• 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Russians
            1 Mot.Inf moved from Erzurum to Iraq
            1 Bomber moved from E.Iran to Iraq
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Cruiser, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Odessa
                  Russians take Odessa from Romanians
            1 Infantry moved from Rostov to Donetsk
            4 Infantrys moved from Rostov to Kursk
            5 Infantrys moved from Stalingrad to Rostov
            1 Artillery moved from Georgia to Rostov
            1 ArmoredCar moved from Georgia to Kursk
            2 Infantrys moved from Tula to Kursk
            1 Infantry moved from Yaroslavl to Smolensk
            5 Infantrys moved from Yaroslavl to S.Karelia
            2 ArmoredCars moved from Moscow to S.Karelia
            1 Infantry moved from Moscow to Tula
            1 Infantry moved from Moscow to Tula
            6 Infantrys moved from Moscow to Yaroslavl
            1 Artillery and 3 Infantrys moved from Arkhangelsk to 6 Sea Zone
            1 Artillery and 3 Infantrys moved from 6 Sea Zone to Lapland
            1 Infantry moved from Murmansk to N.Karelia
            1 Infantry moved from S.Karelia to N.Karelia
            1 Infantry moved from S.Karelia to Vyborg
            1 Infantry moved from S.Karelia to Vyborg
            1 Artillery moved from S.Karelia to Vyborg
            1 ArmoredCar moved from Kursk to Novgorod
            1 Infantry moved from S.Karelia to Novgorod
            1 Fighter moved from S.Karelia to Lapland
            1 Fighter moved from S.Karelia to N.Karelia
            1 Adv.Fighter moved from S.Karelia to Vyborg
            1 Bomber moved from Tashkent to Iraq
            1 Bomber moved from Georgia to Novgorod
            1 Infantry moved from Astrakhan to Georgia
            1 Mech.Rocket moved from Gorky to Kursk
            1 Infantry moved from Perm to Kirov
            1 Infantry moved from Ufa to Kuybyshev
            2 Infantrys moved from Uzbekistan to Alma Ata
            1 Infantry moved from Novosibirsk to Krasnoyarsk
            1 Infantry moved from Surgut to Yeniseysk
            1 Artillery moved from Khatanga to Zhigansk
            1 Infantry moved from Khatanga to Zhigansk
            1 Infantry moved from Khatanga to Zhigansk
            1 Infantry moved from Khatanga to Zhigansk
            1 Fighter moved from Olyokminsk to Zhigansk
            1 Artillery and 5 Infantrys moved from Khatanga to Olyokminsk
            1 ArmoredCar moved from Sibirsky to Olyokminsk
            1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga
            1 Fighter moved from Olyokminsk to Zhigansk
    
        Purchase Units - Russians
            Russians buy 8 Artillerys, 1 Fighter, 19 Infantrys, 1 Mech.Rocket and 2 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 ArmoredCar, 1 Bomber and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 1 ArmoredCar
                Casualties for Germans: 1 Infantry
            Battle in Lapland
                Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Finns defend with 2 Artillerys
                    Russians roll dice for 1 Cruiser in Lapland, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Lapland, round 2 : 2/5 hits, 1.33 expected hits
                    Finns roll dice for 2 Artillerys in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Artillerys owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 2 Artillerys
            Battle in N.Karelia
                Russians attack with 1 Fighter and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Zhigansk
                Russians attack with 1 Artillery, 2 Fighters and 3 Infantrys
                Hisaichi defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Zhigansk, round 2 : 2/6 hits, 1.67 expected hits
                    Hisaichi roll dice for 2 Infantrys in Zhigansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Zhigansk
                Russians win, taking Zhigansk from Hisaichi with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
            Battle in Vyborg
                Russians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                Finns defend with 1 Elite and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits
                    Finns roll dice for 1 Elite and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Vyborg, round 3 : 2/3 hits, 1.17 expected hits
                    Finns roll dice for 1 Elite in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 2 Infantrys
                Casualties for Finns: 1 Elite and 1 Infantry
            Battle in Iraq
                Russians attack with 2 Bombers and 1 Mot.Inf
                Italians defend with 1 Infantry
                    Russians roll dice for 2 Bombers and 1 Mot.Inf in Iraq, round 2 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 1 Infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Bombers and 1 Mot.Inf in Iraq, round 3 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 Infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Iraq
                Russians win, taking Iraq from Italians with 2 Bombers and 1 Mot.Inf remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Russians
            1 Bomber moved from Iraq to Rostov
            1 Bomber moved from Iraq to W.Iran
            1 Fighter moved from N.Karelia to S.Karelia
            1 Adv.Fighter moved from Vyborg to S.Karelia
            1 Fighter moved from Lapland to S.Karelia
            1 Bomber moved from Novgorod to Arkhangelsk
            1 Fighter moved from Zhigansk to Olyokminsk
            1 Fighter moved from Zhigansk to Olyokminsk
    
        Place Units - Russians
            2 Artillerys and 4 Infantrys placed in Sibirsky
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            1 Artillery and 2 Infantrys placed in Kursk
            1 Artillery and 4 Infantrys placed in Stalingrad
            1 Artillery and 2 Infantrys placed in Georgia
            2 Artillerys and 4 Infantrys placed in Moscow
            1 Fighter, 1 Mech.Rocket and 2 Mot.Infs placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Finns regular : 2.00
    Germans regular : 0.67
    Russians regular : 0.17
    Hisaichi regular : -0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Italians
            1 Artillery and 1 Infantry moved from Syria to Iraq
            1 Artillery and 1 Infantry moved from Rome to Campania
            2 Fighters moved from Rome to 51 Sea Zone
            1 Adv.Fighter moved from Rome to 51 Sea Zone
            1 Bomber and 1 JetFighter moved from Rome to 51 Sea Zone
            1 Fighter moved from Rome to 51 Sea Zone
            1 Mech.Inf and 1 Mot.Inf moved from Lower Egypt to Iraq
            1 Tank moved from Lower Egypt to Iraq
            1 Tank moved from Lower Egypt to Iraq
            1 Mot.Inf moved from Lower Egypt to Iraq
            1 Mech.Inf moved from Lower Egypt to Iraq
            1 Infantry moved from Rome to Campania
            1 Artillery, 2 Infantrys, 3 Mot.Infs and 1 Tank moved from Lower Egypt to Mersa Matruh
            3 Tanks moved from Cairo to Lower Egypt
            3 Tanks moved from Lower Egypt to Mersa Matruh
            1 Fighter moved from Bulgaria to 51 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 6 Artillerys, 1 Bunker, 15 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 1 Adv.Fighter, 1 Bomber, 4 Fighters and 1 JetFighter
                Americans defend with 1 Battleship and 1 Destroyer
                    Italians roll dice for 1 Adv.Fighter, 1 Bomber, 4 Fighters and 1 JetFighter in 51 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
                    Americans roll dice for 1 Battleship and 1 Destroyer in 51 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Destroyer owned by the Americans, 1 Fighter owned by the Italians and 1 Battleship owned by the Americans lost in 51 Sea Zone
                Italians win with 1 Adv.Fighter, 1 Bomber, 3 Fighters and 1 JetFighter remaining. Battle score for attacker is 20
                Casualties for Italians: 1 Fighter
                Casualties for Americans: 1 Battleship and 1 Destroyer
            Battle in Campania
                Italians attack with 1 Artillery and 2 Infantrys
                Americans defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 2 Infantrys in Campania, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Campania, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Campania, round 3 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Campania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Campania
                Italians win, taking Campania from Americans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Mersa Matruh
                Italians attack with 1 Artillery, 2 Infantrys, 3 Mot.Infs and 4 Tanks
                British defend with 1 Mech.Inf
                    Italians roll dice for 1 Artillery, 2 Infantrys, 3 Mot.Infs and 4 Tanks in Mersa Matruh, round 2 : 4/10 hits, 3.33 expected hits
                    British roll dice for 1 Mech.Inf in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Artillery, 2 Infantrys, 3 Mot.Infs and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 1 Mech.Inf
            Battle in Iraq
                Italians attack with 1 Artillery, 1 Infantry, 2 Mech.Infs, 2 Mot.Infs and 2 Tanks
                Russians defend with 1 Mot.Inf
                    Italians roll dice for 1 Artillery, 1 Infantry, 2 Mech.Infs, 2 Mot.Infs and 2 Tanks in Iraq, round 2 : 0/8 hits, 2.67 expected hits
                    British roll dice for 1 Mot.Inf in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Artillery, 1 Infantry, 2 Mech.Infs, 2 Mot.Infs and 2 Tanks in Iraq, round 3 : 4/8 hits, 2.67 expected hits
                    British roll dice for 1 Mot.Inf in Iraq, round 3 : 0/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Russians lost in Iraq
                Italians win, taking Iraq from British with 1 Artillery, 1 Infantry, 2 Mech.Infs, 2 Mot.Infs and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Mot.Inf
    
        Non Combat Move - Italians
            2 Infantrys moved from Cairo to Lower Egypt
            3 Tanks moved from Croatia to Greece
            1 Infantry moved from Croatia to Serbia
            2 Infantrys moved from Lombardy to Provence
            1 Infantry moved from S.Tunisia to Ghadames
            1 Elite moved from Cairo to Lower Egypt
            1 Adv.Fighter moved from 51 Sea Zone to Greece
            3 Fighters moved from 51 Sea Zone to Greece
            1 Bomber and 1 JetFighter moved from 51 Sea Zone to Greece
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in Greece
            1 Artillery and 2 Infantrys placed in Hun
            1 Artillery, 4 Infantrys and 1 Tank placed in Cairo
            Italians undo move 3.
            2 Artillerys, 3 Infantrys and 1 Tank placed in Cairo
            1 Artillery and 1 Infantry placed in Syria
            1 Adv.Fighter, 2 Artillerys and 5 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -1.50
    British regular : -1.33
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - French
            1 Transport moved from 20 Sea Zone to 17 Sea Zone
            1 Artillery and 2 Infantrys moved from S.Algeria to S.Tunisia
                  French take S.Tunisia from Italians
            1 ArmoredCar moved from E.Morocco to S.Tunisia
            1 Fighter moved from E.Morocco to Malta
            1 Artillery and 1 Infantry moved from E.Morocco to S.Algeria
            1 Transport moved from 42 Sea Zone to 46 Sea Zone
            1 Tank moved from Kufra to Tripoli
                  French take Tripoli from Italians
            1 Artillery and 1 Infantry moved from Kufra to Darfur
            1 ArmoredCar, 1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur
    
