea Zone 2 Fighters moved from Sumatra to 65 Sea Zone 1 Fighter moved from Sumatra to Malaya 2 Adv.Fighters and 2 Fighters moved from Rajputana to Hyderabad Place Units - Yamamoto 3 Destroyers placed in 65 Sea Zone 3 Infantrys placed in Malaya 4 Infantrys placed in Banjarmasin 2 Destroyers and 2 Submarines placed in 84 Sea Zone 3 Infantrys placed in Tokyo 2 Infantrys placed in Yap Turn Complete - Yamamoto Yamamoto collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.67 Americans regular : -0.67 British regular : -0.33 Dutch regular : 0.00 -
TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Chinese Purchase Units - Chinese Chinese buy 1 Bunker, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 AAGun moved from W.Qinghai to E.Sinkiang Place Units - Chinese 1 Bunker, 5 Infantrys and 1 Tank placed in Hsining 1 Infantry placed in Urumqi Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Hisaichi round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Hisaichi 16 ArmoredCars, 10 Artillerys, 2 Elites, 10 Infantrys, 4 Mech.Infs and 53 Tanks moved from E.Qinghai to Hsining 3 Tanks moved from Ningsia to Hsining 6 Mech.Infs moved from Ningsia to Hsining 2 Mech.Infs moved from Szechwan to Hsining 4 Adv.Fighters and 4 Fighters moved from Szechwan to Hyderabad 1 Bomber moved from Hupeh to Hsining 1 ArmoredCar and 2 Tanks moved from Koryakia to Zhigansk 1 Infantry moved from Olyokminsk to Irkutsk 1 Adv.Fighter and 3 Fighters moved from Olyokminsk to Irkutsk 1 Infantry and 2 Tanks moved from Olyokminsk to Bratsk 1 Mech.Inf moved from Olyokminsk to Bratsk 3 Infantrys moved from Olyokminsk to Evenkia 4 Infantrys moved from Olyokminsk to Khatanga 2 Artillerys moved from Olyokminsk to Evenkia 1 Artillery moved from Olyokminsk to Khatanga 6 Tanks moved from Olyokminsk to Evenkia 2 Tanks moved from Olyokminsk to Evenkia 1 Tank moved from Olyokminsk to Evenkia 8 Tanks moved from Olyokminsk to Khatanga 1 Mech.Inf moved from Olyokminsk to Evenkia 1 Mech.Inf moved from Olyokminsk to Khatanga 3 Mech.Infs moved from Heilungchiang to Zhigansk 3 Tanks moved from Chita to Olyokminsk 1 Infantry moved from Chita to N.Buryat Mongolia Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 1 Carrier, 1 Destroyer, 2 Fighters, 4 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khatanga Hisaichi attack with 1 Artillery, 4 Infantrys, 1 Mech.Inf and 8 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 4 Infantrys, 1 Mech.Inf and 8 Tanks in Khatanga, round 2 : 3/14 hits, 5.67 expected hits Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Khatanga Hisaichi win, taking Khatanga from Russians with 1 Artillery, 4 Infantrys, 1 Mech.Inf and 8 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Irkutsk Hisaichi attack with 1 Adv.Fighter, 3 Fighters and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters and 1 Infantry in Irkutsk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk Hisaichi win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Evenkia Hisaichi attack with 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 9 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 9 Tanks in Evenkia, round 2 : 4/15 hits, 6.50 expected hits Russians roll dice for 1 Infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Evenkia Hisaichi win, taking Evenkia from Russians with 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 9 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Zhigansk Hisaichi attack with 1 ArmoredCar, 3 Mech.Infs and 2 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 3 Mech.Infs and 2 Tanks in Zhigansk, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Zhigansk Hisaichi win, taking Zhigansk from Russians with 1 ArmoredCar, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Bratsk Hisaichi attack with 1 Infantry, 1 Mech.Inf and 2 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 Infantry, 1 Mech.Inf and 2 Tanks in Bratsk, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Bratsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Bratsk Hisaichi win, taking Bratsk from Russians with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Hsining Hisaichi attack with 16 ArmoredCars, 10 Artillerys, 1 Bomber, 2 Elites, 10 Infantrys, 12 Mech.Infs and 56 Tanks Chinese defend with 1 AAGun, 2 Adv.Fighters, 4 ArmoredCars, 16 Artillerys, 4 Bunkers, 1 Factory, 6 Fighters, 44 Infantrys, 1 Mech.Inf and 13 Tanks Chinese roll AA dice in Hsining : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 16 ArmoredCars, 10 Artillerys, 1 Bomber, 2 Elites, 10 Infantrys, 12 Mech.Infs and 56 Tanks in Hsining, round 2 : 50/107 hits, 45.67 expected hits Units damaged: 4 Bunkers owned by the Chinese Chinese roll dice for 2 Adv.Fighters, 4 ArmoredCars, 16 Artillerys, 4 Bunkers, 6 Fighters, 44 Infantrys, 1 Mech.Inf and 13 Tanks in Hsining, round 2 : 30/90 hits, 33.83 expected hits 16 ArmoredCars owned by the Hisaichi, 4 ArmoredCars owned by the Chinese, 10 Infantrys owned by the Hisaichi, 42 Infantrys owned by the Chinese and 4 Artillerys owned by the Hisaichi lost in Hsining Hisaichi roll dice for 6 Artillerys, 1 Bomber, 2 Elites, 12 Mech.Infs and 56 Tanks in Hsining, round 3 : 39/77 hits, 35.67 expected hits Chinese roll dice for 2 Adv.Fighters, 16 Artillerys, 4 Bunkers, 6 Fighters, 2 Infantrys, 1 Mech.Inf and 13 Tanks in Hsining, round 3 : 25/44 hits, 19.17 expected hits 1 Mech.Inf owned by the Chinese, 2 Elites owned by the Hisaichi, 5 Tanks owned by the Hisaichi, 13 Tanks owned by the Chinese, 4 Bunkers owned by the Chinese, 3 Fighters owned by the Chinese, 12 Mech.Infs owned by the Hisaichi, 2 Infantrys owned by the Chinese, 6 Artillerys owned by the Hisaichi and 16 Artillerys owned by the Chinese lost in Hsining Hisaichi roll dice for 1 Bomber and 51 Tanks in Hsining, round 4 : 23/52 hits, 26.17 expected hits Chinese roll dice for 2 Adv.Fighters and 3 Fighters in Hsining, round 4 : 3/5 hits, 2.83 expected hits 2 Adv.Fighters owned by the Chinese, 3 Tanks owned by the Hisaichi and 3 Fighters owned