• 23 22 21 20 19 18 17 16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - French
            2 Infantrys moved from Churchill to 1 Sea Zone
            2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
            2 Infantrys moved from Mauritania to W.Morocco
            1 Destroyer moved from 34 Sea Zone to 31 Sea Zone
            1 Transport moved from 34 Sea Zone to 15 Sea Zone
            1 Artillery and 1 Infantry moved from Darfur to Kufra
            1 Fighter moved from French Equatorial Africa to Kufra
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 Tank moved from New Valley to Mersa Matruh
                  British take Mersa Matruh from Germans
            1 Tank moved from Mersa Matruh to Lower Egypt
                  British take Lower Egypt from Italians
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 2 Artillerys and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in Kufra
                French attack with 1 Artillery, 1 Fighter and 1 Infantry
                Italians defend with 2 ArmoredCars
                    French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kufra, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 2 ArmoredCars in Kufra, round 2 : 0/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Italians lost in Kufra
                    French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kufra, round 3 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 ArmoredCar in Kufra, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Italians lost in Kufra
                French win, taking Kufra from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 2 ArmoredCars
    
        Non Combat Move - French
            1 Fighter moved from Kufra to French Equatorial Africa
    
        Place Units - French
            1 Artillery and 1 Infantry placed in Syria
            1 Adv.Fighter, 1 Artillery and 1 Infantry placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    French regular : 1.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            1 Tank moved from Yap to 101 Sea Zone
            1 Infantry moved from Saipan to 101 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 95 Sea Zone
            1 Infantry and 1 Tank moved from 95 Sea Zone to Wake
            1 Fighter moved from Minamitori to Wake
            2 Carriers moved from 101 Sea Zone to 95 Sea Zone
            1 Destroyer moved from 102 Sea Zone to 104 Sea Zone
            2 L.Fighters moved from 101 Sea Zone to 104 Sea Zone
            1 Bomber moved from Saipan to Wake
            1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
            1 Artillery, 1 Infantry and 2 Transports moved from 84 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            1 Artillery and 3 Infantrys moved from 107 Sea Zone to Hollandia
                  Yamamoto take Hollandia from Dutch
            1 Artillery and 2 Infantrys moved from Kamchatka to Koryakia
            1 Bomber moved from Saipan to Wake
            1 Adv.Fighter moved from Broome to Western Australia
            1 Fighter moved from Broome to Western Australia
            1 Infantry moved from Broome to Western Australia
            1 Carrier moved from 101 Sea Zone to 95 Sea Zone
            2 Fighters moved from 101 Sea Zone to Wake
            2 Fighters moved from 101 Sea Zone to Wake
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 B.Transport, 1 Bunker, 1 Destroyer, 1 Elite, 1 Fighter, 17 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 104 Sea Zone
                Yamamoto attack with 1 Destroyer and 2 L.Fighters
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Destroyer and 2 L.Fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Transport in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 104 Sea Zone
                Yamamoto win with 1 Destroyer and 2 L.Fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in Western Australia
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Western Australia, round 2 : 0/3 hits, 1.00 expected hits
                    Anzac roll dice for 1 Infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Western Australia, round 3 : 0/3 hits, 1.00 expected hits
                    Anzac roll dice for 1 Infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Western Australia, round 4 : 0/3 hits, 1.00 expected hits
                    Anzac roll dice for 1 Infantry in Western Australia, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Western Australia, round 5 : 1/3 hits, 1.00 expected hits
                    Anzac roll dice for 1 Infantry in Western Australia, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Western Australia
                Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Infantry
            Battle in Wake
                Yamamoto attack with 2 Bombers, 5 Fighters, 1 Infantry and 1 Tank
                Americans defend with 1 Marine
                    Yamamoto roll dice for 2 Bombers, 5 Fighters, 1 Infantry and 1 Tank in Wake, round 2 : 3/9 hits, 3.67 expected hits
                    Americans roll dice for 1 Marine in Wake, round 2 : 1/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans and 1 Infantry owned by the Yamamoto lost in Wake
                Yamamoto win, taking Wake from Americans with 2 Bombers, 5 Fighters and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Marine
            Battle in Koryakia
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Koryakia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Koryakia, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Koryakia, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Koryakia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Koryakia
                Yamamoto win, taking Koryakia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 T.Boat moved from 86 Sea Zone to 95 Sea Zone
            5 Fighters moved from Wake to 95 Sea Zone
            2 Bombers moved from Wake to Saipan
            1 B.Carrier and 1 Carrier moved from 101 Sea Zone to 107 Sea Zone
            4 Adv.Fighters moved from 101 Sea Zone to 107 Sea Zone
            1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone
            1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
            1 Battleship and 1 Destroyer moved from 101 Sea Zone to 107 Sea Zone
            1 Submarine moved from 101 Sea Zone to 107 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Western Australia to Broome
            2 ArmoredCars moved from Malaya to Bangkok
            1 T.Boat moved from 101 Sea Zone to 108 Sea Zone
            1 L.Fighter moved from 104 Sea Zone to 107 Sea Zone
            1 L.Fighter moved from 104 Sea Zone to 95 Sea Zone
    
        Place Units - Yamamoto
            1 B.Transport placed in 84 Sea Zone
            1 Elite and 3 Infantrys placed in Tokyo
            1 Bunker and 3 Infantrys placed in Broome
            1 Destroyer and 1 Submarine placed in 107 Sea Zone
            1 Adv.Fighter and 1 Fighter placed in Davao
            Yamamoto undo move 5.
            2 Infantrys placed in Davao
            6 Infantrys placed in Malaya
            1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Banjarmasin
            1 Infantry placed in Saipan
    
        Turn Complete - Yamamoto
            Yamamoto collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -3.67
    Americans regular : 0.50
    Anzac regular : -0.33
    Russians regular : -0.67
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post: Chinese round 8

