Close to perfect bombing raid!
L21 Martin (Axis) -vs- dawgoneit (Allies +20) - OOB low luck
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 armour moved from Amur to Jehol 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 2 armour moved from Kiangsu to Hunan 1 armour moved from Kwangtung to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China 1 artillery moved from Kwangtung to Kwangsi 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Kwangtung to French Indo China 2 tactical_bombers moved from Hunan to French Indo China 2 tactical_bombers moved from Hunan to Shensi 2 bombers moved from Hunan to India 2 tactical_bombers moved from Hunan to French Indo China 1 mech_infantry moved from Hopei to Hunan 1 armour moved from Chahar to Shensi Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0,33 expected hits Bombing raid in India rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 2 submarines Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in Shensi Japanese attack with 1 armour and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 1 armour and 2 tactical_bombers in Shensi, round 2 : 2/1 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Shensi Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for Russians: 2 infantry Battle in French Indo China Japanese attack with 1 armour, 1 mech_infantry and 5 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 mech_infantry and 5 tactical_bombers in French Indo China, round 2 : 4/1 hits, 3,33 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/0 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Shensi to Hunan 2 fighters moved from 36 Sea Zone to Hunan 5 tactical_bombers moved from French Indo China to Hunan 1 fighter moved from 43 Sea Zone to Hunan 2 bombers moved from India to Hunan 1 fighter moved from 35 Sea Zone to Hunan 1 cruiser moved from 36 Sea Zone to 19 Sea Zone 2 carriers moved from 36 Sea Zone to 20 Sea Zone 1 battleship moved from 36 Sea Zone to 20 Sea Zone 1 battleship and 2 carriers moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to Hunan 1 fighter moved from 6 Sea Zone to Hunan 1 tactical_bomber moved from 6 Sea Zone to Hunan 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 armour placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 1 artillery placed in Japan 2 transports placed in 6 Sea Zone Japanese undo move 3. Japanese undo move 4. 2 transports placed in 19 Sea Zone 1 mech_infantry placed in Shantung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 1,33 UK_Pacific AA : -0,33 UK_Pacific regular : 0,00 ANZAC regular : -0,50
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 4 fighters moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 battleship, 3 carriers and 2 cruisers moved from 42 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone 1 bomber moved from Queensland to French Indo China 1 bomber moved from India to French Indo China 3 bombers moved from India to Kwangtung 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 2 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in French Indo China Americans attack with 2 bombers Japanese defend with 1 armour Americans roll dice for 2 bombers in French Indo China, round 2 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China Americans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 39 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 2 submarines Americans roll dice for 1 destroyer and 4 fighters in 39 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in Kwangtung Americans attack with 3 bombers Japanese defend with 3 armour, 1 factory_minor and 1 harbour Americans roll dice for 3 bombers in Kwangtung, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 3 armour in Kwangtung, round 2 : 2/1 hits, 1.50 expected hits 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in Kwangtung Americans roll dice for 1 bomber in Kwangtung, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Kwangtung Japanese win with 1 armour remaining. Battle score for attacker is -24 Casualties for Americans: 3 bombers Casualties for Japanese: 2 armour Non Combat Move - Americans 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from French Indo China to India 4 fighters moved from 39 Sea Zone to 37 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 1 bomber placed in Western United States 2 fighters placed in 10 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : 1.83