by the Chinese lost in Hsining Hisaichi captures 15PUs while taking Chinese capital Hisaichi win, taking Hsining from Chinese with 1 Bomber and 48 Tanks remaining. Battle score for attacker is 89 Casualties for Hisaichi: 16 ArmoredCars, 10 Artillerys, 2 Elites, 10 Infantrys, 12 Mech.Infs and 8 Tanks Casualties for Chinese: 2 Adv.Fighters, 4 ArmoredCars, 16 Artillerys, 4 Bunkers, 6 Fighters, 44 Infantrys, 1 Mech.Inf and 13 Tanks Non Combat Move - Hisaichi 1 ArmoredCar moved from Ningsia to Hsining 1 Bomber moved from Hsining to Lanchow 1 Adv.Fighter and 3 Fighters moved from Irkutsk to Olyokminsk 2 Infantrys moved from Iwo Jima to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Saipan 1 Elite moved from Changchun to 84 Sea Zone 1 Elite and 1 Transport moved from 84 Sea Zone to 86 Sea Zone 1 Elite moved from 86 Sea Zone to Saipan Place Units - Hisaichi 1 Carrier and 1 Destroyer placed in 84 Sea Zone Hisaichi undo move 1. 2 Fighters placed in Changchun 1 Carrier and 1 Destroyer placed in 84 Sea Zone 2 Fighters moved from Changchun to 84 Sea Zone 2 ArmoredCars and 1 Tank placed in Chita 2 Tanks placed in Szechwan 1 ArmoredCar and 2 Tanks placed in Hupeh 3 ArmoredCars placed in Hong Kong 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 100 PUs; end with 115 PUsCombat Hit Differential Summary :
Chinese regular : 2.17 Chinese AA : -0.17 Russians regular : 0.33 Hisaichi regular : 1.67 -
TripleA Turn Summary: Hisaichi round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Hisaichi 16 ArmoredCars, 10 Artillerys, 2 Elites, 10 Infantrys, 4 Mech.Infs and 53 Tanks moved from E.Qinghai to Hsining 3 Tanks moved from Ningsia to Hsining 6 Mech.Infs moved from Ningsia to Hsining 2 Mech.Infs moved from Szechwan to Hsining 4 Adv.Fighters and 4 Fighters moved from Szechwan to Hyderabad 1 Bomber moved from Hupeh to Hsining 1 ArmoredCar and 2 Tanks moved from Koryakia to Zhigansk 1 Infantry moved from Olyokminsk to Irkutsk 1 Adv.Fighter and 3 Fighters moved from Olyokminsk to Irkutsk 1 Infantry and 2 Tanks moved from Olyokminsk to Bratsk 1 Mech.Inf moved from Olyokminsk to Bratsk 3 Infantrys moved from Olyokminsk to Evenkia 4 Infantrys moved from Olyokminsk to Khatanga 2 Artillerys moved from Olyokminsk to Evenkia 1 Artillery moved from Olyokminsk to Khatanga 6 Tanks moved from Olyokminsk to Evenkia 2 Tanks moved from Olyokminsk to Evenkia 1 Tank moved from Olyokminsk to Evenkia 8 Tanks moved from Olyokminsk to Khatanga 1 Mech.Inf moved from Olyokminsk to Evenkia 1 Mech.Inf moved from Olyokminsk to Khatanga 3 Mech.Infs moved from Heilungchiang to Zhigansk 3 Tanks moved from Chita to Olyokminsk 1 Infantry moved from Chita to N.Buryat Mongolia Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 1 Carrier, 1 Destroyer, 2 Fighters, 4 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khatanga Hisaichi attack with 1 Artillery, 4 Infantrys, 1 Mech.Inf and 8 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 4 Infantrys, 1 Mech.Inf and 8 Tanks in Khatanga, round 2 : 3/14 hits, 5.67 expected hits Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Khatanga Hisaichi win, taking Khatanga from Russians with 1 Artillery, 4 Infantrys, 1 Mech.Inf and 8 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Irkutsk Hisaichi attack with 1 Adv.Fighter, 3 Fighters and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters and 1 Infantry in Irkutsk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk Hisaichi win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Evenkia Hisaichi attack with 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 9 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 9 Tanks in Evenkia, round 2 : 4/15 hits, 6.50 expected hits Russians roll dice for 1 Infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Evenkia Hisaichi win, taking Evenkia from Russians with 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 9 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Zhigansk Hisaichi attack with 1 ArmoredCar, 3 Mech.Infs and 2 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 3 Mech.Infs and 2 Tanks in Zhigansk, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Zhigansk Hisaichi win, taking Zhigansk from Russians with 1 ArmoredCar, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Bratsk Hisaichi attack with 1 Infantry, 1 Mech.Inf and 2 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 Infantry, 1 Mech.Inf and 2 Tanks in Bratsk, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Bratsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Bratsk Hisaichi win, taking Bratsk from Russians with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Hsining Hisaichi attack with 16 ArmoredCars, 10 Artillerys, 1 Bomber, 2 Elites, 10 Infantrys, 12 Mech.Infs and 56 Tanks Chinese defend with 1 AAGun, 2 Adv.Fighters, 4 ArmoredCars, 16 Artillerys, 4 Bunkers, 1 Factory, 6 Fighters, 44 Infantrys, 1 Mech.Inf and 13 Tanks Chinese roll AA dice in Hsining : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 16 ArmoredCars, 10 Artillerys, 1 Bomber, 2 Elites, 10 Infantrys, 12 Mech.Infs and 56 Tanks in Hsining, round 2 : 50/107 hits, 45.67 expected hits Units damaged: 4 Bunkers owned by the Chinese Chinese roll dice for 2 Adv.Fighters, 4 ArmoredCars, 16 Artillerys, 4 Bunkers, 6 Fighters, 44 Infantrys, 1 Mech.Inf and 13 Tanks in Hsining, round 2 : 30/90 hits, 33.83 expected hits 16 ArmoredCars owned by the Hisaichi, 4 ArmoredCars owned by the Chinese, 10 Infantrys owned by the Hisaichi, 42 Infantrys owned by the Chinese and 4 Artillerys owned by the Hisaichi lost in Hsining Hisaichi roll dice for 6 Artillerys, 1 Bomber, 2 Elites, 12 Mech.Infs and 56 Tanks in Hsining, round 3 : 39/77 hits, 35.67 expected hits Chinese roll dice for 2 Adv.Fighters, 16 Artillerys, 4 Bunkers, 6 Fighters, 2 Infantrys, 1 Mech.Inf and 13 Tanks in Hsining, round 3 : 25/44 hits, 19.17 expected hits 1 Mech.Inf owned by the Chinese, 2 Elites owned by the Hisaichi, 5 Tanks owned by the Hisaichi, 13 Tanks owned by