Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 battleship, 4 carriers and 2 cruisers moved from 37 Sea Zone to 36 Sea Zone
5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
2 bombers moved from India to Yunnan
1 carrier, 1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Queensland to Yunnan
Combat - Americans
Battle in 36 Sea Zone
Americans attack with 1 battleship, 4 carriers and 2 cruisers
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 1 battleship, 4 carriers and 2 cruisers in 36 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 4 carriers and 2 cruisers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Americans lost in 104 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -5
Casualties for Americans: 1 destroyer and 1 tactical_bomber
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Yunnan
Americans attack with 3 bombers, 5 fighters and 1 tactical_bomber
Japanese defend with 6 armour, 1 artillery and 3 mech_infantrys
Americans roll dice for 3 bombers, 5 fighters and 1 tactical_bomber in Yunnan, round 2 : 5/1 hits, 5.17 expected hits
Japanese roll dice for 6 armour, 1 artillery and 3 mech_infantrys in Yunnan, round 2 : 4/1 hits, 4.33 expected hits
1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in Yunnan
Americans roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 3 : 3/1 hits, 2.67 expected hits
Japanese roll dice for 5 armour in Yunnan, round 3 : 2/1 hits, 2.50 expected hits
3 armour owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Yunnan
Americans roll dice for 3 fighters in Yunnan, round 4 : 2/1 hits, 1.50 expected hits
Japanese roll dice for 2 armour in Yunnan, round 4 : 1/0 hits, 1.00 expected hits
2 armour owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
Americans win with 2 fighters remaining. Battle score for attacker is -25
Casualties for Americans: 3 bombers, 3 fighters and 1 tactical_bomber
Casualties for Japanese: 6 armour, 1 artillery and 3 mech_infantrys
Non Combat Move - Americans
2 fighters moved from Yunnan to 36 Sea Zone
2 fighters moved from 54 Sea Zone to 36 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
5 fighters moved from 104 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 mech_infantry moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Morocco to Tunisia
2 artilleries and 3 infantry moved from Morocco to Algeria
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
Place Units - Americans
1 bomber placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 infantry and 3 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : -1.17
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 battleship, 4 carriers and 2 cruisers moved from 37 Sea Zone to 36 Sea Zone
5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
2 bombers moved from India to Yunnan
1 carrier, 1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Queensland to Yunnan
Combat - Americans
Battle in 36 Sea Zone
Americans attack with 1 battleship, 4 carriers and 2 cruisers
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 1 battleship, 4 carriers and 2 cruisers in 36 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 4 carriers and 2 cruisers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Americans lost in 104 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -5
Casualties for Americans: 1 destroyer and 1 tactical_bomber
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Yunnan
Americans attack with 3 bombers, 5 fighters and 1 tactical_bomber
Japanese defend with 6 armour, 1 artillery and 3 mech_infantrys
Americans roll dice for 3 bombers, 5 fighters and 1 tactical_bomber in Yunnan, round 2 : 5/1 hits, 5.17 expected hits
Japanese roll dice for 6 armour, 1 artillery and 3 mech_infantrys in Yunnan, round 2 : 4/1 hits, 4.33 expected hits
1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in Yunnan
Americans roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 3 : 3/1 hits, 2.67 expected hits
Japanese roll dice for 5 armour in Yunnan, round 3 : 2/1 hits, 2.50 expected hits
3 armour owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Yunnan
Americans roll dice for 3 fighters in Yunnan, round 4 : 2/1 hits, 1.50 expected hits
Japanese roll dice for 2 armour in Yunnan, round 4 : 1/0 hits, 1.00 expected hits
2 armour owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
Americans win with 2 fighters remaining. Battle score for attacker is -25
Casualties for Americans: 3 bombers, 3 fighters and 1 tactical_bomber
Casualties for Japanese: 6 armour, 1 artillery and 3 mech_infantrys
Non Combat Move - Americans
2 fighters moved from Yunnan to 36 Sea Zone
2 fighters moved from 54 Sea Zone to 36 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
5 fighters moved from 104 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 mech_infantry moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Morocco to Tunisia
2 artilleries and 3 infantry moved from Morocco to Algeria
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
Place Units - Americans
1 bomber placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 infantry and 3 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Persia to Eastern Persia
1 armour, 1 bomber and 3 mech_infantrys moved from Iraq to Eastern Persia
3 transports moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Battle in Northwest Persia
British attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 1/1 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Eastern Persia
British attack with 3 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 4 armour; Italians defend with 1 armour
British roll dice for 3 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 5/1 hits, 4.50 expected hits
Italians roll dice for 5 armour in Eastern Persia, round 2 : 2/1 hits, 2.50 expected hits
