No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
1 submarine moved from 65 Sea Zone to 55 Sea Zone
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from Italians
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking 55 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to New South Wales
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 fighter
EDIT: Adding units owned by Americans to New South Wales: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 82 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 armour moved from Bessarabia to Ukraine
Germans take Western Ukraine from Russians
Germans take Ukraine from Russians
1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 118 Sea Zone
1 submarine moved from 117 Sea Zone to 118 Sea Zone
3 bombers moved from Western Germany to 118 Sea Zone
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
3 bombers moved from 118 Sea Zone to Western Germany
1 carrier moved from 115 Sea Zone to 118 Sea Zone
1 armour moved from Norway to Karelia
1 infantry moved from Norway to Finland
2 transports moved from 115 Sea Zone to 116 Sea Zone
2 artilleries and 2 infantry moved from Germany to 116 Sea Zone
1 armour and 10 artilleries moved from Poland to Eastern Poland
5 armour and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 1 armour, 5 artilleries and 21 infantry moved from Bessarabia to Ukraine
5 infantry moved from Romania to Bessarabia
2 aaGuns, 2 artilleries and 12 infantry moved from Germany to Poland
2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Finland
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Western Germany to France
2 fighters and 1 tactical_bomber moved from Malta to Greece
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
Place Units - Germans
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany
1 artillery and 2 infantry placed in France
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 submarine moved from 130 Sea Zone to 128 Sea Zone
Combat - Russians
Non Combat Move - Russians
1 artillery and 3 infantry moved from Sakha to Amur
4 infantry moved from Buryatia to Northern Manchuria
1 aaGun moved from Buryatia to Northern Manchuria
1 infantry moved from Yakut S.S.R. to Buryatia
5 infantry moved from Siberia to Amur
1 infantry moved from Vologda to Archangel
1 aaGun, 1 armour, 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Leningrad to Northern Belarus
1 infantry moved from Baltic States to Northern Belarus
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Yakut S.S.R. to Buryatia
1 artillery and 2 infantry moved from Samara to Stalingrad
4 artilleries and 12 infantry moved from Rostov to Stalingrad
1 aaGun moved from Vologda to Gorky
1 artillery and 1 infantry moved from Vologda to Gorky
1 fighter moved from Northern Belarus to Russia
1 tactical_bomber moved from Northern Belarus to Russia
1 fighter moved from Russia to Northern Belarus
1 armour and 1 mech_infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Northern Belarus
Place Units - Russians
2 armour and 2 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Siberia
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 submarine moved from 50 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 57 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 65 Sea Zone
1 battleship moved from 50 Sea Zone to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from 50 Sea Zone to New Zealand
1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand
1 artillery and 1 infantry moved from 57 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 57 Sea Zone
1 artillery and 1 infantry moved from 57 Sea Zone to Western Australia
1 artillery moved from Dutch New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 57 Sea Zone
1 artillery moved from 57 Sea Zone to Western Australia
4 artilleries and 7 infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in Western Australia
Battle in New Zealand
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in New Zealand, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking Western Australia from ANZAC, taking New Zealand from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking 55 Sea Zone from ANZAC with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine
Non Combat Move - Japanese
1 submarine moved from 50 Sea Zone to 64 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 57 Sea Zone
1 carrier moved from 43 Sea Zone to 57 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to 65 Sea Zone
1 carrier and 1 destroyer moved from 50 Sea Zone to 65 Sea Zone
1 transport moved from 47 Sea Zone to 35 Sea Zone
1 marine moved from New Britain to 47 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 47 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands
1 cruiser moved from 46 Sea Zone to 35 Sea Zone
1 marine moved from Wake Island to 24 Sea Zone
1 cruiser and 1 marine moved from 24 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 battleship moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 7 Sea Zone
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Yunnan to Tsinghai
1 artillery moved from Hunan to Hopei
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
1 aaGun and 3 infantry moved from Anhwe to Hopei
1 infantry moved from Burma to Yunnan
2 bombers moved from French Indo China to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from New Guinea to Dutch New Guinea
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 7 Sea Zone
1 carrier placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 81 Sea Zone to 39 Sea Zone
1 marine moved from Gibraltar to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
2 fighters moved from 94 Sea Zone to Algeria
1 armour moved from Gibraltar to 94 Sea Zone
1 artillery moved from Gibraltar to 94 Sea Zone
2 infantry moved from Gibraltar to 94 Sea Zone
1 armour moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Algeria
1 marine moved from 94 Sea Zone to Algeria
2 infantry moved from 94 Sea Zone to Algeria
1 tactical_bomber moved from 94 Sea Zone to Algeria
1 bomber moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to Algeria
Combat - Americans
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 4/12 hits, 4.83 expected hits
Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Algeria, round 2 : 6/10 hits, 3.67 expected hits
1 armour owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 6 infantry owned by the Italians lost in Algeria
1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 1 bomber owned by the Americans retreated
1 mech_infantry owned by the Americans retreated to Morocco
Italians win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 marine
Casualties for Italians: 6 infantry
Non Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
1 infantry moved from Eastern United States to 104 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 aaGun moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from 88 Sea Zone to Brazil
3 fighters and 1 tactical_bomber moved from Algeria to 94 Sea Zone
2 submarines moved from 91 Sea Zone to 28 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 mech_infantry moved from Western United States to 11 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 marine moved from 28 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 28 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 28 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 5.