        Purchase Units - French
            French buy 4 ArmoredCars, 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            1 Artillery and 3 Infantrys placed in Tunis
            1 ArmoredCar, 1 Artillery and 1 Infantry placed in French Equatorial Africa
            3 ArmoredCars placed in E.Morocco
    
        Turn Complete - French
            French collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Yamamoto
            1 Destroyer moved from 86 Sea Zone to 102 Sea Zone
            2 Infantrys moved from Yap to Ulithi
            1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 102 Sea Zone
            1 Infantry moved from 86 Sea Zone to Minamitori
            1 Infantry moved from 86 Sea Zone to Minamitori
            1 Tank moved from 86 Sea Zone to Minamitori
            2 L.Fighters moved from 86 Sea Zone to Ulithi
            1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to Ulithi
            1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 102 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to Minamitori
            2 Fighters moved from 86 Sea Zone to Minamitori
            2 Fighters moved from 86 Sea Zone to Ulithi
            3 Artillerys moved from Banjarmasin to 110 Sea Zone
            6 Infantrys moved from Malaya to 110 Sea Zone
            3 Artillerys, 3 B.Transports and 6 Infantrys moved from 110 Sea Zone to 60 Sea Zone
            3 Artillerys and 5 Infantrys moved from 60 Sea Zone to Madras
            2 Destroyers moved from 110 Sea Zone to 60 Sea Zone
            1 Infantry moved from 60 Sea Zone to Madras
            2 Adv.Fighters and 2 Fighters moved from 110 Sea Zone to Madras
            2 Carriers moved from 110 Sea Zone to 60 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 Bunker, 1 Destroyer, 1 Elite, 1 Fighter, 10 Infantrys, 1 Marine, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 102 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 1 Destroyer and 2 Fighters
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Destroyer and 2 Fighters in 102 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
                    1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 102 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Destroyer
                Casualties for Americans: 1 Submarine
            Battle in Minamitori
                Yamamoto attack with 1 Adv.Fighter, 4 Fighters, 2 Infantrys and 1 Tank
                Americans defend with 3 Infantrys
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Minamitori, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Americans lost in Minamitori
                    Yamamoto roll dice for 1 Adv.Fighter, 4 Fighters, 2 Infantrys and 1 Tank in Minamitori, round 2 : 3/8 hits, 2.67 expected hits
                    Americans roll dice for 2 Infantrys in Minamitori, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Minamitori
                Yamamoto win, taking Minamitori from Americans with 1 Adv.Fighter, 4 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Americans: 3 Infantrys
                Casualties for Yamamoto: 1 Infantry
            Battle in Ulithi
                Yamamoto attack with 1 Adv.Fighter, 3 Fighters, 2 Infantrys and 2 L.Fighters
                Americans defend with 3 Infantrys
                    Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters, 2 Infantrys and 2 L.Fighters in Ulithi, round 2 : 5/8 hits, 2.83 expected hits
                    Americans roll dice for 3 Infantrys in Ulithi, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Ulithi
                Yamamoto win, taking Ulithi from Americans with 1 Adv.Fighter, 3 Fighters, 1 Infantry and 2 L.Fighters remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 3 Infantrys
            Battle in Madras
                Yamamoto attack with 2 Adv.Fighters, 3 Artillerys, 2 Fighters and 6 Infantrys
                British defend with 1 Factory and 5 Infantrys
                    Yamamoto roll dice for 2 Adv.Fighters, 3 Artillerys, 2 Fighters and 6 Infantrys in Madras, round 2 : 5/13 hits, 4.17 expected hits
                    British roll dice for 5 Infantrys in Madras, round 2 : 3/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Yamamoto and 5 Infantrys owned by the British lost in Madras
                Yamamoto win, taking Madras from British with 2 Adv.Fighters, 3 Artillerys, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 3 Infantrys
                Casualties for British: 5 Infantrys
    
        Non Combat Move - Yamamoto
            1 AAGun, 1 ArmoredCar, 3 Artillerys, 11 Infantrys and 2 Tanks moved from Bihar to Calcutta
            4 Infantrys moved from Assam to Calcutta
            2 Adv.Fighters and 2 Fighters moved from Madras to 60 Sea Zone
            1 Adv.Fighter moved from Malaya to Calcutta
            1 Infantry and 1 Tank moved from 86 Sea Zone to Saipan
            1 Transport moved from 86 Sea Zone to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry and 1 Transport moved from 85 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Saipan
            1 Adv.Fighter and 1 Fighter moved from Tokyo to Saipan
            2 Adv.Fighters and 2 Fighters moved from 102 Sea Zone to 86 Sea Zone
            1 Adv.Fighter and 4 Fighters moved from Minamitori to 86 Sea Zone
            1 Destroyer moved from 86 Sea Zone to 87 Sea Zone
            1 Adv.Fighter and 2 L.Fighters moved from Ulithi to 86 Sea Zone
            3 Fighters moved from Ulithi to 86 Sea Zone
    
        Place Units - Yamamoto
            1 Bunker placed in Saipan
            1 Destroyer and 1 Submarine placed in 86 Sea Zone
            1 Fighter placed in Saipan
            2 Infantrys placed in Yap
            1 Submarine and 1 Transport placed in 110 Sea Zone
            2 Artillerys and 4 Infantrys placed in Malaya
            1 Infantry and 1 Tank placed in Banjarmasin
            1 Elite, 3 Infantrys and 1 Marine placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 84 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2.17
    Americans regular : 1.00
    British regular : 1.33
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Chinese
            2 ArmoredCars moved from Gobi Altai to Ningsia
            1 Artillery moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Ningsia
            1 Infantry moved from Lanchow to Shensi
            1 Infantry moved from Lanchow to Shensi
            1 Fighter moved from Lanchow to Shensi
            1 Fighter moved from Lanchow to Shensi
            4 Fighters moved from Lanchow to Ningsia
            2 Adv.Fighters moved from Lanchow to Ningsia
            1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            4 ArmoredCars moved from Urumqi to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Ningsia
                Chinese attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 4 Fighters and 3 Infantrys
                Hisaichi defend with 4 ArmoredCars
                    Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 4 Fighters and 3 Infantrys in Ningsia, round 2 : 1/12 hits, 4.00 expected hits
                    Hisaichi roll dice for 4 ArmoredCars in Ningsia, round 2 : 1/4 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia
                    Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 4 Fighters and 2 Infantrys in Ningsia, round 3 : 6/11 hits, 3.83 expected hits
                    Hisaichi roll dice for 3 ArmoredCars in Ningsia, round 3 : 0/3 hits, 0.50 expected hits
                    3 ArmoredCars owned by the Hisaichi lost in Ningsia
                Chinese win, taking Ningsia from Hisaichi with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 14
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 4 ArmoredCars
            Battle in Shensi
                Chinese attack with 2 Fighters and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Fighters and 2 Infantrys in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 AAGun, 15 Artillerys, 21 Infantrys, 1 Mech.Inf and 10 Tanks moved from Lanchow to Ningsia
            2 Fighters moved from Shensi to E.Qinghai
            4 Fighters moved from Ningsia to E.Qinghai
            2 Adv.Fighters moved from Ningsia to E.Qinghai
    
        Place Units - Chinese
            1 Bunker and 6 Infantrys placed in Hsining
            1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Hisaichi regular : 0.50
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Hisaichi
            2 Infantrys moved from Szechwan to Lanchow
            1 Infantry moved from Szechwan to Lanchow
            3 Infantrys moved from Suiyuan to Shensi
            3 Tanks moved from Hupeh to Shensi
            2 ArmoredCars and 1 Tank moved from Shantung to Shensi
            3 Adv.Fighters and 3 Fighters moved from Hupeh to Lanchow
            2 Fighters moved from Hupeh to Lanchow
            2 ArmoredCars and 2 Tanks moved from Szechwan to Assam
            5 ArmoredCars, 6 Artillerys, 2 Elites, 7 Infantrys, 1 Mech.Inf and 29 Tanks moved from Szechwan to Shensi
            3 Tanks moved from Hunan to Shensi
            1 Elite and 1 Infantry moved from Okhotsk to Zhigansk
            1 Infantry moved from Yakutsk to Zhigansk
            2 ArmoredCars moved from N.Buryat Mongolia to Zhigansk
            1 Adv.Fighter and 1 Fighter moved from Kolyma to Zhigansk
            1 Infantry moved from S.Buryat Mongolia to Irkutsk
            2 Fighters moved from Chita to Irkutsk
            1 Fighter moved from Chita to Irkutsk
            1 Elite moved from Yunnan to Assam
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 ArmoredCars, 4 Artillerys, 5 Infantrys and 9 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Irkutsk
                Hisaichi attack with 3 Fighters and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 3 Fighters and 1 Infantry in Irkutsk, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 Fighters and 1 Infantry in Irkutsk, round 3 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Irkutsk
                Hisaichi win, taking Irkutsk from Russians with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Zhigansk
                Hisaichi attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Fighter and 2 Infantrys
                Russians defend with 1 Artillery and 3 Infantrys
                    Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Fighter and 2 Infantrys in Zhigansk, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Zhigansk, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Zhigansk
                    Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Elite and 1 Fighter in Zhigansk, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Zhigansk
                Hisaichi win, taking Zhigansk from Russians with 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys
                Casualties for Russians: 1 Artillery and 3 Infantrys
            Battle in Lanchow
                Hisaichi attack with 3 Adv.Fighters, 5 Fighters and 3 Infantrys
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 3 Adv.Fighters, 5 Fighters and 3 Infantrys in Lanchow, round 2 : 3/11 hits, 3.67 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Lanchow, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Lanchow
                Hisaichi win, taking Lanchow from Chinese with 3 Adv.Fighters, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Shensi
                Hisaichi attack with 7 ArmoredCars, 6 Artillerys, 2 Elites, 10 Infantrys, 1 Mech.Inf and 36 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 7 ArmoredCars, 6 Artillerys, 2 Elites, 10 Infantrys, 1 Mech.Inf and 36 Tanks in Shensi, round 2 : 33/62 hits, 26.17 expected hits
                    Chinese roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 7 ArmoredCars, 6 Artillerys, 2 Elites, 9 Infantrys, 1 Mech.Inf and 36 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Infantry moved from Anhwei to Hupeh
            1 Infantry moved from Chahar to Suiyuan
            2 Infantrys moved from Chahar to Shansi
            3 Tanks moved from Peking to Shansi
            1 ArmoredCar moved from Hunan to Shensi
            1 Infantry moved from Hunan to Hupeh
            4 ArmoredCars moved from Hong Kong to Hunan
            1 Tank moved from Hong Kong to Hunan
            4 Infantrys moved from N.French Indochina to Kweichow
            1 Infantry moved from Hong Kong to Kwangtung
            3 Infantrys moved from Chita to N.Buryat Mongolia
            3 Tanks moved from Heilungchiang to N.Buryat Mongolia
            1 Adv.Fighter and 1 Fighter moved from Zhigansk to N.Buryat Mongolia
            3 Fighters moved from Irkutsk to N.Buryat Mongolia
            1 Infantry moved from N.Buryat Mongolia to Yakutsk
            3 Adv.Fighters and 5 Fighters moved from Lanchow to Szechwan
    
