Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Jason G vs Klaus Axis BM3
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - British 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium British take Belgium from Germans 1 Artillery moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Brittany French take Brittany from Italians 1 Infantry moved from 20 Sea Zone to Normandy 1 Artillery moved from 20 Sea Zone to Normandy 1 Adv.Fighter moved from 20 Sea Zone to Normandy 1 Fighter moved from 20 Sea Zone to Normandy 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Submarines and 2 Transports moved from 20 Sea Zone to 21 Sea Zone 1 Artillery and 3 Infantrys moved from Manchester to 21 Sea Zone 1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 3 Infantrys, 2 Submarines and 2 Transports moved from 21 Sea Zone to 22 Sea Zone 1 Artillery and 3 Infantrys moved from 22 Sea Zone to Denmark 1 Infantry moved from London to Manchester 1 Infantry moved from London to Manchester 1 Artillery and 2 Infantrys moved from French Equatorial Africa to Darfur 2 ArmoredCars moved from Cape Town to Rhodesia 1 Artillery and 6 Infantrys moved from Bihar to Assam 1 Fighter moved from Delhi to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 2 ArmoredCars moved from Hyderabad to Assam 2 ArmoredCars moved from Bombay to Hyderabad 1 Artillery moved from Hyderabad to Bihar 1 Infantry moved from Hyderabad to Bihar 1 Infantry moved from Hyderabad to Bihar 1 Infantry moved from Hyderabad to Bihar 1 Artillery and 4 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Hyderabad to Bihar 1 Infantry moved from Hyderabad to Bihar 1 ArmoredCar moved from Assam to Yunnan 1 Artillery moved from Assam to Yunnan 1 Infantry moved from Assam to Yunnan 1 Infantry moved from Assam to Yunnan 1 Fighter moved from Assam to Yunnan 5 ArmoredCars, 4 Artillerys and 17 Infantrys moved from Assam to Burma 2 Infantrys moved from Gibraltar to Andalusia 1 Adv.Fighter and 3 Fighters moved from 56 Sea Zone to Cairo 1 Submarine moved from 56 Sea Zone to 55 Sea Zone Purchase Units - British British buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Fighter, 13 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Yunnan British attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 ArmoredCar and 1 Infantry British roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys in Yunnan, round 2 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Yunnan British win, taking Yunnan from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Battle in Normandy British attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry Germans defend with 2 ArmoredCars, 1 Artillery, 1 Factory and 1 Infantry British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Normandy, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Normandy, round 2 : 2/4 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy 1 Fighter owned by the British and 1 Adv.Fighter owned by the British retreated Germans win with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery and 1 Infantry Casualties for Germans: 1 ArmoredCar Battle in Burma British attack with 5 ArmoredCars, 4 Artillerys and 17 Infantrys Thai defend with 2 Infantrys British roll dice for 5 ArmoredCars, 4 Artillerys and 17 Infantrys in Burma, round 2 : 4/26 hits, 6.50 expected hits Thai roll dice for 2 Infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Burma British win, taking Burma from Thai with 5 ArmoredCars, 4 Artillerys and 16 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Thai: 2 Infantrys Non Combat Move - British 1 Adv.Fighter and 1 Fighter moved from Normandy to 22 Sea Zone 1 Fighter moved from London to Wales 1 Fighter moved from Yunnan to Assam Place Units - British 1 Bunker and 6 Infantrys placed in Cairo 2 Mech.Infs placed in Cape Town 1 Artillery and 4 Infantrys placed in Madras 2 ArmoredCars placed in Delhi 1 Carrier placed in 20 Sea Zone 1 Fighter moved from Wales to 20 Sea Zone 1 Fighter placed in 20 Sea Zone 1 Artillery and 2 Infantrys placed in Manchester 1 Infantry and 1 Tank placed in Wales Turn Complete - British British collect 86 PUs; end with 86 PUsCombat Hit Differential Summary :
Thai regular : 0.33 Germans regular : 1.00 British regular : -2.50 Hisaichi regular : -0.50 -
TripleA Manual Gamesave Post: Anzac round 7
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Anzac 1 Fighter moved from Townsville to 109 Sea Zone 1 Adv.Fighter moved from Canberra to 67 Sea Zone 1 Fighter moved from Canberra to 67 Sea Zone 1 Infantry moved from South Australia to Western Australia 1 Infantry moved from New South Wales to South Australia 1 Infantry moved from Canberra to New South Wales Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Bunker, 1 Fighter and 6 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 109 Sea Zone Anzac attack with 1 Fighter Yamamoto defend with 1 Destroyer Anzac roll dice for 1 Fighter in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Fighter in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 109 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Fighter Casualties for Yamamoto: 1 Destroyer Battle in 67 Sea Zone Anzac attack with 1 Adv.Fighter and 1 Fighter Yamamoto defend with 1 B.Transport; Thai defend with 1 Destroyer and 1 Submarine Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 67 Sea Zone, round 2 : 1/2 hits, 0.83 expected hitsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Anzac regular : 0.50 -
TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Anzac 1 Fighter moved from Townsville to 109 Sea Zone 1 Adv.Fighter moved from Canberra to 67 Sea Zone 1 Fighter moved from Canberra to 67 Sea Zone 1 Infantry moved from South Australia to Western Australia 1 Infantry moved from New South Wales to South Australia 1 Infantry moved from Canberra to New South Wales Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Bunker, 1 Fighter and 6 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 109 Sea Zone Anzac attack with 1 Fighter Yamamoto defend with 1 Destroyer Anzac roll dice for 1 Fighter in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Fighter in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 109 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Fighter Casualties for Yamamoto: 1 Destroyer Battle in 67 Sea Zone Anzac attack with 1 Adv.Fighter and 1 Fighter Yamamoto defend with 1 B.Transport; Thai defend with 1 Destroyer and 1 Submarine Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 67 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Thai roll dice for 1 B.Transport and 1 Destroyer in 67 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Submarine owned by the Thai lost in 67 Sea Zone Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 67 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Thai roll dice for 1 B.Transport and 1 Destroyer in 67 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 B.Transport owned by the Yamamoto lost in 67 Sea Zone 1 Fighter owned by the Anzac and 1 Adv.Fighter owned by the Anzac retreated Thai win with 1 Destroyer remaining. Battle score for attacker is 15 Casualties for Thai: 1 Submarine Casualties for Yamamoto: 1 B.Transport Non Combat Move - Anzac 1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Northern Territory 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from Queensland to Townsville 1 Infantry moved from Townsville to Queensland Place Units - Anzac 1 Artillery, 1 Bunker, 1 Fighter and 4 Infantrys placed in Canberra 1 Artillery and 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Anzac regular : 0.67 Thai regular : -1.00 -
TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Dutch Dutch loses 0 PUs for violating Rio De Janeiros neutrality. 1 Infantry moved from Amazon to 32 Sea Zone 1 Tank moved from Suriname to 32 Sea Zone 1 Infantry moved from Amazon to Rio De Janeiro Dutch take Rio De Janeiro from Neutral 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Infantry moved from Amazon to Bahia 1 Infantry and 1 Tank moved from 36 Sea Zone to Liberia 1 Infantry moved from Hollandia to West Papua 1 Artillery, 1 Infantry and 1 Tank moved from Merauke to West Papua Purchase Units - Dutch Dutch buy 1 Transport; Remaining resources: 1 PUs; Combat - Dutch Battle in Liberia Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Liberia, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Liberia Dutch loses 0 PUs for violating Liberias neutrality. Dutch win, taking Liberia from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Transport placed in 32 Sea Zone Turn Complete - Dutch Dutch collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 0.33 -
TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Finns 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys, 1 Fighter, 12 Infantrys and 1 Tank moved from Kotka to Vyborg Purchase Units - Finns Finns buy 2 ArmoredCars and 1 Infantry; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 2 Artillerys, 1 Fighter, 12 Infantrys and 1 Tank Russians defend with 2 Artillerys, 9 Infantrys and 2 Tanks Finns roll dice for 2 Artillerys, 1 Fighter, 12 Infantrys and 1 Tank in Vyborg, round 2 : 2/16 hits, 3.83 expected hits Russians roll dice for 2 Artillerys, 9 Infantrys and 2 Tanks in Vyborg, round 2 : 7/13 hits, 4.67 expected hits 2 Infantrys owned by the Russians and 7 Infantrys owned by the Finns lost in Vyborg 2 Artillerys, 5 Infantrys and 1 Tank retreated to Kotka Russians win with 2 Artillerys, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is -10 Casualties for Finns: 7 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Finns 1 Infantry moved from Tampere to Kotka 1 Elite and 6 Infantrys moved from Helsinki to Tampere 1 Fighter moved from Vyborg to Kotka Place Units - Finns 2 ArmoredCars and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Finns regular : -1.83 Russians regular : 2.33 -
TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Romanians 1 Artillery and 1 Elite moved from E.Romania to Bulgaria 1 Tank moved from Bucharest to Bulgaria Purchase Units - Romanians Romanians buy 2 ArmoredCars, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 Artillery, 1 Elite and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Elite and 1 Tank in Bulgaria, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery, 1 Elite and 1 Tank in Bulgaria, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Artillery, 1 Elite and 2 Tanks moved from Vinnytsia to Kiev 1 Elite and 1 Infantry moved from E.Romania to Vinnytsia 1 Elite moved from Bucharest to E.Romania 1 Infantry moved from Bucharest to E.Romania 1 Tank moved from Bucharest to Vinnytsia Place Units - Romanians 2 ArmoredCars, 1 Infantry and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Romanians regular : -0.67 Russians regular : -0.67 -
TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Thai 1 Destroyer moved from 67 Sea Zone to 114 Sea Zone 1 Transport moved from 110 Sea Zone to 105 Sea Zone 2 ArmoredCars moved from N.Thailand to Yunnan 1 ArmoredCar and 1 Infantry moved from N.Thailand to Yunnan 1 Fighter moved from N.Thailand to Yunnan Purchase Units - Thai Thai buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Yunnan Thai attack with 3 ArmoredCars, 1 Fighter and 1 Infantry British defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Thai roll dice for 3 ArmoredCars, 1 Fighter and 1 Infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Yunnan, round 2 : 1/4 hits, 1.17 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Thai lost in Yunnan Thai roll dice for 3 ArmoredCars and 1 Fighter in Yunnan, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Yunnan Thai roll dice for 3 ArmoredCars and 1 Fighter in Yunnan, round 4 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Yunnan Thai roll dice for 3 ArmoredCars and 1 Fighter in Yunnan, round 5 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 3 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 10 Casualties for Thai: 1 Infantry Casualties for British: 1 ArmoredCar, 1 Artillery and 2 Infantrys Non Combat Move - Thai 1 Fighter moved from Yunnan to N.French Indochina 1 ArmoredCar and 1 Tank moved from S.Thailand to Bangkok 1 Tank moved from N.Thailand to Bangkok 1 Infantry moved from N.Thailand to S.Thailand Place Units - Thai 1 Elite, 4 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Chinese regular : -2.17 Thai regular : -1.50 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 2 ArmoredCars moved from Bahia to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 2 ArmoredCars, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 34 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Infantry moved from Bahia to 35 Sea Zone 1 Tank moved from Bahia to 35 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania 1 Marine moved from Cape Verde to 34 Sea Zone 1 Infantry moved from Rio de Oro to 34 Sea Zone 2 Infantrys moved from Rio de Oro to 31 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 34 Sea Zone to 31 Sea Zone 3 Infantrys and 1 Marine moved from 31 Sea Zone to Andalusia 3 Artillerys, 2 Fighters, 2 Infantrys and 3 Tanks moved from Mauritania to W.Morocco 2 ArmoredCars moved from 34 Sea Zone to Mauritania 2 Infantrys moved from 34 Sea Zone to Mauritania 1 Transport moved from 33 Sea Zone to 35 Sea Zone 1 Tank moved from Bahia to 35 Sea Zone 1 Infantry moved from Bahia to 35 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania 1 Elite and 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 26 Sea Zone to 33 Sea Zone 1 Elite and 1 Infantry moved from 33 Sea Zone to Cape Verde 2 ArmoredCars moved from Bolivia to Bahia 1 Infantry moved from Bolivia to Amazon 2 Infantrys moved from Santiago to 125 Sea Zone 1 Bomber moved from Mauritania to E.Morocco 2 Infantrys and 1 Transport moved from 125 Sea Zone to 35 Sea Zone 2 Infantrys moved from 35 Sea Zone to Bahia 1 Marine moved from Dublin to Munster 1 Bomber and 1 S.Bomber moved from Northern Ireland to Munster 1 L.Fighter moved from 10 Sea Zone to Andalusia 1 Bomber moved from E.Morocco to 46 Sea Zone 2 Submarines moved from 104 Sea Zone to 114 Sea Zone 1 Destroyer moved from 104 Sea Zone to 114 Sea Zone 1 Submarine moved from 102 Sea Zone to 114 Sea Zone 1 Marine moved from Jaluit to 104 Sea Zone 3 Infantrys moved from Jaluit to 104 Sea Zone 1 Marine moved from Kusaie to 103 Sea Zone 1 Infantry moved from Rongelap to 103 Sea Zone 1 Infantry moved from Jaluit to 103 Sea Zone 1 Infantry moved from Kusaie to 103 Sea Zone 1 Adv.Fighter, 2 Battleships, 4 Carriers, 2 Cruisers, 2 Destroyers, 5 Fighters, 3 Infantrys, 1 Marine and 1 Transport moved from 103 Sea Zone to 114 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 104 Sea Zone to 114 Sea Zone 6 Infantrys moved from 114 Sea Zone to Port Moresby 2 Marines moved from 114 Sea Zone to Port Moresby 1 Bomber moved from Kiska to 87 Sea Zone 1 S.Bomber moved from San Francisco to 114 Sea Zone 1 Fighter moved from 114 Sea Zone to Port Moresby 1 Carrier moved from 34 Sea Zone to 31 Sea Zone 1 Adv.Fighter moved from 34 Sea Zone to 31 Sea Zone 1 Fighter moved from 34 Sea Zone to 31 Sea Zone 1 Destroyer moved from 33 Sea Zone to 34 Sea Zone 1 Destroyer moved from 34 Sea Zone to 31 Sea Zone 1 Destroyer moved from 36 Sea Zone to 31 Sea Zone 1 L.Fighter moved from 10 Sea Zone to Munster Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 ArmoredCars, 1 B.Carrier, 1 B.Transport, 1 Cruiser, 1 Destroyer, 2 Factorys, 3 Infantrys, 1 Submarine, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in 46 Sea Zone Americans attack with 1 Bomber Italians defend with 1 S.Submarine Americans roll dice for 1 Bomber in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 S.Submarine owned by the Italians lost in 46 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 S.Submarine Battle in 87 Sea Zone Americans attack with 1 Bomber Yamamoto defend with 1 Transport Americans roll dice for 1 Bomber in 87 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 87 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 87 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in 114 Sea Zone Americans attack with 1 Adv.Fighter, 1 B.Transport, 2 Battleships, 4 Carriers, 2 Cruisers, 3 Destroyers, 4 Fighters, 1 S.Bomber, 3 Submarines and 1 Transport Hisaichi defend with 1 Destroyer; Yamamoto defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 6 Transports; Thai defend with 1 Destroyer Americans roll dice for 3 Submarines in 114 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Adv.Fighter, 1 B.Transport, 2 Battleships, 4 Carriers, 2 Cruisers, 3 Destroyers, 4 Fighters, 1 S.Bomber and 1 Transport in 114 Sea Zone, round 2 : 10/17 hits, 6.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 6 Transports in 114 Sea Zone, round 2 : 4/13 hits, 4.33 expected hits Units damaged: 2 Battleships owned by the Americans 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans, 2 Submarines owned by the Yamamoto, 1 Destroyer owned by the Thai and 6 Transports owned by the Yamamoto lost in 114 Sea Zone Americans roll dice for 2 Submarines in 114 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Adv.Fighter, 1 B.Transport, 2 Battleships, 4 Carriers, 2 Cruisers, 2 Destroyers, 4 Fighters, 1 S.Bomber and 1 Transport in 114 Sea Zone, round 3 : 9/16 hits, 6.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter in 114 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits 1 Fighter owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 2 Submarines owned by the Americans, 1 Carrier owned by the Americans, 1 Destroyer owned by the Hisaichi, 1 Battleship owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 114 Sea Zone Americans win with 1 Adv.Fighter, 1 B.Transport, 2 Battleships, 3 Carriers, 2 Cruisers, 2 Destroyers, 3 Fighters, 1 S.Bomber and 1 Transport remaining. Battle score for attacker is 75 Casualties for Americans: 1 Carrier, 1 Destroyer, 1 Fighter and 3 Submarines Casualties for Thai: 1 Destroyer Casualties for Yamamoto: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 6 Transports Casualties for Hisaichi: 1 Destroyer Battle in Port Moresby Americans attack with 1 Fighter, 6 Infantrys and 2 Marines Yamamoto defend with 1 AAGun, 3 Artillerys, 1 Factory and 3 Tanks Yamamoto roll AA dice in Port Moresby : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Fighter, 6 Infantrys and 2 Marines in Port Moresby, round 2 : 2/9 hits, 2.33 expected hits Yamamoto roll dice for 3 Artillerys and 3 Tanks in Port Moresby, round 2 : 1/6 hits, 2.50 expected hits 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Port Moresby Americans roll dice for 1 Fighter, 5 Infantrys and 2 Marines in Port Moresby, round 3 : 4/8 hits, 2.17 expected hits Yamamoto roll dice for 1 Artillery and 3 Tanks in Port Moresby, round 3 : 1/4 hits, 1.83 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Americans and 3 Tanks owned by the Yamamoto lost in Port Moresby Americans win, taking Port Moresby from Yamamoto with 1 Fighter, 4 Infantrys and 2 Marines remaining. Battle score for attacker is 23 Casualties for Americans: 2 Infantrys Casualties for Yamamoto: 3 Artillerys and 3 Tanks Battle in Munster Americans attack with 1 