Oh yeah, also Kamis?
L21 Martin (Axis) -vs- dawgoneit (Allies +20) - OOB low luck
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@dawgoneit edit is for, forgot to unload transport.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Novosibirsk to Kansu Italians take Kansu from Chinese 1 armour moved from Kansu to Tsinghai 1 armour moved from Kazakhstan to Eastern Persia Italians take Eastern Persia from British 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Caucasus to Northwest Persia Combat - Italians Battle in Tsinghai Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Tsinghai Chinese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Battle in Northwest Persia Italians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/1 hits, 1,33 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia Italians roll dice for 1 armour and 1 tactical_bomber in Northwest Persia, round 3 : 1/1 hits, 1,17 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia Italians win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 tactical_bomber moved from Northwest Persia to Caucasus Place Units - Italians 1 bomber, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,5,4,6 Italians collect 20 PUs (3 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Italians regular : -1,00 British regular : 1,00
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 aaGun moved from Iraq to Northwest Persia Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 aaGun moved from Iraq to Northwest Persia Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 bomber, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 16 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone 1 artillery and 1 infantry moved from 119 Sea Zone to Scotland 1 artillery moved from Southern France to France 1 artillery moved from Western Germany to France 1 armour moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 mech_infantry moved from Volgograd to Northwest Persia 7 armour moved from Volgograd to Caucasus 4 armour moved from Kazakhstan to Eastern Persia 2 bombers moved from Romania to Western Germany 4 bombers moved from Caucasus to France 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from Caucasus to Southern Italy 2 fighters moved from Caucasus to Southern Italy 2 mech_infantrys moved from Russia to Volgograd 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Timguska to Kansu 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Greater Southern Germany 1 artillery moved from Western Germany to Greater Southern Germany 1 armour moved from Germany to Greater Southern Germany 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Western Germany to Germany Combat - Germans Battle in Northwest Persia Germans attack with 1 mech_infantry ANZAC defend with 1 aaGun 1 aaGun owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 aaGun Battle in Scotland Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 airfield and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 2/1 hits, 1,83 expected hits British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer and 1 submarine French defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 104 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 104 Sea Zone Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Romania to Ukraine Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 1 bomber placed in France 2 infantry placed in France 1 armour and 2 mech_infantrys placed in Volgograd 3 infantry placed in Western Germany 4 artilleries placed in Germany Turn Complete - Germans Germans collect 63 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Combat Hit Differential Summary :
French regular : -1,33 Germans regular : -1,50 British regular : -0,33
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 1 battleship, 1 destroyer and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Hunan to India 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Kiangsu to 19 Sea Zone 1 artillery and 2 infantry moved from Shantung to 19 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan 3 armour moved from Kwangtung to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 armour moved from Hunan to Yunnan 1 armour and 1 mech_infantry moved from Szechwan to Yunnan 5 tactical_bombers moved from Hunan to Yunnan 1 fighter moved from Hunan to Yunnan 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Hunan 1 artillery moved from Hopei to Kweichow 1 fighter and 5 tactical_bombers moved from Yunnan to Shan State 4 fighters and 3 tactical_bombers moved from Hunan to Shan State 1 infantry moved from Hopei to Anhwe 1 infantry moved from Kiangsu to Anhwe Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in 22 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Anhwe Japanese attack with 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shan State Japanese attack with 5 fighters and 8 tactical_bombers British defend with 1 artillery and 2 infantry; Americans defend with 1 artillery; ANZAC defend with 1 artillery and 3 infantry Japanese roll dice for 5 fighters and 8 tactical_bombers in Shan State, round 2 : 8/1 hits, 7,33 expected hits UK_Pacific roll dice for 3 artilleries and 5 infantry in Shan State, round 2 : 3/1 hits, 2,67 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 1 artillery owned by the Americans, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win with 3 fighters and 7 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 2 fighters and 1 tactical_bomber Casualties for Americans: 1 artillery Casualties for British: 1 artillery and 2 infantry Casualties for ANZAC: 1 artillery and 3 infantry Battle in Yunnan Japanese attack with 6 armour, 1 artillery, 1 infantry and 4 mech_infantrys British defend with 1 infantry; Russians defend with 1 fighter and 1 tactical_bomber Japanese roll dice for 6 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Yunnan, round 