        Place Units - Hisaichi
            2 Artillerys placed in Szechwan
            2 Artillerys and 1 Infantry placed in Hupeh
            3 Tanks placed in Peking
            3 Infantrys placed in Chita
            3 Tanks placed in Heilungchiang
            3 Tanks placed in Shantung
            6 ArmoredCars placed in Hong Kong
            1 Infantry placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Russians regular : 0.33
    Hisaichi regular : 5.83
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: British round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - British
            1 Infantry moved from Equatoria to Darfur
            1 Infantry moved from Italian East Africa to Nubia
            1 Infantry moved from Kenya to Equatoria
            1 Infantry moved from Belgian Congo to Equatoria
            2 ArmoredCars and 2 Infantrys moved from Rhodesia to Kenya
            2 ArmoredCars moved from Kenya to Equatoria
            1 ArmoredCar moved from Cape Town to Rhodesia
            1 Infantry moved from Navarre to 19 Sea Zone
            1 Infantry and 1 T.Boat moved from 19 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Netherlands
                  British take Netherlands from Germans
            1 Infantry moved from Navarre to 19 Sea Zone
            1 Infantry and 1 Transport moved from 19 Sea Zone to 18 Sea Zone
            1 Artillery moved from Wales to 18 Sea Zone
            1 Artillery moved from Wales to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
            1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
            1 Artillery moved from 20 Sea Zone to Normandy
            1 Artillery, 1 Infantry and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Belgium
            1 Artillery moved from 20 Sea Zone to Belgium
            1 Adv.Fighter moved from 20 Sea Zone to Normandy
            1 Fighter moved from 20 Sea Zone to Belgium
            1 Infantry moved from Punjab to Bihar
            1 Fighter moved from Delhi to Bihar
            1 Infantry moved from Delhi to Bihar
            1 Infantry moved from Rajputana to Mysore
            16 Infantrys moved from Rajputana to Hyderabad
            4 Artillerys moved from Rajputana to Hyderabad
            1 Tank moved from Bombay to Hyderabad
            1 Artillery and 2 Infantrys moved from E.Iran to W.Iran
            1 Fighter moved from Bombay to Bihar
            1 Artillery moved from Delhi to Hyderabad
            7 Artillerys and 15 Infantrys moved from Delhi to Hyderabad
            1 Infantry moved from Delhi to Punjab
            1 Infantry moved from Delhi to Rajputana
            1 Bomber moved from Rajputana to Madras
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Bomber, 1 Bunker, 1 Destroyer, 1 Fighter, 15 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Madras
                Bombing raid in Madras rolls: 4 and costs: 4 PUs.
                Bombing raid costs 4 PUs
            Battle in Bihar
                British attack with 2 Fighters and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 2 Fighters and 2 Infantrys in Bihar, round 2 : 2/4 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in Bihar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Bihar
                British win, taking Bihar from Thai with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Hyderabad
                British attack with 12 Artillerys, 31 Infantrys and 1 Tank
                Thai defend with 1 ArmoredCar, 1 Artillery and 3 Infantrys
                    British roll dice for 12 Artillerys, 31 Infantrys and 1 Tank in Hyderabad, round 2 : 6/44 hits, 11.67 expected hits
                    Thai roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Hyderabad, round 2 : 1/5 hits, 1.50 expected hits
                    3 Infantrys owned by the Thai, 1 ArmoredCar owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Hyderabad
                British win, taking Hyderabad from Thai with 12 Artillerys, 30 Infantrys and 1 Tank remaining. Battle score for attacker is 12
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 ArmoredCar, 1 Artillery and 3 Infantrys
            Battle in Normandy
                British attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                Germans defend with 1 Factory and 2 Infantrys
                    British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Normandy
                    British roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Normandy, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Normandy, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Normandy
                British win, taking Normandy from Germans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in Belgium
                British attack with 1 Artillery, 1 Fighter and 1 Infantry
                Germans defend with 2 Infantrys
                    British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Belgium, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Belgium
                British win, taking Belgium from Germans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - British
            1 Fighter moved from Belgium to 20 Sea Zone
            1 Adv.Fighter moved from Normandy to 20 Sea Zone
            1 Infantry moved from Manchester to Wales
            1 Infantry moved from Manchester to Wales
            1 Fighter moved from Bihar to Delhi
            1 Fighter moved from Bihar to Delhi
            1 Bomber moved from Madras to Delhi
            1 AAGun moved from Rajputana to Bombay
            1 AAGun moved from Rajputana to Hyderabad
            1 Mech.Inf moved from W.Iran to Baluchistan
    
        Place Units - British
            1 Bunker, 3 Infantrys and 2 Tanks placed in Delhi
            2 Infantrys placed in Bombay
            3 Infantrys placed in W.Iran
            1 Artillery and 2 Infantrys placed in E.Iran
            1 Transport placed in 2 Sea Zone
            1 Destroyer placed in 20 Sea Zone
            1 Bomber placed in Manchester
            1 Artillery, 1 Fighter and 1 Infantry placed in Wales
            3 Infantrys placed in Manchester
            1 Infantry placed in Cape Town
    
        Turn Complete - British
            British collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.83
    Germans regular : 1.00
    British regular : -3.67
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Anzac round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Anzac
            1 Artillery and 2 Infantrys moved from West Papua to Hollandia
            1 ArmoredCar moved from Port Moresby to Merauke
                  Dutch take Merauke from Yamamoto
            2 Fighters moved from Port Moresby to Hollandia
            2 Infantrys moved from Wellington to 120 Sea Zone
            1 Adv.Fighter, 1 Carrier, 1 Fighter, 2 Infantrys and 1 Transport moved from 120 Sea Zone to 113 Sea Zone
            2 Infantrys moved from 113 Sea Zone to Tanimbar
                  Dutch take Tanimbar from Yamamoto
            1 Infantry moved from Port Moresby to West Papua
            1 Infantry moved from Port Moresby to West Papua
            3 Artillerys and 6 Infantrys moved from Western Australia to South Australia
            1 Artillery and 2 Infantrys moved from Queensland to South Australia
            1 Infantry moved from Broome to Western Australia
            1 Infantry moved from South Australia to Queensland
            1 Artillery moved from South Australia to Northern Territory
            1 Infantry moved from South Australia to Northern Territory
            1 Infantry moved from South Australia to Northern Territory
    
        Purchase Units - Anzac
            Anzac buy 1 Carrier, 2 Destroyers and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Hollandia
                Anzac attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Hollandia, round 2 : 3/5 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hollandia
                Anzac win, taking Hollandia from Yamamoto with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
            1 Fighter moved from Hollandia to Port Moresby
            1 Fighter moved from Hollandia to Port Moresby
    
        Place Units - Anzac
            1 Carrier and 1 Destroyer placed in 113 Sea Zone
                2 Fighters moved from Townsville to 113 Sea Zone
            1 Destroyer placed in 67 Sea Zone
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Anzac regular : 1.50
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Dutch round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Dutch
            2 Infantrys moved from Suriname to 32 Sea Zone
            2 Infantrys and 1 Transport moved from 32 Sea Zone to 33 Sea Zone
            1 Fighter moved from Suriname to French Sudan
            1 Transport moved from 36 Sea Zone to 32 Sea Zone
            2 Infantrys and 1 Transport moved from 33 Sea Zone to 36 Sea Zone
            2 Infantrys moved from 36 Sea Zone to French Sudan
            1 Artillery and 1 Infantry moved from French Sudan to French Equatorial Africa
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 Artillery and 3 Infantrys moved from Belgian Congo to Equatoria
            1 Infantry moved from Kufra to Tobruk
            1 Infantry moved from Kufra to El Agheila
            1 Tank moved from El Agheila to Darfur
            1 Fighter moved from Kufra to Darfur
            1 Adv.Fighter moved from Kufra to Darfur
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Hollandia
            2 Infantrys placed in Belgian Congo
            2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Finns round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Finns
            1 Fighter and 2 Infantrys moved from Oulu to Lapland
            1 Tank moved from Kotka to Lapland
            2 Infantrys moved from Kotka to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 2 Infantrys
                    Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lapland, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Lapland
                    Finns roll dice for 1 Fighter and 1 Tank in Lapland, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Finns: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Vyborg
                Finns attack with 2 Infantrys
                Russians defend with 1 Artillery
                    Finns roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Finns
            2 Artillerys, 1 Elite and 3 Infantrys moved from Tampere to Oulu
            1 Fighter moved from Lapland to Oulu
            2 Artillerys, 1 Elite and 2 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.33
    Russians regular : 0.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Romanians round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Romanians
            3 Tanks moved from Lithuania to Novgorod
            2 Artillerys, 1 Elite and 1 Infantry moved from E.Romania to Odessa
            1 Fighter moved from Bucharest to Donetsk
            1 Elite moved from Kiev to Donetsk
            1 Adv.Fighter moved from Kiev to Donetsk
            1 Artillery moved from Kiev to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 2 Artillerys, 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Odessa, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                Romanians win, taking Odessa from Russians with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Novgorod
                Romanians attack with 3 Tanks
                Russians defend with 1 Infantry
                    Romanians roll dice for 3 Tanks in Novgorod, round 2 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 3 Tanks in Novgorod, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                Romanians win, taking Novgorod from Russians with 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Donetsk
                Romanians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Fighter
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Fighter in Donetsk, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Romanians: 1 Artillery
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Adv.Fighter moved from Donetsk to E.Romania
            1 Fighter moved from Donetsk to Kiev
            2 Elites and 1 Infantry moved from Bucharest to E.Romania
            1 Artillery, 1 Elite and 1 Tank moved from Bulgaria to Greece
    