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Chinese
            5 ArmoredCars, 5 Artillerys, 6 Infantrys and 1 Tank moved from Chahar to Peking
            2 Mech.Infs moved from Ningsia to Peking
            2 Adv.Fighters and 6 Fighters moved from Hupeh to Peking
            1 Infantry moved from Hupeh to Anhwei
            1 Infantry moved from Hupeh to Anhwei
            1 Artillery moved from Hupeh to Anhwei
            1 Artillery and 3 Infantrys moved from Szechwan to Yunnan
            1 Infantry moved from Kweichow to Yunnan
            1 Infantry moved from Hupeh to Anhwei
            1 Tank moved from Hupeh to Yunnan
            1 Infantry moved from Hupeh to Kweichow
            1 Artillery and 3 Infantrys moved from Lanchow to Szechwan
            2 Artillerys and 6 Infantrys moved from Hupeh to Szechwan
            1 Artillery and 5 Infantrys moved from E.Qinghai to Lanchow
            2 ArmoredCars moved from Gobi Altai to Suiyuan
            1 Mech.Inf moved from Urumqi to Ningsia
            2 ArmoredCars and 1 Tank moved from Hsining to Ningsia
            3 Infantrys moved from Hsining to E.Qinghai
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Chinese
            5 ArmoredCars, 5 Artillerys, 6 Infantrys and 1 Tank moved from Chahar to Peking
            2 Mech.Infs moved from Ningsia to Peking
            2 Adv.Fighters and 6 Fighters moved from Hupeh to Peking
            1 Infantry moved from Hupeh to Anhwei
            1 Infantry moved from Hupeh to Anhwei
            1 Artillery moved from Hupeh to Anhwei
            1 Artillery and 3 Infantrys moved from Szechwan to Yunnan
            1 Infantry moved from Kweichow to Yunnan
            1 Infantry moved from Hupeh to Anhwei
            1 Tank moved from Hupeh to Yunnan
            1 Infantry moved from Hupeh to Kweichow
            1 Artillery and 3 Infantrys moved from Lanchow to Szechwan
            2 Artillerys and 6 Infantrys moved from Hupeh to Szechwan
            1 Artillery and 5 Infantrys moved from E.Qinghai to Lanchow
            2 ArmoredCars moved from Gobi Altai to Suiyuan
            1 Mech.Inf moved from Urumqi to Ningsia
            2 ArmoredCars and 1 Tank moved from Hsining to Ningsia
            3 Infantrys moved from Hsining to E.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 1 Factory and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 Artillery, 4 Infantrys and 1 Tank
                Thai defend with 3 ArmoredCars
                    Chinese roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Yunnan, round 2 : 2/6 hits, 1.67 expected hits
                    Thai roll dice for 3 ArmoredCars in Yunnan, round 2 : 0/3 hits, 0.50 expected hits
                    2 ArmoredCars owned by the Thai lost in Yunnan
                    Chinese roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Yunnan, round 3 : 4/6 hits, 1.67 expected hits
                    Thai roll dice for 1 ArmoredCar in Yunnan, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Thai lost in Yunnan
                Chinese win, taking Yunnan from Thai with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Thai: 3 ArmoredCars
            Battle in Anhwei
                Chinese attack with 1 Artillery and 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 3 Infantrys in Anhwei, round 2 : 2/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Peking
                Chinese attack with 2 Adv.Fighters, 5 ArmoredCars, 5 Artillerys, 6 Fighters, 6 Infantrys, 2 Mech.Infs and 1 Tank
                Hisaichi defend with 3 Artillerys, 1 Bomber, 1 Elite, 1 Factory, 2 Fighters and 15 Infantrys
                    Chinese roll dice for 2 Adv.Fighters, 5 ArmoredCars, 5 Artillerys, 6 Fighters, 6 Infantrys, 2 Mech.Infs and 1 Tank in Peking, round 2 : 8/27 hits, 9.50 expected hits
                    Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 2 Fighters and 15 Infantrys in Peking, round 2 : 5/22 hits, 7.50 expected hits
                    1 Bomber owned by the Hisaichi, 7 Infantrys owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Peking
                    Chinese roll dice for 2 Adv.Fighters, 5 ArmoredCars, 5 Artillerys, 6 Fighters, 1 Infantry, 2 Mech.Infs and 1 Tank in Peking, round 3 : 7/22 hits, 7.83 expected hits
                    Hisaichi roll dice for 3 Artillerys, 1 Elite, 2 Fighters and 8 Infantrys in Peking, round 3 : 3/14 hits, 5.00 expected hits
                    2 ArmoredCars owned by the Chinese, 7 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking
                    Chinese roll dice for 2 Adv.Fighters, 3 ArmoredCars, 5 Artillerys, 6 Fighters, 2 Mech.Infs and 1 Tank in Peking, round 4 : 4/19 hits, 6.83 expected hits
                    Hisaichi roll dice for 3 Artillerys, 1 Elite, 2 Fighters and 1 Infantry in Peking, round 4 : 4/7 hits, 2.67 expected hits
                    1 Elite owned by the Hisaichi, 3 ArmoredCars owned by the Chinese, 1 Infantry owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Peking
                    Chinese roll dice for 2 Adv.Fighters, 4 Artillerys, 6 Fighters, 2 Mech.Infs and 1 Tank in Peking, round 5 : 6/15 hits, 5.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Fighters in Peking, round 5 : 2/3 hits, 1.33 expected hits
                    2 Fighters owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Peking
                Chinese win, taking Peking from Hisaichi with 2 Adv.Fighters, 2 Artillerys, 6 Fighters, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 31
                Casualties for Chinese: 5 ArmoredCars, 3 Artillerys and 6 Infantrys
                Casualties for Hisaichi: 3 Artillerys, 1 Bomber, 1 Elite, 2 Fighters and 15 Infantrys
    
        Non Combat Move - Chinese
            2 Adv.Fighters and 6 Fighters moved from Peking to Chahar
            1 AAGun moved from Hupeh to Szechwan
    
        Place Units - Chinese
            1 Bunker placed in Chahar
            1 Factory placed in Szechwan
            3 Infantrys placed in Hupeh
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Thai regular : -0.67
    Hisaichi regular : -2.83
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            4 Infantrys moved from Changchun to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Peking
            2 Infantrys moved from Heilungchiang to Ayan
            1 Adv.Fighter and 1 Fighter moved from Chita to Ayan
            2 Fighters moved from Chita to Peking
            1 Infantry moved from Heilungchiang to Chita
            1 Tank moved from Heilungchiang to Peking
            1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Tank moved from Hong Kong to 92 Sea Zone
            1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Tank moved from Hong Kong to 92 Sea Zone
            2 Tanks and 2 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 Tanks moved from 84 Sea Zone to Peking
            1 T.Boat moved from 93 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Shantung to Anhwei
            1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Peking
            1 Infantry moved from N.French Indochina to Kweichow
            1 Carrier moved from 101 Sea Zone to 107 Sea Zone
            1 Battleship moved from 101 Sea Zone to 84 Sea Zone
            1 ArmoredCar moved from S.French Indochina to Kweichow
            3 Fighters moved from Hunan to Anhwei
            1 ArmoredCar moved from Hunan to Anhwei
            1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Peking
            5 ArmoredCars, 3 Artillerys, 1 Elite, 8 Infantrys, 1 Mech.Inf and 9 Tanks moved from Hunan to Hupeh
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Bunker, 14 Infantrys and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Peking
                Hisaichi attack with 2 Fighters, 8 Infantrys and 3 Tanks
                Chinese defend with 2 Artillerys, 1 Factory, 2 Mech.Infs and 1 Tank
                    Hisaichi roll dice for 1 Battleship in Peking, round 2 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Chinese lost in Peking
                    Hisaichi roll dice for 2 Fighters, 8 Infantrys and 3 Tanks in Peking, round 2 : 5/13 hits, 3.50 expected hits
                    Chinese roll dice for 1 Artillery, 2 Mech.Infs and 1 Tank in Peking, round 2 : 2/4 hits, 1.50 expected hits
                2 Mech.Infs owned by the Chinese, 1 Tank owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Peking
                Hisaichi win, taking Peking from Chinese with 2 Fighters, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 21
                Casualties for Chinese: 2 Artillerys, 2 Mech.Infs and 1 Tank
                Casualties for Hisaichi: 2 Infantrys
            Battle in Kweichow
                Hisaichi attack with 1 ArmoredCar and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 3 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
                Hisaichi win, taking Kweichow from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 ArmoredCar, 3 Fighters and 2 Infantrys
                Chinese defend with 1 Artillery and 3 Infantrys
                    Hisaichi roll dice for 1 ArmoredCar, 3 Fighters and 2 Infantrys in Anhwei, round 2 : 1/6 hits, 1.67 expected hits
                    Chinese roll dice for 1 Artillery and 3 Infantrys in Anhwei, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                    Hisaichi roll dice for 1 ArmoredCar and 3 Fighters in Anhwei, round 3 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 3 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Chinese lost in Anhwei
                    Hisaichi roll dice for 1 ArmoredCar and 3 Fighters in Anhwei, round 4 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Artillery in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 ArmoredCar and 3 Fighters remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Artillery and 3 Infantrys
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Russians defend with 1 Artillery
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Hupeh
                Hisaichi attack with 5 ArmoredCars, 3 Artillerys, 1 Elite, 8 Infantrys, 1 Mech.Inf and 9 Tanks
                Chinese defend with 1 Bunker, 1 Factory and 3 Infantrys
                    Hisaichi roll dice for 5 ArmoredCars, 3 Artillerys, 1 Elite, 8 Infantrys, 1 Mech.Inf and 9 Tanks in Hupeh, round 2 : 5/27 hits, 9.83 expected hits
                    Chinese roll dice for 1 Bunker and 3 Infantrys in Hupeh, round 2 : 2/4 hits, 1.50 expected hits
                    1 Bunker owned by the Chinese, 2 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 5 ArmoredCars, 3 Artillerys, 1 Elite, 6 Infantrys, 1 Mech.Inf and 9 Tanks remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Bunker and 3 Infantrys
    
        Non Combat Move - Hisaichi
            3 Fighters moved from Anhwei to Kwangtung
            2 Fighters moved from Peking to Chita
            1 Adv.Fighter and 1 Fighter moved from Ayan to Chita
            1 ArmoredCar moved from S.French Indochina to N.French Indochina
    