2 : 5/1 hits, 4,33 expected hits Chinese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/1 hits, 1,50 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 6 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 1 fighter and 1 tactical_bomber Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 armour, 1 artillery and 2 infantry British defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 2 : 1/1 hits, 1,33 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 3 fighters and 7 tactical_bombers moved from Shan State to Yunnan 1 bomber moved from India to Yunnan 1 bomber, 3 fighters and 7 tactical_bombers moved from Yunnan to Kweichow Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 battleship placed in 19 Sea Zone 2 armour and 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 46 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 1,67 UK_Pacific AA : -0,17 UK_Pacific regular : 0,00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 101 Sea Zone to 104 Sea Zone 1 battleship, 4 carriers and 2 cruisers moved from 37 Sea Zone to 36 Sea Zone 5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 2 bombers moved from India to Yunnan 1 carrier, 1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Queensland to Yunnan Combat - Americans Battle in 36 Sea Zone Americans attack with 1 battleship, 4 carriers and 2 cruisers Japanese defend with 1 destroyer and 2 transports Americans roll dice for 1 battleship, 4 carriers and 2 cruisers in 36 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone 1 transport owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 4 carriers and 2 cruisers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Battle in 104 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Americans lost in 104 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is -5 Casualties for Americans: 1 destroyer and 1 tactical_bomber Casualties for Germans: 1 destroyer and 1 submarine Battle in Yunnan Americans attack with 3 bombers, 5 fighters and 1 tactical_bomber Japanese defend with 6 armour, 1 artillery and 3 mech_infantrys Americans roll dice for 3 bombers, 5 fighters and 1 tactical_bomber in Yunnan, round 2 : 5/1 hits, 5.17 expected hits Japanese roll dice for 6 armour, 1 artillery and 3 mech_infantrys in Yunnan, round 2 : 4/1 hits, 4.33 expected hits 1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in Yunnan Americans roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 3 : 3/1 hits, 2.67 expected hits Japanese roll dice for 5 armour in Yunnan, round 3 : 2/1 hits, 2.50 expected hits 3 armour owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Yunnan Americans roll dice for 3 fighters in Yunnan, round 4 : 2/1 hits, 1.50 expected hits Japanese roll dice for 2 armour in Yunnan, round 4 : 1/0 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan Americans win with 2 fighters remaining. Battle score for attacker is -25 Casualties for Americans: 3 bombers, 3 fighters and 1 tactical_bomber Casualties for Japanese: 6 armour, 1 artillery and 3 mech_infantrys Non Combat Move - Americans 2 fighters moved from Yunnan to 36 Sea Zone 2 fighters moved from 54 Sea Zone to 36 Sea Zone 1 carrier moved from 54 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 5 fighters moved from 104 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Alaska to Western United States 1 mech_infantry moved from Alexandria to Trans-Jordan 1 mech_infantry moved from Morocco to Tunisia 2 artilleries and 3 infantry moved from Morocco to Algeria 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 destroyer moved from 39 Sea Zone to 36 Sea Zone Place Units - Americans 1 bomber placed in Western United States 1 transport placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 3 infantry and 3 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : -1.17 Germans regular : 1.50
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 101 Sea Zone to 104 Sea Zone 1 battleship, 4 carriers and 2 cruisers moved from 37 Sea Zone to 36 Sea Zone 5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 2 bombers moved from India to Yunnan 1 carrier, 1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Queensland to Yunnan Combat - Americans Battle in 36 Sea Zone Americans attack with 1 battleship, 4 carriers and 2 cruisers Japanese defend with 1 destroyer and 2 transports Americans roll dice for 1 battleship, 4 carriers and 2 cruisers in 36 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone 1 transport owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 4 carriers and 2 cruisers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Battle in 104 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Americans lost in 104 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is -5 Casualties for Americans: 1 destroyer and 1 tactical_bomber Casualties for Germans: 1 destroyer and 1 submarine Battle in Yunnan Americans attack with 3 bombers, 5 fighters and 1 tactical_bomber Japanese defend with 6 armour, 1 artillery and 3 mech_infantrys Americans roll dice for 3 bombers, 5 fighters and 1 tactical_bomber in Yunnan, round 2 : 5/1 hits, 5.17 expected hits Japanese roll dice for 6 armour, 1 artillery and 3 mech_infantrys in Yunnan, round 2 : 4/1 hits, 4.33 expected hits 1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in Yunnan Americans roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 3 : 3/1 hits, 2.67 expected hits Japanese roll dice for 5 armour in Yunnan, round 3 : 2/1 hits, 2.50 expected hits 3 armour owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Yunnan Americans roll dice for 3 fighters in Yunnan, round 4 : 2/1 hits, 1.50 expected hits Japanese roll dice for 2 armour in Yunnan, round 4 : 1/0 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan Americans win with 2 fighters remaining. Battle score for attacker is -25 Casualties for Americans: 3 bombers, 3 