Bomber, 1 L.Fighter, 1 Marine and 1 S.Bomber Neutral defend with 2 Infantrys Americans roll dice for 1 Bomber, 1 L.Fighter, 1 Marine and 1 S.Bomber in Munster, round 2 : 3/4 hits, 2.67 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 2/2 hits, 0.67 expected hits 1 Bomber owned by the Americans, 1 L.Fighter owned by the Americans and 2 Infantrys owned by the Neutral lost in Munster Americans loses 0 PUs for violating Munsters neutrality. Americans win, taking Munster from Neutral with 1 Marine and 1 S.Bomber remaining. Battle score for attacker is -22 Casualties for Americans: 1 Bomber and 1 L.Fighter Casualties for Neutral: 2 Infantrys Non Combat Move - Americans 1 S.Bomber moved from Munster to Andalusia 1 Bomber moved from 46 Sea Zone to Corsica 1 Fighter moved from Port Moresby to 114 Sea Zone 1 S.Bomber moved from 114 Sea Zone to New Caledonia 1 L.Fighter moved from San Francisco to New Caledonia 1 L.Fighter moved from San Francisco to Pearl Harbor 1 Infantry moved from Johnston to 91 Sea Zone 1 Marine moved from Johnston to 91 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 91 Sea Zone to 104 Sea Zone 1 Infantry and 1 Marine moved from 104 Sea Zone to Tarawa 1 B.Transport moved from 91 Sea Zone to 83 Sea Zone 1 Bomber moved from 87 Sea Zone to Midway Place Units - Americans 1 Factory placed in Dublin 1 Factory placed in Andalusia 2 ArmoredCars and 1 Tank placed in Rio de Oro 1 B.Carrier placed in 91 Sea Zone 1 L.Fighter moved from Pearl Harbor to 91 Sea Zone 1 Adv.Fighter placed in 91 Sea Zone 1 Submarine placed in 91 Sea Zone 2 Infantrys placed in San Francisco 1 B.Transport and 1 Transport placed in 35 Sea Zone 1 Cruiser placed in 35 Sea Zone Americans undo move 8. 1 B.Transport placed in 35 Sea Zone 1 Transport placed in 35 Sea Zone 1 Infantry placed in Salvador Americans undo move 11. 1 Infantry placed in Iceland 1 Destroyer placed in 10 Sea Zone 1 Transport placed in 35 Sea Zone Turn Complete - Americans Americans collect 127 PUs; end with 127 PUs 2 units repaired.Combat Hit Differential Summary :
Yamamoto regular : -2.50 Americans regular : 6.83 Yamamoto AA : -0.17 Neutral regular : 1.33 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 1 Artillery and 1 Infantry moved from Normandy to Brittany 5 Infantrys moved from Hamburg to Denmark 2 Infantrys moved from Rhine to Netherlands 1 Infantry moved from Lorraine to Belgium 1 Infantry moved from Rhine to Belgium 1 ArmoredCar moved from Normandy to Belgium 1 Stuka moved from Paris to Brittany 1 Stuka moved from Paris to Belgium 1 Stuka moved from Paris to Netherlands 1 Fighter moved from Hamburg to Denmark 1 Fighter moved from 23 Sea Zone to Denmark 1 Infantry moved from Danzig to 24 Sea Zone 1 Cruiser and 1 Infantry moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Oslo 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from 23 Sea Zone to Oslo 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Denmark 1 Battleship moved from 24 Sea Zone to 23 Sea Zone 1 Adv.Fighter moved from 23 Sea Zone to Denmark 1 Artillery moved from Latvia to 24 Sea Zone 1 Artillery, 1 Destroyer and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from 23 Sea Zone to Oslo 1 Bomber moved from Kiev to Denmark 1 Infantry moved from Vinnytsia to Donetsk 1 Tank moved from Vinnytsia to Donetsk 2 Infantrys moved from Kiev to Donetsk 2 Artillerys moved from Kiev to Donetsk 1 Bomber moved from Kiev to Donetsk 1 Artillery and 3 Infantrys moved from Minsk to Kursk 1 Infantry moved from Minsk to Kursk 1 Fighter moved from Minsk to Kursk 1 Stuka moved from Minsk to Kursk 1 Stuka moved from Minsk to Kursk 2 Infantrys moved from Estonia to Leningrad 1 Elite and 1 Infantry moved from Latvia to Leningrad 3 ArmoredCars and 17 Tanks moved from Novgorod to Leningrad Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Fighter, 19 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Artillery Germans roll dice for 2 Infantrys and 1 Stuka in Netherlands, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Netherlands Germans win, taking Netherlands from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Oslo Germans attack with 1 Artillery and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Cruiser in Oslo, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Oslo, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Oslo Germans roll dice for 1 Artillery and 2 Infantrys in Oslo, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Oslo Germans win, taking Oslo from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Belgium Germans attack with 1 ArmoredCar, 2 Infantrys and 1 Stuka British defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Stuka in Belgium, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 1 ArmoredCar, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Donetsk Germans attack with 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank Russians defend with 1 ArmoredCar, 2 Artillerys and 4 Infantrys Germans roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank in Donetsk, round 2 : 4/7 hits, 2.67 expected hits Russians roll dice for 1 ArmoredCar, 2 Artillerys and 4 Infantrys in Donetsk, round 2 : 3/7 hits, 2.17 expected hits 1 ArmoredCar owned by the Russians, 3 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Donetsk Germans roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Donetsk, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Donetsk, round 3 : 3/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 1 Tank owned by the Germans lost in Donetsk 1 Bomber owned by the Germans retreated Russians win with 2 Artillerys remaining. Battle score for attacker is -7 Casualties for Germans: 2 Artillerys, 3 Infantrys and 1 Tank Casualties for Russians: 1 ArmoredCar and 4 Infantrys Battle in Kursk Germans attack with 1 Artillery, 1 Fighter, 4 Infantrys and 2 Stukas Russians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Stukas in Kursk, round 2 : 3/8 hits, 2.83 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Kursk, round 2 : 0/4 hits, 1.17 expected hits 1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Russians lost in Kursk Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Stukas in Kursk, round 3 : 4/8 hits, 2.83 expected hits Russians roll dice for 1 Artillery in Kursk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 Artillery, 1 Fighter, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 12 Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys Battle in Denmark Germans attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 6 Infantrys British defend with 1 Artillery and 3 Infantrys; Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Denmark, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Denmark Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 6 Infantrys in Denmark, round 2 : 2/10 hits, 2.83 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Denmark, round 2 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the British lost in Denmark Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 6 Infantrys in Denmark, round 3 : 2/10 hits, 2.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Denmark, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Denmark Germans win, taking Denmark from Russians with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 6 Infantrys remaining. Battle score for attacker is 12 Casualties for British: 1 Artillery and 3 Infantrys Casualties for Russians: 1 Infantry Battle in Leningrad Germans attack with 3 ArmoredCars, 1 Elite, 3 Infantrys and 17 Tanks Russians defend with 1 AAGun, 3 Bunkers, 1 Factory and 4 Infantrys Germans roll dice for 3 ArmoredCars, 1 Elite, 3 Infantrys and 17 Tanks in Leningrad, round 2 : 9/24 hits, 10.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 3 Bunkers and 4 Infantrys in Leningrad, round 2 : 4/7 hits, 2.83 expected hits 4 Infantrys owned by the Russians, 1 Elite owned by the Germans, 3 Infantrys owned by the Germans and 2 Bunkers owned by the Russians lost in Leningrad Germans roll dice for 3 ArmoredCars and 17 Tanks in Leningrad, round 3 : 5/20 hits, 9.50 expected hits Russians roll dice for 1 Bunker in Leningrad, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans and 1 Bunker owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 ArmoredCars and 17 Tanks remaining. Battle score for attacker is 13 Casualties for Germans: 1 ArmoredCar, 1 Elite and 3 Infantrys Casualties for Russians: 3 Bunkers and 4 Infantrys Battle in Brittany Germans attack with 1 Artillery, 1 Infantry and 1 Stuka British defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Brittany, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Brittany, round 3 : 2/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Brittany, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Brittany Germans win, taking Brittany from French with 1 Artillery and 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Germans 1 Stuka moved from Brittany to Paris 1 Stuka moved from Netherlands to Hamburg 1 Stuka moved from Belgium to Paris 2 Fighters moved from Denmark to 23 Sea Zone 1 Fighter moved from 23 Sea Zone to Hamburg 1 Adv.Fighter moved from Denmark to 23 Sea Zone 1 Bomber moved from Denmark to Hamburg 1 Bomber moved from Donetsk to Kiev 2 Stukas moved from Kursk to Kiev 1 Fighter moved from Kursk to Kiev 3 Tanks moved from Vinnytsia to Kiev 4 Tanks moved from Warsaw to Minsk 1 Tank moved from Kiev to Minsk 1 Tank moved from Kiev to Minsk 1 Tank moved from Kiev to Minsk 4 Mech.Infs moved from Novgorod to Leningrad 6 Mot.Infs moved from Novgorod to Leningrad 1 Mot.Inf moved