No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
Carrier Scramble into Leningrad from 118?
Obviously no scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Northern Belarus to Leningrad
3 fighters moved from Northern Belarus to Leningrad
1 armour moved from Northern Belarus to Poland
Russians take Baltic States from Germans
Russians take Poland from Germans
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
Combat - Russians
Battle in Leningrad
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 harbour and 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Leningrad, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 armour, 1 infantry and 2 mech_infantrys moved from Samara to Stalingrad
1 infantry moved from Stalingrad to Northern Caucasus
1 tactical_bomber moved from Russia to Stalingrad
2 armour and 2 mech_infantrys moved from Russia to Stalingrad
3 fighters moved from Leningrad to Russia
1 infantry moved from Southern Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Northern Belarus to Russia
1 aaGun moved from Gorky to Samara
3 aaGuns, 6 artilleries and 16 infantry moved from Northern Belarus to Smolensk
1 artillery moved from Gorky to Samara
4 infantry moved from Russia to Samara
4 infantry moved from Northern Manchuria to Southern Manchuria
1 aaGun moved from Northern Manchuria to Southern Manchuria
2 infantry moved from Buryatia to Northern Manchuria
1 artillery moved from Amur to Northern Manchuria
2 infantry moved from Amur to Northern Manchuria
1 infantry moved from Amur to Northern Manchuria
1 artillery moved from Siberia to Amur
1 infantry moved from Gorky to Samara
Place Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Stalingrad
2 infantry placed in Siberia
1 armour, 3 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,1
Russians collect 41 PUs (2 lost to blockades); end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Hopei to Honan
Japanese take Honan from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Sumatra
2 transports moved from 57 Sea Zone to 38 Sea Zone
2 artilleries and 1 infantry moved from Malaya to 38 Sea Zone
2 artilleries and 1 infantry moved from 38 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Hokkaido to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shansi
1 infantry moved from Anhwe to Shansi
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Korea
1 artillery and 1 marine moved from New Zealand to 65 Sea Zone
1 artillery, 1 cruiser, 1 marine and 1 transport moved from 65 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 56 Sea Zone to Northern Australia
3 artilleries and 2 infantry moved from Western Australia to Northern Australia
Japanese take Northern Australia from ANZAC
2 fighters moved from 57 Sea Zone to Sumatra
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tsinghai to Kansu
2 artilleries and 2 infantry moved from Tsinghai to Eastern Sinkiang
Combat - Japanese
Battle in Northern Australia
Battle in Sumatra
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 3 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/9 hits, 4.17 expected hits
UK_Pacific roll dice for 1 armour, 1 fighter and 3 infantry in Sumatra, round 2 : 3/5 hits, 2.17 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber in Sumatra, round 3 : 2/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 armour, 1 fighter and 1 infantry in Sumatra, round 3 : 1/3 hits, 1.50 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Sumatra
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Sumatra, round 4 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 fighter in Sumatra, round 4 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 1 armour and 3 infantry
Casualties for ANZAC: 1 fighter
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Eastern Sinkiang, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shansi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shansi to Anhwe
1 aaGun, 1 artillery and 1 infantry moved from Hopei to Anhwe
1 infantry moved from Tsinghai to Hopei
1 artillery and 2 infantry moved from Tsinghai to Szechwan
1 artillery and 3 infantry moved from Yunnan to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 transport moved from 57 Sea Zone to 132 Sea Zone
1 fighter moved from Sumatra to 38 Sea Zone
2 bombers moved from Sumatra to French Indo China
1 carrier moved from 57 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to New Zealand
1 submarine moved from 35 Sea Zone to 64 Sea Zone
1 destroyer moved from 35 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 carrier moved from 57 Sea Zone to 56 Sea Zone
1 fighter moved from 35 Sea Zone to 56 Sea Zone
1 carrier, 1 cruiser and 1 tactical_bomber moved from 35 Sea Zone to 65 Sea Zone
1 tactical_bomber moved from Caroline Islands to 65 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 fighter placed in 38 Sea Zone
1 submarine placed in 7 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.33
UK_Pacific regular : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to French West Africa
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 infantry moved from Brazil to Suriname
Combat - Americans
Battle in 101 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
Americans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in French West Africa
Non Combat Move - Americans
