@Daaras I’m not quite sure I have heard both on this forum.
Simon33 (Axis) vs OwenToo (Allies) PtV
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 armour and 8 infantry moved from Karelia to Archangel 2 artilleries and 3 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 infantry moved from Germany to 117 Sea Zone 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Leningrad 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Rostov 1 armour moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland Combat - Germans Germans creates battle in territory 128 Sea Zone Battle in Leningrad Battle in Archangel Germans attack with 1 armour and 8 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 8 infantry in Archangel, round 2 : 3/9 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Leningrad from Russians, taking Archangel from Russians with 1 armour and 7 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Germany to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg 2 aaGuns, 2 artilleries and 12 infantry moved from Poland to Eastern Poland 4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 armour, 5 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 2 aaGuns, 2 armour, 5 artilleries, 21 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 submarine moved from 128 Sea Zone to 115 Sea Zone 3 artilleries and 2 infantry moved from Germany to Slovakia Hungary 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 tactical_bomber moved from Greece to Eastern Poland 1 tactical_bomber moved from Greece to Eastern Poland 1 infantry moved from France to Holland Belgium 2 artilleries and 2 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in France 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry placed in Germany 1 fighter placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,4 Germans collect 53 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.17
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Northern Belarus to Leningrad 3 fighters moved from Northern Belarus to Leningrad 1 armour moved from Northern Belarus to Poland Russians take Baltic States from Germans Russians take Poland from Germans 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Russians
Combat Hit Differential Summary :
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Carrier Scramble into Leningrad from 118?
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Obviously no scramble.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Northern Belarus to Leningrad 3 fighters moved from Northern Belarus to Leningrad 1 armour moved from Northern Belarus to Poland Russians take Baltic States from Germans Russians take Poland from Germans 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Russians Battle in Leningrad Russians attack with 3 fighters and 2 infantry Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 3 fighters and 2 infantry in Leningrad, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 armour, 1 infantry and 2 mech_infantrys moved from Samara to Stalingrad 1 infantry moved from Stalingrad to Northern Caucasus 1 tactical_bomber moved from Russia to Stalingrad 2 armour and 2 mech_infantrys moved from Russia to Stalingrad 3 fighters moved from Leningrad to Russia 1 infantry moved from Southern Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Northern Belarus to Russia 1 aaGun moved from Gorky to Samara 3 aaGuns, 6 artilleries and 16 infantry moved from Northern Belarus to Smolensk 1 artillery moved from Gorky to Samara 4 infantry moved from Russia to Samara 4 infantry moved from Northern Manchuria to Southern Manchuria 1 aaGun moved from Northern Manchuria to Southern Manchuria 2 infantry moved from Buryatia to Northern Manchuria 1 artillery moved from Amur to Northern Manchuria 2 infantry moved from Amur to Northern Manchuria 1 infantry moved from Amur to Northern Manchuria 1 artillery moved from Siberia to Amur 1 infantry moved from Gorky to Samara Place Units - Russians 1 armour, 1 fighter and 1 mech_infantry placed in Stalingrad 2 infantry placed in Siberia 1 armour, 3 artilleries and 2 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,1 Russians collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Hopei to Honan Japanese take Honan from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Sumatra 2 transports moved from 57 Sea Zone to 38 Sea Zone 2 artilleries and 1 infantry moved from Malaya to 38 Sea Zone 2 artilleries and 1 infantry moved from 38 Sea Zone to Sumatra 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Hokkaido to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shansi 1 infantry moved from Anhwe to Shansi 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Korea 1 artillery and 1 marine moved from New Zealand to 65 Sea Zone 1 artillery, 1 cruiser, 1 marine and 1 transport moved from 65 Sea Zone to 56 Sea Zone 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 56 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 56 Sea Zone to Northern Australia 3 artilleries and 2 infantry moved from Western Australia to Northern Australia Japanese take Northern Australia from ANZAC 2 fighters moved from 57 Sea Zone to Sumatra 1 battleship moved from 36 Sea Zone to 38 Sea Zone 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tsinghai to