the Chinese, 4 Bunkers owned by the Chinese, 3 Fighters owned by the Chinese, 12 Mech.Infs owned by the Hisaichi, 2 Infantrys owned by the Chinese, 6 Artillerys owned by the Hisaichi and 16 Artillerys owned by the Chinese lost in Hsining Hisaichi roll dice for 1 Bomber and 51 Tanks in Hsining, round 4 : 23/52 hits, 26.17 expected hits Chinese roll dice for 2 Adv.Fighters and 3 Fighters in Hsining, round 4 : 3/5 hits, 2.83 expected hits 2 Adv.Fighters owned by the Chinese, 3 Tanks owned by the Hisaichi and 3 Fighters owned by the Chinese lost in Hsining Hisaichi captures 15PUs while taking Chinese capital Hisaichi win, taking Hsining from Chinese with 1 Bomber and 48 Tanks remaining. Battle score for attacker is 89 Casualties for Hisaichi: 16 ArmoredCars, 10 Artillerys, 2 Elites, 10 Infantrys, 12 Mech.Infs and 8 Tanks Casualties for Chinese: 2 Adv.Fighters, 4 ArmoredCars, 16 Artillerys, 4 Bunkers, 6 Fighters, 44 Infantrys, 1 Mech.Inf and 13 Tanks Non Combat Move - Hisaichi 1 ArmoredCar moved from Ningsia to Hsining 1 Bomber moved from Hsining to Lanchow 1 Adv.Fighter and 3 Fighters moved from Irkutsk to Olyokminsk 2 Infantrys moved from Iwo Jima to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Saipan 1 Elite moved from Changchun to 84 Sea Zone 1 Elite and 1 Transport moved from 84 Sea Zone to 86 Sea Zone 1 Elite moved from 86 Sea Zone to Saipan Place Units - Hisaichi 1 Carrier and 1 Destroyer placed in 84 Sea Zone Hisaichi undo move 1. 2 Fighters placed in Changchun 1 Carrier and 1 Destroyer placed in 84 Sea Zone 2 Fighters moved from Changchun to 84 Sea Zone 2 ArmoredCars and 1 Tank placed in Chita 2 Tanks placed in Szechwan 1 ArmoredCar and 2 Tanks placed in Hupeh 3 ArmoredCars placed in Hong Kong 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 100 PUs; end with 115 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Malaya: 1 Fighter EDIT: Adding units owned by Yamamoto to 110 Sea Zone: 1 Fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 2.17 Chinese AA : -0.17 Russians regular : 0.33 Hisaichi regular : 1.67 -
TripleA Manual Gamesave Post: British round 20
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - British 1 Infantry moved from Syria to Palestine 1 ArmoredCar moved from Equatoria to Nubia 1 Infantry moved from New Valley to Mersa Matruh 1 Mech.Inf moved from Mersa Matruh to New Valley 1 ArmoredCar moved from Equatoria to Nubia 1 Infantry moved from Belgian Congo to Equatoria 1 ArmoredCar moved from Rhodesia to Equatoria 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Aden to 58 Sea Zone 1 Infantry and 1 T.Boat moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from 59 Sea Zone to Mysore British take Mysore from Thai 2 Infantrys moved from Bombay to Rajputana 1 ArmoredCar moved from E.Iran to Rajputana 1 ArmoredCar, 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank moved from E.Iran to Baluchistan 2 ArmoredCars and 1 Tank moved from W.Iran to Baluchistan 1 Mech.Inf moved from Baluchistan to Delhi 1 ArmoredCar moved from Syria to W.Iran 1 Artillery moved from Syria to Iraq 1 Artillery moved from Syria to Iraq 9 Infantrys moved from Normandy to Picardy 1 Artillery moved from Normandy to Picardy 1 ArmoredCar moved from Normandy to Picardy 1 Fighter moved from Normandy to Belgium 1 Artillery moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium 1 Artillery moved from 20 Sea Zone to Belgium 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Netherlands 1 Artillery moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Fighter, 2 Infantrys and 3 Transports moved from 20 Sea Zone to 21 Sea Zone 1 Cruiser and 1 Infantry moved from 21 Sea Zone to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Denmark 1 Artillery moved from 21 Sea Zone to Netherlands 1 Infantry moved from 21 Sea Zone to Netherlands 1 Fighter moved from 21 Sea Zone to 22 Sea Zone 1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone 1 Fighter moved from London to Netherlands 1 Bomber moved from Wales to Picardy 3 Infantrys moved from London to Manchester 1 ArmoredCar, 15 Artillerys, 1 Bomber, 2 Fighters, 26 Infantrys, 4 Mech.Infs and 4 Tanks moved from Delhi to Hyderabad 1 ArmoredCar moved from Baluchistan to Delhi 1 ArmoredCar moved from Baluchistan to Rajputana Purchase Units - British British buy 4 ArmoredCars, 6 Artillerys, 1 Cruiser, 1 Fighter, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 22 Sea Zone British attack with 1 Adv.Fighter, 1 Cruiser and 1 Fighter Germans defend with 1 Destroyer British roll dice for 1 Adv.Fighter, 1 Cruiser and 1 Fighter in 22 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 22 Sea Zone British win with 1 Adv.Fighter and 1 Cruiser remaining. Battle score for attacker is 0 Casualties for British: 1 Fighter Casualties for Germans: 1 Destroyer Battle in Denmark Battle in Picardy British attack with 1 ArmoredCar, 1 Artillery, 1 Bomber and 9 Infantrys Germans defend with 1 Artillery and 2 Infantrys British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 9 Infantrys in Picardy, round 2 : 0/12 hits, 3.00 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Picardy British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 8 Infantrys in Picardy, round 3 : 2/11 hits, 2.83 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Picardy British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 6 Infantrys in Picardy, round 4 : 2/9 hits, 2.50 expected hits Germans roll dice for 1 Artillery in Picardy, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Picardy British win, taking Denmark from Germans, taking Picardy from Germans with 1 ArmoredCar, 1 Artillery, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 4 Infantrys Casualties for Germans: 1 Artillery and 2 Infantrys Battle in Netherlands British attack with 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Netherlands British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Netherlands, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Netherlands, round 3 