        Place Units - Hisaichi
            1 Artillery, 1 Bunker and 2 Infantrys placed in Chita
            6 Tanks placed in Hong Kong
            1 Artillery and 1 Infantry placed in S.French Indochina
            3 Infantrys placed in Heilungchiang
            8 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Russians regular : -0.33
    Hisaichi regular : -2.50
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - British
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
                  French take Normandy from Germans
            1 Fighter moved from 22 Sea Zone to Oslo
            1 Adv.Fighter moved from 22 Sea Zone to Oslo
            1 Transport moved from 22 Sea Zone to 21 Sea Zone
            1 Infantry moved from Manchester to 21 Sea Zone
            1 Artillery moved from Manchester to 21 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
            1 Artillery and 1 Infantry moved from 12 Sea Zone to Oslo
            1 Transport moved from 22 Sea Zone to 21 Sea Zone
            1 Infantry moved from Manchester to 21 Sea Zone
            1 Infantry moved from Manchester to 21 Sea Zone
            2 Infantrys and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
            2 Infantrys moved from 12 Sea Zone to Oslo
            1 Cruiser moved from 22 Sea Zone to 21 Sea Zone
            1 Infantry moved from Manchester to 21 Sea Zone
            1 Cruiser and 1 Infantry moved from 21 Sea Zone to 20 Sea Zone
            1 Battleship, 1 Carrier, 2 Destroyers and 2 Submarines moved from 22 Sea Zone to 20 Sea Zone
            1 Tank moved from Wales to 20 Sea Zone
            2 Fighters, 1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium
            2 ArmoredCars moved from Rhodesia to Equatoria
            1 Artillery and 2 Infantrys moved from Darfur to Kufra
            2 Mech.Infs moved from Cape Town to Kenya
            1 Submarine moved from 55 Sea Zone to 51 Sea Zone
            5 ArmoredCars moved from Burma to N.French Indochina
            1 Artillery moved from Burma to S.Thailand
            1 Infantry moved from Burma to S.Thailand
            1 Infantry moved from Burma to S.Thailand
            1 Infantry moved from Burma to S.Thailand
            3 Artillerys and 13 Infantrys moved from Burma to N.Thailand
            1 Fighter moved from Assam to N.French Indochina
            1 ArmoredCar moved from Assam to N.French Indochina
            1 ArmoredCar moved from Assam to N.French Indochina
            1 Infantry moved from Assam to Burma
            1 Infantry moved from Assam to Burma
            1 Artillery and 4 Infantrys moved from Assam to Yunnan
            2 Artillerys and 8 Infantrys moved from Bihar to Assam
            2 ArmoredCars moved from Hyderabad to Assam
            2 ArmoredCars moved from Delhi to Assam
            2 Artillerys and 9 Infantrys moved from Hyderabad to Bihar
            1 Artillery and 4 Infantrys moved from Madras to Hyderabad
    
        Purchase Units - British
            British buy 4 ArmoredCars, 4 Artillerys, 1 Fighter, 16 Infantrys and 3 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 51 Sea Zone
                British attack with 1 Submarine
                Germans defend with 1 Destroyer and 2 Transports
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits
                    British roll dice for 1 Submarine in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 4 : 1/3 hits, 0.67 expected hits
                    1 Submarine owned by the British lost in 51 Sea Zone
                Germans win with 1 Destroyer and 2 Transports remaining. Battle score for attacker is -7
                Casualties for British: 1 Submarine
            Battle in Oslo
                British attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
                Germans defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Oslo, round 2 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Oslo, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Oslo
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Oslo, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery in Oslo, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Oslo
                British win, taking Oslo from Germans with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for British: 3 Infantrys
                Casualties for Germans: 1 Artillery and 2 Infantrys
            Battle in Belgium
                British attack with 2 Fighters, 1 Infantry and 1 Tank
                Germans defend with 1 ArmoredCar and 1 Infantry
                    British roll dice for 1 Battleship and 1 Cruiser in Belgium, round 2 : 2/2 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
            Battle in N.Thailand
                British attack with 3 Artillerys and 13 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 3 Artillerys and 13 Infantrys in N.Thailand, round 2 : 3/16 hits, 3.67 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in N.Thailand
                British win, taking N.Thailand from Thai with 3 Artillerys and 13 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in S.Thailand
                British attack with 1 Artillery and 3 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in N.French Indochina
                British attack with 7 ArmoredCars and 1 Fighter
                Hisaichi defend with 1 ArmoredCar, 1 Artillery and 1 Infantry; Thai defend with 1 Fighter
                    British roll dice for 7 ArmoredCars and 1 Fighter in N.French Indochina, round 2 : 3/8 hits, 2.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in N.French Indochina, round 2 : 2/4 hits, 1.33 expected hits
                    2 ArmoredCars owned by the British, 1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in N.French Indochina
                1 Fighter owned by the British retreated
                5 ArmoredCars owned by the British retreated to Yunnan
                Hisaichi win with 1 Fighter remaining. Battle score for attacker is 2
                Casualties for British: 2 ArmoredCars
                Casualties for Hisaichi: 1 ArmoredCar, 1 Artillery and 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from N.French Indochina to Yunnan
            1 Adv.Fighter and 1 Fighter moved from Oslo to 20 Sea Zone
            2 Fighters moved from Belgium to 20 Sea Zone
            1 AAGun moved from Nubia to New Valley
    
        Place Units - British
            2 ArmoredCars placed in Cape Town
            2 ArmoredCars placed in Bombay
            1 Artillery and 4 Infantrys placed in Madras
            1 Artillery, 1 Fighter and 3 Infantrys placed in Delhi
            2 Transports placed in 2 Sea Zone
            1 Transport placed in 20 Sea Zone
            1 Artillery and 2 Infantrys placed in Wales
            4 Infantrys placed in Manchester
            1 Artillery and 3 Infantrys placed in London
            British undo move 3.
            British undo move 2.
            2 ArmoredCars placed in Madras
            1 Artillery and 3 Infantrys placed in London
            1 Infantry placed in Madras
    
        Turn Complete - British
            British collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.33
    Germans regular : 0.67
    British regular : 1.17
    Hisaichi regular : 0.67
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Anzac
            1 Artillery and 1 Infantry moved from West Papua to Hollandia
            1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from Northern Territory to Townsville
            1 Infantry moved from South Australia to Western Australia
            1 Infantry moved from Townsville to Northern Territory
            1 Infantry moved from New South Wales to South Australia
            1 Infantry moved from Canberra to New South Wales
            1 Infantry moved from Canberra to New South Wales
            1 Artillery moved from Canberra to New South Wales
            1 Infantry moved from Canberra to New South Wales
            1 Artillery moved from Townsville to Northern Territory
            1 Infantry moved from Townsville to Northern Territory
            1 Infantry moved from Townsville to Northern Territory
            1 Infantry moved from Milne Bay to West Papua
    
        Purchase Units - Anzac
            Anzac buy 2 ArmoredCars, 2 Artillerys, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Hollandia
                Anzac attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Artillery and 3 Infantrys
                    Anzac roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Hollandia, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Hollandia
                1 Artillery owned by the Anzac retreated to West Papua
                Yamamoto win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
            1 Fighter moved from Canberra to Townsville
            1 Fighter moved from Townsville to Port Moresby
    
        Place Units - Anzac
            1 ArmoredCar, 1 Artillery and 1 Infantry placed in Port Moresby
            1 ArmoredCar, 1 Artillery and 1 Infantry placed in Townsville
            1 Fighter and 2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Anzac regular : 0.33
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Dutch
            1 Infantry moved from Bahia to 32 Sea Zone
            1 Infantry and 1 Transport moved from 32 Sea Zone to 39 Sea Zone
            1 Infantry moved from 39 Sea Zone to Rio De Janeiro
            1 Infantry and 1 Tank moved from Liberia to 36 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 36 Sea Zone to 40 Sea Zone
            1 Infantry and 1 Tank moved from 40 Sea Zone to Angola
            1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in Angola
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Angola, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Angola, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Angola
                Dutch loses 0 PUs for violating Angolas neutrality.
                Dutch win, taking Angola from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Hollandia
                Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 2 Infantrys
                    Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 2/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Hollandia
                    Dutch roll dice for 1 Artillery and 1 Tank in Hollandia, round 3 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Hollandia, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Tank in Hollandia, round 4 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Hollandia, round 4 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Tank in Hollandia, round 5 : 1/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Hollandia, round 5 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Dutch and 1 Artillery owned by the Yamamoto lost in Hollandia
                Dutch win, taking Hollandia from Yamamoto with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Artillery and 2 Infantrys
                Casualties for Yamamoto: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Adv.Fighter placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.00
    Neutral regular : -0.67
    Dutch regular : -1.17
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Finns round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Finns
            1 Destroyer and 1 Submarine moved from 23 Sea Zone to 22 Sea Zone
            2 Infantrys moved from Tampere to Oulu
            2 ArmoredCars moved from Helsinki to Oulu
            1 Infantry moved from Kotka to Vyborg
                  Finns take Vyborg from Russians
            1 Fighter moved from Kotka to Oulu
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in 22 Sea Zone
                Finns attack with 1 Destroyer and 1 Submarine
                British defend with 1 Destroyer
                    Finns roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 22 Sea Zone
                Finns win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Oulu
                Finns attack with 2 ArmoredCars, 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 2 ArmoredCars, 1 Fighter and 2 Infantrys in Oulu, round 2 : 2/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 2 ArmoredCars, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            4 Infantrys moved from Tampere to Oulu
            1 Elite moved from Tampere to Oulu
            1 Infantry moved from Helsinki to Tampere
            1 Fighter moved from Oulu to Kotka
    