Kansu 2 artilleries and 2 infantry moved from Tsinghai to Eastern Sinkiang Combat - Japanese Battle in Northern Australia Battle in Sumatra Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 armour and 3 infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/9 hits, 4.17 expected hits UK_Pacific roll dice for 1 armour, 1 fighter and 3 infantry in Sumatra, round 2 : 3/5 hits, 2.17 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber in Sumatra, round 3 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 armour, 1 fighter and 1 infantry in Sumatra, round 3 : 1/3 hits, 1.50 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Sumatra Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Sumatra, round 4 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 fighter in Sumatra, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -12 Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Casualties for British: 1 armour and 3 infantry Casualties for ANZAC: 1 fighter Battle in Korea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Sinkiang Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Eastern Sinkiang, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang Japanese win, taking Eastern Sinkiang from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shansi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shansi to Anhwe 1 aaGun, 1 artillery and 1 infantry moved from Hopei to Anhwe 1 infantry moved from Tsinghai to Hopei 1 artillery and 2 infantry moved from Tsinghai to Szechwan 1 artillery and 3 infantry moved from Yunnan to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 transport moved from 57 Sea Zone to 132 Sea Zone 1 fighter moved from Sumatra to 38 Sea Zone 2 bombers moved from Sumatra to French Indo China 1 carrier moved from 57 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to New Zealand 1 submarine moved from 35 Sea Zone to 64 Sea Zone 1 destroyer moved from 35 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 carrier moved from 57 Sea Zone to 56 Sea Zone 1 fighter moved from 35 Sea Zone to 56 Sea Zone 1 carrier, 1 cruiser and 1 tactical_bomber moved from 35 Sea Zone to 65 Sea Zone 1 tactical_bomber moved from Caroline Islands to 65 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 fighter placed in 38 Sea Zone 1 submarine placed in 7 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.33 UK_Pacific regular : 0.67 Russians regular : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 94 Sea Zone to 101 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Brazil to Suriname Combat - Americans Battle in 101 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone Americans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in French West Africa Non Combat Move - Americans 1 mech_infantry moved from Morocco to 94 Sea Zone 1 mech_infantry moved from 94 Sea Zone to Gibraltar 1 transport moved from 28 Sea Zone to 91 Sea Zone 2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 5 submarines moved from 28 Sea Zone to 27 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 2 artilleries moved from Eastern United States to 104 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries moved from 93 Sea Zone to Gibraltar 2 infantry moved from 93 Sea Zone to Gibraltar 1 aaGun moved from Brazil to French Guiana 1 aaGun moved from Eastern United States to Central United States 1 bomber moved from Gibraltar to Egypt 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 battleship moved from 94 Sea Zone to 93 Sea Zone Place Units - Americans 1 battleship and 1 carrier placed in 11 Sea Zone 1 submarine and 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Northern Manchuria to Southern Manchuria 7 infantry moved from Chahar to Jehol 2 infantry moved from Chahar to Jehol Place Units - Chinese 1 infantry placed in Northern Sinkiang 2 infantry placed in Jehol Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 40 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 94 Sea Zone to 101 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Brazil to Suriname Combat - Americans Battle in 101 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone Americans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in French West Africa Non Combat Move - Americans 1 mech_infantry moved from Morocco to 94 Sea Zone 1 mech_infantry moved from 94 Sea Zone to Gibraltar 1 transport moved from 28 Sea Zone to 91 Sea Zone 2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 5 submarines moved from 28 Sea Zone to 27 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 2 artilleries moved from Eastern United States to 104 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries moved from 93 Sea Zone to Gibraltar 2 infantry moved from 93 Sea Zone to Gibraltar 1 aaGun moved from Brazil to French Guiana 1 aaGun moved from Eastern United States to Central United States 1 bomber moved from Gibraltar to Egypt 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 battleship moved from 94 Sea Zone to 93 Sea Zone Place Units - Americans 1 battleship and 1 carrier placed in 11 Sea Zone 1 submarine and 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Northern Manchuria to Southern Manchuria 7 infantry moved from Chahar to Jehol 2 infantry moved from Chahar to Jehol Place Units - Chinese 