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Kansu to Shensi Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 4 fighters moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 battleship, 3 carriers and 2 cruisers moved from 42 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone 1 bomber moved from Queensland to French Indo China 1 bomber moved from India to French Indo China 3 bombers moved from India to Kwangtung 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 2 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in French Indo China Americans attack with 2 bombers Japanese defend with 1 armour Americans roll dice for 2 bombers in French Indo China, round 2 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China Americans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 39 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 2 submarines Americans roll dice for 1 destroyer and 4 fighters in 39 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in Kwangtung Americans attack with 3 bombers Japanese defend with 3 armour, 1 factory_minor and 1 harbour Americans roll dice for 3 bombers in Kwangtung, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 3 armour in Kwangtung, round 2 : 2/1 hits, 1.50 expected hits 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in Kwangtung Americans roll dice for 1 bomber in Kwangtung, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Kwangtung Japanese win with 1 armour remaining. Battle score for attacker is -24 Casualties for Americans: 3 bombers Casualties for Japanese: 2 armour Non Combat Move - Americans 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from French Indo China to India 4 fighters moved from 39 Sea Zone to 37 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 1 bomber placed in Western United States 2 fighters placed in 10 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Kansu to Shensi Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 2 fighters moved from 96 Sea Zone to Gibraltar 1 armour moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 2 battleships, 1 carrier, 4 cruisers, 1 destroyer and 3 transports moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from Yunnan to Kwangsi 1 tactical_bomber moved from Burma to Kwangsi 1 infantry moved from Yunnan to Kwangsi Combat - British Battle in Kwangsi British attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 tactical_bomber moved from Kwangsi to Burma 1 aaGun moved from Yunnan to Shan State 2 aaGuns moved from Yunnan to Burma 2 infantry and 1 mech_infantry moved from India to Burma 1 artillery and 2 infantry moved from Malaya to Shan State 1 artillery and 3 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 8 infantry moved from Yunnan to Burma 2 armour and 1 mech_infantry moved from Eastern Persia to Persia 2 fighters moved from Trans-Jordan to 98 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco Place Units - British 3 infantry placed in Iraq 1 airfield placed in Gibraltar 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : 1.50 British regular : 0.00
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tambov to Novosibirsk Italians take Novosibirsk from Russians 1 armour moved from Rostov to Kazakhstan 2 infantry moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 tactical_bomber moved from Ukraine to Caucasus 1 infantry moved from France to Northern Italy 1 artillery moved from France to Northern Italy Combat - Italians Battle in Kazakhstan Italians attack with 1 armour Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,5 Italians collect 19 PUs (3 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 fighter moved from Malta to Iraq Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland ANZAC undo move 1. 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -1.00
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 fighter moved from Malta to Iraq Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland ANZAC undo move 1. 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -1.00
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 100 PUs; Germans buy 3 armour, 3 artilleries, 2 bombers, 1 destroyer, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Urals to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Volgograd to Northwest Persia 2 tactical_bombers moved from Novgorod to 112 Sea Zone 1 tactical_bomber moved from Novgorod to France 3 bombers moved from Rostov to Iraq 2 fighters moved from Rostov to Caucasus 2 tactical_bombers moved from Ukraine to Caucasus 3 tactical_bombers moved from Rostov to Caucasus 5 armour moved from Russia to Volgograd 2 armour moved from Russia to Kazakhstan 1 armour moved from Vologda to Tsinghai 1 mech_infantry moved from Samara to Tsinghai 1 bomber moved from Rostov to Tsinghai 2 armour moved from Russia to Kazakhstan 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland Combat - Germans Air Battle in Iraq Germans attacks with 3 units heading to Iraq Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0,50 expected hits Bombing raid in Iraq rolls: 5,6,5 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Iceland Battle in Tsinghai Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tsinghai Germans roll dice for 1 armour and 1 bomber in Tsinghai, round 3 : 1/1 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tsinghai Germans win, taking Iceland from British, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Tsinghai to Caucasus 3 bombers moved from Iraq to Caucasus 1 aaGun moved from Rostov to Caucasus Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 2 bombers placed in Romania 2 armour and 1 mech_infantry placed in Volgograd 2 artilleries, 2 infantry and 1 mech_infantry placed in Western Germany 1 artillery and 1 infantry placed in Romania 1 armour placed in Western Germany 1 infantry placed in Western Germany 3 mech_infantrys placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 British AA : -0,50 Germans regular : -0,50