        Place Units - Finns
            2 Artillerys and 1 Infantry placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.33
    Russians regular : -0.33
    British regular : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Romanians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Romanians
            1 Infantry moved from Bucharest to E.Romania
            1 Artillery and 1 Elite moved from Bulgaria to E.Romania
            1 Elite and 1 Infantry moved from Vinnytsia to Odessa
            1 ArmoredCar moved from Bucharest to E.Romania
            1 ArmoredCar moved from Bucharest to E.Romania
            1 Artillery and 1 Elite moved from Kiev to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry in E.Romania, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
                    Romanians roll dice for 2 ArmoredCars, 1 Artillery and 1 Elite in E.Romania, round 3 : 4/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Romanians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 1 ArmoredCar, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 ArmoredCar and 1 Infantry
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Odessa
                Romanians attack with 1 Elite and 1 Infantry
                Russians defend with 1 Artillery
                    Romanians roll dice for 1 Elite and 1 Infantry in Odessa, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Elite and 1 Infantry in Odessa, round 3 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in Odessa, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Donetsk
                Romanians attack with 1 Artillery and 1 Elite
                Russians defend with 1 Artillery
                    Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Romanians
            1 Tank moved from Bucharest to Vinnytsia
            1 Tank moved from Vinnytsia to Kiev
            2 ArmoredCars and 1 Tank moved from Minsk to Kiev
            1 Tank moved from Bulgaria to Vinnytsia
    
        Place Units - Romanians
            2 Artillerys and 2 Elites placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 3.00
    Russians regular : -0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Thai
            1 ArmoredCar, 1 Elite, 9 Infantrys and 4 Tanks moved from Bangkok to S.Thailand
            1 Fighter moved from N.French Indochina to Hupeh
    
        Purchase Units - Thai
            Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 ArmoredCar, 1 Elite, 9 Infantrys and 4 Tanks
                British defend with 1 Artillery and 2 Infantrys
                    Thai roll dice for 1 ArmoredCar, 1 Elite, 9 Infantrys and 4 Tanks in S.Thailand, round 2 : 4/15 hits, 4.17 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Thai, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 ArmoredCar, 1 Elite, 8 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Thai
    
        Place Units - Thai
            4 Infantrys, 1 Marine and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.17
    British regular : 0.00
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Americans
            1 Destroyer moved from 114 Sea Zone to 108 Sea Zone
            1 Fighter moved from 114 Sea Zone to 108 Sea Zone
            1 Fighter moved from 114 Sea Zone to 108 Sea Zone
            1 Adv.Fighter moved from 114 Sea Zone to 108 Sea Zone
            1 Fighter moved from 114 Sea Zone to 108 Sea Zone
            1 Transport moved from 114 Sea Zone to 109 Sea Zone
            1 Infantry and 1 Marine moved from Tarawa to 109 Sea Zone
            1 Infantry and 1 Marine moved from 109 Sea Zone to Ponape
                  Americans take Ponape from Yamamoto
            1 L.Fighter moved from New Caledonia to 104 Sea Zone
            1 S.Bomber moved from New Caledonia to Midway
            1 Adv.Fighter, 1 B.Carrier, 1 Destroyer, 1 L.Fighter and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 98 Sea Zone
            4 Infantrys moved from 98 Sea Zone to Johnston
            2 Marines moved from Port Moresby to 114 Sea Zone
            4 Infantrys moved from Port Moresby to 114 Sea Zone
            2 Battleships, 3 Carriers, 1 Destroyer and 1 Fighter moved from 114 Sea Zone to 104 Sea Zone
            1 L.Fighter moved from Andalusia to Manchester
            1 Infantry moved from Iceland to 10 Sea Zone
            1 Destroyer moved from 10 Sea Zone to 21 Sea Zone
            1 B.Transport, 1 Carrier and 1 Infantry moved from 10 Sea Zone to 18 Sea Zone
            1 Marine moved from Munster to 18 Sea Zone
            1 Infantry and 1 Marine moved from 18 Sea Zone to Manchester
            2 ArmoredCars, 4 Infantrys and 2 Tanks moved from Mauritania to W.Morocco
            2 ArmoredCars and 1 Tank moved from Rio de Oro to W.Morocco
            2 ArmoredCars, 2 Infantrys and 1 Tank moved from Bahia to 35 Sea Zone
            1 Transport moved from 33 Sea Zone to 32 Sea Zone
            1 Infantry moved from Amazon to 32 Sea Zone
            2 ArmoredCars, 1 B.Transport, 1 Cruiser, 2 Infantrys, 1 Tank and 3 Transports moved from 35 Sea Zone to 33 Sea Zone
            1 Elite and 1 Infantry moved from Cape Verde to 33 Sea Zone
            2 ArmoredCars, 1 B.Transport, 1 Cruiser, 1 Elite, 3 Infantrys, 1 Tank and 3 Transports moved from 33 Sea Zone to 34 Sea Zone
            1 Artillery moved from Andalusia to 31 Sea Zone
            1 Marine moved from Andalusia to 31 Sea Zone
            2 Infantrys moved from Andalusia to 31 Sea Zone
            2 Infantrys moved from 31 Sea Zone to W.Morocco
            1 Marine moved from 31 Sea Zone to W.Morocco
            1 Artillery moved from 31 Sea Zone to W.Morocco
            2 ArmoredCars, 1 Elite, 3 Infantrys and 1 Tank moved from 34 Sea Zone to Mauritania
            1 Infantry and 1 Transport moved from 32 Sea Zone to 33 Sea Zone
            1 Infantry moved from 33 Sea Zone to Cape Verde
            2 Transports moved from 36 Sea Zone to 32 Sea Zone
            1 Adv.Fighter, 1 Carrier, 2 Destroyers and 1 Fighter moved from 31 Sea Zone to 41 Sea Zone
            1 B.Transport moved from 34 Sea Zone to 31 Sea Zone
            1 Destroyer moved from 34 Sea Zone to 31 Sea Zone
            1 Infantry moved from Andalusia to 31 Sea Zone
            1 Infantry moved from 31 Sea Zone to W.Morocco
            1 Destroyer moved from 31 Sea Zone to 41 Sea Zone
            1 Infantry moved from W.Morocco to Tangier
                  French take Tangier from Italians
            1 S.Bomber moved from Andalusia to E.Morocco
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 Bombers, 1 Cruiser, 3 Fighters, 5 Infantrys, 1 L.Fighter, 3 Mech.Infs, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in E.Morocco
                Bombing raid in E.Morocco rolls: 5 and costs: 4 PUs.
                Bombing raid costs 4 PUs
            Battle in 104 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 B.Carrier, 2 Battleships, 3 Carriers, 2 Destroyers, 1 Fighter, 2 L.Fighters and 2 Submarines
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 2 Submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 104 Sea Zone
                Americans win with 1 Adv.Fighter, 1 B.Carrier, 2 Battleships, 3 Carriers, 2 Destroyers, 1 Fighter, 2 L.Fighters and 2 Submarines remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in 108 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Destroyer and 3 Fighters
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 3 Fighters in 108 Sea Zone, round 2 : 3/5 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 T.Boat in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Yamamoto lost in 108 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
    
