@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Jason G vs Klaus Axis BM3
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer and 9 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 bombers moved from Normandy Bordeaux to 91 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 infantry moved from Poland to Baltic States 1 bomber moved from Western Germany to Baltic States 9 armour, 7 artilleries, 23 infantry and 4 mech_infantrys moved from Poland to Eastern Poland 4 infantry moved from Romania to Eastern Poland 1 armour moved from Germany to Eastern Poland Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in 91 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Baltic States Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 10 armour, 7 artilleries, 27 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 7 artilleries, 27 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 10/48 hits, 13.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 10 armour, 7 artilleries, 27 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 7 infantry moved from Finland to Norway 3 artilleries and 4 infantry moved from Germany to Poland 1 infantry moved from Northern Italy to 97 Sea Zone 2 bombers moved from 91 Sea Zone to Normandy Bordeaux 1 bomber moved from Baltic States to Western Germany 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.17 Germans regular : -2.33 -
@karl7 Did you leave the German air force parked in Alexandria on purpose? Just checking.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer and 9 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 bombers moved from Normandy Bordeaux to 91 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 infantry moved from Poland to Baltic States 1 bomber moved from Western Germany to Baltic States 9 armour, 7 artilleries, 23 infantry and 4 mech_infantrys moved from Poland to Eastern Poland 4 infantry moved from Romania to Eastern Poland 1 armour moved from Germany to Eastern Poland Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in 91 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Baltic States Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 10 armour, 7 artilleries, 27 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 7 artilleries, 27 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 10/48 hits, 13.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 10 armour, 7 artilleries, 27 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 7 infantry moved from Finland to Norway 3 artilleries and 4 infantry moved from Germany to Poland 1 infantry moved from Northern Italy to 97 Sea Zone 2 bombers moved from 91 Sea Zone to Normandy Bordeaux 1 bomber moved from Baltic States to Western Germany 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Alexandria: 3 bombers EDIT: Adding units owned by Germans to Western Germany: 3 bombers EDIT: Removing units owned by Germans from Alexandria: 1 fighter and 4 tactical_bombers EDIT: Adding units owned by Germans to Egypt: 1 fighter and 3 tactical_bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.17 Germans regular : -2.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 4 artilleries and 8 infantry moved from Western Ukraine to Ukraine 8 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk 1 artillery, 3 infantry and 1 mech_infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Karelia 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Ukraine to Western Ukraine Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod 1 aaGun moved from Russia to Bryansk 1 aaGun and 14 infantry moved from Yenisey to Timguska Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod Russians undo move 2. Russians undo move 1. 1 artillery and 2 infantry placed in Ukraine Russians undo move 1. 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.00 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 1 factory_minor, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Hunan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 armour moved from Shan State to Yunnan 1 artillery moved from French Indo China to Yunnan 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 fighter moved from 46 Sea Zone to New Guinea 1 tactical_bomber moved from 46 Sea Zone to New Guinea 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 42 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 fighter moved from Hunan to Shensi 1 tactical_bomber moved from French Indo China to Yunnan 2 bombers, 3 fighters and 4 tactical_bombers moved from Kwangsi to Shensi 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Dutch New Guinea Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Shensi Japanese attack with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 1 fighter and 6 infantry Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Shensi, round 2 : 6/13 hits, 6.50 expected hits Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 : 5/7 hits, 2.67 expected hits 2 fighters owned by the Japanese, 3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in Shensi, round 3 : 5/8 hits, 4.67 expected hits Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Shensi Japanese win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 2 fighters and 3 infantry Casualties for Chinese: 1 fighter and 6 infantry Non Combat Move - Japanese 4 tactical_bombers moved from Shensi to Kweichow 2 bombers moved from Shensi to Kwangsi 2 fighters moved