from Novgorod to Leningrad 5 Mot.Infs moved from Bohemia to Minsk 1 Artillery moved from Minsk to Novgorod 1 Mot.Inf moved from Novgorod to Leningrad Place Units - Germans 1 Artillery and 2 Infantrys placed in Kiev 1 Artillery and 3 Infantrys placed in Vinnytsia 4 Tanks placed in Warsaw 2 ArmoredCars and 2 Tanks placed in Bohemia 1 Bunker and 6 Infantrys placed in Hamburg 1 Carrier placed in 23 Sea Zone 1 Adv.Fighter and 1 Fighter placed in Danzig 4 Infantrys placed in Rhine 4 Infantrys placed in Paris Turn Complete - Germans Germans collect 120 PUs; end with 120 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Danzig: 1 Adv.Fighter and 1 Fighter EDIT: Adding units owned by Germans to 23 Sea Zone: 1 Adv.Fighter and 1 Fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : 0.33 Russians regular : 1.00 Germans regular : -5.33 British regular : 0.67 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 1 Artillery and 1 Infantry moved from Normandy to Brittany 5 Infantrys moved from Hamburg to Denmark 2 Infantrys moved from Rhine to Netherlands 1 Infantry moved from Lorraine to Belgium 1 Infantry moved from Rhine to Belgium 1 ArmoredCar moved from Normandy to Belgium 1 Stuka moved from Paris to Brittany 1 Stuka moved from Paris to Belgium 1 Stuka moved from Paris to Netherlands 1 Fighter moved from Hamburg to Denmark 1 Fighter moved from 23 Sea Zone to Denmark 1 Infantry moved from Danzig to 24 Sea Zone 1 Cruiser and 1 Infantry moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Oslo 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from 23 Sea Zone to Oslo 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Denmark 1 Battleship moved from 24 Sea Zone to 23 Sea Zone 1 Adv.Fighter moved from 23 Sea Zone to Denmark 1 Artillery moved from Latvia to 24 Sea Zone 1 Artillery, 1 Destroyer and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from 23 Sea Zone to Oslo 1 Bomber moved from Kiev to Denmark 1 Infantry moved from Vinnytsia to Donetsk 1 Tank moved from Vinnytsia to Donetsk 2 Infantrys moved from Kiev to Donetsk 2 Artillerys moved from Kiev to Donetsk 1 Bomber moved from Kiev to Donetsk 1 Artillery and 3 Infantrys moved from Minsk to Kursk 1 Infantry moved from Minsk to Kursk 1 Fighter moved from Minsk to Kursk 1 Stuka moved from Minsk to Kursk 1 Stuka moved from Minsk to Kursk 2 Infantrys moved from Estonia to Leningrad 1 Elite and 1 Infantry moved from Latvia to Leningrad 3 ArmoredCars and 17 Tanks moved from Novgorod to Leningrad Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Fighter, 19 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Artillery Germans roll dice for 2 Infantrys and 1 Stuka in Netherlands, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Netherlands Germans win, taking Netherlands from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Oslo Germans attack with 1 Artillery and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Cruiser in Oslo, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Oslo, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Oslo Germans roll dice for 1 Artillery and 2 Infantrys in Oslo, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Oslo Germans win, taking Oslo from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Belgium Germans attack with 1 ArmoredCar, 2 Infantrys and 1 Stuka British defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Stuka in Belgium, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 1 ArmoredCar, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Donetsk Germans attack with 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank Russians defend with 1 ArmoredCar, 2 Artillerys and 4 Infantrys Germans roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank in Donetsk, round 2 : 4/7 hits, 2.67 expected hits Russians roll dice for 1 ArmoredCar, 2 Artillerys and 4 Infantrys in Donetsk, round 2 : 3/7 hits, 2.17 expected hits 1 ArmoredCar owned by the Russians, 3 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Donetsk Germans roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Donetsk, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Donetsk, round 3 : 3/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 1 Tank owned by the Germans lost in Donetsk 1 Bomber owned by the Germans retreated Russians win with 2 Artillerys remaining. Battle score for attacker is -7 Casualties for Germans: 2 Artillerys, 3 Infantrys and 1 Tank Casualties for Russians: 1 ArmoredCar and 4 Infantrys Battle in Kursk Germans attack with 1 Artillery, 1 Fighter, 4 Infantrys and 2 Stukas Russians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Stukas in Kursk, round 2 : 3/8 hits, 2.83 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Kursk, round 2 : 0/4 hits, 1.17 expected hits 1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Russians lost in Kursk Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Stukas in Kursk, round 3 : 4/8 hits, 2.83 expected hits Russians roll dice for 1 Artillery in Kursk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 Artillery, 1 Fighter, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 12 Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys Battle in Denmark Germans attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 6 Infantrys British defend with 1 Artillery and 3 Infantrys; Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Denmark, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Denmark Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 6 Infantrys in Denmark, round 2 : 2/10 hits, 2.83 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Denmark, round 2 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the British lost in Denmark Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 6 Infantrys in Denmark, round 3 : 2/10 hits, 2.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Denmark, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Denmark Germans win, taking Denmark from Russians with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 6 Infantrys remaining. Battle score for attacker is 12 Casualties for British: 1 Artillery and 3 Infantrys Casualties for Russians: 1 Infantry Battle in Leningrad Germans attack with 3 ArmoredCars, 1 Elite, 3 Infantrys and 17 Tanks Russians defend with 1 AAGun, 3 Bunkers, 1 Factory and 4 Infantrys Germans roll dice for 3 ArmoredCars, 1 Elite, 3 Infantrys and 17 Tanks in Leningrad, round 2 : 9/24 hits, 10.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 3 Bunkers and 4 Infantrys in Leningrad, round 2 : 4/7 hits, 2.83 expected hits 4 Infantrys owned by the Russians, 1 Elite owned by the Germans, 3 Infantrys owned by the Germans and 2 Bunkers owned by the Russians lost in Leningrad Germans roll dice for 3 ArmoredCars and 17 Tanks in Leningrad, round 3 : 5/20 hits, 9.50 expected hits Russians roll dice for 1 Bunker in Leningrad, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans and 1 Bunker owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 ArmoredCars and 17 Tanks remaining. Battle score for attacker is 13 Casualties for Germans: 1 ArmoredCar, 1 Elite and 3 Infantrys Casualties for Russians: 3 Bunkers and 4 Infantrys Battle in Brittany Germans attack with 1 Artillery, 1 Infantry and 1 Stuka British defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Brittany, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Brittany, round 3 : 2/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Brittany, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Brittany Germans win, taking Brittany from French with 1 Artillery and 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Germans 1 Stuka moved from Brittany to Paris 1 Stuka moved from Netherlands to Hamburg 1 Stuka moved from Belgium to Paris 2 Fighters moved from Denmark to 23 Sea Zone 1 Fighter moved from 23 Sea Zone to Hamburg 1 Adv.Fighter moved from Denmark to 23 Sea Zone 1 Bomber moved from Denmark to Hamburg 1 Bomber moved from Donetsk to Kiev 2 Stukas moved from Kursk to Kiev 1 Fighter moved from Kursk to Kiev 3 Tanks moved from Vinnytsia to Kiev 4 Tanks moved from Warsaw to Minsk 1 Tank moved from Kiev to Minsk 1 Tank moved from Kiev to Minsk 1 Tank moved from Kiev to Minsk 4 Mech.Infs moved from Novgorod to Leningrad 6 Mot.Infs moved from Novgorod to Leningrad 1 Mot.Inf moved from Novgorod to Leningrad 5 Mot.Infs moved from Bohemia to Minsk 1 Artillery moved from Minsk to Novgorod 1 Mot.Inf moved from Novgorod to Leningrad Place Units - Germans 1 Artillery and 2 Infantrys placed in Kiev 1 Artillery and 3 Infantrys placed in Vinnytsia 4 Tanks placed in Warsaw 2 ArmoredCars and 2 Tanks placed in Bohemia 1 Bunker and 6 Infantrys placed in Hamburg 1 Carrier placed in 23 Sea Zone 1 Adv.Fighter and 1 Fighter placed in Danzig 4 Infantrys placed in Rhine 4 Infantrys placed in Paris Turn Complete - Germans Germans collect 120 PUs; end with 120 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Danzig: 1 Adv.Fighter and 1 Fighter EDIT: Adding units owned by Germans to 23 Sea Zone: 1 Adv.Fighter and 1 Fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : 0.33 Russians regular : 1.00 Germans regular : -5.33 British regular : 0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 2 Artillerys, 7 Infantrys and 2 Tanks moved from Vyborg to Leningrad 6 Artillerys, 18 Infantrys and 1 Mot.Inf moved from S.Karelia to Leningrad 2 Mot.Infs and 1 Tank moved from Smolensk to Leningrad 2 Adv.Fighters, 1 Fighter and 1 Mech.Rocket moved from Moscow to Leningrad 1 Fighter moved from Arkhangelsk to Leningrad 1 Infantry moved from Middle Norrland to Stockholm Russians take Stockholm from Germans 1 Artillery moved from Donetsk to Odessa Russians take Odessa from Romanians 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 2 Infantrys moved from Georgia to 54 Sea Zone 1 Artillery, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 2 Infantrys moved from 53 Sea Zone to E.Romania 1 Artillery and 4 Infantrys moved from Rostov to Kursk 7 Artillerys and 10 Infantrys moved from Tula to Kursk 1 Artillery and 1 Infantry moved from Smolensk to Novgorod 1 ArmoredCar moved from Stalingrad to Kursk 1 Infantry moved from Palestine to Syria 1 Infantry moved from Palestine to Syria 1 Artillery and 3 Infantrys moved from Iraq to Syria 1 ArmoredCar moved from W.Iran to Syria 1 Infantry moved from W.Iran to Iraq 1 Mech.Rocket moved from W.Iran to Syria 1 Bomber moved from W.Iran to Kursk 1 Destroyer, 1 Submarine and 2 Transports moved from 22 Sea Zone to 5 Sea Zone 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Artillery moved from N.Buryat Mongolia to Ayan 1 Bomber moved from N.Buryat Mongolia to Ayan 2 Fighters moved from N.Buryat Mongolia to Ayan 2 Artillerys and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Artillerys and 4 Infantrys moved from Khatanga to Olyokminsk 1 Infantry moved from Sibirsky to Khatanga Purchase Units - Russians Russians buy 2 ArmoredCars, 8 Artillerys, 1 Bunker, 1 Fighter, 18 Infantrys, 2 Mech.Rockets, 2 Mot.