TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Anzac
1 Infantry moved from Townsville to 113 Sea Zone
1 Artillery moved from Townsville to 113 Sea Zone
1 Adv.Fighter, 1 Artillery, 2 Carriers, 1 Destroyer, 3 Fighters, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Java
1 Artillery moved from 67 Sea Zone to Java
2 Fighters moved from Broome to Java
1 Adv.Fighter moved from 67 Sea Zone to Java
1 Fighter moved from Townsville to 67 Sea Zone
2 Infantrys moved from West Papua to Hollandia
1 Infantry moved from Port Moresby to West Papua
1 Infantry moved from Port Moresby to West Papua
2 Fighters moved from Port Moresby to Hollandia
1 ArmoredCar moved from Merauke to West Papua
1 ArmoredCar moved from West Papua to Port Moresby
1 Infantry moved from Port Moresby to West Papua
Purchase Units - Anzac
Anzac buy 1 Battleship, 1 Cruiser and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 67 Sea Zone
Anzac attack with 2 Carriers, 1 Destroyer, 4 Fighters and 1 Transport
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 Carriers, 1 Destroyer, 4 Fighters and 1 Transport in 67 Sea Zone, round 2 : 2/7 hits, 2.00 expected hits
1 Submarine owned by the Yamamoto lost in 67 Sea Zone
Anzac win with 2 Carriers, 1 Destroyer, 4 Fighters and 1 Transport remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in Java
Anzac attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry
Hisaichi defend with 1 ArmoredCar and 1 Infantry
Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/5 hits, 1.83 expected hits
Thai roll dice for 1 ArmoredCar and 1 Infantry in Java, round 2 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi lost in Java
Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Java, round 3 : 2/5 hits, 1.83 expected hits
Thai roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Java
Anzac win, taking Java from Thai with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Non Combat Move - Anzac
1 Fighter moved from 67 Sea Zone to Hollandia
1 Fighter moved from 67 Sea Zone to Tanimbar
1 Fighter moved from Java to 67 Sea Zone
1 Adv.Fighter moved from Java to 67 Sea Zone
1 Fighter moved from Java to Broome
Place Units - Anzac
1 Battleship and 1 Cruiser placed in 67 Sea Zone
2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Anzac regular : -0.67
Thai regular : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Dutch
2 Infantrys moved from Suriname to 32 Sea Zone
2 Infantrys and 1 Transport moved from 32 Sea Zone to 33 Sea Zone
1 Transport moved from 36 Sea Zone to 32 Sea Zone
2 Infantrys and 1 Transport moved from 33 Sea Zone to 36 Sea Zone
2 Infantrys moved from 36 Sea Zone to French Sudan
1 Adv.Fighter, 1 Fighter, 5 Infantrys, 1 Marine and 1 Tank moved from Darfur to New Valley
1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur
1 Artillery and 3 Infantrys moved from Equatoria to Darfur
1 Fighter and 2 Infantrys moved from French Sudan to French Equatorial Africa
1 Fighter moved from French Equatorial Africa to New Valley
2 Infantrys moved from Belgian Congo to Equatoria
Purchase Units - Dutch
Dutch buy 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Java
1 Infantry and 1 Tank placed in Belgian Congo
2 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
2 Artillerys, 1 Elite and 2 Infantrys moved from Oulu to Lapland
1 Fighter moved from Oulu to Lapland
Purchase Units - Finns
Finns buy 2 ArmoredCars, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in Lapland
Finns attack with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Lapland, round 2 : 0/6 hits, 2.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Lapland
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry in Lapland, round 3 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Lapland, round 3 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in Lapland
Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Lapland, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Artillery in Lapland, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Finns: 1 Artillery and 2 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Lapland to Oulu
2 Artillerys, 1 Elite and 2 Infantrys moved from Tampere to Oulu
2 Artillerys and 4 Infantrys moved from Helsinki to Tampere
Place Units - Finns
2 ArmoredCars, 1 Infantry and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns regular : -3.00
Russians regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Romanians
2 Artillerys and 1 Elite moved from Odessa to Donetsk
1 Artillery moved from Vinnytsia to Donetsk
1 Artillery moved from Vinnytsia to Donetsk
1 Adv.Fighter moved from E.Romania to Bulgaria
1 Fighter moved from Kiev to Donetsk
1 Elite and 1 Infantry moved from E.Romania to Bulgaria
1 Tank moved from Greece to Bulgaria
Purchase Units - Romanians
Romanians buy 1 Elite and 1 Factory; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 4 Artillerys, 1 Elite and 1 Fighter
Russians defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 4 Artillerys, 1 Elite and 1 Fighter in Donetsk, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 2 Artillerys owned by the Romanians lost in Donetsk
Romanians roll dice for 2 Artillerys, 1 Elite and 1 Fighter in Donetsk, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Romanians: 2 Artillerys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Bulgaria
Romanians attack with 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank in Bulgaria, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank in Bulgaria, round 3 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Adv.Fighter, 1 Elite and 1 Tank remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Adv.Fighter moved from Bulgaria to E.Romania
1 Tank moved from Bucharest to Vinnytsia
1 Elite and 2 Infantrys moved from Bucharest to E.Romania
1 Fighter moved from Donetsk to E.Romania
Place Units - Romanians
1 Factory placed in E.Romania
1 Elite placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : -0.67
Russians regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Thai
3 Infantrys moved from Assam to Bihar
2 ArmoredCars and 3 Tanks moved from Burma to Bihar
4 ArmoredCars, 3 Artillerys, 1 Fighter, 6 Infantrys and 5 Tanks moved from Calcutta to Bihar
Purchase Units - Thai
Thai buy 2 ArmoredCars and 1 Factory; Remaining resources: 1 PUs;
Combat - Thai
Battle in Bihar
Thai attack with 6 ArmoredCars, 3 Artillerys, 1 Fighter, 9 Infantrys and 8 Tanks
British defend with 1 Infantry
Thai roll dice for 6 ArmoredCars, 3 Artillerys, 1 Fighter, 9 Infantrys and 8 Tanks in Bihar, round 2 : 9/27 hits, 9.33 expected hits
British roll dice for 1 Infantry in Bihar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Bihar
Thai win, taking Bihar from British with 6 ArmoredCars, 3 Artillerys, 1 Fighter, 8 Infantrys and 8 Tanks remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from Bihar to Burma
2 Tanks moved from S.French Indochina to Burma
2 ArmoredCars and 1 Tank moved from Bangkok to Burma
Place Units - Thai
1 Factory placed in Assam
2 ArmoredCars placed in Bangkok
Turn Complete - Thai
Thai collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Thai regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Americans
1 ArmoredCar moved from Navarre to Aquitaine
1 Artillery moved from Navarre to Aquitaine
4 Infantrys moved from Catalonia to Languedoc
2 ArmoredCars moved from Catalonia to Languedoc
1 Fighter moved from Catalonia to Aquitaine
1 Fighter moved from Catalonia to Languedoc
1 L.Fighter moved from Catalonia to Languedoc
1 L.Fighter moved from Catalonia to Aquitaine
2 Transports moved from 36 Sea Zone to 35 Sea Zone
1 Infantry and 1 Marine moved from Bahia to 35 Sea Zone
2 Infantrys moved from Salvador to 35 Sea Zone
3 Infantrys, 1 Marine and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
3 Infantrys and 1 Marine moved from 36 Sea Zone to Mauritania
1 Marine moved from Mauritania to 31 Sea Zone
3 Infantrys moved from Mauritania to 31 Sea Zone
1 B.Transport, 3 Infantrys and 1 Marine moved from 31 Sea Zone to 41 Sea Zone
1 Mech.Inf moved from Rio de Oro to 31 Sea Zone
1 Infantry moved from W.Morocco to 31 Sea Zone
1 Transport moved from 41 Sea Zone to 31 Sea Zone
1 Infantry moved from W.Morocco to 31 Sea Zone
2 Infantrys, 1 Mech.Inf and 2 Transports moved from 31 Sea Zone to 41 Sea Zone
1 Mech.Inf moved from E.Morocco to 41 Sea Zone
1 Artillery, 1 Infantry and 1 Marine moved from Valencia to Catalonia
1 Infantry moved from La Mancha to Catalonia
1 Infantry moved from La Mancha to Navarre
1 ArmoredCar moved from Madrid to Navarre
1 ArmoredCar moved from Madrid to Catalonia
1 Tank moved from Madrid to Catalonia
1 Infantry moved from Madrid to La Mancha
1 Infantry moved from Madrid to La Mancha
2 Infantrys moved from Andalusia to La Mancha
5 Infantrys, 1 Marine and 2 Mech.Infs moved from 41 Sea Zone to Valencia
1 Fighter moved from Rio de Oro to Catalonia
1 Infantry moved from Sicily to 48 Sea Zone
1 Cruiser and 1 Infantry moved from 48 Sea Zone to 55 Sea Zone
1 Infantry moved from 55 Sea Zone to Rhodes
Americans take Rhodes from Italians
1 Infantry moved from Sicily to 48 Sea Zone
1 Mech.Inf moved from Sicily to 48 Sea Zone
1 B.Transport, 1 Infantry and 1 Mech.Inf moved from 48 Sea Zone to 55 Sea Zone
1 Infantry and 1 Mech.Inf moved from 55 Sea Zone to Cyprus
British take Cyprus from Italians
3 Infantrys and 1 Marine moved from Sicily to 48 Sea Zone
1 B.Transport, 1 Battleship, 2 Carriers, 3 Destroyers, 2 Fighters, 3 Infantrys, 2 L.Fighters and 1 Marine moved from 48 Sea Zone to 55 Sea Zone
3 Infantrys moved from 55 Sea Zone to Crete
Americans take Crete from Italians
1 Marine moved from 55 Sea Zone to Crete
1 Infantry moved from Navarre to Aquitaine
1 Transport moved from 20 Sea Zone to 19 Sea Zone
1 Infantry moved from Navarre to 19 Sea Zone
1 Tank moved from Navarre to 19 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 19 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Brittany
1 Tank moved from 20 Sea Zone to Brittany
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Infantry moved from Iceland to 10 Sea Zone
1 Elite moved from Dublin to 10 Sea Zone
1 Infantry moved from Dublin to 10 Sea Zone
1 B.Transport, 1 Elite and 2 Infantrys moved from 10 Sea Zone to 20 Sea Zone
1 Cruiser moved from 20 Sea Zone to 18 Sea Zone
2 Infantrys moved from 20 Sea Zone to Netherlands
1 Elite moved from 20 Sea Zone to Netherlands
1 Infantry moved from Dublin to 18 Sea Zone
2 Infantrys moved from Munster to 18 Sea Zone
1 Cruiser, 3 Infantrys and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
3 Infantrys moved from 20 Sea Zone to Picardy
1 Destroyer moved from 10 Sea Zone to 20 Sea Zone
1 Destroyer moved from 22 Sea Zone to 20 Sea Zone
1 Adv.Fighter moved from 20 Sea Zone to Netherlands
1 L.Fighter moved from Languedoc to Picardy
1 S.Bomber moved from Catalonia to Languedoc
1 Fighter moved from 95 Sea Zone to 87 Sea Zone
1 Fighter moved from 95 Sea Zone to 87 Sea Zone
1 Adv.Fighter moved from 95 Sea Zone to 87 Sea Zone
1 Infantry moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Pearl Harbor to 91 Sea Zone
2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
1 Infantry moved from Wake to 95 Sea Zone
1 Infantry moved from Wake to 95 Sea Zone
1 B.Transport and 2 Infantrys moved from 95 Sea Zone to 108 Sea Zone
2 Infantrys moved from 108 Sea Zone to Yap
1 Destroyer moved from 95 Sea Zone to 101 Sea Zone
1 Destroyer moved from 95 Sea Zone to 87 Sea Zone
1 S.Bomber moved from Port Moresby to Yap
1 L.Fighter moved from 95 Sea Zone to 101 Sea Zone
1 L.Fighter moved from 95 Sea Zone to 101 Sea Zone
1 L.Fighter moved from 95 Sea Zone to 101 Sea Zone
1 Fighter moved from 95 Sea Zone to 101 Sea Zone
1 Infantry moved from Wake to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Minamitori