from Shensi to Kweichow 1 tactical_bomber moved from Yunnan to French Indo China 1 tactical_bomber moved from 44 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone 2 fighters moved from Dutch New Guinea to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 armour placed in Kiangsu 2 infantry placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.50 Japanese regular : -0.00 ANZAC regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 artillery and 2 infantry moved from French West Africa to 83 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 83 Sea Zone to 70 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 2 infantry moved from 70 Sea Zone to Belgian Congo 1 infantry moved from 109 Sea Zone to United Kingdom 1 mech_infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 bomber placed in Eastern United States 1 fighter placed in Eastern United States 1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Shensi 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 1 artillery and 2 infantry moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from India to Burma 1 bomber moved from Persia to Trans-Jordan 3 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/8 hits, 3.67 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 3 fighters moved from Trans-Jordan to Anglo Egyptian Sudan 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan 1 bomber moved from Trans-Jordan to Persia 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - British 1 armour and 2 infantry placed in Persia 2 mech_infantrys placed in Union of South Africa 2 destroyers placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1 British collect 30 PUs (1 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 armourCombat Hit Differential Summary :
Americans regular : 1.83 Italians regular : -0.67 Japanese regular : -0.50 British regular : 1.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Cyprus Battle in Crete Battle in Malta Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Cyprus from British, taking Crete from Neutral_Allies, taking Malta from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Libya to Tunisia 1 bomber moved from Tunisia to Eastern Poland 1 infantry moved from Bulgaria to Romania 2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 fighter moved from Southern Italy to Gibraltar 1 artillery and 1 infantry moved from Greece to Bulgaria Place Units - Italians 1 carrier placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from South Australia to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 10 armour, 7 artilleries, 26 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus 2 infantry moved from Poland to Baltic States 1 fighter and 3 tactical_bombers moved from Egypt to Southern Italy 2 infantry moved from Norway to Finland 1 bomber moved from Western Germany to Western Ukraine 1 bomber moved from Western Germany to Baltic States 2 bombers moved from Western Germany to Finland 1 submarine moved from 91 Sea Zone to 85 Sea Zone Combat - Germans Battle in Finland Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Belarus Germans attack with 10 armour, 7 artilleries, 26 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 7 artilleries, 26 infantry and 4 mech_infantrys in Belarus, round 2 : 14/47 hits, 13.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 10 armour, 7 artilleries, 26 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Baltic States to Germany 3 aaGuns moved from Eastern Poland to Belarus 1 bomber moved from Western Ukraine to Germany 3 artilleries moved from Poland to Eastern Poland 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Finland to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany 3 artilleries and 1 infantry moved from Normandy Bordeaux to France 1 fighter moved from Western Germany to Gibraltar 1 bomber moved from Germany to Western Germany Place Units - Germans 1 submarine placed in 113 Sea Zone 1 mech_infantry placed in Germany 1 infantry and 9 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -1.00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Poland 1 mech_infantry moved from Novgorod to Poland 1 armour moved from Novgorod to Poland 1 fighter moved from Novgorod to Poland 1 tactical_bomber moved from Novgorod to Poland 3 artilleries and 7 infantry moved from Karelia to Finland 1 mech_infantry moved from Novgorod to Finland 1 armour moved from Novgorod to Finland 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Novgorod to Western Ukraine 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 8 mech_infantrys moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 8 infantry moved from Bryansk to Russia 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 7 artilleries moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Russia 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 4 artilleries and 4 infantry moved from Novgorod to Karelia Combat - Russians Battle in Finland Russians attack with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry in Finland, round 2 : 2/12 hits, 3.33 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Poland Russians attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Poland, round 3 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -12 Casualties for Russians: 1 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Ukraine 1 fighter moved from Poland to Ukraine 1 aaGun and 14 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Bryansk to Russia 2 aaGuns moved from Novgorod to Karelia Place Units - Russians 3 infantry placed in Ukraine 2 artilleries, 7 infantry and 1 mech_infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.83 -