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 2.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Inner Mongolia to Shansi
1 fighter moved from Inner Mongolia to Shansi
12 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Chahar, round 2 : 0/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 11 infantry in Chahar, round 3 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Northern Manchuria
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Eastern Sinkiang
1 infantry placed in Northern Manchuria
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -2.83
Japanese regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 81 Sea Zone to 39 Sea Zone
1 marine moved from Gibraltar to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
2 fighters moved from 94 Sea Zone to Algeria
1 armour moved from Gibraltar to 94 Sea Zone
1 artillery moved from Gibraltar to 94 Sea Zone
2 infantry moved from Gibraltar to 94 Sea Zone
1 armour moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Algeria
1 marine moved from 94 Sea Zone to Algeria
2 infantry moved from 94 Sea Zone to Algeria
1 tactical_bomber moved from 94 Sea Zone to Algeria
1 bomber moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to Algeria
Combat - Americans
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 4/12 hits, 4.83 expected hits
Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Algeria, round 2 : 6/10 hits, 3.67 expected hits
1 armour owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 6 infantry owned by the Italians lost in Algeria
1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 1 bomber owned by the Americans retreated
1 mech_infantry owned by the Americans retreated to Morocco
Italians win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 marine
Casualties for Italians: 6 infantry
Non Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
1 infantry moved from Eastern United States to 104 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 aaGun moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from 88 Sea Zone to Brazil
3 fighters and 1 tactical_bomber moved from Algeria to 94 Sea Zone
2 submarines moved from 91 Sea Zone to 28 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 mech_infantry moved from Western United States to 11 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 marine moved from 28 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 28 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 28 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 5.
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Inner Mongolia to Shansi
1 fighter moved from Inner Mongolia to Shansi
12 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Chahar, round 2 : 0/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 11 infantry in Chahar, round 3 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Northern Manchuria
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Eastern Sinkiang
1 infantry placed in Northern Manchuria
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 2 armour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Eastern India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to Eastern India
1 armour moved from Baluchistan to 82 Sea Zone
3 infantry moved from Baluchistan to 82 Sea Zone
1 armour, 3 infantry and 2 transports moved from 82 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to Sumatra
3 infantry moved from 39 Sea Zone to Sumatra
1 battleship, 1 cruiser and 2 destroyers moved from 82 Sea Zone to 39 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Sumatra
Non Combat Move - British
1 mech_infantry moved from Northeast Persia to Baluchistan
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Baluchistan
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Baluchistan
Place Units - British
1 transport placed in 109 Sea Zone
2 armour and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.83
Americans regular : 0.00
Japanese regular : 0.67
Italians regular : 2.33
Germans AA : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Cyprus
1 armour moved from Bessarabia to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in Cyprus
Non Combat Move - Italians
1 armour moved from Eastern Poland to Ukraine
1 fighter moved from Southern Italy to Greece
1 armour, 2 artilleries and 1 mech_infantry moved from Algeria to Tunisia
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Eastern India to Sumatra
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,1,3,6
ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Eastern India to Sumatra
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,1,3,6
ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs
Combat Move - French
1 destroyer moved from 82 Sea Zone to 39 Sea Zone
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour and 8 infantry moved from Karelia to Archangel
2 artilleries and 3 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 infantry moved from Germany to 117 Sea Zone
1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Leningrad
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Rostov
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Combat - Germans
Germans creates battle in territory 128 Sea Zone
Battle in Leningrad
Battle in Archangel
Germans attack with 1 armour and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 8 infantry in Archangel, round 2 : 3/9 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Leningrad from Russians, taking Archangel from Russians with 1 armour and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from Germany to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg
2 aaGuns, 2 artilleries and 12 infantry moved from Poland to Eastern Poland
4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 armour, 5 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
2 aaGuns, 2 armour, 5 artilleries, 21 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 destroyer moved from 118 Sea Zone to 116 Sea Zone
1 submarine moved from 128 Sea Zone to 115 Sea Zone
3 artilleries and 2 infantry moved from Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 tactical_bomber moved from Greece to Eastern Poland
1 tactical_bomber moved from Greece to Eastern Poland
1 infantry moved from France to Holland Belgium
2 artilleries and 2 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in France
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry placed in Germany
1 fighter placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,4
Germans collect 53 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Northern Belarus to Leningrad
3 fighters moved from Northern Belarus to Leningrad
1 armour moved from Northern Belarus to Poland
Russians take Baltic States from Germans
Russians take Poland from Germans
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
Combat - Russians
Combat Hit Differential Summary :
Carrier Scramble into Leningrad from 118?