        Place Units - Romanians
            1 Elite, 2 Infantrys and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1.17
    Russians regular : 0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Thai round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Thai
            1 Fighter moved from Assam to Bihar
            1 Elite moved from Assam to Bihar
            1 Artillery moved from Calcutta to Bihar
    
        Purchase Units - Thai
            Thai buy 2 ArmoredCars and 3 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in Bihar
                Thai attack with 1 Artillery, 1 Elite and 1 Fighter
                British defend with 2 Infantrys
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Fighter in Bihar, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 2 Infantrys in Bihar, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bihar
                    Thai roll dice for 1 Elite and 1 Fighter in Bihar, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Bihar, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Elite and 1 Fighter in Bihar, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Bihar, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Bihar
                Thai win, taking Bihar from British with 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Artillery
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from Bihar to Calcutta
            2 ArmoredCars and 3 Tanks moved from Burma to Calcutta
            3 Infantrys moved from Burma to Assam
            2 Tanks moved from S.French Indochina to Burma
            2 ArmoredCars moved from Bangkok to Burma
            1 Tank moved from Bangkok to Burma
    
        Place Units - Thai
            2 Tanks placed in S.French Indochina
            2 ArmoredCars and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.50
    British regular : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Thai round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Thai
            1 Fighter moved from Assam to Bihar
            1 Elite moved from Assam to Bihar
            1 Artillery moved from Calcutta to Bihar
    
        Purchase Units - Thai
            Thai buy 2 ArmoredCars and 3 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in Bihar
                Thai attack with 1 Artillery, 1 Elite and 1 Fighter
                British defend with 2 Infantrys
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Fighter in Bihar, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 2 Infantrys in Bihar, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bihar
                    Thai roll dice for 1 Elite and 1 Fighter in Bihar, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Bihar, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Elite and 1 Fighter in Bihar, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Bihar, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Bihar
                Thai win, taking Bihar from British with 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Artillery
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from Bihar to Calcutta
            2 ArmoredCars and 3 Tanks moved from Burma to Calcutta
            3 Infantrys moved from Burma to Assam
            2 Tanks moved from S.French Indochina to Burma
            2 ArmoredCars moved from Bangkok to Burma
            1 Tank moved from Bangkok to Burma
    
        Place Units - Thai
            2 Tanks placed in S.French Indochina
            2 ArmoredCars and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.50
    British regular : -0.33
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Americans
            1 B.Transport moved from 19 Sea Zone to 10 Sea Zone
            2 Transports moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Munster to 18 Sea Zone
            1 Infantry moved from Dublin to 18 Sea Zone
            1 Marine moved from Dublin to 18 Sea Zone
            3 Infantrys, 1 Marine and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
            1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Marine moved from 20 Sea Zone to Picardy
            2 Infantrys moved from Iceland to 10 Sea Zone
            2 Infantrys moved from 10 Sea Zone to Dublin
            1 L.Fighter moved from Dublin to Languedoc
            1 Infantry moved from Catalonia to Languedoc
            1 ArmoredCar moved from Catalonia to Languedoc
            1 ArmoredCar moved from Catalonia to Languedoc
            1 ArmoredCar moved from Tunis to Ghadames
            1 Mech.Inf moved from E.Morocco to Ghadames
            2 B.Transports moved from 46 Sea Zone to 47 Sea Zone
            5 Infantrys, 1 Marine and 1 Mech.Inf moved from Tunis to 47 Sea Zone
            2 B.Transports, 5 Infantrys, 1 Marine and 1 Mech.Inf moved from 47 Sea Zone to 48 Sea Zone
            1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 L.Fighter moved from 46 Sea Zone to 48 Sea Zone
            1 Marine moved from 48 Sea Zone to Sicily
            5 Infantrys moved from 48 Sea Zone to Sicily
            1 Mech.Inf moved from 48 Sea Zone to Sicily
            1 Destroyer moved from 47 Sea Zone to 46 Sea Zone
            1 L.Fighter moved from 47 Sea Zone to Ghadames
            1 Carrier moved from 47 Sea Zone to 48 Sea Zone
            1 Fighter moved from 47 Sea Zone to Catalonia
            1 L.Fighter moved from Malta to Languedoc
            1 Fighter moved from Malta to 48 Sea Zone
            1 Tank moved from Aquitaine to Languedoc
            2 Infantrys moved from La Mancha to Navarre
            4 Infantrys moved from Valencia to Catalonia
            1 ArmoredCar moved from Andalusia to Catalonia
            1 ArmoredCar, 1 Mech.Inf and 1 Tank moved from Madrid to Navarre
            2 Infantrys moved from Madrid to La Mancha
            1 S.Bomber moved from La Mancha to Languedoc
            1 Infantry moved from Andalusia to Valencia
            1 Artillery moved from Mauritania to 31 Sea Zone
            1 Marine moved from Mauritania to 31 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 31 Sea Zone to 41 Sea Zone
            1 Artillery and 1 Marine moved from 41 Sea Zone to Valencia
            1 B.Transport moved from 42 Sea Zone to 31 Sea Zone
            1 Destroyer moved from 42 Sea Zone to 41 Sea Zone
            2 Infantrys moved from Mauritania to W.Morocco
            1 Mech.Inf moved from Rio de Oro to E.Morocco
            1 Fighter moved from Rio de Oro to Catalonia
            1 Destroyer moved from 21 Sea Zone to 22 Sea Zone
            1 Infantry moved from N.Chile to Argentina
            1 Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Infantry and 1 Marine moved from Salvador to 35 Sea Zone
            2 Infantrys moved from Bahia to 35 Sea Zone
            3 Infantrys, 1 Marine and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            3 Infantrys and 1 Marine moved from 36 Sea Zone to Mauritania
            1 Submarine moved from 95 Sea Zone to 87 Sea Zone
            1 Fighter moved from 95 Sea Zone to 87 Sea Zone
            1 Fighter moved from 95 Sea Zone to 87 Sea Zone
            1 Adv.Fighter moved from 95 Sea Zone to 87 Sea Zone
            1 Infantry moved from Wake to 95 Sea Zone
            1 Infantry moved from Wake to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Minamitori
            1 Infantry moved from 95 Sea Zone to Minamitori
            1 Fighter moved from 95 Sea Zone to Ulithi
            1 Adv.Fighter moved from 95 Sea Zone to Ulithi
            1 Infantry moved from Woleai to Ulithi
            1 Infantry moved from Wake to 95 Sea Zone
            1 Infantry moved from Wake to 95 Sea Zone
            2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            2 Infantrys moved from 101 Sea Zone to Yap
            3 L.Fighters moved from 95 Sea Zone to Yap
            1 S.Bomber moved from Port Moresby to Yap
            1 Adv.Fighter moved from 95 Sea Zone to Minamitori
            1 L.Fighter moved from Pearl Harbor to Minamitori
            1 Fighter moved from 95 Sea Zone to Minamitori
            1 Fighter moved from 95 Sea Zone to Minamitori
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Cruiser, 2 Destroyers, 1 Elite, 1 Factory, 2 Fighters, 12 Infantrys, 1 Marine, 1 Mech.Inf, 3 Submarines, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 87 Sea Zone
                Americans attack with 1 Adv.Fighter, 2 Fighters and 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 87 Sea Zone
                Americans win with 1 Adv.Fighter, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in Picardy
                Americans attack with 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Marine
                Germans defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 1 Cruiser in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Marine in Picardy, round 2 : 1/6 hits, 1.83 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 1 Infantry owned by the Germans lost in Picardy
                    Americans roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Marine in Picardy, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Picardy, round 3 : 2/2 hits, 0.67 expected hits
                    1 Fighter owned by the Americans, 1 Artillery owned by the Germans, 1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in Picardy
                Americans win, taking Picardy from Germans with 1 Adv.Fighter and 1 Marine remaining. Battle score for attacker is -6
                Casualties for Americans: 1 Fighter and 3 Infantrys
                Casualties for Germans: 1 Artillery and 2 Infantrys
            Battle in Languedoc
                Americans attack with 2 ArmoredCars, 1 Infantry, 2 L.Fighters, 1 S.Bomber and 1 Tank
                Germans defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 2 ArmoredCars, 1 Infantry, 2 L.Fighters, 1 S.Bomber and 1 Tank in Languedoc, round 2 : 4/7 hits, 3.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Languedoc, round 2 : 2/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 2 ArmoredCars owned by the Americans lost in Languedoc
                Americans win, taking Languedoc from Germans with 1 Infantry, 2 L.Fighters, 1 S.Bomber and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Americans: 2 ArmoredCars
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Ghadames
                Americans attack with 1 ArmoredCar, 1 L.Fighter and 1 Mech.Inf
                Italians defend with 1 Infantry
                    Americans roll dice for 1 ArmoredCar, 1 L.Fighter and 1 Mech.Inf in Ghadames, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 Infantry in Ghadames, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Ghadames
                Americans win, taking Ghadames from Italians with 1 ArmoredCar, 1 L.Fighter and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Minamitori
                Americans attack with 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 L.Fighter
                Yamamoto defend with 1 Infantry and 1 Tank
                    Americans roll dice for 3 Battleships and 2 Cruisers in Minamitori, round 2 : 3/5 hits, 3.00 expected hits
                    1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Infantry and 1 Tank
            Battle in Yap
                Americans attack with 2 Infantrys, 3 L.Fighters and 1 S.Bomber
                Yamamoto defend with 1 Factory and 2 Infantrys
                    Americans roll dice for 2 Infantrys, 3 L.Fighters and 1 S.Bomber in Yap, round 2 : 2/6 hits, 2.83 expected hits
                    Yamamoto roll dice for 2 Infantrys in Yap, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto lost in Yap
                Americans win, taking Yap from Yamamoto with 2 Infantrys, 3 L.Fighters and 1 S.Bomber remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 2 Infantrys
            Battle in Ulithi
                Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Ulithi, round 2 : 3/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Ulithi
                Americans win, taking Ulithi from Yamamoto with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            1 Adv.Fighter and 1 Fighter moved from Ulithi to 95 Sea Zone
            1 S.Bomber moved from Yap to Port Moresby
            3 L.Fighters moved from Yap to 95 Sea Zone
            1 Adv.Fighter, 2 Fighters and 1 L.Fighter moved from Minamitori to 95 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 87 Sea Zone to 95 Sea Zone
            1 L.Fighter moved from Ghadames to 48 Sea Zone
            1 S.Bomber moved from Languedoc to Catalonia
            1 AAGun moved from Madrid to La Mancha
            1 Adv.Fighter moved from Picardy to 20 Sea Zone
            1 L.Fighter moved from Languedoc to Catalonia
            1 L.Fighter moved from Languedoc to Catalonia
            1 ArmoredCar moved from Catalonia to Aquitaine
    