1 mech_infantry moved from Morocco to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Gibraltar
1 transport moved from 28 Sea Zone to 91 Sea Zone
2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 5 submarines moved from 28 Sea Zone to 27 Sea Zone
1 aaGun moved from Western United States to 11 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone
2 artilleries moved from Eastern United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries moved from 93 Sea Zone to Gibraltar
2 infantry moved from 93 Sea Zone to Gibraltar
1 aaGun moved from Brazil to French Guiana
1 aaGun moved from Eastern United States to Central United States
1 bomber moved from Gibraltar to Egypt
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 battleship moved from 94 Sea Zone to 93 Sea Zone
Place Units - Americans
1 battleship and 1 carrier placed in 11 Sea Zone
1 submarine and 1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Northern Manchuria to Southern Manchuria
1 fighter moved from Northern Manchuria to Southern Manchuria
7 infantry moved from Chahar to Jehol
2 infantry moved from Chahar to Jehol
Place Units - Chinese
1 infantry placed in Northern Sinkiang
2 infantry placed in Jehol
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 40 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to French West Africa
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 infantry moved from Brazil to Suriname
Combat - Americans
Battle in 101 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
Americans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in French West Africa
Non Combat Move - Americans
1 mech_infantry moved from Morocco to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Gibraltar
1 transport moved from 28 Sea Zone to 91 Sea Zone
2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 5 submarines moved from 28 Sea Zone to 27 Sea Zone
1 aaGun moved from Western United States to 11 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone
2 artilleries moved from Eastern United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries moved from 93 Sea Zone to Gibraltar
2 infantry moved from 93 Sea Zone to Gibraltar
1 aaGun moved from Brazil to French Guiana
1 aaGun moved from Eastern United States to Central United States
1 bomber moved from Gibraltar to Egypt
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 battleship moved from 94 Sea Zone to 93 Sea Zone
Place Units - Americans
1 battleship and 1 carrier placed in 11 Sea Zone
1 submarine and 1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Northern Manchuria to Southern Manchuria
1 fighter moved from Northern Manchuria to Southern Manchuria
7 infantry moved from Chahar to Jehol
2 infantry moved from Chahar to Jehol
Place Units - Chinese
1 infantry placed in Northern Sinkiang
2 infantry placed in Jehol
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 40 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern India to Burma
3 fighters and 1 tactical_bomber moved from Eastern India to Burma
Combat - British
Battle in Burma
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters moved from Burma to Eastern India
1 tactical_bomber moved from Burma to Eastern India
1 battleship moved from 39 Sea Zone to 40 Sea Zone
1 cruiser moved from 39 Sea Zone to 40 Sea Zone
2 transports moved from 39 Sea Zone to 40 Sea Zone
2 destroyers moved from 39 Sea Zone to 40 Sea Zone
3 infantry moved from Baluchistan to Central India
1 mech_infantry moved from Baluchistan to Eastern India
2 transports moved from 82 Sea Zone to 73 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33
British regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 101 Sea Zone
1 destroyer moved from 99 Sea Zone to 101 Sea Zone
1 fighter moved from Greece to 101 Sea Zone
1 armour moved from Ukraine to Northern Caucasus
1 armour moved from Rostov to Northern Caucasus
1 artillery and 1 infantry moved from Eastern Poland to Northern Belarus
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 101 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 101 Sea Zone
Italians win, taking 101 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Northern Belarus
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northern Belarus
Italians win, taking Northern Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Caucasus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Northern Caucasus, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Italians win, taking Northern Caucasus from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Northern Belarus
2 fighters moved from 101 Sea Zone to Southern Italy
1 fighter moved from 101 Sea Zone to Greece
Place Units - Italians
1 submarine placed in 99 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : -0.50
Russians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,2,6,2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,4,3
ANZAC collect 2 PUs (5 lost to blockades); end with 2 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 fighter and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Northern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Eastern Poland to Northern Belarus
Germans take Baltic States from Russians
1 armour moved from Archangel to Leningrad
Germans take Vologda from Russians
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