Obviously no scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Northern Belarus to Leningrad
3 fighters moved from Northern Belarus to Leningrad
1 armour moved from Northern Belarus to Poland
Russians take Baltic States from Germans
Russians take Poland from Germans
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
Combat - Russians
Battle in Leningrad
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 harbour and 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Leningrad, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 armour, 1 infantry and 2 mech_infantrys moved from Samara to Stalingrad
1 infantry moved from Stalingrad to Northern Caucasus
1 tactical_bomber moved from Russia to Stalingrad
2 armour and 2 mech_infantrys moved from Russia to Stalingrad
3 fighters moved from Leningrad to Russia
1 infantry moved from Southern Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Northern Belarus to Russia
1 aaGun moved from Gorky to Samara
3 aaGuns, 6 artilleries and 16 infantry moved from Northern Belarus to Smolensk
1 artillery moved from Gorky to Samara
4 infantry moved from Russia to Samara
4 infantry moved from Northern Manchuria to Southern Manchuria
1 aaGun moved from Northern Manchuria to Southern Manchuria
2 infantry moved from Buryatia to Northern Manchuria
1 artillery moved from Amur to Northern Manchuria
2 infantry moved from Amur to Northern Manchuria
1 infantry moved from Amur to Northern Manchuria
1 artillery moved from Siberia to Amur
1 infantry moved from Gorky to Samara
Place Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Stalingrad
2 infantry placed in Siberia
1 armour, 3 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,1
Russians collect 41 PUs (2 lost to blockades); end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Hopei to Honan
Japanese take Honan from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Sumatra
2 transports moved from 57 Sea Zone to 38 Sea Zone
2 artilleries and 1 infantry moved from Malaya to 38 Sea Zone
2 artilleries and 1 infantry moved from 38 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Hokkaido to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shansi
1 infantry moved from Anhwe to Shansi
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Korea
1 artillery and 1 marine moved from New Zealand to 65 Sea Zone
1 artillery, 1 cruiser, 1 marine and 1 transport moved from 65 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 56 Sea Zone to Northern Australia
3 artilleries and 2 infantry moved from Western Australia to Northern Australia
Japanese take Northern Australia from ANZAC
2 fighters moved from 57 Sea Zone to Sumatra
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tsinghai to Kansu
2 artilleries and 2 infantry moved from Tsinghai to Eastern Sinkiang
Combat - Japanese
Battle in Northern Australia
Battle in Sumatra
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 3 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/9 hits, 4.17 expected hits
UK_Pacific roll dice for 1 armour, 1 fighter and 3 infantry in Sumatra, round 2 : 3/5 hits, 2.17 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber in Sumatra, round 3 : 2/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 armour, 1 fighter and 1 infantry in Sumatra, round 3 : 1/3 hits, 1.50 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Sumatra
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Sumatra, round 4 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 fighter in Sumatra, round 4 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 1 armour and 3 infantry
Casualties for ANZAC: 1 fighter
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Eastern Sinkiang, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shansi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shansi to Anhwe
1 aaGun, 1 artillery and 1 infantry moved from Hopei to Anhwe
1 infantry moved from Tsinghai to Hopei
1 artillery and 2 infantry moved from Tsinghai to Szechwan
1 artillery and 3 infantry moved from Yunnan to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 transport moved from 57 Sea Zone to 132 Sea Zone
1 fighter moved from Sumatra to 38 Sea Zone
2 bombers moved from Sumatra to French Indo China
1 carrier moved from 57 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to New Zealand
1 submarine moved from 35 Sea Zone to 64 Sea Zone
1 destroyer moved from 35 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 carrier moved from 57 Sea Zone to 56 Sea Zone
1 fighter moved from 35 Sea Zone to 56 Sea Zone
1 carrier, 1 cruiser and 1 tactical_bomber moved from 35 Sea Zone to 65 Sea Zone
1 tactical_bomber moved from Caroline Islands to 65 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 fighter placed in 38 Sea Zone
1 submarine placed in 7 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.33
UK_Pacific regular : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to French West Africa
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 infantry moved from Brazil to Suriname