        Place Units - Americans
            1 Bunker placed in Wake
            2 Submarines placed in 95 Sea Zone
            1 Destroyer, 1 Submarine and 1 Transport placed in 91 Sea Zone
            1 Cruiser placed in 48 Sea Zone
            1 Fighter and 1 Infantry placed in Sardinia
            1 Factory placed in Catalonia
            2 Artillerys placed in Navarre
            2 ArmoredCars, 2 Infantrys and 1 Tank placed in Madrid
            1 Fighter and 1 Mech.Inf placed in Rio de Oro
            1 Transport placed in 31 Sea Zone
            2 Infantrys placed in Andalusia
            1 Infantry and 1 Marine placed in Bahia
            2 Infantrys placed in Salvador
            1 Elite and 1 Infantry placed in Dublin
            2 Infantrys placed in Munster
            1 Destroyer placed in 10 Sea Zone
            1 Infantry placed in Iceland
    
        Turn Complete - Americans
            Americans collect 151 PUs; end with 151 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.33
    Americans regular : 2.50
    Italians regular : -0.33
    Germans regular : 3.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Germans
            3 ArmoredCars, 9 Artillerys, 18 Infantrys and 15 Tanks moved from Kiev to Kursk
            1 ArmoredCar, 1 Artillery and 1 Infantry moved from Minsk to Kursk
            2 HeavyTanks and 2 Tanks moved from Vinnytsia to Kursk
            3 Mech.Infs moved from Warsaw to Kursk
            2 Mot.Infs moved from Brest to Kursk
            3 Mech.Infs moved from Krakow to Kursk
            6 Mot.Infs moved from Leningrad to Kursk
            3 Mech.Infs moved from Leningrad to Kursk
            1 ArmoredCar moved from Lithuania to Kursk
            2 Infantrys moved from Provence to Languedoc
            2 Infantrys moved from Orleanais to Aquitaine
            1 Infantry moved from Provence to Languedoc
            2 Stukas moved from Orleanais to Aquitaine
            1 Infantry moved from Orleanais to Brittany
                  Germans take Brittany from French
            2 Stukas moved from Orleanais to Languedoc
            3 Infantrys moved from Paris to Normandy
            1 Stuka moved from Orleanais to Normandy
            1 Stuka moved from Paris to Normandy
            2 Infantrys moved from Paris to Picardy
            1 Adv.Fighter moved from Paris to Belgium
            1 Stuka moved from Paris to Picardy
            2 Infantrys moved from Rhine to Belgium
            2 Infantrys moved from Hamburg to Netherlands
            1 Adv.Fighter moved from Hamburg to Netherlands
            1 Bomber moved from Kiev to Netherlands
            1 Adv.Fighter moved from Netherlands to Belgium
            1 Bomber moved from Kiev to Netherlands
            1 Stuka moved from Kiev to Kursk
            1 Infantry moved from Middle Norrland to Nordland
                  Germans take Nordland from British
            1 Infantry and 1 Tank moved from Middle Norrland to Upper Norrland
            1 Infantry moved from Stockholm to Oslo
                  Germans take Oslo from British
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Upper Norrland
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Upper Norrland
            1 Adv.Fighter and 1 Fighter moved from 24 Sea Zone to Upper Norrland
            1 Adv.Fighter and 1 Fighter moved from Leningrad to Upper Norrland
            1 Battleship moved from 23 Sea Zone to 24 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 Bunker, 28 Infantrys, 3 Mech.Infs and 8 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 2 Infantrys and 1 Stuka
                Americans defend with 1 Marine
                    Germans roll dice for 2 Infantrys and 1 Stuka in Picardy, round 2 : 2/3 hits, 1.00 expected hits
                    French roll dice for 1 Marine in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans lost in Picardy
                Germans win, taking Picardy from French with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Marine
            Battle in Netherlands
                Germans attack with 2 Bombers and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 2 Bombers and 2 Infantrys in Netherlands, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Aquitaine
                Germans attack with 2 Infantrys and 2 Stukas
                Americans defend with 1 ArmoredCar
                    Germans roll dice for 2 Infantrys and 2 Stukas in Aquitaine, round 2 : 1/4 hits, 1.67 expected hits
                    French roll dice for 1 ArmoredCar in Aquitaine, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Americans lost in Aquitaine
                Germans win, taking Aquitaine from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Americans: 1 ArmoredCar
            Battle in Belgium
                Germans attack with 2 Adv.Fighters and 2 Infantrys
                British defend with 1 Artillery
                    Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 Artillery in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Belgium, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 Artillery in Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Belgium
                Germans win, taking Belgium from British with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
            Battle in Upper Norrland
                Germans attack with 2 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Germans roll dice for 1 Battleship and 2 Cruisers in Upper Norrland, round 2 : 1/3 hits, 1.67 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                    Germans roll dice for 2 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank in Upper Norrland, round 2 : 3/8 hits, 2.67 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                Germans loses 0 PUs for violating Upper Norrlands neutrality.
                Germans win, taking Upper Norrland from Neutral with 2 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Languedoc
                Germans attack with 3 Infantrys and 2 Stukas
                Americans defend with 1 Infantry and 1 Tank
                    Germans roll dice for 3 Infantrys and 2 Stukas in Languedoc, round 2 : 3/5 hits, 1.83 expected hits
                    French roll dice for 1 Infantry and 1 Tank in Languedoc, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Languedoc
                Germans win, taking Languedoc from French with 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Infantry and 1 Tank
            Battle in Normandy
                Germans attack with 3 Infantrys and 2 Stukas
                British defend with 1 Artillery and 1 Infantry; French defend with 1 Factory
                    Germans roll dice for 3 Infantrys and 2 Stukas in Normandy, round 2 : 3/5 hits, 1.83 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Normandy, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy
                Germans win, taking Normandy from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Kursk
                Germans attack with 5 ArmoredCars, 10 Artillerys, 2 HeavyTanks, 19 Infantrys, 9 Mech.Infs, 8 Mot.Infs, 1 Stuka and 17 Tanks
                Russians defend with 1 AAGun, 1 ArmoredCar, 11 Artillerys, 1 Factory, 42 Infantrys and 1 Mech.Rocket
                    Russians roll AA dice in Kursk : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 5 ArmoredCars, 10 Artillerys, 2 HeavyTanks, 19 Infantrys, 9 Mech.Infs, 8 Mot.Infs, 1 Stuka and 17 Tanks in Kursk, round 2 : 29/71 hits, 26.00 expected hits
                    Russians roll dice for 1 ArmoredCar, 11 Artillerys, 42 Infantrys and 1 Mech.Rocket in Kursk, round 2 : 17/55 hits, 18.00 expected hits
                1 Mech.Rocket owned by the Russians, 1 ArmoredCar owned by the Russians, 27 Infantrys owned by the Russians and 17 Infantrys owned by the Germans lost in Kursk
                    Germans roll dice for 5 ArmoredCars, 10 Artillerys, 2 HeavyTanks, 2 Infantrys, 9 Mech.Infs, 8 Mot.Infs, 1 Stuka and 17 Tanks in Kursk, round 3 : 16/54 hits, 20.33 expected hits
                    Russians roll dice for 11 Artillerys and 15 Infantrys in Kursk, round 3 : 8/26 hits, 8.67 expected hits
                    5 ArmoredCars owned by the Germans, 1 Mot.Inf owned by the Germans, 15 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Kursk
                    Germans roll dice for 10 Artillerys, 2 HeavyTanks, 9 Mech.Infs, 7 Mot.Infs, 1 Stuka and 17 Tanks in Kursk, round 4 : 19/46 hits, 17.83 expected hits
                    Russians roll dice for 10 Artillerys in Kursk, round 4 : 5/10 hits, 3.33 expected hits
                5 Mot.Infs owned by the Germans and 10 Artillerys owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 10 Artillerys, 2 HeavyTanks, 9 Mech.Infs, 2 Mot.Infs, 1 Stuka and 17 Tanks remaining. Battle score for attacker is 50
                Casualties for Germans: 5 ArmoredCars, 19 Infantrys and 6 Mot.Infs
                Casualties for Russians: 1 ArmoredCar, 11 Artillerys, 42 Infantrys and 1 Mech.Rocket
    