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Belgium British attack with 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Belgium, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Belgium British win, taking Belgium from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Nubia British attack with 2 ArmoredCars Italians defend with 1 Infantry British roll dice for 2 ArmoredCars in Nubia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Italians: 1 Infantry Battle in Rajputana British attack with 2 ArmoredCars and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 2 ArmoredCars and 2 Infantrys in Rajputana, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Rajputana, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Rajputana British win, taking Rajputana from Yamamoto with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Hyderabad British attack with 1 ArmoredCar, 15 Artillerys, 1 Bomber, 2 Fighters, 26 Infantrys, 4 Mech.Infs and 4 Tanks Hisaichi defend with 4 Adv.Fighters, 2 ArmoredCars, 1 Elite, 6 Fighters and 2 Tanks; Yamamoto defend with 1 AAGun, 2 Adv.Fighters, 1 ArmoredCar, 7 Artillerys, 2 Fighters, 17 Infantrys and 2 Tanks Yamamoto roll AA dice in Hyderabad : 1/3 hits, 0.50 expected hits 1 Fighter owned by the British lost in Hyderabad British roll dice for 1 ArmoredCar, 15 Artillerys, 1 Bomber, 1 Fighter, 26 Infantrys, 4 Mech.Infs and 4 Tanks in Hyderabad, round 2 : 20/52 hits, 17.17 expected hitsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Italians regular : 0.67 Yamamoto AA : 0.50 Germans regular : 2.00 British regular : -0.67 -
TripleA Turn Summary: British round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - British 1 Infantry moved from Syria to Palestine 1 ArmoredCar moved from Equatoria to Nubia 1 Infantry moved from New Valley to Mersa Matruh 1 Mech.Inf moved from Mersa Matruh to New Valley 1 ArmoredCar moved from Equatoria to Nubia 1 Infantry moved from Belgian Congo to Equatoria 1 ArmoredCar moved from Rhodesia to Equatoria 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Aden to 58 Sea Zone 1 Infantry and 1 T.Boat moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from 59 Sea Zone to Mysore British take Mysore from Thai 2 Infantrys moved from Bombay to Rajputana 1 ArmoredCar moved from E.Iran to Rajputana 1 ArmoredCar, 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank moved from E.Iran to Baluchistan 2 ArmoredCars and 1 Tank moved from W.Iran to Baluchistan 1 Mech.Inf moved from Baluchistan to Delhi 1 ArmoredCar moved from Syria to W.Iran 1 Artillery moved from Syria to Iraq 1 Artillery moved from Syria to Iraq 9 Infantrys moved from Normandy to Picardy 1 Artillery moved from Normandy to Picardy 1 ArmoredCar moved from Normandy to Picardy 1 Fighter moved from Normandy to Belgium 1 Artillery moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium 1 Artillery moved from 20 Sea Zone to Belgium 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Netherlands 1 Artillery moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Fighter, 2 Infantrys and 3 Transports moved from 20 Sea Zone to 21 Sea Zone 1 Cruiser and 1 Infantry moved from 21 Sea Zone to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Denmark 1 Artillery moved from 21 Sea Zone to Netherlands 1 Infantry moved from 21 Sea Zone to Netherlands 1 Fighter moved from 21 Sea Zone to 22 Sea Zone 1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone 1 Fighter moved from London to Netherlands 1 Bomber moved from Wales to Picardy 3 Infantrys moved from London to Manchester 1 ArmoredCar, 15 Artillerys, 1 Bomber, 2 Fighters, 26 Infantrys, 4 Mech.Infs and 4 Tanks moved from Delhi to Hyderabad 1 ArmoredCar moved from Baluchistan to Delhi 1 ArmoredCar moved from Baluchistan to Rajputana Purchase Units - British British buy 4 ArmoredCars, 6 Artillerys, 1 Cruiser, 1 Fighter, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 22 Sea Zone British attack with 1 Adv.Fighter, 1 Cruiser and 1 Fighter Germans defend with 1 Destroyer British roll dice for 1 Adv.Fighter, 1 Cruiser and 1 Fighter in 22 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 22 Sea Zone British win with 1 Adv.Fighter and 1 Cruiser remaining. Battle score for attacker is 0 Casualties for British: 1 Fighter Casualties for Germans: 1 Destroyer Battle in Denmark Battle in Picardy British attack with 1 ArmoredCar, 1 Artillery, 1 Bomber and 9 Infantrys Germans defend with 1 Artillery and 2 Infantrys British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 9 Infantrys in Picardy, round 2 : 0/12 hits, 3.00 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Picardy British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 8 Infantrys in Picardy, round 3 : 2/11 hits, 2.83 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Picardy British roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 6 Infantrys in Picardy, round 4 : 2/9 hits, 2.50 expected hits Germans roll dice for 1 Artillery in Picardy, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Picardy British win, taking Denmark from Germans, taking Picardy from Germans with 1 ArmoredCar, 1 Artillery, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 4 Infantrys Casualties for Germans: 1 Artillery and 2 Infantrys Battle in Netherlands British attack with 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Netherlands British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Netherlands, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Netherlands, round 3 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Belgium British attack with 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Belgium, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Belgium British win, taking Belgium from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Nubia British attack with 2 ArmoredCars Italians defend with 1 Infantry British roll dice for 2 ArmoredCars in Nubia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Italians: 1 Infantry