1 infantry placed in Northern Sinkiang 2 infantry placed in Jehol Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 40 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern India to Burma 3 fighters and 1 tactical_bomber moved from Eastern India to Burma Combat - British Battle in Burma British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 fighters moved from Burma to Eastern India 1 tactical_bomber moved from Burma to Eastern India 1 battleship moved from 39 Sea Zone to 40 Sea Zone 1 cruiser moved from 39 Sea Zone to 40 Sea Zone 2 transports moved from 39 Sea Zone to 40 Sea Zone 2 destroyers moved from 39 Sea Zone to 40 Sea Zone 3 infantry moved from Baluchistan to Central India 1 mech_infantry moved from Baluchistan to Eastern India 2 transports moved from 82 Sea Zone to 73 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 94 Sea Zone to 93 Sea Zone Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 1 artillery and 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33 British regular : -1.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 101 Sea Zone 1 destroyer moved from 99 Sea Zone to 101 Sea Zone 1 fighter moved from Greece to 101 Sea Zone 1 armour moved from Ukraine to Northern Caucasus 1 armour moved from Rostov to Northern Caucasus 1 artillery and 1 infantry moved from Eastern Poland to Northern Belarus Combat - Italians Battle in 101 Sea Zone Italians attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 101 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 101 Sea Zone Italians win, taking 101 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Northern Belarus Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northern Belarus Italians win, taking Northern Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Caucasus Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Northern Caucasus, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Italians win, taking Northern Caucasus from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Northern Belarus 2 fighters moved from 101 Sea Zone to Southern Italy 1 fighter moved from 101 Sea Zone to Greece Place Units - Italians 1 submarine placed in 99 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -0.50 Russians regular : 0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,2,6,2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,4,3 ANZAC collect 2 PUs (5 lost to blockades); end with 2 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 40 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 1 fighter and 8 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Northern Belarus Germans take Southern Belarus from Russians 1 armour moved from Eastern Poland to Northern Belarus Germans take Baltic States from Russians 1 armour moved from Archangel to Leningrad Germans take Vologda from Russians 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 1 artillery moved from Germany to Poland 1 infantry moved from Slovakia Hungary to Poland 3 bombers moved from Western Germany to Poland 1 destroyer and 1 submarine moved from 116 Sea Zone to 128 Sea Zone 2 submarines moved from 115 Sea Zone to 128 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 3 artilleries and 4 infantry moved from Vyborg to Leningrad 3 armour and 1 mech_infantry moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians Combat - Germans Battle in Poland Germans attack with 1 artillery, 3 bombers and 1 infantry Russians defend with 1 armour Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Poland, round 2 : 4/5 hits, 2.17 expected hits Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Leningrad Germans attack with 1 armour, 5 artilleries and 6 infantry Russians defend with 1 airfield, 1 harbour and 2 infantry Germans roll dice for 1 armour, 5 artilleries and 6 infantry in Leningrad, round 2 : 3/12 hits, 4.00 expected hits Russians roll dice for 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 128 Sea Zone Germans attack with 1 destroyer and 3 submarines Russians defend with 1 submarine Germans roll dice for 3 submarines in 128 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 submarine moved from 114 Sea Zone to 127 Sea Zone 1 fighter moved from Western Germany to Greece 1 fighter moved from Southern Italy to Greece 1 fighter moved from Greece to Southern Caucasus 2 tactical_bombers moved from Eastern Poland to Northern Caucasus 2 aaGuns, 5 artilleries and 21 infantry moved from Rostov to Northern Caucasus 4 armour and 4 mech_infantrys moved from Ukraine to Northern Caucasus 1 infantry moved from Ukraine to Rostov 2 aaGuns, 12 artilleries, 12 infantry and 1 mech_infantry moved from Eastern Poland to Northern Belarus 3 bombers moved from Poland to Northern Belarus 1 fighter moved from 118 Sea Zone to Northern Belarus 1 tactical_bomber moved from 118 Sea Zone to Western Germany 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 3 artilleries and 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Holland Belgium to France 1 infantry moved from Normandy Bordeaux to France 2 artilleries and 2 infantry moved from Southern France to France 1 fighter moved from Southern Caucasus to Northern Caucasus 7 infantry moved from Archangel to Leningrad 1 battleship, 1 carrier and 1 cruiser moved from 118 Sea Zone to 116 Sea Zone Place Units - Germans 2 artilleries and 1 infantry placed in France 2 artilleries and 2 infantry placed in Germany 1 fighter and 4 infantry placed in Western Germany 4 artilleries and 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,5 Germans collect 56 PUs (1 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 0.83 Germans regular : 1.