1 artillery moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
3 bombers moved from Western Germany to Poland
1 destroyer and 1 submarine moved from 116 Sea Zone to 128 Sea Zone
2 submarines moved from 115 Sea Zone to 128 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
3 artilleries and 4 infantry moved from Vyborg to Leningrad
3 armour and 1 mech_infantry moved from Rostov to Southern Caucasus
Germans take Southern Caucasus from Russians
Combat - Germans
Battle in Poland
Germans attack with 1 artillery, 3 bombers and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Poland, round 2 : 4/5 hits, 2.17 expected hits
Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Leningrad
Germans attack with 1 armour, 5 artilleries and 6 infantry
Russians defend with 1 airfield, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 5 artilleries and 6 infantry in Leningrad, round 2 : 3/12 hits, 4.00 expected hits
Russians roll dice for 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 1 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 128 Sea Zone
Germans attack with 1 destroyer and 3 submarines
Russians defend with 1 submarine
Germans roll dice for 3 submarines in 128 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 submarine moved from 114 Sea Zone to 127 Sea Zone
1 fighter moved from Western Germany to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Greece to Southern Caucasus
2 tactical_bombers moved from Eastern Poland to Northern Caucasus
2 aaGuns, 5 artilleries and 21 infantry moved from Rostov to Northern Caucasus
4 armour and 4 mech_infantrys moved from Ukraine to Northern Caucasus
1 infantry moved from Ukraine to Rostov
2 aaGuns, 12 artilleries, 12 infantry and 1 mech_infantry moved from Eastern Poland to Northern Belarus
3 bombers moved from Poland to Northern Belarus
1 fighter moved from 118 Sea Zone to Northern Belarus
1 tactical_bomber moved from 118 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 artilleries and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Holland Belgium to France
1 infantry moved from Normandy Bordeaux to France
2 artilleries and 2 infantry moved from Southern France to France
1 fighter moved from Southern Caucasus to Northern Caucasus
7 infantry moved from Archangel to Leningrad
1 battleship, 1 carrier and 1 cruiser moved from 118 Sea Zone to 116 Sea Zone
Place Units - Germans
2 artilleries and 1 infantry placed in France
2 artilleries and 2 infantry placed in Germany
1 fighter and 4 infantry placed in Western Germany
4 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,5
Germans collect 56 PUs (1 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 0.83
Germans regular : 1.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Amur to Korea
1 artillery moved from Amur to Korea
1 artillery moved from Northern Manchuria to Korea
2 infantry moved from Northern Manchuria to Korea
1 infantry moved from Northern Manchuria to Korea
1 infantry moved from Stalingrad to Rostov
1 tactical_bomber moved from Stalingrad to Rostov
1 fighter moved from Stalingrad to Rostov
1 infantry moved from Bryansk to Kursk
Russians take Kursk from Germans
Combat - Russians
Battle in Korea
Russians attack with 2 artilleries and 6 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 artilleries and 6 infantry in Korea, round 2 : 2/8 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Stalingrad
1 fighter moved from Rostov to Russia
1 aaGun, 1 artillery and 5 infantry moved from Samara to Stalingrad
1 infantry moved from Stalingrad to Kazakhstan
2 armour and 2 mech_infantrys moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 aaGun moved from Smolensk to Russia
2 infantry moved from Amur to Siberia
2 infantry moved from Northern Manchuria to Southern Manchuria
Place Units - Russians
3 infantry placed in Siberia
3 infantry placed in Stalingrad
3 infantry placed in Urals
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Stalingrad: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Smolensk: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,3,4
Russians collect 28 PUs (5 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Japanese regular : -0.67
Russians regular : 0.67
assumed no Carrier intercept into Korea
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 7 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Japanese take Western Sinkiang from Chinese
1 infantry moved from Kansu to Northern Sinkiang
1 bomber moved from French Indo China to Northern Sinkiang
2 infantry moved from Honan to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Japan to Anhwe
1 bomber moved from French Indo China to Northern Sinkiang
Combat - Japanese
Battle in Northern Sinkiang
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Northern Sinkiang, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Northern Sinkiang
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Tsinghai to Eastern Sinkiang
1 artillery moved from Eastern Sinkiang to Tsinghai
1 artillery moved from Eastern Sinkiang to Tsinghai
1 artillery moved from Kansu to Tsinghai
1 armour moved from Kansu to Honan
2 bombers moved from Northern Sinkiang to Kansu
2 infantry moved from Szechwan to Tsinghai
1 infantry moved from Szechwan to Hopei
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
1 transport moved from 38 Sea Zone to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Fukien