2 Fighters moved from 95 Sea Zone to Minamitori
1 L.Fighter moved from 95 Sea Zone to Minamitori
2 Adv.Fighters moved from 95 Sea Zone to Minamitori
3 B.Carriers, 1 B.Transport, 3 Battleships, 3 Carriers, 1 Cruiser, 2 Destroyers and 2 Submarines moved from 95 Sea Zone to 88 Sea Zone
1 Destroyer and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
1 Infantry moved from Argentina to Rio De Janeiro
Purchase Units - Americans
Americans buy 2 ArmoredCars, 6 Artillerys, 1 B.Carrier, 1 Bunker, 2 Destroyers, 1 Fighter, 18 Infantrys, 2 L.Fighters, 2 Marines and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in 101 Sea Zone
Americans attack with 1 Destroyer, 1 Fighter and 3 L.Fighters
Yamamoto defend with 1 Submarine and 1 Transport
Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer, 1 Fighter and 3 L.Fighters in 101 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Submarine owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in 101 Sea Zone
Americans win with 1 Destroyer, 1 Fighter and 3 L.Fighters remaining. Battle score for attacker is 13
Casualties for Yamamoto: 1 Submarine and 1 Transport
Battle in 87 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Destroyer and 2 Fighters
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 87 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 87 Sea Zone
Americans win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 Submarine
Battle in Picardy
Americans attack with 3 Infantrys and 1 L.Fighter
Germans defend with 2 Infantrys
Americans roll dice for 3 Infantrys and 1 L.Fighter in Picardy, round 2 : 3/4 hits, 1.00 expected hits
Germans roll dice for 2 Infantrys in Picardy, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Germans lost in Picardy
Americans win, taking Picardy from Germans with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Germans: 2 Infantrys
Battle in Netherlands
Americans attack with 1 Adv.Fighter, 1 Elite and 2 Infantrys
Germans defend with 2 Infantrys
Americans roll dice for 1 Cruiser in Netherlands, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Adv.Fighter, 1 Elite and 2 Infantrys in Netherlands, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in Netherlands
Americans roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Netherlands, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Netherlands, round 4 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Netherlands, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Netherlands, round 5 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Netherlands, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Netherlands
Americans roll dice for 1 Adv.Fighter and 1 Elite in Netherlands, round 6 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Netherlands, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Elite in Netherlands, round 7 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Netherlands, round 7 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Americans and 1 Infantry owned by the Germans lost in Netherlands
Americans win with 1 Adv.Fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 Elite and 2 Infantrys
Casualties for Germans: 2 Infantrys
Battle in Brittany
Americans attack with 1 Infantry and 1 Tank
Germans defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Brittany, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Brittany
Americans win, taking Brittany from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Aquitaine
Americans attack with 1 ArmoredCar, 1 Artillery, 1 Fighter, 1 Infantry and 1 L.Fighter
Germans defend with 2 Infantrys
Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter, 1 Infantry and 1 L.Fighter in Aquitaine, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 2 Infantrys in Aquitaine, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter, 1 Infantry and 1 L.Fighter in Aquitaine, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 Infantrys in Aquitaine, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in Aquitaine
Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 L.Fighter in Aquitaine, round 4 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 Infantry in Aquitaine, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 ArmoredCar owned by the Americans lost in Aquitaine
Americans win, taking Aquitaine from Germans with 1 Artillery, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 ArmoredCar and 1 Infantry
Casualties for Germans: 2 Infantrys
Battle in Languedoc
Americans attack with 2 ArmoredCars, 1 Fighter, 4 Infantrys and 1 S.Bomber
Germans defend with 3 Infantrys
Americans roll dice for 2 ArmoredCars, 1 Fighter, 4 Infantrys and 1 S.Bomber in Languedoc, round 2 : 1/8 hits, 2.67 expected hits
Germans roll dice for 3 Infantrys in Languedoc, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Languedoc
Americans roll dice for 2 ArmoredCars, 1 Fighter, 4 Infantrys and 1 S.Bomber in Languedoc, round 3 : 3/8 hits, 2.67 expected hits
Germans roll dice for 2 Infantrys in Languedoc, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans and 1 ArmoredCar owned by the Americans lost in Languedoc
Americans win, taking Languedoc from Germans with 1 ArmoredCar, 1 Fighter, 4 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 2
Casualties for Germans: 3 Infantrys
Casualties for Americans: 1 ArmoredCar
Battle in Yap
Americans attack with 2 Infantrys and 1 S.Bomber
Yamamoto defend with 1 Factory and 1 Tank
Americans roll dice for 2 Infantrys and 1 S.Bomber in Yap, round 2 : 1/3 hits, 1.33 expected hits
Yamamoto roll dice for 1 Tank in Yap, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Yap
Americans win, taking Yap from Yamamoto with 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Tank
Battle in Minamitori
Americans attack with 2 Adv.Fighters, 2 Fighters, 1 Infantry and 1 L.Fighter
Yamamoto defend with 2 Infantrys and 1 Marine
Americans roll dice for 1 Cruiser in Minamitori, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 Adv.Fighters, 2 Fighters, 1 Infantry and 1 L.Fighter in Minamitori, round 2 : 3/6 hits, 2.33 expected hits
Yamamoto roll dice for 2 Infantrys and 1 Marine in Minamitori, round 2 : 1/3 hits, 1.00 expected hits
1 Fighter owned by the Americans, 1 Marine owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 2 Adv.Fighters, 1 Fighter, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 Fighter
Casualties for Yamamoto: 2 Infantrys and 1 Marine
Non Combat Move - Americans
1 Adv.Fighter and 2 Fighters moved from 87 Sea Zone to 88 Sea Zone
1 L.Fighter moved from Minamitori to 88 Sea Zone
2 Adv.Fighters and 1 Fighter moved from Minamitori to 88 Sea Zone
3 L.Fighters moved from 101 Sea Zone to 88 Sea Zone
1 Fighter moved from 101 Sea Zone to Hollandia
1 S.Bomber moved from Yap to Port Moresby
1 Submarine moved from 95 Sea Zone to 87 Sea Zone
1 Adv.Fighter moved from Netherlands to 20 Sea Zone
1 L.Fighter moved from Picardy to 20 Sea Zone
1 Fighter moved from Aquitaine to Navarre
1 L.Fighter moved from Aquitaine to Navarre
1 Fighter moved from Languedoc to Catalonia
1 S.Bomber moved from Languedoc to Catalonia
Place Units - Americans
2 Infantrys placed in Bahia
1 Infantry and 1 Marine placed in Salvador
1 Bunker and 2 Infantrys placed in Wake
1 B.Carrier and 2 Destroyers placed in 91 Sea Zone
2 L.Fighters placed in San Francisco
1 Fighter and 1 Infantry placed in Iceland
1 Infantry and 1 Marine placed in Munster
2 Infantrys placed in Dublin
1 Artillery and 2 Infantrys placed in Rio de Oro
1 Artillery and 1 Infantry placed in Navarre
1 Artillery and 1 Infantry placed in Catalonia
1 Artillery and 1 Infantry placed in Andalusia
1 Infantry placed in Sicily
1 Artillery and 1 Infantry placed in Sardinia
1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank placed in Madrid
1 ArmoredCar placed in Santiago
Americans undo move 16.
1 ArmoredCar placed in Santiago
Turn Complete - Americans
Americans collect 153 PUs; end with 153 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 88 Sea Zone: 1 L.Fighter
EDIT: Turning on Edit Mode
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 L.Fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Americans regular : -5.33
Germans regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Germans
2 Mech.Infs moved from Kursk to Yaroslavl
2 Mot.Infs moved from Kursk to Yaroslavl
1 Mech.Inf moved from Kursk to Yaroslavl
1 Mech.Inf moved from Kursk to Yaroslavl
10 Artillerys, 2 HeavyTanks, 5 Mech.Infs and 17 Tanks moved from Kursk to Tula
5 Tanks moved from Kiev to Tula
1 Stuka moved from Kiev to Yaroslavl
3 Infantrys moved from Brest to Minsk
1 Tank moved from Warsaw to Minsk
1 Adv.Fighter and 1 Fighter moved from Leningrad to Yaroslavl
1 Adv.Fighter and 1 Fighter moved from 24 Sea Zone to Yaroslavl
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg
2 Infantrys moved from Leningrad to Novgorod
1 ArmoredCar moved from Leningrad to Novgorod
2 Bombers moved from Hamburg to Novgorod
15 Infantrys and 9 Tanks moved from Leningrad to S.Karelia
1 Tank moved from Upper Norrland to Finnmark
Germans take Finnmark from Russians
1 Tank moved from Finnmark to Lapland
2 Infantrys moved from Rhine to Belgium
1 Infantry moved from Rhine to Belgium
2 Adv.Fighters moved from Hamburg to Belgium
2 Infantrys moved from Paris to Picardy
1 Artillery and 2 Infantrys moved from Paris to Normandy
1 Stuka moved from Paris to Picardy
1 Infantry moved from Paris to Picardy
1 Stuka moved from Orleanais to Normandy
1 Artillery and 1 Infantry moved from Orleanais to Aquitaine
3 Infantrys moved from Provence to Languedoc
1 Artillery moved from Orleanais to Languedoc
1 Infantry moved from Provence to Languedoc
2 Stukas moved from Orleanais to Languedoc
1 Stuka moved from Orleanais to Aquitaine
1 Artillery and 1 Tank moved from Orleanais to Brittany
1 Stuka moved from Orleanais to Brittany
1 Stuka moved from Orleanais to Normandy
Purchase Units - Germans
Germans buy 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Fighter, 3 HeavyTanks, 18 Infantrys, 4 Mech.Infs and 1 Stuka; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 ArmoredCar, 2 Bombers and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 ArmoredCar, 2 Bombers and 2 Infantrys in Novgorod, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 ArmoredCar and 2 Bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Picardy
Germans attack with 3 Infantrys and 1 Stuka
Americans defend with 2 Infantrys
Germans roll dice for 3 Infantrys and 1 Stuka in Picardy, round 2 : 0/4 hits, 1.17 expected hits
French roll dice for 2 Infantrys in Picardy, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Picardy
Germans roll dice for 1 Infantry and 1 Stuka in Picardy, round 3 : 0/2 hits, 0.83 expected hits
French roll dice for 2 Infantrys in Picardy, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry and 1 Stuka in Picardy, round 4 : 0/2 hits, 0.83 expected hits
French roll dice for 2 Infantrys in Picardy, round 4 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 1 Stuka owned by the Germans lost in Picardy
French win with 2 Infantrys remaining. Battle score for attacker is -14
Casualties for Germans: 3 Infantrys and 1 Stuka
Battle in Tula
Germans attack with 10 Artillerys, 2 HeavyTanks, 5 Mech.Infs and 22 Tanks
Russians defend with 9 Infantrys
Germans roll dice for 10 Artillerys, 2 HeavyTanks, 5 Mech.Infs and 22 Tanks in Tula, round 2 : 17/39 hits, 17.33 expected hits
Russians roll dice for 9 Infantrys in Tula, round 2 : 5/9 hits, 3.00 expected hits
9 Infantrys owned by the Russians and 5 Artillerys owned by the Germans lost in Tula
Germans win, taking Tula from Russians with 5 Artillerys, 2 HeavyTanks, 5 Mech.Infs and 22 Tanks remaining. Battle score for attacker is -2
Casualties for Germans: 5 Artillerys
Casualties for Russians: 9 Infantrys
Battle in Minsk