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kansu to Tsinghai 1 fighter and 1 tactical_bomber moved from Kansu to Tsinghai Combat - Russians Battle in Tsinghai Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Tsinghai Russians win, taking Tsinghai from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Tsinghai to Suiyuyan Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : -0.33
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Philippines to 44 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 armour and 1 mech_infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 armour and 1 mech_infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Hunan to Kweichow 2 bombers moved from Hunan to India 3 tactical_bombers moved from Hunan to Kwangsi 1 artillery moved from Korea to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Kwangtung to Kwangsi 3 mech_infantrys moved from Kiangsu to Kwangsi 3 armour and 2 mech_infantrys moved from Hunan to Shan State 1 armour moved from Jehol to Hunan 1 mech_infantry moved from Shantung to Hunan 6 fighters and 5 tactical_bombers moved from Hunan to Shan State Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/1 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for ANZAC: 1 transport Battle in Hopei Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/1 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kweichow Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/1 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 1 armour and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 armour, 3 mech_infantrys and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 armour, 3 mech_infantrys and 3 tactical_bombers in Kwangsi, round 2 : 2/1 hits, 2,67 expected hits Chinese roll dice for 3 infantry in Kwangsi, round 2 : 1/0 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi Japanese roll dice for 1 armour, 2 mech_infantrys and 3 tactical_bombers in Kwangsi, round 3 : 3/1 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for British: 3 infantry Battle in Shan State Japanese attack with 3 armour, 6 fighters, 2 mech_infantrys and 5 tactical_bombers British defend with 1 aaGun, 2 artilleries and 6 infantry British roll AA dice in Shan State : 0/1 hits, 0,50 expected hits Japanese roll dice for 3 armour, 6 fighters, 2 mech_infantrys and 5 tactical_bombers in Shan State, round 2 : 8/1 hits, 8,17 expected hits UK_Pacific roll dice for 1 aaGun, 2 artilleries and 6 infantry in Shan State, round 2 : 3/1 hits, 2,67 expected hits 1 fighter owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 6 infantry owned by the British lost in Shan State Japanese roll dice for 3 armour, 5 fighters and 5 tactical_bombers in Shan State, round 3 : 8/1 hits, 7,33 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese and 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 armour, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 armour, 1 fighter and 2 mech_infantrys Casualties for British: 1 aaGun, 2 artilleries and 6 infantry Battle in French Indo China Japanese attack with 3 artilleries and 3 infantry British defend with 1 infantry Japanese roll dice for 3 artilleries and 3 infantry in French Indo China, round 2 : 2/0 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from India to Hunan 2 fighters moved from Shan State to Hunan 3 fighters and 5 tactical_bombers moved from Shan State to Hunan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Korea to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from 44 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 3 tactical_bombers moved from Kwangsi to Hunan Place Units - Japanese 1 submarine placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in Kwangtung Japanese undo move 2. 3 armour placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,4,4,1,6,5,1,1,6,6,5,1,4,3,6,3 Japanese collect 46 PUs (1 lost to blockades); end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33 Japanese regular : 1,33 UK_Pacific AA : 0,67 British AA : -0,50 UK_Pacific regular : 1,67
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Libya to Alexandria 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 bomber moved from India to Shan State 1 bomber moved from Queensland to Shan State 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 fighters moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 45 Sea Zone 4 fighters and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 bomber moved from Western United States to Queensland Combat - Americans Battle in Marianas Battle in 36 Sea Zone Americans attack with 1 fighter Japanese defend with 3 transports 3 transports owned by the Japanese lost in 36 Sea Zone Americans win, taking Marianas from Japanese with 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in French Indo China Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 3 artilleries and 2 infantry Americans roll dice for 4 fighters and 1 tactical_bomber in French Indo China, round 2 : 3/1 hits, 2.67 expected hits Japanese roll dice for 3 artilleries and 2 infantry in French Indo China, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the Americans lost in