2 mech_infantrys owned by the British, 4 armour owned by the Germans and 1 armour owned by the Italians lost in Eastern Persia
British win, taking Eastern Persia from Italians with 3 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 armour
Casualties for Germans: 4 armour
Non Combat Move - British
3 fighters moved from Northwest Persia to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
2 infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from India to Burma
1 aaGun, 6 infantry and 2 mech_infantrys moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans regular : 1.50
Italians regular : -0.50
Japanese regular : -1.17
Germans regular : 2.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 battleship, 4 carriers and 2 cruisers moved from 37 Sea Zone to 36 Sea Zone
5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
2 bombers moved from India to Yunnan
1 carrier, 1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Queensland to Yunnan
Combat - Americans
Battle in 36 Sea Zone
Americans attack with 1 battleship, 4 carriers and 2 cruisers
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 1 battleship, 4 carriers and 2 cruisers in 36 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 4 carriers and 2 cruisers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Americans lost in 104 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -5
Casualties for Americans: 1 destroyer and 1 tactical_bomber
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Yunnan
Americans attack with 3 bombers, 5 fighters and 1 tactical_bomber
Japanese defend with 6 armour, 1 artillery and 3 mech_infantrys
Americans roll dice for 3 bombers, 5 fighters and 1 tactical_bomber in Yunnan, round 2 : 5/1 hits, 5.17 expected hits
Japanese roll dice for 6 armour, 1 artillery and 3 mech_infantrys in Yunnan, round 2 : 4/1 hits, 4.33 expected hits
1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in Yunnan
Americans roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 3 : 3/1 hits, 2.67 expected hits
Japanese roll dice for 5 armour in Yunnan, round 3 : 2/1 hits, 2.50 expected hits
3 armour owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Yunnan
Americans roll dice for 3 fighters in Yunnan, round 4 : 2/1 hits, 1.50 expected hits
Japanese roll dice for 2 armour in Yunnan, round 4 : 1/0 hits, 1.00 expected hits
2 armour owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
Americans win with 2 fighters remaining. Battle score for attacker is -25
Casualties for Americans: 3 bombers, 3 fighters and 1 tactical_bomber
Casualties for Japanese: 6 armour, 1 artillery and 3 mech_infantrys
Non Combat Move - Americans
2 fighters moved from Yunnan to 36 Sea Zone
2 fighters moved from 54 Sea Zone to 36 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
5 fighters moved from 104 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 mech_infantry moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Morocco to Tunisia
2 artilleries and 3 infantry moved from Morocco to Algeria
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
Place Units - Americans
1 bomber placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 infantry and 3 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Persia to Eastern Persia
1 armour, 1 bomber and 3 mech_infantrys moved from Iraq to Eastern Persia
3 transports moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Battle in Northwest Persia
British attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 1/1 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Eastern Persia
British attack with 3 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 4 armour; Italians defend with 1 armour
British roll dice for 3 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 5/1 hits, 4.50 expected hits
Italians roll dice for 5 armour in Eastern Persia, round 2 : 2/1 hits, 2.50 expected hits
2 mech_infantrys owned by the British, 4 armour owned by the Germans and 1 armour owned by the Italians lost in Eastern Persia
British win, taking Eastern Persia from Italians with 3 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 armour
Casualties for Germans: 4 armour
Non Combat Move - British
3 fighters moved from Northwest Persia to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
2 infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from India to Burma
1 aaGun, 6 infantry and 2 mech_infantrys moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 3 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.50
Italians regular : -0.50
Japanese regular : -1.17
Germans regular : 2.17
British regular : -0.33
@dawgoneit The edit is because i moved my mechs 1 instead of 2 by accident.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to United Kingdom
Combat - Italians
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Non Combat Move - Italians
1 tactical_bomber moved from Caucasus to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Ukraine
1 bomber placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,2,6,6
Italians collect 17 PUs (5 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
British AA : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 73 Sea Zone to 59 Sea Zone
2 fighters moved from Persia to Iraq
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in French Indo China, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 2 : 1/1 hits, 1.50 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
ANZAC roll dice for 2 artilleries and 1 infantry in French Indo China, round 3 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 3 : 1/1 hits, 1.17 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