Germans attack with 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 3 Infantrys and 1 Tank in Minsk, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Belgium
Germans attack with 2 Adv.Fighters and 3 Infantrys
British defend with 2 Infantrys
Germans roll dice for 2 Adv.Fighters and 3 Infantrys in Belgium, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Belgium, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for British: 2 Infantrys
Battle in Aquitaine
Germans attack with 1 Artillery, 1 Infantry and 1 Stuka
Americans defend with 1 Artillery
Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Aquitaine, round 2 : 1/3 hits, 1.17 expected hits
French roll dice for 1 Artillery in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Aquitaine
Germans win, taking Aquitaine from French with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in S.Karelia
Germans attack with 15 Infantrys and 9 Tanks
Russians defend with 4 Bunkers
Germans roll dice for 15 Infantrys and 9 Tanks in S.Karelia, round 2 : 9/24 hits, 7.00 expected hits
Russians roll dice for 4 Bunkers in S.Karelia, round 2 : 1/4 hits, 2.00 expected hits
1 Infantry owned by the Germans and 4 Bunkers owned by the Russians lost in S.Karelia
Germans win, taking S.Karelia from Russians with 14 Infantrys and 9 Tanks remaining. Battle score for attacker is 22
Casualties for Germans: 1 Infantry
Casualties for Russians: 4 Bunkers
Battle in Languedoc
Germans attack with 1 Artillery, 4 Infantrys and 2 Stukas
Americans defend with 1 ArmoredCar and 4 Infantrys
Germans roll dice for 1 Artillery, 4 Infantrys and 2 Stukas in Languedoc, round 2 : 3/7 hits, 2.50 expected hits
French roll dice for 1 ArmoredCar and 4 Infantrys in Languedoc, round 2 : 1/5 hits, 1.50 expected hits
2 Infantrys owned by the Americans, 1 Infantry owned by the Germans and 1 ArmoredCar owned by the Americans lost in Languedoc
Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Languedoc, round 3 : 3/6 hits, 2.33 expected hits
French roll dice for 2 Infantrys in Languedoc, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Americans and 1 Infantry owned by the Germans lost in Languedoc
Germans win, taking Languedoc from French with 1 Artillery, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 8
Casualties for Germans: 2 Infantrys
Casualties for Americans: 1 ArmoredCar and 4 Infantrys
Battle in Brittany
Germans attack with 1 Artillery, 1 Stuka and 1 Tank
Americans defend with 1 Infantry and 1 Tank
Germans roll dice for 1 Artillery, 1 Stuka and 1 Tank in Brittany, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 Infantry and 1 Tank in Brittany, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Germans lost in Brittany
Germans roll dice for 1 Stuka and 1 Tank in Brittany, round 3 : 1/2 hits, 1.00 expected hits
French roll dice for 1 Tank in Brittany, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in Brittany
Germans win, taking Brittany from French with 1 Stuka and 1 Tank remaining. Battle score for attacker is 3
Casualties for Germans: 1 Artillery
Casualties for Americans: 1 Infantry and 1 Tank
Battle in Normandy
Germans attack with 1 Artillery, 2 Infantrys and 2 Stukas
British defend with 1 Artillery and 2 Infantrys; French defend with 1 Factory
Germans roll dice for 1 Artillery, 2 Infantrys and 2 Stukas in Normandy, round 2 : 1/5 hits, 2.00 expected hits
French roll dice for 1 Artillery and 2 Infantrys in Normandy, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Normandy
Germans roll dice for 1 Artillery, 1 Infantry and 2 Stukas in Normandy, round 3 : 2/4 hits, 1.67 expected hits
French roll dice for 1 Artillery and 1 Infantry in Normandy, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy
Germans win, taking Normandy from French with 1 Artillery, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for British: 1 Artillery and 2 Infantrys
Battle in Yaroslavl
Germans attack with 2 Adv.Fighters, 2 Fighters, 4 Mech.Infs, 2 Mot.Infs and 1 Stuka
Russians defend with 7 Infantrys
Germans roll dice for 2 Adv.Fighters, 2 Fighters, 4 Mech.Infs, 2 Mot.Infs and 1 Stuka in Yaroslavl, round 2 : 4/11 hits, 3.83 expected hits
Russians roll dice for 7 Infantrys in Yaroslavl, round 2 : 1/7 hits, 2.33 expected hits
1 Mot.Inf owned by the Germans and 4 Infantrys owned by the Russians lost in Yaroslavl
Germans roll dice for 2 Adv.Fighters, 2 Fighters, 4 Mech.Infs, 1 Mot.Inf and 1 Stuka in Yaroslavl, round 3 : 5/10 hits, 3.67 expected hits
Russians roll dice for 3 Infantrys in Yaroslavl, round 3 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 2 Adv.Fighters, 2 Fighters, 4 Mech.Infs, 1 Mot.Inf and 1 Stuka remaining. Battle score for attacker is 9
Casualties for Germans: 1 Mot.Inf
Casualties for Russians: 7 Infantrys
Battle in Vyborg
Germans attack with 2 Artillerys, 1 Elite and 1 Infantry
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Battleship and 2 Cruisers in Vyborg, round 2 : 2/3 hits, 1.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Germans
2 Infantrys moved from Danzig to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Leningrad
2 Infantrys moved from Stockholm to Middle Norrland
3 Infantrys moved from Upper Norrland to Lapland
1 Infantry moved from Nordland to Upper Norrland
1 Infantry moved from Oslo to Middle Norrland
3 Mech.Infs moved from Krakow to Kursk
4 Tanks moved from Vinnytsia to Kursk
2 Adv.Fighters and 2 Fighters moved from Yaroslavl to Kursk
1 Stuka moved from Yaroslavl to Kursk
2 Bombers moved from Novgorod to Leningrad
2 Stukas moved from Languedoc to Orleanais
1 Stuka moved from Aquitaine to Orleanais
1 Stuka moved from Brittany to Orleanais
2 Stukas moved from Normandy to Orleanais
2 Adv.Fighters moved from Belgium to Hamburg
1 Infantry moved from Rhine to Hamburg
2 Infantrys moved from Provence to Burgundy
3 Infantrys moved from Paris to Orleanais
Place Units - Germans
3 HeavyTanks placed in Kursk
1 Bunker placed in Kursk
3 Mech.Infs placed in Kiev
2 Artillerys and 6 Infantrys placed in Paris
1 Bunker, 1 Fighter and 5 Infantrys placed in Hamburg
4 Infantrys placed in Rhine
2 Infantrys and 1 Stuka placed in Provence
3 ArmoredCars and 1 Infantry placed in Leningrad
1 ArmoredCar and 1 Mech.Inf placed in Krakow
Turn Complete - Germans
Germans collect 136 PUs; end with 136 PUs
Combat Hit Differential Summary :
French regular : 0.50
Russians regular : 0.67
Germans regular : 1.83
British regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Germans
2 Mech.Infs moved from Kursk to Yaroslavl
2 Mot.Infs moved from Kursk to Yaroslavl
1 Mech.Inf moved from Kursk to Yaroslavl
1 Mech.Inf moved from Kursk to Yaroslavl
10 Artillerys, 2 HeavyTanks, 5 Mech.Infs and 17 Tanks moved from Kursk to Tula
5 Tanks moved from Kiev to Tula
1 Stuka moved from Kiev to Yaroslavl
3 Infantrys moved from Brest to Minsk
1 Tank moved from Warsaw to Minsk
1 Adv.Fighter and 1 Fighter moved from Leningrad to Yaroslavl
1 Adv.Fighter and 1 Fighter moved from 24 Sea Zone to Yaroslavl
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg
2 Infantrys moved from Leningrad to Novgorod
1 ArmoredCar moved from Leningrad to Novgorod
2 Bombers moved from Hamburg to Novgorod
15 Infantrys and 9 Tanks moved from Leningrad to S.Karelia
1 Tank moved from Upper Norrland to Finnmark
Germans take Finnmark from Russians
1 Tank moved from Finnmark to Lapland
2 Infantrys moved from Rhine to Belgium
1 Infantry moved from Rhine to Belgium
2 Adv.Fighters moved from Hamburg to Belgium
2 Infantrys moved from Paris to Picardy
1 Artillery and 2 Infantrys moved from Paris to Normandy
1 Stuka moved from Paris to Picardy
1 Infantry moved from Paris to Picardy
1 Stuka moved from Orleanais to Normandy
1 Artillery and 1 Infantry moved from Orleanais to Aquitaine
3 Infantrys moved from Provence to Languedoc
1 Artillery moved from Orleanais to Languedoc
1 Infantry moved from Provence to Languedoc
2 Stukas moved from Orleanais to Languedoc
1 Stuka moved from Orleanais to Aquitaine
1 Artillery and 1 Tank moved from Orleanais to Brittany
1 Stuka moved from Orleanais to Brittany
1 Stuka moved from Orleanais to Normandy
Purchase Units - Germans
Germans buy 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Fighter, 3 HeavyTanks, 18 Infantrys, 4 Mech.Infs and 1 Stuka; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 ArmoredCar, 2 Bombers and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 ArmoredCar, 2 Bombers and 2 Infantrys in Novgorod, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 ArmoredCar and 2 Bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Picardy
Germans attack with 3 Infantrys and 1 Stuka
Americans defend with 2 Infantrys
Germans roll dice for 3 Infantrys and 1 Stuka in Picardy, round 2 : 0/4 hits, 1.17 expected hits
French roll dice for 2 Infantrys in Picardy, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Picardy
Germans roll dice for 1 Infantry and 1 Stuka in Picardy, round 3 : 0/2 hits, 0.83 expected hits
French roll dice for 2 Infantrys in Picardy, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry and 1 Stuka in Picardy, round 4 : 0/2 hits, 0.83 expected hits
French roll dice for 2 Infantrys in Picardy, round 4 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 1 Stuka owned by the Germans lost in Picardy
French win with 2 Infantrys remaining. Battle score for attacker is -14
Casualties for Germans: 3 Infantrys and 1 Stuka
Battle in Tula
Germans attack with 10 Artillerys, 2 HeavyTanks, 5 Mech.Infs and 22 Tanks
Russians defend with 9 Infantrys
Germans roll dice for 10 Artillerys, 2 HeavyTanks, 5 Mech.Infs and 22 Tanks in Tula, round 2 : 17/39 hits, 17.33 expected hits
Russians roll dice for 9 Infantrys in Tula, round 2 : 5/9 hits, 3.00 expected hits
9 Infantrys owned by the Russians and 5 Artillerys owned by the Germans lost in Tula
Germans win, taking Tula from Russians with 5 Artillerys, 2 HeavyTanks, 5 Mech.Infs and 22 Tanks remaining. Battle score for attacker is -2
Casualties for Germans: 5 Artillerys
Casualties for Russians: 9 Infantrys
Battle in Minsk
Germans attack with 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 3 Infantrys and 1 Tank in Minsk, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Belgium
Germans attack with 2 Adv.Fighters and 3 Infantrys
British defend with 2 Infantrys
Germans roll dice for 2 Adv.Fighters and 3 Infantrys in Belgium, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Belgium, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for British: 2 Infantrys
Battle in Aquitaine
Germans attack with 1 Artillery, 1 Infantry and 1 Stuka
Americans defend with 1 Artillery
Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Aquitaine, round 2 : 1/3 hits, 1.17 expected hits
French roll dice for 1 Artillery in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Aquitaine
Germans win, taking Aquitaine from French with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in S.Karelia
Germans attack with 15 Infantrys and 9 Tanks
Russians defend with 4 Bunkers
Germans roll dice for 15 Infantrys and 9 Tanks in S.Karelia, round 2 : 9/24 hits, 7.00 expected hits
Russians roll dice for 4 Bunkers in S.Karelia, round 2 : 1/4 hits, 2.00 expected hits
1 Infantry owned by the Germans and 4 Bunkers owned by the Russians lost in S.Karelia
Germans win, taking S.Karelia from Russians with 14 Infantrys and 9 Tanks remaining. Battle score for attacker is 22
Casualties for Germans: 1 Infantry
Casualties for Russians: 4 Bunkers
Battle in Languedoc
Germans attack with 1 Artillery, 4 Infantrys and 2 Stukas
Americans defend with 1 ArmoredCar and 4 Infantrys
Germans roll dice for 1 Artillery, 4 Infantrys and 2 Stukas in Languedoc, round 2 : 3/7 hits, 2.50 expected hits
French roll dice for 1 ArmoredCar and 4 Infantrys in Languedoc, round 2 : 1/5 hits, 1.50 expected hits