@Karl7 Kill! How dare you invade Mother Russia! We spit on your putrid offensive. Specifically, we spit Katuysha rockets all the way to Warsaw.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Burma 5 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from Kwangsi to Burma 1 bomber moved from Kwangsi to Burma 1 tactical_bomber moved from Kweichow to Szechwan 1 tactical_bomber moved from Kweichow to Shensi Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 5 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 5 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Guam from Americans to Japanese EDIT: Turning off Edit Mode 3 armour moved from Kiangsu to Kweichow 1 armour moved from Yunnan to Shensi 2 tactical_bombers moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 1 fighter and 2 tactical_bombers moved from Szechwan to Kweichow 1 tactical_bomber moved from Shan State to French Indo China 2 infantry moved from Japan to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from Philippines to Japan 1 fighter moved from 16 Sea Zone to Japan 1 fighter moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 46 Sea Zone to 36 Sea Zone 1 artillery and 1 marine moved from New Guinea to 46 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 bombers moved from Burma to French Indo China 1 destroyer moved from 46 Sea Zone to 45 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.50 Japanese regular : 3.83 UK_Pacific regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 109 Sea Zone to United Kingdom 1 bomber and 1 fighter moved from Eastern United States to 109 Sea Zone 1 bomber moved from 109 Sea Zone to United Kingdom 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Belgian Congo to 70 Sea Zone 1 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 transport moved from 70 Sea Zone to 71 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in Philippines Battle in French Madagascar Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Philippines from Japanese, taking French Madagascar from Neutral_Axis with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 45 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Dutch New Guinea Americans roll dice for 1 armour in Dutch New Guinea, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 1 infantry placed in Eastern United States 1 infantry placed in Eastern United States 1 infantry placed in Western United States 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Americans undo move 4. 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6 Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to Burma 2 infantry moved from Iraq to Syria 1 bomber moved from Persia to Syria 1 armour and 2 infantry moved from Persia to Iraq 1 infantry moved from Trans-Jordan to Egypt British take Egypt from Italians 1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq Combat - British Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 1 bomber and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria British win, taking Syria from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 bomber moved from Syria to Iraq 3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq 1 fighter moved from Burma to India Place Units - British 1 artillery and 2 infantry placed in Persia 2 mech_infantrys placed in Union of South Africa 1 destroyer and 1 transport placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4 British collect 33 PUs (1 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -1.67 Neutral_Axis regular : 0.67 British regular : 1.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Eastern Poland to Russia 1 artillery and 1 infantry moved from Alexandria to Egypt 1 fighter moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in Egypt Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber moved from Russia to Eastern Poland 2 aaGuns, 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 armour, 1 artillery and 2 infantry moved from Malta to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Bulgaria to Greece 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 mech_infantry moved from Northern Italy to Romania 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to Alexandria 1 infantry moved from Tunisia to Algeria 1 transport moved from 92 Sea Zone to 97 Sea Zone Place Units - Italians 1 airfield placed in Gibraltar 1 fighter placed in Southern Italy 3 infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : -0.17 British regular : -0.33 Russians AA : -0.17 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Philippines Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -1.67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Novgorod Germans take Novgorod from Russians 1 artillery moved from Eastern Poland to Baltic States 2 artilleries moved from Eastern Poland to Western Ukraine 9 mech_infantrys moved from Western Germany to Poland 10 armour, 7 artilleries, 23 infantry and 4 mech_infantrys moved from Belarus to Smolensk 1 armour and 9 mech_infantrys moved from Eastern Poland to Smolensk 1 bomber moved from Germany to Bryansk 2 bombers moved from Western Germany to Bryansk 1 bomber moved from Western Germany