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in E.Romania Russians attack with 1 Artillery and 2 Infantrys Romanians defend with 1 Elite and 1 Infantry Russians roll dice for 1 Cruiser in E.Romania, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Romanians lost in E.Romania Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 1/3 hits, 0.83 expected hits Romanians roll dice for 1 Elite in E.Romania, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Romanians lost in E.Romania Russians win, taking E.Romania from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Romanians: 1 Elite and 1 Infantry Battle in Ayan Russians attack with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry Hisaichi defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Ayan, round 2 : 2/5 hits, 2.00 expected hits Hisaichi roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 2 Infantrys Battle in Kursk Russians attack with 1 ArmoredCar, 8 Artillerys, 1 Bomber and 14 Infantrys Germans defend with 1 Artillery and 4 Infantrys Russians roll dice for 1 ArmoredCar, 8 Artillerys, 1 Bomber and 14 Infantrys in Kursk, round 2 : 9/24 hits, 7.33 expected hits Germans roll dice for 1 Artillery and 4 Infantrys in Kursk, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 4 Infantrys owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 1 ArmoredCar, 8 Artillerys, 1 Bomber and 13 Infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 4 Infantrys Battle in Novgorod Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Artillery Russians roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Battle in Leningrad Russians attack with 2 Adv.Fighters, 8 Artillerys, 2 Fighters, 25 Infantrys, 1 Mech.Rocket, 3 Mot.Infs and 3 Tanks Germans defend with 1 AAGun, 2 ArmoredCars, 1 Factory, 4 Mech.Infs, 8 Mot.Infs and 17 Tanks Germans roll AA dice in Leningrad : 1/4 hits, 0.67 expected hits 1 Adv.Fighter owned by the Russians lost in Leningrad Russians roll dice for 1 Adv.Fighter, 8 Artillerys, 2 Fighters, 25 Infantrys, 1 Mech.Rocket, 3 Mot.Infs and 3 Tanks in Leningrad, round 2 : 14/43 hits, 12.00 expected hits Germans roll dice for 2 ArmoredCars, 4 Mech.Infs, 8 Mot.Infs and 17 Tanks in Leningrad, round 2 : 18/31 hits, 14.17 expected hits 2 ArmoredCars owned by the Germans, 8 Mot.Infs owned by the Germans, 16 Infantrys owned by the Russians, 4 Mech.Infs owned by the Germans and 2 Mot.Infs owned by the Russians lost in Leningrad Russians roll dice for 1 Adv.Fighter, 8 Artillerys, 2 Fighters, 9 Infantrys, 1 Mech.Rocket, 1 Mot.Inf and 3 Tanks in Leningrad, round 3 : 10/25 hits, 9.00 expected hits Germans roll dice for 17 Tanks in Leningrad, round 3 : 8/17 hits, 8.50 expected hits 7 Infantrys owned by the Russians, 1 Mot.Inf owned by the Russians and 10 Tanks owned by the Germans lost in Leningrad Russians roll dice for 1 Adv.Fighter, 8 Artillerys, 2 Fighters, 2 Infantrys, 1 Mech.Rocket and 3 Tanks in Leningrad, round 4 : 8/17 hits, 6.50 expected hits Germans roll dice for 7 Tanks in Leningrad, round 4 : 3/7 hits, 3.50 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 7 Tanks owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 Adv.Fighter, 7 Artillerys, 2 Fighters, 1 Mech.Rocket and 3 Tanks remaining. Battle score for attacker is 78 Casualties for Russians: 1 Adv.Fighter, 1 Artillery, 25 Infantrys and 3 Mot.Infs Casualties for Germans: 2 ArmoredCars, 4 Mech.Infs, 8 Mot.Infs and 17 Tanks Non Combat Move - Russians 1 Adv.Fighter and 2 Fighters moved from Leningrad to S.Karelia 1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Yaroslavl to Smolensk 2 Artillerys and 3 Infantrys moved from Yaroslavl to S.Karelia 2 ArmoredCars moved from Moscow to S.Karelia 1 Infantry moved from Moscow to Yaroslavl 1 Infantry moved from Moscow to Tula 1 Mech.Rocket moved from Stalingrad to Gorky 1 Infantry moved from Stalingrad to Rostov 1 Infantry moved from Stalingrad to Rostov 1 Infantry moved from Stalingrad to Rostov 1 Infantry moved from Moscow to Yaroslavl 1 Infantry moved from Moscow to Tula 1 Infantry moved from Moscow to Yaroslavl 1 Infantry moved from Moscow to Tula 1 Infantry moved from Moscow to Yaroslavl 1 Bomber moved from Kursk to Moscow 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Bomber moved from Ayan to Olyokminsk Place Units - Russians 1 Bunker placed in S.Karelia 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery and 4 Infantrys placed in Stalingrad 2 ArmoredCars, 1 Infantry and 1 Tank placed in Arkhangelsk 1 Artillery and 2 Infantrys placed in W.Iran 2 Artillerys and 4 Infantrys placed in Moscow 2 Artillerys and 4 Infantrys placed in Sibirsky 1 Fighter, 1 Infantry, 1 Mech.Rocket and 1 Mot.Inf placed in Moscow Russians undo move 8. 1 Artillery, 1 Fighter, 1 Infantry and 1 Mech.Rocket placed in Moscow 1 Mech.Rocket and 2 Mot.Infs placed in E.Iran Turn Complete - Russians Russians collect 111 PUs; end with 111 PUsCombat Hit Differential Summary :
Romanians regular : -0.33 Germans AA : 0.33 Germans regular : 1.50 Russians regular : 6.50 Hisaichi regular : 0.33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 4 Artillerys, 2 Elites, 3 HeavyTanks, 7 Infantrys, 3 Mech.Infs and 6 Mot.Infs moved from Lower Egypt to Cairo 3 ArmoredCars and 3 Tanks moved from Mersa Matruh to Cairo 1 Artillery moved from Crete to 51 Sea Zone 1 Elite moved from Crete to 51 Sea Zone 1 Artillery moved from Greece to 51 Sea Zone 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 1 Elite and 1 JetFighter moved from 51 Sea Zone to 56 Sea Zone 1 Elite moved from 56 Sea Zone to Cairo 2 Artillerys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Artillerys moved from 56 Sea Zone to Cairo 1 Destroyer moved from 51 Sea Zone to 56 Sea Zone 1 Fighter moved from 51 Sea Zone to 56 Sea Zone 1 Adv.Fighter moved from 51 Sea Zone to 56 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Mersa Matruh to 56 Sea Zone 1 Carrier moved from 51 Sea Zone to 56 Sea Zone 1 Battleship moved from 51 Sea Zone to 56 Sea Zone 1 Transport moved from 51 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to Corsica 1 Bomber and 2 Fighters moved from Rome to Corsica 1 Transport moved from 51 Sea Zone to 56 Sea Zone 2 ArmoredCars moved from Hun to Kufra Purchase Units - Italians Italians buy 2 Artillerys, 1 Bunker, 1 Carrier, 12 Infantrys, 3 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in 56 Sea Zone Italians attack with 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 3 Fighters, 1 JetFighter and 3 Transports British defend with 2 Battleships, 2 Carriers, 1 Destroyer and 2 Transports Italians roll dice for 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 3 Fighters, 1 JetFighter and 3 Transports in 56 Sea Zone, round 2 : 7/12 hits, 5.00 expected hits Units damaged: 2 Battleships owned by the British British roll dice for 2 Battleships, 2 Carriers, 1 Destroyer and 2 Transports in 56 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits Units damaged: 1 Battleship owned by the Italians 2 Carriers owned by the British, 1 Fighter owned by the Italians, 2 Transports owned by the British, 1 Transport owned by the Italians and 1 Destroyer owned by the British lost in 56 Sea Zone Italians roll dice for 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 JetFighter and 2 Transports in 56 Sea Zone, round 3 : 6/11 hits, 4.67 expected hits British roll dice for 2 Battleships in 56 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 Fighter owned by the Italians and 2 Battleships owned by the British lost in 56 Sea Zone Italians win with 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 1 Fighter, 1 JetFighter and 2 Transports remaining. Battle score for attacker is 66 Casualties for Italians: 2 Fighters and 1 Transport Casualties for British: 2 Battleships, 2 Carriers, 1 Destroyer and 2 Transports Battle in Cairo Italians attack with 3 ArmoredCars, 6 Artillerys, 3 Elites, 3 HeavyTanks, 7 Infantrys, 3 Mech.Infs, 6 Mot.Infs and 3 Tanks British defend with 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory, 4 Fighters and 12 Infantrys; French defend with 2 Fighters Italians roll dice for 3 ArmoredCars, 6 Artillerys, 3 Elites, 3 HeavyTanks, 7 Infantrys, 3 Mech.Infs, 6 Mot.Infs