hmm, not going for the moscow atm, an interesting move choice. gotta ponder this some.
Jason G vs Klaus Axis BM3
-
TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Chinese 1 Infantry moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Lanchow 1 Artillery moved from E.Qinghai to Lanchow 1 Infantry moved from Ningsia to Suiyuan 1 ArmoredCar moved from Gobi Altai to Suiyuan 1 Fighter moved from E.Qinghai to Suiyuan 1 Fighter moved from E.Qinghai to Suiyuan 1 Fighter moved from E.Qinghai to Suiyuan 3 Fighters moved from E.Qinghai to Lanchow 2 Adv.Fighters moved from E.Qinghai to Lanchow 1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia 3 ArmoredCars moved from Gobi Altai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 Tank moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Lanchow Chinese attack with 2 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys in Lanchow, round 2 : 5/8 hits, 2.83 expected hits Hisaichi roll dice for 2 Infantrys in Lanchow, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Lanchow Chinese win, taking Lanchow from Hisaichi with 2 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in Suiyuan Chinese attack with 1 ArmoredCar, 3 Fighters and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 ArmoredCar, 3 Fighters and 1 Infantry in Suiyuan, round 2 : 3/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 3 Fighters and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 ArmoredCar Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 3 Fighters moved from Suiyuan to Ningsia 2 Adv.Fighters moved from Lanchow to Ningsia 3 Fighters moved from Lanchow to Ningsia Place Units - Chinese 1 Bunker placed in Ningsia 5 Infantrys and 1 Tank placed in Hsining Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Chinese regular : 3.67 Hisaichi regular : 0.00 -
TripleA Turn Summary: Hisaichi round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Hisaichi 2 Infantrys moved from Shansi to Suiyuan 3 Infantrys moved from Shensi to Lanchow 1 Adv.Fighter and 1 Fighter moved from Szechwan to Suiyuan 2 Adv.Fighters moved from Szechwan to Lanchow 2 Fighters moved from Szechwan to Lanchow 1 Fighter moved from Szechwan to Lanchow 1 Fighter moved from Szechwan to Lanchow 2 ArmoredCars, 1 Elite and 2 Tanks moved from Assam to Calcutta 1 Infantry moved from N.Buryat Mongolia to Olyokminsk 1 Infantry moved from N.Buryat Mongolia to Olyokminsk 5 Infantrys moved from N.Buryat Mongolia to Irkutsk 4 Infantrys moved from N.Buryat Mongolia to Yakutsk 1 Infantry moved from N.Buryat Mongolia to Yakutsk 1 Infantry moved from N.Buryat Mongolia to Yakutsk 2 Artillerys moved from N.Buryat Mongolia to Yakutsk 1 Artillery moved from N.Buryat Mongolia to Irkutsk 4 Tanks moved from N.Buryat Mongolia to Yakutsk 2 Tanks moved from N.Buryat Mongolia to Yakutsk 2 Tanks moved from N.Buryat Mongolia to Yakutsk 2 Tanks moved from N.Buryat Mongolia to Irkutsk 3 Tanks moved from Heilungchiang to Yakutsk 4 Tanks moved from N.Buryat Mongolia to Irkutsk 1 Adv.Fighter and 2 Fighters moved from N.Buryat Mongolia to Kolyma 2 Fighters moved from N.Buryat Mongolia to Olyokminsk Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 1 Fighter, 6 Infantrys, 3 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Olyokminsk Hisaichi attack with 2 Fighters and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 2 Fighters and 2 Infantrys in Olyokminsk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Olyokminsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Olyokminsk Hisaichi win, taking Olyokminsk from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Yakutsk Hisaichi attack with 2 Artillerys, 6 Infantrys and 11 Tanks Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 11 Tanks in Yakutsk, round 2 : 10/19 hits, 7.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Yakutsk Hisaichi win, taking Yakutsk from Russians with 2 Artillerys, 4 Infantrys and 11 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Battle in Irkutsk Hisaichi attack with 1 Artillery, 5 Infantrys and 6 Tanks Russians defend with 1 Artillery Hisaichi roll dice for 1 Artillery, 5 Infantrys and 6 Tanks in Irkutsk, round 2 : 2/12 hits, 4.33 expected hits Russians roll dice for 1 Artillery in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 1 Artillery, 5 Infantrys and 6 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Lanchow Hisaichi attack with 2 Adv.Fighters, 4 Fighters and 3 Infantrys Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 2 Adv.Fighters, 4 Fighters and 3 Infantrys in Lanchow, round 2 : 2/9 hits, 2.83 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Lanchow, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Lanchow Hisaichi roll dice for 2 Adv.Fighters, 4 Fighters and 1 Infantry in Lanchow, round 3 : 1/7 hits, 2.50 expected hits Chinese roll dice for 1 Artillery in Lanchow, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Lanchow Hisaichi win, taking Lanchow from Chinese with 2 Adv.Fighters, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in Suiyuan Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kolyma Hisaichi attack with 1 Adv.Fighter and 2 Fighters Russians defend with 1 Mech.Rocket Hisaichi roll dice for 1 Adv.Fighter and 2 Fighters in Kolyma, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Mech.Rocket in Kolyma, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Adv.Fighter and 2 Fighters in Kolyma, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Mech.Rocket in Kolyma, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Adv.Fighter and 2 Fighters in Kolyma, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Mech.Rocket in Kolyma, round 4 : 1/1 hits, 0.17 expected hits 1 Mech.Rocket owned by the Russians and 1 Fighter owned by the Hisaichi lost in Kolyma Hisaichi win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Fighter Casualties for Russians: 1 Mech.Rocket Non Combat Move - Hisaichi 1 Adv.Fighter and 1 Fighter moved from Kolyma to Koryakia 3 Infantrys moved from Chita to N.Buryat Mongolia 2 Fighters moved from Olyokminsk to N.Buryat Mongolia 1 Adv.Fighter and 1 Fighter moved from Suiyuan to Shensi 2 Adv.Fighters and 4 Fighters moved from Lanchow to Shensi 2 Artillerys and 3 Infantrys moved from Hupeh to Shensi 4 Infantrys moved from Kweichow to Szechwan 2 Artillerys moved from Szechwan to Shensi 3 Tanks moved from Shansi to Shensi 3 Tanks moved from Peking to Shansi 3 Tanks moved from Shantung to Shensi 4 ArmoredCars and 1 Tank moved from Hunan to Shensi 1 ArmoredCar moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Kwangtung to 92 Sea Zone 1 ArmoredCar, 1 Carrier, 2 Fighters, 1 Infantry and 5 Transports moved from 92 Sea Zone to 110 Sea Zone 1 ArmoredCar and 1 Infantry moved from 110 Sea Zone to Java 5 ArmoredCars moved from Hong Kong to Hunan 1 Infantry moved from Changchun to Kirin Place Units - Hisaichi 2 Tanks placed in Szechwan 3 Tanks placed in Hupeh 3 Mech.Infs placed in Shantung 3 Infantrys placed in Chita 1 ArmoredCar and 2 Tanks placed in Heilungchiang 1 Adv.Fighter, 1 ArmoredCar and 1 Fighter placed in Peking 3 Infantrys placed in Hong Kong Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 2 Transports EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 2 Transports EDIT: Turning off Edit Mode Hisaichi undo move 7. Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Carrier, 2 Fighters and 2 Transports EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Battleship EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 1 Battleship, 1 Carrier, 2 Fighters and 2 Transports EDIT: Turning off Edit Mode 3 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 89 PUs; end with 89 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Russians regular : 2.17 Hisaichi regular : -4.83 -
TripleA Turn Summary: British round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - British 1 ArmoredCar moved from W.Iran to Palestine British take Iraq from Italians British take Palestine from Italians 1 Infantry moved from W.Iran to Iraq 1 Artillery and 2 Infantrys moved from E.Iran to W.Iran 2 ArmoredCars, 1 Infantry and 1 Mech.Inf moved from Darfur to New Valley 2 ArmoredCars and 2 Infantrys moved from Equatoria to Darfur 2 Infantrys moved from Kenya to Equatoria 1 ArmoredCar moved from Rhodesia to Equatoria 1 Infantry moved from Cape Town to South Africa 2 Infantrys moved from Baffin to 2 Sea Zone 2 Infantrys and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 2 Infantrys moved from 9 Sea Zone to Iceland 1 Infantry moved from Rajputana to Mysore 1 Infantry moved from Hyderabad to Mysore 1 Infantry moved from Hyderabad to Madras 1 Infantry moved from Hyderabad to Madras 1 Artillery moved from Hyderabad to Madras 1 Infantry moved from Punjab to Bihar 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Bombay to Rajputana 1 Infantry moved from Bombay to Rajputana 1 Tank moved from Delhi to Madras 1 Mech.Inf moved from Baluchistan to Delhi 1 Fighter moved from Delhi to Bihar 1 Fighter moved from Delhi to Bihar 1 Bomber moved from Delhi to Madras 1 ArmoredCar moved from Delhi to Mysore 1 Artillery moved from Hyderabad to Mysore 1 Transport moved from 20 Sea Zone to 21 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Artillery moved from Wales to 18 Sea Zone 1 Infantry moved from Wales to 18 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy 2 Infantrys and 1 Transport moved from 21 Sea Zone to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Belgium 1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Artillery moved from 20 Sea Zone to Normandy 1 Infantry moved from 20 Sea Zone to Normandy 1 Bomber moved from Manchester to Belgium 1 Fighter moved from 20 Sea Zone to Normandy 1 Adv.Fighter moved from 20 Sea Zone to Normandy 1 Fighter moved from Wales to Belgium 1 Infantry moved from Manchester to Wales 1 Infantry moved from Manchester to Wales 1 Infantry moved from Manchester to Wales 1 Infantry moved from Manchester to Wales 1 Infantry moved from Manchester to Wales Purchase Units - British British buy 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Cruiser, 15 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Madras Bombing raid in Madras rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Madras British attack with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto defend with 1 Factory and 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Madras, round 2 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Madras, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Madras British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Madras, round 3 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Madras, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Madras British win, taking Madras from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Mysore British attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Yamamoto defend with 1 Artillery British roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Mysore, round 2 : 1/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery in Mysore, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Mysore British win, taking Mysore from Yamamoto with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Bihar British attack with 2 Fighters and 2 Infantrys Thai defend with 1 Elite British roll dice for 2 Fighters and 2 Infantrys in Bihar, round 2 : 1/4 hits, 1.00 expected hits Thai roll dice for 1 Elite in Bihar, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Thai and 1 Infantry owned by the British lost in Bihar British win, taking Bihar from Thai with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 1 Casualties for British: 1 Infantry Casualties for Thai: 1 Elite Battle in