French Indo China Americans roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 3 : 1/1 hits, 1.67 expected hits Japanese roll dice for 2 artilleries in French Indo China, round 3 : 0/1 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in French Indo China Americans roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 4 : 1/1 hits, 1.67 expected hits Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo China Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 2 fighters Casualties for Japanese: 3 artilleries and 2 infantry Battle in 45 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Shan State Americans attack with 1 artillery, 2 bombers and 1 infantry Japanese defend with 2 armour Americans roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 2 armour in Shan State, round 2 : 1/0 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Shan State from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Americans 2 bombers moved from Shan State to India 2 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 45 Sea Zone to 37 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : 0.00
-
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Libya to Alexandria 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 bomber moved from India to Shan State 1 bomber moved from Queensland to Shan State 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 fighters moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 45 Sea Zone 4 fighters and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 bomber moved from Western United States to Queensland Combat - Americans Battle in Marianas Battle in 36 Sea Zone Americans attack with 1 fighter Japanese defend with 3 transports 3 transports owned by the Japanese lost in 36 Sea Zone Americans win, taking Marianas from Japanese with 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in French Indo China Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 3 artilleries and 2 infantry Americans roll dice for 4 fighters and 1 tactical_bomber in French Indo China, round 2 : 3/1 hits, 2.67 expected hits Japanese roll dice for 3 artilleries and 2 infantry in French Indo China, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the Americans lost in French Indo China Americans roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 3 : 1/1 hits, 1.67 expected hits Japanese roll dice for 2 artilleries in French Indo China, round 3 : 0/1 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in French Indo China Americans roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 4 : 1/1 hits, 1.67 expected hits Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo China Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 2 fighters Casualties for Japanese: 3 artilleries and 2 infantry Battle in 45 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Shan State Americans attack with 1 artillery, 2 bombers and 1 infantry Japanese defend with 2 armour Americans roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 2 armour in Shan State, round 2 : 1/0 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Shan State from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Americans 2 bombers moved from Shan State to India 2 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 45 Sea Zone to 37 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 35 PUs; British buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 7x factory_major; Remaining resources: 10 PUs; UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 units repaired. 2 fighters moved from Gibraltar to 98 Sea Zone 1 fighter moved from Gibraltar to Trans-Jordan 2 fighters moved from 98 Sea Zone to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 1 bomber moved from Iraq to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 armour moved from Tunisia to Tobruk 1 infantry moved from Algeria to Tunisia 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 106 Sea Zone 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 mech_infantry moved from Burma to French Indo China UK_Pacific take French Indo China from Japanese 2 mech_infantrys moved from India to Burma 1 artillery and 2 infantry moved from Burma to Shan State Combat - British Battle in Northwest Persia British attack with 1 bomber, 2 fighters and 3 infantry Germans defend with 2 mech_infantrys British roll dice for 1 bomber, 2 fighters and 3 infantry in Northwest Persia, round 2 : 3/1 hits, 2.17 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 bomber and 2 fighters moved from Northwest Persia to Iraq 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Burma to Persia Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 106 Sea Zone: 1 artillery, 3 infantry and 2 transports EDIT: Adding units owned by British to 106 Sea Zone: 2 transports EDIT: Adding units owned by British to Quebec: 1 artillery and 3 infantry EDIT: Turning off Edit Mode 1 armour and 2 infantry placed in Iraq 1 infantry and 2 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3 British collect 33 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : 0.00 Germans regular : 0.33 British regular : 0.83
-
@dawgoneit edit is for, forgot to unload transport.