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 transport moved from 132 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsu
1 fighter moved from 6 Sea Zone to Anhwe
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsu
1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 4 tactical_bombers moved from 65 Sea Zone to 35 Sea Zone
2 submarines moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 56 Sea Zone to Malaya
2 fighters moved from 38 Sea Zone to Malaya
3 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
2 artilleries and 1 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter moved from 35 Sea Zone to Caroline Islands
1 carrier, 2 cruisers and 1 transport moved from 56 Sea Zone to 35 Sea Zone
1 artillery moved from Sumatra to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to Northern Australia
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 artillery and 1 transport moved from 38 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Fukien
1 battleship, 2 carriers and 1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 132 Sea Zone to 35 Sea Zone
4 infantry moved from Japan to Kyushu
Place Units - Japanese
1 carrier and 4 submarines placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Malaya
3 infantry placed in French Indo China
2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 94 Sea Zone to Tunisia
1 tactical_bomber moved from 94 Sea Zone to Tunisia
1 bomber moved from Egypt to Tunisia
2 artilleries moved from Gibraltar to 94 Sea Zone
2 infantry moved from Gibraltar to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
2 artilleries moved from 96 Sea Zone to Tunisia
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 infantry moved from French West Africa to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 mech_infantry moved from Gibraltar to 93 Sea Zone
1 mech_infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 94 Sea Zone to 96 Sea Zone
1 battleship moved from 93 Sea Zone to 96 Sea Zone
Combat - Americans
Battle in Algeria
Battle in Malta
Battle in Tunisia
Americans attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries and 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 6/9 hits, 4.00 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Algeria from Italians, taking Malta from Italians, taking Tunisia from Italians with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry
Non Combat Move - Americans
2 carriers moved from 94 Sea Zone to 96 Sea Zone
3 fighters and 1 tactical_bomber moved from Tunisia to 96 Sea Zone
1 bomber moved from Tunisia to Morocco
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
1 infantry moved from Suriname to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Fiji
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 battleship and 1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 40 Sea Zone to 82 Sea Zone
Place Units - Americans
1 carrier placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
1 artillery, 4 fighters and 2 infantry placed in Western United States
Americans undo move 3.
4 fighters and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 4.
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1.83
Italians regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Southern Manchuria to Shansi
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Jehol to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Southern Manchuria
8 infantry moved from Jehol to Southern Manchuria
Place Units - Chinese
2 infantry placed in Southern Manchuria
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 94 Sea Zone to Tunisia
1 tactical_bomber moved from 94 Sea Zone to Tunisia
1 bomber moved from Egypt to Tunisia
2 artilleries moved from Gibraltar to 94 Sea Zone
2 infantry moved from Gibraltar to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
2 artilleries moved from 96 Sea Zone to Tunisia
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 infantry moved from French West Africa to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 mech_infantry moved from Gibraltar to 93 Sea Zone
1 mech_infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 94 Sea Zone to 96 Sea Zone
1 battleship moved from 93 Sea Zone to 96 Sea Zone
Combat - Americans
Battle in Algeria
Battle in Malta
Battle in Tunisia
Americans attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries and 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 6/9 hits, 4.00 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Algeria from Italians, taking Malta from Italians, taking Tunisia from Italians with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry
Non Combat Move - Americans
2 carriers moved from 94 Sea Zone to 96 Sea Zone
3 fighters and 1 tactical_bomber moved from Tunisia to 96 Sea Zone
1 bomber moved from Tunisia to Morocco
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
1 infantry moved from Suriname to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Fiji
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 battleship and 1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 40 Sea Zone to 82 Sea Zone
Place Units - Americans
1 carrier placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
1 artillery, 4 fighters and 2 infantry placed in Western United States
Americans undo move 3.