and 3 Tanks in Cairo, round 2 : 12/34 hits, 12.17 expected hits Units damaged: 2 Bunkers owned by the British British roll dice for 1 Adv.Fighter, 2 Bunkers, 6 Fighters and 12 Infantrys in Cairo, round 2 : 8/21 hits, 8.67 expected hits 1 ArmoredCar owned by the Italians, 7 Infantrys owned by the Italians and 10 Infantrys owned by the British lost in Cairo Italians roll dice for 2 ArmoredCars, 6 Artillerys, 3 Elites, 3 HeavyTanks, 3 Mech.Infs, 6 Mot.Infs and 3 Tanks in Cairo, round 3 : 9/26 hits, 9.67 expected hits British roll dice for 1 Adv.Fighter, 2 Bunkers, 6 Fighters and 2 Infantrys in Cairo, round 3 : 5/11 hits, 5.33 expected hits 2 ArmoredCars owned by the Italians, 2 Fighters owned by the French, 3 Fighters owned by the British, 2 Bunkers owned by the British, 3 Artillerys owned by the Italians and 2 Infantrys owned by the British lost in Cairo Italians roll dice for 3 Artillerys, 3 Elites, 3 HeavyTanks, 3 Mech.Infs, 6 Mot.Infs and 3 Tanks in Cairo, round 4 : 9/21 hits, 8.00 expected hits British roll dice for 1 Adv.Fighter and 1 Fighter in Cairo, round 4 : 1/2 hits, 1.17 expected hits 1 Fighter owned by the British, 1 Mot.Inf owned by the Italians and 1 Adv.Fighter owned by the British lost in Cairo Italians win, taking Cairo from British with 3 Artillerys, 3 Elites, 3 HeavyTanks, 3 Mech.Infs, 5 Mot.Infs and 3 Tanks remaining. Battle score for attacker is 51 Casualties for Italians: 3 ArmoredCars, 3 Artillerys, 7 Infantrys and 1 Mot.Inf Casualties for British: 1 Adv.Fighter, 2 Bunkers, 4 Fighters and 12 Infantrys Casualties for French: 2 Fighters Battle in Kufra Italians attack with 2 ArmoredCars French defend with 1 Infantry Italians roll dice for 2 ArmoredCars in Kufra, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Kufra Italians win, taking Kufra from French with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Corsica Italians attack with 1 Bomber, 2 Fighters and 1 Infantry French defend with 1 Infantry; Americans defend with 1 Bomber Italians roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Corsica, round 2 : 1/4 hits, 1.50 expected hits French roll dice for 1 Bomber and 1 Infantry in Corsica, round 2 : 0/2 hits, 0.50 expected hits 1 Bomber owned by the Americans lost in Corsica Italians roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Corsica, round 3 : 3/4 hits, 1.50 expected hits French roll dice for 1 Infantry in Corsica, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Corsica Italians win, taking Corsica from French with 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 16 Casualties for Americans: 1 Bomber Casualties for French: 1 Infantry Non Combat Move - Italians 1 Bomber moved from Corsica to Rome 2 Fighters moved from Corsica to Rome 1 Fighter moved from 56 Sea Zone to Crete 1 Transport moved from 51 Sea Zone to 56 Sea Zone 3 Transports moved from 51 Sea Zone to 46 Sea Zone 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Tank moved from Hun to El Agheila 4 Tanks moved from Paris to Burgundy 1 ArmoredCar moved from Paris to Burgundy Place Units - Italians 1 Carrier placed in 46 Sea Zone 2 Fighters moved from Rome to 46 Sea Zone 1 Bunker, 2 Infantrys and 2 Tanks placed in E.Morocco 3 Mot.Infs placed in Tunis 1 Artillery and 3 Infantrys placed in Greece 1 Artillery and 2 Infantrys placed in Hun 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 78 PUs; end with 78 PUs 1 unit repaired.Combat Hit Differential Summary :
French regular : -1.17 Italians regular : 4.83 British regular : -1.50 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 2 Infantrys moved from Churchill to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 2 Infantrys moved from Mauritania to W.Morocco 1 Destroyer moved from 34 Sea Zone to 31 Sea Zone 1 Transport moved from 34 Sea Zone to 15 Sea Zone 1 Artillery and 1 Infantry moved from Darfur to Kufra 1 Fighter moved from French Equatorial Africa to Kufra 2 Infantrys moved from French Equatorial Africa to Darfur 1 Tank moved from New Valley to Mersa Matruh British take Mersa Matruh from Germans 1 Tank moved from Mersa Matruh to Lower Egypt British take Lower Egypt from Italians Purchase Units - French French buy 1 Adv.Fighter, 2 Artillerys and 2 Infantrys; Remaining resources: 1 PUs; Combat - French Battle in Kufra French attack with 1 Artillery, 1 Fighter and 1 Infantry Italians defend with 2 ArmoredCars French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kufra, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 ArmoredCars in Kufra, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Italians lost in Kufra French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kufra, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 ArmoredCar in Kufra, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Italians lost in Kufra French win, taking Kufra from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 ArmoredCars Non Combat Move - French 1 Fighter moved from Kufra to French Equatorial Africa Place Units - French 1 Artillery and 1 Infantry placed in Syria 1 Adv.Fighter, 1 Artillery and 1 Infantry placed in French Equatorial Africa Turn Complete - French French collect 21 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -0.50 French regular : 1.00 -
TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 1 Tank moved from Yap to 101 Sea Zone 1 Infantry moved from Saipan to 101 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 95 Sea Zone 1 Infantry and 1 Tank moved from 95 Sea Zone to Wake 1 Fighter moved from Minamitori to Wake 2 Carriers moved from 101 Sea Zone to 95 Sea Zone 1 Destroyer moved from 102 Sea Zone to 104 Sea Zone 2 L.Fighters moved from 101 Sea Zone to 104 Sea Zone 1 Bomber moved from Saipan to Wake 1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Artillery, 1 Infantry and 2 Transports moved from 84 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 1 Artillery and 3 Infantrys moved from 107 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 1 Artillery and 2 Infantrys moved from Kamchatka to Koryakia 1 Bomber moved from Saipan to Wake 1 Adv.Fighter moved from Broome to Western Australia 1 Fighter moved from Broome to Western Australia 1 Infantry moved from Broome to Western Australia 1 Carrier moved from 101 Sea Zone to 95 Sea Zone 2 Fighters moved from 101 Sea Zone to Wake 2 Fighters moved from 101 Sea Zone to Wake Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 B.Transport, 1 Bunker, 1 Destroyer, 1 Elite, 1 Fighter, 17 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 104 Sea Zone Yamamoto attack with 1 Destroyer and 2 L.Fighters Americans defend with 1 Transport Yamamoto roll dice for 1 Destroyer and 2 L.Fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 Transport in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 104 Sea Zone Yamamoto win with 1 Destroyer and 2 L.Fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in Western Australia Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Anzac defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Western Australia, round 2 : 0/3 hits, 1.00 expected hits Anzac roll dice for 1 Infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Western Australia, round 3 : 0/3 hits, 1.00 expected hits Anzac roll dice for 1 Infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Western Australia, round 4 : 0/3 hits, 1.00 expected hits Anzac roll dice for 1 Infantry in Western Australia, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Western Australia, round 5 : 1/3 hits, 1.00 expected hits Anzac roll dice for 1 Infantry in Western Australia, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Western Australia Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Wake Yamamoto attack with 2 Bombers, 5 Fighters, 1 Infantry and 1 Tank Americans defend with 1 Marine Yamamoto roll dice for 2 Bombers, 5 Fighters, 1 Infantry and 1 Tank in Wake, round 2 : 3/9 hits, 3.67 expected hits Americans roll dice for 1 Marine in Wake, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Americans and 1 Infantry owned by the Yamamoto lost in Wake Yamamoto win, taking Wake from Americans with 2 Bombers, 5 Fighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Marine Battle in Koryakia Yamamoto attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Koryakia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Koryakia, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Koryakia, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Koryakia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Koryakia Yamamoto win, taking Koryakia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Yamamoto 1 T.Boat moved from 86 Sea Zone to 95 Sea Zone 5 Fighters moved from Wake to 95 Sea Zone 2 Bombers moved from Wake to Saipan 1 B.Carrier and 1 Carrier moved from 101 Sea Zone to 107 Sea Zone 4 Adv.Fighters moved from 101 Sea Zone to 107 Sea Zone 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Battleship and 1 Destroyer moved from 101 Sea Zone to 107 Sea Zone 1 Submarine moved from 101 Sea Zone to 107 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Western Australia to Broome 2 ArmoredCars moved from Malaya to Bangkok 1 T.Boat moved from 101 Sea Zone to 108 Sea Zone 1 L.Fighter moved from 104 Sea Zone to 107 Sea Zone 1 L.Fighter moved from 104 Sea Zone to 95 Sea Zone Place Units - Yamamoto 1 B.Transport placed in 84 Sea Zone 1 Elite and 3 Infantrys placed in Tokyo 1 Bunker and 3 Infantrys placed in Broome 1 Destroyer and 1 Submarine placed in 107 Sea Zone 1 Adv.Fighter and 1 Fighter placed in Davao Yamamoto undo move 5. 2 Infantrys placed in Davao 6 Infantrys placed in Malaya 1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Banjarmasin 1 Infantry placed in Saipan Turn Complete - Yamamoto Yamamoto collect 86 PUs; end with 86 PUsCombat Hit Differential Summary :