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Amur to Korea 1 artillery moved from Amur to Korea 1 artillery moved from Northern Manchuria to Korea 2 infantry moved from Northern Manchuria to Korea 1 infantry moved from Northern Manchuria to Korea 1 infantry moved from Stalingrad to Rostov 1 tactical_bomber moved from Stalingrad to Rostov 1 fighter moved from Stalingrad to Rostov 1 infantry moved from Bryansk to Kursk Russians take Kursk from Germans Combat - Russians Battle in Korea Russians attack with 2 artilleries and 6 infantry Japanese defend with 2 infantry Russians roll dice for 2 artilleries and 6 infantry in Korea, round 2 : 2/8 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Stalingrad 1 fighter moved from Rostov to Russia 1 aaGun, 1 artillery and 5 infantry moved from Samara to Stalingrad 1 infantry moved from Stalingrad to Kazakhstan 2 armour and 2 mech_infantrys moved from Russia to Smolensk 2 artilleries moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 aaGun moved from Smolensk to Russia 2 infantry moved from Amur to Siberia 2 infantry moved from Northern Manchuria to Southern Manchuria Place Units - Russians 3 infantry placed in Siberia 3 infantry placed in Stalingrad 3 infantry placed in Urals 1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Russia: 1 aaGun EDIT: Adding units owned by Russians to Stalingrad: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Smolensk: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,3,4 Russians collect 28 PUs (5 lost to blockades); end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Japanese regular : -0.67 Russians regular : 0.67
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assumed no Carrier intercept into Korea
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 7 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Eastern Sinkiang to Western Sinkiang Japanese take Western Sinkiang from Chinese 1 infantry moved from Kansu to Northern Sinkiang 1 bomber moved from French Indo China to Northern Sinkiang 2 infantry moved from Honan to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Hopei to Anhwe 1 fighter moved from Japan to Anhwe 1 bomber moved from French Indo China to Northern Sinkiang Combat - Japanese Battle in Northern Sinkiang Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Northern Sinkiang, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Northern Sinkiang Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Tsinghai to Eastern Sinkiang 1 artillery moved from Eastern Sinkiang to Tsinghai 1 artillery moved from Eastern Sinkiang to Tsinghai 1 artillery moved from Kansu to Tsinghai 1 armour moved from Kansu to Honan 2 bombers moved from Northern Sinkiang to Kansu 2 infantry moved from Szechwan to Tsinghai 1 infantry moved from Szechwan to Hopei 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Kweichow 1 transport moved from 38 Sea Zone to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Fukien 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 transport moved from 132 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsu 1 fighter moved from 6 Sea Zone to Anhwe 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsu 1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 4 tactical_bombers moved from 65 Sea Zone to 35 Sea Zone 2 submarines moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 56 Sea Zone to Malaya 2 fighters moved from 38 Sea Zone to Malaya 3 infantry moved from Shan State to Malaya 1 infantry moved from Shan State to Malaya 2 artilleries and 1 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 fighter moved from 35 Sea Zone to Caroline Islands 1 carrier, 2 cruisers and 1 transport moved from 56 Sea Zone to 35 Sea Zone 1 artillery moved from Sumatra to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from New Zealand to Northern Australia 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 artillery and 1 transport moved from 38 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Fukien 1 battleship, 2 carriers and 1 destroyer moved from 38 Sea Zone to 36 Sea Zone 1 destroyer moved from 132 Sea Zone to 35 Sea Zone 4 infantry moved from Japan to Kyushu Place Units - Japanese 1 carrier and 4 submarines placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Malaya 3 infantry placed in French Indo China 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from 94 Sea Zone to Tunisia 1 tactical_bomber moved from 94 Sea Zone to Tunisia 1 bomber moved from Egypt to Tunisia 2 artilleries moved from Gibraltar to 94 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia 2 artilleries moved from 96 Sea Zone to Tunisia 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from French West Africa to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 mech_infantry moved from Gibraltar to 93 Sea Zone 1 mech_infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 94 Sea Zone to 96 Sea Zone 1 battleship moved from 93 Sea