ANZAC roll dice for 2 artilleries in French Indo China, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 artillery in French Indo China, round 4 : 1/1 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in French Indo China
ANZAC roll dice for 1 artillery in French Indo China, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in French Indo China, round 5 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery in French Indo China, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in French Indo China, round 6 : 1/1 hits, 0.50 expected hits
1 artillery owned by the ANZAC lost in French Indo China
Japanese win with 1 armour remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 artilleries and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 73 Sea Zone to 59 Sea Zone
2 fighters moved from Persia to Iraq
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in French Indo China, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 2 : 1/1 hits, 1.50 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
ANZAC roll dice for 2 artilleries and 1 infantry in French Indo China, round 3 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 3 : 1/1 hits, 1.17 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
ANZAC roll dice for 2 artilleries in French Indo China, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 artillery in French Indo China, round 4 : 1/1 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in French Indo China
ANZAC roll dice for 1 artillery in French Indo China, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in French Indo China, round 5 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery in French Indo China, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in French Indo China, round 6 : 1/1 hits, 0.50 expected hits
1 artillery owned by the ANZAC lost in French Indo China
Japanese win with 1 armour remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 artilleries and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
1 cruiser moved from 91 Sea Zone to 119 Sea Zone
Combat - French
Battle in 119 Sea Zone
French attack with 1 cruiser
Germans defend with 1 destroyer and 1 transport
French roll dice for 1 cruiser in 119 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer and 1 transport in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the French lost in 119 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is -4
Casualties for French: 1 cruiser
Casualties for Germans: 1 destroyer
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.50
Japanese regular : -0.50
ANZAC regular : -0.67
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 infantry, 2 mech_infantrys, 1 tactical_bomber and 10 transports; Remaining resources: 2 PUs;
Combat Move - Germans
5 bombers moved from France to United Kingdom
2 bombers moved from Western Germany to United Kingdom
4 mech_infantrys moved from Volgograd to Northwest Persia
3 tactical_bombers moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Kazakhstan to Turkmenistan
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from Southern Italy to France
3 infantry moved from France to Western Germany
4 artilleries moved from Germany to Western Germany
1 armour moved from Greater Southern Germany to Western Germany
4 artilleries moved from France to Western Germany
2 artilleries moved from Greater Southern Germany to Western Germany
2 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Ukraine to Caucasus
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 1,17 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,5,6,5,6,6 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Northwest Persia
Germans attack with 4 mech_infantrys and 3 tactical_bombers
British defend with 3 infantry
Germans roll dice for 4 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 2/1 hits, 2,17 expected hits
British roll dice for 3 infantry in Northwest Persia, round 2 : 1/0 hits, 1,00 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
Germans roll dice for 3 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 3 : 2/0 hits, 2,00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 108 Sea Zone
3 tactical_bombers moved from Northwest Persia to Caucasus
6 bombers moved from United Kingdom to Western Germany
2 mech_infantrys moved from Northern Italy to France
Place Units - Germans
10 transports placed in 112 Sea Zone
2 armour placed in Normandy Bordeaux
2 mech_infantrys placed in Volgograd
1 tactical_bomber placed in Volgograd
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 63 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
British AA : -0,17
Germans regular : -0,83
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Kansu to Timguska
Russians take Timguska from Germans
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 battleships, 3 carriers and 1 cruiser moved from 19 Sea Zone to 20 Sea Zone
1 bomber moved from Kweichow to India
3 fighters moved from Kweichow to 20 Sea Zone
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
1 artillery moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hunan to Yunnan
2 armour moved from Kwangtung to Yunnan
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kweichow to Hopei
1 tactical_bomber moved from Kweichow to Szechwan
1 tactical_bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to 20 Sea Zone
1 tactical_bomber moved from Kweichow to Hopei
1 tactical_bomber moved from Kweichow to Szechwan
1 infantry moved from Evenkiyskiy to Yenisey
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Yunnan
Japanese attack with 3 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 armour, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/1 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/1 hits, 4,33 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hopei