to Bryansk 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine 1 bomber moved from Western Germany to Baltic States 1 bomber moved from Western Germany to 114 Sea Zone 1 submarine moved from 113 Sea Zone to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 bomber and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Bryansk Germans attack with 4 bombers and 2 infantry Russians defend with 3 infantry Germans roll dice for 4 bombers and 2 infantry in Bryansk, round 2 : 5/6 hits, 3.00 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery Casualties for Russians: 2 infantry Battle in Poland Germans attack with 9 mech_infantrys Russians defend with 1 armour Germans roll dice for 9 mech_infantrys in Poland, round 2 : 0/9 hits, 1.50 expected hits Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Poland Germans roll dice for 8 mech_infantrys in Poland, round 3 : 1/8 hits, 1.33 expected hits Russians roll dice for 1 armour in Poland, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 7 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 armour Battle in Baltic States Germans attack with 1 artillery and 1 bomber Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 11 armour, 7 artilleries, 23 infantry and 13 mech_infantrys Russians defend with 3 infantry Germans roll dice for 11 armour, 7 artilleries, 23 infantry and 13 mech_infantrys in Smolensk, round 2 : 16/54 hits, 15.00 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 11 armour, 7 artilleries, 23 infantry and 13 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 3 aaGuns moved from Belarus to Smolensk 4 bombers moved from Bryansk to Eastern Poland 1 bomber moved from Baltic States to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 bomber moved from 114 Sea Zone to Eastern Poland 3 tactical_bombers moved from Southern Italy to Eastern Poland 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from 97 Sea Zone to Northern Italy Place Units - Germans 9 infantry placed in Western Germany 1 fighter and 4 infantry placed in Germany Germans undo move 2. 1 fighter placed in Western Germany 5 infantry placed in Germany Germans undo move 1. 1 infantry placed in Germany 1 infantry placed in Germany 7 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Gibraltar: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Removing units owned by Germans from Germany: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : -0.83 Germans regular : 0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 51 PUs; Russians buy 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Finland to Norway 1 infantry moved from Karelia to Novgorod 1 artillery moved from Karelia to Novgorod 1 infantry moved from Archangel to Belarus Russians take Belarus from Germans 1 infantry moved from Karelia to Novgorod 1 artillery moved from Karelia to Novgorod 1 infantry moved from Archangel to Vologda 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Rostov to Bryansk 1 fighter moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans Combat - Russians Battle in Novgorod Russians attack with 2 artilleries and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Norway Russians attack with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry Germans defend with 1 aaGun, 1 artillery and 7 infantry Russians roll dice for 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry in Norway, round 2 : 4/12 hits, 3.33 expected hits Germans roll dice for 1 aaGun, 1 artillery and 7 infantry in Norway, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Norway Russians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Norway, round 3 : 3/8 hits, 2.67 expected hits Germans roll dice for 1 artillery and 4 infantry in Norway, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Norway Russians roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Norway, round 4 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Norway, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Russians: 6 infantry Casualties for Germans: 1 aaGun, 1 artillery and 7 infantry Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 1 infantry moved from Karelia to Finland 1 artillery moved from Karelia to Finland 1 aaGun moved from Karelia to Finland 1 aaGun and 14 infantry moved from Novosibirsk to Samara 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Bryansk to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 mech_infantrys moved from Volgograd to Russia 1 artillery moved from Rostov to Ukraine 4 artilleries moved from Rostov to Tambov 1 artillery moved from Rostov to Volgograd Place Units - Russians 3 mech_infantrys placed in Volgograd 3 artilleries and 7 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans regular : 2.00 Russians regular : 2.83 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour moved from Shensi to Tsinghai 1 mech_infantry moved from Kweichow to Tsinghai 2 armour moved from Kweichow to Kansu 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Shensi 1 artillery moved from Yunnan to Szechwan 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Hunan to Yunnan 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai 1 fighter and 1 tactical_bomber moved from Kweichow to Burma 1 tactical_bomber moved from Kweichow to Kansu 1 tactical_bomber moved from Kweichow to Burma 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from French Indo China to Philippines Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 