2 Infantrys owned by the Americans, 1 Infantry owned by the Germans and 1 ArmoredCar owned by the Americans lost in Languedoc
Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Languedoc, round 3 : 3/6 hits, 2.33 expected hits
French roll dice for 2 Infantrys in Languedoc, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Americans and 1 Infantry owned by the Germans lost in Languedoc
Germans win, taking Languedoc from French with 1 Artillery, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 8
Casualties for Germans: 2 Infantrys
Casualties for Americans: 1 ArmoredCar and 4 Infantrys
Battle in Brittany
Germans attack with 1 Artillery, 1 Stuka and 1 Tank
Americans defend with 1 Infantry and 1 Tank
Germans roll dice for 1 Artillery, 1 Stuka and 1 Tank in Brittany, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 Infantry and 1 Tank in Brittany, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Germans lost in Brittany
Germans roll dice for 1 Stuka and 1 Tank in Brittany, round 3 : 1/2 hits, 1.00 expected hits
French roll dice for 1 Tank in Brittany, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in Brittany
Germans win, taking Brittany from French with 1 Stuka and 1 Tank remaining. Battle score for attacker is 3
Casualties for Germans: 1 Artillery
Casualties for Americans: 1 Infantry and 1 Tank
Battle in Normandy
Germans attack with 1 Artillery, 2 Infantrys and 2 Stukas
British defend with 1 Artillery and 2 Infantrys; French defend with 1 Factory
Germans roll dice for 1 Artillery, 2 Infantrys and 2 Stukas in Normandy, round 2 : 1/5 hits, 2.00 expected hits
French roll dice for 1 Artillery and 2 Infantrys in Normandy, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Normandy
Germans roll dice for 1 Artillery, 1 Infantry and 2 Stukas in Normandy, round 3 : 2/4 hits, 1.67 expected hits
French roll dice for 1 Artillery and 1 Infantry in Normandy, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy
Germans win, taking Normandy from French with 1 Artillery, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for British: 1 Artillery and 2 Infantrys
Battle in Yaroslavl
Germans attack with 2 Adv.Fighters, 2 Fighters, 4 Mech.Infs, 2 Mot.Infs and 1 Stuka
Russians defend with 7 Infantrys
Germans roll dice for 2 Adv.Fighters, 2 Fighters, 4 Mech.Infs, 2 Mot.Infs and 1 Stuka in Yaroslavl, round 2 : 4/11 hits, 3.83 expected hits
Russians roll dice for 7 Infantrys in Yaroslavl, round 2 : 1/7 hits, 2.33 expected hits
1 Mot.Inf owned by the Germans and 4 Infantrys owned by the Russians lost in Yaroslavl
Germans roll dice for 2 Adv.Fighters, 2 Fighters, 4 Mech.Infs, 1 Mot.Inf and 1 Stuka in Yaroslavl, round 3 : 5/10 hits, 3.67 expected hits
Russians roll dice for 3 Infantrys in Yaroslavl, round 3 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 2 Adv.Fighters, 2 Fighters, 4 Mech.Infs, 1 Mot.Inf and 1 Stuka remaining. Battle score for attacker is 9
Casualties for Germans: 1 Mot.Inf
Casualties for Russians: 7 Infantrys
Battle in Vyborg
Germans attack with 2 Artillerys, 1 Elite and 1 Infantry
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Battleship and 2 Cruisers in Vyborg, round 2 : 2/3 hits, 1.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Germans
2 Infantrys moved from Danzig to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Leningrad
2 Infantrys moved from Stockholm to Middle Norrland
3 Infantrys moved from Upper Norrland to Lapland
1 Infantry moved from Nordland to Upper Norrland
1 Infantry moved from Oslo to Middle Norrland
3 Mech.Infs moved from Krakow to Kursk
4 Tanks moved from Vinnytsia to Kursk
2 Adv.Fighters and 2 Fighters moved from Yaroslavl to Kursk
1 Stuka moved from Yaroslavl to Kursk
2 Bombers moved from Novgorod to Leningrad
2 Stukas moved from Languedoc to Orleanais
1 Stuka moved from Aquitaine to Orleanais
1 Stuka moved from Brittany to Orleanais
2 Stukas moved from Normandy to Orleanais
2 Adv.Fighters moved from Belgium to Hamburg
1 Infantry moved from Rhine to Hamburg
2 Infantrys moved from Provence to Burgundy
3 Infantrys moved from Paris to Orleanais
Place Units - Germans
3 HeavyTanks placed in Kursk
1 Bunker placed in Kursk
3 Mech.Infs placed in Kiev
2 Artillerys and 6 Infantrys placed in Paris
1 Bunker, 1 Fighter and 5 Infantrys placed in Hamburg
4 Infantrys placed in Rhine
2 Infantrys and 1 Stuka placed in Provence
3 ArmoredCars and 1 Infantry placed in Leningrad
1 ArmoredCar and 1 Mech.Inf placed in Krakow
Turn Complete - Germans
Germans collect 136 PUs; end with 136 PUs
Combat Hit Differential Summary :
French regular : 0.50
Russians regular : 0.67
Germans regular : 1.83
British regular : 0.00
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Russians
1 Infantry moved from Smolensk to Kursk
1 Adv.Fighter, 1 Bomber and 2 Fighters moved from Vologda to Kursk
1 Mech.Rocket moved from Vologda to Moscow
2 Mot.Infs moved from Vologda to Moscow
1 Mot.Inf moved from Moscow to Rostov
3 Mech.Rockets moved from Moscow to Rostov
2 Artillerys, 5 Infantrys, 3 Mech.Rockets and 1 Mot.Inf moved from Rostov to Kursk
2 Bombers and 1 Fighter moved from Moscow to Kursk
2 Artillerys and 16 Infantrys moved from Vologda to Yaroslavl
2 ArmoredCars and 2 Tanks moved from Arkhangelsk to Yaroslavl
1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 2 Infantrys moved from Georgia to 54 Sea Zone
1 Artillery and 2 Infantrys moved from 54 Sea Zone to Donetsk
1 Infantry moved from Penza to Moscow
1 Infantry moved from Semipalatinsk to Khobdo
1 Infantry moved from Semipalatinsk to Krasnoyarsk
1 Infantry moved from Evenkia to Olyokminsk
1 Artillery moved from Evenkia to Olyokminsk
1 Fighter moved from Evenkia to Olyokminsk
1 Infantry moved from Zhigansk to Okhotsk
Russians take Okhotsk from Hisaichi
1 ArmoredCar, 8 Artillerys and 14 Infantrys moved from Evenkia to Yeniseysk
2 Artillerys and 4 Infantrys moved from Sibirsky to Evenkia
1 Infantry moved from Zhigansk to Kolyma
Purchase Units - Russians
Russians buy 4 Artillerys, 2 Bunkers, 26 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Yaroslavl
Russians attack with 2 ArmoredCars, 2 Artillerys, 16 Infantrys and 2 Tanks
Germans defend with 4 Mech.Infs and 1 Mot.Inf
Russians roll dice for 2 ArmoredCars, 2 Artillerys, 16 Infantrys and 2 Tanks in Yaroslavl, round 2 : 3/22 hits, 5.33 expected hits
Germans roll dice for 4 Mech.Infs and 1 Mot.Inf in Yaroslavl, round 2 : 3/5 hits, 1.83 expected hits
3 Infantrys owned by the Russians and 3 Mech.Infs owned by the Germans lost in Yaroslavl
Russians roll dice for 2 ArmoredCars, 2 Artillerys, 13 Infantrys and 2 Tanks in Yaroslavl, round 3 : 4/19 hits, 4.83 expected hits
Germans roll dice for 1 Mech.Inf and 1 Mot.Inf in Yaroslavl, round 3 : 1/2 hits, 0.83 expected hits
1 Mot.Inf owned by the Germans, 1 ArmoredCar owned by the Russians and 1 Mech.Inf owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 ArmoredCar, 2 Artillerys, 13 Infantrys and 2 Tanks remaining. Battle score for attacker is 19
Casualties for Russians: 1 ArmoredCar and 3 Infantrys
Casualties for Germans: 4 Mech.Infs and 1 Mot.Inf
Battle in Olyokminsk
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Olyokminsk, round 2 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Olyokminsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Olyokminsk, round 3 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Olyokminsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Olyokminsk
Russians roll dice for 1 Artillery and 1 Fighter in Olyokminsk, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Olyokminsk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Olyokminsk
Russians win, taking Olyokminsk from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery and 2 Infantrys
Romanians defend with 2 Artillerys and 1 Elite
Russians roll dice for 1 Cruiser in Donetsk, round 2 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 3/3 hits, 0.83 expected hits
Romanians roll dice for 2 Artillerys in Donetsk, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 2 Artillerys owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery remaining. Battle score for attacker is 7
Casualties for Romanians: 2 Artillerys and 1 Elite
Casualties for Russians: 2 Infantrys
Battle in Kursk
Russians attack with 1 Adv.Fighter, 2 Artillerys, 3 Bombers, 3 Fighters, 6 Infantrys, 3 Mech.Rockets and 1 Mot.Inf
Germans defend with 1 AAGun, 2 Adv.Fighters, 1 Bunker, 1 Factory, 2 Fighters, 3 HeavyTanks, 3 Mech.Infs, 1 Stuka and 4 Tanks
Germans roll AA dice in Kursk : 0/7 hits, 1.17 expected hits
Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Bombers, 3 Fighters, 6 Infantrys, 3 Mech.Rockets and 1 Mot.Inf in Kursk, round 2 : 7/19 hits, 7.67 expected hits
Combat Hit Differential Summary :
Romanians regular : 1.33
Germans AA : -1.17
Germans regular : 1.33
Russians regular : -2.83
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Russians
1 Infantry moved from Smolensk to Kursk
1 Adv.Fighter, 1 Bomber and 2 Fighters moved from Vologda to Kursk
1 Mech.Rocket moved from Vologda to Moscow
2 Mot.Infs moved from Vologda to Moscow
1 Mot.Inf moved from Moscow to Rostov
3 Mech.Rockets moved from Moscow to Rostov
2 Artillerys, 5 Infantrys, 3 Mech.Rockets and 1 Mot.Inf moved from Rostov to Kursk
2 Bombers and 1 Fighter moved from Moscow to Kursk
2 Artillerys and 16 Infantrys moved from Vologda to Yaroslavl
2 ArmoredCars and 2 Tanks moved from Arkhangelsk to Yaroslavl
1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 2 Infantrys moved from Georgia to 54 Sea Zone
1 Artillery and 2 Infantrys moved from 54 Sea Zone to Donetsk
1 Infantry moved from Penza to Moscow
1 Infantry moved from Semipalatinsk to Khobdo
1 Infantry moved from Semipalatinsk to Krasnoyarsk
1 Infantry moved from Evenkia to Olyokminsk
1 Artillery moved from Evenkia to Olyokminsk
1 Fighter moved from Evenkia to Olyokminsk
1 Infantry moved from Zhigansk to Okhotsk
Russians take Okhotsk from Hisaichi
1 ArmoredCar, 8 Artillerys and 14 Infantrys moved from Evenkia to Yeniseysk
2 Artillerys and 4 Infantrys moved from Sibirsky to Evenkia
1 Infantry moved from Zhigansk to Kolyma
Purchase Units - Russians
Russians buy 4 Artillerys, 2 Bunkers, 26 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Yaroslavl
Russians attack with 2 ArmoredCars, 2 Artillerys, 16 Infantrys and 2 Tanks
Germans defend with 4 Mech.Infs and 1 Mot.Inf
Russians roll dice for 2 ArmoredCars, 2 Artillerys, 16 Infantrys and 2 Tanks in Yaroslavl, round 2 : 3/22 hits, 5.33 expected hits
Germans roll dice for 4 Mech.Infs and 1 Mot.Inf in Yaroslavl, round 2 : 3/5 hits, 1.83 expected hits
3 Infantrys owned by the Russians and 3 Mech.Infs owned by the Germans lost in Yaroslavl
Russians roll dice for 2 ArmoredCars, 2 Artillerys, 13 Infantrys and 2 Tanks in Yaroslavl, round 3 : 4/19 hits, 4.83 expected hits
Germans roll dice for 1 Mech.Inf and 1 Mot.Inf in Yaroslavl, round 3 : 1/2 hits, 0.83 expected hits
1 Mot.Inf owned by the Germans, 1 ArmoredCar owned by the Russians and 1 Mech.Inf owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 ArmoredCar, 2 Artillerys, 13 Infantrys and 2 Tanks remaining. Battle score for attacker is 19
Casualties for Russians: 1 ArmoredCar and 3 Infantrys
Casualties for Germans: 4 Mech.Infs and 1 Mot.Inf
Battle in Olyokminsk
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Olyokminsk, round 2 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Olyokminsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Olyokminsk, round 3 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Olyokminsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Olyokminsk
Russians roll dice for 1 Artillery and 1 Fighter in Olyokminsk, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Olyokminsk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Olyokminsk