Normandy British attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 1 Factory and 2 Infantrys British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Normandy British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Normandy, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Normandy British win, taking Normandy from Germans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Belgium British attack with 1 Bomber, 1 Fighter and 3 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Belgium, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 Infantrys in Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Belgium British roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Belgium, round 3 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 Infantry in Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium British win, taking Belgium from Germans with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for British: 1 Infantry Non Combat Move - British 1 Fighter moved from Belgium to 20 Sea Zone 1 Adv.Fighter moved from Normandy to 20 Sea Zone 1 Fighter moved from Normandy to Wales 1 Bomber moved from Belgium to Wales 1 Bomber moved from Madras to Delhi 1 Fighter moved from Bihar to Delhi 1 Fighter moved from Bihar to Delhi Place Units - British 1 Artillery, 1 Bunker and 4 Infantrys placed in Delhi 1 Artillery and 2 Infantrys placed in W.Iran 1 T.Boat placed in 58 Sea Zone 2 ArmoredCars placed in E.Iran 1 Artillery and 1 Infantry placed in Bombay 2 ArmoredCars placed in Cape Town 1 Cruiser placed in 20 Sea Zone 1 Artillery and 2 Infantrys placed in Wales 4 Infantrys placed in Manchester 2 Infantrys placed in London Turn Complete - British British collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.00 Thai regular : 0.67 Germans regular : -0.33 British regular : -0.00 -
TripleA Turn Summary: Anzac round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Anzac 1 Infantry moved from Townsville to 113 Sea Zone 1 Artillery moved from Townsville to 113 Sea Zone 1 Adv.Fighter, 1 Artillery, 2 Carriers, 1 Destroyer, 3 Fighters, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java 1 Artillery moved from 67 Sea Zone to Java 2 Fighters moved from Broome to Java 1 Adv.Fighter moved from 67 Sea Zone to Java 1 Fighter moved from Townsville to 67 Sea Zone 2 Infantrys moved from West Papua to Hollandia 1 Infantry moved from Port Moresby to West Papua 1 Infantry moved from Port Moresby to West Papua 2 Fighters moved from Port Moresby to Hollandia 1 ArmoredCar moved from Merauke to West Papua 1 ArmoredCar moved from West Papua to Port Moresby 1 Infantry moved from Port Moresby to West Papua Purchase Units - Anzac Anzac buy 1 Battleship, 1 Cruiser and 2 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 67 Sea Zone Anzac attack with 2 Carriers, 1 Destroyer, 4 Fighters and 1 Transport Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Carriers, 1 Destroyer, 4 Fighters and 1 Transport in 67 Sea Zone, round 2 : 2/7 hits, 2.00 expected hits 1 Submarine owned by the Yamamoto lost in 67 Sea Zone Anzac win with 2 Carriers, 1 Destroyer, 4 Fighters and 1 Transport remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Java Anzac attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry Hisaichi defend with 1 ArmoredCar and 1 Infantry Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/5 hits, 1.83 expected hits Thai roll dice for 1 ArmoredCar and 1 Infantry in Java, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi lost in Java Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Java, round 3 : 2/5 hits, 1.83 expected hits Thai roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Java Anzac win, taking Java from Thai with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Non Combat Move - Anzac 1 Fighter moved from 67 Sea Zone to Hollandia 1 Fighter moved from 67 Sea Zone to Tanimbar 1 Fighter moved from Java to 67 Sea Zone 1 Adv.Fighter moved from Java to 67 Sea Zone 1 Fighter moved from Java to Broome Place Units - Anzac 1 Battleship and 1 Cruiser placed in 67 Sea Zone 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : -0.67 Thai regular : -0.83 -
TripleA Turn Summary: Dutch round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Dutch 2 Infantrys moved from Suriname to 32 Sea Zone 2 Infantrys and 1 Transport moved from 32 Sea Zone to 33 Sea Zone 1 Transport moved from 36 Sea Zone to 32 Sea Zone 2 Infantrys and 1 Transport moved from 33 Sea Zone to 36 Sea Zone 2 Infantrys moved from 36 Sea Zone to French Sudan 1 Adv.Fighter, 1 Fighter, 5 Infantrys, 1 Marine and 1 Tank moved from Darfur to New Valley 1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur 1 Artillery and 3 Infantrys moved from Equatoria to Darfur 1 Fighter and 2 Infantrys moved from French Sudan to French Equatorial Africa 1 Fighter moved from French Equatorial Africa to New Valley 2 Infantrys moved from Belgian Congo to Equatoria Purchase Units - Dutch Dutch buy 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 1 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Java 1 Infantry and 1 Tank placed in Belgian Congo 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 2 Artillerys, 1 Elite and 2 Infantrys moved from Oulu to Lapland 1 Fighter moved from Oulu to Lapland Purchase Units - Finns Finns buy 2 ArmoredCars, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Lapland, round 2 : 0/6 hits, 2.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Lapland Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry in Lapland, round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Lapland, round 3 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in Lapland Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Lapland, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Lapland, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is -2 Casualties for Finns: 1 Artillery and 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Finns 1 Fighter moved from Lapland to Oulu 2 Artillerys, 1 Elite and 2 Infantrys moved from Tampere to Oulu 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 ArmoredCars, 1 Infantry and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Finns regular : -3.00 Russians regular : 1.33 -
TripleA Turn Summary: Romanians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Romanians 2 Artillerys and 1 Elite moved from Odessa to Donetsk 1 Artillery moved from Vinnytsia to Donetsk 1 Artillery moved from Vinnytsia to Donetsk 1 Adv.Fighter moved from E.Romania to Bulgaria 1 Fighter moved from Kiev to Donetsk 1 Elite and 1 Infantry moved from E.Romania to Bulgaria 1 Tank moved from Greece to Bulgaria Purchase Units - Romanians Romanians buy 1 Elite and 1 Factory; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 4 Artillerys, 1 Elite and 1 Fighter Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 4 Artillerys, 1 Elite and 1 Fighter in Donetsk, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 2 Artillerys owned by the Romanians lost in Donetsk Romanians roll dice for 2 Artillerys, 1 Elite and 1 Fighter in Donetsk, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Romanians: 2 Artillerys Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Bulgaria Romanians attack with 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank in Bulgaria, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank in Bulgaria, round 3 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Adv.Fighter, 1 Elite and 1 Tank remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Adv.Fighter moved from Bulgaria to E.Romania 1 Tank moved from Bucharest to Vinnytsia 1 Elite and 2 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Donetsk to E.Romania Place Units - Romanians 1 Factory placed in E.Romania 1 Elite placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians regular : -0.67 Russians regular : 1.00 -
TripleA Turn Summary: Thai round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Thai 3 Infantrys moved from Assam to Bihar 2 ArmoredCars and 3 Tanks moved from Burma to Bihar 4 ArmoredCars, 3 Artillerys, 1 Fighter, 6 Infantrys and 5 Tanks moved from Calcutta to Bihar Purchase Units - Thai Thai buy 2 ArmoredCars and 1 Factory; Remaining resources: 1 PUs; Combat - Thai Battle in Bihar Thai attack with 6 ArmoredCars, 3 Artillerys, 1 Fighter, 9 Infantrys and 8 Tanks British defend with 1 Infantry Thai roll dice for 6 ArmoredCars, 3 Artillerys, 1 Fighter, 9 Infantrys and 8 Tanks in Bihar, round 2 : 9/27 hits, 9.33 expected hits British roll dice for 1 Infantry in Bihar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Bihar Thai win, taking Bihar from British with 6 ArmoredCars, 3 Artillerys, 1 Fighter, 8 Infantrys and 8 Tanks remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Bihar to Burma 2 Tanks moved from S.French Indochina to Burma 2 ArmoredCars and 1 Tank moved from Bangkok to Burma Place Units - Thai 1 Factory placed in Assam 2 ArmoredCars placed in Bangkok Turn Complete - Thai Thai collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
Thai regular : -0.33 British regular : 0.67 -
TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Americans 1 ArmoredCar moved from Navarre to Aquitaine 1 Artillery moved from Navarre to Aquitaine 4 Infantrys moved from Catalonia to Languedoc 2 ArmoredCars moved from Catalonia to Languedoc 1 Fighter moved from Catalonia to Aquitaine 1 Fighter moved from Catalonia to Languedoc 1 L.Fighter moved from Catalonia to Languedoc 1 L.Fighter moved from Catalonia to Aquitaine 2 Transports moved from 36 Sea Zone to 35 Sea Zone 1 Infantry and 1 Marine moved from Bahia to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 3 Infantrys, 1 Marine and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 3 Infantrys and 1 Marine moved from 36 Sea Zone to Mauritania 1 Marine moved from Mauritania to 31 Sea Zone 3 Infantrys moved from Mauritania to 31 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 31 Sea Zone to 41 Sea Zone 1 Mech.Inf moved from Rio de Oro to 31 Sea Zone 1 Infantry moved from W.Morocco to 31 Sea Zone 1 Transport moved from 41 Sea Zone to 31 Sea Zone 1 Infantry moved from W.Morocco to 31 Sea Zone 2 Infantrys, 1 Mech.Inf and 2 Transports moved from 31 Sea Zone to 41 Sea Zone 1 Mech.Inf moved from E.Morocco to 41 Sea Zone 1 Artillery, 1 Infantry and 1 Marine moved from Valencia to Catalonia 1 Infantry moved from La Mancha to Catalonia 1 Infantry moved from La Mancha to Navarre 1 ArmoredCar moved from Madrid to Navarre 1 ArmoredCar moved from Madrid to Catalonia 1 Tank moved from Madrid to Catalonia 1 Infantry moved from Madrid to La Mancha 1 Infantry moved from Madrid to La Mancha 2 Infantrys moved from Andalusia to La Mancha 5 Infantrys, 1 Marine and 2 Mech.Infs moved from 41 Sea Zone to Valencia 1 Fighter moved from Rio de Oro to Catalonia 1 Infantry moved from Sicily to 48 Sea Zone 1 Cruiser and 1 Infantry moved from 48 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Rhodes Americans take Rhodes from Italians 1 Infantry moved from Sicily to 48 Sea Zone 1 Mech.Inf moved from Sicily to 48 Sea Zone 1 B.Transport, 1 Infantry and 1 Mech.Inf moved from 48 Sea Zone to 55 Sea Zone 1 Infantry and 1 Mech.Inf moved from 55 Sea Zone to Cyprus British take Cyprus from Italians 3 Infantrys and 1 Marine moved from Sicily to 48 Sea Zone 1 B.Transport, 1 Battleship, 2 Carriers, 3 Destroyers, 2 Fighters, 3 Infantrys, 2 L.Fighters and 1 Marine moved from 48 Sea Zone to 55 Sea Zone 3 Infantrys moved from 55 Sea Zone to Crete Americans take Crete from Italians 1 Marine moved from 55 Sea Zone to Crete 1 Infantry moved from Navarre to Aquitaine 1 Transport moved from 20 Sea Zone to 19 Sea Zone 1 Infantry moved from Navarre to 19 Sea Zone 1 Tank moved from Navarre to 