        Non Combat Move - Americans
            1 Adv.Fighter and 3 Fighters moved from 108 Sea Zone to 104 Sea Zone
            1 B.Transport, 2 Cruisers, 4 Infantrys and 2 Marines moved from 114 Sea Zone to 104 Sea Zone
            4 Infantrys moved from 104 Sea Zone to Tarawa
            2 Marines moved from 104 Sea Zone to Tarawa
            1 S.Bomber moved from E.Morocco to W.Morocco
    
        Place Units - Americans
            1 Cruiser placed in 18 Sea Zone
            1 Infantry placed in Dublin
            1 Fighter and 1 L.Fighter placed in Iceland
            Americans undo move 3.
            Americans undo move 2.
            1 Fighter placed in Dublin
            Americans undo move 2.
            1 Infantry placed in Dublin
            1 Fighter and 1 L.Fighter placed in Iceland
            2 Infantrys placed in Andalusia
            3 Mech.Infs placed in Rio de Oro
            2 Bombers placed in Bahia
            Americans undo move 6.
            2 Bombers placed in Salvador
            2 Infantrys placed in Bahia
            Americans undo move 7.
            Americans undo move 3.
            1 Infantry and 1 L.Fighter placed in Bahia
            1 Fighter and 1 Infantry placed in Iceland
            1 Adv.Fighter and 2 Fighters placed in Pearl Harbor
            1 Submarine and 1 Transport placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 127 PUs; end with 127 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.50
    Americans regular : 1.50
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Germans
            1 Bomber, 1 Fighter and 2 Stukas moved from Kiev to 53 Sea Zone
            1 Bomber moved from Hamburg to 53 Sea Zone
            1 Submarine moved from 23 Sea Zone to 12 Sea Zone
            2 Infantrys moved from Denmark to 23 Sea Zone
            2 Infantrys moved from 23 Sea Zone to Stockholm
            2 Infantrys moved from Denmark to 23 Sea Zone
            2 Infantrys moved from 23 Sea Zone to Oslo
            2 Infantrys moved from Denmark to 23 Sea Zone
            1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Lapland
                  Finns take Lapland from Russians
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Battleship, 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Middle Norrland
                  Germans take Middle Norrland from Russians
            1 Stuka moved from Hamburg to 12 Sea Zone
            1 Fighter moved from Hamburg to 12 Sea Zone
            1 Fighter moved from 23 Sea Zone to Oslo
            1 Adv.Fighter moved from 23 Sea Zone to Oslo
            1 Fighter moved from 23 Sea Zone to Stockholm
            1 Adv.Fighter moved from 23 Sea Zone to Stockholm
            2 Infantrys moved from Netherlands to Belgium
            2 Infantrys moved from Paris to Normandy
            1 Stuka moved from Paris to Normandy
            1 Stuka moved from Paris to Belgium
            2 Infantrys moved from Rhine to Belgium
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 6 Artillerys, 1 Bunker, 1 Factory, 16 Infantrys, 3 Stukas and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Oslo
                Germans attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                British defend with 1 Artillery
                    Germans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Oslo, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 Artillery in Oslo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Oslo
                Germans win, taking Oslo from British with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
            Battle in Belgium
                Germans attack with 4 Infantrys and 1 Stuka
                British defend with 1 Infantry and 1 Tank
                    Germans roll dice for 4 Infantrys and 1 Stuka in Belgium, round 2 : 1/5 hits, 1.33 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
                    Germans roll dice for 3 Infantrys and 1 Stuka in Belgium, round 3 : 0/4 hits, 1.17 expected hits
                    British roll dice for 1 Tank in Belgium, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 3 Infantrys and 1 Stuka in Belgium, round 4 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 Tank in Belgium, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Belgium
                Germans win, taking Belgium from British with 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry and 1 Tank
            Battle in 12 Sea Zone
                Germans attack with 1 Fighter, 1 Stuka and 1 Submarine
                British defend with 2 Transports
                    Germans roll dice for 1 Submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Fighter and 1 Stuka in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 2 Transports in 12 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Submarine in 12 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the British lost in 12 Sea Zone
                    Germans roll dice for 1 Fighter and 1 Stuka in 12 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 Transport in 12 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 12 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Fighter and 1 Stuka in 12 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 Transport in 12 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 12 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Fighter and 1 Stuka in 12 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 Transport in 12 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 12 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Fighter and 1 Stuka in 12 Sea Zone, round 6 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 Transport in 12 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 12 Sea Zone
                Germans win with 1 Fighter, 1 Stuka and 1 Submarine remaining. Battle score for attacker is 12
                Casualties for British: 2 Transports
            Battle in Normandy
                Germans attack with 2 Infantrys and 1 Stuka
                British defend with 1 Infantry; French defend with 1 Factory
                    Germans roll dice for 2 Infantrys and 1 Stuka in Normandy, round 2 : 2/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Normandy
                Germans win, taking Normandy from French with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in 53 Sea Zone
                Germans attack with 2 Bombers, 1 Fighter and 2 Stukas
                Russians defend with 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport
                    Germans roll dice for 2 Bombers, 1 Fighter and 2 Stukas in 53 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits
                    Russians roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 53 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                    1 Fighter owned by the Germans and 2 Stukas owned by the Germans lost in 53 Sea Zone
                2 Bombers owned by the Germans retreated
                Russians win with 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is -24
                Casualties for Germans: 1 Fighter and 2 Stukas
            Battle in Stockholm
                Germans attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Stockholm, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Stockholm, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Stockholm, round 3 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Stockholm, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Stockholm
                Germans win, taking Stockholm from Russians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            2 Bombers moved from 53 Sea Zone to E.Romania
            1 Bomber moved from E.Romania to Vinnytsia
            1 Artillery and 3 Infantrys moved from Vinnytsia to Kiev
            4 Tanks moved from Warsaw to Kiev
            2 Tanks moved from Bohemia to Brest
            2 ArmoredCars moved from Bohemia to Brest
            1 Mot.Inf moved from Minsk to Latvia
            7 Tanks moved from Minsk to Kiev
            1 Stuka moved from Normandy to Paris
            1 Stuka moved from Belgium to Paris
            3 Infantrys moved from Rhine to Lorraine
            2 Infantrys moved from Rhine to Hamburg
            1 Carrier moved from 23 Sea Zone to 24 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Stockholm to 24 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Oslo to 23 Sea Zone
            1 Fighter and 1 Stuka moved from 12 Sea Zone to Hamburg
            2 Mot.Infs moved from Minsk to E.Romania
            1 Mot.Inf moved from Minsk to Kiev
            1 Artillery moved from Brittany to Orleanais
    
        Place Units - Germans
            1 Artillery, 1 Bunker and 2 Infantrys placed in Kiev
            1 Artillery and 3 Infantrys placed in Vinnytsia
            1 Artillery and 3 Infantrys placed in Warsaw
            2 ArmoredCars and 3 Tanks placed in Bohemia
            1 Artillery and 2 Infantrys placed in Danzig
            Germans undo move 3.
            1 Artillery, 2 Infantrys and 1 Stuka placed in Warsaw
            1 Artillery, 6 Infantrys and 1 Stuka placed in Paris
            1 Artillery, 1 Infantry and 1 Stuka placed in Hamburg
            1 Factory placed in Krakow
    