cruiser and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kansu Japanese attack with 2 armour, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Philippines Japanese attack with 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 fighter Japanese roll dice for 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/9 hits, 3.50 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese roll dice for 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Philippines, round 3 : 5/9 hits, 3.50 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Battle in Tsinghai Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Burma Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 2 fighters owned by the Japanese retreated Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan 2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Burma to Malaya 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow 1 tactical_bomber moved from Kansu to Kweichow 2 bombers moved from Philippines to French Indo China Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 3 armour placed in Malaya 3 armour placed in French Indo China 3 mech_infantrys placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.17 Japanese regular : -0.33 UK_Pacific regular : 0.33 ANZAC regular : -0.33 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Germans 1 Submarine moved from 3 Sea Zone to 10 Sea Zone 1 Submarine moved from 4 Sea Zone to 10 Sea Zone 1 Submarine moved from 16 Sea Zone to 10 Sea Zone 1 Submarine moved from 15 Sea Zone to 8 Sea Zone 1 Submarine moved from 29 Sea Zone to 8 Sea Zone 1 Submarine moved from 28 Sea Zone to 13 Sea Zone 1 Submarine moved from 27 Sea Zone to 13 Sea Zone 1 Submarine moved from 36 Sea Zone to 34 Sea Zone 1 Submarine moved from 37 Sea Zone to 34 Sea Zone 1 Submarine moved from 42 Sea Zone to 31 Sea Zone 2 Tanks moved from El Agheila to S.Tunisia 2 Tanks moved from Lombardy to 44 Sea Zone 2 Infantrys moved from Lombardy to 44 Sea Zone 1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 45 Sea Zone 2 Infantrys and 2 Tanks moved from 45 Sea Zone to N.Tunisia 6 Infantrys and 2 Tanks moved from Bavaria to Lorraine 1 Artillery moved from Rhine to Lorraine 4 Infantrys moved from Rhine to Belgium 1 Artillery moved from Rhine to Belgium 1 Tank moved from Rhine to Belgium 2 Infantrys moved from Rhine to Lorraine 1 Tank moved from Austria to Lorraine 2 Tanks moved from Bohemia to Lorraine 1 Tank moved from Brandenburg to Lorraine 2 Tanks moved from Saxony to Lorraine 1 Tank moved from Hamburg to Belgium 1 Tank moved from Hamburg to Lorraine 2 Artillerys and 4 Infantrys moved from Austria to Hungary 1 Infantry moved from Bohemia to Hungary 1 Artillery and 5 Infantrys moved from Bohemia to Krakow 1 Fighter moved from Bohemia to Hungary 1 Tank moved from East Prussia to Danzig 1 Artillery moved from Silesia to Danzig 1 Artillery moved from Silesia to Krakow 1 Infantry moved from Silesia to Krakow 1 Infantry moved from Silesia to Danzig 4 Infantrys moved from Hamburg to Denmark 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery and 1 Infantry moved from 23 Sea Zone to Oslo 1 Artillery moved from Hamburg to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from 23 Sea Zone to Oslo 1 Infantry moved from Silesia to Danzig 1 Artillery and 1 Infantry moved from Pomerania to Danzig 1 Infantry moved from Pomerania to Danzig 1 Infantry moved from Pomerania to Danzig 1 T.Boat moved from 22 Sea Zone to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Oslo 1 Battleship and 1 Submarine moved from 23 Sea Zone to 24 Sea Zone 1 Destroyer moved from 23 Sea Zone to 24 Sea Zone 1 Destroyer moved from 22 Sea Zone to 24 Sea Zone 1 Fighter moved from Hamburg to Denmark 1 Fighter moved from Hamburg to Denmark 1 Bomber moved from Berlin to 24 Sea Zone 1 Stuka moved from Berlin to Lorraine 1 Stuka moved from Berlin to Belgium Purchase Units - Germans Germans buy 4 ArmoredCars and 5 Tanks; Remaining resources: 1 PUs; Combat - Germans Battle in Oslo Germans attack with 2 Artillerys and 3 Infantrys Neutral defend with 1 Infantry Germans roll dice for 2 Artillerys and 3 Infantrys in Oslo, round 2 : 1/5 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Oslo Germans loses 0 PUs for violating Oslos neutrality. Germans win, taking Oslo from Neutral with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Hungary Germans attack with 2 Artillerys, 1 Fighter and 5 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 1 Fighter and 5 Infantrys in Hungary, round 2 : 2/8 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Hungary Germans roll dice for 2 Artillerys, 1 Fighter and 5 Infantrys in Hungary, round 3 : 2/8 hits, 2.17 expected hits Neutral roll dice for 1 Artillery in Hungary, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Hungary Germans loses 0 PUs for violating Hungarys neutrality. Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in 31 Sea Zone Germans attack with 1 Submarine British defend with 1 Cruiser Germans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Cruiser in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone British win with 1 Cruiser remaining. Battle score for attacker is -7 Casualties for Germans: 1 Submarine Battle in Danzig Germans attack with 2 Artillerys, 5 Infantrys and 1 Tank Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank Germans roll dice for 2 Artillerys, 5 Infantrys and 1 Tank in Danzig, round 2 : 0/8 hits, 2.33 expected hits Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Germans lost in Danzig Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Danzig, round 3 : 2/7 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 3 : 3/4 hits, 1.67 expected hits 3 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Danzig Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Danzig, round 4 : 2/4 hits, 1.50 expected hits Neutral roll dice for 1 Bunker, 1 Infantry and 1 Tank in Danzig, round 4 : 0/3 hits, 1.33 expected hits 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Danzig Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Danzig, round 5 : 2/4 hits, 1.50 expected hits Neutral roll dice for 1 Bunker in Danzig, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Danzig Germans loses 0 PUs for violating Danzigs neutrality. Germans win, taking Danzig from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Germans: 4 Infantrys Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank Battle in Belgium Germans attack with 1 Artillery, 4 Infantrys, 1 Stuka and 2 Tanks Neutral defend with 3 Infantrys Germans roll dice for 1 Artillery, 4 Infantrys, 1 Stuka and 2 Tanks in Belgium, round 2 : 3/8 hits, 2.83 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 Artillery, 4 Infantrys, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in 24 Sea Zone Germans attack with 1 Battleship, 1 Bomber, 2 Destroyers and 1 Submarine Russians defend with 1 Destroyer, 2 Submarines and 1 Transport Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Battleship, 1 Bomber and 2 Destroyers in 24 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Germans 1 Transport owned by the Russians lost in 24 Sea Zone Germans roll dice for 1 Submarine in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 2 Submarines in 24 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Battleship, 1 Bomber and 2 Destroyers in 24 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 2 Submarines owned by the Russians and 1 Destroyer owned by the Russians lost in 24 Sea Zone Germans win with 1 Battleship, 1 Bomber, 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 28 Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport Battle in Krakow Germans attack with 2 Artillerys and 6 Infantrys Neutral defend with 2 Infantrys and 1 Tank Germans roll dice for 2 Artillerys and 6 Infantrys in Krakow, round 2 : 2/8 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Neutral lost in Krakow Germans roll dice for 2 Artillerys and 6 Infantrys in Krakow, round 3 : 2/8 hits, 2.00 expected hits Neutral roll dice for 1 Tank in Krakow, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Krakow Germans loses 0 PUs for violating Krakows neutrality. Germans win, taking Krakow from Neutral with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 9 Casualties for Neutral: 2 Infantrys and 1 Tank Battle in Denmark Germans attack with 2 Fighters and 4 Infantrys Neutral defend with 3 Infantrys Germans roll dice for 2 Fighters and 4 Infantrys in Denmark, round 2 : 1/6 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark Germans roll dice for 2 Fighters and 3 Infantrys in Denmark, round 3 : 0/5 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Denmark, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 Fighters and 3 Infantrys in Denmark, round 4 : 1/5 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Denmark, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Denmark Germans roll dice for 2 Fighters and 3 Infantrys in Denmark, round 5 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Denmark, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Fighters and 3 Infantrys in Denmark, round 6 : 2/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Denmark, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Denmark Germans loses 0 PUs for violating Denmarks neutrality. Germans win, taking Denmark from Neutral with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Lorraine Germans attack with 1 Artillery, 8 Infantrys, 1 Stuka and 9 Tanks French defend with 3 Bunkers, 3 Infantrys and 1 Tank Germans roll dice for 1 Artillery, 8 Infantrys, 1 Stuka and 9 Tanks in Lorraine, round 2 : 4/19 hits, 7.00 expected hits Units damaged: 3 Bunkers owned by the French French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 4/7 hits, 3.00 expected hits 4 Infantrys owned by the Germans and 1 Infantry owned by the French lost in Lorraine Germans roll dice for 1 Artillery, 4 Infantrys, 1 Stuka and 9 Tanks in Lorraine, round 3 : 5/15 hits, 6.33 expected hits French roll dice for 3 Bunkers, 2 Infantrys and 1 Tank in Lorraine, round 3 : 3/6 hits, 2.67 expected hits 2 Bunkers owned by the French, 1 Tank owned by the French, 3 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Lorraine Germans roll dice for 1 Artillery, 1 Infantry, 1 Stuka and 9 Tanks in Lorraine, round 4 : 7/12 hits, 5.67 expected hits French roll dice for 1 Bunker in Lorraine, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Lorraine Germans win, taking Lorraine from French with 1 Artillery, 1 Stuka and 9 Tanks remaining. Battle score for attacker is 13 Casualties for Germans: 8 Infantrys Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank Battle in 13 Sea Zone Germans attack with 2 Submarines Americans defend with 1 Destroyer and 1 Transport Germans roll dice for 2 Submarines in 13 