19 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 19 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Brittany 1 Tank moved from 20 Sea Zone to Brittany 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from Iceland to 10 Sea Zone 1 Elite moved from Dublin to 10 Sea Zone 1 Infantry moved from Dublin to 10 Sea Zone 1 B.Transport, 1 Elite and 2 Infantrys moved from 10 Sea Zone to 20 Sea Zone 1 Cruiser moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys moved from 20 Sea Zone to Netherlands 1 Elite moved from 20 Sea Zone to Netherlands 1 Infantry moved from Dublin to 18 Sea Zone 2 Infantrys moved from Munster to 18 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 3 Infantrys moved from 20 Sea Zone to Picardy 1 Destroyer moved from 10 Sea Zone to 20 Sea Zone 1 Destroyer moved from 22 Sea Zone to 20 Sea Zone 1 Adv.Fighter moved from 20 Sea Zone to Netherlands 1 L.Fighter moved from Languedoc to Picardy 1 S.Bomber moved from Catalonia to Languedoc 1 Fighter moved from 95 Sea Zone to 87 Sea Zone 1 Fighter moved from 95 Sea Zone to 87 Sea Zone 1 Adv.Fighter moved from 95 Sea Zone to 87 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake 1 Infantry moved from Wake to 95 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 B.Transport and 2 Infantrys moved from 95 Sea Zone to 108 Sea Zone 2 Infantrys moved from 108 Sea Zone to Yap 1 Destroyer moved from 95 Sea Zone to 101 Sea Zone 1 Destroyer moved from 95 Sea Zone to 87 Sea Zone 1 S.Bomber moved from Port Moresby to Yap 1 L.Fighter moved from 95 Sea Zone to 101 Sea Zone 1 L.Fighter moved from 95 Sea Zone to 101 Sea Zone 1 L.Fighter moved from 95 Sea Zone to 101 Sea Zone 1 Fighter moved from 95 Sea Zone to 101 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Minamitori 2 Fighters moved from 95 Sea Zone to Minamitori 1 L.Fighter moved from 95 Sea Zone to Minamitori 2 Adv.Fighters moved from 95 Sea Zone to Minamitori 3 B.Carriers, 1 B.Transport, 3 Battleships, 3 Carriers, 1 Cruiser, 2 Destroyers and 2 Submarines moved from 95 Sea Zone to 88 Sea Zone 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone 1 Infantry moved from Argentina to Rio De Janeiro Purchase Units - Americans Americans buy 2 ArmoredCars, 6 Artillerys, 1 B.Carrier, 1 Bunker, 2 Destroyers, 1 Fighter, 18 Infantrys, 2 L.Fighters, 2 Marines and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in 101 Sea Zone Americans attack with 1 Destroyer, 1 Fighter and 3 L.Fighters Yamamoto defend with 1 Submarine and 1 Transport Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer, 1 Fighter and 3 L.Fighters in 101 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in 101 Sea Zone Americans win with 1 Destroyer, 1 Fighter and 3 L.Fighters remaining. Battle score for attacker is 13 Casualties for Yamamoto: 1 Submarine and 1 Transport Battle in 87 Sea Zone Americans attack with 1 Adv.Fighter, 1 Destroyer and 2 Fighters Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 87 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 87 Sea Zone Americans win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Submarine Battle in Picardy Americans attack with 3 Infantrys and 1 L.Fighter Germans defend with 2 Infantrys Americans roll dice for 3 Infantrys and 1 L.Fighter in Picardy, round 2 : 3/4 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Picardy, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Germans lost in Picardy Americans win, taking Picardy from Germans with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Netherlands Americans attack with 1 Adv.Fighter, 1 Elite and 2 Infantrys Germans defend with 2 Infantrys Americans roll dice for 1 Cruiser in Netherlands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Adv.Fighter, 1 Elite and 2 Infantrys in Netherlands, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in Netherlands Americans roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Netherlands, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Netherlands, round 4 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Netherlands, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Netherlands, round 5 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Netherlands, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Netherlands Americans roll dice for 1 Adv.Fighter and 1 Elite in Netherlands, round 6 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Netherlands, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Elite in Netherlands, round 7 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Netherlands, round 7 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Americans and 1 Infantry owned by the Germans lost in Netherlands Americans win with 1 Adv.Fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 Elite and 2 Infantrys Casualties for Germans: 2 Infantrys Battle in Brittany Americans attack with 1 Infantry and 1 Tank Germans defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Brittany, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Brittany Americans win, taking Brittany from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Aquitaine Americans attack with 1 ArmoredCar, 1 Artillery, 1 Fighter, 1 Infantry and 1 L.Fighter Germans defend with 2 Infantrys Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter, 1 Infantry and 1 L.Fighter in Aquitaine, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 2 Infantrys in Aquitaine, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter, 1 Infantry and 1 L.Fighter in Aquitaine, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 Infantrys in Aquitaine, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in Aquitaine Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 L.Fighter in Aquitaine, round 4 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 Infantry in Aquitaine, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 ArmoredCar owned by the Americans lost in Aquitaine Americans win, taking Aquitaine from Germans with 1 Artillery, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 ArmoredCar and 1 Infantry Casualties for Germans: 2 Infantrys Battle in Languedoc Americans attack with 2 ArmoredCars, 1 Fighter, 4 Infantrys and 1 S.Bomber Germans defend with 3 Infantrys Americans roll dice for 2 ArmoredCars, 1 Fighter, 4 Infantrys and 1 S.Bomber in Languedoc, round 2 : 1/8 hits, 2.67 expected hits Germans roll dice for 3 Infantrys in Languedoc, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Languedoc Americans roll dice for 2 ArmoredCars, 1 Fighter, 4 Infantrys and 1 S.Bomber in Languedoc, round 3 : 3/8 hits, 2.67 expected hits Germans roll dice for 2 Infantrys in Languedoc, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans and 1 ArmoredCar owned by the Americans lost in Languedoc Americans win, taking Languedoc from Germans with 1 ArmoredCar, 1 Fighter, 4 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 2 Casualties for Germans: 3 Infantrys Casualties for Americans: 1 ArmoredCar Battle in Yap Americans attack with 2 Infantrys and 1 S.Bomber Yamamoto defend with 1 Factory and 1 Tank Americans roll dice for 2 Infantrys and 1 S.Bomber in Yap, round 2 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Tank in Yap, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Yap Americans win, taking Yap from Yamamoto with 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in Minamitori Americans attack with 2 Adv.Fighters, 2 Fighters, 1 Infantry and 1 L.Fighter Yamamoto defend with 2 Infantrys and 1 Marine Americans roll dice for 1 Cruiser in Minamitori, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Adv.Fighters, 2 Fighters, 1 Infantry and 1 L.Fighter in Minamitori, round 2 : 3/6 hits, 2.33 expected hits Yamamoto roll dice for 2 Infantrys and 1 Marine in Minamitori, round 2 : 1/3 hits, 1.00 expected hits 1 Fighter owned by the Americans, 1 Marine owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 2 Adv.Fighters, 1 Fighter, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 Fighter Casualties for Yamamoto: 2 Infantrys and 1 Marine Non Combat Move - Americans 1 Adv.Fighter and 2 Fighters moved from 87 Sea Zone to 88 Sea Zone 1 L.Fighter moved from Minamitori to 88 Sea Zone 2 Adv.Fighters and 1 Fighter moved from Minamitori to 88 Sea Zone 3 L.Fighters moved from 101 Sea Zone to 88 Sea Zone 1 Fighter moved from 101 Sea Zone to Hollandia 1 S.Bomber moved from Yap to Port Moresby 1 Submarine moved from 95 Sea Zone to 87 Sea Zone 1 Adv.Fighter moved from Netherlands to 20 Sea Zone 1 L.Fighter moved from Picardy to 20 Sea Zone 1 Fighter moved from Aquitaine to Navarre 1 L.Fighter moved from Aquitaine to Navarre 1 Fighter moved from Languedoc to Catalonia 1 S.Bomber moved from Languedoc to Catalonia Place Units - Americans 2 Infantrys placed in Bahia 1 Infantry and 1 Marine placed in Salvador 1 Bunker and 2 Infantrys placed in Wake 1 B.Carrier and 2 Destroyers placed in 91 Sea Zone 2 L.Fighters placed in San Francisco 1 Fighter and 1 Infantry placed in Iceland 1 Infantry and 1 Marine placed in Munster 2 Infantrys placed in Dublin 1 Artillery and 2 Infantrys placed in Rio de Oro 1 Artillery and 1 Infantry placed in Navarre 1 Artillery and 1 Infantry placed in Catalonia 1 Artillery and 1 Infantry placed in Andalusia 1 Infantry placed in Sicily 1 Artillery and 1 Infantry placed in Sardinia 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank placed in Madrid 1 ArmoredCar placed in Santiago Americans undo move 16. 1 ArmoredCar placed in Santiago Turn Complete - Americans Americans collect 153 PUs; end with 153 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 88 Sea Zone: 1 L.Fighter EDIT: Turning on Edit Mode EDIT: Adding units owned by Americans to 88 Sea Zone: 1 L.Fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : -5.33 Germans regular : 0.33 -
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Germans 2 Mech.Infs moved from Kursk to Yaroslavl 2 Mot.Infs moved from Kursk to Yaroslavl 1 Mech.Inf moved from Kursk to Yaroslavl 1 Mech.Inf moved from Kursk to Yaroslavl 10 Artillerys, 2 HeavyTanks, 5 Mech.Infs and 17 Tanks moved from Kursk to Tula 5 Tanks moved from Kiev to Tula 1 Stuka moved from Kiev to Yaroslavl 3 Infantrys moved from Brest to Minsk 1 Tank moved from Warsaw to Minsk 1 Adv.Fighter and 1 Fighter moved from Leningrad to Yaroslavl 1 Adv.Fighter and 1 Fighter moved from 24 Sea Zone to Yaroslavl 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg 2 Infantrys moved from Leningrad to Novgorod 1 ArmoredCar moved from Leningrad to Novgorod 2 Bombers moved from Hamburg to Novgorod 15 Infantrys and 9 Tanks moved from Leningrad to S.Karelia 1 Tank moved from Upper Norrland to Finnmark Germans take Finnmark from Russians 1 Tank moved from Finnmark to Lapland 2 Infantrys moved from Rhine to Belgium 1 Infantry moved from Rhine to Belgium 2 Adv.Fighters moved from Hamburg to Belgium 2 Infantrys moved from Paris to Picardy 1 Artillery and 2 Infantrys moved from Paris to Normandy 1 Stuka moved from Paris to Picardy 1 Infantry moved from Paris to Picardy 1 Stuka moved from Orleanais to Normandy 1 Artillery and 1 Infantry moved from Orleanais to Aquitaine 3 Infantrys moved from Provence to Languedoc 1 Artillery moved from Orleanais to Languedoc 1 Infantry moved from Provence to Languedoc 2 Stukas moved from Orleanais to Languedoc 1 Stuka moved from Orleanais to Aquitaine 1 Artillery and 1 Tank moved from Orleanais to Brittany 1 Stuka moved from Orleanais to Brittany 1 Stuka moved from Orleanais to Normandy Purchase Units - Germans Germans buy 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Fighter, 3 HeavyTanks, 18 Infantrys, 4 Mech.Infs and 1 Stuka; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 1 ArmoredCar, 2 Bombers