Russians win, taking Olyokminsk from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery and 2 Infantrys
Romanians defend with 2 Artillerys and 1 Elite
Russians roll dice for 1 Cruiser in Donetsk, round 2 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 3/3 hits, 0.83 expected hits
Romanians roll dice for 2 Artillerys in Donetsk, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 2 Artillerys owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery remaining. Battle score for attacker is 7
Casualties for Romanians: 2 Artillerys and 1 Elite
Casualties for Russians: 2 Infantrys
Battle in Kursk
Russians attack with 1 Adv.Fighter, 2 Artillerys, 3 Bombers, 3 Fighters, 6 Infantrys, 3 Mech.Rockets and 1 Mot.Inf
Germans defend with 1 AAGun, 2 Adv.Fighters, 1 Bunker, 1 Factory, 2 Fighters, 3 HeavyTanks, 3 Mech.Infs, 1 Stuka and 4 Tanks
Germans roll AA dice in Kursk : 0/7 hits, 1.17 expected hits
Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Bombers, 3 Fighters, 6 Infantrys, 3 Mech.Rockets and 1 Mot.Inf in Kursk, round 2 : 7/19 hits, 7.67 expected hits
Units damaged: 1 Bunker owned by the Germans
Germans roll dice for 2 Adv.Fighters, 1 Bunker, 2 Fighters, 3 HeavyTanks, 3 Mech.Infs, 1 Stuka and 4 Tanks in Kursk, round 2 : 11/16 hits, 8.00 expected hits
6 Infantrys owned by the Russians, 2 Fighters owned by the Russians, 2 Artillerys owned by the Russians, 3 Mech.Infs owned by the Germans, 1 Mot.Inf owned by the Russians, 1 Stuka owned by the Germans and 2 Tanks owned by the Germans lost in Kursk
Russians roll dice for 1 Adv.Fighter, 3 Bombers, 1 Fighter and 3 Mech.Rockets in Kursk, round 3 : 3/8 hits, 4.33 expected hits
Germans roll dice for 2 Adv.Fighters, 1 Bunker, 2 Fighters, 3 HeavyTanks and 2 Tanks in Kursk, round 3 : 6/10 hits, 5.83 expected hits
3 Mech.Rockets owned by the Russians, 3 Bombers owned by the Russians, 2 Tanks owned by the Germans and 1 Bunker owned by the Germans lost in Kursk
1 Fighter owned by the Russians and 1 Adv.Fighter owned by the Russians retreated
Germans win with 2 Adv.Fighters, 2 Fighters and 3 HeavyTanks remaining. Battle score for attacker is -49
Casualties for Russians: 2 Artillerys, 3 Bombers, 2 Fighters, 6 Infantrys, 3 Mech.Rockets and 1 Mot.Inf
Casualties for Germans: 1 Bunker, 3 Mech.Infs, 1 Stuka and 4 Tanks
Non Combat Move - Russians
1 Adv.Fighter and 1 Fighter moved from Kursk to Moscow
1 Fighter moved from Olyokminsk to Yeniseysk
Place Units - Russians
1 Bunker, 9 Infantrys and 1 Tank placed in Moscow
1 Bunker placed in Penza
1 Artillery and 4 Infantrys placed in Stalingrad
1 Artillery and 2 Infantrys placed in Georgia
2 Artillerys and 4 Infantrys placed in Sibirsky
4 Infantrys placed in Arkhangelsk
3 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Romanians regular : 1.33
Germans AA : -1.17
Germans regular : 4.50
Russians regular : -4.17
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Italians
1 Artillery and 1 Infantry moved from Syria to Palestine
2 Artillerys and 4 Infantrys moved from Hun to Kufra
1 ArmoredCar and 2 Infantrys moved from Hun to Kufra
1 Adv.Fighter moved from Hun to Kufra
2 Infantrys moved from Lower Egypt to Mersa Matruh
1 JetFighter moved from Greece to Palestine
1 Bomber moved from Greece to Mersa Matruh
1 Infantry moved from Ghadames to Tripoli
3 Fighters moved from Greece to Tripoli
2 Adv.Fighters moved from Greece to Mersa Matruh
Purchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 HeavyTank, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in Tripoli
Italians attack with 3 Fighters and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 3 Fighters and 1 Infantry in Tripoli, round 2 : 2/4 hits, 1.17 expected hits
French roll dice for 1 Infantry in Tripoli, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Tripoli
Italians win with 3 Fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Battle in Mersa Matruh
Italians attack with 2 Adv.Fighters, 1 Bomber and 2 Infantrys
French defend with 1 ArmoredCar
Italians roll dice for 2 Adv.Fighters, 1 Bomber and 2 Infantrys in Mersa Matruh, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the French lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 2 Adv.Fighters, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 ArmoredCar
Battle in Kufra
Italians attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 6 Infantrys
Dutch defend with 1 Infantry
Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 6 Infantrys in Kufra, round 2 : 3/10 hits, 2.83 expected hits
French roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Kufra
Italians win, taking Kufra from French with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Palestine
Italians attack with 1 Artillery, 1 Infantry and 1 JetFighter
British defend with 1 ArmoredCar
Italians roll dice for 1 Artillery, 1 Infantry and 1 JetFighter in Palestine, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 ArmoredCar in Palestine, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in Palestine
Italians win, taking Palestine from British with 1 Artillery, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Non Combat Move - Italians
1 JetFighter moved from Palestine to Cairo
3 Fighters moved from Tripoli to Hun
1 Artillery moved from Ghadames to Hun
1 Adv.Fighter moved from Kufra to Hun
2 Artillerys moved from Cairo to Lower Egypt
4 Infantrys moved from Cairo to Lower Egypt
2 Tanks moved from Syria to Lower Egypt
2 Adv.Fighters moved from Mersa Matruh to Cairo
1 Bomber moved from Mersa Matruh to Cairo
2 Infantrys moved from Provence to Burgundy
4 Infantrys moved from Lombardy to Provence
1 Fighter moved from Rome to Lombardy
3 Tanks moved from Rome to Lombardy
2 Infantrys moved from Lombardy to Provence
Place Units - Italians
3 Infantrys placed in Hun
2 Infantrys placed in Syria
2 ArmoredCars, 1 Bunker, 1 HeavyTank, 1 Infantry and 2 Tanks placed in Cairo
1 Bunker and 3 Infantrys placed in Greece
2 Artillerys placed in Lombardy
Turn Complete - Italians
Italians collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : 2.67
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Italians
1 Artillery and 1 Infantry moved from Syria to Palestine
2 Artillerys and 4 Infantrys moved from Hun to Kufra
1 ArmoredCar and 2 Infantrys moved from Hun to Kufra
1 Adv.Fighter moved from Hun to Kufra
2 Infantrys moved from Lower Egypt to Mersa Matruh
1 JetFighter moved from Greece to Palestine
1 Bomber moved from Greece to Mersa Matruh
1 Infantry moved from Ghadames to Tripoli
3 Fighters moved from Greece to Tripoli
2 Adv.Fighters moved from Greece to Mersa Matruh
Purchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 HeavyTank, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in Tripoli
Italians attack with 3 Fighters and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 3 Fighters and 1 Infantry in Tripoli, round 2 : 2/4 hits, 1.17 expected hits
French roll dice for 1 Infantry in Tripoli, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Tripoli
Italians win with 3 Fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Battle in Mersa Matruh
Italians attack with 2 Adv.Fighters, 1 Bomber and 2 Infantrys
French defend with 1 ArmoredCar
Italians roll dice for 2 Adv.Fighters, 1 Bomber and 2 Infantrys in Mersa Matruh, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the French lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 2 Adv.Fighters, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 ArmoredCar
Battle in Kufra
Italians attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 6 Infantrys
Dutch defend with 1 Infantry
Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 6 Infantrys in Kufra, round 2 : 3/10 hits, 2.83 expected hits
French roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Kufra
Italians win, taking Kufra from French with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Palestine
Italians attack with 1 Artillery, 1 Infantry and 1 JetFighter
British defend with 1 ArmoredCar
Italians roll dice for 1 Artillery, 1 Infantry and 1 JetFighter in Palestine, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 ArmoredCar in Palestine, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in Palestine
Italians win, taking Palestine from British with 1 Artillery, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Non Combat Move - Italians
1 JetFighter moved from Palestine to Cairo
3 Fighters moved from Tripoli to Hun
1 Artillery moved from Ghadames to Hun
1 Adv.Fighter moved from Kufra to Hun
2 Artillerys moved from Cairo to Lower Egypt
4 Infantrys moved from Cairo to Lower Egypt
2 Tanks moved from Syria to Lower Egypt
2 Adv.Fighters moved from Mersa Matruh to Cairo
1 Bomber moved from Mersa Matruh to Cairo
2 Infantrys moved from Provence to Burgundy
4 Infantrys moved from Lombardy to Provence
1 Fighter moved from Rome to Lombardy
3 Tanks moved from Rome to Lombardy
2 Infantrys moved from Lombardy to Provence
Place Units - Italians
3 Infantrys placed in Hun
2 Infantrys placed in Syria
2 ArmoredCars, 1 Bunker, 1 HeavyTank, 1 Infantry and 2 Tanks placed in Cairo
1 Bunker and 3 Infantrys placed in Greece
2 Artillerys placed in Lombardy
Turn Complete - Italians
Italians collect 55 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Cairo: 1 Bunker
EDIT: Adding units owned by Italians to Syria: 1 Bunker
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : 2.67
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Italians
1 Artillery and 1 Infantry moved from Syria to Palestine
2 Artillerys and 4 Infantrys moved from Hun to Kufra
1 ArmoredCar and 2 Infantrys moved from Hun to Kufra
1 Adv.Fighter moved from Hun to Kufra
2 Infantrys moved from Lower Egypt to Mersa Matruh
1 JetFighter moved from Greece to Palestine
1 Bomber moved from Greece to Mersa Matruh
1 Infantry moved from Ghadames to Tripoli
3 Fighters moved from Greece to Tripoli
2 Adv.Fighters moved from Greece to Mersa Matruh
Purchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 HeavyTank, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in Tripoli
Italians attack with 3 Fighters and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 3 Fighters and 1 Infantry in Tripoli, round 2 : 2/4 hits, 1.17 expected hits
French roll dice for 1 Infantry in Tripoli, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Tripoli
Italians win with 3 Fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Battle in Mersa Matruh
Italians attack with 2 Adv.Fighters, 1 Bomber and 2 Infantrys
French defend with 1 ArmoredCar
Italians roll dice for 2 Adv.Fighters, 1 Bomber and 2 Infantrys in Mersa Matruh, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the French lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 2 Adv.Fighters, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 ArmoredCar
Battle in Kufra
Italians attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 6 Infantrys
Dutch defend with 1 Infantry
Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 6 Infantrys in Kufra, round 2 : 3/10 hits, 2.83 expected hits
French roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Kufra
Italians win, taking Kufra from French with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Palestine
Italians attack with 1 Artillery, 1 Infantry and 1 JetFighter
British defend with 1 ArmoredCar
Italians roll dice for 1 Artillery, 1 Infantry and 1 JetFighter in Palestine, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 ArmoredCar in Palestine, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in Palestine
Italians win, taking Palestine from British with 1 Artillery, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Non Combat Move - Italians
1 JetFighter moved from Palestine to Cairo
3 Fighters moved from Tripoli to Hun
1 Artillery moved from Ghadames to Hun
1 Adv.Fighter moved from Kufra to Hun
2 Artillerys moved from Cairo to Lower Egypt