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Novosibirsk to Kansu Italians take Kansu from Chinese 1 armour moved from Kansu to Tsinghai 1 armour moved from Kazakhstan to Eastern Persia Italians take Eastern Persia from British 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Caucasus to Northwest Persia Combat - Italians Battle in Tsinghai Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Tsinghai Chinese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Battle in Northwest Persia Italians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/1 hits, 1,33 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia Italians roll dice for 1 armour and 1 tactical_bomber in Northwest Persia, round 3 : 1/1 hits, 1,17 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia Italians win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 tactical_bomber moved from Northwest Persia to Caucasus Place Units - Italians 1 bomber, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,5,4,6 Italians collect 20 PUs (3 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Italians regular : -1,00 British regular : 1,00
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 aaGun moved from Iraq to Northwest Persia Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 aaGun moved from Iraq to Northwest Persia Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 bomber, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 16 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone 1 artillery and 1 infantry moved from 119 Sea Zone to Scotland 1 artillery moved from Southern France to France 1 artillery moved from Western Germany to France 1 armour moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 mech_infantry moved from Volgograd to Northwest Persia 7 armour moved from Volgograd to Caucasus 4 armour moved from Kazakhstan to Eastern Persia 2 bombers moved from Romania to Western Germany 4 bombers moved from Caucasus to France 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from Caucasus to Southern Italy 2 fighters moved from Caucasus to Southern Italy 2 mech_infantrys moved from Russia to Volgograd 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Timguska to Kansu 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Greater Southern Germany 1 artillery moved from Western Germany to Greater Southern Germany 1 armour moved from Germany to Greater Southern Germany 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Western Germany to Germany Combat - Germans Battle in Northwest Persia Germans attack with 1 mech_infantry ANZAC defend with 1 aaGun 1 aaGun owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 aaGun Battle in Scotland Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 airfield and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 2/1 hits, 1,83 expected hits British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer and 1 submarine French defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 104 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 104 Sea Zone Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Romania to Ukraine Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 1 bomber placed in France 2 infantry placed in France 1 armour and 2 mech_infantrys placed in Volgograd 3 infantry placed in Western Germany 4 artilleries placed in Germany Turn Complete - Germans Germans collect 63 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Combat Hit Differential Summary :
French regular : -1,33 Germans regular : -1,50 British regular : -0,33
-
TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 1 battleship, 1 destroyer and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Hunan to India 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Kiangsu to 19 Sea Zone 1 artillery and 2 infantry moved from Shantung to 19 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan 3 armour moved from Kwangtung to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 armour moved from Hunan to Yunnan 1 armour and 1 mech_infantry moved from Szechwan to Yunnan 5 tactical_bombers moved from Hunan to Yunnan 1 fighter moved from Hunan to Yunnan 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Hunan 1 artillery moved from Hopei to Kweichow 1 fighter and 5 tactical_bombers moved from Yunnan to Shan State 4 fighters and 3 tactical_bombers moved from Hunan to Shan State 1 infantry moved from Hopei to Anhwe 1 infantry moved from Kiangsu to Anhwe Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in 22 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Anhwe Japanese attack with 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shan State Japanese attack with 5 fighters and 8 tactical_bombers British defend with 1 artillery and 2 infantry; Americans defend with 1 artillery; ANZAC defend with 1 artillery and 3 infantry Japanese roll dice for 5 fighters and 8 tactical_bombers in Shan State, round 2 : 8/1 hits, 7,33 expected hits UK_Pacific roll dice for 3 artilleries and 5 infantry in Shan State, round 2 : 3/1 hits, 2,67 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 1 artillery owned by the Americans, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win with 3 fighters and 7 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 2 fighters and 1 tactical_bomber Casualties for Americans: 1 artillery Casualties for British: 1 artillery and 2 infantry Casualties for ANZAC: 1 artillery and 3 infantry Battle in Yunnan Japanese attack with 6 armour, 1 artillery, 1 infantry and 4 mech_infantrys British defend with 1 infantry; Russians defend with 1 fighter and 1 tactical_bomber Japanese roll dice for 6 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Yunnan, round 2 : 5/1 hits, 4,33 expected hits Chinese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/1 hits, 1,50 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 6 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 1 fighter and 1 tactical_bomber Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 armour, 1 artillery and 2 infantry British defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 2 : 1/1 hits, 1,33 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 3 fighters and 7 tactical_bombers moved from Shan State to Yunnan 1 bomber moved from India to Yunnan 1 bomber, 3 fighters and 7 tactical_bombers moved from Yunnan to Kweichow Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 battleship placed in 19 Sea Zone 2 armour and 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 46 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 1,67 UK_Pacific AA : -0,17 UK_Pacific regular : 0,00