fighters and 1 tactical_bomber Casualties for Japanese: 6 armour, 1 artillery and 3 mech_infantrys Non Combat Move - Americans 2 fighters moved from Yunnan to 36 Sea Zone 2 fighters moved from 54 Sea Zone to 36 Sea Zone 1 carrier moved from 54 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 5 fighters moved from 104 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Alaska to Western United States 1 mech_infantry moved from Alexandria to Trans-Jordan 1 mech_infantry moved from Morocco to Tunisia 2 artilleries and 3 infantry moved from Morocco to Algeria 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 destroyer moved from 39 Sea Zone to 36 Sea Zone Place Units - Americans 1 bomber placed in Western United States 1 transport placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 3 infantry and 3 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 11 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 11 PUs; UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Trans-Jordan to Northwest Persia 2 fighters moved from Iraq to Northwest Persia 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Persia to Eastern Persia 1 armour, 1 bomber and 3 mech_infantrys moved from Iraq to Eastern Persia 3 transports moved from 98 Sea Zone to 72 Sea Zone 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese Combat - British Battle in Northwest Persia British attack with 3 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 1/1 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Eastern Persia British attack with 3 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber Germans defend with 4 armour; Italians defend with 1 armour British roll dice for 3 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 5/1 hits, 4.50 expected hits Italians roll dice for 5 armour in Eastern Persia, round 2 : 2/1 hits, 2.50 expected hits 2 mech_infantrys owned by the British, 4 armour owned by the Germans and 1 armour owned by the Italians lost in Eastern Persia British win, taking Eastern Persia from Italians with 3 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for British: 2 mech_infantrys Casualties for Italians: 1 armour Casualties for Germans: 4 armour Non Combat Move - British 3 fighters moved from Northwest Persia to Iraq 1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq 2 infantry moved from Iraq to Northwest Persia 4 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 1 armour moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 1 artillery and 3 infantry moved from Quebec to 106 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Rhodesia 1 artillery and 2 infantry moved from India to Burma 1 aaGun, 6 infantry and 2 mech_infantrys moved from Burma to Shan State 1 aaGun moved from Burma to Shan State Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1 British collect 31 PUs (3 lost to blockades); end with 31 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans regular : 1.50 Italians regular : -0.50 Japanese regular : -1.17 Germans regular : 2.17 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 101 Sea Zone to 104 Sea Zone 1 battleship, 4 carriers and 2 cruisers moved from 37 Sea Zone to 36 Sea Zone 5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 2 bombers moved from India to Yunnan 1 carrier, 1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Queensland to Yunnan Combat - Americans Battle in 36 Sea Zone Americans attack with 1 battleship, 4 carriers and 2 cruisers Japanese defend with 1 destroyer and 2 transports Americans roll dice for 1 battleship, 4 carriers and 2 cruisers in 36 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone 1 transport owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 4 carriers and 2 cruisers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Battle in 104 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Americans lost in 104 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is -5 Casualties for Americans: 1 destroyer and 1 tactical_bomber Casualties for Germans: 1 destroyer and 1 submarine Battle in Yunnan Americans attack with 3 bombers, 5 fighters and 1 tactical_bomber Japanese defend with 6 armour, 1 artillery and 3 mech_infantrys Americans roll dice for 3 bombers, 5 fighters and 1 tactical_bomber in Yunnan, round 2 : 5/1 hits, 5.17 expected hits Japanese roll dice for 6 armour, 1 artillery and 3 mech_infantrys in Yunnan, round 2 : 4/1 hits, 4.33 expected hits 1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in Yunnan Americans roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 3 : 3/1 hits, 2.67 expected hits Japanese roll dice for 5 armour in Yunnan, round 3 : 2/1 hits, 2.50 expected hits 3 armour owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Yunnan Americans roll dice for 3 fighters in Yunnan, round 4 : 2/1 hits, 1.50 expected hits Japanese roll dice for 2 armour in Yunnan, round 4 : 1/0 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan Americans win with 2 fighters remaining. Battle score for attacker is -25 Casualties for Americans: 3 bombers, 3 fighters and 1 tactical_bomber Casualties for Japanese: 6 armour, 1 artillery and 3 mech_infantrys Non Combat Move - Americans 2 fighters moved from Yunnan to 36 Sea Zone 2 fighters moved from 54 Sea Zone to 36 Sea Zone 1 carrier moved from 54 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 5 fighters moved from 104 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Alaska to Western United States 1 mech_infantry moved from Alexandria to Trans-Jordan 1 mech_infantry moved from Morocco to Tunisia 2 artilleries and 3 infantry moved from Morocco to Algeria 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 destroyer moved from 39 Sea Zone to 36 Sea Zone Place Units - Americans 1 bomber placed in Western United States 1 transport placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 3 infantry and 3 