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Americans lost in 13 Sea Zone Germans roll dice for 2 Submarines in 13 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 13 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 13 Sea Zone Germans roll dice for 1 Submarine in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 13 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 13 Sea Zone Americans win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for Americans: 1 Transport Casualties for Germans: 2 Submarines Battle in 8 Sea Zone Germans attack with 2 Submarines British defend with 1 Destroyer and 1 Transport Germans roll dice for 2 Submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits Germans roll dice for 2 Submarines in 8 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 Transport owned by the British lost in 8 Sea Zone Germans roll dice for 2 Submarines in 8 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Submarines in 8 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Submarines in 8 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 8 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Submarines in 8 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 8 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone Germans roll dice for 1 Submarine in 8 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 8 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 8 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 8 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone British win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for British: 1 Transport Casualties for Germans: 2 Submarines Battle in 10 Sea Zone Germans attack with 3 Submarines British defend with 1 Battleship, 1 Destroyer and 1 Transport Germans roll dice for 3 Submarines in 10 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 10 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 Submarine owned by the Germans and 1 Transport owned by the British lost in 10 Sea Zone Germans roll dice for 2 Submarines in 10 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Battleship and 1 Destroyer in 10 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 2 Submarines in 10 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Battleship and 1 Destroyer in 10 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Germans roll dice for 2 Submarines in 10 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits British roll dice for 1 Battleship and 1 Destroyer in 10 Sea Zone, round 5 : 0/2 hits, 1.00 expected hits 1 Battleship owned by the British and 1 Destroyer owned by the British lost in 10 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 27 Casualties for Germans: 1 Submarine Casualties for British: 1 Battleship, 1 Destroyer and 1 Transport Battle in S.Tunisia Germans attack with 2 Tanks French defend with 1 Infantry Germans roll dice for 2 Tanks in S.Tunisia, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Tunisia Germans win, taking S.Tunisia from French with 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in 34 Sea Zone Germans attack with 2 Submarines French defend with 1 Transport Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Transport owned by the French lost in 34 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 6 Casualties for French: 1 Transport Battle in N.Tunisia Germans attack with 2 Infantrys and 2 Tanks French defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Tanks in N.Tunisia, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Tunisia Germans win, taking N.Tunisia from French with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Germans 1 Stuka moved from Lorraine to Rhine 1 Stuka moved from Belgium to Rhine 1 Tank moved from Berlin to Rhine 2 Infantrys moved from Saxony to Hamburg 2 Fighters moved from Denmark to Hamburg 2 Tanks moved from Pomerania to Rhine 1 Fighter moved from Hungary to Bavaria 6 Infantrys moved from Brandenburg to Silesia 2 Tanks moved from Silesia to Bavaria 2 Artillerys moved from Berlin to Saxony 4 Infantrys moved from Berlin to Saxony 1 Bomber moved from 24 Sea Zone to Hamburg Place Units - Germans 3 Tanks placed in Bavaria 2 ArmoredCars and 2 Tanks placed in Rhine 2 ArmoredCars placed in Hamburg Turn Complete - Germans Germans collect 71 PUs; end with 72 PUs 1 unit repaired.Combat Hit Differential Summary :
Americans regular : 0.83 French regular : 1.17 Russians regular : -1.17 Germans regular : -11.50 British regular : -3.67 Neutral regular : -7.50 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Russians 2 Infantrys and 1 Tank moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from S.Karelia to 6 Sea Zone 3 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland 1 Infantry moved from Murmansk to Lapland 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from Latvia to East Prussia 1 Artillery and 1 Infantry moved from Lithuania to East Prussia 1 Tank moved from Leningrad to East Prussia 1 Infantry moved from Estonia to Latvia 1 Infantry moved from Estonia to Leningrad 1 Infantry moved from Minsk to Lithuania 1 Infantry moved from Novgorod to Leningrad 1 Infantry moved from Smolensk to Minsk 1 Infantry moved from Vinnytsia to E.Romania 1 Infantry moved from Odessa to E.Romania 1 Artillery and 1 Infantry moved from Crimea to 54 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania 1 Infantry moved from Donetsk