Battle in Rajputana British attack with 2 ArmoredCars and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 2 ArmoredCars and 2 Infantrys in Rajputana, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Rajputana, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Rajputana British win, taking Rajputana from Yamamoto with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Hyderabad British attack with 1 ArmoredCar, 15 Artillerys, 1 Bomber, 2 Fighters, 26 Infantrys, 4 Mech.Infs and 4 Tanks Hisaichi defend with 4 Adv.Fighters, 2 ArmoredCars, 1 Elite, 6 Fighters and 2 Tanks; Yamamoto defend with 1 AAGun, 2 Adv.Fighters, 1 ArmoredCar, 7 Artillerys, 2 Fighters, 17 Infantrys and 2 Tanks Yamamoto roll AA dice in Hyderabad : 1/3 hits, 0.50 expected hits 1 Fighter owned by the British lost in Hyderabad British roll dice for 1 ArmoredCar, 15 Artillerys, 1 Bomber, 1 Fighter, 26 Infantrys, 4 Mech.Infs and 4 Tanks in Hyderabad, round 2 : 20/52 hits, 17.17 expected hits Thai roll dice for 6 Adv.Fighters, 3 ArmoredCars, 7 Artillerys, 1 Elite, 8 Fighters, 17 Infantrys and 4 Tanks in Hyderabad, round 2 : 14/46 hits, 18.83 expected hits 2 ArmoredCars owned by the Hisaichi, 17 Infantrys owned by the Yamamoto, 14 Infantrys owned by the British and 1 ArmoredCar owned by the Yamamoto lost in Hyderabad British roll dice for 1 ArmoredCar, 15 Artillerys, 1 Bomber, 1 Fighter, 12 Infantrys, 4 Mech.Infs and 4 Tanks in Hyderabad, round 3 : 10/38 hits, 13.67 expected hits Thai roll dice for 6 Adv.Fighters, 7 Artillerys, 1 Elite, 8 Fighters and 4 Tanks in Hyderabad, round 3 : 13/26 hits, 12.67 expected hits 1 ArmoredCar owned by the British, 1 Elite owned by the Hisaichi, 2 Tanks owned by the Hisaichi, 7 Artillerys owned by the Yamamoto and 12 Infantrys owned by the British lost in Hyderabad British roll dice for 15 Artillerys, 1 Bomber, 1 Fighter, 4 Mech.Infs and 4 Tanks in Hyderabad, round 4 : 8/25 hits, 9.33 expected hits Thai roll dice for 6 Adv.Fighters, 8 Fighters and 2 Tanks in Hyderabad, round 4 : 10/16 hits, 9.00 expected hits 4 Fighters owned by the Hisaichi, 10 Artillerys owned by the British, 2 Tanks owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in Hyderabad British roll dice for 5 Artillerys, 1 Bomber, 1 Fighter, 4 Mech.Infs and 4 Tanks in Hyderabad, round 5 : 5/15 hits, 6.00 expected hits Thai roll dice for 6 Adv.Fighters and 2 Fighters in Hyderabad, round 5 : 7/8 hits, 5.00 expected hits 2 Fighters owned by the Hisaichi, 5 Artillerys owned by the British, 3 Adv.Fighters owned by the Hisaichi and 2 Mech.Infs owned by the British lost in Hyderabad British roll dice for 1 Bomber, 1 Fighter, 2 Mech.Infs and 4 Tanks in Hyderabad, round 6 : 4/8 hits, 3.67 expected hits Thai roll dice for 3 Adv.Fighters in Hyderabad, round 6 : 3/3 hits, 2.00 expected hits 2 Adv.Fighters owned by the Yamamoto, 1 Tank owned by the British, 1 Adv.Fighter owned by the Hisaichi and 2 Mech.Infs owned by the British lost in Hyderabad British win, taking Hyderabad from Thai with 1 Bomber, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 68 Casualties for British: 1 ArmoredCar, 15 Artillerys, 1 Fighter, 26 Infantrys, 4 Mech.Infs and 1 Tank Casualties for Hisaichi: 4 Adv.Fighters, 2 ArmoredCars, 1 Elite, 6 Fighters and 2 Tanks Casualties for Yamamoto: 2 Adv.Fighters, 1 ArmoredCar, 7 Artillerys, 2 Fighters, 17 Infantrys and 2 Tanks Non Combat Move - British 1 Bomber moved from Hyderabad to Delhi 1 Fighter moved from Hyderabad to Delhi 1 Fighter moved from Netherlands to 21 Sea Zone 1 Adv.Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Bomber moved from Picardy to Normandy 1 Fighter moved from Belgium to Normandy Place Units - British 2 Artillerys and 3 Infantrys placed in Delhi 1 Artillery and 2 Infantrys placed in E.Iran 2 ArmoredCars and 1 Tank placed in W.Iran 1 Cruiser placed in 21 Sea Zone 1 Artillery and 2 Infantrys placed in Manchester 1 ArmoredCar and 1 Fighter placed in Cape Town 1 Artillery, 2 Infantrys and 1 Tank placed in Wales 1 ArmoredCar, 1 Artillery and 4 Infantrys placed in London Turn Complete - British British collect 89 PUs; end with 89 PUs Turning on Edit Mode EDIT: Removing units owned by British from London: 1 ArmoredCar EDIT: Removing units owned by British from London: 1 Infantry EDIT: Adding units owned by British to Bombay: 1 ArmoredCar and 1 Infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -0.33 Italians regular : 0.67 Yamamoto AA : 0.50 Thai regular : -0.50 Germans regular : 2.00 British regular : -6.33 -
TripleA Turn Summary: Anzac round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Anzac 1 Infantry moved from Canberra to 122 Sea Zone 1 Infantry and 1 Transport moved from 122 Sea Zone to 70 Sea Zone 1 Artillery moved from South Australia to 70 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 66 Sea Zone 1 Artillery moved from 66 Sea Zone to Sumatra 1 Infantry moved from 66 Sea Zone to Sumatra 1 Fighter moved from 66 Sea Zone to Sumatra 1 Fighter moved from 66 Sea Zone to Sumatra 1 Adv.Fighter moved from 66 Sea Zone to Sumatra 1 Battleship, 3 Carriers, 1 Cruiser, 2 Destroyers, 3 Fighters and 2 Transports moved from 66 Sea Zone to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Timor Dutch take Timor from Yamamoto 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Soembawa Dutch take Soembawa from Yamamoto 1 Infantry moved from 67 Sea Zone to Soembawa 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 1 Artillery moved from 67 Sea Zone to Java 1 Infantry moved from 67 Sea Zone to Java 3 Fighters moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Cruiser, 3 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery, 3 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Sumatra Anzac attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 2 Infantrys Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Sumatra, round 2 : 3/5 hits, 1.83 expected hits Yamamoto roll dice for 2 Infantrys in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Sumatra Anzac win, taking Sumatra from Yamamoto with 1 Adv.Fighter, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 2 Infantrys Non Combat Move - Anzac 1 Adv.Fighter and 2 Fighters moved from Sumatra to 67 Sea Zone 3 Fighters moved from Java to 67 Sea Zone 1 Fighter moved from 67 Sea Zone to Broome 1 Adv.Fighter moved from Broome to 67 Sea Zone 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from New South Wales to South Australia 1 Infantry moved from Canberra to New South Wales 1 Artillery moved from Port Moresby to West Papua 1 Infantry moved from Port Moresby to West Papua Place Units - Anzac 1 Cruiser and 1 Transport placed in 122 Sea Zone 1 Artillery and 1 Infantry placed in Canberra 1 Artillery, 1 Infantry and 1 Tank placed in Port Moresby 1 Infantry placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Anzac regular : 2.00 -