        Turn Complete - Germans
            Germans collect 113 PUs; end with 113 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 51 Sea Zone: 1 Destroyer and 2 Transports
            EDIT: Adding units owned by Germans to 46 Sea Zone: 1 Destroyer and 2 Transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : 2.33
    Germans regular : -7.67
    British regular : -2.17
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Russians
            1 Destroyer, 1 Submarine and 2 Transports moved from 5 Sea Zone to 6 Sea Zone
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Artillery moved from S.Karelia to 6 Sea Zone
            1 Fighter moved from S.Karelia to Lapland
            1 Artillery and 1 Infantry moved from 6 Sea Zone to Lapland
            1 Infantry moved from S.Karelia to Vyborg
            1 Fighter moved from S.Karelia to Vyborg
            1 Artillery moved from S.Karelia to Vyborg
            1 Infantry moved from S.Karelia to N.Karelia
            1 Infantry moved from Smolensk to Minsk
            1 Artillery moved from Kursk to Minsk
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 2 Infantrys moved from Georgia to 54 Sea Zone
            1 Artillery, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Artillery and 1 Infantry moved from 53 Sea Zone to Donetsk
            1 Infantry moved from Rostov to Donetsk
            1 Infantry moved from Rostov to Donetsk
            1 Infantry moved from Novgorod to Latvia
            1 Artillery moved from Leningrad to Latvia
            1 Tank moved from Leningrad to Estonia
                  Russians take Estonia from Germans
            1 Tank moved from Estonia to Latvia
            1 Adv.Fighter moved from S.Karelia to Minsk
            1 Infantry moved from Rostov to Kursk
            3 Infantrys moved from Tula to Kursk
            4 Infantrys moved from Yaroslavl to Kursk
            1 Mech.Rocket moved from Gorky to Kursk
            2 ArmoredCars moved from S.Karelia to Kursk
            1 Mech.Rocket moved from Moscow to Kursk
            1 Mech.Rocket moved from Leningrad to Kursk
            1 Artillery and 2 Infantrys moved from Kolyma to Koryakia
            1 Bomber moved from Olyokminsk to Koryakia
            1 Infantry moved from Khatanga to Zhigansk
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Artillery moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from N.Buryat Mongolia to Ayan
            2 Fighters moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from N.Buryat Mongolia to Ayan
            2 Artillerys and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Artillerys and 4 Infantrys moved from Sibirsky to Khatanga
            1 Infantry moved from Iraq to Syria
            1 Artillery and 2 Infantrys moved from W.Iran to Iraq
            1 Mech.Rocket and 2 Mot.Infs moved from E.Iran to Syria
            1 Fighter moved from Moscow to Minsk
            1 Bomber moved from Moscow to Vinnytsia
            1 Artillery moved from Leningrad to Latvia
            1 ArmoredCar moved from Arkhangelsk to Vyborg
            1 ArmoredCar and 1 Tank moved from Arkhangelsk to S.Karelia
            1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Moscow to Yaroslavl
            1 Artillery moved from Moscow to Yaroslavl
            1 Infantry moved from Moscow to Tula
            1 Artillery moved from Moscow to Tula
            1 Artillery and 3 Infantrys moved from Moscow to Tula
            4 Infantrys moved from S.Karelia to Leningrad
            1 Artillery moved from S.Karelia to Leningrad
            1 ArmoredCar and 1 Tank moved from S.Karelia to Yaroslavl
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 8 Artillerys, 1 Bunker, 1 Factory and 27 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Strategic bombing raid in Vinnytsia
                Bombing raid in Vinnytsia rolls: 1 and costs: 1 PU.
                Bombing raid costs 1 PU
            Battle in Latvia
                Russians attack with 2 Artillerys, 1 Infantry and 1 Tank
                Germans defend with 1 Mot.Inf
                    Russians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Latvia, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 Mot.Inf in Latvia, round 2 : 1/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Germans and 1 Infantry owned by the Russians lost in Latvia
                Russians win, taking Latvia from Germans with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Mot.Inf
            Battle in Minsk
                Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
                Germans defend with 1 Mot.Inf
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 2 : 1/4 hits, 1.50 expected hits
                    Romanians roll dice for 1 Mot.Inf in Minsk, round 2 : 0/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Germans lost in Minsk
                Russians win, taking Minsk from Romanians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Mot.Inf
            Battle in Donetsk
                Russians attack with 1 Artillery and 3 Infantrys
                Romanians defend with 1 Artillery and 1 Elite
                    Russians roll dice for 1 Cruiser in Donetsk, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 2/4 hits, 1.00 expected hits
                    Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians, 1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 1 Artillery and 1 Elite
            Battle in Koryakia
                Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys
                Yamamoto defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Koryakia, round 2 : 3/4 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Koryakia, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Koryakia
                Russians win, taking Koryakia from Yamamoto with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery and 2 Infantrys
            Battle in Lapland
                Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Lapland, round 2 : 2/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Lapland
                Russians win, taking Lapland from Finns with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Artillery, 2 Fighters and 3 Infantrys
                Hisaichi defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Ayan, round 2 : 2/6 hits, 1.67 expected hits
                    Hisaichi roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 2 Infantrys
            Battle in Vyborg
                Russians attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry
                Finns defend with 1 Infantry
                    Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 2 : 1/4 hits, 1.33 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Lapland to Leningrad
            1 Adv.Fighter moved from Minsk to Leningrad
            1 Fighter moved from Minsk to Kursk
            1 Bomber moved from Vinnytsia to Kursk
            1 AAGun moved from S.Karelia to Yaroslavl
            2 Fighters moved from Ayan to N.Buryat Mongolia
            1 Bomber moved from Koryakia to N.Buryat Mongolia
            1 Fighter moved from Vyborg to Leningrad
    
        Place Units - Russians
            1 Factory placed in Kursk
            1 Bunker placed in N.Buryat Mongolia
            1 Artillery and 2 Infantrys placed in W.Iran
            1 ArmoredCar and 2 Infantrys placed in E.Iran
            4 Infantrys placed in Leningrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery and 4 Infantrys placed in Stalingrad
            1 ArmoredCar, 2 Artillerys and 3 Infantrys placed in Sibirsky
            2 Artillerys and 7 Infantrys placed in Moscow
    
        Turn Complete - Russians
            Russians collect 107 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.00
    Finns regular : -0.67
    Romanians regular : 0.83
    Germans regular : 0.50
    Russians regular : 3.00
    Hisaichi regular : 0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Italians
            1 Artillery moved from Cairo to Lower Egypt
            1 Mot.Inf moved from Cairo to Lower Egypt
            2 Transports moved from 56 Sea Zone to 51 Sea Zone
            1 Artillery and 3 Infantrys moved from Greece to 51 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            1 Artillery and 3 Infantrys moved from 56 Sea Zone to Palestine
            2 Elites moved from Cairo to 56 Sea Zone
            1 Elite moved from Cairo to 56 Sea Zone
            3 Elites moved from 56 Sea Zone to Palestine
            1 Infantry moved from Rome to 46 Sea Zone
            1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
                  Italians take Mersa Matruh from British
            1 Tank moved from El Agheila to Kufra
            1 Artillery and 2 Infantrys moved from Hun to Kufra
            1 JetFighter moved from 56 Sea Zone to Kufra
            1 Fighter moved from Crete to Lower Egypt
            1 Bomber moved from Rome to Kufra
            1 Adv.Fighter moved from 56 Sea Zone to Lower Egypt
            2 Adv.Fighters moved from 56 Sea Zone to Kufra
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Elites, 1 Fighter, 17 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Kufra
                Italians attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Infantrys, 1 JetFighter and 1 Tank
                British defend with 1 Artillery and 2 Infantrys; French defend with 1 Artillery and 1 Infantry
                    Italians roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Infantrys, 1 JetFighter and 1 Tank in Kufra, round 2 : 4/8 hits, 3.67 expected hits
                    French roll dice for 2 Artillerys and 3 Infantrys in Kufra, round 2 : 2/5 hits, 1.67 expected hits
                    1 Infantry owned by the French, 1 Artillery owned by the British, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Kufra
                    Italians roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 JetFighter and 1 Tank in Kufra, round 3 : 3/6 hits, 3.17 expected hits
                    French roll dice for 1 Artillery in Kufra, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in Kufra
                Italians win, taking Kufra from French with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Italians: 2 Infantrys
                Casualties for British: 1 Artillery and 2 Infantrys
                Casualties for French: 1 Artillery and 1 Infantry
            Battle in Lower Egypt
                Italians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Mot.Inf
                French defend with 1 Tank
                    Italians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Mot.Inf in Lower Egypt, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 Tank in Lower Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the French lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Mot.Inf remaining. Battle score for attacker is 5
                Casualties for French: 1 Tank
            Battle in Palestine
                Italians attack with 1 Artillery, 3 Elites and 3 Infantrys
                Russians defend with 1 Infantry
                    Italians roll dice for 1 Battleship and 1 Cruiser in Palestine, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in Palestine
                Italians win, taking Palestine from British with 1 Artillery, 3 Elites and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Italians
            3 HeavyTanks, 3 Mech.Infs, 4 Mot.Infs and 3 Tanks moved from Cairo to Palestine
            2 Adv.Fighters moved from Kufra to 56 Sea Zone
            1 JetFighter moved from Kufra to 56 Sea Zone
            1 Bomber moved from Kufra to Hun
            1 ArmoredCar and 4 Tanks moved from Burgundy to Lombardy
            2 Artillerys moved from E.Morocco to S.Algeria
            6 Tanks moved from E.Morocco to S.Tunisia
            1 ArmoredCar moved from E.Morocco to S.Tunisia
            7 Infantrys moved from E.Morocco to S.Algeria
            2 Infantrys moved from E.Morocco to S.Algeria
            2 Infantrys moved from E.Morocco to S.Algeria
            3 Mot.Infs moved from Tunis to S.Tunisia
            1 Infantry moved from Corsica to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            1 Fighter moved from Lower Egypt to Crete
            1 Adv.Fighter moved from Lower Egypt to 56 Sea Zone
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Cairo: 2 Artillerys
            EDIT: Adding units owned by Italians to Palestine: 2 Artillerys
            EDIT: Turning off Edit Mode
            1 Bunker and 4 Infantrys placed in Tunis
            2 ArmoredCars and 1 Infantry placed in Hun
            1 Artillery and 3 Infantrys placed in Greece
            1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf placed in Cairo
            4 Infantrys placed in E.Morocco
            Italians undo move 4.
            1 Artillery, 2 Elites, 2 Infantrys and 1 Mech.Inf placed in Cairo
            1 Fighter and 3 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.00
    Italians regular : -0.33
    British regular : -0.50
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - French
            2 Infantrys moved from Greenland to 8 Sea Zone
            2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
            2 Infantrys moved from 17 Sea Zone to Azores
            1 Transport moved from 15 Sea Zone to 2 Sea Zone
            2 Infantrys moved from Darfur to Kufra
            1 Adv.Fighter and 1 Fighter moved from French Equatorial Africa to Kufra
            1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur
            1 Destroyer moved from 31 Sea Zone to 41 Sea Zone
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Bunker, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Kufra
                French attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Italians defend with 1 Artillery and 1 Tank
                    French roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kufra, round 2 : 2/4 hits, 1.17 expected hits
                    Italians roll dice for 1 Artillery and 1 Tank in Kufra, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the French lost in Kufra
                French win, taking Kufra from Italians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Artillery and 1 Tank
    