to Odessa 1 Infantry moved from Kiev to Vinnytsia 1 Infantry moved from Kursk to Kiev 1 Artillery and 1 Infantry moved from Kursk to Donetsk 1 Tank moved from Rostov to Donetsk 3 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Saratov to Rostov 1 Tank moved from Georgia to Donetsk 1 Infantry moved from Georgia to Rostov 1 Tank moved from Penza to Donetsk 1 Infantry moved from Tula to Kursk 1 Artillery, 2 Infantrys and 2 Tanks moved from Moscow to Yaroslavl 1 Infantry and 2 Tanks moved from Yaroslavl to Kursk 1 Infantry moved from Vologda to S.Karelia 1 Infantry moved from Gorky to Yaroslavl 1 Infantry moved from Kirov to Arkhangelsk 1 Infantry moved from Komi to Arkhangelsk 1 Infantry moved from Perm to Kirov 1 Artillery moved from Kuybyshev to Penza 1 Infantry moved from Astrakhan to Azerbaijan 1 Artillery moved from Uzbekistan to 126 Sea Zone 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan 1 Infantry moved from Tashkent to Chimkent 1 Artillery moved from Alma Ata to Semipalatinsk 1 Artillery and 1 Infantry moved from Novosibirsk to Semipalatinsk 1 Tank moved from Karaganda to Semipalatinsk 1 Infantry moved from Ufa to Karaganda 1 Infantry moved from Koryakia to Kamchatka 1 Infantry moved from S.Buryat Mongolia to Chita 1 Artillery moved from N.Buryat Mongolia to Chita 1 Tank moved from Irkutsk to Chita 1 Infantry moved from Yakutsk to Ayan 1 Infantry moved from Okhotsk to Ayan 1 Infantry moved from Kolyma to Okhotsk 1 Infantry moved from Zhigansk to Yakutsk 1 Artillery moved from Bulun to Zhigansk 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Khatanga to Olyokminsk 1 Infantry moved from Bratsk to Olyokminsk 1 Infantry moved from Evenkia to Olyokminsk 1 Fighter moved from Sibirsky to N.Buryat Mongolia 1 Tank moved from Sibirsky to Olyokminsk 1 Infantry moved from Sibirsky to Khatanga 1 Infantry moved from Yeniseysk to Khatanga 1 Infantry moved from Salekhard to Khatanga 1 Infantry moved from Surgut to Yeniseysk 1 Tank moved from Sverdlovsk to Krasnoyarsk 1 Infantry moved from Sverdlovsk to Novosibirsk 1 Fighter moved from Sverdlovsk to N.Buryat Mongolia 1 Bomber moved from Sverdlovsk to Vyborg 1 Fighter moved from Leningrad to Oulu 1 Infantry moved from N.Karelia to Oulu Purchase Units - Russians Russians buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Azerbaijan Russians attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Azerbaijan, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azerbaijan Russians loses 0 PUs for violating Azerbaijans neutrality. Russians win, taking Azerbaijan from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in E.Romania Russians attack with 1 Artillery and 3 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 Artillery and 3 Infantrys in E.Romania, round 2 : 0/4 hits, 1.00 expected hits Romanians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in E.Romania, round 3 : 1/4 hits, 1.00 expected hits Romanians roll dice for 1 Infantry in E.Romania, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in E.Romania Russians win, taking E.Romania from Romanians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in East Prussia Russians attack with 1 Artillery, 2 Infantrys and 1 Tank Germans defend with 2 Infantrys Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in East Prussia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 Infantrys in East Prussia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in East Prussia Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in East Prussia, round 3 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in East Prussia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in East Prussia Russians win, taking East Prussia from Germans with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Vyborg Russians attack with 1 Bomber and 3 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Bomber and 3 Infantrys in Vyborg, round 2 : 2/4 hits, 1.17 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Oulu Russians attack with 1 Fighter and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 1 Infantry in Oulu, round 2 : 0/2 hits, 0.50 expected hits Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 1 Infantry in Oulu, round 3 : 0/2 hits, 0.50 expected hits Finns roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Oulu 1 Fighter owned by the Russians retreated Finns win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Lapland Russians attack with 4 Infantrys and 1 Tank Finns defend with 1 Artillery and 1 Infantry Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 2 : 1/5 hits, 1.17 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Lapland Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 3 : 2/5 hits, 1.17 expected hits Finns roll dice for 1 Artillery in Lapland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Finns: 1 Artillery and 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Oulu to Leningrad 1 Bomber moved from Vyborg to Leningrad 1 AAGun moved from Sibirsky to Khatanga 1 AAGun moved from Sverdlovsk to Perm 1 AAGun moved from Moscow to Tula 1 AAGun moved from Arkhangelsk to S.Karelia Place Units - Russians 4 Infantrys placed in Leningrad 2 Infantrys placed in Georgia Turn Complete - Russians Russians collect 119 PUs; end with 119 PUsCombat Hit Differential Summary :
Finns regular : 0.00 Romanians regular : -0.67 Germans regular : -1.00 Russians regular : 1.00 Neutral regular : -0.33