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Hopei, round 2 : 2/1 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 tactical_bombers in Szechwan, round 2 : 1/1 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 22 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Szechwan to Kweichow
1 bomber moved from India to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
2 tactical_bombers moved from Hopei to Kweichow
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 armour, 1 artillery and 1 mech_infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,2,4,4,3,5,4,5,6,1,5
Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : 0,67
UK_Pacific AA : -0,17
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 battleship, 4 carriers, 2 cruisers and 4 fighters moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Trans-Jordan to Iraq
Combat - Americans
Battle in Hainan
Non Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Western United States to United Kingdom
5 fighters moved from 91 Sea Zone to United Kingdom
3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 artilleries and 3 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 mech_infantry
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 bomber placed in Western United States
5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 battleship, 4 carriers, 2 cruisers and 4 fighters moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Trans-Jordan to Iraq
Combat - Americans
Battle in Hainan
Non Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Western United States to United Kingdom
5 fighters moved from 91 Sea Zone to United Kingdom
3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 artilleries and 3 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 mech_infantry
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 bomber placed in Western United States
5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 15x factory_major; Remaining resources: 16 PUs;
British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 battleships, 1 carrier, 4 cruisers, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 bomber, 5 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
5 infantry and 2 mech_infantrys moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
2 artilleries and 1 infantry moved from India to Burma
Combat - British
Battle in Northwest Persia
British attack with 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 5/1 hits, 4.33 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Yunnan
British attack with 1 artillery, 7 infantry and 2 mech_infantrys
Japanese defend with 3 armour and 2 mech_infantrys
British roll dice for 1 artillery, 7 infantry and 2 mech_infantrys in Yunnan, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 3 armour and 2 mech_infantrys in Yunnan, round 2 : 2/1 hits, 2.17 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 5 infantry and 2 mech_infantrys in Yunnan, round 3 : 1/1 hits, 1.67 expected hits
Japanese roll dice for 3 armour in Yunnan, round 3 : 2/1 hits, 1.50 expected hits
1 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Yunnan, round 4 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 2 armour in Yunnan, round 4 : 1/0 hits, 1.00 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Yunnan, round 5 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 6 infantry
Casualties for Japanese: 3 armour and 2 mech_infantrys
Non Combat Move - British
2 aaGuns moved from Shan State to Yunnan
1 bomber, 5 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
3 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
4 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 artillery and 3 infantry moved from Morocco to Algeria
3 transports moved from 72 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.83
Germans regular : 0.33
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - Italians
2 mech_infantrys moved from Ukraine to Caucasus
1 tactical_bomber moved from Northern Italy to France
1 bomber moved from Northern Italy to France
1 fighter moved from Southern Italy to France
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,1,3,1
Italians collect 15 PUs (7 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
3 fighters moved from Iraq to Northwest Persia
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Combat - ANZAC
Battle in Kwangsi
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
2 artilleries and 1 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
3 fighters moved from Iraq to Northwest Persia
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Combat - ANZAC
Battle in Kwangsi
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
2 artilleries and 1 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@dawgoneit do you scramble in SZ 110? If yes, how many American fighters? I do the invasion and have in SZ110 a Battleship, a cruiser, a fighter, two carriers, two submarines and 11 transports.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 7 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to United Kingdom
6 bombers moved from Western Germany to United Kingdom
3 tactical_bombers moved from France to United Kingdom
1 armour, 7 artilleries, 1 battleship, 2 carriers, 1 cruiser, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour moved from 110 Sea Zone to United Kingdom
7 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
2 mech_infantrys moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to 110 Sea Zone
2 mech_infantrys moved from France to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Scotland to United Kingdom
1 artillery moved from Scotland to United Kingdom
2 submarines moved from 104 Sea Zone to 110 Sea Zone
1 transport moved from 119 Sea Zone to 110 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
@martin none