and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 ArmoredCar, 2 Bombers and 2 Infantrys in Novgorod, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 ArmoredCar and 2 Bombers remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Battle in Picardy Germans attack with 3 Infantrys and 1 Stuka Americans defend with 2 Infantrys Germans roll dice for 3 Infantrys and 1 Stuka in Picardy, round 2 : 0/4 hits, 1.17 expected hits French roll dice for 2 Infantrys in Picardy, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Picardy Germans roll dice for 1 Infantry and 1 Stuka in Picardy, round 3 : 0/2 hits, 0.83 expected hits French roll dice for 2 Infantrys in Picardy, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry and 1 Stuka in Picardy, round 4 : 0/2 hits, 0.83 expected hits French roll dice for 2 Infantrys in Picardy, round 4 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Stuka owned by the Germans lost in Picardy French win with 2 Infantrys remaining. Battle score for attacker is -14 Casualties for Germans: 3 Infantrys and 1 Stuka Battle in Tula Germans attack with 10 Artillerys, 2 HeavyTanks, 5 Mech.Infs and 22 Tanks Russians defend with 9 Infantrys Germans roll dice for 10 Artillerys, 2 HeavyTanks, 5 Mech.Infs and 22 Tanks in Tula, round 2 : 17/39 hits, 17.33 expected hits Russians roll dice for 9 Infantrys in Tula, round 2 : 5/9 hits, 3.00 expected hits 9 Infantrys owned by the Russians and 5 Artillerys owned by the Germans lost in Tula Germans win, taking Tula from Russians with 5 Artillerys, 2 HeavyTanks, 5 Mech.Infs and 22 Tanks remaining. Battle score for attacker is -2 Casualties for Germans: 5 Artillerys Casualties for Russians: 9 Infantrys Battle in Minsk Germans attack with 3 Infantrys and 1 Tank Russians defend with 1 Infantry Germans roll dice for 3 Infantrys and 1 Tank in Minsk, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Belgium Germans attack with 2 Adv.Fighters and 3 Infantrys British defend with 2 Infantrys Germans roll dice for 2 Adv.Fighters and 3 Infantrys in Belgium, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Belgium, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for British: 2 Infantrys Battle in Aquitaine Germans attack with 1 Artillery, 1 Infantry and 1 Stuka Americans defend with 1 Artillery Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Aquitaine, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 Artillery in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Aquitaine Germans win, taking Aquitaine from French with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery Battle in S.Karelia Germans attack with 15 Infantrys and 9 Tanks Russians defend with 4 Bunkers Germans roll dice for 15 Infantrys and 9 Tanks in S.Karelia, round 2 : 9/24 hits, 7.00 expected hits Russians roll dice for 4 Bunkers in S.Karelia, round 2 : 1/4 hits, 2.00 expected hits 1 Infantry owned by the Germans and 4 Bunkers owned by the Russians lost in S.Karelia Germans win, taking S.Karelia from Russians with 14 Infantrys and 9 Tanks remaining. Battle score for attacker is 22 Casualties for Germans: 1 Infantry Casualties for Russians: 4 Bunkers Battle in Languedoc Germans attack with 1 Artillery, 4 Infantrys and 2 Stukas Americans defend with 1 ArmoredCar and 4 Infantrys Germans roll dice for 1 Artillery, 4 Infantrys and 2 Stukas in Languedoc, round 2 : 3/7 hits, 2.50 expected hits French roll dice for 1 ArmoredCar and 4 Infantrys in Languedoc, round 2 : 1/5 hits, 1.50 expected hits 2 Infantrys owned by the Americans, 1 Infantry owned by the Germans and 1 ArmoredCar owned by the Americans lost in Languedoc Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Languedoc, round 3 : 3/6 hits, 2.33 expected hits French roll dice for 2 Infantrys in Languedoc, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans and 1 Infantry owned by the Germans lost in Languedoc Germans win, taking Languedoc from French with 1 Artillery, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 8 Casualties for Germans: 2 Infantrys Casualties for Americans: 1 ArmoredCar and 4 Infantrys Battle in Brittany Germans attack with 1 Artillery, 1 Stuka and 1 Tank Americans defend with 1 Infantry and 1 Tank Germans roll dice for 1 Artillery, 1 Stuka and 1 Tank in Brittany, round 2 : 1/3 hits, 1.33 expected hits French roll dice for 1 Infantry and 1 Tank in Brittany, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Germans lost in Brittany Germans roll dice for 1 Stuka and 1 Tank in Brittany, round 3 : 1/2 hits, 1.00 expected hits French roll dice for 1 Tank in Brittany, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Americans lost in Brittany Germans win, taking Brittany from French with 1 Stuka and 1 Tank remaining. Battle score for attacker is 3 Casualties for Germans: 1 Artillery Casualties for Americans: 1 Infantry and 1 Tank Battle in Normandy Germans attack with 1 Artillery, 2 Infantrys and 2 Stukas British defend with 1 Artillery and 2 Infantrys; French defend with 1 Factory Germans roll dice for 1 Artillery, 2 Infantrys and 2 Stukas in Normandy, round 2 : 1/5 hits, 2.00 expected hits French roll dice for 1 Artillery and 2 Infantrys in Normandy, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Normandy Germans roll dice for 1 Artillery, 1 Infantry and 2 Stukas in Normandy, round 3 : 2/4 hits, 1.67 expected hits French roll dice for 1 Artillery and 1 Infantry in Normandy, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy Germans win, taking Normandy from French with 1 Artillery, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for British: 1 Artillery and 2 Infantrys Battle in Yaroslavl Germans attack with 2 Adv.Fighters, 2 Fighters, 4 Mech.Infs, 2 Mot.Infs and 1 Stuka Russians defend with 7 Infantrys Germans roll dice for 2 Adv.Fighters, 2 Fighters, 4 Mech.Infs, 2 Mot.Infs and 1 Stuka in Yaroslavl, round 2 : 4/11 hits, 3.83 expected hits Russians roll dice for 7 Infantrys in Yaroslavl, round 2 : 1/7 hits, 2.33 expected hits 1 Mot.Inf owned by the Germans and 4 Infantrys owned by the Russians lost in Yaroslavl Germans roll dice for 2 Adv.Fighters, 2 Fighters, 4 Mech.Infs, 1 Mot.Inf and 1 Stuka in Yaroslavl, round 3 : 5/10 hits, 3.67 expected hits Russians roll dice for 3 Infantrys in Yaroslavl, round 3 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 2 Adv.Fighters, 2 Fighters, 4 Mech.Infs, 1 Mot.Inf and 1 Stuka remaining. Battle score for attacker is 9 Casualties for Germans: 1 Mot.Inf Casualties for Russians: 7 Infantrys Battle in Vyborg Germans attack with 2 Artillerys, 1 Elite and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Battleship and 2 Cruisers in Vyborg, round 2 : 2/3 hits, 1.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Germans 2 Infantrys moved from Danzig to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Leningrad 2 Infantrys moved from Stockholm to Middle Norrland 3 Infantrys moved from Upper Norrland to Lapland 1 Infantry moved from Nordland to Upper Norrland 1 Infantry moved from Oslo to Middle Norrland 3 Mech.Infs moved from Krakow to Kursk 4 Tanks moved from Vinnytsia to Kursk 2 Adv.Fighters and 2 Fighters moved from Yaroslavl to Kursk 1 Stuka moved from Yaroslavl to Kursk 2 Bombers moved from Novgorod to Leningrad 2 Stukas moved from Languedoc to Orleanais 1 Stuka moved from Aquitaine to Orleanais 1 Stuka moved from Brittany to Orleanais 2 Stukas moved from Normandy to Orleanais 2 Adv.Fighters moved from Belgium to Hamburg 1 Infantry moved from Rhine to Hamburg 2 Infantrys moved from Provence to Burgundy 3 Infantrys moved from Paris to Orleanais Place Units - Germans 3 HeavyTanks placed in Kursk 1 Bunker placed in Kursk 3 Mech.Infs placed in Kiev 2 Artillerys and 6 Infantrys placed in Paris 1 Bunker, 1 Fighter and 5 Infantrys placed in Hamburg 4 Infantrys placed in Rhine 2 Infantrys and 1 Stuka placed in Provence 3 ArmoredCars and 1 Infantry placed in Leningrad 1 ArmoredCar and 1 Mech.Inf placed in Krakow Turn Complete - Germans Germans collect 136 PUs; end with 136 PUsCombat Hit Differential Summary :
French regular : 0.50 Russians regular : 0.67 Germans regular : 1.83 British regular : 0.00 -
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Germans 2 Mech.Infs moved from Kursk to Yaroslavl 2 Mot.Infs moved from Kursk to Yaroslavl 1 Mech.Inf moved from Kursk to Yaroslavl 1 Mech.Inf moved from Kursk to Yaroslavl 10 Artillerys, 2 HeavyTanks, 5 Mech.Infs and 17 Tanks moved from Kursk to Tula 5 Tanks moved from Kiev to Tula 1 Stuka moved from Kiev to Yaroslavl 3 Infantrys moved from Brest to Minsk 1 Tank moved from Warsaw to Minsk 1 Adv.Fighter and 1 Fighter moved from Leningrad to Yaroslavl 1 Adv.Fighter and 1 Fighter moved from 24 Sea Zone to Yaroslavl 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg 2 Infantrys moved from Leningrad to Novgorod 1 ArmoredCar moved from Leningrad to Novgorod 2 Bombers moved from Hamburg to Novgorod 15 Infantrys and 9 Tanks moved from Leningrad to S.Karelia 1 Tank moved from Upper Norrland to Finnmark Germans take Finnmark from Russians 1 Tank moved from Finnmark to Lapland 2 Infantrys moved from Rhine to Belgium 1 Infantry moved from Rhine to Belgium 2 Adv.Fighters moved from Hamburg to Belgium 2 Infantrys moved from Paris to Picardy 1 Artillery and 2 Infantrys moved from Paris to Normandy 1 Stuka moved from Paris to Picardy 1 Infantry moved from Paris to Picardy 1 Stuka moved from Orleanais to Normandy 1 Artillery and 1 Infantry moved from Orleanais to Aquitaine 3 Infantrys moved from Provence to Languedoc 1 Artillery moved from Orleanais to Languedoc 1 Infantry moved from Provence to Languedoc 2 Stukas moved from Orleanais to Languedoc 1 Stuka moved from Orleanais to Aquitaine 1 Artillery and 1 Tank moved from Orleanais to Brittany 1 Stuka moved from Orleanais to Brittany 1 Stuka moved from Orleanais to Normandy Purchase Units - Germans Germans buy 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Fighter, 3 HeavyTanks, 18 Infantrys, 4 Mech.Infs and 1 Stuka; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 1 ArmoredCar, 2 Bombers and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 ArmoredCar, 2 Bombers and 2 Infantrys in Novgorod, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 ArmoredCar and 2 Bombers remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Battle in Picardy Germans attack with 3 Infantrys and 1 Stuka Americans defend with 2 Infantrys Germans roll dice for 3 Infantrys and 1 Stuka in Picardy, round 2 : 0/4 hits, 1.17 expected hits French roll dice for 2 Infantrys in Picardy, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Picardy Germans roll dice for 1 Infantry and 1 Stuka in Picardy, round 3 : 0/2 hits, 0.83 expected hits French roll dice for 2 Infantrys in Picardy, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry and 1 Stuka in Picardy, round 4 : 0/2 hits, 0.83 expected hits French roll dice for 2 Infantrys in Picardy, round 4 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Stuka owned by the Germans lost in Picardy French win with 2 Infantrys remaining. Battle score for attacker is -14 Casualties for Germans: 3 Infantrys and 1 Stuka Battle in Tula Germans attack with 10 Artillerys, 2 HeavyTanks, 5 Mech.Infs and 22 Tanks Russians defend with 9 Infantrys Germans roll dice for 10 Artillerys, 2 HeavyTanks, 5 Mech.Infs and 22 Tanks in Tula, round 2 : 17/39 hits, 17.33 expected hits Russians roll dice for 9 Infantrys in Tula, round 2 : 5/9 hits, 3.00 expected hits 9 Infantrys owned by the Russians and 5 Artillerys owned by the Germans lost in Tula Germans win, taking Tula from Russians with 5 Artillerys, 2 HeavyTanks, 5 Mech.Infs and 22 Tanks remaining. Battle score for attacker is -2 Casualties for Germans: 5 Artillerys Casualties for Russians: 9 