        Non Combat Move - Germans
            1 Stuka moved from Kursk to Kiev
            3 Infantrys moved from Warsaw to Brest
            2 Tanks moved from Danzig to Kiev
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 ArmoredCar and 1 Infantry moved from Denmark to 23 Sea Zone
            1 ArmoredCar, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 ArmoredCar and 3 Infantrys moved from 24 Sea Zone to Leningrad
            1 Adv.Fighter moved from Upper Norrland to Leningrad
            1 Fighter moved from Upper Norrland to Leningrad
            1 Adv.Fighter moved from Upper Norrland to 24 Sea Zone
            1 Fighter moved from Upper Norrland to 24 Sea Zone
            2 Carriers and 1 Destroyer moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys moved from Rhine to Hamburg
            1 Elite moved from Rhine to Hamburg
            2 Tanks moved from Lorraine to Orleanais
            2 Stukas moved from Languedoc to Orleanais
            2 Stukas moved from Aquitaine to Orleanais
            2 Stukas moved from Normandy to Orleanais
            1 Stuka moved from Picardy to Paris
            2 Bombers moved from Netherlands to Hamburg
            2 Adv.Fighters moved from Belgium to Hamburg
            1 AAGun moved from Brest to Warsaw
    
        Place Units - Germans
            1 Bunker and 4 Infantrys placed in Leningrad
            6 Infantrys placed in Hamburg
            3 Tanks placed in Kiev
            4 Tanks placed in Vinnytsia
            3 Mech.Infs placed in Krakow
            1 Tank placed in Warsaw
            8 Infantrys placed in Paris
            4 Infantrys placed in Provence
            4 Infantrys placed in Rhine
            2 Infantrys placed in Danzig
    
        Turn Complete - Germans
            Germans collect 130 PUs; end with 130 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Russians regular : 0.00
    Germans regular : 0.83
    Russians AA : -0.17
    Neutral regular : -0.33
    British regular : -1.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Germans
            3 ArmoredCars, 9 Artillerys, 18 Infantrys and 15 Tanks moved from Kiev to Kursk
            1 ArmoredCar, 1 Artillery and 1 Infantry moved from Minsk to Kursk
            2 HeavyTanks and 2 Tanks moved from Vinnytsia to Kursk
            3 Mech.Infs moved from Warsaw to Kursk
            2 Mot.Infs moved from Brest to Kursk
            3 Mech.Infs moved from Krakow to Kursk
            6 Mot.Infs moved from Leningrad to Kursk
            3 Mech.Infs moved from Leningrad to Kursk
            1 ArmoredCar moved from Lithuania to Kursk
            2 Infantrys moved from Provence to Languedoc
            2 Infantrys moved from Orleanais to Aquitaine
            1 Infantry moved from Provence to Languedoc
            2 Stukas moved from Orleanais to Aquitaine
            1 Infantry moved from Orleanais to Brittany
                  Germans take Brittany from French
            2 Stukas moved from Orleanais to Languedoc
            3 Infantrys moved from Paris to Normandy
            1 Stuka moved from Orleanais to Normandy
            1 Stuka moved from Paris to Normandy
            2 Infantrys moved from Paris to Picardy
            1 Adv.Fighter moved from Paris to Belgium
            1 Stuka moved from Paris to Picardy
            2 Infantrys moved from Rhine to Belgium
            2 Infantrys moved from Hamburg to Netherlands
            1 Adv.Fighter moved from Hamburg to Netherlands
            1 Bomber moved from Kiev to Netherlands
            1 Adv.Fighter moved from Netherlands to Belgium
            1 Bomber moved from Kiev to Netherlands
            1 Stuka moved from Kiev to Kursk
            1 Infantry moved from Middle Norrland to Nordland
                  Germans take Nordland from British
            1 Infantry and 1 Tank moved from Middle Norrland to Upper Norrland
            1 Infantry moved from Stockholm to Oslo
                  Germans take Oslo from British
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Upper Norrland
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Upper Norrland
            1 Adv.Fighter and 1 Fighter moved from 24 Sea Zone to Upper Norrland
            1 Adv.Fighter and 1 Fighter moved from Leningrad to Upper Norrland
            1 Battleship moved from 23 Sea Zone to 24 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 Bunker, 28 Infantrys, 3 Mech.Infs and 8 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 2 Infantrys and 1 Stuka
                Americans defend with 1 Marine
                    Germans roll dice for 2 Infantrys and 1 Stuka in Picardy, round 2 : 2/3 hits, 1.00 expected hits
                    French roll dice for 1 Marine in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans lost in Picardy
                Germans win, taking Picardy from French with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Marine
            Battle in Netherlands
                Germans attack with 2 Bombers and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 2 Bombers and 2 Infantrys in Netherlands, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Aquitaine
                Germans attack with 2 Infantrys and 2 Stukas
                Americans defend with 1 ArmoredCar
                    Germans roll dice for 2 Infantrys and 2 Stukas in Aquitaine, round 2 : 1/4 hits, 1.67 expected hits
                    French roll dice for 1 ArmoredCar in Aquitaine, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Americans lost in Aquitaine
                Germans win, taking Aquitaine from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Americans: 1 ArmoredCar
            Battle in Belgium
                Germans attack with 2 Adv.Fighters and 2 Infantrys
                British defend with 1 Artillery
                    Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 Artillery in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Belgium, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 Artillery in Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Belgium
                Germans win, taking Belgium from British with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
            Battle in Upper Norrland
                Germans attack with 2 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Germans roll dice for 1 Battleship and 2 Cruisers in Upper Norrland, round 2 : 1/3 hits, 1.67 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                    Germans roll dice for 2 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank in Upper Norrland, round 2 : 3/8 hits, 2.67 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                Germans loses 0 PUs for violating Upper Norrlands neutrality.
                Germans win, taking Upper Norrland from Neutral with 2 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Languedoc
                Germans attack with 3 Infantrys and 2 Stukas
                Americans defend with 1 Infantry and 1 Tank
                    Germans roll dice for 3 Infantrys and 2 Stukas in Languedoc, round 2 : 3/5 hits, 1.83 expected hits
                    French roll dice for 1 Infantry and 1 Tank in Languedoc, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Languedoc
                Germans win, taking Languedoc from French with 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Infantry and 1 Tank
            Battle in Normandy
                Germans attack with 3 Infantrys and 2 Stukas
                British defend with 1 Artillery and 1 Infantry; French defend with 1 Factory
                    Germans roll dice for 3 Infantrys and 2 Stukas in Normandy, round 2 : 3/5 hits, 1.83 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Normandy, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy
                Germans win, taking Normandy from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Kursk
                Germans attack with 5 ArmoredCars, 10 Artillerys, 2 HeavyTanks, 19 Infantrys, 9 Mech.Infs, 8 Mot.Infs, 1 Stuka and 17 Tanks
                Russians defend with 1 AAGun, 1 ArmoredCar, 11 Artillerys, 1 Factory, 42 Infantrys and 1 Mech.Rocket
                    Russians roll AA dice in Kursk : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 5 ArmoredCars, 10 Artillerys, 2 HeavyTanks, 19 Infantrys, 9 Mech.Infs, 8 Mot.Infs, 1 Stuka and 17 Tanks in Kursk, round 2 : 29/71 hits, 26.00 expected hits
                    Russians roll dice for 1 ArmoredCar, 11 Artillerys, 42 Infantrys and 1 Mech.Rocket in Kursk, round 2 : 17/55 hits, 18.00 expected hits
                1 Mech.Rocket owned by the Russians, 1 ArmoredCar owned by the Russians, 27 Infantrys owned by the Russians and 17 Infantrys owned by the Germans lost in Kursk
                    Germans roll dice for 5 ArmoredCars, 10 Artillerys, 2 HeavyTanks, 2 Infantrys, 9 Mech.Infs, 8 Mot.Infs, 1 Stuka and 17 Tanks in Kursk, round 3 : 16/54 hits, 20.33 expected hits
                    Russians roll dice for 11 Artillerys and 15 Infantrys in Kursk, round 3 : 8/26 hits, 8.67 expected hits
                    5 ArmoredCars owned by the Germans, 1 Mot.Inf owned by the Germans, 15 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Kursk
                    Germans roll dice for 10 Artillerys, 2 HeavyTanks, 9 Mech.Infs, 7 Mot.Infs, 1 Stuka and 17 Tanks in Kursk, round 4 : 19/46 hits, 17.83 expected hits
                    Russians roll dice for 10 Artillerys in Kursk, round 4 : 5/10 hits, 3.33 expected hits
                5 Mot.Infs owned by the Germans and 10 Artillerys owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 10 Artillerys, 2 HeavyTanks, 9 Mech.Infs, 2 Mot.Infs, 1 Stuka and 17 Tanks remaining. Battle score for attacker is 50
                Casualties for Germans: 5 ArmoredCars, 19 Infantrys and 6 Mot.Infs
                Casualties for Russians: 1 ArmoredCar, 11 Artillerys, 42 Infantrys and 1 Mech.Rocket
    
        Non Combat Move - Germans
            1 Stuka moved from Kursk to Kiev
            3 Infantrys moved from Warsaw to Brest
            2 Tanks moved from Danzig to Kiev
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 ArmoredCar and 1 Infantry moved from Denmark to 23 Sea Zone
            1 ArmoredCar, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 ArmoredCar and 3 Infantrys moved from 24 Sea Zone to Leningrad
            1 Adv.Fighter moved from Upper Norrland to Leningrad
            1 Fighter moved from Upper Norrland to Leningrad
            1 Adv.Fighter moved from Upper Norrland to 24 Sea Zone
            1 Fighter moved from Upper Norrland to 24 Sea Zone
            2 Carriers and 1 Destroyer moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys moved from Rhine to Hamburg
            1 Elite moved from Rhine to Hamburg
            2 Tanks moved from Lorraine to Orleanais
            2 Stukas moved from Languedoc to Orleanais
            2 Stukas moved from Aquitaine to Orleanais
            2 Stukas moved from Normandy to Orleanais
            1 Stuka moved from Picardy to Paris
            2 Bombers moved from Netherlands to Hamburg
            2 Adv.Fighters moved from Belgium to Hamburg
            1 AAGun moved from Brest to Warsaw
    
