Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 5 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
2 fighters moved from Hawaiian Islands to Marshall Islands
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from Malta to 107 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Queensland to 132 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 marine, 5 submarines and 2 tactical_bombers moved from 59 Sea Zone to 132 Sea Zone
Combat - Americans
Battle in Wake Island
Battle in 107 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
Americans win, taking Wake Island from Japanese with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Marshall Islands
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 132 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 marine, 5 submarines and 3 tactical_bombers
Japanese defend with 4 carriers, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 5 submarines in 132 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 3 tactical_bombers in 132 Sea Zone, round 2 : 7/15 hits, 7.83 expected hits
Japanese roll dice for 4 carriers, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport in 132 Sea Zone, round 2 : 7/13 hits, 6.17 expected hits
Units damaged: 1 battleship owned by the Americans
1 tactical_bomber owned by the Japanese, 5 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 132 Sea Zone
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters and 3 tactical_bombers in 132 Sea Zone, round 3 : 9/14 hits, 7.50 expected hits
Japanese roll dice for 7 fighters and 1 transport in 132 Sea Zone, round 3 : 4/7 hits, 4.67 expected hits
7 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 132 Sea Zone
Americans win, taking 132 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 84
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
Casualties for Japanese: 4 carriers, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
1 tactical_bomber moved from 132 Sea Zone to Burma
1 fighter moved from 132 Sea Zone to Burma
1 destroyer moved from 59 Sea Zone to 44 Sea Zone
1 destroyer moved from 65 Sea Zone to 43 Sea Zone
1 bomber moved from 5 Sea Zone to Northern Manchuria
1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
3 fighters moved from Marshall Islands to 32 Sea Zone
1 carrier moved from 11 Sea Zone to 32 Sea Zone
1 carrier moved from 28 Sea Zone to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to Midway
1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 65 Sea Zone to 27 Sea Zone
1 bomber moved from Iraq to Gibraltar
3 fighters moved from 107 Sea Zone to United Kingdom
1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone
1 battleship moved from 96 Sea Zone to 93 Sea Zone
1 carrier moved from 96 Sea Zone to 94 Sea Zone
2 destroyers moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from Malta to 93 Sea Zone
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 aaGun moved from Southeast Mexico to Mexico
3 infantry moved from Central United States to 104 Sea Zone
1 aaGun moved from Central United States to 104 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 104 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
4 infantry placed in Central United States
1 infantry placed in Western United States
Americans undo move 3.
3 infantry placed in Central United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 unit repaired.
1 cruiser moved from 82 Sea Zone to 76 Sea Zone
1 destroyer moved from 82 Sea Zone to 76 Sea Zone
5 fighters moved from Iraq to Southern Persia
2 tactical_bombers moved from Iraq to Southern Persia
1 submarine moved from 83 Sea Zone to 99 Sea Zone
3 infantry moved from Union of South Africa to 73 Sea Zone
3 infantry and 2 transports moved from 73 Sea Zone to 82 Sea Zone
3 infantry moved from 82 Sea Zone to Southern Persia
2 transports moved from 82 Sea Zone to 73 Sea Zone
Combat - British
Battle in 76 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 76 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 76 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 76 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 76 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Southern Persia
British attack with 5 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery; Japanese defend with 1 fighter
British roll dice for 1 battleship in Southern Persia, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Southern Persia, round 2 : 6/10 hits, 4.33 expected hits
Germans roll dice for 1 artillery and 1 fighter in Southern Persia, round 2 : 0/2 hits, 1.00 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Germans lost in Southern Persia
British win, taking Southern Persia from Germans with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery
Casualties for Japanese: 1 fighter
Non Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 tactical_bombers moved from Southern Persia to Iraq
5 fighters moved from Southern Persia to Iraq
Place Units - British
1 factory_minor placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 1 aaGun, 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Burma: 1 aaGun, 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 5.00
Japanese regular : 0.50
Germans regular : -1.17
British regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Romania to Northern Belarus
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Caucasus to Greece
1 artillery and 1 infantry moved from Yugoslavia to Romania
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,4,2,1,1,6,3
Italians collect 3 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Romania to Northern Belarus
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Caucasus to Greece
1 artillery and 1 infantry moved from Yugoslavia to Romania
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,4,2,1,1,6,3
Italians collect 3 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Hold on.
@simon33 said in Simon33 (Axis) vs OwenToo (Allies) PtV:
Hold on.