Yamamoto regular : -3.67 Americans regular : 0.50 Anzac regular : -0.33 Russians regular : -0.67 -
TripleA Manual Gamesave Post: Chinese round 8
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 5 ArmoredCars, 5 Artillerys, 6 Infantrys and 1 Tank moved from Chahar to Peking 2 Mech.Infs moved from Ningsia to Peking 2 Adv.Fighters and 6 Fighters moved from Hupeh to Peking 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Anhwei 1 Artillery moved from Hupeh to Anhwei 1 Artillery and 3 Infantrys moved from Szechwan to Yunnan 1 Infantry moved from Kweichow to Yunnan 1 Infantry moved from Hupeh to Anhwei 1 Tank moved from Hupeh to Yunnan 1 Infantry moved from Hupeh to Kweichow 1 Artillery and 3 Infantrys moved from Lanchow to Szechwan 2 Artillerys and 6 Infantrys moved from Hupeh to Szechwan 1 Artillery and 5 Infantrys moved from E.Qinghai to Lanchow 2 ArmoredCars moved from Gobi Altai to Suiyuan 1 Mech.Inf moved from Urumqi to Ningsia 2 ArmoredCars and 1 Tank moved from Hsining to Ningsia 3 Infantrys moved from Hsining to E.QinghaiCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 5 ArmoredCars, 5 Artillerys, 6 Infantrys and 1 Tank moved from Chahar to Peking 2 Mech.Infs moved from Ningsia to Peking 2 Adv.Fighters and 6 Fighters moved from Hupeh to Peking 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Anhwei 1 Artillery moved from Hupeh to Anhwei 1 Artillery and 3 Infantrys moved from Szechwan to Yunnan 1 Infantry moved from Kweichow to Yunnan 1 Infantry moved from Hupeh to Anhwei 1 Tank moved from Hupeh to Yunnan 1 Infantry moved from Hupeh to Kweichow 1 Artillery and 3 Infantrys moved from Lanchow to Szechwan 2 Artillerys and 6 Infantrys moved from Hupeh to Szechwan 1 Artillery and 5 Infantrys moved from E.Qinghai to Lanchow 2 ArmoredCars moved from Gobi Altai to Suiyuan 1 Mech.Inf moved from Urumqi to Ningsia 2 ArmoredCars and 1 Tank moved from Hsining to Ningsia 3 Infantrys moved from Hsining to E.Qinghai Purchase Units - Chinese Chinese buy 1 Bunker, 1 Factory and 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 Artillery, 4 Infantrys and 1 Tank Thai defend with 3 ArmoredCars Chinese roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Yunnan, round 2 : 2/6 hits, 1.67 expected hits Thai roll dice for 3 ArmoredCars in Yunnan, round 2 : 0/3 hits, 0.50 expected hits 2 ArmoredCars owned by the Thai lost in Yunnan Chinese roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Yunnan, round 3 : 4/6 hits, 1.67 expected hits Thai roll dice for 1 ArmoredCar in Yunnan, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Thai lost in Yunnan Chinese win, taking Yunnan from Thai with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 12 Casualties for Thai: 3 ArmoredCars Battle in Anhwei Chinese attack with 1 Artillery and 3 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 3 Infantrys in Anhwei, round 2 : 2/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Peking Chinese attack with 2 Adv.Fighters, 5 ArmoredCars, 5 Artillerys, 6 Fighters, 6 Infantrys, 2 Mech.Infs and 1 Tank Hisaichi defend with 3 Artillerys, 1 Bomber, 1 Elite, 1 Factory, 2 Fighters and 15 Infantrys Chinese roll dice for 2 Adv.Fighters, 5 ArmoredCars, 5 Artillerys, 6 Fighters, 6 Infantrys, 2 Mech.Infs and 1 Tank in Peking, round 2 : 8/27 hits, 9.50 expected hits Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 2 Fighters and 15 Infantrys in Peking, round 2 : 5/22 hits, 7.50 expected hits 1 Bomber owned by the Hisaichi, 7 Infantrys owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Peking Chinese roll dice for 2 Adv.Fighters, 5 ArmoredCars, 5 Artillerys, 6 Fighters, 1 Infantry, 2 Mech.Infs and 1 Tank in Peking, round 3 : 7/22 hits, 7.83 expected hits Hisaichi roll dice for 3 Artillerys, 1 Elite, 2 Fighters and 8 Infantrys in Peking, round 3 : 3/14 hits, 5.00 expected hits 2 ArmoredCars owned by the Chinese, 7 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking Chinese roll dice for 2 Adv.Fighters, 3 ArmoredCars, 5 Artillerys, 6 Fighters, 2 Mech.Infs and 1 Tank in Peking, round 4 : 4/19 hits, 6.83 expected hits Hisaichi roll dice for 3 Artillerys, 1 Elite, 2 Fighters and 1 Infantry in Peking, round 4 : 4/7 hits, 2.67 expected hits 1 Elite owned by the Hisaichi, 3 ArmoredCars owned by the Chinese, 1 Infantry owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Peking Chinese roll dice for 2 Adv.Fighters, 4 Artillerys, 6 Fighters, 2 Mech.Infs and 1 Tank in Peking, round 5 : 6/15 hits, 5.50 expected hits Hisaichi roll dice for 1 Artillery and 2 Fighters in Peking, round 5 : 2/3 hits, 1.33 expected hits 2 Fighters owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Peking Chinese win, taking Peking from Hisaichi with 2 Adv.Fighters, 2 Artillerys, 6 Fighters, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 31 Casualties for Chinese: 5 ArmoredCars, 3 Artillerys and 6 Infantrys Casualties for Hisaichi: 3 Artillerys, 1 Bomber, 1 Elite, 2 Fighters and 15 Infantrys Non Combat Move - Chinese 2 Adv.Fighters and 6 Fighters moved from Peking to Chahar 1 AAGun moved from Hupeh to Szechwan Place Units - Chinese 1 Bunker placed in Chahar 1 Factory placed in Szechwan 3 Infantrys placed in Hupeh 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Thai regular : -0.67 Hisaichi regular : -2.83 -
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 4 Infantrys moved from Changchun to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Peking 2 Infantrys moved from Heilungchiang to Ayan 1 Adv.Fighter and 1 Fighter moved from Chita to Ayan 2 Fighters moved from Chita to Peking 1 Infantry moved from Heilungchiang to Chita 1 Tank moved from Heilungchiang to Peking 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Tank moved from Hong Kong to 92 Sea Zone 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Tank moved from Hong Kong to 92 Sea Zone 2 Tanks and 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Tanks moved from 84 Sea Zone to Peking 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone 2 Infantrys moved from Shantung to Anhwei 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Peking 1 Infantry moved from N.French Indochina to Kweichow 1 Carrier moved from 101 Sea Zone to 107 Sea Zone 1 Battleship moved from 101 Sea Zone to 84 Sea Zone 1 ArmoredCar moved from S.French Indochina to Kweichow 3 Fighters moved from Hunan to Anhwei 1 ArmoredCar moved from Hunan to Anhwei 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Peking 5 ArmoredCars, 3 Artillerys, 1 Elite, 8 Infantrys, 1 Mech.Inf and 9 Tanks moved from Hunan to Hupeh Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Bunker, 14 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Peking Hisaichi attack with 2 Fighters, 8 Infantrys and 3 Tanks Chinese defend with 2 Artillerys, 1 Factory, 2 Mech.Infs and 1 Tank Hisaichi roll dice for 1 Battleship in Peking, round 2 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the Chinese lost in Peking Hisaichi roll dice for 2 Fighters, 8 Infantrys and 3 Tanks in Peking, round 2 : 5/13 hits, 3.50 expected hits Chinese roll dice for 1 Artillery, 2 Mech.Infs and 1 Tank in Peking, round 2 : 2/4 hits, 1.50 expected hits 2 Mech.Infs owned by the Chinese, 1 Tank owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Peking Hisaichi win, taking Peking from Chinese with 2 Fighters, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 21 Casualties for Chinese: 2 Artillerys, 2 Mech.Infs and 1 Tank Casualties for Hisaichi: 2 Infantrys Battle in Kweichow Hisaichi attack with 1 ArmoredCar and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 3 : 1/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 1 ArmoredCar, 3 Fighters and 2 Infantrys Chinese defend with 1 Artillery and 3 Infantrys Hisaichi roll dice for 1 ArmoredCar, 3 Fighters and 2 Infantrys in Anhwei, round 2 : 1/6 hits, 1.67 expected hits Chinese roll dice for 1 Artillery and 3 Infantrys in Anhwei, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi roll dice for 1 ArmoredCar and 3 Fighters in Anhwei, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Chinese lost in Anhwei Hisaichi roll dice for 1 ArmoredCar and 3 Fighters in Anhwei, round 4 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 ArmoredCar and 3 Fighters remaining. Battle score for attacker is 6 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Artillery and 3 Infantrys Battle in Ayan Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Russians defend with 1 Artillery Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Hupeh Hisaichi attack with 5 ArmoredCars, 3 Artillerys, 1 Elite, 8 Infantrys, 1 Mech.Inf and 9 Tanks Chinese defend with 1 Bunker, 1 Factory and 3 Infantrys Hisaichi roll dice for 5 ArmoredCars, 3 Artillerys, 1 Elite, 8 Infantrys, 1 Mech.Inf and 9 Tanks in Hupeh, round 2 : 5/27 hits, 9.83 expected hits Chinese roll dice for 1 Bunker and 3 Infantrys in Hupeh, round 2 : 2/4 hits, 1.50 expected hits 1 Bunker owned by the Chinese, 2 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 5 ArmoredCars, 3 Artillerys, 1 Elite, 6 Infantrys, 1 Mech.Inf and 9 Tanks remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Bunker and 3 Infantrys Non Combat Move - Hisaichi 3 Fighters moved from Anhwei to Kwangtung 2 Fighters moved from Peking to Chita 1 Adv.Fighter and 1 Fighter moved from Ayan to Chita 1 ArmoredCar moved from S.French Indochina to N.French