4 Infantrys moved from Cairo to Lower Egypt
2 Tanks moved from Syria to Lower Egypt
2 Adv.Fighters moved from Mersa Matruh to Cairo
1 Bomber moved from Mersa Matruh to Cairo
2 Infantrys moved from Provence to Burgundy
4 Infantrys moved from Lombardy to Provence
1 Fighter moved from Rome to Lombardy
3 Tanks moved from Rome to Lombardy
2 Infantrys moved from Lombardy to Provence
3 Mot.Infs moved from Cairo to Kufra
Place Units - Italians
1 Bunker placed in Syria
1 Bunker placed in Lower Egypt
2 Infantrys placed in Syria
3 Infantrys placed in Hun
2 ArmoredCars, 1 HeavyTank, 1 Infantry and 2 Tanks placed in Cairo
1 Infantry placed in Greece
2 Artillerys and 2 Infantrys placed in Lombardy
Turn Complete - Italians
Italians collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : 2.67
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - French
1 ArmoredCar moved from S.Tunisia to Ghadames
French take Ghadames from Italians
1 ArmoredCar moved from Ghadames to Tripoli
3 ArmoredCars, 3 Artillerys and 4 Infantrys moved from S.Tunisia to Tripoli
2 ArmoredCars and 1 Tank moved from Tunis to Tripoli
1 Infantry moved from Tunis to S.Tunisia
2 Mech.Infs moved from E.Morocco to Tripoli
1 Adv.Fighter and 1 Fighter moved from Malta to Kufra
1 ArmoredCar, 2 Artillerys and 4 Infantrys moved from New Valley to Kufra
1 Artillery and 1 Infantry moved from Darfur to Kufra
2 ArmoredCars moved from French Equatorial Africa to Kufra
1 Infantry moved from French Equatorial Africa to Darfur
1 Transport moved from 31 Sea Zone to 41 Sea Zone
Purchase Units - French
French buy 1 Infantry, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - French
Battle in Kufra
French attack with 1 Adv.Fighter, 3 ArmoredCars, 3 Artillerys, 1 Fighter and 5 Infantrys
Italians defend with 1 ArmoredCar, 2 Artillerys, 6 Infantrys and 3 Mot.Infs
French roll dice for 1 Adv.Fighter, 3 ArmoredCars, 3 Artillerys, 1 Fighter and 5 Infantrys in Kufra, round 2 : 7/13 hits, 4.17 expected hits
Italians roll dice for 1 ArmoredCar, 2 Artillerys, 6 Infantrys and 3 Mot.Infs in Kufra, round 2 : 5/12 hits, 4.33 expected hits
1 ArmoredCar owned by the Italians, 6 Infantrys owned by the Italians and 5 Infantrys owned by the French lost in Kufra
French roll dice for 1 Adv.Fighter, 3 ArmoredCars, 3 Artillerys and 1 Fighter in Kufra, round 3 : 2/8 hits, 2.83 expected hits
Italians roll dice for 2 Artillerys and 3 Mot.Infs in Kufra, round 3 : 4/5 hits, 2.17 expected hits
3 ArmoredCars owned by the French, 1 Artillery owned by the French and 2 Artillerys owned by the Italians lost in Kufra
French roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Fighter in Kufra, round 4 : 2/4 hits, 1.50 expected hits
Italians roll dice for 3 Mot.Infs in Kufra, round 4 : 1/3 hits, 1.50 expected hits
2 Mot.Infs owned by the Italians and 1 Artillery owned by the French lost in Kufra
French roll dice for 1 Adv.Fighter, 1 Artillery and 1 Fighter in Kufra, round 5 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 Mot.Inf in Kufra, round 5 : 1/1 hits, 0.50 expected hits
1 Mot.Inf owned by the Italians and 1 Artillery owned by the French lost in Kufra
French win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 5
Casualties for French: 3 ArmoredCars, 3 Artillerys and 5 Infantrys
Casualties for Italians: 1 ArmoredCar, 2 Artillerys, 6 Infantrys and 3 Mot.Infs
Non Combat Move - French
1 Adv.Fighter and 1 Fighter moved from Kufra to New Valley
Place Units - French
4 Mech.Infs placed in Tunis
1 Infantry and 1 Tank placed in E.Morocco
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 2.50
French regular : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Yamamoto
1 Transport moved from 86 Sea Zone to 85 Sea Zone
2 Infantrys moved from Tokyo to 85 Sea Zone
2 Infantrys and 1 Transport moved from 85 Sea Zone to 86 Sea Zone
2 Infantrys moved from 86 Sea Zone to Minamitori
1 T.Boat moved from 86 Sea Zone to 95 Sea Zone
1 Destroyer moved from 86 Sea Zone to 87 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 95 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 87 Sea Zone
1 Submarine moved from 86 Sea Zone to 101 Sea Zone
1 Adv.Fighter and 1 L.Fighter moved from 86 Sea Zone to Minamitori
1 Infantry moved from Saipan to 86 Sea Zone
1 Cruiser and 1 Infantry moved from 86 Sea Zone to 101 Sea Zone
1 Infantry moved from 101 Sea Zone to Yap
1 Infantry moved from Saipan to 86 Sea Zone
1 B.Transport and 1 Infantry moved from 86 Sea Zone to 101 Sea Zone
1 Infantry moved from 101 Sea Zone to Ulithi
1 Elite moved from Saipan to 86 Sea Zone
1 B.Transport and 1 Elite moved from 86 Sea Zone to 101 Sea Zone
1 Elite moved from 101 Sea Zone to Yap
1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to Yap
1 Fighter and 1 L.Fighter moved from 86 Sea Zone to 87 Sea Zone
1 Fighter moved from 86 Sea Zone to Minamitori
1 Fighter moved from 86 Sea Zone to 95 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Saipan to 108 Sea Zone
1 Fighter moved from 86 Sea Zone to 95 Sea Zone
1 Infantry and 1 Tank moved from Lombok to Java
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone
1 Artillery and 2 Infantrys moved from 110 Sea Zone to Java
1 Adv.Fighter and 3 Fighters moved from 110 Sea Zone to Java
1 B.Transport moved from 60 Sea Zone to 65 Sea Zone
3 Infantrys moved from Malaya to 65 Sea Zone
1 B.Transport and 3 Infantrys moved from 65 Sea Zone to 60 Sea Zone
3 Infantrys moved from 60 Sea Zone to Madras
1 Adv.Fighter and 1 Fighter moved from 60 Sea Zone to Madras
2 Adv.Fighters and 1 Fighter moved from Calcutta to 60 Sea Zone
2 Adv.Fighters and 1 Fighter moved from 60 Sea Zone to Madras
1 B.Transport moved from 60 Sea Zone to 110 Sea Zone
1 B.Transport moved from 60 Sea Zone to 110 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 Destroyer, 1 Fighter, 13 Infantrys, 1 L.Fighter, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Java
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 3 Fighters, 3 Infantrys and 1 Tank
Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters, 3 Infantrys and 1 Tank in Java, round 2 : 3/9 hits, 3.00 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Java, round 2 : 2/3 hits, 1.17 expected hits
1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Java
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters, 1 Infantry and 1 Tank in Java, round 3 : 2/7 hits, 2.67 expected hits
Dutch roll dice for 1 Bunker in Java, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Java
Yamamoto win, taking Java from Dutch with 1 Adv.Fighter, 1 Artillery, 3 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 1 Artillery and 1 Infantry
Casualties for Dutch: 1 Bunker
Battle in 101 Sea Zone
Yamamoto attack with 2 B.Transports, 1 Cruiser and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 B.Transports and 1 Cruiser in 101 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 101 Sea Zone
Yamamoto win with 2 B.Transports, 1 Cruiser and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in 87 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Destroyer, 2 Fighters and 1 L.Fighter
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer, 2 Fighters and 1 L.Fighter in 87 Sea Zone, round 2 : 0/5 hits, 2.00 expected hits
1 Destroyer owned by the Yamamoto lost in 87 Sea Zone
1 Adv.Fighter owned by the Yamamoto, 1 L.Fighter owned by the Yamamoto and 2 Fighters owned by the Yamamoto retreated
Americans win with 1 Submarine remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Destroyer
Battle in Minamitori
Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 L.Fighter
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 L.Fighter in Minamitori, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Minamitori
Yamamoto win, taking Minamitori from Americans with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in 95 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 3 Fighters and 1 T.Boat
Americans defend with 1 Cruiser
Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters and 1 T.Boat in 95 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 Cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Cruiser owned by the Americans and 1 T.Boat owned by the Yamamoto lost in 95 Sea Zone
Yamamoto win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Casualties for Americans: 1 Cruiser
Battle in Yap
Yamamoto attack with 1 Adv.Fighter, 1 Elite, 2 Fighters and 1 Infantry
Americans defend with 1 Factory and 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Elite, 2 Fighters and 1 Infantry in Yap, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 Infantry in Yap, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Yap
Yamamoto win, taking Yap from Americans with 1 Adv.Fighter, 1 Elite and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Ulithi
Battle in 108 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 2 Fighters
Americans defend with 1 B.Transport
Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 108 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 B.Transport in 108 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 B.Transport owned by the Americans and 1 Fighter owned by the Yamamoto lost in 108 Sea Zone
Yamamoto win, taking Ulithi from Americans with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Fighter
Casualties for Americans: 1 B.Transport
Battle in Madras
Yamamoto attack with 3 Adv.Fighters, 2 Fighters and 3 Infantrys
British defend with 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
Yamamoto roll dice for 3 Adv.Fighters, 2 Fighters and 3 Infantrys in Madras, round 2 : 1/8 hits, 2.67 expected hits
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Madras, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Madras
Yamamoto roll dice for 3 Adv.Fighters, 2 Fighters and 2 Infantrys in Madras, round 3 : 3/7 hits, 2.50 expected hits
British roll dice for 1 Artillery and 1 Tank in Madras, round 3 : 1/2 hits, 0.83 expected hits
1 Tank owned by the British, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Madras
Yamamoto win, taking Madras from British with 3 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Yamamoto: 2 Infantrys
Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
Non Combat Move - Yamamoto
British roll AA dice in Hyderabad : 1/1 hits, 0.17 expected hits
1 Adv.Fighter lost in Hyderabad
British roll AA dice in Hyderabad : 0/2 hits, 0.33 expected hits
1 AAGun, 1 ArmoredCar, 7 Artillerys, 19 Infantrys and 2 Tanks moved from Calcutta to Bihar
1 Adv.Fighter and 1 Fighter moved from Madras to 60 Sea Zone
1 Adv.Fighter moved from Madras to Bihar
1 Adv.Fighter and 1 Fighter moved from Madras to Bihar
3 Fighters moved from Java to 110 Sea Zone
1 Adv.Fighter moved from Java to 110 Sea Zone
2 B.Carriers, 1 Battleship, 5 Carriers and 3 Destroyers moved from 86 Sea Zone to 101 Sea Zone
1 Adv.Fighter and 3 Fighters moved from 95 Sea Zone to 101 Sea Zone
1 Adv.Fighter, 2 Fighters and 1 L.Fighter moved from 87 Sea Zone to 101 Sea Zone
1 Adv.Fighter, 1 Fighter and 1 L.Fighter moved from Minamitori to 101 Sea Zone
2 Fighters moved from Yap to 101 Sea Zone
1 Adv.Fighter moved from Yap to 101 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 108 Sea Zone to 101 Sea Zone
Place Units - Yamamoto
3 Infantrys placed in Saipan
6 Infantrys placed in Malaya
4 Infantrys placed in Davao
1 Destroyer, 1 Submarine and 1 T.Boat placed in 110 Sea Zone
1 Adv.Fighter, 1 Fighter and 1 L.Fighter placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.00
Americans regular : 2.00
British AA : 0.50
British regular : -0.00
Dutch regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Yamamoto
1 Transport moved from 86 Sea Zone to 85 Sea Zone
2 Infantrys moved from Tokyo to 85 Sea Zone
2 Infantrys and 1 Transport moved from 85 Sea Zone to 86 Sea Zone