TripleA Turn Summary: Dutch round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Dutch 1 Infantry moved from Darfur to New Valley 4 Infantrys moved from Mozambique to 68 Sea Zone 2 Destroyers, 4 Infantrys and 2 Transports moved from 68 Sea Zone to 58 Sea Zone 4 Infantrys moved from 58 Sea Zone to Yemen 1 Adv.Fighter and 2 Fighters moved from New Valley to Yemen 2 Infantrys moved from Belgian Congo to Equatoria Purchase Units - Dutch Dutch buy 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Dutch Battle in Yemen Dutch attack with 1 Adv.Fighter, 2 Fighters and 4 Infantrys Neutral defend with 2 Infantrys Dutch roll dice for 1 Adv.Fighter, 2 Fighters and 4 Infantrys in Yemen, round 2 : 1/7 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Yemen, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Yemen Dutch roll dice for 1 Adv.Fighter, 2 Fighters and 4 Infantrys in Yemen, round 3 : 3/7 hits, 1.83 expected hits Neutral roll dice for 1 Infantry in Yemen, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Yemen Dutch loses 0 PUs for violating Yemens neutrality. Dutch win, taking Yemen from Neutral with 1 Adv.Fighter, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 2 Infantrys Casualties for Dutch: 1 Infantry Non Combat Move - Dutch 1 Adv.Fighter and 2 Fighters moved from Yemen to Aden Place Units - Dutch 2 Tanks placed in Belgian Congo 2 Mech.Infs placed in Mozambique Turn Complete - Dutch Dutch collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Neutral regular : 0.00 Dutch regular : 0.33 -
TripleA Turn Summary: Finns round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Finns 1 Artillery and 1 Elite moved from Lapland to 24 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Elite moved from 23 Sea Zone to Denmark 1 Fighter moved from Stockholm to Denmark Purchase Units - Finns Finns buy 2 Fighters; Remaining resources: 0 PUs; Combat - Finns Battle in Denmark Finns attack with 1 Artillery, 1 Elite and 1 Fighter British defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Denmark, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Denmark Finns win, taking Denmark from British with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Denmark to 23 Sea Zone 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Tank moved from Upper Norrland to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 23 Sea Zone to Hamburg 2 ArmoredCars and 2 Infantrys moved from Upper Norrland to Middle Norrland 4 Infantrys moved from Lapland to Upper Norrland 2 ArmoredCars moved from Oulu to Upper Norrland 2 Artillerys, 1 Elite and 1 Infantry moved from S.Karelia to Arkhangelsk Place Units - Finns 2 Fighters placed in Helsinki Turn Complete - Finns Finns collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Finns regular : -0.17 British regular : -0.33 -
TripleA Turn Summary: Romanians round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Romanians 3 Tanks moved from Gorky to Perm 1 Tank moved from Gorky to Perm Purchase Units - Romanians Romanians buy 2 ArmoredCars, 2 Artillerys and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Battle in Perm Romanians attack with 4 Tanks Russians defend with 1 Infantry Romanians roll dice for 4 Tanks in Perm, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Perm, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Perm Romanians win, taking Perm from Russians with 4 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from Gorky to Moscow 1 Adv.Fighter and 1 Fighter moved from Moscow to Donetsk 2 Elites and 1 Tank moved from Donetsk to Rostov 1 Elite and 1 Infantry moved from Odessa to Donetsk 1 ArmoredCar moved from Odessa to Rostov 1 Tank moved from E.Romania to Donetsk 3 Infantrys moved from E.Romania to Odessa 1 Elite and 1 Infantry moved from Bulgaria to Greece 1 ArmoredCar moved from Bulgaria to Odessa 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 Artillerys and 1 Infantry placed in E.Romania 2 ArmoredCars placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Romanians regular : -1.00 Russians regular : -0.33 -
TripleA Turn Summary: Thai round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Thai 1 Fighter and 2 Infantrys moved from Calcutta to Hyderabad 1 Tank moved from Madras to Hyderabad 2 ArmoredCars moved from Calcutta to Hyderabad Purchase Units - Thai Thai buy 2 Artillerys, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Hyderabad Thai attack with 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 Tank British defend with 1 AAGun and 3 Tanks British roll AA dice in Hyderabad : 0/1 hits, 0.17 expected hits Thai roll dice for 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 Tank in Hyderabad, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 3 Tanks in Hyderabad, round 2 : 3/3 hits, 1.50 expected hits 2 Infantrys owned by the Thai, 1 ArmoredCar owned by the Thai and 2 Tanks owned by the British lost in Hyderabad Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Hyderabad, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 Tank in Hyderabad, round 3 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Hyderabad, round 4 : 1/3 hits, 1.17 expected hits British roll