Zone to 96 Sea Zone Combat - Americans Battle in Algeria Battle in Malta Battle in Tunisia Americans attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 6/9 hits, 4.00 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Algeria from Italians, taking Malta from Italians, taking Tunisia from Italians with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry Non Combat Move - Americans 2 carriers moved from 94 Sea Zone to 96 Sea Zone 3 fighters and 1 tactical_bomber moved from Tunisia to 96 Sea Zone 1 bomber moved from Tunisia to Morocco 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Fiji 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 battleship and 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 40 Sea Zone to 82 Sea Zone Place Units - Americans 1 carrier placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 artillery, 4 fighters and 2 infantry placed in Western United States Americans undo move 3. 4 fighters and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Americans undo move 4. 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1.83 Italians regular : -0.67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Southern Manchuria to Shansi 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 2 infantry moved from Jehol to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Southern Manchuria 8 infantry moved from Jehol to Southern Manchuria Place Units - Chinese 2 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from 94 Sea Zone to Tunisia 1 tactical_bomber moved from 94 Sea Zone to Tunisia 1 bomber moved from Egypt to Tunisia 2 artilleries moved from Gibraltar to 94 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia 2 artilleries moved from 96 Sea Zone to Tunisia 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from French West Africa to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 mech_infantry moved from Gibraltar to 93 Sea Zone 1 mech_infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 94 Sea Zone to 96 Sea Zone 1 battleship moved from 93 Sea Zone to 96 Sea Zone Combat - Americans Battle in Algeria Battle in Malta Battle in Tunisia Americans attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 6/9 hits, 4.00 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Algeria from Italians, taking Malta from Italians, taking Tunisia from Italians with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry Non Combat Move - Americans 2 carriers moved from 94 Sea Zone to 96 Sea Zone 3 fighters and 1 tactical_bomber moved from Tunisia to 96 Sea Zone 1 bomber moved from Tunisia to Morocco 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Fiji 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 battleship and 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 40 Sea Zone to 82 Sea Zone Place Units - Americans 1 carrier placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 artillery, 4 fighters and 2 infantry placed in Western United States Americans undo move 3. 4 fighters and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Americans undo move 4. 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Southern Manchuria to Shansi 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 2 infantry moved from Jehol to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Southern Manchuria 8 infantry moved from Jehol to Southern Manchuria Place Units - Chinese 2 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 artillery moved from Northwest Persia to Iraq 3 infantry moved from Central India to Eastern India 1 armour and 2 mech_infantrys moved from Eastern India to Baluchistan 3 infantry moved from Eastern India to 40 Sea Zone 1 artillery moved from Eastern India to 40 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 40 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to Iraq 3 infantry moved from 82 Sea Zone to Iraq 1 battleship, 1 cruiser and 2 destroyers moved from 40 Sea Zone to 82 Sea Zone 1 artillery and 2 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 2 infantry moved from 82 Sea Zone to Iraq 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 4 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 armour moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Tunisia 1 infantry moved from 96 Sea Zone to Tunisia 1 tactical_bomber moved from Gibraltar to Malta 2 fighters moved from United Kingdom to Algeria 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 fighter moved from Eastern India to Iraq Place Units - British 1 artillery, 1 infantry and 1 marine placed in Egypt 1 infantry placed in Union of South Africa 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 1.83 Japanese regular : -0.33 Italians regular : -0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Northern Caucasus to Northwest Persia Italians take Northwest Persia from British Combat - Italians Non Combat Move - Italians 1 destroyer moved from 101 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to Greece Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from Egypt to Trans-Jordan Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,1,4,1 ANZAC collect 5 PUs (2 lost to blockades); end with 7 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 40 Sea Zone to 82 Sea Zone Turn Complete - French
Combat Hit Differential Summary :