2 Infantrys moved from 86 Sea Zone to Minamitori
1 T.Boat moved from 86 Sea Zone to 95 Sea Zone
1 Destroyer moved from 86 Sea Zone to 87 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 95 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 87 Sea Zone
1 Submarine moved from 86 Sea Zone to 101 Sea Zone
1 Adv.Fighter and 1 L.Fighter moved from 86 Sea Zone to Minamitori
1 Infantry moved from Saipan to 86 Sea Zone
1 Cruiser and 1 Infantry moved from 86 Sea Zone to 101 Sea Zone
1 Infantry moved from 101 Sea Zone to Yap
1 Infantry moved from Saipan to 86 Sea Zone
1 B.Transport and 1 Infantry moved from 86 Sea Zone to 101 Sea Zone
1 Infantry moved from 101 Sea Zone to Ulithi
1 Elite moved from Saipan to 86 Sea Zone
1 B.Transport and 1 Elite moved from 86 Sea Zone to 101 Sea Zone
1 Elite moved from 101 Sea Zone to Yap
1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to Yap
1 Fighter and 1 L.Fighter moved from 86 Sea Zone to 87 Sea Zone
1 Fighter moved from 86 Sea Zone to Minamitori
1 Fighter moved from 86 Sea Zone to 95 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Saipan to 108 Sea Zone
1 Fighter moved from 86 Sea Zone to 95 Sea Zone
1 Infantry and 1 Tank moved from Lombok to Java
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone
1 Artillery and 2 Infantrys moved from 110 Sea Zone to Java
1 Adv.Fighter and 3 Fighters moved from 110 Sea Zone to Java
1 B.Transport moved from 60 Sea Zone to 65 Sea Zone
3 Infantrys moved from Malaya to 65 Sea Zone
1 B.Transport and 3 Infantrys moved from 65 Sea Zone to 60 Sea Zone
3 Infantrys moved from 60 Sea Zone to Madras
1 Adv.Fighter and 1 Fighter moved from 60 Sea Zone to Madras
2 Adv.Fighters and 1 Fighter moved from Calcutta to 60 Sea Zone
2 Adv.Fighters and 1 Fighter moved from 60 Sea Zone to Madras
1 B.Transport moved from 60 Sea Zone to 110 Sea Zone
1 B.Transport moved from 60 Sea Zone to 110 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 Destroyer, 1 Fighter, 13 Infantrys, 1 L.Fighter, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Java
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 3 Fighters, 3 Infantrys and 1 Tank
Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters, 3 Infantrys and 1 Tank in Java, round 2 : 3/9 hits, 3.00 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Java, round 2 : 2/3 hits, 1.17 expected hits
1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Java
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters, 1 Infantry and 1 Tank in Java, round 3 : 2/7 hits, 2.67 expected hits
Dutch roll dice for 1 Bunker in Java, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Java
Yamamoto win, taking Java from Dutch with 1 Adv.Fighter, 1 Artillery, 3 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 1 Artillery and 1 Infantry
Casualties for Dutch: 1 Bunker
Battle in 101 Sea Zone
Yamamoto attack with 2 B.Transports, 1 Cruiser and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 B.Transports and 1 Cruiser in 101 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 101 Sea Zone
Yamamoto win with 2 B.Transports, 1 Cruiser and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in 87 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Destroyer, 2 Fighters and 1 L.Fighter
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer, 2 Fighters and 1 L.Fighter in 87 Sea Zone, round 2 : 0/5 hits, 2.00 expected hits
1 Destroyer owned by the Yamamoto lost in 87 Sea Zone
1 Adv.Fighter owned by the Yamamoto, 1 L.Fighter owned by the Yamamoto and 2 Fighters owned by the Yamamoto retreated
Americans win with 1 Submarine remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Destroyer
Battle in Minamitori
Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 L.Fighter
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 L.Fighter in Minamitori, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Minamitori
Yamamoto win, taking Minamitori from Americans with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in 95 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 3 Fighters and 1 T.Boat
Americans defend with 1 Cruiser
Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters and 1 T.Boat in 95 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 Cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Cruiser owned by the Americans and 1 T.Boat owned by the Yamamoto lost in 95 Sea Zone
Yamamoto win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Casualties for Americans: 1 Cruiser
Battle in Yap
Yamamoto attack with 1 Adv.Fighter, 1 Elite, 2 Fighters and 1 Infantry
Americans defend with 1 Factory and 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Elite, 2 Fighters and 1 Infantry in Yap, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 Infantry in Yap, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Yap
Yamamoto win, taking Yap from Americans with 1 Adv.Fighter, 1 Elite and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Ulithi
Battle in 108 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 2 Fighters
Americans defend with 1 B.Transport
Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 108 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 B.Transport in 108 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 B.Transport owned by the Americans and 1 Fighter owned by the Yamamoto lost in 108 Sea Zone
Yamamoto win, taking Ulithi from Americans with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Fighter
Casualties for Americans: 1 B.Transport
Battle in Madras
Yamamoto attack with 3 Adv.Fighters, 2 Fighters and 3 Infantrys
British defend with 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
Yamamoto roll dice for 3 Adv.Fighters, 2 Fighters and 3 Infantrys in Madras, round 2 : 1/8 hits, 2.67 expected hits
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Madras, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Madras
Yamamoto roll dice for 3 Adv.Fighters, 2 Fighters and 2 Infantrys in Madras, round 3 : 3/7 hits, 2.50 expected hits
British roll dice for 1 Artillery and 1 Tank in Madras, round 3 : 1/2 hits, 0.83 expected hits
1 Tank owned by the British, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Madras
Yamamoto win, taking Madras from British with 3 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Yamamoto: 2 Infantrys
Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
Non Combat Move - Yamamoto
British roll AA dice in Hyderabad : 1/1 hits, 0.17 expected hits
1 Adv.Fighter lost in Hyderabad
British roll AA dice in Hyderabad : 0/2 hits, 0.33 expected hits
1 AAGun, 1 ArmoredCar, 7 Artillerys, 19 Infantrys and 2 Tanks moved from Calcutta to Bihar
1 Adv.Fighter and 1 Fighter moved from Madras to 60 Sea Zone
1 Adv.Fighter moved from Madras to Bihar
1 Adv.Fighter and 1 Fighter moved from Madras to Bihar
3 Fighters moved from Java to 110 Sea Zone
1 Adv.Fighter moved from Java to 110 Sea Zone
2 B.Carriers, 1 Battleship, 5 Carriers and 3 Destroyers moved from 86 Sea Zone to 101 Sea Zone
1 Adv.Fighter and 3 Fighters moved from 95 Sea Zone to 101 Sea Zone
1 Adv.Fighter, 2 Fighters and 1 L.Fighter moved from 87 Sea Zone to 101 Sea Zone
1 Adv.Fighter, 1 Fighter and 1 L.Fighter moved from Minamitori to 101 Sea Zone
2 Fighters moved from Yap to 101 Sea Zone
1 Adv.Fighter moved from Yap to 101 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 108 Sea Zone to 101 Sea Zone
Place Units - Yamamoto
3 Infantrys placed in Saipan
6 Infantrys placed in Malaya
4 Infantrys placed in Davao
1 Destroyer, 1 Submarine and 1 T.Boat placed in 110 Sea Zone
1 Adv.Fighter, 1 Fighter and 1 L.Fighter placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 82 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 101 Sea Zone: 2 Adv.Fighters
EDIT: Removing units owned by Yamamoto from 101 Sea Zone: 2 Fighters
EDIT: Adding units owned by Yamamoto to Saipan: 2 Adv.Fighters and 2 Fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -3.00
Americans regular : 2.00
British AA : 0.50
British regular : -0.00
Dutch regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Chinese
1 Infantry moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Suiyuan
1 Artillery moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Lanchow
1 Infantry moved from Ningsia to Lanchow
1 Fighter moved from Ningsia to Suiyuan
1 Fighter moved from Ningsia to Suiyuan
1 Fighter moved from Ningsia to Lanchow
1 Fighter moved from Ningsia to Lanchow
1 Fighter moved from Ningsia to Lanchow
1 Fighter moved from Ningsia to Suiyuan
2 Adv.Fighters moved from Ningsia to Suiyuan
5 Infantrys and 1 Tank moved from Hsining to E.Qinghai
1 Tank moved from Gobi Altai to E.Qinghai
5 ArmoredCars, 16 Artillerys, 20 Infantrys, 1 Mech.Inf and 10 Tanks moved from Ningsia to E.Qinghai
Purchase Units - Chinese
Chinese buy 1 Bunker and 6 Infantrys; Remaining resources: 3 PUs;
Combat - Chinese
Battle in Lanchow
Chinese attack with 3 Fighters and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 Fighters and 2 Infantrys in Lanchow, round 2 : 0/5 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Lanchow, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Lanchow
Chinese roll dice for 3 Fighters and 1 Infantry in Lanchow, round 3 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Lanchow, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Lanchow
3 Fighters owned by the Chinese retreated
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 2 Infantrys
Battle in Suiyuan
Chinese attack with 2 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys in Suiyuan, round 2 : 2/8 hits, 2.83 expected hits
Hisaichi roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 2 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Chinese
3 Fighters moved from Lanchow to E.Qinghai
2 Adv.Fighters and 3 Fighters moved from Suiyuan to E.Qinghai
1 AAGun moved from Ningsia to E.Qinghai
Place Units - Chinese
1 Bunker and 6 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 20 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33
Hisaichi regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Hisaichi
2 ArmoredCars, 1 Elite and 2 Tanks moved from Calcutta to Bihar
1 ArmoredCar moved from Peking to Suiyuan
1 ArmoredCar and 1 Infantry moved from Shensi to Suiyuan
1 Adv.Fighter and 1 Fighter moved from Peking to Suiyuan
2 Infantrys moved from Shensi to Ningsia
3 Adv.Fighters moved from Shensi to Ningsia
3 Fighters moved from Shensi to Ningsia
2 Fighters moved from Shensi to Suiyuan
1 Adv.Fighter and 1 Fighter moved from Koryakia to Okhotsk
2 Infantrys moved from Yakutsk to Zhigansk
5 Tanks moved from Yakutsk to Zhigansk
1 Artillery moved from Yakutsk to Zhigansk
1 Artillery and 6 Tanks moved from Yakutsk to Olyokminsk
3 Infantrys moved from N.Buryat Mongolia to Olyokminsk
1 Infantry moved from Yakutsk to Zhigansk
1 ArmoredCar and 2 Tanks moved from Heilungchiang to Okhotsk
1 Infantry moved from Yakutsk to Okhotsk
1 Infantry moved from Irkutsk to Bratsk
2 Fighters moved from N.Buryat Mongolia to Bratsk
1 Artillery and 4 Tanks moved from Irkutsk to Olyokminsk
2 Tanks moved from Irkutsk to Olyokminsk
3 Infantrys moved from Irkutsk to Olyokminsk
Purchase Units - Hisaichi
Hisaichi buy 9 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Olyokminsk
Hisaichi attack with 2 Artillerys, 6 Infantrys and 12 Tanks
Russians defend with 1 Artillery
Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 12 Tanks in Olyokminsk, round 2 : 6/20 hits, 8.00 expected hits
Russians roll dice for 1 Artillery in Olyokminsk, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Olyokminsk
Hisaichi win, taking Olyokminsk from Russians with 2 Artillerys, 5 Infantrys and 12 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery
Battle in Ningsia
Hisaichi attack with 3 Adv.Fighters, 3 Fighters and 2 Infantrys
Chinese defend with 1 Bunker
