L21 Martin (Axis) -vs- dawgoneit (Allies +20) - OOB low luck


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Iraq to Northwest Persia
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - ANZAC
            Battle in Kwangsi
    
        Non Combat Move - ANZAC
            1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Iraq to Northwest Persia
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - ANZAC
            Battle in Kwangsi
    
        Non Combat Move - ANZAC
            1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @dawgoneit do you scramble in SZ 110? If yes, how many American fighters? I do the invasion and have in SZ110 a Battleship, a cruiser, a fighter, two carriers, two submarines and 11 transports.

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Germans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 7 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to United Kingdom
            6 bombers moved from Western Germany to United Kingdom
            3 tactical_bombers moved from France to United Kingdom
            1 armour, 7 artilleries, 1 battleship, 2 carriers, 1 cruiser, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
            3 armour moved from 110 Sea Zone to United Kingdom
            7 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
            2 mech_infantrys moved from Volgograd to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
            1 fighter moved from Southern Italy to Caucasus
            1 fighter moved from Southern Italy to 110 Sea Zone
            2 mech_infantrys moved from France to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Northern Italy
            1 infantry moved from Scotland to United Kingdom
            1 artillery moved from Scotland to United Kingdom
            2 submarines moved from 104 Sea Zone to 110 Sea Zone
            1 transport moved from 119 Sea Zone to 110 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @martin none

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 7 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to United Kingdom
            6 bombers moved from Western Germany to United Kingdom
            3 tactical_bombers moved from France to United Kingdom
            1 armour, 7 artilleries, 1 battleship, 2 carriers, 1 cruiser, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
            3 armour moved from 110 Sea Zone to United Kingdom
            7 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
            2 mech_infantrys moved from Volgograd to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
            1 fighter moved from Southern Italy to Caucasus
            1 fighter moved from Southern Italy to 110 Sea Zone
            2 mech_infantrys moved from France to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Northern Italy
            1 infantry moved from Scotland to United Kingdom
            1 artillery moved from Scotland to United Kingdom
            2 submarines moved from 104 Sea Zone to 110 Sea Zone
            1 transport moved from 119 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 3 armour, 8 artilleries, 6 bombers, 2 fighters, 11 infantry and 5 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 bomber and 5 fighters
                    British roll AA dice in United Kingdom : 3/1 hits, 2,17 expected hits
                    2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/1 hits, 1,17 expected hits
                    Germans roll dice for 3 armour, 8 artilleries, 6 bombers, 11 infantry and 4 tactical_bombers in United Kingdom, round 2 : 14/1 hits, 13,83 expected hits
                    British roll dice for 5 aaGuns, 1 artillery, 1 bomber, 5 fighters, 17 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/1 hits, 9,83 expected hits
                    5 aaGuns owned by the British, 9 infantry owned by the Germans, 1 bomber owned by the Americans, 2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 3 armour, 8 artilleries, 6 bombers, 2 infantry and 4 tactical_bombers in United Kingdom, round 3 : 12/1 hits, 11,33 expected hits
                    British roll dice for 1 artillery, 5 fighters, 8 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/1 hits, 6,67 expected hits
                    1 mech_infantry owned by the British, 4 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Americans, 1 artillery owned by the British and 8 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 3 armour, 4 artilleries, 6 bombers and 4 tactical_bombers in United Kingdom, round 4 : 9/1 hits, 9,33 expected hits
                    British roll dice for 3 fighters in United Kingdom, round 4 : 2/0 hits, 2,00 expected hits
                    2 artilleries owned by the Germans and 3 fighters owned by the Americans lost in United Kingdom
                Germans captures 34PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 3 armour, 2 artilleries, 6 bombers and 4 tactical_bombers remaining. Battle score for attacker is 58
                Casualties for Germans: 6 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
                Casualties for British: 5 aaGuns, 1 artillery, 15 infantry and 1 mech_infantry
                Casualties for Americans: 1 bomber and 5 fighters
                Casualties for French: 2 infantry
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            4 tactical_bombers moved from United Kingdom to 110 Sea Zone
            6 bombers moved from United Kingdom to France
            1 artillery moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 artillery moved from Western Germany to France
            2 infantry moved from Denmark to Western Germany
            1 infantry moved from Northern Italy to France
    
        Place Units - Germans
            1 battleship, 1 carrier and 1 destroyer placed in 110 Sea Zone
            1 submarine placed in 112 Sea Zone
            3 armour placed in Volgograd
            1 bomber placed in Russia
            2 infantry placed in Western Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 102 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 127 PUs
    

    Combat Hit Differential Summary :

    British AA : 0,83
    Germans regular : 0,33
    British regular : -1,50
    

    Savegame

  • 2024 '23 '22 '21

    @dawgoneit your AAA did a good job :face_with_head_bandage:


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Combat Move - Russians
            1 infantry moved from Timguska to Yenisey
    
        Combat - Russians
            Battle in Yenisey
                Russians attack with 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yenisey, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Yenisey, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Russians regular : -0.83
    

    Savegame


  • @martin Good game. Another?

  • 2024 '23 '22 '21

    @dawgoneit With pleasure! :-)

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