Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - Italians
2 mech_infantrys moved from Ukraine to Caucasus
1 tactical_bomber moved from Northern Italy to France
1 bomber moved from Northern Italy to France
1 fighter moved from Southern Italy to France
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,1,3,1
Italians collect 15 PUs (7 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
3 fighters moved from Iraq to Northwest Persia
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Combat - ANZAC
Battle in Kwangsi
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
2 artilleries and 1 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
3 fighters moved from Iraq to Northwest Persia
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Combat - ANZAC
Battle in Kwangsi
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
2 artilleries and 1 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@dawgoneit do you scramble in SZ 110? If yes, how many American fighters? I do the invasion and have in SZ110 a Battleship, a cruiser, a fighter, two carriers, two submarines and 11 transports.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 7 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to United Kingdom
6 bombers moved from Western Germany to United Kingdom
3 tactical_bombers moved from France to United Kingdom
1 armour, 7 artilleries, 1 battleship, 2 carriers, 1 cruiser, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour moved from 110 Sea Zone to United Kingdom
7 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
2 mech_infantrys moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to 110 Sea Zone
2 mech_infantrys moved from France to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Scotland to United Kingdom
1 artillery moved from Scotland to United Kingdom
2 submarines moved from 104 Sea Zone to 110 Sea Zone
1 transport moved from 119 Sea Zone to 110 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
@martin none
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 7 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to United Kingdom
6 bombers moved from Western Germany to United Kingdom
3 tactical_bombers moved from France to United Kingdom
1 armour, 7 artilleries, 1 battleship, 2 carriers, 1 cruiser, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour moved from 110 Sea Zone to United Kingdom
7 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
2 mech_infantrys moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to 110 Sea Zone
2 mech_infantrys moved from France to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Scotland to United Kingdom
1 artillery moved from Scotland to United Kingdom
2 submarines moved from 104 Sea Zone to 110 Sea Zone
1 transport moved from 119 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in United Kingdom
Germans attack with 3 armour, 8 artilleries, 6 bombers, 2 fighters, 11 infantry and 5 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 bomber and 5 fighters
British roll AA dice in United Kingdom : 3/1 hits, 2,17 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/1 hits, 1,17 expected hits
Germans roll dice for 3 armour, 8 artilleries, 6 bombers, 11 infantry and 4 tactical_bombers in United Kingdom, round 2 : 14/1 hits, 13,83 expected hits
British roll dice for 5 aaGuns, 1 artillery, 1 bomber, 5 fighters, 17 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/1 hits, 9,83 expected hits
5 aaGuns owned by the British, 9 infantry owned by the Germans, 1 bomber owned by the Americans, 2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 8 artilleries, 6 bombers, 2 infantry and 4 tactical_bombers in United Kingdom, round 3 : 12/1 hits, 11,33 expected hits
British roll dice for 1 artillery, 5 fighters, 8 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/1 hits, 6,67 expected hits
1 mech_infantry owned by the British, 4 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Americans, 1 artillery owned by the British and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 4 artilleries, 6 bombers and 4 tactical_bombers in United Kingdom, round 4 : 9/1 hits, 9,33 expected hits
British roll dice for 3 fighters in United Kingdom, round 4 : 2/0 hits, 2,00 expected hits
2 artilleries owned by the Germans and 3 fighters owned by the Americans lost in United Kingdom
Germans captures 34PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 2 artilleries, 6 bombers and 4 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Germans: 6 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Casualties for British: 5 aaGuns, 1 artillery, 15 infantry and 1 mech_infantry
Casualties for Americans: 1 bomber and 5 fighters
Casualties for French: 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
4 tactical_bombers moved from United Kingdom to 110 Sea Zone
6 bombers moved from United Kingdom to France
1 artillery moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 artillery moved from Western Germany to France
2 infantry moved from Denmark to Western Germany
1 infantry moved from Northern Italy to France
Place Units - Germans
1 battleship, 1 carrier and 1 destroyer placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
3 armour placed in Volgograd
1 bomber placed in Russia
2 infantry placed in Western Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 102 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 127 PUs
Combat Hit Differential Summary :
British AA : 0,83
Germans regular : 0,33
British regular : -1,50
@dawgoneit your AAA did a good job :face_with_head_bandage:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Combat - Russians
Battle in Yenisey
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Yenisey, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Yenisey, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.67
Russians regular : -0.83
@martin Good game. Another?
@dawgoneit With pleasure! :-)