        Place Units - Germans
            1 Bunker and 4 Infantrys placed in Leningrad
            6 Infantrys placed in Hamburg
            3 Tanks placed in Kiev
            4 Tanks placed in Vinnytsia
            3 Mech.Infs placed in Krakow
            1 Tank placed in Warsaw
            8 Infantrys placed in Paris
            4 Infantrys placed in Provence
            4 Infantrys placed in Rhine
            2 Infantrys placed in Danzig
    
        Turn Complete - Germans
            Germans collect 130 PUs; end with 130 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Paris: 1 Infantry
            EDIT: Adding units owned by Germans to Orleanais: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Russians regular : 0.00
    Germans regular : 0.83
    Russians AA : -0.17
    Neutral regular : -0.33
    British regular : -1.00
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Russians
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Artillery moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Artillery and 2 Infantrys moved from 6 Sea Zone to Lapland
            1 Infantry moved from N.Karelia to Vyborg
            1 Artillery moved from S.Karelia to Vyborg
            1 Infantry moved from S.Karelia to Vyborg
            1 Artillery moved from S.Karelia to Novgorod
            1 Infantry moved from S.Karelia to Novgorod
            1 Infantry moved from S.Karelia to Novgorod
            1 Infantry moved from Smolensk to Minsk
                  Russians take Minsk from Germans
            1 Fighter moved from S.Karelia to Vyborg
            1 Adv.Fighter moved from S.Karelia to Vyborg
            1 Fighter moved from S.Karelia to Novgorod
            1 Bomber moved from Rostov to Tula
            1 Bomber moved from Tula to Yaroslavl
            1 Bomber moved from Yaroslavl to Novgorod
            1 Bomber moved from W.Iran to Donetsk
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery moved from Georgia to 54 Sea Zone
            2 Infantrys moved from Georgia to 54 Sea Zone
            1 Cruiser and 1 Infantry moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Infantry moved from 53 Sea Zone to Donetsk
            1 Infantry moved from Rostov to Donetsk
            2 Infantrys moved from Tula to Yaroslavl
            1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            4 Infantrys moved from Rostov to Tula
            1 Infantry moved from Moscow to Tula
            1 Infantry moved from Moscow to Tula
            1 Infantry moved from Moscow to Tula
            1 Infantry moved from Moscow to Tula
            1 Infantry moved from Yaroslavl to Tula
            1 Infantry moved from S.Karelia to Smolensk
            1 Infantry moved from Arkhangelsk to Vologda
            1 Infantry moved from Kirov to Vologda
            1 Infantry moved from Kuybyshev to Penza
            1 Bomber moved from Arkhangelsk to Novgorod
            3 ArmoredCars, 3 Mech.Rockets, 1 Mot.Inf and 1 Tank moved from S.Karelia to Moscow
            2 Artillerys and 14 Infantrys moved from S.Karelia to Vologda
            1 Fighter moved from Sverdlovsk to Moscow
            1 Mot.Inf moved from Sverdlovsk to Vologda
            1 Mot.Inf moved from Sverdlovsk to Vologda
            1 Mech.Rocket moved from Sverdlovsk to Vologda
            1 Infantry moved from Krasnoyarsk to Irkutsk
            1 Artillery moved from Olyokminsk to Irkutsk
            1 Fighter moved from Olyokminsk to Irkutsk
            1 Artillery and 4 Infantrys moved from Khatanga to Zhigansk
            1 Mech.Rocket moved from Olyokminsk to Bulun
            1 Mech.Rocket moved from Bulun to Kolyma
                  Russians take Kolyma from Hisaichi
            1 Infantry moved from Olyokminsk to Yakutsk
            1 Artillery moved from Olyokminsk to Yakutsk
            1 Fighter moved from Olyokminsk to Yakutsk
            1 Infantry moved from Yeniseysk to Bratsk
            1 ArmoredCar, 9 Artillerys and 15 Infantrys moved from Olyokminsk to Evenkia
            1 Infantry moved from Sibirsky to Khatanga
            1 Artillery moved from Sibirsky to Khatanga
            1 Artillery and 3 Infantrys moved from Sibirsky to Khatanga
            2 Infantrys moved from Alma Ata to Semipalatinsk
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 20 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 Artillery, 2 Bombers, 1 Fighter and 2 Infantrys
                Romanians defend with 3 Tanks
                    Russians roll dice for 1 Artillery, 2 Bombers, 1 Fighter and 2 Infantrys in Novgorod, round 2 : 1/6 hits, 2.50 expected hits
                    Romanians roll dice for 3 Tanks in Novgorod, round 2 : 0/3 hits, 1.50 expected hits
                    1 Tank owned by the Romanians lost in Novgorod
                    Russians roll dice for 1 Artillery, 2 Bombers, 1 Fighter and 2 Infantrys in Novgorod, round 3 : 3/6 hits, 2.50 expected hits
                    Romanians roll dice for 2 Tanks in Novgorod, round 3 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Tanks owned by the Romanians lost in Novgorod
                Russians win, taking Novgorod from Romanians with 1 Artillery, 2 Bombers, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 13
                Casualties for Romanians: 3 Tanks
                Casualties for Russians: 1 Infantry
            Battle in Lapland
                Russians attack with 1 Artillery and 2 Infantrys
                Finns defend with 1 Tank
                    Russians roll dice for 1 Cruiser in Lapland, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 1/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Tank in Lapland, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Tank
            Battle in Donetsk
                Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys
                Romanians defend with 1 Elite
                    Russians roll dice for 1 Cruiser in Donetsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Romanians: 1 Elite
            Battle in Vyborg
                Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Finns defend with 2 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/5 hits, 1.67 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 3 : 2/4 hits, 1.50 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 2 Infantrys
            Battle in Zhigansk
                Russians attack with 1 Artillery and 4 Infantrys
                Hisaichi defend with 1 ArmoredCar and 1 Elite
                    Russians roll dice for 1 Artillery and 4 Infantrys in Zhigansk, round 2 : 0/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Elite in Zhigansk, round 2 : 1/2 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Zhigansk
                    Russians roll dice for 1 Artillery and 3 Infantrys in Zhigansk, round 3 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Elite in Zhigansk, round 3 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Zhigansk
                    Russians roll dice for 1 Artillery and 3 Infantrys in Zhigansk, round 4 : 2/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Elite in Zhigansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi lost in Zhigansk
                Russians win, taking Zhigansk from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 ArmoredCar and 1 Elite
            Battle in Yakutsk
                Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Yakutsk, round 2 : 2/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Yakutsk
                Russians win, taking Yakutsk from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Irkutsk
                Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Irkutsk, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Irkutsk
                    Russians roll dice for 1 Artillery and 1 Fighter in Irkutsk, round 3 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk
                Russians win, taking Irkutsk from Hisaichi with 1 Artillery remaining. Battle score for attacker is -8
                Casualties for Russians: 1 Fighter and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 AAGun moved from Olyokminsk to Evenkia
            1 Fighter moved from Yakutsk to Evenkia
            1 Bomber moved from Donetsk to Moscow
            1 Adv.Fighter moved from Vyborg to Vologda
            1 Fighter moved from Vyborg to Vologda
            1 Fighter moved from Novgorod to Vologda
            1 Bomber moved from Novgorod to Moscow
            1 Bomber moved from Novgorod to Vologda
            1 AAGun moved from S.Karelia to Vologda
    
        Place Units - Russians
            1 Bunker and 10 Infantrys placed in Moscow
            1 Artillery and 4 Infantrys placed in Stalingrad
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery and 4 Infantrys placed in Sibirsky
            1 Artillery placed in Sibirsky
            2 ArmoredCars and 2 Tanks placed in Arkhangelsk
            1 Tank placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.50
    Romanians regular : -1.50
    Russians regular : 0.17
    Hisaichi regular : 0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Italians
            1 Adv.Fighter moved from Rome to 46 Sea Zone
            1 Fighter moved from Greece to 46 Sea Zone
            1 JetFighter moved from Greece to 46 Sea Zone
            1 Elite and 1 Infantry moved from Lower Egypt to Nubia
            1 Infantry moved from Lower Egypt to New Valley
            1 Bomber moved from Greece to New Valley
            1 Adv.Fighter moved from Hun to Ghadames
            1 Artillery and 1 Infantry moved from Hun to Ghadames
            2 Fighters moved from Greece to Tripoli
            1 Infantry moved from Hun to Tripoli
            1 Adv.Fighter moved from Greece to 46 Sea Zone
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 2 Bunkers, 1 Elite, 1 Fighter and 12 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 46 Sea Zone
                Italians attack with 2 Adv.Fighters, 1 Fighter and 1 JetFighter
                French defend with 1 Transport; Americans defend with 1 Destroyer
                    Italians roll dice for 2 Adv.Fighters, 1 Fighter and 1 JetFighter in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    French roll dice for 1 Destroyer and 1 Transport in 46 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 Transport owned by the French lost in 46 Sea Zone
                Italians win with 2 Adv.Fighters, 1 Fighter and 1 JetFighter remaining. Battle score for attacker is 14
                Casualties for Americans: 1 Destroyer
                Casualties for French: 1 Transport
            Battle in Nubia
                Italians attack with 1 Elite and 1 Infantry
                British defend with 1 Infantry; French defend with 1 Infantry
                    Italians roll dice for 1 Elite and 1 Infantry in Nubia, round 2 : 1/2 hits, 0.50 expected hits
                    British roll dice for 2 Infantrys in Nubia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Nubia
                    Italians roll dice for 1 Elite in Nubia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Elite in Nubia, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Nubia, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Elite in Nubia, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Nubia, round 5 : 0/1 hits, 0.33 expected hits
                1 Elite owned by the Italians retreated to Lower Egypt
                British win with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Ghadames
                Italians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Americans defend with 1 ArmoredCar and 1 Mech.Inf
                    Italians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ghadames, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 ArmoredCar and 1 Mech.Inf in Ghadames, round 2 : 0/2 hits, 0.50 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ghadames, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 ArmoredCar and 1 Mech.Inf in Ghadames, round 3 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Americans lost in Ghadames
                    Italians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ghadames, round 4 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Mech.Inf in Ghadames, round 4 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Americans lost in Ghadames
                Italians win, taking Ghadames from Americans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 ArmoredCar and 1 Mech.Inf
            Battle in New Valley
                Italians attack with 1 Bomber and 1 Infantry
                French defend with 1 Infantry
                    Italians roll dice for 1 Bomber and 1 Infantry in New Valley, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in New Valley
                Italians win, taking New Valley from British with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Tripoli
                Italians attack with 2 Fighters and 1 Infantry
                French defend with 1 Tank
                    Italians roll dice for 2 Fighters and 1 Infantry in Tripoli, round 2 : 2/3 hits, 0.83 expected hits
                    French roll dice for 1 Tank in Tripoli, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the French lost in Tripoli
                Italians win, taking Tripoli from French with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for French: 1 Tank
    