Infantrys Battle in Minsk Germans attack with 3 Infantrys and 1 Tank Russians defend with 1 Infantry Germans roll dice for 3 Infantrys and 1 Tank in Minsk, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Belgium Germans attack with 2 Adv.Fighters and 3 Infantrys British defend with 2 Infantrys Germans roll dice for 2 Adv.Fighters and 3 Infantrys in Belgium, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Belgium, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for British: 2 Infantrys Battle in Aquitaine Germans attack with 1 Artillery, 1 Infantry and 1 Stuka Americans defend with 1 Artillery Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Aquitaine, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 Artillery in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Aquitaine Germans win, taking Aquitaine from French with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery Battle in S.Karelia Germans attack with 15 Infantrys and 9 Tanks Russians defend with 4 Bunkers Germans roll dice for 15 Infantrys and 9 Tanks in S.Karelia, round 2 : 9/24 hits, 7.00 expected hits Russians roll dice for 4 Bunkers in S.Karelia, round 2 : 1/4 hits, 2.00 expected hits 1 Infantry owned by the Germans and 4 Bunkers owned by the Russians lost in S.Karelia Germans win, taking S.Karelia from Russians with 14 Infantrys and 9 Tanks remaining. Battle score for attacker is 22 Casualties for Germans: 1 Infantry Casualties for Russians: 4 Bunkers Battle in Languedoc Germans attack with 1 Artillery, 4 Infantrys and 2 Stukas Americans defend with 1 ArmoredCar and 4 Infantrys Germans roll dice for 1 Artillery, 4 Infantrys and 2 Stukas in Languedoc, round 2 : 3/7 hits, 2.50 expected hits French roll dice for 1 ArmoredCar and 4 Infantrys in Languedoc, round 2 : 1/5 hits, 1.50 expected hits 2 Infantrys owned by the Americans, 1 Infantry owned by the Germans and 1 ArmoredCar owned by the Americans lost in Languedoc Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Languedoc, round 3 : 3/6 hits, 2.33 expected hits French roll dice for 2 Infantrys in Languedoc, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans and 1 Infantry owned by the Germans lost in Languedoc Germans win, taking Languedoc from French with 1 Artillery, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 8 Casualties for Germans: 2 Infantrys Casualties for Americans: 1 ArmoredCar and 4 Infantrys Battle in Brittany Germans attack with 1 Artillery, 1 Stuka and 1 Tank Americans defend with 1 Infantry and 1 Tank Germans roll dice for 1 Artillery, 1 Stuka and 1 Tank in Brittany, round 2 : 1/3 hits, 1.33 expected hits French roll dice for 1 Infantry and 1 Tank in Brittany, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Germans lost in Brittany Germans roll dice for 1 Stuka and 1 Tank in Brittany, round 3 : 1/2 hits, 1.00 expected hits French roll dice for 1 Tank in Brittany, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Americans lost in Brittany Germans win, taking Brittany from French with 1 Stuka and 1 Tank remaining. Battle score for attacker is 3 Casualties for Germans: 1 Artillery Casualties for Americans: 1 Infantry and 1 Tank Battle in Normandy Germans attack with 1 Artillery, 2 Infantrys and 2 Stukas British defend with 1 Artillery and 2 Infantrys; French defend with 1 Factory Germans roll dice for 1 Artillery, 2 Infantrys and 2 Stukas in Normandy, round 2 : 1/5 hits, 2.00 expected hits French roll dice for 1 Artillery and 2 Infantrys in Normandy, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Normandy Germans roll dice for 1 Artillery, 1 Infantry and 2 Stukas in Normandy, round 3 : 2/4 hits, 1.67 expected hits French roll dice for 1 Artillery and 1 Infantry in Normandy, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy Germans win, taking Normandy from French with 1 Artillery, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for British: 1 Artillery and 2 Infantrys Battle in Yaroslavl Germans attack with 2 Adv.Fighters, 2 Fighters, 4 Mech.Infs, 2 Mot.Infs and 1 Stuka Russians defend with 7 Infantrys Germans roll dice for 2 Adv.Fighters, 2 Fighters, 4 Mech.Infs, 2 Mot.Infs and 1 Stuka in Yaroslavl, round 2 : 4/11 hits, 3.83 expected hits Russians roll dice for 7 Infantrys in Yaroslavl, round 2 : 1/7 hits, 2.33 expected hits 1 Mot.Inf owned by the Germans and 4 Infantrys owned by the Russians lost in Yaroslavl Germans roll dice for 2 Adv.Fighters, 2 Fighters, 4 Mech.Infs, 1 Mot.Inf and 1 Stuka in Yaroslavl, round 3 : 5/10 hits, 3.67 expected hits Russians roll dice for 3 Infantrys in Yaroslavl, round 3 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 2 Adv.Fighters, 2 Fighters, 4 Mech.Infs, 1 Mot.Inf and 1 Stuka remaining. Battle score for attacker is 9 Casualties for Germans: 1 Mot.Inf Casualties for Russians: 7 Infantrys Battle in Vyborg Germans attack with 2 Artillerys, 1 Elite and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Battleship and 2 Cruisers in Vyborg, round 2 : 2/3 hits, 1.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Germans 2 Infantrys moved from Danzig to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Leningrad 2 Infantrys moved from Stockholm to Middle Norrland 3 Infantrys moved from Upper Norrland to Lapland 1 Infantry moved from Nordland to Upper Norrland 1 Infantry moved from Oslo to Middle Norrland 3 Mech.Infs moved from Krakow to Kursk 4 Tanks moved from Vinnytsia to Kursk 2 Adv.Fighters and 2 Fighters moved from Yaroslavl to Kursk 1 Stuka moved from Yaroslavl to Kursk 2 Bombers moved from Novgorod to Leningrad 2 Stukas moved from Languedoc to Orleanais 1 Stuka moved from Aquitaine to Orleanais 1 Stuka moved from Brittany to Orleanais 2 Stukas moved from Normandy to Orleanais 2 Adv.Fighters moved from Belgium to Hamburg 1 Infantry moved from Rhine to Hamburg 2 Infantrys moved from Provence to Burgundy 3 Infantrys moved from Paris to Orleanais Place Units - Germans 3 HeavyTanks placed in Kursk 1 Bunker placed in Kursk 3 Mech.Infs placed in Kiev 2 Artillerys and 6 Infantrys placed in Paris 1 Bunker, 1 Fighter and 5 Infantrys placed in Hamburg 4 Infantrys placed in Rhine 2 Infantrys and 1 Stuka placed in Provence 3 ArmoredCars and 1 Infantry placed in Leningrad 1 ArmoredCar and 1 Mech.Inf placed in Krakow Turn Complete - Germans Germans collect 136 PUs; end with 136 PUsCombat Hit Differential Summary :
French regular : 0.50 Russians regular : 0.67 Germans regular : 1.83 British regular : 0.00 -
TripleA Manual Gamesave Post: Russians round 18
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Russians 1 Infantry moved from Smolensk to Kursk 1 Adv.Fighter, 1 Bomber and 2 Fighters moved from Vologda to Kursk 1 Mech.Rocket moved from Vologda to Moscow 2 Mot.Infs moved from Vologda to Moscow 1 Mot.Inf moved from Moscow to Rostov 3 Mech.Rockets moved from Moscow to Rostov 2 Artillerys, 5 Infantrys, 3 Mech.Rockets and 1 Mot.Inf moved from Rostov to Kursk 2 Bombers and 1 Fighter moved from Moscow to Kursk 2 Artillerys and 16 Infantrys moved from Vologda to Yaroslavl 2 ArmoredCars and 2 Tanks moved from Arkhangelsk to Yaroslavl 1 Artillery and 4 Infantrys moved from Stalingrad to Rostov 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 2 Infantrys moved from Georgia to 54 Sea Zone 1 Artillery and 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Infantry moved from Penza to Moscow 1 Infantry moved from Semipalatinsk to Khobdo 1 Infantry moved from Semipalatinsk to Krasnoyarsk 1 Infantry moved from Evenkia to Olyokminsk 1 Artillery moved from Evenkia to Olyokminsk 1 Fighter moved from Evenkia to Olyokminsk 1 Infantry moved from Zhigansk to Okhotsk Russians take Okhotsk from Hisaichi 1 ArmoredCar, 8 Artillerys and 14 Infantrys moved from Evenkia to Yeniseysk 2 Artillerys and 4 Infantrys moved from Sibirsky to Evenkia 1 Infantry moved from Zhigansk to Kolyma Purchase Units - Russians Russians buy 4 Artillerys, 2 Bunkers, 26 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Yaroslavl Russians attack with 2 ArmoredCars, 2 Artillerys, 16 Infantrys and 2 Tanks Germans defend with 4 Mech.Infs and 1 Mot.Inf Russians roll dice for 2 ArmoredCars, 2 Artillerys, 16 Infantrys and 2 Tanks in Yaroslavl, round 2 : 3/22 hits, 5.33 expected hits Germans roll dice for 4 Mech.Infs and 1 Mot.Inf in Yaroslavl, round 2 : 3/5 hits, 1.83 expected hits 3 Infantrys owned by the Russians and 3 Mech.Infs owned by the Germans lost in Yaroslavl Russians roll dice for 2 ArmoredCars, 2 Artillerys, 13 Infantrys and 2 Tanks in Yaroslavl, round 3 : 4/19 hits, 4.83 expected hits Germans roll dice for 1 Mech.Inf and 1 Mot.Inf in Yaroslavl, round 3 : 1/2 hits, 0.83 expected hits 1 Mot.Inf owned by the Germans, 1 ArmoredCar owned by the Russians and 1 Mech.Inf owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 ArmoredCar, 2 Artillerys, 13 Infantrys and 2 Tanks remaining. Battle score for attacker is 19 Casualties for Russians: 1 ArmoredCar and 3 Infantrys Casualties for Germans: 4 Mech.Infs and 1 Mot.Inf Battle in Olyokminsk Russians attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Olyokminsk, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Olyokminsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Olyokminsk, round 3 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Olyokminsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Olyokminsk Russians roll dice for 1 Artillery and 1 Fighter in Olyokminsk, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Olyokminsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Olyokminsk Russians win, taking Olyokminsk from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Donetsk Russians attack with 1 Artillery and 2 Infantrys Romanians defend with 2 Artillerys and 1 Elite Russians roll dice for 1 Cruiser in Donetsk, round 2 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 3/3 hits, 0.83 expected hits Romanians roll dice for 2 Artillerys in Donetsk, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Artillerys owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery remaining. Battle score for attacker is 7 Casualties for Romanians: 2 Artillerys and 1 Elite Casualties for Russians: 2 Infantrys Battle in Kursk Russians attack with 1 Adv.Fighter, 2 Artillerys, 3 Bombers, 3 Fighters, 6 Infantrys, 3 Mech.Rockets and 1 Mot.Inf Germans defend with 1 AAGun, 2 Adv.Fighters, 1 Bunker, 1 Factory, 2 Fighters, 3 HeavyTanks, 3 Mech.Infs, 1 Stuka and 4 Tanks Germans roll AA dice in Kursk : 0/7 hits, 1.17 expected hits Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Bombers, 3 Fighters, 6 Infantrys, 3 Mech.Rockets and 1 Mot.Inf in Kursk, round 2 : 7/19 hits, 7.67 expected hitsCombat Hit Differential Summary :
Romanians regular : 1.33 Germans AA : -1.17 Germans regular : 1.33 Russians regular : -2.83 Hisaichi regular : 0.00 -