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 11 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 11 PUs; UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Trans-Jordan to Northwest Persia 2 fighters moved from Iraq to Northwest Persia 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Persia to Eastern Persia 1 armour, 1 bomber and 3 mech_infantrys moved from Iraq to Eastern Persia 3 transports moved from 98 Sea Zone to 72 Sea Zone 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese Combat - British Battle in Northwest Persia British attack with 3 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 1/1 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Eastern Persia British attack with 3 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber Germans defend with 4 armour; Italians defend with 1 armour British roll dice for 3 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 5/1 hits, 4.50 expected hits Italians roll dice for 5 armour in Eastern Persia, round 2 : 2/1 hits, 2.50 expected hits 2 mech_infantrys owned by the British, 4 armour owned by the Germans and 1 armour owned by the Italians lost in Eastern Persia British win, taking Eastern Persia from Italians with 3 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for British: 2 mech_infantrys Casualties for Italians: 1 armour Casualties for Germans: 4 armour Non Combat Move - British 3 fighters moved from Northwest Persia to Iraq 1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq 2 infantry moved from Iraq to Northwest Persia 4 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 1 armour moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 1 artillery and 3 infantry moved from Quebec to 106 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Rhodesia 1 artillery and 2 infantry moved from India to Burma 1 aaGun, 6 infantry and 2 mech_infantrys moved from Burma to Shan State 1 aaGun moved from Burma to Shan State Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1 British collect 31 PUs (3 lost to blockades); end with 31 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Some Units in India change ownership: 2 artilleries and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Rhodesia: 3 mech_infantrys EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.50 Italians regular : -0.50 Japanese regular : -1.17 Germans regular : 2.17 British regular : -0.33
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@dawgoneit The edit is because i moved my mechs 1 instead of 2 by accident.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to United Kingdom Combat - Italians Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in United Kingdom causes 0 damage total. Non Combat Move - Italians 1 tactical_bomber moved from Caucasus to Northern Italy Place Units - Italians 2 mech_infantrys placed in Ukraine 1 bomber placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,2,6,6 Italians collect 17 PUs (5 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
British AA : 0,83
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 73 Sea Zone to 59 Sea Zone 2 fighters moved from Persia to Iraq 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China Combat - ANZAC Battle in French Indo China ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 armour, 1 artillery and 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in French Indo China, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 2 : 1/1 hits, 1.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 2 artilleries and 1 infantry in French Indo China, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 3 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 2 artilleries in French Indo China, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 artillery in French Indo China, round 4 : 1/1 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 artillery in French Indo China, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in French Indo China, round 5 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery in French Indo China, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in French Indo China, round 6 : 1/1 hits, 0.50 expected hits 1 artillery owned by the ANZAC lost in French Indo China Japanese win with 1 armour remaining. Battle score for attacker is -4 Casualties for ANZAC: 2 artilleries and 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - ANZAC 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : -0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 73 Sea Zone to 59 Sea Zone 2 fighters moved from Persia to Iraq 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China Combat - ANZAC Battle in French Indo China ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 armour, 1 artillery and 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in French Indo China, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 2 : 1/1 hits, 1.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 2 artilleries and 1 infantry in French Indo China, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 3 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 2 artilleries in French Indo China, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 artillery in French Indo China, round 4 : 1/1 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 artillery in French Indo China, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in French Indo China, round 5 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery in French Indo China, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in French Indo China, round 6 : 1/1 hits, 0.50 expected hits 1 artillery owned by the ANZAC lost in French Indo China Japanese win with 1 armour remaining. Battle score for attacker is -4 Casualties for ANZAC: 2 artilleries and 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - ANZAC 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French 1 cruiser moved from 91 Sea Zone to 119 Sea Zone Combat - French Battle in 119 Sea Zone French attack with 1 cruiser Germans defend with 1 destroyer and 1 transport French roll dice for 1 cruiser in 119 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer and 1 transport in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 cruiser owned by the French lost in 119 Sea Zone Germans win with 1 transport remaining. Battle score for attacker is -4 Casualties for French: 1 cruiser Casualties for Germans: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.50 Japanese regular : -0.50 ANZAC regular : -0.67 Germans regular : 0.67