Indochina Place Units - Hisaichi 1 Artillery, 1 Bunker and 2 Infantrys placed in Chita 6 Tanks placed in Hong Kong 1 Artillery and 1 Infantry placed in S.French Indochina 3 Infantrys placed in Heilungchiang 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Russians regular : -0.33 Hisaichi regular : -2.50 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy French take Normandy from Germans 1 Fighter moved from 22 Sea Zone to Oslo 1 Adv.Fighter moved from 22 Sea Zone to Oslo 1 Transport moved from 22 Sea Zone to 21 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 1 Artillery moved from Manchester to 21 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 21 Sea Zone to 12 Sea Zone 1 Artillery and 1 Infantry moved from 12 Sea Zone to Oslo 1 Transport moved from 22 Sea Zone to 21 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 2 Infantrys and 1 Transport moved from 21 Sea Zone to 12 Sea Zone 2 Infantrys moved from 12 Sea Zone to Oslo 1 Cruiser moved from 22 Sea Zone to 21 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 1 Cruiser and 1 Infantry moved from 21 Sea Zone to 20 Sea Zone 1 Battleship, 1 Carrier, 2 Destroyers and 2 Submarines moved from 22 Sea Zone to 20 Sea Zone 1 Tank moved from Wales to 20 Sea Zone 2 Fighters, 1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium 2 ArmoredCars moved from Rhodesia to Equatoria 1 Artillery and 2 Infantrys moved from Darfur to Kufra 2 Mech.Infs moved from Cape Town to Kenya 1 Submarine moved from 55 Sea Zone to 51 Sea Zone 5 ArmoredCars moved from Burma to N.French Indochina 1 Artillery moved from Burma to S.Thailand 1 Infantry moved from Burma to S.Thailand 1 Infantry moved from Burma to S.Thailand 1 Infantry moved from Burma to S.Thailand 3 Artillerys and 13 Infantrys moved from Burma to N.Thailand 1 Fighter moved from Assam to N.French Indochina 1 ArmoredCar moved from Assam to N.French Indochina 1 ArmoredCar moved from Assam to N.French Indochina 1 Infantry moved from Assam to Burma 1 Infantry moved from Assam to Burma 1 Artillery and 4 Infantrys moved from Assam to Yunnan 2 Artillerys and 8 Infantrys moved from Bihar to Assam 2 ArmoredCars moved from Hyderabad to Assam 2 ArmoredCars moved from Delhi to Assam 2 Artillerys and 9 Infantrys moved from Hyderabad to Bihar 1 Artillery and 4 Infantrys moved from Madras to Hyderabad Purchase Units - British British buy 4 ArmoredCars, 4 Artillerys, 1 Fighter, 16 Infantrys and 3 Transports; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 1 Submarine Germans defend with 1 Destroyer and 2 Transports British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits British roll dice for 1 Submarine in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 4 : 1/3 hits, 0.67 expected hits 1 Submarine owned by the British lost in 51 Sea Zone Germans win with 1 Destroyer and 2 Transports remaining. Battle score for attacker is -7 Casualties for British: 1 Submarine Battle in Oslo British attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys Germans defend with 1 Artillery and 2 Infantrys British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Oslo, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Oslo, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Oslo British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Oslo, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 Artillery in Oslo, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Oslo British win, taking Oslo from Germans with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for British: 3 Infantrys Casualties for Germans: 1 Artillery and 2 Infantrys Battle in Belgium British attack with 2 Fighters, 1 Infantry and 1 Tank Germans defend with 1 ArmoredCar and 1 Infantry British roll dice for 1 Battleship and 1 Cruiser in Belgium, round 2 : 2/2 hits, 1.17 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Belgium British win, taking Belgium from Germans with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 1 ArmoredCar and 1 Infantry Battle in N.Thailand British attack with 3 Artillerys and 13 Infantrys Thai defend with 1 Infantry British roll dice for 3 Artillerys and 13 Infantrys in N.Thailand, round 2 : 3/16 hits, 3.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 3 Artillerys and 13 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in S.Thailand British attack with 1 Artillery and 3 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in N.French Indochina British attack with 7 ArmoredCars and 1 Fighter Hisaichi defend with 1 ArmoredCar, 1 Artillery and 1 Infantry; Thai defend with 1 Fighter British roll dice for 7 ArmoredCars and 1 Fighter in N.French Indochina, round 2 : 3/8 hits, 2.67 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in N.French Indochina, round 2 : 2/4 hits, 1.33 expected hits 2 ArmoredCars owned by the British, 1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in N.French Indochina 1 Fighter owned by the British retreated 5 ArmoredCars owned by the British retreated to Yunnan Hisaichi win with 1 Fighter remaining. Battle score for attacker is 2 Casualties for British: 2 ArmoredCars Casualties for Hisaichi: 1 ArmoredCar, 1 Artillery and 1 Infantry Non Combat Move - British 1 Fighter moved from N.French Indochina to Yunnan 1 Adv.Fighter and 1 Fighter moved from Oslo to 20 Sea Zone 2 Fighters moved from Belgium to 20 Sea Zone 1 AAGun moved from Nubia to New Valley Place Units - British 2 ArmoredCars placed in Cape Town 2 ArmoredCars placed in Bombay 1 Artillery and 4 Infantrys placed in Madras 1 Artillery, 1 Fighter and 3 Infantrys placed in Delhi 2 Transports placed in 2 Sea Zone 1 Transport placed in 20 Sea Zone 1 Artillery and 2 Infantrys placed in Wales 4 Infantrys placed in Manchester 1 Artillery and 3 Infantrys placed in London British undo move 3. British undo move 2. 2 ArmoredCars placed in Madras 1 Artillery and 3 Infantrys placed in London 1 Infantry placed in Madras Turn Complete - British British collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Thai regular : 0.33 Germans regular : 0.67 British regular : 1.17 Hisaichi regular : 0.67 -
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 1 Artillery and 1 Infantry moved from West Papua to Hollandia 1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from Northern Territory to Townsville 1 Infantry moved from South Australia to Western Australia 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from New South Wales to South Australia 1 Infantry moved from Canberra to New South Wales 1 Infantry moved from Canberra to New South Wales 1 Artillery moved from Canberra to New South Wales 1 Infantry moved from Canberra to New South Wales 1 Artillery moved from Townsville to Northern Territory 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from Milne Bay to West Papua Purchase Units - Anzac Anzac buy 2 ArmoredCars, 2 Artillerys, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Hollandia Anzac attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Artillery and 3 Infantrys Anzac roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 3 Infantrys in Hollandia, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Hollandia 1 Artillery owned by the Anzac retreated to West Papua Yamamoto win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 1 Fighter moved from Canberra to Townsville 1 Fighter moved from Townsville to Port Moresby Place Units - Anzac 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Port Moresby 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Townsville 1 Fighter and 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : 0.33 -
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 1 Infantry moved from Bahia to 32 Sea Zone 1 Infantry and 1 Transport moved from 32 Sea Zone to 39 Sea Zone 1 Infantry moved from 39 Sea Zone to Rio De Janeiro 1 Infantry and 1 Tank moved from Liberia to 36 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 36 Sea Zone to 40 Sea Zone 1 Infantry and 1 Tank moved from 40 Sea Zone to Angola 1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia Purchase Units - Dutch Dutch buy 1 Adv.Fighter; Remaining resources: 1 PUs; Combat - Dutch Battle in Angola Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Angola, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Angola, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Angola Dutch loses 0 PUs for violating Angolas neutrality. Dutch win, taking Angola from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Hollandia Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto defend with 1 Artillery and 2 Infantrys Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Hollandia Dutch roll dice for 1 Artillery and 1 Tank in Hollandia, round 3 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in Hollandia, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery and 1 Tank in Hollandia, round 4 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in Hollandia, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery and 1 Tank in Hollandia, round 5 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in Hollandia, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch and 1 Artillery owned by the Yamamoto lost in Hollandia Dutch win, taking Hollandia from Yamamoto with 1 Tank remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Artillery and 2 Infantrys Casualties for Yamamoto: 1 Artillery and 2 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Adv.Fighter placed in Suriname Turn Complete - Dutch Dutch collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 Neutral regular : -0.67 Dutch regular : -1.17