Combat - Americans
Battle in 101 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
Americans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in French West Africa
Non Combat Move - Americans
1 mech_infantry moved from Morocco to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Gibraltar
1 transport moved from 28 Sea Zone to 91 Sea Zone
2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 5 submarines moved from 28 Sea Zone to 27 Sea Zone
1 aaGun moved from Western United States to 11 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone
2 artilleries moved from Eastern United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries moved from 93 Sea Zone to Gibraltar
2 infantry moved from 93 Sea Zone to Gibraltar
1 aaGun moved from Brazil to French Guiana
1 aaGun moved from Eastern United States to Central United States
1 bomber moved from Gibraltar to Egypt
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 battleship moved from 94 Sea Zone to 93 Sea Zone
Place Units - Americans
1 battleship and 1 carrier placed in 11 Sea Zone
1 submarine and 1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Northern Manchuria to Southern Manchuria
1 fighter moved from Northern Manchuria to Southern Manchuria
7 infantry moved from Chahar to Jehol
2 infantry moved from Chahar to Jehol
Place Units - Chinese
1 infantry placed in Northern Sinkiang
2 infantry placed in Jehol
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 40 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to French West Africa
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 infantry moved from Brazil to Suriname
Combat - Americans
Battle in 101 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
Americans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in French West Africa
Non Combat Move - Americans
1 mech_infantry moved from Morocco to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Gibraltar
1 transport moved from 28 Sea Zone to 91 Sea Zone
2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 5 submarines moved from 28 Sea Zone to 27 Sea Zone
1 aaGun moved from Western United States to 11 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone
2 artilleries moved from Eastern United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries moved from 93 Sea Zone to Gibraltar
2 infantry moved from 93 Sea Zone to Gibraltar
1 aaGun moved from Brazil to French Guiana
1 aaGun moved from Eastern United States to Central United States
1 bomber moved from Gibraltar to Egypt
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 battleship moved from 94 Sea Zone to 93 Sea Zone
Place Units - Americans
1 battleship and 1 carrier placed in 11 Sea Zone
1 submarine and 1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Northern Manchuria to Southern Manchuria
1 fighter moved from Northern Manchuria to Southern Manchuria
7 infantry moved from Chahar to Jehol
2 infantry moved from Chahar to Jehol
Place Units - Chinese
1 infantry placed in Northern Sinkiang
2 infantry placed in Jehol
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 40 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern India to Burma
3 fighters and 1 tactical_bomber moved from Eastern India to Burma
Combat - British
Battle in Burma
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters moved from Burma to Eastern India
1 tactical_bomber moved from Burma to Eastern India
1 battleship moved from 39 Sea Zone to 40 Sea Zone
1 cruiser moved from 39 Sea Zone to 40 Sea Zone
2 transports moved from 39 Sea Zone to 40 Sea Zone
2 destroyers moved from 39 Sea Zone to 40 Sea Zone
3 infantry moved from Baluchistan to Central India
1 mech_infantry moved from Baluchistan to Eastern India
2 transports moved from 82 Sea Zone to 73 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33
British regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 101 Sea Zone
1 destroyer moved from 99 Sea Zone to 101 Sea Zone
1 fighter moved from Greece to 101 Sea Zone
1 armour moved from Ukraine to Northern Caucasus
1 armour moved from Rostov to Northern Caucasus
1 artillery and 1 infantry moved from Eastern Poland to Northern Belarus
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 101 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 101 Sea Zone
Italians win, taking 101 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Northern Belarus
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northern Belarus
Italians win, taking Northern Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Caucasus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Northern Caucasus, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Italians win, taking Northern Caucasus from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Northern Belarus
2 fighters moved from 101 Sea Zone to Southern Italy
1 fighter moved from 101 Sea Zone to Greece
Place Units - Italians
1 submarine placed in 99 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : -0.50
Russians regular : 0.33