        Non Combat Move - French
            1 Adv.Fighter and 1 Fighter moved from Kufra to French Equatorial Africa
    
        Place Units - French
            1 Artillery, 1 Bunker and 1 Infantry placed in Syria
            1 Artillery, 1 Infantry and 1 Tank placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    French regular : 0.83
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Yamamoto
            1 Submarine moved from 107 Sea Zone to 108 Sea Zone
            1 Submarine moved from 95 Sea Zone to 109 Sea Zone
            2 Bombers moved from Saipan to 109 Sea Zone
            1 Artillery and 2 Infantrys moved from Davao to 107 Sea Zone
            1 Artillery and 2 Infantrys moved from 107 Sea Zone to Hollandia
            1 Elite and 3 Infantrys moved from Tokyo to 84 Sea Zone
            1 B.Transport, 1 Elite and 3 Infantrys moved from 84 Sea Zone to 107 Sea Zone
            1 Elite and 3 Infantrys moved from 107 Sea Zone to Hollandia
            1 L.Fighter moved from 107 Sea Zone to 108 Sea Zone
            2 Adv.Fighters moved from 107 Sea Zone to 108 Sea Zone
            1 Infantry moved from Broome to Western Australia
            1 Adv.Fighter moved from Broome to Western Australia
            1 Fighter moved from Broome to Western Australia
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Infantry and 1 T.Boat moved from 86 Sea Zone to 102 Sea Zone
            1 Infantry moved from 102 Sea Zone to Kusaie
                  Yamamoto take Kusaie from Americans
            1 Adv.Fighter moved from 107 Sea Zone to Hollandia
            1 Adv.Fighter moved from 107 Sea Zone to 108 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 ArmoredCars, 1 B.Transport, 1 Carrier, 1 Destroyer, 14 Infantrys, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 108 Sea Zone
                Yamamoto attack with 3 Adv.Fighters, 1 L.Fighter and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 108 Sea Zone
                Yamamoto win with 3 Adv.Fighters and 1 L.Fighter remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer
            Battle in Hollandia
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 5 Infantrys
                Dutch defend with 1 Tank
                    Yamamoto roll dice for 1 Battleship in Hollandia, round 2 : 1/1 hits, 0.67 expected hits
                    1 Tank owned by the Dutch lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 5
                Casualties for Dutch: 1 Tank
            Battle in Western Australia
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Western Australia, round 2 : 1/3 hits, 1.00 expected hits
                    Anzac roll dice for 1 Infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Western Australia
                Yamamoto win, taking Western Australia from Anzac with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in 109 Sea Zone
                Yamamoto attack with 2 Bombers and 1 Submarine
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Bombers in 109 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 109 Sea Zone
                Yamamoto win with 2 Bombers and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
    
        Non Combat Move - Yamamoto
            2 Bombers moved from 109 Sea Zone to Saipan
            1 Tank moved from Wake to 95 Sea Zone
            3 Carriers, 2 Destroyers, 5 Fighters, 1 L.Fighter, 1 Tank and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            1 Tank moved from 101 Sea Zone to Yap
            3 Adv.Fighters and 1 L.Fighter moved from 108 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 101 Sea Zone
            1 Adv.Fighter moved from Hollandia to 107 Sea Zone
            6 Infantrys moved from Malaya to S.Thailand
            1 AAGun moved from Malaya to S.Thailand
            2 ArmoredCars moved from Bangkok to S.Thailand
            1 Fighter moved from Banjarmasin to S.Thailand
            1 Adv.Fighter moved from Banjarmasin to S.Thailand
            1 Adv.Fighter and 1 Fighter moved from Western Australia to 107 Sea Zone
            1 T.Boat moved from 95 Sea Zone to 86 Sea Zone
            1 Submarine moved from 107 Sea Zone to 101 Sea Zone
    
        Place Units - Yamamoto
            1 Carrier and 1 T.Boat placed in 101 Sea Zone
            1 Infantry placed in Saipan
            Yamamoto undo move 1.
            1 T.Boat placed in 101 Sea Zone
            1 Infantry placed in Saipan
            1 Carrier placed in 107 Sea Zone
            1 Destroyer placed in 85 Sea Zone
            1 B.Transport placed in 84 Sea Zone
            3 Infantrys placed in Broome
            2 Infantrys and 1 Tank placed in Davao
            2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Malaya
            4 Infantrys placed in Tokyo
            1 Infantry placed in Banjarmasin
    
        Turn Complete - Yamamoto
            Yamamoto collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Americans regular : 0.50
    Anzac regular : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Yamamoto
            1 Submarine moved from 107 Sea Zone to 108 Sea Zone
            1 Submarine moved from 95 Sea Zone to 109 Sea Zone
            2 Bombers moved from Saipan to 109 Sea Zone
            1 Artillery and 2 Infantrys moved from Davao to 107 Sea Zone
            1 Artillery and 2 Infantrys moved from 107 Sea Zone to Hollandia
            1 Elite and 3 Infantrys moved from Tokyo to 84 Sea Zone
            1 B.Transport, 1 Elite and 3 Infantrys moved from 84 Sea Zone to 107 Sea Zone
            1 Elite and 3 Infantrys moved from 107 Sea Zone to Hollandia
            1 L.Fighter moved from 107 Sea Zone to 108 Sea Zone
            2 Adv.Fighters moved from 107 Sea Zone to 108 Sea Zone
            1 Infantry moved from Broome to Western Australia
            1 Adv.Fighter moved from Broome to Western Australia
            1 Fighter moved from Broome to Western Australia
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Infantry and 1 T.Boat moved from 86 Sea Zone to 102 Sea Zone
            1 Infantry moved from 102 Sea Zone to Kusaie
                  Yamamoto take Kusaie from Americans
            1 Adv.Fighter moved from 107 Sea Zone to Hollandia
            1 Adv.Fighter moved from 107 Sea Zone to 108 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 ArmoredCars, 1 B.Transport, 1 Carrier, 1 Destroyer, 14 Infantrys, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 108 Sea Zone
                Yamamoto attack with 3 Adv.Fighters, 1 L.Fighter and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 108 Sea Zone
                Yamamoto win with 3 Adv.Fighters and 1 L.Fighter remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer
            Battle in Hollandia
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 5 Infantrys
                Dutch defend with 1 Tank
                    Yamamoto roll dice for 1 Battleship in Hollandia, round 2 : 1/1 hits, 0.67 expected hits
                    1 Tank owned by the Dutch lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 5
                Casualties for Dutch: 1 Tank
            Battle in Western Australia
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Western Australia, round 2 : 1/3 hits, 1.00 expected hits
                    Anzac roll dice for 1 Infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Western Australia
                Yamamoto win, taking Western Australia from Anzac with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in 109 Sea Zone
                Yamamoto attack with 2 Bombers and 1 Submarine
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Bombers in 109 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 109 Sea Zone
                Yamamoto win with 2 Bombers and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
    