Hisaichi roll dice for 3 Adv.Fighters, 3 Fighters and 2 Infantrys in Ningsia, round 2 : 4/8 hits, 2.83 expected hits
Chinese roll dice for 1 Bunker in Ningsia, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Chinese lost in Ningsia
Hisaichi win, taking Ningsia from Chinese with 3 Adv.Fighters, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Bunker
Battle in Bratsk
Hisaichi attack with 2 Fighters and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Fighters and 1 Infantry in Bratsk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Bratsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Bratsk
2 Fighters owned by the Hisaichi retreated
Russians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Battle in Zhigansk
Hisaichi attack with 1 Artillery, 3 Infantrys and 5 Tanks
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 5 Tanks in Zhigansk, round 2 : 3/9 hits, 3.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Zhigansk
Hisaichi win, taking Zhigansk from Russians with 1 Artillery, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Okhotsk
Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter, 1 Infantry and 2 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter, 1 Infantry and 2 Tanks in Okhotsk, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Okhotsk
Hisaichi win, taking Okhotsk from Russians with 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters and 1 Infantry
Chinese defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters and 1 Infantry in Suiyuan, round 2 : 2/7 hits, 2.33 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars and 3 Fighters in Suiyuan, round 3 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 1 Artillery in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Adv.Fighter, 1 ArmoredCar and 3 Fighters remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Casualties for Chinese: 1 Artillery and 2 Infantrys
Non Combat Move - Hisaichi
11 ArmoredCars, 10 Artillerys, 2 Elites, 6 Infantrys, 1 Mech.Inf and 43 Tanks moved from Shensi to Lanchow
3 Tanks moved from Shansi to Lanchow
4 Infantrys and 2 Tanks moved from Szechwan to Lanchow
3 Adv.Fighters and 3 Fighters moved from Ningsia to Szechwan
1 Adv.Fighter and 3 Fighters moved from Suiyuan to Shensi
3 Tanks moved from Hupeh to Shensi
3 Mech.Infs moved from Shantung to Shensi
5 ArmoredCars moved from Hunan to Szechwan
3 Infantrys moved from Hong Kong to 92 Sea Zone
3 Infantrys and 2 Transports moved from 92 Sea Zone to 101 Sea Zone
3 Infantrys moved from 101 Sea Zone to Saipan
1 Battleship moved from 92 Sea Zone to 101 Sea Zone
1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Infantry moved from Kirin to Heilungchiang
3 Infantrys moved from Chita to N.Buryat Mongolia
1 Adv.Fighter and 1 Fighter moved from Okhotsk to N.Buryat Mongolia
2 Fighters moved from Bratsk to N.Buryat Mongolia
Place Units - Hisaichi
2 Tanks placed in Szechwan
3 Tanks placed in Hupeh
3 Mech.Infs placed in Shantung
3 Mech.Infs placed in Peking
1 Mech.Inf and 2 Tanks placed in Chita
2 Mech.Infs placed in Heilungchiang
Turn Complete - Hisaichi
Hisaichi collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Russians regular : 1.33
Hisaichi regular : -2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - British
1 Infantry moved from W.Iran to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to Trucial Coast
British take Trucial Coast from Italians
5 Artillerys, 7 Infantrys and 1 Mech.Inf moved from W.Iran to Iraq
2 ArmoredCars moved from E.Iran to Iraq
1 ArmoredCar moved from Darfur to Kufra
British take Kufra from Italians
1 ArmoredCar moved from Kufra to Mersa Matruh
1 ArmoredCar moved from New Valley to Mersa Matruh
1 ArmoredCar moved from Darfur to Mersa Matruh
1 ArmoredCar moved from New Valley to Mersa Matruh
2 Infantrys moved from Darfur to New Valley
1 ArmoredCar and 2 Infantrys moved from Equatoria to Darfur
1 ArmoredCar moved from Darfur to New Valley
1 Infantry moved from South Africa to Rhodesia
2 ArmoredCars moved from Cape Town to Rhodesia
1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Mysore to Madras
1 Infantry moved from Hyderabad to Calcutta
1 Infantry moved from Hyderabad to Calcutta
1 Fighter moved from Delhi to Calcutta
1 Fighter moved from Delhi to Calcutta
1 Bomber moved from Delhi to Madras
1 Infantry moved from Rajputana to Punjab
1 Infantry moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Madras
1 Infantry moved from Rajputana to Delhi
1 Artillery and 1 Infantry moved from Bombay to Rajputana
1 Infantry moved from Delhi to Hyderabad
1 Infantry moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Madras
10 Artillerys, 9 Infantrys and 1 Tank moved from Hyderabad to Delhi
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Netherlands
British take Netherlands from Germans
1 Artillery moved from Wales to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
5 Infantrys moved from 20 Sea Zone to Normandy
1 Artillery moved from 20 Sea Zone to Normandy
2 Infantrys moved from Iceland to 9 Sea Zone
2 Infantrys and 1 Transport moved from 9 Sea Zone to 19 Sea Zone
2 Infantrys moved from 19 Sea Zone to Brittany
1 Adv.Fighter moved from 20 Sea Zone to Brittany
1 Fighter moved from 20 Sea Zone to Normandy
1 Fighter moved from Wales to Normandy
1 Infantry moved from Manchester to Wales
1 Infantry moved from Manchester to Wales
1 Infantry moved from Manchester to Wales
1 Infantry moved from London to Wales
1 Infantry moved from London to Wales
1 Bomber moved from Wales to Brittany
Purchase Units - British
British buy 4 ArmoredCars, 4 Artillerys, 2 Bunkers, 8 Infantrys, 3 Mech.Infs, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Madras
Bombing raid in Madras rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in Calcutta
British attack with 2 Fighters and 2 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 2 Fighters and 2 Infantrys in Calcutta, round 2 : 0/4 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in Calcutta, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Calcutta
British roll dice for 2 Fighters and 1 Infantry in Calcutta, round 3 : 2/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Calcutta, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Calcutta
British win, taking Calcutta from Thai with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Madras
British attack with 1 ArmoredCar, 1 Artillery and 18 Infantrys
Yamamoto defend with 1 Factory and 1 Infantry
British roll dice for 1 ArmoredCar, 1 Artillery and 18 Infantrys in Madras, round 2 : 5/20 hits, 3.83 expected hits
Yamamoto roll dice for 1 Infantry in Madras, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Madras
British win, taking Madras from Yamamoto with 1 ArmoredCar, 1 Artillery and 18 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Mersa Matruh
British attack with 4 ArmoredCars
Italians defend with 2 Infantrys
British roll dice for 4 ArmoredCars in Mersa Matruh, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the British and 2 Infantrys owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 3 ArmoredCars remaining. Battle score for attacker is 0
Casualties for British: 1 ArmoredCar
Casualties for Italians: 2 Infantrys
Battle in Normandy
British attack with 1 Artillery, 2 Fighters and 5 Infantrys
Germans defend with 1 Artillery, 1 Factory and 1 Infantry
British roll dice for 1 Battleship and 1 Cruiser in Normandy, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Germans lost in Normandy
British roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in Normandy, round 2 : 2/8 hits, 2.00 expected hits
Germans roll dice for 1 Artillery in Normandy, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Normandy
British win, taking Normandy from Germans with 1 Artillery, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in Brittany
British attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys
Germans defend with 1 Tank
British roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Brittany, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 Tank in Brittany, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Brittany
British win, taking Brittany from Germans with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 Tank
Non Combat Move - British
1 Adv.Fighter moved from Brittany to 20 Sea Zone
1 Fighter moved from Normandy to 20 Sea Zone
1 Fighter moved from Normandy to Wales
1 Infantry moved from Manchester to Wales
1 Bomber moved from Madras to Delhi
2 Fighters moved from Calcutta to Delhi
1 AAGun moved from Hyderabad to Madras
1 Bomber moved from Brittany to Wales
Place Units - British
1 Bunker placed in New Valley
2 Artillerys, 1 Bunker and 3 Infantrys placed in Delhi
1 ArmoredCar and 1 Infantry placed in Bombay
2 ArmoredCars and 1 Tank placed in W.Iran
3 Mech.Infs placed in E.Iran
1 Transport placed in 20 Sea Zone
2 Artillerys and 1 Infantry placed in Wales
1 ArmoredCar and 1 Infantry placed in Cape Town
2 Infantrys placed in Manchester
Turn Complete - British
British collect 87 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Darfur: 1 AAGun
EDIT: Adding units owned by British to New Valley: 1 AAGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from E.Iran: 1 AAGun
EDIT: Adding units owned by British to Iraq: 1 AAGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Italians regular : 0.33
Thai regular : 0.33
Germans regular : -0.83
British regular : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Anzac
1 Artillery moved from Broome to 67 Sea Zone
2 Infantrys moved from Broome to 67 Sea Zone
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 66 Sea Zone
1 Infantry moved from 66 Sea Zone to Sumatra
Dutch take Sumatra from Hisaichi
1 Adv.Fighter moved from 67 Sea Zone to Java
3 Fighters moved from 67 Sea Zone to Java
1 Artillery, 1 Battleship, 2 Carriers, 1 Destroyer, 1 Infantry and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
1 Artillery and 1 Infantry moved from 66 Sea Zone to Java
1 Fighter moved from Broome to Java
1 Fighter moved from Hollandia to Java
1 Fighter moved from Tanimbar to Canberra
1 Fighter moved from Hollandia to Java
1 Infantry moved from Port Moresby to West Papua
1 Infantry moved from Port Moresby to West Papua
1 Infantry moved from Port Moresby to West Papua
1 Infantry moved from South Australia to Western Australia
1 Artillery moved from South Australia to Western Australia
1 Infantry moved from South Australia to Perth
1 Artillery moved from South Australia to Perth
1 Infantry moved from South Australia to Western Australia
1 Infantry moved from South Australia to Perth
1 ArmoredCar moved from South Australia to Broome
1 Artillery moved from Hollandia to West Papua
Purchase Units - Anzac
Anzac buy 1 Carrier, 1 Destroyer, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 1 Adv.Fighter, 1 Artillery, 6 Fighters and 1 Infantry
Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java
Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 6 Fighters and 1 Infantry in Java, round 2 : 4/9 hits, 3.17 expected hits
Yamamoto roll dice for 1 Tank in Java, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 1 Adv.Fighter, 1 Artillery and 6 Fighters remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Anzac: 1 Infantry
Non Combat Move - Anzac
1 Adv.Fighter moved from Java to 66 Sea Zone
1 Fighter moved from Java to 66 Sea Zone
1 Fighter moved from Java to 66 Sea Zone
1 Fighter moved from Java to 66 Sea Zone
1 Fighter moved from Java to Broome
1 Fighter moved from Java to Broome
1 Fighter moved from Java to Broome
Place Units - Anzac
1 Carrier, 1 Destroyer and 1 Transport placed in 122 Sea Zone
1 Fighter moved from Canberra to 122 Sea Zone
3 Infantrys placed in Port Moresby
1 Infantry placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Anzac regular : 1.67