dice for 1 Tank in Hyderabad, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Hyderabad Thai win, taking Hyderabad from British with 1 ArmoredCar, 1 Fighter and 1 Tank remaining. Battle score for attacker is 7 Casualties for Thai: 1 ArmoredCar and 2 Infantrys Casualties for British: 3 Tanks Non Combat Move - Thai 2 Infantrys moved from Assam to Calcutta 2 ArmoredCars and 2 Tanks moved from Burma to Calcutta 7 Tanks moved from Madras to Calcutta 1 Fighter moved from Hyderabad to Madras 2 Tanks moved from S.French Indochina to Burma 2 ArmoredCars moved from Bangkok to Burma Place Units - Thai 1 Artillery and 4 Infantrys placed in Madras 1 Artillery and 1 Infantry placed in Assam 2 Tanks placed in Bangkok Turning on Edit Mode EDIT: Removing units owned by Thai from Calcutta: 2 Tanks EDIT: Adding units owned by Thai to Madras: 2 Tanks EDIT: Turning off Edit Mode Turn Complete - Thai Thai collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
British AA : -0.17 Thai regular : -1.17 British regular : 0.50 -
TripleA Turn Summary: Thai round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Thai 1 Fighter and 2 Infantrys moved from Calcutta to Hyderabad 1 Tank moved from Madras to Hyderabad 2 ArmoredCars moved from Calcutta to Hyderabad Purchase Units - Thai Thai buy 2 Artillerys, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Hyderabad Thai attack with 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 Tank British defend with 1 AAGun and 3 Tanks British roll AA dice in Hyderabad : 0/1 hits, 0.17 expected hits Thai roll dice for 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 Tank in Hyderabad, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 3 Tanks in Hyderabad, round 2 : 3/3 hits, 1.50 expected hits 2 Infantrys owned by the Thai, 1 ArmoredCar owned by the Thai and 2 Tanks owned by the British lost in Hyderabad Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Hyderabad, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 Tank in Hyderabad, round 3 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Hyderabad, round 4 : 1/3 hits, 1.17 expected hits British roll dice for 1 Tank in Hyderabad, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Hyderabad Thai win, taking Hyderabad from British with 1 ArmoredCar, 1 Fighter and 1 Tank remaining. Battle score for attacker is 7 Casualties for Thai: 1 ArmoredCar and 2 Infantrys Casualties for British: 3 Tanks Non Combat Move - Thai 2 Infantrys moved from Assam to Calcutta 2 ArmoredCars and 2 Tanks moved from Burma to Calcutta 7 Tanks moved from Madras to Calcutta 1 Fighter moved from Hyderabad to Madras 2 Tanks moved from S.French Indochina to Burma 2 ArmoredCars moved from Bangkok to Burma Place Units - Thai 1 Artillery and 4 Infantrys placed in Madras 1 Artillery and 1 Infantry placed in Assam 2 Tanks placed in Bangkok Turning on Edit Mode EDIT: Removing units owned by Thai from Calcutta: 2 Tanks EDIT: Adding units owned by Thai to Madras: 2 Tanks EDIT: Turning off Edit Mode Turn Complete - Thai Thai collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
British AA : -0.17 Thai regular : -1.17 British regular : 0.50 -
TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Americans 1 Infantry moved from Sicily to 48 Sea Zone 1 Artillery and 5 Infantrys moved from Aquitaine to Languedoc 1 Infantry moved from Languedoc to Burgundy 1 S.Bomber moved from Catalonia to Burgundy 2 ArmoredCars, 4 Artillerys, 9 Infantrys, 1 Marine and 1 Tank moved from Catalonia to Languedoc 1 Mech.Inf moved from Valencia to Languedoc 1 Mech.Inf moved from Madrid to Languedoc 1 Mech.Inf moved from Andalusia to Languedoc 2 ArmoredCars moved from Madrid to Catalonia 2 Artillerys and 2 Infantrys moved from La Mancha to Catalonia 2 Infantrys moved from Madrid to La Mancha 1 Artillery and 1 Infantry moved from Navarre to Aquitaine 2 Transports moved from 41 Sea Zone to 31 Sea Zone 3 Infantrys and 1 Marine moved from Mauritania to 31 Sea Zone 3 Infantrys, 1 Marine and 2 Transports moved from 31 Sea Zone to 41 Sea Zone 1 Marine moved from Valencia to 41 Sea Zone 1 Infantry moved from Andalusia to 41 Sea Zone 1 Infantry moved from Valencia to 41 Sea Zone 1 Infantry moved from Valencia to 41 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 41 Sea Zone to 43 Sea Zone 3 Infantrys and 1 Marine moved from 43 Sea Zone to Languedoc 2 Infantrys and 1 Mech.Inf moved from Sicily to 48 Sea Zone 1 Cruiser and 1 Infantry moved from 48 Sea Zone to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to Tuscany 1 Battleship moved from 48 Sea Zone to 46 Sea Zone 2 L.Fighters moved from 48 Sea Zone to 46 Sea Zone 2 Fighters moved from 48 Sea Zone to 46 Sea Zone 1 Fighter moved from Sardinia to 46 Sea Zone 3 Destroyers moved from 48 Sea Zone to 46 Sea Zone 3 Infantrys and 1 Marine moved from 41 Sea Zone to Valencia 1 Destroyer moved from 41 Sea Zone to 43 Sea Zone 1 Destroyer moved from 31 Sea Zone to 41 Sea Zone 1 Infantry moved from Iceland to 10 Sea Zone 1 Artillery moved from Dublin to 10 Sea Zone 1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 10 Sea Zone to 12 Sea Zone 1 Artillery and 1 Infantry moved from 12 Sea Zone to Oslo 1 B.Transport moved from 20 Sea Zone to 18 Sea Zone 1 Artillery and 1 Infantry moved from Munster to 18 Sea Zone 1 Infantry moved from Dublin to 18 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 18 Sea Zone to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Normandy 1 Artillery moved from 20 Sea Zone to Normandy 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Transport moved from 18 Sea Zone to 10 Sea Zone 4 Fighters moved from Normandy to Burgundy 1 Marine moved from Bahia to 35 Sea Zone 1 Cruiser and 1 Marine moved from 35 Sea Zone to 34 Sea Zone 1 Marine moved from 34 Sea Zone to Mauritania 2 Transports moved from 36 Sea Zone to 35 Sea Zone 1 ArmoredCar and 2 Infantrys moved from Bahia to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 ArmoredCar, 3 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 