        Non Combat Move - Yamamoto
            2 Bombers moved from 109 Sea Zone to Saipan
            1 Tank moved from Wake to 95 Sea Zone
            3 Carriers, 2 Destroyers, 5 Fighters, 1 L.Fighter, 1 Tank and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            1 Tank moved from 101 Sea Zone to Yap
            3 Adv.Fighters and 1 L.Fighter moved from 108 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 101 Sea Zone
            1 Adv.Fighter moved from Hollandia to 107 Sea Zone
            6 Infantrys moved from Malaya to S.Thailand
            1 AAGun moved from Malaya to S.Thailand
            2 ArmoredCars moved from Bangkok to S.Thailand
            1 Fighter moved from Banjarmasin to S.Thailand
            1 Adv.Fighter moved from Banjarmasin to S.Thailand
            1 Adv.Fighter and 1 Fighter moved from Western Australia to 107 Sea Zone
            1 T.Boat moved from 95 Sea Zone to 86 Sea Zone
            1 Submarine moved from 107 Sea Zone to 101 Sea Zone
    
        Place Units - Yamamoto
            1 Carrier and 1 T.Boat placed in 101 Sea Zone
            1 Infantry placed in Saipan
            Yamamoto undo move 1.
            1 T.Boat placed in 101 Sea Zone
            1 Infantry placed in Saipan
            1 Carrier placed in 107 Sea Zone
            1 Destroyer placed in 85 Sea Zone
            1 B.Transport placed in 84 Sea Zone
            3 Infantrys placed in Broome
            2 Infantrys and 1 Tank placed in Davao
            2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Malaya
            4 Infantrys placed in Tokyo
            1 Infantry placed in Banjarmasin
    
        Turn Complete - Yamamoto
            Yamamoto collect 86 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by Yamamoto to 84 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Americans regular : 0.50
    Anzac regular : -0.33
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Chinese
            1 ArmoredCar moved from Suiyuan to Shantung
                  Chinese take Shantung from Hisaichi
            1 Tank moved from Yunnan to Kwangsi
                  French take N.French Indochina from Hisaichi
                  Chinese take Kwangsi from Hisaichi
            1 ArmoredCar moved from Suiyuan to Anhwei
            1 Fighter moved from Chahar to Anhwei
            1 Adv.Fighter moved from Chahar to Anhwei
            1 Fighter moved from Chahar to Anhwei
            1 Artillery moved from Yunnan to Kweichow
            1 Infantry moved from Yunnan to Kweichow
            1 Fighter moved from Chahar to Kweichow
            1 Adv.Fighter moved from Chahar to Kweichow
            1 Fighter moved from Chahar to Kweichow
            1 Artillery and 5 Infantrys moved from Lanchow to Szechwan
            1 ArmoredCar moved from Ningsia to Shansi
            1 ArmoredCar moved from Ningsia to Shensi
            1 Mech.Inf and 1 Tank moved from Ningsia to Szechwan
            3 Infantrys moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            3 Infantrys moved from Yunnan to Szechwan
            1 Fighter moved from Chahar to Anhwei
            1 Fighter moved from Chahar to Kweichow
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 4 Artillerys, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 1 Infantry
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters and 1 Infantry in Kweichow, round 2 : 3/6 hits, 2.17 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 2 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Hisaichi with 1 Adv.Fighter, 1 Artillery and 3 Fighters remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Anhwei
                Chinese attack with 1 Adv.Fighter, 1 ArmoredCar and 3 Fighters
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 3 Fighters in Anhwei, round 2 : 1/5 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar and 3 Fighters remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
    
        Non Combat Move - Chinese
            1 Adv.Fighter and 3 Fighters moved from Kweichow to Szechwan
            1 Adv.Fighter and 3 Fighters moved from Anhwei to Szechwan
    
        Place Units - Chinese
            2 Artillerys placed in Szechwan
            2 Artillerys and 4 Infantrys placed in Hsining
            2 ArmoredCars and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Hisaichi regular : 0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Hisaichi
            1 Artillery moved from Chita to Ayan
            2 Infantrys moved from Heilungchiang to Ayan
            2 Fighters moved from Chita to Ayan
            1 Fighter moved from Chita to S.Buryat Mongolia
            1 Infantry moved from Chita to S.Buryat Mongolia
            4 Infantrys and 2 Tanks moved from Peking to Chahar
            1 Tank moved from Peking to Shantung
            4 Infantrys moved from Changchun to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Shantung
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to N.French Indochina
                  Hisaichi take N.French Indochina from French
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to Kwangsi
            1 Tank moved from Hong Kong to Kwangsi
            3 Fighters moved from Kwangtung to Kweichow
            1 Infantry moved from Hupeh to Kweichow
            1 Adv.Fighter moved from Chita to Ayan
            2 Infantrys moved from Peking to Chahar
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            1 Carrier moved from 107 Sea Zone to 92 Sea Zone
            1 Artillery moved from S.French Indochina to S.Thailand
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Fighters, 11 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kweichow
                Hisaichi attack with 3 Fighters and 1 Infantry
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 3 Fighters and 1 Infantry in Kweichow, round 2 : 0/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 Fighters and 1 Infantry in Kweichow, round 3 : 0/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kweichow
                 retreated to Kweichow
                Chinese win with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Infantry
            Battle in S.Buryat Mongolia
                Hisaichi attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in S.Buryat Mongolia, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in S.Buryat Mongolia, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                 retreated to S.Buryat Mongolia
                Russians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 6 Infantrys and 2 Tanks
                Chinese defend with 1 Bunker
                    Hisaichi roll dice for 6 Infantrys and 2 Tanks in Chahar, round 2 : 3/8 hits, 2.00 expected hits
                    Chinese roll dice for 1 Bunker in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Bunker
            Battle in Shantung
                Hisaichi attack with 5 Infantrys and 1 Tank
                Chinese defend with 1 ArmoredCar
                    Hisaichi roll dice for 1 Battleship in Shantung, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 5 Infantrys and 1 Tank in Shantung, round 2 : 2/6 hits, 1.33 expected hits
                    Chinese roll dice for 1 ArmoredCar in Shantung, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 2 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Kwangsi
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Tank in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Kwangsi
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in Kwangsi, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Kwangsi
                    Hisaichi roll dice for 1 Tank in Kwangsi, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Tank in Kwangsi, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Kwangsi
                Chinese win with 1 Tank remaining. Battle score for attacker is -9
                Casualties for Hisaichi: 2 Infantrys and 1 Tank
    
        Non Combat Move - Hisaichi
            3 Fighters moved from Kweichow to Hupeh
            1 Infantry moved from Heilungchiang to Chita
            1 Fighter moved from S.Buryat Mongolia to Chita
            1 Adv.Fighter and 2 Fighters moved from Ayan to Chita
            1 Destroyer moved from 84 Sea Zone to 92 Sea Zone
            5 Tanks moved from Hong Kong to Kwangtung
    
        Place Units - Hisaichi
            2 Fighters placed in S.French Indochina
            1 Bunker and 3 Tanks placed in Hupeh
            1 Artillery and 2 Infantrys placed in Peking
            1 Artillery and 2 Infantrys placed in Chita
            3 Infantrys placed in Heilungchiang
            2 ArmoredCars and 4 Infantrys placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Russians regular : 0.33
    Hisaichi regular : -3.33
    

    Savegame

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