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Russians 1 Infantry moved from Smolensk to Kursk 1 Adv.Fighter, 1 Bomber and 2 Fighters moved from Vologda to Kursk 1 Mech.Rocket moved from Vologda to Moscow 2 Mot.Infs moved from Vologda to Moscow 1 Mot.Inf moved from Moscow to Rostov 3 Mech.Rockets moved from Moscow to Rostov 2 Artillerys, 5 Infantrys, 3 Mech.Rockets and 1 Mot.Inf moved from Rostov to Kursk 2 Bombers and 1 Fighter moved from Moscow to Kursk 2 Artillerys and 16 Infantrys moved from Vologda to Yaroslavl 2 ArmoredCars and 2 Tanks moved from Arkhangelsk to Yaroslavl 1 Artillery and 4 Infantrys moved from Stalingrad to Rostov 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 2 Infantrys moved from Georgia to 54 Sea Zone 1 Artillery and 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Infantry moved from Penza to Moscow 1 Infantry moved from Semipalatinsk to Khobdo 1 Infantry moved from Semipalatinsk to Krasnoyarsk 1 Infantry moved from Evenkia to Olyokminsk 1 Artillery moved from Evenkia to Olyokminsk 1 Fighter moved from Evenkia to Olyokminsk 1 Infantry moved from Zhigansk to Okhotsk Russians take Okhotsk from Hisaichi 1 ArmoredCar, 8 Artillerys and 14 Infantrys moved from Evenkia to Yeniseysk 2 Artillerys and 4 Infantrys moved from Sibirsky to Evenkia 1 Infantry moved from Zhigansk to Kolyma Purchase Units - Russians Russians buy 4 Artillerys, 2 Bunkers, 26 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Yaroslavl Russians attack with 2 ArmoredCars, 2 Artillerys, 16 Infantrys and 2 Tanks Germans defend with 4 Mech.Infs and 1 Mot.Inf Russians roll dice for 2 ArmoredCars, 2 Artillerys, 16 Infantrys and 2 Tanks in Yaroslavl, round 2 : 3/22 hits, 5.33 expected hits Germans roll dice for 4 Mech.Infs and 1 Mot.Inf in Yaroslavl, round 2 : 3/5 hits, 1.83 expected hits 3 Infantrys owned by the Russians and 3 Mech.Infs owned by the Germans lost in Yaroslavl Russians roll dice for 2 ArmoredCars, 2 Artillerys, 13 Infantrys and 2 Tanks in Yaroslavl, round 3 : 4/19 hits, 4.83 expected hits Germans roll dice for 1 Mech.Inf and 1 Mot.Inf in Yaroslavl, round 3 : 1/2 hits, 0.83 expected hits 1 Mot.Inf owned by the Germans, 1 ArmoredCar owned by the Russians and 1 Mech.Inf owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 ArmoredCar, 2 Artillerys, 13 Infantrys and 2 Tanks remaining. Battle score for attacker is 19 Casualties for Russians: 1 ArmoredCar and 3 Infantrys Casualties for Germans: 4 Mech.Infs and 1 Mot.Inf Battle in Olyokminsk Russians attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Olyokminsk, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Olyokminsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Olyokminsk, round 3 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Olyokminsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Olyokminsk Russians roll dice for 1 Artillery and 1 Fighter in Olyokminsk, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Olyokminsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Olyokminsk Russians win, taking Olyokminsk from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Donetsk Russians attack with 1 Artillery and 2 Infantrys Romanians defend with 2 Artillerys and 1 Elite Russians roll dice for 1 Cruiser in Donetsk, round 2 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 3/3 hits, 0.83 expected hits Romanians roll dice for 2 Artillerys in Donetsk, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Artillerys owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery remaining. Battle score for attacker is 7 Casualties for Romanians: 2 Artillerys and 1 Elite Casualties for Russians: 2 Infantrys Battle in Kursk Russians attack with 1 Adv.Fighter, 2 Artillerys, 3 Bombers, 3 Fighters, 6 Infantrys, 3 Mech.Rockets and 1 Mot.Inf Germans defend with 1 AAGun, 2 Adv.Fighters, 1 Bunker, 1 Factory, 2 Fighters, 3 HeavyTanks, 3 Mech.Infs, 1 Stuka and 4 Tanks Germans roll AA dice in Kursk : 0/7 hits, 1.17 expected hits Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Bombers, 3 Fighters, 6 Infantrys, 3 Mech.Rockets and 1 Mot.Inf in Kursk, round 2 : 7/19 hits, 7.67 expected hits Units damaged: 1 Bunker owned by the Germans Germans roll dice for 2 Adv.Fighters, 1 Bunker, 2 Fighters, 3 HeavyTanks, 3 Mech.Infs, 1 Stuka and 4 Tanks in Kursk, round 2 : 11/16 hits, 8.00 expected hits 6 Infantrys owned by the Russians, 2 Fighters owned by the Russians, 2 Artillerys owned by the Russians, 3 Mech.Infs owned by the Germans, 1 Mot.Inf owned by the Russians, 1 Stuka owned by the Germans and 2 Tanks owned by the Germans lost in Kursk Russians roll dice for 1 Adv.Fighter, 3 Bombers, 1 Fighter and 3 Mech.Rockets in Kursk, round 3 : 3/8 hits, 4.33 expected hits Germans roll dice for 2 Adv.Fighters, 1 Bunker, 2 Fighters, 3 HeavyTanks and 2 Tanks in Kursk, round 3 : 6/10 hits, 5.83 expected hits 3 Mech.Rockets owned by the Russians, 3 Bombers owned by the Russians, 2 Tanks owned by the Germans and 1 Bunker owned by the Germans lost in Kursk 1 Fighter owned by the Russians and 1 Adv.Fighter owned by the Russians retreated Germans win with 2 Adv.Fighters, 2 Fighters and 3 HeavyTanks remaining. Battle score for attacker is -49 Casualties for Russians: 2 Artillerys, 3 Bombers, 2 Fighters, 6 Infantrys, 3 Mech.Rockets and 1 Mot.Inf Casualties for Germans: 1 Bunker, 3 Mech.Infs, 1 Stuka and 4 Tanks Non Combat Move - Russians 1 Adv.Fighter and 1 Fighter moved from Kursk to Moscow 1 Fighter moved from Olyokminsk to Yeniseysk Place Units - Russians 1 Bunker, 9 Infantrys and 1 Tank placed in Moscow 1 Bunker placed in Penza 1 Artillery and 4 Infantrys placed in Stalingrad 1 Artillery and 2 Infantrys placed in Georgia 2 Artillerys and 4 Infantrys placed in Sibirsky 4 Infantrys placed in Arkhangelsk 3 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Romanians regular : 1.33 Germans AA : -1.17 Germans regular : 4.50 Russians regular : -4.17 Hisaichi regular : 0.00 -
TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Italians 1 Artillery and 1 Infantry moved from Syria to Palestine 2 Artillerys and 4 Infantrys moved from Hun to Kufra 1 ArmoredCar and 2 Infantrys moved from Hun to Kufra 1 Adv.Fighter moved from Hun to Kufra 2 Infantrys moved from Lower Egypt to Mersa Matruh 1 JetFighter moved from Greece to Palestine 1 Bomber moved from Greece to Mersa Matruh 1 Infantry moved from Ghadames to Tripoli 3 Fighters moved from Greece to Tripoli 2 Adv.Fighters moved from Greece to Mersa Matruh Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 HeavyTank, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Tripoli Italians attack with 3 Fighters and 1 Infantry French defend with 1 Infantry Italians roll dice for 3 Fighters and 1 Infantry in Tripoli, round 2 : 2/4 hits, 1.17 expected hits French roll dice for 1 Infantry in Tripoli, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Tripoli Italians win with 3 Fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in Mersa Matruh Italians attack with 2 Adv.Fighters, 1 Bomber and 2 Infantrys French defend with 1 ArmoredCar Italians roll dice for 2 Adv.Fighters, 1 Bomber and 2 Infantrys in Mersa Matruh, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the French lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 2 Adv.Fighters, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for French: 1 ArmoredCar Battle in Kufra Italians attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 6 Infantrys Dutch defend with 1 Infantry Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 6 Infantrys in Kufra, round 2 : 3/10 hits, 2.83 expected hits French roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Kufra Italians win, taking Kufra from French with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Palestine Italians attack with 1 Artillery, 1 Infantry and 1 JetFighter British defend with 1 ArmoredCar Italians roll dice for 1 Artillery, 1 Infantry and 1 JetFighter in Palestine, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 ArmoredCar in Palestine, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Palestine Italians win, taking Palestine from British with 1 Artillery, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Non Combat Move - Italians 1 JetFighter moved from Palestine to Cairo 3 Fighters moved from Tripoli to Hun 1 Artillery moved from Ghadames to Hun 1 Adv.Fighter moved from Kufra to Hun 2 Artillerys moved from Cairo to Lower Egypt 4 Infantrys moved from Cairo to Lower Egypt 2 Tanks moved from Syria to Lower Egypt 2 Adv.Fighters moved from Mersa Matruh to Cairo 1 Bomber moved from Mersa Matruh to Cairo 2 Infantrys moved from Provence to Burgundy 4 Infantrys moved from Lombardy to Provence 1 Fighter moved from Rome to Lombardy 3 Tanks moved from Rome to Lombardy 2 Infantrys moved from Lombardy to Provence Place Units - Italians 3 Infantrys placed in Hun 2 Infantrys placed in Syria 2 ArmoredCars, 1 Bunker, 1 HeavyTank, 1 Infantry and 2 Tanks placed in Cairo 1 Bunker and 3 Infantrys placed in Greece 2 Artillerys placed in Lombardy Turn Complete - Italians Italians collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
French regular : 0.33 Italians regular : 2.67 British regular : -0.33 -
TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Italians 1 Artillery and 1 Infantry moved from Syria to Palestine 2 Artillerys and 4 Infantrys moved from Hun to Kufra 1 ArmoredCar and 2 Infantrys moved from Hun to Kufra 1 Adv.Fighter moved from Hun to Kufra 2 Infantrys moved from Lower Egypt to Mersa Matruh 1 JetFighter moved from Greece to Palestine 1 Bomber moved from Greece to Mersa Matruh 1 Infantry moved from Ghadames to Tripoli 3 Fighters moved from Greece to Tripoli 2 Adv.Fighters moved from Greece to Mersa Matruh Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 HeavyTank, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Tripoli Italians attack with 3 Fighters and 1 Infantry French defend with 1 Infantry Italians roll dice for 3 Fighters and 1 Infantry in Tripoli, round 2 : 2/4 hits, 1.17 expected hits French roll dice for 1 Infantry in Tripoli, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Tripoli Italians win with 3 Fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in Mersa Matruh Italians attack with 2 Adv.Fighters, 1 Bomber and 2 Infantrys French defend with 1 ArmoredCar Italians roll dice for 2 Adv.Fighters, 1 Bomber and 2 Infantrys in Mersa Matruh, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the French lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 2 Adv.Fighters, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for French: 1 ArmoredCar Battle in Kufra Italians attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 6 Infantrys Dutch defend with 1 Infantry Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 6 Infantrys in Kufra, round 2 : 3/10 hits, 2.83 expected hits French roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Kufra Italians win, taking Kufra from French with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Palestine Italians attack with 1 Artillery, 1 Infantry and 1 JetFighter British defend with 1 ArmoredCar Italians roll dice for 1 Artillery, 1 Infantry and 1 JetFighter in Palestine, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 ArmoredCar in Palestine, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Palestine Italians win, taking Palestine from British with 1 Artillery, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Non Combat Move - Italians 1 JetFighter moved from Palestine to Cairo 3 Fighters moved from Tripoli to Hun 1 Artillery moved from Ghadames to Hun 1 Adv.Fighter moved from Kufra to Hun 2 Artillerys moved from Cairo to Lower Egypt 4 Infantrys moved from Cairo to Lower Egypt 2 Tanks moved from Syria to Lower Egypt 2 Adv.Fighters moved from Mersa Matruh to Cairo 1 Bomber moved from Mersa Matruh to Cairo 2 Infantrys moved from Provence to Burgundy 4 Infantrys moved from Lombardy to Provence 1 Fighter moved from Rome to Lombardy 3 Tanks moved from Rome to Lombardy 2 Infantrys moved from Lombardy to Provence Place Units - Italians 3 Infantrys placed in Hun 2 Infantrys placed in Syria 2 ArmoredCars, 1 Bunker, 1 HeavyTank, 1 Infantry and 2 Tanks placed in Cairo 1 Bunker and 3 Infantrys placed in Greece 2 Artillerys placed in Lombardy Turn Complete - Italians Italians collect 55 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Cairo: 1 Bunker EDIT: Adding units owned by Italians to Syria: 1 Bunker EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : 0.33 Italians regular : 2.67 British regular : -0.33 -
TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Italians 1 Artillery and 1 Infantry moved from Syria to Palestine 2 Artillerys and 4 Infantrys moved from Hun to Kufra 1 ArmoredCar and 2 Infantrys moved from Hun to Kufra 1 Adv.Fighter moved from Hun to Kufra 2 Infantrys moved from Lower Egypt to Mersa Matruh 1 JetFighter moved from Greece to Palestine 1 Bomber moved from Greece to Mersa Matruh 1 Infantry moved from Ghadames to Tripoli 3 Fighters moved from Greece to Tripoli 2 Adv.Fighters moved from Greece to Mersa Matruh Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 HeavyTank, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Tripoli Italians attack with 3 Fighters and 1 Infantry French defend with 1 Infantry Italians roll dice for 3 Fighters and 1 Infantry in Tripoli, round 2 : 2/4 hits, 1.17 expected hits French roll dice for 1 Infantry in Tripoli, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Tripoli Italians win with 3 Fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in Mersa Matruh Italians attack with 2 Adv.Fighters, 1 Bomber and 2 Infantrys French defend with 1 ArmoredCar Italians roll dice for 2 Adv.Fighters, 1 Bomber and 2 Infantrys in Mersa Matruh, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the French lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 2 Adv.Fighters, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for French: 1 ArmoredCar Battle in Kufra Italians attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 6 Infantrys Dutch defend with 1 Infantry Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 6 Infantrys in Kufra, round 2 : 3/10 hits, 2.83 expected hits French roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Kufra Italians win, taking Kufra from French with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Palestine Italians attack with 1 Artillery, 1 Infantry and 1 JetFighter British defend with 1 ArmoredCar Italians roll dice for 1 Artillery, 1 Infantry and 1 JetFighter in Palestine, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 ArmoredCar in Palestine, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Palestine Italians win, taking Palestine from British with 1 Artillery, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Non Combat Move - Italians 1 JetFighter moved from Palestine to Cairo 3 Fighters moved from Tripoli to Hun 1 Artillery moved from Ghadames to Hun 1 Adv.Fighter moved from Kufra to Hun 2 Artillerys moved from Cairo to Lower Egypt 4 Infantrys moved from Cairo to Lower Egypt 2 Tanks moved from Syria to Lower Egypt 2 Adv.Fighters moved from Mersa Matruh to Cairo 1 Bomber moved from Mersa Matruh to Cairo 2 Infantrys moved from Provence to Burgundy 4 Infantrys moved from Lombardy to Provence 1 Fighter moved from Rome to Lombardy 3 Tanks moved from Rome to Lombardy 2 Infantrys moved from Lombardy to Provence 3 Mot.Infs moved from Cairo to Kufra Place Units - Italians 1 Bunker placed in Syria 1 Bunker placed in Lower Egypt 2 Infantrys placed in Syria 3 Infantrys placed in Hun 2 ArmoredCars, 1 HeavyTank, 1 Infantry and 2 Tanks placed in Cairo 1 Infantry placed in Greece 2 Artillerys and 2 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
French regular : 0.33 Italians regular : 2.67 British regular : -0.33 -
TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - French 1 ArmoredCar moved from S.Tunisia to Ghadames French take Ghadames from Italians 1 ArmoredCar moved from Ghadames to Tripoli 3 ArmoredCars, 3 Artillerys and 4 Infantrys moved from S.Tunisia to Tripoli 2 ArmoredCars and 1 Tank moved from Tunis to Tripoli 1 Infantry moved from Tunis to S.Tunisia 2 Mech.Infs moved from E.Morocco to Tripoli 1 Adv.Fighter and 1 Fighter moved from Malta to Kufra 1 ArmoredCar, 2 Artillerys and 4 Infantrys moved from New Valley to Kufra 1 Artillery and 1 Infantry moved from Darfur to Kufra 2 ArmoredCars moved from French Equatorial Africa to Kufra 1 Infantry moved from French Equatorial Africa to Darfur 1 Transport moved from 31 Sea Zone to 41 Sea Zone Purchase Units - French French buy 1 Infantry, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in Kufra French attack with 1 Adv.Fighter, 3 ArmoredCars, 3 Artillerys, 1 Fighter and 5 Infantrys Italians defend with 1 ArmoredCar, 2 Artillerys, 6 Infantrys and 3 Mot.Infs French roll dice for 1 Adv.Fighter, 3 ArmoredCars, 3 Artillerys, 1 Fighter and 5 Infantrys in Kufra, round 2 : 7/13 hits, 4.17 expected hits Italians roll dice for 1 ArmoredCar, 2 Artillerys, 6 Infantrys and 3 Mot.Infs in Kufra, round 2 : 5/12 hits, 4.33 expected hits 1 ArmoredCar owned by the Italians, 6 Infantrys owned by the Italians and 5 Infantrys owned by the French lost in Kufra French roll dice for 1 Adv.Fighter, 3 ArmoredCars, 3 Artillerys and 1 Fighter in Kufra, round 3 : 2/8 hits, 2.83 expected hits Italians roll dice for 2 Artillerys and 3 Mot.Infs in Kufra, round 3 : 4/5 hits, 2.17 expected hits 3 ArmoredCars owned by the French, 1 Artillery owned by the French and 2 Artillerys owned by the Italians lost in Kufra French roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Fighter in Kufra, round 4 : 2/4 hits, 1.50 expected hits Italians roll dice for 3 Mot.Infs in Kufra, round 4 : 1/3 hits, 1.50 expected hits 2 Mot.Infs owned by the Italians and 1 Artillery owned by the French lost in Kufra French roll dice for 1 Adv.Fighter, 1 Artillery and 1 Fighter in Kufra, round 5 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 Mot.Inf in Kufra, round 5 : 1/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Italians and 1 Artillery owned by the French lost in Kufra French win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 5 Casualties for French: 3 ArmoredCars, 3 Artillerys and 5 Infantrys Casualties for Italians: 1 ArmoredCar, 2 Artillerys, 6 Infantrys and 3 Mot.Infs Non Combat Move - French 1 Adv.Fighter and 1 Fighter moved from Kufra to New Valley Place Units - French 4 Mech.Infs placed in Tunis 1 Infantry and 1 Tank placed in E.Morocco Turn Complete - French French collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians regular : 2.50 French regular : 2.33 -
TripleA Turn Summary: Yamamoto round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Yamamoto 1 Transport moved from 86 Sea Zone to 85 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys and 1 Transport moved from 85 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori 1 T.Boat moved from 86 Sea Zone to 95 Sea Zone 1 Destroyer moved from 86 Sea Zone to 87 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Submarine moved from 86 Sea Zone to 101 Sea Zone 1 Adv.Fighter and 1 L.Fighter moved from 86 Sea Zone to Minamitori 1 Infantry moved from Saipan to 86 Sea Zone 1 Cruiser and 1 Infantry moved from 86 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Yap 1 Infantry moved from Saipan to 86 Sea Zone 1 B.Transport and 1 Infantry moved from 86 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Ulithi 1 Elite moved from Saipan to 86 Sea Zone 1 B.Transport and 1 Elite moved from 86 Sea Zone to 101 Sea Zone 1 Elite moved from 101 Sea Zone to Yap 1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to Yap 1 Fighter and 1 L.Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Fighter moved from 86 Sea Zone to Minamitori 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Saipan to 108 Sea Zone 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Infantry and 1 Tank moved from Lombok to Java 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone 1 Artillery and 2 Infantrys moved from 110 Sea Zone to Java 1 Adv.Fighter and 3 Fighters moved from 110 Sea Zone to Java 1 B.Transport moved from 60 Sea Zone to 65 Sea Zone 3 Infantrys moved from Malaya to 65 Sea Zone 1 B.Transport and 3 Infantrys moved from 65 Sea Zone to 60 Sea Zone 3 Infantrys moved from 60 Sea Zone to Madras 1 Adv.Fighter and 1 Fighter moved from 60 Sea Zone to Madras 2 Adv.Fighters and 1 Fighter moved from Calcutta to 60 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 60 Sea Zone to Madras 1 B.Transport moved from 60 Sea Zone to 110 Sea Zone 1 B.Transport moved from 60 Sea Zone to 110 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Destroyer, 1 Fighter, 13 Infantrys, 1 L.Fighter, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Java Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 3 Fighters, 3 Infantrys and 1 Tank Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters, 3 Infantrys and 1 Tank in Java, round 2 : 3/9 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Java, round 2 : 2/3 hits, 1.17 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Java Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters, 1 Infantry and 1 Tank in Java, round 3 : 2/7 hits, 2.67 expected hits Dutch roll dice for 1 Bunker in Java, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Java Yamamoto win, taking Java from Dutch with 1 Adv.Fighter, 1 Artillery, 3 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Dutch: 1 Bunker Battle in 101 Sea Zone Yamamoto attack with 2 B.Transports, 1 Cruiser and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 B.Transports and 1 Cruiser in 101 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 101 Sea Zone Yamamoto win with 2 B.Transports, 1 Cruiser and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 87 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Destroyer, 2 Fighters and 1 L.Fighter Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer, 2 Fighters and 1 L.Fighter in 87 Sea Zone, round 2 : 0/5 hits, 2.00 expected hits 1 Destroyer owned by the Yamamoto lost in 87 Sea Zone 1 Adv.Fighter owned by the Yamamoto, 1 L.Fighter owned by the Yamamoto and 2 Fighters owned by the Yamamoto retreated Americans win with 1 Submarine remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Destroyer Battle in Minamitori Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 L.Fighter Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 L.Fighter in Minamitori, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Minamitori Yamamoto win, taking Minamitori from Americans with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in 95 Sea Zone Yamamoto attack with 1 Adv.Fighter, 3 Fighters and 1 T.Boat Americans defend with 1 Cruiser Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters and 1 T.Boat in 95 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 Cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Cruiser owned by the Americans and 1 T.Boat owned by the Yamamoto lost in 95 Sea Zone Yamamoto win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Casualties for Americans: 1 Cruiser Battle in Yap Yamamoto attack with 1 Adv.Fighter, 1 Elite, 2 Fighters and 1 Infantry Americans defend with 1 Factory and 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Elite, 2 Fighters and 1 Infantry in Yap, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 Infantry in Yap, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Yap Yamamoto win, taking Yap from Americans with 1 Adv.Fighter, 1 Elite and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Ulithi Battle in 108 Sea Zone Yamamoto attack with 1 Adv.Fighter and 2 Fighters Americans defend with 1 B.Transport Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 108 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 B.Transport in 108 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans and 1 Fighter owned by the Yamamoto lost in 108 Sea Zone Yamamoto win, taking Ulithi from Americans with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 B.Transport Battle in Madras Yamamoto attack with 3 Adv.Fighters, 2 Fighters and 3 Infantrys British defend with 1 Artillery, 1 Factory, 1 Infantry and 1 Tank Yamamoto roll dice for 3 Adv.Fighters, 2 Fighters and 3 Infantrys in Madras, round 2 : 1/8 hits, 2.67 