4 fighters and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 4.
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Southern Manchuria to Shansi
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Jehol to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Southern Manchuria
8 infantry moved from Jehol to Southern Manchuria
Place Units - Chinese
2 infantry placed in Southern Manchuria
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 artillery moved from Northwest Persia to Iraq
3 infantry moved from Central India to Eastern India
1 armour and 2 mech_infantrys moved from Eastern India to Baluchistan
3 infantry moved from Eastern India to 40 Sea Zone
1 artillery moved from Eastern India to 40 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 40 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Iraq
3 infantry moved from 82 Sea Zone to Iraq
1 battleship, 1 cruiser and 2 destroyers moved from 40 Sea Zone to 82 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 2 infantry moved from 82 Sea Zone to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tunisia
1 infantry moved from 96 Sea Zone to Tunisia
1 tactical_bomber moved from Gibraltar to Malta
2 fighters moved from United Kingdom to Algeria
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from Eastern India to Iraq
Place Units - British
1 artillery, 1 infantry and 1 marine placed in Egypt
1 infantry placed in Union of South Africa
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.83
Japanese regular : -0.33
Italians regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour moved from Northern Caucasus to Northwest Persia
Italians take Northwest Persia from British
Combat - Italians
Non Combat Move - Italians
1 destroyer moved from 101 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to Greece
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1,4,1
ANZAC collect 5 PUs (2 lost to blockades); end with 7 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 40 Sea Zone to 82 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter, 1 infantry and 2 tactical_bombers moved from Northern Caucasus to Kazakhstan
1 armour moved from Northern Belarus to Vologda
Germans take Novgorod from Russians
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Northern Belarus to Vologda
1 armour and 5 infantry moved from Leningrad to Vologda
2 infantry moved from Leningrad to Vologda
1 fighter and 2 tactical_bombers moved from Kazakhstan to Northwest Persia
2 aaGuns, 4 armour, 5 artilleries, 20 infantry and 4 mech_infantrys moved from Northern Caucasus to Southern Caucasus
7 armour and 5 mech_infantrys moved from Southern Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria
3 artilleries and 1 infantry moved from Eastern Poland to Northern Belarus
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Ukraine to Rostov
5 artilleries and 5 infantry moved from Leningrad to Northern Belarus
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
4 artilleries and 1 infantry moved from Germany to Poland
4 infantry moved from Western Germany to Germany
1 submarine moved from 127 Sea Zone to 122 Sea Zone
3 submarines moved from 128 Sea Zone to 122 Sea Zone
1 destroyer moved from 128 Sea Zone to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Greece to Northwest Persia
Place Units - Germans
1 factory_minor placed in Southern Caucasus
1 armour, 6 artilleries, 2 infantry and 1 mech_infantry placed in Germany
1 fighter and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,1,5
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 armour moved from Novgorod to Yaroslavl
1 infantry moved from Kursk to Rostov
1 infantry moved from Stalingrad to Rostov
1 tactical_bomber moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Northern Caucasus
Russians take Northern Caucasus from Italians
Combat - Russians
Battle in Rostov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Urals to Kazakhstan
1 tactical_bomber moved from Rostov to Russia
1 aaGun, 7 armour, 7 artilleries, 23 infantry and 7 mech_infantrys moved from Stalingrad to Northern Caucasus
1 infantry moved from Russia to Gorky
2 aaGuns, 9 artilleries, 18 infantry and 1 mech_infantry moved from Smolensk to Yaroslavl
1 aaGun moved from Smolensk to Russia
2 infantry moved from Russia to Yaroslavl
1 artillery moved from Russia to Yaroslavl
2 infantry moved from Korea to Southern Manchuria
4 infantry moved from Korea to Northern Manchuria
2 artilleries moved from Korea to Northern Manchuria
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad
1 infantry placed in Urals
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,3,5,6,4,6,5,6,6,2,5,6,1
Russians collect 29 PUs (6 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : 1.17