Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
Simon33 (Axis) vs OwenToo (Allies) PtV
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 3 PUs; Combat Move - Italians 1 armour moved from Romania to Northern Belarus Non Combat Move - Italians 1 artillery and 2 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Caucasus to Greece 1 artillery and 1 infantry moved from Yugoslavia to Romania Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,4,2,1,1,6,3 Italians collect 3 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 3 PUs; Combat Move - Italians 1 armour moved from Romania to Northern Belarus Non Combat Move - Italians 1 artillery and 2 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Caucasus to Greece 1 artillery and 1 infantry moved from Yugoslavia to Romania Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,4,2,1,1,6,3 Italians collect 3 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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Hold on.
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@simon33 said in Simon33 (Axis) vs OwenToo (Allies) PtV:
Hold on.
Sorry, confused between games. Good to go.
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Dutch New Guinea 1 artillery moved from South Australia to Queensland 2 infantry moved from South Australia to Queensland 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Dutch New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Northwest Persia to Southern Persia 1 fighter and 1 tactical_bomber moved from Southern Caucasus to Southern Persia 1 armour moved from Northern Belarus to Southern Belarus Germans take Smolensk from Russians 4 fighters moved from 115 Sea Zone to 107 Sea Zone 1 fighter moved from Western Germany to 107 Sea Zone Combat - Germans Battle in Southern Persia Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 3 infantry Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Southern Persia, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 3 infantry in Southern Persia, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Southern Persia Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 3 infantry Battle in 107 Sea Zone Germans attack with 5 fighters Americans defend with 1 destroyer Germans roll dice for 5 fighters in 107 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 107 Sea Zone Germans win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Germans 4 fighters moved from 107 Sea Zone to 115 Sea Zone 3 bombers moved from Western Germany to Leningrad 3 fighters moved from Northern Belarus to Leningrad 2 armour, 4 artilleries, 18 infantry and 3 mech_infantrys moved from Northern Belarus to Southern Belarus 2 armour and 2 mech_infantrys moved from Southern Belarus to Eastern Poland 2 armour and 3 mech_infantrys moved from Romania to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 3 artilleries and 5 infantry moved from Ukraine to Bessarabia 6 infantry moved from Poland to Eastern Poland 5 infantry moved from Baltic States to Northern Belarus 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 1 artillery and 3 infantry moved from Germany to Poland 2 fighters and 2 tactical_bombers moved from Southern Persia to Southern Caucasus 2 aaGuns, 7 armour, 12 artilleries, 16 infantry and 4 mech_infantrys moved from Northwest Persia to Southern Caucasus 1 submarine moved from 115 Sea Zone to 127 Sea Zone Place Units - Germans 1 carrier and 1 transport placed in 115 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany 3 artilleries and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,5,3,1,5,6,3 Germans collect 56 PUs (4 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Germans regular : 0.50 British regular : 1.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 32 PUs; Russians buy 1 fighter and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns, 2 artilleries and 16 infantry moved from Amur to Northern Manchuria 2 infantry moved from Samara to Russia 3 aaGuns moved from Russia to Smolensk 9 infantry moved from Russia to Smolensk 9 artilleries moved from Russia to Smolensk 1 mech_infantry moved from Russia to Smolensk 1 infantry moved from Stalingrad to Samara 1 aaGun, 6 artilleries and 21 infantry moved from Rostov to Stalingrad 9 armour and 9 mech_infantrys moved from Kursk to Smolensk Place Units - Russians 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,6 Russians collect 32 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from Japan to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 4 artilleries and 2 infantry moved from Soviet Far East to Siberia 3 fighters moved from Caroline Islands to 132 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 4 submarines moved from 45 Sea Zone to 44 Sea Zone 1 submarine moved from 45 Sea Zone to 56 Sea Zone 1 fighter and 5 tactical_bombers moved from 45 Sea Zone to 132 Sea Zone 1 artillery, 2 battleships, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 45 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 cruiser, 1 destroyer and 1 submarine moved from 45 Sea Zone to 43 Sea Zone
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Going to assume no scramble to get rolling on the first round of battles.