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 infantry, 2 mech_infantrys, 1 tactical_bomber and 10 transports; Remaining resources: 2 PUs; Combat Move - Germans 5 bombers moved from France to United Kingdom 2 bombers moved from Western Germany to United Kingdom 4 mech_infantrys moved from Volgograd to Northwest Persia 3 tactical_bombers moved from Caucasus to Northwest Persia 1 armour moved from Volgograd to Caucasus 1 mech_infantry moved from Kazakhstan to Turkmenistan 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from Southern Italy to France 3 infantry moved from France to Western Germany 4 artilleries moved from Germany to Western Germany 1 armour moved from Greater Southern Germany to Western Germany 4 artilleries moved from France to Western Germany 2 artilleries moved from Greater Southern Germany to Western Germany 2 infantry moved from Germany to Western Germany 2 mech_infantrys moved from Ukraine to Caucasus Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 1,17 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 5,5,6,5,6,6 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom causes 20 damage total. Battle in Northwest Persia Germans attack with 4 mech_infantrys and 3 tactical_bombers British defend with 3 infantry Germans roll dice for 4 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 2/1 hits, 2,17 expected hits British roll dice for 3 infantry in Northwest Persia, round 2 : 1/0 hits, 1,00 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia Germans roll dice for 3 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 3 : 2/0 hits, 2,00 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer and 2 submarines Americans defend with 1 destroyer Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 108 Sea Zone 3 tactical_bombers moved from Northwest Persia to Caucasus 6 bombers moved from United Kingdom to Western Germany 2 mech_infantrys moved from Northern Italy to France Place Units - Germans 10 transports placed in 112 Sea Zone 2 armour placed in Normandy Bordeaux 2 mech_infantrys placed in Volgograd 1 tactical_bomber placed in Volgograd 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 63 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 British AA : -0,17 Germans regular : -0,83 British regular : 0,67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Kansu to Timguska Russians take Timguska from Germans Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 battleships, 3 carriers and 1 cruiser moved from 19 Sea Zone to 20 Sea Zone 1 bomber moved from Kweichow to India 3 fighters moved from Kweichow to 20 Sea Zone 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei 1 artillery moved from Kweichow to Szechwan 1 mech_infantry moved from Hunan to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Hunan to Yunnan 2 armour moved from Kwangtung to Yunnan 1 armour moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 tactical_bomber moved from Kweichow to Hopei 1 tactical_bomber moved from Kweichow to Szechwan 1 tactical_bomber moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to 20 Sea Zone 1 tactical_bomber moved from Kweichow to Hopei 1 tactical_bomber moved from Kweichow to Szechwan 1 infantry moved from Evenkiyskiy to Yenisey Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in Yunnan Japanese attack with 3 armour, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 armour, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/1 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 20 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/1 hits, 4,33 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Hopei Japanese attack with 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Hopei, round 2 : 2/1 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 tactical_bombers in Szechwan, round 2 : 1/1 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 submarine moved from 22 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from Szechwan to Kweichow 1 bomber moved from India to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 2 tactical_bombers moved from Hopei to Kweichow Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 1 armour, 1 artillery and 1 mech_infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,2,4,4,3,5,4,5,6,1,5 Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 0,67 UK_Pacific AA : -0,17 ANZAC regular : -0,33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Hainan 1 battleship, 4 carriers, 2 cruisers and 4 fighters moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 54 Sea Zone to 37 Sea Zone 1 carrier moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Trans-Jordan to Iraq Combat - Americans Battle in Hainan Non Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Western United States to United Kingdom 5 fighters moved from 91 Sea Zone to United Kingdom 3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 2 artilleries and 3 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Tunisia to Tobruk 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 mech_infantry EDIT: Turning off Edit Mode 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber placed in Western United States 5 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.67