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Madras, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Madras Yamamoto roll dice for 3 Adv.Fighters, 2 Fighters and 2 Infantrys in Madras, round 3 : 3/7 hits, 2.50 expected hits British roll dice for 1 Artillery and 1 Tank in Madras, round 3 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Madras Yamamoto win, taking Madras from British with 3 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Yamamoto: 2 Infantrys Casualties for British: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Yamamoto British roll AA dice in Hyderabad : 1/1 hits, 0.17 expected hits 1 Adv.Fighter lost in Hyderabad British roll AA dice in Hyderabad : 0/2 hits, 0.33 expected hits 1 AAGun, 1 ArmoredCar, 7 Artillerys, 19 Infantrys and 2 Tanks moved from Calcutta to Bihar 1 Adv.Fighter and 1 Fighter moved from Madras to 60 Sea Zone 1 Adv.Fighter moved from Madras to Bihar 1 Adv.Fighter and 1 Fighter moved from Madras to Bihar 3 Fighters moved from Java to 110 Sea Zone 1 Adv.Fighter moved from Java to 110 Sea Zone 2 B.Carriers, 1 Battleship, 5 Carriers and 3 Destroyers moved from 86 Sea Zone to 101 Sea Zone 1 Adv.Fighter and 3 Fighters moved from 95 Sea Zone to 101 Sea Zone 1 Adv.Fighter, 2 Fighters and 1 L.Fighter moved from 87 Sea Zone to 101 Sea Zone 1 Adv.Fighter, 1 Fighter and 1 L.Fighter moved from Minamitori to 101 Sea Zone 2 Fighters moved from Yap to 101 Sea Zone 1 Adv.Fighter moved from Yap to 101 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 108 Sea Zone to 101 Sea Zone Place Units - Yamamoto 3 Infantrys placed in Saipan 6 Infantrys placed in Malaya 4 Infantrys placed in Davao 1 Destroyer, 1 Submarine and 1 T.Boat placed in 110 Sea Zone 1 Adv.Fighter, 1 Fighter and 1 L.Fighter placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
Yamamoto regular : -3.00 Americans regular : 2.00 British AA : 0.50 British regular : -0.00 Dutch regular : 0.33 -
TripleA Turn Summary: Yamamoto round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Yamamoto 1 Transport moved from 86 Sea Zone to 85 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys and 1 Transport moved from 85 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori 1 T.Boat moved from 86 Sea Zone to 95 Sea Zone 1 Destroyer moved from 86 Sea Zone to 87 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Submarine moved from 86 Sea Zone to 101 Sea Zone 1 Adv.Fighter and 1 L.Fighter moved from 86 Sea Zone to Minamitori 1 Infantry moved from Saipan to 86 Sea Zone 1 Cruiser and 1 Infantry moved from 86 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Yap 1 Infantry moved from Saipan to 86 Sea Zone 1 B.Transport and 1 Infantry moved from 86 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Ulithi 1 Elite moved from Saipan to 86 Sea Zone 1 B.Transport and 1 Elite moved from 86 Sea Zone to 101 Sea Zone 1 Elite moved from 101 Sea Zone to Yap 1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to Yap 1 Fighter and 1 L.Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Fighter moved from 86 Sea Zone to Minamitori 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Saipan to 108 Sea Zone 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Infantry and 1 Tank moved from Lombok to Java 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone 1 Artillery and 2 Infantrys moved from 110 Sea Zone to Java 1 Adv.Fighter and 3 Fighters moved from 110 Sea Zone to Java 1 B.Transport moved from 60 Sea Zone to 65 Sea Zone 3 Infantrys moved from Malaya to 65 Sea Zone 1 B.Transport and 3 Infantrys moved from 65 Sea Zone to 60 Sea Zone 3 Infantrys moved from 60 Sea Zone to Madras 1 Adv.Fighter and 1 Fighter moved from 60 Sea Zone to Madras 2 Adv.Fighters and 1 Fighter moved from Calcutta to 60 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 60 Sea Zone to Madras 1 B.Transport moved from 60 Sea Zone to 110 Sea Zone 1 B.Transport moved from 60 Sea Zone to 110 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Destroyer, 1 Fighter, 13 Infantrys, 1 L.Fighter, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Java Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 3 Fighters, 3 Infantrys and 1 Tank Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters, 3 Infantrys and 1 Tank in Java, round 2 : 3/9 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Java, round 2 : 2/3 hits, 1.17 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Java Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters, 1 Infantry and 1 Tank in Java, round 3 : 2/7 hits, 2.67 expected hits Dutch roll dice for 1 Bunker in Java, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Java Yamamoto win, taking Java from Dutch with 1 Adv.Fighter, 1 Artillery, 3 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Dutch: 1 Bunker Battle in 101 Sea Zone Yamamoto attack with 2 B.Transports, 1 Cruiser and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 B.Transports and 1 Cruiser in 101 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 101 Sea Zone Yamamoto win with 2 B.Transports, 1 Cruiser and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 87 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Destroyer, 2 Fighters and 1 L.Fighter Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer, 2 Fighters and 1 L.Fighter in 87 Sea Zone, round 2 : 0/5 hits, 2.00 expected hits 1 Destroyer owned by the Yamamoto lost in 87 Sea Zone 1 Adv.Fighter owned by the Yamamoto, 1 L.Fighter owned by the Yamamoto and 2 Fighters owned by the Yamamoto retreated Americans win with 1 Submarine remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Destroyer Battle in Minamitori Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 L.Fighter Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 L.Fighter in Minamitori, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Minamitori Yamamoto win, taking Minamitori from Americans with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in 95 Sea Zone Yamamoto attack with 1 Adv.Fighter, 3 Fighters and 1 T.Boat Americans defend with 1 Cruiser Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters and 1 T.Boat in 95 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 Cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Cruiser owned by the Americans and 1 T.Boat owned by the Yamamoto lost in 95 Sea Zone Yamamoto win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Casualties for Americans: 1 Cruiser Battle in Yap Yamamoto attack with 1 Adv.Fighter, 1 Elite, 2 Fighters and 1 Infantry Americans defend with 1 Factory and 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Elite, 2 Fighters and 1 Infantry in Yap, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 Infantry in Yap, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Yap Yamamoto win, taking Yap from Americans with 1 Adv.Fighter, 1 Elite and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Ulithi Battle in 108 Sea Zone Yamamoto attack with 1 Adv.Fighter and 2 Fighters Americans defend with 1 B.Transport Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 108 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 B.Transport in 108 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans and 1 Fighter owned by the Yamamoto lost in 108 Sea Zone Yamamoto win, taking Ulithi from Americans with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 B.Transport Battle in Madras Yamamoto attack with 3 Adv.Fighters, 2 Fighters and 3 Infantrys British defend with 1 Artillery, 1 Factory, 1 Infantry and 1 Tank Yamamoto roll dice for 3 Adv.Fighters, 2 Fighters and 3 Infantrys in Madras, round 2 : 1/8 hits, 2.67 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Madras, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Madras Yamamoto roll dice for 3 Adv.Fighters, 2 Fighters and 2 Infantrys in Madras, round 3 : 3/7 hits, 2.50 expected hits British roll dice for 1 Artillery and 1 Tank in Madras, round 3 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Madras Yamamoto win, taking Madras from British with 3 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Yamamoto: 2 Infantrys Casualties for British: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Yamamoto British roll AA dice in Hyderabad : 1/1 hits, 0.17 expected hits 1 Adv.Fighter lost in Hyderabad British roll AA dice in Hyderabad : 0/2 hits, 0.33 expected hits 1 AAGun, 1 ArmoredCar, 7 Artillerys, 19 Infantrys and 2 Tanks moved from Calcutta to Bihar 1 Adv.Fighter and 1 Fighter moved from Madras to 60 Sea Zone 1 Adv.Fighter moved from Madras to Bihar 1 Adv.Fighter and 1 Fighter moved from Madras to Bihar 3 Fighters moved from Java to 110 Sea Zone 1 Adv.Fighter moved from Java to 110 Sea Zone 2 B.Carriers, 1 Battleship, 5 Carriers and 3 Destroyers moved from 86 Sea Zone to 101 Sea Zone 1 Adv.Fighter and 3 Fighters moved from 95 Sea Zone to 101 Sea Zone 1 Adv.Fighter, 2 Fighters and 1 L.Fighter moved from 87 Sea Zone to 101 Sea Zone 1 Adv.Fighter, 1 Fighter and 1 L.Fighter moved from Minamitori to 101 Sea Zone 2 Fighters moved from Yap to 101 Sea Zone 1 Adv.Fighter moved from Yap to 101 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 108 Sea Zone to 101 Sea Zone Place Units - Yamamoto 3 Infantrys placed in Saipan 6 Infantrys placed in Malaya 4 Infantrys placed in Davao 1 Destroyer, 1 Submarine and 1 T.Boat placed in 110 Sea Zone 1 Adv.Fighter, 1 Fighter and 1 L.Fighter placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 82 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 101 Sea Zone: 2 Adv.Fighters EDIT: Removing units owned by Yamamoto from 101 Sea Zone: 2 Fighters EDIT: Adding units owned by Yamamoto to Saipan: 2 Adv.Fighters and 2 Fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -3.00 Americans regular : 2.00 British AA : 0.50 British regular : -0.00 Dutch regular : 0.33 -
TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Suiyuan 1 Artillery moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Lanchow 1 Infantry moved from Ningsia to Lanchow 1 Fighter moved from Ningsia to Suiyuan 1 Fighter moved from Ningsia to Suiyuan 1 Fighter moved from Ningsia to Lanchow 1 Fighter moved from Ningsia to Lanchow 1 Fighter moved from Ningsia to Lanchow 1 Fighter moved from Ningsia to Suiyuan 2 Adv.Fighters moved from Ningsia to Suiyuan 5 Infantrys and 1 Tank moved from Hsining to E.Qinghai 1 Tank moved from Gobi Altai to E.Qinghai 5 ArmoredCars, 16 Artillerys, 20 Infantrys, 1 Mech.Inf and 10 Tanks moved from Ningsia to E.Qinghai Purchase Units - Chinese Chinese buy 1 Bunker and 6 Infantrys; Remaining resources: 3 PUs; Combat - Chinese Battle in Lanchow Chinese attack with 3 Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 3 Fighters and 2 Infantrys in Lanchow, round 2 : 0/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Lanchow, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Lanchow Chinese roll dice for 3 Fighters and 1 Infantry in Lanchow, round 3 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Lanchow, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Lanchow 3 Fighters owned by the Chinese retreated Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 2 Infantrys Battle in Suiyuan Chinese attack with 2 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys in Suiyuan, round 2 : 2/8 hits, 2.83 expected hits Hisaichi roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 2 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Non Combat Move - Chinese 3 Fighters moved from Lanchow to E.Qinghai 2 Adv.Fighters and 3 Fighters moved from Suiyuan to E.Qinghai 1 AAGun moved from Ningsia to E.Qinghai Place Units - Chinese 1 Bunker and 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 20 PUs; end with 23 PUsCombat Hit Differential Summary :
Chinese regular : -3.33 Hisaichi regular : 0.67