1 ArmoredCar and 3 Infantrys moved from 36 Sea Zone to Mauritania 2 Carriers moved from 48 Sea Zone to 46 Sea Zone 3 Adv.Fighters, 4 B.Carriers, 3 Battleships, 3 Carriers, 1 Cruiser, 6 Destroyers, 2 Fighters, 8 L.Fighters, 4 Submarines and 1 Transport moved from 95 Sea Zone to 86 Sea Zone 1 S.Bomber moved from Wake to 86 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 4 ArmoredCars, 1 B.Transport, 1 Carrier, 10 Infantrys, 2 L.Fighters, 1 Marine, 2 Mech.Infs, 2 S.Bombers and 3 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Oslo Americans attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Americans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Oslo Americans win, taking Oslo from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in 46 Sea Zone Americans attack with 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 3 Fighters and 2 L.Fighters Italians defend with 1 T.Boat Americans roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 3 Fighters and 2 L.Fighters in 46 Sea Zone, round 2 : 7/12 hits, 4.50 expected hits Italians roll dice for 1 T.Boat in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Italians lost in 46 Sea Zone Americans win with 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 3 Fighters and 2 L.Fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 T.Boat Battle in Tuscany Battle in Burgundy Americans attack with 4 Fighters, 1 Infantry and 1 S.Bomber Germans defend with 1 Infantry Americans roll dice for 4 Fighters, 1 Infantry and 1 S.Bomber in Burgundy, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Burgundy Americans win, taking Tuscany from Italians, taking Burgundy from Germans with 4 Fighters, 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in 86 Sea Zone Americans attack with 3 Adv.Fighters, 4 B.Carriers, 3 Battleships, 3 Carriers, 1 Cruiser, 6 Destroyers, 2 Fighters, 8 L.Fighters, 1 S.Bomber, 4 Submarines and 1 Transport Hisaichi defend with 1 Battleship and 2 Transports; Yamamoto defend with 5 Adv.Fighters, 2 B.Carriers, 2 B.Transports, 1 Battleship, 5 Carriers, 1 Cruiser, 3 Destroyers, 9 Fighters, 2 L.Fighters, 2 Submarines and 1 T.Boat Americans roll dice for 4 Submarines in 86 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 3 Adv.Fighters, 4 B.Carriers, 3 Battleships, 3 Carriers, 1 Cruiser, 6 Destroyers, 2 Fighters, 8 L.Fighters, 1 S.Bomber and 1 Transport in 86 Sea Zone, round 2 : 9/31 hits, 12.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto, 1 Battleship owned by the Hisaichi and 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 5 Adv.Fighters, 2 B.Carriers, 2 B.Transports, 2 Battleships, 5 Carriers, 1 Cruiser, 3 Destroyers, 9 Fighters, 2 L.Fighters, 1 T.Boat and 2 Transports in 86 Sea Zone, round 2 : 20/34 hits, 16.33 expected hits Units damaged: 3 Battleships owned by the Americans 1 Destroyer owned by the Americans, 4 Submarines owned by the Americans, 4 B.Carriers owned by the Americans, 3 Carriers owned by the Americans, 2 Transports owned by the Hisaichi, 1 Submarine owned by the Yamamoto, 1 Transport owned by the Americans, 2 B.Transports owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 86 Sea Zone Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Adv.Fighters, 3 Battleships, 1 Cruiser, 5 Destroyers, 2 Fighters, 8 L.Fighters and 1 S.Bomber in 86 Sea Zone, round 3 : 7/23 hits, 11.17 expected hits Yamamoto roll dice for 5 Adv.Fighters, 2 B.Carriers, 2 Battleships, 5 Carriers, 1 Cruiser, 3 Destroyers, 9 Fighters and 2 L.Fighters in 86 Sea Zone, round 3 : 18/29 hits, 15.50 expected hits 2 Fighters owned by the Americans, 5 Destroyers owned by the Americans, 1 Submarine owned by the Yamamoto, 7 L.Fighters owned by the Americans, 1 Cruiser owned by the Americans, 3 Destroyers owned by the Yamamoto, 3 Adv.Fighters owned by the Americans and 3 Fighters owned by the Yamamoto lost in 86 Sea Zone Americans roll dice for 3 Battleships, 1 L.Fighter and 1 S.Bomber in 86 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits Yamamoto roll dice for 5 Adv.Fighters, 2 B.Carriers, 2 Battleships, 5 Carriers, 1 Cruiser, 6 Fighters and 2 L.Fighters in 86 Sea Zone, round 4 : 11/23 hits, 13.00 expected hits 1 S.Bomber owned by the Americans, 1 L.Fighter owned by the Americans, 3 Battleships owned by the Americans and 4 Fighters owned by the Yamamoto lost in 86 Sea Zone Yamamoto win with 5 Adv.Fighters, 2 B.Carriers, 2 Battleships, 5 Carriers, 1 Cruiser, 2 Fighters and 2 L.Fighters remaining. Battle score for attacker is -308 Casualties for Americans: 3 Adv.Fighters, 4 B.Carriers, 3 Battleships, 3 Carriers, 1 Cruiser, 6 Destroyers, 2 Fighters, 8 L.Fighters, 1 S.Bomber, 4 Submarines and 1 Transport Casualties for Hisaichi: 2 Transports Casualties for Yamamoto: 2 B.Transports, 3 Destroyers, 7 Fighters, 2 Submarines and 1 T.Boat Non Combat Move - Americans 1 S.Bomber moved from Burgundy to Languedoc 4 Fighters moved from Burgundy to Normandy 1 AAGun moved from Catalonia to Languedoc 2 B.Transports, 1 Cruiser, 2 Infantrys and 1 Mech.Inf moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from 46 Sea Zone to Sardinia 1 Mech.Inf moved from 46 Sea Zone to Sardinia 1 Fighter moved from 46 Sea Zone to Sardinia Place Units - Americans 2 Tanks placed in Catalonia 2 Mech.Infs placed in Navarre 2 L.Fighters placed in Andalusia Americans undo move 3. 2 L.Fighters placed in Madrid 1 Infantry and 1 Tank placed in Andalusia 1 B.Transport placed in 31 Sea Zone 2 S.Bombers placed in Rio de Oro 3 ArmoredCars placed in Madrid 1 Infantry and 1 Marine placed in Iceland 2 Infantrys placed in Dublin 2 Infantrys placed in Munster 1 Infantry placed in Sardinia 1 Carrier placed in 46 Sea Zone 1 Adv.Fighter placed in 46 Sea Zone 1 ArmoredCar and 1 Infantry placed in Izmir 2 Infantrys placed in Crete Turn Complete - Americans Americans collect 150 PUs; end with 150 PUs 4 units repaired.Combat Hit Differential Summary :
Yamamoto regular : 3.17 Americans regular : -6.17 Italians regular : -0.17 Germans regular : -0.33