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from Japan to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 4 artilleries and 2 infantry moved from Soviet Far East to Siberia 3 fighters moved from Caroline Islands to 132 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 4 submarines moved from 45 Sea Zone to 44 Sea Zone 1 submarine moved from 45 Sea Zone to 56 Sea Zone 1 fighter and 5 tactical_bombers moved from 45 Sea Zone to 132 Sea Zone 1 artillery, 2 battleships, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 45 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 cruiser, 1 destroyer and 1 submarine moved from 45 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Siberia Japanese attack with 1 armour, 4 artilleries and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 4 artilleries and 3 infantry in Siberia, round 2 : 2/8 hits, 2.83 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 132 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 marine and 1 tactical_bomber Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 4 fighters and 5 tactical_bombers in 132 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits
Combat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : 0.67
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7 total hits in SZ132. OOL?
And just checking, you didn’t want any scrambles, right?
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@simon33 No scrambles, correct.
7 losses: 1 DD, 2 Cruisers, Sink 1 CV (for 2 hits), kill 1 TAC and 1 fighter.
That leaves 2 intact carriers, 4 fighters, and 1 damaged BB (9 available hits for 2nd round.
For second round: ask me again, because it all depends on how many hits I get in the first round, and how many hits you get in the second round.
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Oh no! Looks like I forgot to include the planes from Sth Manchuria (which could reach). I did include those when I ran the battle calculator though.
And also forgot the bomber!
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from Japan to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 4 artilleries and 2 infantry moved from Soviet Far East to Siberia 3 fighters moved from Caroline Islands to 132 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 4 submarines moved from 45 Sea Zone to 44 Sea Zone 1 submarine moved from 45 Sea Zone to 56 Sea Zone 1 fighter and 5 tactical_bombers moved from 45 Sea Zone to 132 Sea Zone 1 artillery, 2 battleships, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 45 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 cruiser, 1 destroyer and 1 submarine moved from 45 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Siberia Japanese attack with 1 armour, 4 artilleries and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 4 artilleries and 3 infantry in Siberia, round 2 : 2/8 hits, 2.83 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 132 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 marine and 1 tactical_bomber Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 4 fighters and 5 tactical_bombers in 132 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 132 Sea Zone, round 2 : 7/13 hits, 6.33 expected hits 4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 132 Sea Zone 3 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Americans win with 1 battleship, 2 carriers and 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 destroyer, 1 fighter, 1 submarine and 4 tactical_bombers Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber Battle in 43 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 2 submarines and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery and 1 infantry Americans defend with 1 marine Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 marine in Java, round 4 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in 44 Sea Zone Japanese attack with 4 submarines Americans defend with 1 destroyer Japanese roll dice for 4 submarines in 44 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 4 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 8 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 45 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 132 Sea Zone to Yunnan 3 fighters moved from 132 Sea Zone to 43 Sea Zone 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 destroyers moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Southern Manchuria to French Indo China 1 fighter moved from Southern Manchuria to French Indo China 1 aaGun, 1 armour, 9 artilleries, 1 infantry and 1 mech_infantry moved from Southern Manchuria to Korea Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 carrier placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 4 infantry placed in Japan Japanese undo move 4. 1 fighter placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,1,4,2,1,1,4,4,5 Japanese collect 63 PUs (5 lost to blockades); end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.67 Russians regular : 0.67
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 4 infantry moved from Morocco to 93 Sea Zone 4 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from 94 Sea Zone to 115 Sea Zone 6 fighters moved from United Kingdom to 115 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 115 Sea Zone 1 bomber moved from Gibraltar to 115 Sea Zone 1 infantry moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans 1 battleship and 1 marine moved from 132 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Sumatra 4 fighters moved from 132 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Burma to Sumatra 1 carrier moved from 132 Sea Zone to 42 Sea Zone 1 carrier moved from 132 Sea Zone to 38 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Wake Island to 32 Sea Zone 1 infantry moved from Wake Island to 32 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 32 Sea Zone to 18 Sea Zone 2 artilleries moved from 18 Sea Zone to Iwo Jima 2 infantry moved from 18 Sea Zone to Iwo Jima 1 bomber moved from Northern Manchuria to Japan 2 fighters moved from Midway to Japan Combat - Americans
Combat Hit Differential Summary :
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Scramble from Western Germany into 115?
Also, intercept bombing run in Japan?
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@owentoo Yes scramble, no intercept.
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What was I thinking there?
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@simon33 I think you have been a little distracted for the last couple of rounds, perhaps since I told you I thought the Axis had the upper hand…
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Well I don’t any more!