Sorry, confused between games. Good to go.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
1 artillery moved from South Australia to Queensland
2 infantry moved from South Australia to Queensland
1 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Northwest Persia to Southern Persia
1 fighter and 1 tactical_bomber moved from Southern Caucasus to Southern Persia
1 armour moved from Northern Belarus to Southern Belarus
Germans take Smolensk from Russians
4 fighters moved from 115 Sea Zone to 107 Sea Zone
1 fighter moved from Western Germany to 107 Sea Zone
Combat - Germans
Battle in Southern Persia
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Southern Persia, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 3 infantry in Southern Persia, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Southern Persia
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Battle in 107 Sea Zone
Germans attack with 5 fighters
Americans defend with 1 destroyer
Germans roll dice for 5 fighters in 107 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 107 Sea Zone
Germans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
4 fighters moved from 107 Sea Zone to 115 Sea Zone
3 bombers moved from Western Germany to Leningrad
3 fighters moved from Northern Belarus to Leningrad
2 armour, 4 artilleries, 18 infantry and 3 mech_infantrys moved from Northern Belarus to Southern Belarus
2 armour and 2 mech_infantrys moved from Southern Belarus to Eastern Poland
2 armour and 3 mech_infantrys moved from Romania to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
3 artilleries and 5 infantry moved from Ukraine to Bessarabia
6 infantry moved from Poland to Eastern Poland
5 infantry moved from Baltic States to Northern Belarus
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
1 artillery and 3 infantry moved from Germany to Poland
2 fighters and 2 tactical_bombers moved from Southern Persia to Southern Caucasus
2 aaGuns, 7 armour, 12 artilleries, 16 infantry and 4 mech_infantrys moved from Northwest Persia to Southern Caucasus
1 submarine moved from 115 Sea Zone to 127 Sea Zone
Place Units - Germans
1 carrier and 1 transport placed in 115 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
3 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,5,3,1,5,6,3
Germans collect 56 PUs (4 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Germans regular : 0.50
British regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 32 PUs;
Russians buy 1 fighter and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 16 infantry moved from Amur to Northern Manchuria
2 infantry moved from Samara to Russia
3 aaGuns moved from Russia to Smolensk
9 infantry moved from Russia to Smolensk
9 artilleries moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 infantry moved from Stalingrad to Samara
1 aaGun, 6 artilleries and 21 infantry moved from Rostov to Stalingrad
9 armour and 9 mech_infantrys moved from Kursk to Smolensk
Place Units - Russians
1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,6
Russians collect 32 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from Japan to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
4 artilleries and 2 infantry moved from Soviet Far East to Siberia
3 fighters moved from Caroline Islands to 132 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from Celebes to 45 Sea Zone
4 submarines moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 56 Sea Zone
1 fighter and 5 tactical_bombers moved from 45 Sea Zone to 132 Sea Zone
1 artillery, 2 battleships, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 cruiser, 1 destroyer and 1 submarine moved from 45 Sea Zone to 43 Sea Zone
Going to assume no scramble to get rolling on the first round of battles.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from Japan to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
4 artilleries and 2 infantry moved from Soviet Far East to Siberia
3 fighters moved from Caroline Islands to 132 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from Celebes to 45 Sea Zone
4 submarines moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 56 Sea Zone
1 fighter and 5 tactical_bombers moved from 45 Sea Zone to 132 Sea Zone
1 artillery, 2 battleships, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 cruiser, 1 destroyer and 1 submarine moved from 45 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Siberia
Japanese attack with 1 armour, 4 artilleries and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries and 3 infantry in Siberia, round 2 : 2/8 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 132 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 marine and 1 tactical_bomber
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 4 fighters and 5 tactical_bombers in 132 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : 0.67
7 total hits in SZ132. OOL?
And just checking, you didn’t want any scrambles, right?
@simon33 No scrambles, correct.
7 losses: 1 DD, 2 Cruisers, Sink 1 CV (for 2 hits), kill 1 TAC and 1 fighter.
That leaves 2 intact carriers, 4 fighters, and 1 damaged BB (9 available hits for 2nd round.
For second round: ask me again, because it all depends on how many hits I get in the first round, and how many hits you get in the second round.
Oh no! Looks like I forgot to include the planes from Sth Manchuria (which could reach). I did include those when I ran the battle calculator though.
And also forgot the bomber!
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from Japan to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
4 artilleries and 2 infantry moved from Soviet Far East to Siberia
3 fighters moved from Caroline Islands to 132 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from Celebes to 45 Sea Zone
4 submarines moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 56 Sea Zone
1 fighter and 5 tactical_bombers moved from 45 Sea Zone to 132 Sea Zone
1 artillery, 2 battleships, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 cruiser, 1 destroyer and 1 submarine moved from 45 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Siberia
Japanese attack with 1 armour, 4 artilleries and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries and 3 infantry in Siberia, round 2 : 2/8 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 132 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 marine and 1 tactical_bomber
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 4 fighters and 5 tactical_bombers in 132 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 132 Sea Zone, round 2 : 7/13 hits, 6.33 expected hits
4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 132 Sea Zone
3 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
Americans win with 1 battleship, 2 carriers and 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer, 1 fighter, 1 submarine and 4 tactical_bombers
Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 marine
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 marine in Java, round 4 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in 44 Sea Zone
Japanese attack with 4 submarines
Americans defend with 1 destroyer
Japanese roll dice for 4 submarines in 44 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 4 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
8 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to Yunnan
3 fighters moved from 132 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 destroyers moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Southern Manchuria to French Indo China
1 fighter moved from Southern Manchuria to French Indo China
1 aaGun, 1 armour, 9 artilleries, 1 infantry and 1 mech_infantry moved from Southern Manchuria to Korea
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
4 infantry placed in Japan
Japanese undo move 4.
1 fighter placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,1,4,2,1,1,4,4,5
Japanese collect 63 PUs (5 lost to blockades); end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -0.67
Russians regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 infantry moved from Morocco to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
4 infantry moved from Morocco to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from 94 Sea Zone to 115 Sea Zone
6 fighters moved from United Kingdom to 115 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 115 Sea Zone
1 bomber moved from Gibraltar to 115 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Americans take Northwest Persia from Germans
1 battleship and 1 marine moved from 132 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Sumatra
4 fighters moved from 132 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Burma to Sumatra
1 carrier moved from 132 Sea Zone to 42 Sea Zone
1 carrier moved from 132 Sea Zone to 38 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Wake Island to 32 Sea Zone
1 infantry moved from Wake Island to 32 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 32 Sea Zone to 18 Sea Zone
2 artilleries moved from 18 Sea Zone to Iwo Jima
2 infantry moved from 18 Sea Zone to Iwo Jima
1 bomber moved from Northern Manchuria to Japan
2 fighters moved from Midway to Japan
Combat - Americans
Combat Hit Differential Summary :
Scramble from Western Germany into 115?
Also, intercept bombing run in Japan?
@owentoo Yes scramble, no intercept.
What was I thinking there?
@simon33 I think you have been a little distracted for the last couple of rounds, perhaps since I told you I thought the Axis had the upper hand…