        Non Combat Move - Italians
            2 Fighters moved from Tripoli to Greece
            1 Bomber moved from New Valley to Greece
            1 Artillery, 1 Infantry, 2 Mech.Infs, 2 Mot.Infs and 2 Tanks moved from Iraq to Syria
            1 Adv.Fighter moved from Ghadames to Hun
            1 Artillery and 2 Infantrys moved from Campania to Rome
            2 Adv.Fighters, 1 Fighter and 1 JetFighter moved from 46 Sea Zone to Greece
            1 Infantry moved from Serbia to Greece
            2 Artillerys moved from Cairo to Lower Egypt
            1 Tank moved from Cairo to Lower Egypt
            1 Artillery, 2 Infantrys, 3 Mot.Infs and 4 Tanks moved from Mersa Matruh to Lower Egypt
            4 Tanks moved from Lower Egypt to Cairo
            3 Mot.Infs moved from Lower Egypt to Cairo
            1 Tank moved from Lower Egypt to Cairo
            3 Infantrys moved from Cairo to Lower Egypt
    
        Place Units - Italians
            1 Artillery and 1 Elite placed in Syria
            2 Artillerys, 1 Bunker and 4 Infantrys placed in Cairo
            1 Artillery and 2 Infantrys placed in Hun
            1 Bunker and 4 Infantrys placed in Greece
            1 Fighter and 2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    French regular : -1.00
    Italians regular : -0.67
    British regular : -1.00
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - French
            1 Transport moved from 17 Sea Zone to 31 Sea Zone
            1 Infantry moved from S.Tunisia to Tripoli
            1 Infantry moved from S.Tunisia to Tripoli
            1 Adv.Fighter and 1 Fighter moved from Malta to Tripoli
            1 Artillery and 1 Infantry moved from S.Algeria to S.Tunisia
            1 Artillery and 3 Infantrys moved from Tunis to S.Tunisia
            3 ArmoredCars moved from E.Morocco to S.Tunisia
            1 ArmoredCar moved from Darfur to Mersa Matruh
                  British take Mersa Matruh from Italians
            2 Artillerys and 4 Infantrys moved from Darfur to New Valley
            1 ArmoredCar moved from French Equatorial Africa to New Valley
            1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur
    
        Purchase Units - French
            French buy 4 ArmoredCars, 2 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in New Valley
                French attack with 1 ArmoredCar, 2 Artillerys and 4 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 ArmoredCar, 2 Artillerys and 4 Infantrys in New Valley, round 2 : 1/7 hits, 2.00 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in New Valley
                French win, taking New Valley from Italians with 1 ArmoredCar, 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Tripoli
                French attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Tripoli, round 2 : 2/4 hits, 1.17 expected hits
                    Italians roll dice for 1 Infantry in Tripoli, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Tripoli
                French win, taking Tripoli from Italians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            1 Adv.Fighter and 1 Fighter moved from Tripoli to Malta
    
        Place Units - French
            2 ArmoredCars, 1 Infantry and 1 Tank placed in Tunis
            2 Mech.Infs placed in E.Morocco
            2 ArmoredCars and 1 Infantry placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    French regular : -0.17
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Yamamoto
            1 Submarine moved from 110 Sea Zone to 67 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from Madras to Mysore
            1 Adv.Fighter and 1 Fighter moved from 60 Sea Zone to Mysore
            1 Adv.Fighter and 1 Fighter moved from 60 Sea Zone to Mysore
            1 Submarine moved from 86 Sea Zone to 87 Sea Zone
            1 Adv.Fighter and 1 L.Fighter moved from 86 Sea Zone to 87 Sea Zone
            1 B.Transport moved from 86 Sea Zone to 85 Sea Zone
            2 Infantrys and 1 Marine moved from Tokyo to 85 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Marine moved from 85 Sea Zone to 86 Sea Zone
            2 Infantrys and 1 Marine moved from 86 Sea Zone to Minamitori
            2 Adv.Fighters and 2 Fighters moved from 86 Sea Zone to Minamitori
            1 Submarine moved from 86 Sea Zone to 101 Sea Zone
            1 Infantry and 1 Tank moved from Saipan to 86 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 86 Sea Zone to 101 Sea Zone
            1 Infantry and 1 Tank moved from 101 Sea Zone to Yap
            1 Adv.Fighter and 2 Fighters moved from Saipan to Yap
            2 Fighters and 1 L.Fighter moved from 86 Sea Zone to Ulithi
            1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to 101 Sea Zone
            1 Fighter moved from 86 Sea Zone to Ulithi
            2 Fighters moved from 86 Sea Zone to Yap
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Carrier, 1 Destroyer, 2 Fighters, 8 Infantrys, 2 Submarines, 1 T.Boat and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 67 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
                Anzac defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Destroyer in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Anzac lost in 67 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Destroyer
            Battle in 101 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 2 Fighters, 1 Submarine and 1 Transport
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Americans lost in 101 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 2 Fighters, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in 87 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 L.Fighter and 1 Submarine
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 87 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 L.Fighter and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in Minamitori
                Yamamoto attack with 2 Adv.Fighters, 2 Fighters, 2 Infantrys and 1 Marine
                Americans defend with 2 Infantrys
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Minamitori, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Americans lost in Minamitori
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters, 2 Infantrys and 1 Marine in Minamitori, round 2 : 3/7 hits, 2.50 expected hits
                    Americans roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Minamitori
                Yamamoto win, taking Minamitori from Americans with 2 Adv.Fighters, 2 Fighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 4
                Casualties for Americans: 2 Infantrys
            Battle in Yap
                Yamamoto attack with 1 Adv.Fighter, 4 Fighters, 1 Infantry and 1 Tank
                Americans defend with 1 Factory and 2 Infantrys
                    Yamamoto roll dice for 1 Adv.Fighter, 4 Fighters, 1 Infantry and 1 Tank in Yap, round 2 : 1/7 hits, 2.50 expected hits
                    Americans roll dice for 2 Infantrys in Yap, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Yap
                    Yamamoto roll dice for 1 Adv.Fighter, 4 Fighters, 1 Infantry and 1 Tank in Yap, round 3 : 2/7 hits, 2.50 expected hits
                    Americans roll dice for 1 Infantry in Yap, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Yap
                Yamamoto win, taking Yap from Americans with 1 Adv.Fighter, 4 Fighters and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Yamamoto: 1 Infantry
            Battle in Ulithi
                Yamamoto attack with 3 Fighters and 1 L.Fighter
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 3 Fighters and 1 L.Fighter in Ulithi, round 2 : 0/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Fighters and 1 L.Fighter in Ulithi, round 3 : 0/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Infantry in Ulithi, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Fighters and 1 L.Fighter in Ulithi, round 4 : 3/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Infantry in Ulithi, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Fighter owned by the Yamamoto lost in Ulithi
                Yamamoto win with 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is -6
                Casualties for Yamamoto: 1 Fighter
                Casualties for Americans: 1 Infantry
            Battle in Mysore
                Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry
                British defend with 1 Infantry
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry in Mysore, round 2 : 1/6 hits, 2.33 expected hits
                    British roll dice for 1 Infantry in Mysore, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Mysore
                Yamamoto win, taking Mysore from British with 2 Adv.Fighters, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters and 2 Fighters moved from Mysore to 60 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 60 Sea Zone to Calcutta
            2 Artillerys moved from Madras to 60 Sea Zone
            2 Artillerys and 3 B.Transports moved from 60 Sea Zone to 65 Sea Zone
            4 Infantrys moved from Malaya to 65 Sea Zone
            2 Artillerys moved from Malaya to 65 Sea Zone
            4 Artillerys, 3 B.Transports and 4 Infantrys moved from 65 Sea Zone to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            4 Artillerys and 5 Infantrys moved from 60 Sea Zone to Calcutta
            1 Infantry and 1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to Lombok
            1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to 110 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 101 Sea Zone to Saipan
            1 L.Fighter moved from Ulithi to Yap
            4 Fighters moved from Yap to 86 Sea Zone
            1 L.Fighter moved from Yap to 86 Sea Zone
            2 Fighters moved from Ulithi to 86 Sea Zone
            1 Adv.Fighter moved from Yap to 86 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from Minamitori to 86 Sea Zone
            1 Adv.Fighter and 1 L.Fighter moved from 87 Sea Zone to 86 Sea Zone
            1 B.Transport moved from 86 Sea Zone to 85 Sea Zone
            1 Elite and 1 Infantry moved from Tokyo to 85 Sea Zone
            1 B.Transport, 1 Elite and 1 Infantry moved from 85 Sea Zone to 86 Sea Zone
            1 Elite and 1 Infantry moved from 86 Sea Zone to Saipan
    
        Place Units - Yamamoto
            1 Carrier and 1 Transport placed in 110 Sea Zone
            2 Fighters placed in 110 Sea Zone
            1 Destroyer, 1 Submarine and 1 T.Boat placed in 86 Sea Zone
            1 Submarine placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            4 Infantrys placed in Tokyo
            Yamamoto undo move 5.
            4 Infantrys placed in Malaya
    
        Turn Complete - Yamamoto
            Yamamoto collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -2.50
    Americans regular : -0.67
    Anzac regular : -0.33
    British regular : 0.67
    

    Savegame

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